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Search - "popular programming languages"
Something helpful if you've just started learning programming it'll help you understand most popular programming languages why it's used and how much you can expect as a payment.
Since you guys liked my icons, I decided to make a few based on some popular programming languages7
Can someone tell who the fuck lets morons with absolutely 0 knowledge of how the industry works go on and write articles concerning "what programming languages to learn" clickbait articles?
Look, I never looked into them. Not even when starting, I knew (out of spite) that the people that built Windows Vista were developers and then I went ahead to look what a software engineer was. I went down the rabbit hole from that and my next step at the time (I was on the local library) was to go ahead and look for programming books, C++ and Java caught my eye, so I got them two books and went down. Later on I found about JS and Python and similar shit like that and I just continued to learn. I seldom bothered to learn from internet articles because to my opinion if I needed to read documentation then I might as well fucking read it from the people that designed X technology.
some were good, some were shit, etc etc, but I never bothered to look for "what programming languages to learn" articles because I could give close to two shits about some other dickhead telling me what to learn, I have always been rather hesitant to take other people's opinion into consideration when it comes to my own learning.
BUT today I clicked on one of those articles out of curiosity.....
"Many DEVELOPER (notice the lack of proper grammar) choose to leave Visual Basic in favor of more modern frameworks like C#, Java or .NET"
Ok, so, for whatever the fuck reason Java is mentioned along C# and a fucking framework (.NET) rather than just C# for microsoft shit, is this moron talking about VB.NET at all? is he going about VB6? what? what is going on here?
Obj C is not relevant at all and should be immediately replaced by Swift since it is a modern, and stable language (never mind that each release has breaking changes on entire code bases, yeah, fuck it, just jump alltogether and ignore Obj C and the decades of stable code it has)
"Coffeescript has been replaced by the newer features of Java" <--- ok fam, you lost me here, give me your "ITPro" card please and then kick yourself repeatedly in the groin since I won't be bothered touching you, i might get some stOOpid on me.
Fuck, these articles are all over the place, from idiots like the one above, to the moron raving about pharo smalltalk shitting on every tech you use.
Just.....please bring back shit like byte magazine and shit.....please? or Linux Format, make Linux Format more popular across the board, where people who know their shit think twice before spewing their bullshit to the masses? Some fucking kid there might want to know where to start and these fucking idiots are out there just ruining shit for everything.27
Programming Languages are Like Cars:
Assembler: A formula I race car. Very fast but difficult to drive and maintain.
FORTRAN II: A Model T Ford. Once it was the king of the road.
FORTRAN IV: A Model A Ford.
FORTRAN 77: a six-cylinder Ford Fairlane with standard transmission and no seat belts.
COBOL: A delivery van. It's bulky and ugly but it does the work.
BASIC: A second-hand Rambler with a rebuilt engine and patched upholstery. Your dad bought it for you to learn to drive. You'll ditch it as soon as you can afford a new one.
PL/I: A Cadillac convertible with automatic transmission, a two-tone paint job, white-wall tires, chrome exhaust pipes, and fuzzy dice hanging in the windshield.
C++: A black Firebird, the all macho car. Comes with optional seatbelt (lint) and optional fuzz buster (escape to assembler).
ALGOL 60: An Austin Mini. Boy that's a small car.
ALGOL 68: An Aston Martin. An impressive car but not just anyone can drive it.
Pascal: A Volkswagon Beetle. It's small but sturdy. Was once popular with intellectual types.
liSP: An electric car. It's simple but slow. Seat belts are not available.
PROLOG/LUCID: Prototype concept cars.
FORTH: A go-cart.
LOGO: A kiddie's replica of a Rolls Royce. Comes with a real engine and a working horn.
APL: A double-decker bus. It takes rows and columns of passengers to the same place all at the same time but it drives only in reverse and is instrumented in Greek.
Ada: An army-green Mercedes-Benz staff car. Power steering, power brakes, and automatic transmission are standard. No other colors or options are available. If it's good enough for generals, it's good enough for you.
Java: All-terrain very slow vehicle.11
Tldr; make sure what you study is relevant to the field and you enjoy it otherwise don't waste your time.
BTW: devrant is awesome it gets me through the day.
So I am almost 3/4ths through a master's in cs and I am contemplating why I went to school in the first place/dropping out.
My program is basically an extension of the bs I got from the same school meaning we learn very general cs topics. There is only one ai class for example.
I had a junior developer position before I even got my bs so now that I am this far along and looking at job openings I'm wondering what why and how my school is able to get away with teaching us this shit.
