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Search - "just broke developer things"
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This rant is a confession I had to make, for all of you out there having a bad time (or year), this story is for you.
Last year, I joined devRant and after a month, I was hired at a local company as an IT god (just joking but not far from what they expected from me), developer, web admin, printer configurator (of course) and all that in my country it's just called "the tech guy", as some of you may know.
I wasn't in immediate need for a full-time job, I had already started to work as a freelancer then and I was doing pretty good. But, you know how it goes, you can always aim for more and that's what I did.
The workspace was the usual, two rooms, one for us employees and one for the bosses (there were two bosses).
Let me tell you right now. I don't hate people, even if I get mad or irritated, I never feel hatred inside me or the need to think bad of someone. But, one of the two bosses made me discover that feeling of hate.
He had a snake-shaped face (I don't think that was random), and he always laughed at his jokes. He was always shouting at me because he was a nervous person, more than normal. He had a tone in his voice like he knew everything. Early on, after being yelled for no reason a dozen of times, I decided that this was not a place for me.
After just two months of doing everything, from tech support to Photoshop and to building websites with WordPress, I gave my one month's notice, or so I thought. I was confronted by the bosses, one of which was a cousin of mine and he was really ok with me leaving and said that I just had to find a person to replace me which was an easy task. Now, the other boss, the evil one, looked me on the eye and said "you're not going anywhere".
I was frozen like, "I can't stay here". He smiled like a snake he was and said "come on, you got this we are counting on you and we are really satisfied with how you are performing till now". I couldn't shake him, I was already sweating. He was rolling his eyes constantly like saying "ok, you are wasting my time now" and left to go to some basketball practice or something.
So, I was stuck there, I could have caused a scene but as I told you, one of the bosses was a cousin of mine, I couldn't do anything crazy. So, I went along with it. Until the next downfall.
I decided to focus on the job and not mind for the bad boss situation but things went really wrong. After a month, I realised that the previous "tech guy" had left me with around 20 ancient Joomla - version 1.0 websites, bursting with security holes and infested with malware like a swamp. I had never seen anything like it. Everyday the websites would become defaced or the server (VPN) would start sending tons of spam cause of the malware, and going offline at the end. I was feeling hopeless.
And then the personal destruction began. I couldn't sleep, I couldn't eat. I was having panick attacks at the office's bathroom. My girlfriend almost broke up with me because I was acting like an asshole due to my anxiety issues (but in the end she was the one to "bring me back"(man, she is a keeper)) and I hadn't put a smile on my face for months. I was on the brink of depression, if not already there. Everyday I would anxiously check if the server is running because I would be the one to blame, even though I was trying to talk to the boss (the bad one was in charge of the IT department) and tell him about the problem.
And then I snapped. I finally realised that I had hit rock bottom. I said "I can't let this happen to me" and I took a deep breath. I still remember that morning, it was a life-changing moment for me. I decided to bite the bullet and stay for one more month, dealing with the stupid old server and the low intelligence business environment. So, I woke up, kissed my girlfriend (now wife), took the bus and went straight to work, and I went into the boss's office. I lied that I had found another job on another city and I had one month in order to be there on time. He was like, "so you are leaving? Is it that good a job the one you found? And when are you going? And are you sure?", and with no hesitation I just said "yup". He didn't expect it and just said "ok then", just find your replacement and you're good to go. I found the guy that would replace me, informing him of every little detail of what's going on (and I recently found out, that he is currently working for some big company nowadays, I'm really glad for him!).
I was surprised that it went so smoothly, one month later I felt the taste of freedom again, away from all the bullshit. Totally one of the best feelings out there.
I don't want to be cliche, but do believe in yourself people! Things are not what the seem.
With all that said, I want to give my special thanks to devRant for making this platform. I was inactive for some time but I was reading rants and jokes. It helped me to get through all that. I'm back now! Bless you devRant!
I'm glad that I shared this story with all of you, have an awesome day!15 -
This happened when I was on third semester of the career at university. I had my first boyfriend, the "Python" guy. He has that nickname because he used Python as his main programming language and nobody on the classroom used it.
In a few words, he was a... horrible human being. He talked down to me almost all the time, saying to me that my country was sh*t (he is from United States, and for a reason he never wanted to told me, he cannot go back to his country), that my university was sh*t and he said "you're will be lucky if you rot programming in a chair".
As you might wondering, yes, unfortunately it was a toxic relationship. Once he said he wanted to kill the teacher because he though that he hacked his laptop D:
He claimed that he was going to teach me python and security stuff, bla bla bla, but nothing. I learned python by my own.
