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Search - "new bugfixes"
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⚡️ devRantron v1.4.1 ⚡️
I strongly urge all the users of the devRantron to upgrade their app. We have added some major features and made a lot of bugfixes. For example:
1. Edit Rants and Comments
2. Browse Weekly
3. Save drafts of rants so that you can edit and post them later. Also, the app now autosaves when you are typing a new rant and will keep it until you post it.
4. Fixed macOS startup. Previously the app used to open a terminal in the background to launch the app. That has been removed.
5. Confirmation before deleting a rant or comment
6. Huge performance optimization. We have upgraded to React 16 and also changed the way our compiler compiles the application. The way we fetch the notifications has also been changed and it uses less bandwidth.
7. The app will only have single instance now. If you accidentally open the app again, it will just switch to the currently running instance.
8. We now show a release info dialogue before updating. Linux and macOS users will now receive an update notification for new updates.
9. Added the ability to select rant types.
You can get it from here: https://devrantron.firebaseapp.com/
macOS users, please remove the devRantron from "Login Items" in Settings > Users and Groups.
We would like to thank all our users for giving us the feedbacks. If you like the app, you can show your appreciation by giving a start to the repo.
Thank you!23 -
Part 1: https://devrant.com/rants/4210605
So let's talk about these tasks we were assigned. Ms Reliable and Mr DDTW's friend who I just realized I haven't named yet were in charge of programming communications. Ms Enabler and Mr DDTW were in charge of creating the vehicle subclasses for the new variants we were instructed to build. Each one had to handle one variant, and we estimated that both of these would be about the same difficulty (Ms Enabler's one turned out to be a little harder).
I like Ms Enabler, and she's a good friend, although she isn't the best at problem solving and her strengths as a dev lie in her work ethic and the sheer amount of theory she knows and can apply. These just so happened to be the exact opposites of my strengths and weaknesses. Within a few days of having assigned the tasks, she came up to me asking for help, and I agreed. Over the following couple of weeks I'd put in quite a lot of hours reviewing the design with her, and we'd often end up pair programming. It was more work for me, but it was enjoyable and overall we were very efficient.
The other two girls in the group were also absolutely fine this sprint. They simply did the work they had to and let us know on time. Outside of some feedback, requests, bugfixes, and mediating disagreements, I didn't have to do anything with their tasks.
A week and half into the sprint and everybody else has their part almost in an MVP state. As Mr DDTW hadn't said or shown anything yet, I asked if he could push his stuff to the repo (he got stuck with this and needed help btw), and what does he have?
A piece of shit "go to this location" algorithm that did not work and was, once again, 150 lines of if statements. This would not have been such a massive deal if THE ENTIRE PREVIOUS SPRINT HAD BEEN DEDICATED TO MAKING THE CODE DO THIS IN A SENSIBLE WAY. Every single thing that this guy had written was already done. EVERY SINGLE THING. A single function call with the coordinates would let the vehicle do what he wrote but in a way THAT ACTUALLY WORKED AND MADE THE TINIEST BIT OF FUCKING SENSE. He had literally given so few shits about this entire goddamn project that he had absolutely zero clue about what we'd even done last sprint.
After letting this man civilly know through our group chat about his failures, giving him pointers on what's wrong and what he can use and telling him that he should fix it by the end of the week, his response?
"I'll try"
That was it. Fuckass was starting to block us now, and this was the first sign of activity he's given since the sprint started. Ms Enabler had finished her work a fucking week ago, and she actually ASKED when she ran into trouble or thought that something could be improved. Mr DDTW? He never asked for shit, any clarification, any help, and I had let everybody know that I'm open. At least the other two who didn't ask for shit ACTUALLY DID SOMETHING. He'd been an useless sack of shit for half a semester in three separate projects and the one time he's been assigned something half important that would impact our grades he does this. I would not stand for it.
I let him know all this, still civil (so no insults) but much less kind, capped with "Stop fooling around. Finish this by the of the week." which probably came off as a threat but his shithead kinda had it coming.
He was actually mad. Dropped a huge faux-apologetic spiel in the chat. Why couldn't I just trust him (his code was garbage and he was constantly late without explanation), his work was almost done (it wasn't and if he'd started he'd understand the scope of what he was assigned), that the problem was that I'm a condescending piece of shit (bruh), and was suddenly very interested in doing work. Literally everybody ignored him. What was funny was seeing the first questions and requests for help after that spiel. I obliged and actually answered what he asked.
The end of the week came and went he'd just uploaded more garbage that didn't work. I had foreseen this and, on top of everything else, had been preparing his section of the work done by myself and properly. Thus came a single commit from me with a working version of the entire module, unblocking the entire team. I cannot imagine the sheer hatred for this man at that moment for the commit message to simply be:
"judgement"
And with that, all I got was a threat to report me to the professor for sabotaging his work. The following day our group got an email from the professor, with no explanation, asking for an almost-immediate video conference. Group chat was a shitshow of panic, as nobody knew what was going on. Least of all Mr DDTW.
