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Search - "programmers from hell"
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Most common UX blunder: Icons
FUCK icons. The big problem with them is they assume a level of familiarity with the product. Someone who has never seen a folder before won't know what a button with a folder icon on it does!
This can be remedied with text NEXT to the icon, giving the button a readable purpose. But guess what? THAT SHIT AIN'T COMMON ENOUGH.
Here's a good example for you; cars. I am familiar with cars, but there's some fucking icons that I can't even figure out. And imagine if you aren't familiar with cars? That's what happens all the time; there's a hundred unused buttons on a car's interior these days because painted upon them is an icon, and only an icon! And who the hell cares enough to take out the manual and finger through it until you find that specific icon. In my experience, almost nobody.
Let's bring it back to software. It's the most overlooked UX sin to have icons without labels or some sort of describing text. As programmers, you and me have seen and can instantly recognize thousands of icons. But to get the typical user's experience, load up a complex program like Blender (assuming you aren't familiar with it yet) and see if you can tell me what all of the icons mean. Or don't, here's a screenshot from Blender 2.8 Beta. None of these icons have any labels.
Fucking frustrating, isn't it?
Don't rely on tooltips! Nobody wants to hover over every fucking icon and wait for it to pop up just to find what they're fucking looking for! Don't forget that a lot of users DON'T EVEN KNOW THEY EXIST! (This number isn't shrinking as fast as you'd expect with the newer generations, because many of the newer generations use touch devices where tooltips don't exist at all)
There's my UX rant. Remember that users are afraid to click things which they don't know what they do. For the most positive user experience, give users something to read; a way to understand what the fuck is going on without experimenting, and without waiting for the tooltip to appear.29 -
I think I want to quit my first applicantion developer job 6 months in because of just how bad the code and deployment and.. Just everything, is.
I'm a C#/.net developer. Currently I'm working on some asp.net and sql stuff for this company.
We have no code standards. Our project manager is somewhere between useless and determinental. Our clients are unreasonable (its the government, so im a bit stifled on what I can say.) and expect absurd things from us. We have 0 automated tests and before I arrived all our infrastructure wasn't correct to our documentation... And we barely had any documentation to begin with.
The code is another horror story. It's out sourced C# asp.net, js and SQL code.. And to very bad programmers in India, no offense to the good ones, I know you exist. Its all spagheti. And half of it isn't spelled correctly.
We have a single, massive constant class that probably has over 2000 constants, I don't care to count. Our SQL projects are a mess with tons of quick fix scripts to run pre and post publishing. Our folder structure makes no sense (We have root/js and root/js1 to make you cringe.) our javascript is majoritly on the asp.net pages themselves inline, so we don't even have minification most of the time.
It's... God awful. The result of a billion and one quick fixes that nobody documented. The configuration alone has to have the same value put multiple times. And now our senior developer is getting the outsourced department to work on moving every SINGLE NORMAL STRING INTO THE DATABASE. That's right. Rather then putting them into some local resource file or anything sane, our website will now be drawing every single standard string from the database. Our SENIOR DEVELOPER thinks this is a good idea. I don't need to go into detail about how slow this is. Want to do it on boot? Fine. But they do it every time the page loads. It's absurd.
Our sql database design is an absolute atrocity. You have to join several tables together just to get anything done. Half of our SP's are failing all the time because nobody really understands the design. Its gloriously awful its like.. The epitome of failed database designs.
But rather then taking a step back and dealing with all the issues, we keep adding new features and other ones get left in the dust. Hell, we don't even have complete browser support yet. There were things on the website that were still running SILVERLIGHT. In 2019. I don't even know how to feel about it.
I brought up our insane technical debt to our PM who told me that we don't have time to worry about things like technical debt. They also wouldn't spend the time to teach me anything, saying they would rather outsource everything then take the time to teach me. So i did. I learned a huge chunk of it myself.
But calling this a developer job was a sick, twisted joke. All our lives revolve around bugnet. Our work is our BN's. So every issue the client emails about becomes BN's. I haven't developed anything. All I've done is clean up others mess.
Except for the one time they did have me develop something. And I did it right and took my time. And then they told me it took too long, forced me to release before it was ready, even though I had never worked on what I was doing before. And it worked. I did it.