I almost lost my faith in dev future because I though that the only ones that could have a real future in programming where people without ethics and only if they have a friend or a relative on a company.
The saddest part was that I dated him because I love smart boys, but he was just an idiot that, furthermore, wanted to change me (he pressured me to have tattoos, dye my hair and have sex, things that, of course, I didn't do).
I found courage to break up with him. I waited until the semester ends (in order not to lose my programming final projects) and, the day after the last day of class, I broke up with him.
I recovered my faith on programming when, next semester, one of the teachers invited me to give a python programming workshop :D and I gave two python workshops, and two of mobile development.
Now I'm working as a junior .NET developer. Thank God I broke up with him before the relationship became even worse. "Python" wanted to marry me after a year! O_O11 -
1. There are 10 types of people in the world: those who understand binary, and those who don't.
2. How many programmers does it take to change a light bulb?
None. It's a hardware problem.
3. A SEO couple had twins. For the first time they were happy with duplicate content.
4. Why is it that programmers always confuse Halloween with Christmas?
Because 31 OCT = 25 DEC
5. Why do they call it hyper text?
Too much JAVA.
6. Why was the JavaScript developer sad?
Because he didn't Node how to Express himself
7. In order to understand recursion you must first understand recursion.
8. Why do Java developers wear glasses? Because they can't C#
9. What do you call 8 hobbits?
A hobbyte
10. Why did the developer go broke?
Because he used up all his cache
11. Why did the geek add body { padding-top: 1000px; } to his Facebook profile?
He wanted to keep a low profile.
12. An SEO expert walks into a bar, bars, pub, tavern, public house, Irish pub, drinks, beer, alcohol
13. I would tell you a UDP joke, but you might not get it.
14. 8 bytes walk into a bar, the bartenders asks "What will it be?"
One of them says, "Make us a double."
15. Two bytes meet. The first byte asks, "Are you ill?"
The second byte replies, "No, just feeling a bit off."
16. These two strings walk into a bar and sit down. The bartender says, "So what'll it be?"
The first string says, "I think I'll have a beer quag fulk boorg jdk^CjfdLk jk3s d#f67howe%^U r89nvy~~owmc63^Dz x.xvcu"
"Please excuse my friend," the second string says, "He isn't null-terminated."
17. "Knock, knock. Who's there?"
very long pause...
"Java."
18. If you put a million monkeys on a million keyboards, one of them will eventually write a Java program. The rest of them will write Perl programs.
19. There's a band called 1023MB. They haven't had any gigs yet.
20. There are only two hard things in computer science: cache invalidation, naming things, and off-by-one errors.10 -
Never have I been so furious whilst at work as yesterday, I am still super pissed about going back today but knowing it's only for another few weeks makes it baerable.
I have been the lead developer on a project for the last 3~ months and our CTO is the product owner. So every now and then he decides to just work on a feature he is interested in- fair enough I guess. But everything I have to go and clean up his horrendous code. Everything he writes is an absolute joke, it's like he is constantly in Hackathon mode "let's just copy and paste some code here, hardcoded shit there and forgot about separation of code- it all goes in 1 file".
So yesterday he added a application to the project and instead of reusing a shared data access layer he added an entirely new ORM, which is near identical to the existing ORM in use, for this one application.
Being anal about these things, the first thing I did was delete his shit and simply reference the shared library then refactor a little code to make it compatible.
WELL!! I certainly hit a nerve, he went crazy spamming messages on Slack demanding I revert as it broke ONE SINGLE QUERY that he hadn't checked in (he does 1 huge commit for 10 of everyone else's). I stuck to my principals and explained both ORM's are similar and that we only needed one, the second would cause a fragmented codebase for no benefit whatsoever.
The lead Dev was then forced to come and convince me to revert, again I refused and called out the shit quality of their code. The battle raged on via the public slack group and I could hear colleagues enjoying the heated debate, new users even started joining the group just to get in on mine and the cto's difference of opinion.
I even offered to fix his code for him if he were to commit it, obviously that was not taken well ;).
Once I finally got a luck at the cluster fuck of shit he had written it took me around 5 minutes to fix and I ever improved performance. Regardless he was having none of it. Still the demands to revert continued.
I left the office steaming after long discussions with the lead Dev caught in the middle.
Fortunately my day was salvages with a positive technical discussion that evening at a company with whome I had a job offer from.
I really hate burning bridges and have never left a company under bad terms but this dictator is making me look forward to breaking the news today I will be gone in 4 weeks.4 -
WASM was a mistake. I just wanted to learn C++ and have fast code on the web. Everyone praised it. No one mentioned that it would double or quadruple my development time. That it would cause me to curse repeatedly at the screen until I wanted to harm myself.