Once again, I'm approaching the word limit so to be continued in part 3 (hopefully of 3)7 -
My biggest enemy is what i call "development fork bomb".
My boss duplicates code on a daily basis. Instead of creating subclasses he simply creates new files by copying lines from other files. The projects class hierarchy is as flat as holland.
You can take a comment, do a project-wide search and you will find 3+ matches, an ugly hack i wrote exists 4 times in the project, and so on.
Worst of all, we spend more time on bugfixes than refactoring. With my power i could add a commit-hook to block or lessen this behaviour, but i cant. There's no program that can detect this reliably and sometimes it needs to be done.
This is a curse i'm stuck with appearently.6 -
After 8 iTunes Testflight Beta approvals for my app ... better still, I got hte app approved for the App Store a week ago to "de-risk" our "final submission" ... That's 9 approvals for my app, and we're ready to submit version 1.0.0 and actually release on the store. We take last week approved app and "developer reject" if to make room for the final tweaked version (minor tweaks, minor bugfixes). Submit version 1.0.0., plenty of time before it needs to be released.
But, what's this? "Meta Data rejected" for v1.0.0 because some piece of shit at Apple wants to watch a video of the app working with our hardware. What about the previous 9 approvals with the demo account connected to the demo hardware?
So we send a video within 1 hour of their unexpected request about the very foundational fucntionality of our app. That was 24 hours ago and these fucking assholes haven't even responded, no sign of when they will trouble themselves to respond. Pure limbo.
All the work up to this point was to "de-risk" their infamously shitty review process and all of it was in vain because it's somehow brand new information that our app works with our hardware.
Holy fuck, what a bunch of power-tripping assholes. All I can do is pace around and review the previous 2 months in my head to figure out what I could have done better. But I could not possibly have expected that after all the Testflight Beta approvals and after the recent App Store approval, that they would suddenly doubt that our software actually works with our hardware!!!!!
FUCK YOU APPLE!!!! FUCK YOU WITH ALL MY HEART!!!!!!2 -
We have couple of new contributors from devRant! Welcome @DRSDavidSoft, @nblackburn, @kovaacs, @cozyplanes to devRantron.
Get it from here: https://devrantron.firebaseapp.com
I strongly recommend existing users to update as we have improved the performance.
Changlists:
1. Added the ability to search!
2. Tags are now clickable.
4. Notifications are much more optimized now.
3. Tons of bugfixes (See here: https://github.com/tahnik/...)21 -
So yeah, we released our app for 26k people to use two days ago. Due to circumstances not under our control, that was developed way faster than it should've. Today we're two days in and everything is going horrible. 26 thousand people are having trouble using it (not every problem is our fault, but ofc they don't give a shit) and our support team is not big enough to handle every request. We're not able to find any more people to help us handle it, so some developers are being used for support. But that slows the bugfixes a lot. We're at risk of losing our jobs because we will not be able to make it work in due time.
In Italy, at the beginning of the year a particular type of invoice became necessary and to handle that everyone needs a particular kind of email called "certified", you know, because Italy, and today our certified email server went offline for the whole fucking day because the provider was an overload of feces. We were overwhelmed by the amount of people that needed help.
I don't even know what to say, if we don't fix it we're fucking fucked, like literally.
I really hope everyone is having a nice new year. For us, this is going terrible.2 -
A (work-)project i spent a year on will finally be released soon. That's the perfect opportunity to vent out all the rage i built up during dealing with what is the javascript version of a zodiac letter.
Everything went wrong with the beginning. 3 people were assigned to rewrite an old flash-application. Me, A and B. B suggested a javascript framework, even though me and A never worked with more than jquery. In the end we chose react/redux with rest on the server, a classic.
After some time i got the hang of time, around that time B left and a new guy, C, was hired soon after that. He didn't know about react/redux either. The perfect start off to a burning pile of smelly code.
Today this burning pile turned into a wasteland of code quality, a house of cards with a storm approaching, a rocket with leaks ready to launch, you get the idea.
We got 2 dozen files with 200-500 loc, each in the same directory and each with the same 2 word prefix which makes finding the right one a nightmare on its on. We have an i18n-library used only for ~10 textfields, copy-pasted code you never know if it's used or not, fetch-calls with no error-handling, and many other code smells that turn this fire into a garbage fire. An eternal fire. 3 months ago i reduced the linter-warnings on this project to 1, now i can't keep count anymore.
We use the reactabular-module which gives us headaches because IT DOESN'T DO WHAT IT'S SUPPOSED TO DO AND WE CANT USE IT WELL EITHER. All because the client cant be bothered to have the table header scroll along with the body. We have methods which do two things because passing another callback somehow crashed in the browser. And the only thing about indentation is that it exists. Copy pasting from websites, other files and indentation wars give the files the unique look that make you wonder if some of the devs hides his whitespace code in the files.