After all my schooling I learnt more on my own and through Google. I have little to show for my school work other than a degree that says I did a bunch of busy work. And the specific things that I did learn I will never ever remember. Seriously. Who here knows what a MIB and OID are and have actually used them?
I wish I tried harder to get into a school like Berkeley but just looking at their applications is depressing. I always had issues with school and they expect my to have the grades, extra curriculars and other shit. I'll build you a robot or make you a website but I'm not doing that nonsense.
And then there's Google and apple and all these big tech companies expecting me to have written full Enterprise software and know every single algorithm and programming language because everyone uses something different. Sure I wish I had experience in all 50 languages that are popular right now but I don't. And I'm not gonna learn it from school that's for damn sure.
Who here actually went to a good school and can say it helped them in the real world? How many employers actually care about school over actual experience?
Who knows how to burn a school down and get away with it? Or at least make teachers with Phds stop reading off slides all lecture. I know how to fucking read for fucks sake. Not too mention they use shitty software made in 2003 that's no longer supported. And I could go on about the teacher last quarter who graded the midterm on final day while he flirted with the 3 girls in class. And I could go on and on and on but I feel like I need to start being productive so I don't waste away.
Just so done.7
NEW 6 Programming Language 2k16
Golang Programming Language from Google
Let's start a list of six best new programming language and with Go or also known by the name of Golang, Go is an open source programming language and developed by three employees of Google and the launch in 2009, very cool just 3 people.
Go originated and developed from the popular programming languages such as C and Java, which offers the advantages of compact notation and aims to keep the code simple and easy to read / understand. Go language designers, Robert Griesemer, Rob Pike and Ken Thompson, revealed that the complexity of C ++ into their main motivation.
This simple programming language that we successfully completed the most tasks simply by librariesstandar luggage. Combining the speed of pemrogramandinamis languages such as Python and to handalan of C / C ++, Go be the best tools for building 'High Volume of distributed systems'.
You need to know also know, as expressed by the CTO Tokopedia namely Mas Leon, Tokopedia will switch to GO-lang as the main foundation of his system. Horrified not?
eh not watch? try deh see in the video below:
Swift Programming Language from Apple
Apple launched a programming language Swift ago at WWDC 2014 as a successor to the Objective-C. Designed to be simple as it is, Swift focus on speed and security.
Furthermore, in December 2015, Swift Apple became open source under the Apache license. Since its launch, Swift won eye and the community is growing well and has become one of the programming languages 'hottest' in the world.
Learning Swift make sure you get a brighter future and provide the ability to develop applications for the iOS ecosystem Apple is so vast.
Also Read: What to do to become a full-stack Developer?
Rust Programming Language from Mozilla
Developed by Mozilla in 2014 and then, and in StackOverflow's 2016 survey to the developer, Rust was selected as the most preferred programming language.
Rust was developed as an alternative to C ++ for Mozilla itself, which is referred to as a programming language that focus on "performance, parallelisation, and memory safety".
Rust was created from scratch and implement a modern programming language design. Its own programming language supported very well by many developers out there and libraries.
Julia Programming Language
Julia programming language designed to help mathematicians and data scientist. Called "a complete high-level and dynamic programming solution for technical computing".
Hack Programming Language from Facebook
Hack is another programming language developed by Facebook in 2014.
Social networking giant Facebook Hack develop and gaungkan as the best of their success. Facebook even migrate the entire system developed with PHP to Hack
Facebook also released an open source version of the programming language as part of HHVM runtime platform.
Scala Programming Language
Scala programming termasukbahasa actually relatively long compared to other languages in our list now. While one view of this programming language is relatively difficult to learn, but from the time you invest to learn Scala will not end up sad and disappointing.
The features are so complex gives you the ability to perform better code structure and oriented performance. Based programming language OOP (Object oriented programming) and functional providing the ability to write code that is capable of evolving. Created with the goal to design a "better Java", Scala became one behasa programming that is so needed in large enterprises.3
How I got selected for GSoC'19:
I will describe my journey from detail i.e from the 1st year of the college. I joined my college back in 2017 (July), I was not even aware of Computer Science. What are the different languages of CS, but I had a strong intuition of doing BTech from CSE only?
So yeah I was totally unaware of the computer science stuff, but I had a strong desire to learn it and I literally don’t know why I had this desire. After getting into college, I was learning HTML, Python, and C, also I am really thankful to my friends who really helped me to learn, building logic and making stuff out of it. During the 1st month of joining the college, I got to know what is Open Source, GSoC, Github due to my helpful seniors. But I was not into Open Source during my 1st year of college as I thought it is very difficult to start. In my 1st year, I used to do competitive programming and writing scripts in Python to automate various stuff. I never thought that I would even start doing Open Source development, also in the summer vacations after the 1st year I used to practice programming on HackerRank and learnt an awesome course called Automate the Boring Stuff with Python(which I think is one of the most popular courses for Python) which really helped me to build by Python skills.