The problem was never C++, which was a respectable if long-winded language. No no no. The problem was the lack of support for 'objects' or 'arrays' as parameters or return types. Anything of any complexity lives on one giant Float32Array which must surely bring a look of disgust from every programmer on this muddy rock. That is, one single array variable that you re-use for EVERYTHING.
Have a color? Throw it on the array. 10 floats in an object? Push it on the array - and split off the two bools via dependency injection (why do I have 3-4 line function parameter lists?!). Have an image with 1,000,000 floats? Drop it in the array. Want to return an array? Provide a malloc ptr into the code and write to it, then read from that location in JS after running the function, modifying the array as a side effect.
My- hahaha, my web worker has two images it's working with, calculations for all the planets, sun and moon in the solar system, and bunch of other calculations I wanted offloaded from the main thread... they all live in ONE GIANT ARRAY. LMFAO.If I want to find an element? I have to know exactly where to look or else, good luck finding it among the millions of numbers on that thing.
And of course, if you work with these, you put them in loops. Then you can have the joys of off-by-one errors that not only result in bad results in the returned array, but inexplicable errors in which code you haven't even touched suddenly has bad values. I've had entire functions suddenly explode with random errors because I accidentally overwrote the wrong section of that float array. Not like, the variable the function was using was wrong. No. WASM acted like the function didn't even exist and it didn't know why. Because, somehow, the function ALSO lived on that Float32Array.
And because you're using WASM to be fast, you're typically trying to overwrite things that do O(N) operations or more. NO ONE is going to use this return a + b. One off functions just aren't worth programming in WASM. Worst of all, debugging this is often a matter of writing print and console.log statements everywhere, to try and 'eat' the whole array at once to find out what portion got corrupted or is broke. Or comment out your code line by line to see what in forsaken 9 circles of coding hell caused your problem. It's like debugging blind in a strange and overgrown forest of code that you don't even recognize because most of it is there to satisfy the needs of WASM.
And because it takes so long to debug, it takes a massively long time to create things, and by the time you're done, the dependent package you're building for has 'moved on' and find you suddenly need to update a bunch of crap when you're not even finished. All of this, purely because of a horribly designed technology.
And do they have sympathy for you for forcing you to update all this stuff? No. They don't owe you sympathy, and god forbid they give you any. You are a developer and so it is your duty to suffer - for some kind of karma.
I wanted to love WASM, but screw that thing, it's horrible errors and most of all, the WASM heap32.7 -
Never EVER buy a Mac as your primary PC if you're a developer.
Back in 2014 I bought an iMac because I already had an iPhone, and being able to code on xCode and also have a Windows partition seemed perfect. It wasn't.
Soon enough, I started encountering issues. My storage was randomly filling up, my computer started getting slow despite me having a small number of start apps and still a lot of storage available, it was all a mess.
So - I installed Windows 10 using Bootcamp to use it as my main OS. All was great until I wanted a new partition of Windows so I can test some things out without damaging my stuff. I try multiple methods, none of which work because my disk is not in the right partition format, and I don't want to change it because I'd have to format the whole thing.
Whatever - I give up, and try going back to my normal partition, disappointed. Guess fucking what?! My Windows Boot was damaged! Yes, I shit you not!
So - not only was this absolute piece of shit not able to add just one more fucking partition with an OS on it, but it BROKE my main partition, and now I'm trying to recover it.
I've said it once and I'll say it again: Never EVER get a Mac as your primary computer, unless you only work on Mac/iPhone apps.
For paying 1300$, I was expecting a seamless experience with little to no issues - yet all I got is a computer that's fucking broken from it's very core.
Fuck you, Apple.13 -
I'm coming off a lengthy staff augmentation assignment awful enough that I feel like I need to be rehabilitated to convince myself that I even want to be a software developer.
They needed someone who does .NET. It turns out what they meant was someone to copy and paste massive amounts of code that their EA calls a "framework." Just copy and paste this entire repo, make a whole ton of tweaks that for whatever reason never make their way back into the "template," and then make a few edits for some specific functionality. And then repeat. And repeat. Over a dozen times.
The code is unbelievable. Everything is stacked into giant classes that inherit from each other. There's no dependency inversion. The classes have default constructors with a comment "for unit testing" and then the "real" code uses a different one.
It's full of projects, classes, and methods with weird names that don't do anything. The class and method names sound like they mean something but don't. So after a dozen times I tried to refactor, and the EA threw a hissy fit. Deleting dead code, reducing three levels of inheritance to a simple class, and renaming stuff to indicate what it does are all violations of "standards." I had to go back to the template and start over.