They then told me it likely wouldn't even be used anyway. I wasn't very happy at all.
I then discovered quickly the horrors of wanting to make changes on production. In order to make changes to it, we have to... Get this
Write a huge document explaining why. Not to our management. To the customer. The customer wants us to 'request' to fix our application.
I feel like I am literally against a wall. A huge massive wall. I can't get constent from my PM to fix the shitty code they have as a result of outsourcing. I can't make changes without the customer asking why I would work on something that doesn't add something new for them. And I can't ask for any sort of help, and half of the people I have to ask help from don't even speak english very well so it makes it double hard to understand anything.
But what can I do? If I leave my job it leaves a lasting stain on my record that I am unsure if I can shake off.
... Well, thats my tl;dr rant. Im a junior, so maybe idk what the hell im talking about.rant code application bad project management annoying as hell bad code c++ bad client bad design application development16 -
Can someone just please come over and safe me? I am soooooo done with all this bullshit code. I understand why people loathe PHP, it enables totally worthless people to carry the title 'programmer' because hurrrdurrr look at my website, I made this. Fuck yes, you made that and you should SHAME yourself! What the actual flying fuck I can't begin to explain the monstrosities that I find checking out this worthless pile of fucking garbage.
User passwords saved as plaintext in database? Check!
Using hungarian notation, camecase and snakecase inconsistently? Check!
Typejuggling like you're the mainman of the Insane Clown Posse? Check!
Everything is a mess, there is no documenation, no consistency no nothing, this is straight from the 9th circle of programmers hell.
Aaaaaaarghhhhh I AM SO FUCKING DONE WITH THIS WORTHLESS PILE OF GARBAGE!!!!
The original dev prefixed every spagetthifile with his copyright shite so im gonna look him up and highfive him in the face with my laptop and after that printing out my resignation letter in comic sans fontsize 78 because FUCK YOU
So done.7 -
Biggest teamwork fail? This is the general way we do business where I work right now:
My boss didn’t want to be the kind who hovers, always micromanaging. He also hates the idea of taking programmers away from their work for meetings. Sounds great, right? This has resulted in:
• All non-lead devs being excluded from all meetings other than scrum (including sprint planning and review meetings). Nobody ever knows what the hell is going on. They don’t think we “need to know.” This means most of our day is spent trying to figure out what needs to be done, rather than getting anything done.
• Our remote boss making dozens of important decisions about our platform, never telling us, and blaming us for not forcing our lead to be more communicative.
• Pull requests staying open for weeks, sometimes months, because nobody has definitively decided what version we’re actually supposed to be working on. This means our base branch could be any of them, and it means PRs that have been opened too long need to be closed, updated, and re-opened on the false promise of someone actually looking at it.
Just ranting here... but I think our biggest teamwork fail is happening right now, with all of those things ^3 -
My Gripe With Implicit Returns
In my experience I've found that wherever possible code should be WYSIWYG in terms of the effects per statement. Intent and the effects thereof should always be explicit per statement, not implicit, otherwise effects not intended will eventually slip in, and be missed.
It's hard to catch, and fix the effects of a statement intent where the statement in question is *implicit* because the effect is a *byproduct* of another statement.
Worse still, this sort of design encourages 'pyramid coding recursion hell', where some users will first decompose their program into respective scopes, and then return and compose them..atomically as possible, meaning execution flow becomes distorted, run time state becomes dependent not on obvious plain-at-sight code, but on the run time state itself. This I've found is a symptom of people who have spent too much time with LISP or other eye-stabbingly fucky abominations. Finally implicit returns encourage a form of thinking where programmers attempt to write code that 'just works' without thinking about how it *looks* or reads. The problem with opaque-programming is that while it may or may not be effortless, much more time is spent in reading, debugging, understanding, and maintaining code than is spent writing it--which is obviously problematic if we have a bunch of invisible returns everywhere, which requires new developers reading it to stop each and every time to decide whether to mentally 'insert' a return statement.
This really isn't a rant, as much as an old bitter gripe from the guy that got stuck with the job of debugging. And admittedly I've admired lisp from afar, but I didn't want to catch the "everything is functional, DOWN WITH THE STATE" fever, I'm no radical.