Now the 2nd year came, I was totally confused between doing Open Source development or continue with my Competitive programming. But I wanted to know about Open Source development, so I thought to start now will be a good idea. I started attending meetups of OSDC(Open Source Developers Club) which is a hub of my college, which really helped me to know more about Open Source development from my seniors. I started looking for beginner friendly projects in Python on the website Up For Grabs, it’s really helpful for the beginners. So I contributed in a few of them, and in starting it was really tough for me but yeah I continued, which really helped me to at least dive into Open Source. Now I thought to start contributing in any bigger project, which has millions of lines of code which will be really interesting. So I started looking for the project, as I was into web development those days so I thought to find a project which matches my domain. So yeah I finally landed on Oppia:
I started contributing into Oppia in November, so yeah in starting it was really difficult for me to solve any issue (as I wasn’t aware of the codebase which was really big), but yeah mentors at Oppia are really helpful, they guided me which really helped me to start my journey with Oppia. By starting of January I was able to resolve around 3–4 issues, which helped me to become the collaborator at Oppia, afterward I really liked contributing to it and I was able to resolve around 9–10 issues by the end of February, which landed me to become a Team Member at Oppia which was really a confidence boost and indication for me that I am in the right direction.
Also in February, the GSoC organizations list was out, and yeah Oppia was also participating in it. The project ideas of Oppia were really interesting, I became even confused to pick anyone because there were 4–5 ideas which seemed interesting to me. After 1–2 days of thought process I decided to go for one of them, i.e “Asking students why they picked a particular answer”, a full stack project.
I started making proposals on it, from the first week of March. I used to get my proposal reviewed frequently from the mentors, which really helped me to build a good and strong proposal.
I must say a well-defined proposal is the most important key for getting selected in GSoC, also you must have done some contributions to the organization earlier which I think really maximize your chances of selection in GSoC.
So after my proposal was made, I submitted it on the GSoC website.
It was the result day, by the way, I had the confidence of being selected, but yeah I was a little bit nervous. All my friends were asking when is your result coming, I told them it will come at 12.30AM (IST). Finally, the time came when I refreshed the GSoC website, Voila the results were out. I opened the Oppia organization page, and yeah my name was there. That was the day I was really happy and satisfied, I was thinking like I have achieved something in my life. It was a moment of pleasure for me, I called my parents and told them my result, they were really happy for me.
I say cracking GSoC is worth it, the preparation you do, the contributions you do, the making of the proposal is really worth.
I got so many messages from my juniors, friends, and seniors, they congratulated me. After that when I uploaded my result of Facebook and LinkedIn, there were tons of comments and likes on the post. So yeah that’s my journey.
By the way, I am writing this post after really late, sorry for it. I must have done it earlier, but due to milestone 1 of GSoC, I was busy.3
Who thought Lua was a good idea for extending gameplay functionality??
It's weakly typed, has no OOP functionality and no namespace rules. It has no interesting data structures and tables are a goddamn mystery. Somebody made the simplest language they could and now everybody who touches it is given the broadest possible tools to shoot themselves in the foot.
Lua's ease of embedding into C++ code is a fool's paradise. Warcraft 3's JASS scripting language had way more structure and produced much better games, whilst being much simpler to work with than Lua.
All the academics describing metatables as 'powerful extensionality' and a fill-in for OOP are digging the hole deeper. Using tables to implement classes doesn't work easily outside school. Hiding a self:reference to a function inside of syntactic sugar is just insanity.
Nobody expects to write a triple-A game in lua, but they are happy to fob it off to kids learning to program. WoW made the right choice limiting it to UI extensions.
Fighting the language so you can try and understand a poorly documented game engine and implement gameplay features as the dev's intend for 'modders', is just beyond the pale. It's very difficult to figure out what the standard for extending functionality is, when everybody is making it up as they go along and you don't have a strongly-typed and structured language to make it obvious what the devs intended.
If you want to give your players a coding sandbox, make the scripting language yourself like JASS. It will be way better fit for purpose, way easier to limit for security and to guarantee reasonable performance. Your players get a sane environment to work in and you just might get the next DOTA.
Repeatedly shooting yourself in the foot on invisible syntax errors and an incredibly broad language is wasted suffering for kids that could be learning the programming concepts that cross all languages way quicker and with way more satisfying results.