This guy actually recorded a video of himself giving developers instructions on how to copy and paste his awful code.
Then he randomly invents new "standards." A class that reads messages from a queue and processes them shouldn't process them anymore. It should read them and put them in another queue, and then we add more complication by reading from that queue. The reason? We might want to use the original queue for something else one day. I'm pretty sure rewriting working code to meet requirements no one has is as close as you can get to the opposite of Agile.
I fixed some major bugs during my refactor, and missed one the second time after I started over. So stuff actually broke in production because I took points off the board and "fixed" what worked to add back in dead code, variables that aren't used, etc.
In the process, I asked the EA how he wanted me to do this stuff, because I know that he makes up "standards" on the fly and whatever I do may or may not be what he was imagining. We had a tight deadline and I didn't really have time to guess, read his mind, get it wrong, and start over. So we scheduled an hour for him to show me what he wanted.
He said it would take fifteen minutes. He used the first fifteen insisting that he would not explain what he wanted, and besides he didn't remember how all of the code he wrote worked anyway so I would just have to spend more time studying his masterpiece and stepping through it in the debugger.
Being accountable to my team, I insisted that we needed to spend the scheduled hour on him actually explaining what he wanted. He started yelling and hung up. I had to explain to management that I could figure out how to make his "framework" work, but it would take longer and there was no guarantee that when it was done it would magically converge on whatever he was imagining. We totally blew that deadline.
When the .NET work was done, I got sucked into another part of the same project where they were writing massive 500 line SQL stored procedures that no one could understand. They would write a dozen before sending any to QA, then find out that there was a scenario or two not accounted for, and rewrite them all. And repeat. And repeat. Eventually it consisted of, one again, copying and pasting existing procedures into new ones.
At one point one dev asked me to help him test his procedure. I said sure, tell me the scenarios for which I needed to test. He didn't know. My question was the equivalent of asking, "Tell me what you think your code does," and he couldn't answer it. If the guy who wrote it doesn't know what it does right after he wrote it and you certainly can't tell by reading it, and there's dozens of these procedures, all the same but slightly different, how is anyone ever going to read them in a month or a year? What happens when someone needs to change them? What happens when someone finds another defect, and there are going to be a ton of them?
It's a nightmare. Why interview me with all sorts of questions about my dev skills if the plan is to have me copy and paste stuff and carefully avoid applying anything that I know?
The people are all nice except for their evil XEB (Xenophobe Expert Beginner) EA who has no business writing a line of code, ever, and certainly shouldn't be reviewing it.
I've tried to keep my sanity by answering stackoverflow questions once in a while and sometimes turning evil things I was forced to do into constructive blog posts to which I cannot link to preserve my anonymity. I feel like I've taken a six-month detour from software development to shovel crap. Never again. Lesson learned. Next time they're not interviewing me. I'm interviewing them. I'm a professional.9 -
- Seaches "How to get Google
- Play Developer account"
- Clicks on first link
- Enters details
- Sees Price -$25
- Searches " How to get Google play developer account for free"2 -
Ok so to recap, we had shit beginning. We couldn't find client like 3 months and thank god that we agreed that we don't register the firm right away. If we did we would be broke a long time ago.
We found first client and he wanted to build some scrapers with gui. So me being BackEnd developer I created API for scraping (boredom) and my friend created website for that api and I just created gui that displays that site. The project was about 1200$. And since there are 3 of us we splited it into 3x400$.
After that it was again really hard to find clients again. We thought of quitting and just going to uni or something but we really didn't want to and anyways we needed to get money for uni ourselfs if we wanted to go.
So we said that as we are not paying anything and not losing money we will continue as long as we can.
And after we managed to get a hold of it and now we have 2 clients and after we finish them we have 2 more.
So I think the most important thing is that you help your coworkers. My friend who finds clients had a rough time at the beggining as I mentioned. So all 3 of us got together and started spamming people for few weeks. That's how we found our first client.
So now we are running. Not a milion dollar company but we are happy that we are doing what we love and that we have money doing it. We aim higher but we don't want to hurry and screw things up as we are young still.
Also thank you for getting interested after 300 days :)11 -
Childish thing really, and slightly related to my current job
Was working on a small pet project (it was a website really) back in college, and collaborating with another friend on it who lived in a different city. Had to show him my progress but he wasn't a programmer, just had to show him how much front end part is done and the functionalities till that time. Of course hosting it online was the best solution, but I was a student and broke.
