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Search - "dll-hell"
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"I hate C# and Java because compiling takes forever. That's why I use JavaScript."
npm install && gulp
...9 years later...13 -
You went through .dll hell and survived the .jar hell.
Now you're developing in AngularJS... welcome to scope hell6 -
Finally bought NieR from Steam with 50% off.
But the game crushes at start due to visual C++ redistributable issues.
Fucken DLL hell...
I start write js instead 🤦♂️27 -
Got a job as a database manager, they wanted me to update their sql server and some of their .net apps. Turns out their sql server had no databases and all their data was stored in an ms access 2003 applications that was using windows for workgroups security!!! It also had no interface, hundreds of tables and queries and there were multiple access db it was connected to. To make things worse the person who built all this stuff used acronyms for everything he did, table names, variables, queries and even bloody window folders!!! It was hard as hell to figure out what anything ment. Oh and the .net apps were asp sites that heavily used dll for storing his code and no one knows where the original source code for them are. Did I also mention there were no comments for any of the code, no database dictionary, no notes or anything.
So apparently I'll be rebuilding everything from scratch and transferring over the data to sql server. AND NO MORE F**KING ACRONYMS!!!!!!!2 -
So, I work in a game development studio, right?
We're trying to launch the title on as many platforms as reasonable, because as a social VR app we're kinda rowing upstream.
So far, Steam and Oculus have been fairly reasonable, if oddly broken and inconsistent.
Enter store 3.
Basically no in-game transaction support (our asking prompted them to *start* developing it. No, it's not very complete). No patch-update system (You want an update? Gotta download the whole fsckin' thing!). No beta-testing functionality for most of their stuff ("Just write the code like the example, it will work, trust us!"). No tools besides the buggy SDK (Wanna upload that new build? Say hello to this page in your web browser!).
So, in other words: Fun.
We've been trying to get actively launched for two months now. Keep in mind that the build has been up on Steam and Oculus for over a year and half a year (respectively), so the actual binary functionality is, presumably fine.
The best feedback we get back tends to be "Well, when we click the Launch button it crashes, so fail."
Meanwhile we're going back and forth, dealing with other-side-of-the-world timezone lag, trying to figure out what is so different from their machines as ours. Eventually we get them to start sending logs (and no, Windows Event logs are not sufficient for GAMES, where did you even get that idea????) except the logs indicate that the program is getting killed so terribly that the engine's built-in crash handler can't even kick in to generate memory dumps or even know it died.
All this boils down to today, where I get a screenshot of their latest attempt.
I just can't even right now.5 -
I fucking hate DLL mother fucking hell.
And fuck you Microsoft.SqlServer.BatchParser.dll
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Kinda relief?
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Nah.. I still got to resolve this issue.5 -
I've never even heard of this before.
Notes: these are two different ASP.Net projects. I didn't choose VB, the project was already existing.
A conversation between me and a senior:
Senior: (other module) still needs to develop (something you wrote)
Me: they should just use my code, it's compete and tested.
Senior: They should, but yours is in visual basic and they wrote their project in c#
Me: Ah, no problem, I will distribute it as a DLL for him.
Senior: No, I don't want to add dependencies
Me: ????
Senior: They will need to convert it to c# and add the classes
I stopped responding
Man............ what the hell5 -
Working on a tiny new project, can't build DLL libraries from our old projects. Contain mixed version of .Net written in VB and C#
Asked our senior developer to help me out.
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After an hour, he's still not able to build it.
...
So he basically implemented some features I needed on the fly...
😂
DLL hell is real! -
It makes my blood boil when my colleagues (who have been here for ages) know that maintaining dependencies in code is important but don't even action it because they give the excuse of having no time or the pressure of finishing it on time.
It angers me that I'm now in .dll hell and they don't even consider the time or push a valid case to fix the issue. It also frustrates me as I've realised that they have grown complacent/indifferent, not even attempting to change it.1 -
Why is searching for what certain DLLs do literally impossible? I don't fucking care that "downloading dlls is a bad idea" and that I should "check the recycle bin to restore it" - I just want to fucking know why my program won't run!
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If anyone complains one more time about "windows is built upon a DLL-Hell", i will challenge this specific anyone to implement react into an existing PHP-Project.
Installing matching package versions via npm is the real struggle.
Especially if you decide to be a node psycho who's delivering his react code via webpack.
*projectile vomiting in a straight beam of acid vomit*
Wasted a complete day of my life, dealing with Facebook's naughty shit.... -
Ever feel like you're in a labyrinth, but instead of a Minotaur, you're being chased by DLL dependency hell?
I've lost more sleep trying to untangle this spaghetti than I care to admit.
Let's make dependencies a breeze, not a brain-twisting puzzle. Seriously, my debugger cries every time it steps into that abyss.3