Just god damn, think of the future programmer who may have to read your code eventually.2 -
Another terrible rant from the inhereted Hydra source code. So deep in the dark dungeon of that code I noticed something interesting. They declare this INT32 array with an incredibly long (like 200 values) list of hard coded magic numbers. Something along the lines of:
INT32 array[200] = {-1,0,1,21,4,7,19,33...};
However, the resulting output was incorrect. After spending a fort night and a good chunk of my remaining sanity I had overcone the 437 levels of indirection left by the previous programmers, and narrowed it down to this line. But it looked perfectly fine.
I pull up the diffs and notice someone had checked in a change to the source. I track it to this line and find what the original data had been.
INT32 array[200] = {-1,0,1,2l,4,7,19,33...};
In VS the default font shows l and 1 as fucking identical. Someone had accidentally made that change to 21 from the original 2l and checked it in. I mean I can't really blame them. Who the fucking hell inatantiates a fucking int32 array and peppers in a fucking 2l (long) for no fucking reason?! -
Sydochen has posted a rant where he is nt really sure why people hate Java, and I decided to publicly post my explanation of this phenomenon, please, from my point of view.
So there is this quite large domain, on which one or two academical studies are built, such as business informatics and applied system engineering which I find extremely interesting and fun, that is called, ironically, SAD. And then there are videos on youtube, by programmers who just can't settle the fuck down. Those videos I am talking about are rants about OOP in general, which, as we all know, is a huge part of studies in the aforementioned domain. What these people are even talking about?
Absolutely obvious, there is no sense in making a software in a linear pattern. Since Bikelsoft has conveniently patched consumers up with GUI based software, the core concept of which is EDP (event driven programming or alternatively, at least OS events queue-ing), the completely functional, linear approach in such environment does not make much sense in terms of the maintainability of the software. Uhm, raise your hand if you ever tried to linearly build a complex GUI system in a single function call on GTK, which does allow you to disregard any responsibility separation pattern of SAD, such as long loved MVC...
Additionally, OOP is mandatory in business because it does allow us to mount abstraction levels and encapsulate actual dataflow behind them, which, of course, lowers the costs of the development.
What happy programmers are talking about usually is the complexity of the task of doing the OOP right in the sense of an overflow of straight composition classes (that do nothing but forward data from lower to upper abstraction levels and vice versa) and the situation of responsibility chain break (this is when a class from lower level directly!! notifies a class of a higher level about something ignoring the fact that there is a chain of other classes between them). And that's it. These guys also do vouch for functional programming, and it's a completely different argument, and there is no reason not to do it in algorithmical, implementational part of the project, of course, but yeah...
So where does Java kick in you think?
Well, guess what language popularized programming in general and OOP in particular. Java is doing a lot of things in a modern way. Of course, if it's 1995 outside *lenny face*. Yeah, fuck AOT, fuck memory management responsibility, all to the maximum towards solving the real applicative tasks.
Have you ever tried to learn to apply Text Watchers in Android with Java? Then you know about inline overloading and inline abstract class implementation. This is not right. This reduces readability and reusability.
Have you ever used Volley on Android? Newbies to Android programming surely should have. Quite verbose boilerplate in google docs, huh?
Have you seen intents? The Android API is, little said, messy with all the support libs and Context class ancestors. Remember how many times the language has helped you to properly orient in all of this hierarchy, when overloading method declaration requires you to use 2 lines instead of 1. Too verbose, too hesitant, distracting - that's what the lang and the api is. Fucking toString() is hilarious. Reference comparison is unintuitive. Obviously poor practices are not banned. Ancient tools. Import hell. Slow evolution.
C# has ripped Java off like an utter cunt, yet it's a piece of cake to maintain a solid patternization and structure, and keep your code clean and readable. Yet, Cs6 already was okay featuring optionally nullable fields and safe optional dereferencing, while we get finally get lambda expressions in J8, in 20-fucking-14.
Java did good back then, but when we joke about dumb indian developers, they are coding it in Java. So yeah.
To sum up, it's easy to make code unreadable with Java, and Java is a tool with which developers usually disregard the patterns of SAD.