So I got this python script caller pagekite which would make my laptop into a server for the duration I run the script. It ran but I couldn't manage to show him the site for days since I didn't know where it was connecting to. (No one had any docs on it back then)
Did some tinkering and saw that it connects to localhost, so I fired up my xampp server and it worked as I wanted it to :')
Since that day, I decided that I want to be a developer and learn and implement more of such things.
Moral: the smallest, insignificant things can sometimes give you the most happiness. -
Oops, looks like "Benedict Cumberbatch" just broke your unrealistic design specs and spotlights your non-inclusive cognitive bias, designer. Maybe stop using "John Smith" as mock design data for users' names and design things for real people.
Developers should not be paying down your design debts. Fix this!
Sincerely, the UI developer doing your job6 -
It is the year 2451 ad and mankind rules the galaxy with a lazy iron fist. There are roughly 14,000 civilizations, comprised of just over
17,000 intelligent species on a quarter of a million earth-like
worlds. And all of them call themselves 'the galactic empire'.
No one told them that twenty planets doesn't qualify them for the title "galactic."
Well, we could rule, if we wanted to. Most of its just backwaters that no one wants anyway. It turned out that the reason no one invaded earth before was because they were too busy fighting themselves. Stupidity it appears, is not a unique human quality.That and the sex robots. Theres more of them in the galaxy than actual meatbags. Many species had taken to artificial wombs and 'vatbabies', which is exactly what they are called. Those poor bastards will carry that label for life.
We never did break light speed, but most of the rich exist in hypersleep anyway. Most of them only wake up once a year or so. There are some that only creek out of bed to check their stock portfolio. I hear there is even one trillionaire thats up and about once a century to ask if we have broken light speed yet.
Despite all the progress over the last 400 years, historians all agree about the most significant event in modern history.
The lobster went extinct two hundred years ago on earth.
Theres been riots ever since.
* * *
In other news I'm still working on the game I guess. It's like totally the most okay indie game you'll ever play--if I ever finish it.
I put about a year of work into the NPC system, and then chatGPT came out.
After everything thats happened, at this point I may just make a game about an indie dev making a survival game, being stuck in the actual apocalypse or some weird political dysopia.
Put it on rewind, it was originally a zombie game. But at the time the market got flooded and steam sales for zombie games cratered. So I pivoted to something more along the lines of fallout. Then the flash market crashed, bunch of publishers folded, and adobe stopped support for flash (probably for the best). Then newgrounds, which I was gonna launch on for promotion (because actual marketing is expensive), ended support for flash.
Was going the route of kickstarter, and that year the KS market got flooded and the bar rose almost over night so you needed super high production quality out the gate, and a network of support you already built for months.
We had a brief nuclear war scare, and I watched the articles come out about market saturation for post-apocalypse games, so I pivoted back to zombies. Then covid happened and the entire topic was really fucked. So I went back to fallout meets rimworld. Then we had a flood of games doing that exact premise pretty much out of the fucking blue, so I went for a more single-survivor type game. Then ukraine happened and the threat of nuclear war has been slowly sapping the genre of its steam, on well, steam.
Then I was told to get a cancer screening which I can't afford. Then I broke a tooth and spent a month in agony.
Then a family member died. Then I made no money from the sale of a business I did everything to help get off the ground, then I helped renovate an entire house on short notice and sell it, then I lost two months living in a hotel
while looking for a new place to live. Then I spent two and a half years suffering low-level alcoholism, insomnia, and drifting between jobs.
Then I wrote amazing poetry. And then I rediscovered my love of math. And then I made out for the first time in over a year. And then I rediscovered my love of piano and guitar. And then I fell into severe depression for the last year. Then I made actual discoveries in math. And I learned to love my hobbies again, and jog, and not drink so much, and sing, and go on long drives, and occasional hikes, and talk to people again, and even start designing games and UIs again. And then I learned that doing amazing things without a lot of money is still possible, and then I discovered the sunk cost fallacy, and run on sentences, and how inside me there was a part of me that refused to quit because of circumstances I couldn't control, and then I learned that life goes on even when others lives have ended, even when everything and everyone never had an once of faith in you, and you've become the avatar of the bad luck brian meme..still, life goes on.
And we try to pick up the pieces, try, one more time, because the climb, and the fall, and the getting back up, is all there is.
What I would recommend, if you're thinking of making a game, or becoming an independent game developer, is, unless you have a *lot* of money upfront (think 50-100k saved, minimum, like one years income *bare* minimum), and unless you already have a full decade in the industry--don't make a game.
Just don't.17