All of this is the result of missing time, results over quality and the worst approach of all, used by A: if A wants an ui-component similar to an existing one, he copies the original and edits he copy until it does what he wants. A knows about classes, modules, components, etc. Still, he can't bring himself to spend his time on creating superclasses... his approach gives results much faster
Things got worse when A tried redux, luckily A prefers the components local state. WHICH IS ANOTHER PROBLEM. He doesn't understand redux and loads all of the data directly from the server and puts it into the local state. The point of redux is that you don't have to do this. But there are only 1 or 2 examples of how this practice hurt us yet, so i'm gonna have to let this slide. IF HE AT LEAST WOULD UPDATE THE DATA PROPERLY. Changes are just sent to the server and then all of the data is re-fetched. I programmed the rest-endpoints to return the updated objects for a very reason. But no, fuck me.
I've heard A decided (A is the teamleader) to use less redux on the next project and use a dedicated rest-endpoints for every little comoutation you COULD DO WITH REDUX INSTEAD. My will is broken and just don't want to work with this anymore.
There are still various subpages that cant f5 because the components cant handle an empty redux state in the beginning, but to be honest i don't care anymore. Lets hope the client will never find out, along with the "on error nothing happens"-bugs. The product should've been shipped last week, but thanks to mandatory bugfixes the release was postponed to next week. Then the next project starts...
Please give me some tips to keep up code quality over time, i cant take this once more.
I'm also aware that i could've done more, talking A and C about code style, prettifying the code, etc. Etc. But i was busy putting out my out fires, i couldn't kill much of the other fires which in the end became a burning building (a perfect metaphor for this software)4 -
If anyone is using the fall creators update of Windows 10 and wondering why they are not receiving notifications from devRantron, it's a known problem with Electron and Windows 10 FCU.
I will update the app again once the issue in Electron has been fixed.
I also recently released an update which fixes the "Post Comment" textarea becoming out of focus when you receive a new notifications. And some other bugfixes as well.3 -
Management proposed to work with external freelancers, to "pick up speed so we can release these new designs sooner". We agreed, but of course we (the home team) can't have time to review their work because we need to develop other new features and bugfixes and such...
Weeks later, turns out that their changes are largely incompatible with the work we have been doing on the main branch. We are now rebasing/rewriting huge chunks of their work, probably taking as much time as it would have cost us to develop the design ourselves in the first place.4 -
I really lost my faith in our profession.
A Software&Hardware solution that costs more several 10.000€ is broken after every update.
The Producer even achieves to break untouched features in new releases.
No communication at all. If you report Bugs, they are your fault. The whole system has absolutely no security at all.
It is unsecure by design.
And even if they hear your Bug report you have to pray that they will fix it.
Most if the time you have to wait the whole year for a new release tio get your bugfixes.
But there are also bugs that are untouched for years.
WHY? WE PAY YOU!
I want to cry4 -
So yeah. Just clicked "update" in Visual Studio. After 6 hours of waiting, it broke and had to wait an hour to repair it.5
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I was always into computers, ever since I was a kid. Played a lot of videogames on Windows 98 and XP, and a lot of my earliest drawings were level ideas for those games. My first encounters with code were with game creation software like GameMaker, but I barely touched the code proper outside of editing a few variables from other people's code. After that I basically forgot all about it and spent most of my teen years being a shutin.
Skip ahead to my last year of high school without much idea on what to do. I was good at math when I wasn't being a lazy shit, so between that and what my parents expected of me, I was prepared to go to university for civil engineering. However, two things changed that decision, the first being a great IT professor, when me and a friend were so far ahead, he started assigning us some harder work, and suggested we study computer science at university. The second was a super jank and obscure open-source early 2000's game that somehow still has a thriving community and is actively being developed. I stumbled upon it by chance, and after playing for a while, I submitted a balance change on the GitHub repo. Even though it was just a single variable change, that time I got it. That time I saw how powerful programming could be and what could be done with it. I submitted PR after PR of new features, changes and bugfixes, by the time I left there I had a somewhat solid grasp of the fundamentals of programming, and decided to enrol in the computer science degree.
Enrolling was possibly the best decision I ever made (not america; debt isn't an issue), as well as giving me actual social skills, every course I took just clicked. The knowledge I already somewhat intuitively had a vague grasp on from videogames, general computer use and collaborating with russian coders who produced the jankiest shit that was still somehow functional was expanded upon and consolidated with a high-quality formal education. Four years later and I'm fresh out of uni, it was a long road between when the seed was first planted in my mind and now, but I've finally found out what I want to do with my life.
won't know for sure until i find a job though ffs