Lua is hot garbage for it's most popular application, I really don't get it. Just stop!22
Most popular programming languages.
It's just funny they used different images for the language specially for Swift, Typescript, C# and specially Python
Stop making fun of different programming languages
C is fast
Java is popular
Ruby is cool
Python is beautiful
Haskell is Intriguing
To me this is one of the most interesting topics. I always dream about creating the perfect programming class (not aimed at absolute beginners though, in the end there should be some usable software artifact), because I had to teach myself at least half of the skills I need everyday.
The goal of the class, which has at least to be a semester long, is to be able to create industry-ready software projects with a distributed architecture (i.e. client-server).
The important thing is to have a central theme over the whole class. Which means you should go through the software lifecycle at least once.
Let's say the class consists of 10 Units à ~3 hours (with breaks ofc) and takes place once a week, because that is the absolute minimum time to enable the students to do their homework.
1. Project setup, explanation of the whole toolchain. Init repositories, create SSH keys for github/bitbucket, git crash course (provide a cheat sheet).
Create a hello world web app with $framework. Run the web server, let the students poke around with it. Let them push their projects to their repositories.
The remainder of the lesson is for Q&A, technical problems and so on.
Homework: Read the docs of $framework. Do some commits, just alter the HTML & CSS a bit, give them your personal touch.
For the homework, provide a $chat channel/forum/mailing list or whatever for questions where not only the the teacher should help, but also the students help each other.
2. Setup of CI/Build automation. This is one of the hardest parts for the teacher/uni because the university must provide the necessary hardware for it, which costs money. But the students faces when they see that a push to master automatically triggers a build and deploys it to the right place where they can reach it from the web is priceless.
This is one recurring point over the whole course, as there will be more software artifacts beside the web app, which need to be added to the build process. I do not want to go deeper here, whether you use Jenkins, or Travis or whatev and Ansible or Puppet or whatev for automation. You probably have some docker container set up for this, because this is a very tedious task for initial setup, probably way out of proportion. But in the end there needs to be a running web service for every student which they can reach over a personal URL. Depending on the students interest on the topic it may be also better to setup this already before the first class starts and only introduce them to all the concepts in a theory block and do some more coding in the second half.
Homework: Use $framework to extend your web app. Make it a bit more user interactive with buttons, forms or the like. As we still have no backend here, you can output to alert or something.
3. Create a minimal backend with $backendFramework. Only to have something which speaks with the frontend so you can create API calls going back and forth. Also create a DB, relational or not. Discuss DB schema/model and answer student questions.
Homework: Create a form which gets transformed into JSON and sent to the backend, backend stores the user information in the DB and should also provide a query to view the entry.
4. Introduce mobile apps. As it would probably too much to introduce them both to iOS and Android, something like React Native (or whatever the most popular platform-agnostic framework is then) may come in handy. Do the same as with the minimal web app and add the build artifacts to CI. Also talk about getting software to the app/play store (a common question) and signing apps.
Homework: Use the view API call from the backend to show the data on the mobile. Play around with the mobile project to display it in a nice way.
5. Introduction to refactoring (yes, really), if we are really talking about JS here, mention things like typescript, flow, elm, reason and everything with types which compiles to JS. Types make it so much easier to refactor growing codebases and imho everybody should use it.
Flowtype would make it probably easier to get gradually introduced in the already existing codebase (and it plays nice with react native) but I want to be abstract here, so that is just a suggestion (and 100% typed languages such as ELM or Reason have so much nicer errors).
Also discuss other helpful tools like linters, formatters.
Homework: Introduce types to all your API calls and some important functions.
6. Introduction to (unit) tests. Similar as above.
Homework: Write a unit test for your form.
Any fellow 'programming throwdown' podcast listeners here?
If not, I would highly recommend listening to them if you haven't heard them before. They do podcasts on popular languages but the format they use is really good. It's both funny and insightful.
I spent a lot of my time as a little kid playing video games and typing on my old computer. Somehow I found GameMaker (6 or 7, I think) and started pumping out little games with the free version. I didn't like the drag and drop stuff so I learned GML (GameMaker Language).
A few years later someone gave me a PHP book and while I never actually learned anything from it, it did get me interested in learning a real programming language (not GML).
Around this time Minecraft became popular, and with a lot of YouTube videos I got a grasp on Java, and a little C++/C#.
I loved how quickly a website could me created compared to a compiled program, so I started spending most of my time learning Web Technologies.
And that leads me to where I am today. By this point I've spent over half of my life programing in various languages and formats and I've loved every bit of it!