Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "control z"
-
Me: Oh I see were using a non-standard architecture on this app. I like this bit but what is this doing? never seen it before.
Him: Ah we use that to abstract the navigation layer.
Me: oh ok, interesting idea, but that means we need an extra file per screen + 1 per module. We also can't use this inbuilt control, which I really like, and we've to write a tonne of code to avoid that.
Him: Yeah we wanted to take a new approach to fix X, this is what we came up with. Were not 100% happy with it. Do you have any ideas?
**
Queue really long, multi-day architecture discussion. Lots of interesting points, neither side being precious or childish in anyway. Was honestly fantastic.
**
Me: So after researching your last email a bit, I think I found a happy middle ground. If we turn X into a singleton, we can store the state its generating inside itself. We can go back to using the in-built navigation control and have the data being fetched like Y. If you want to keep your dependency injection stuff, we can copy the Angular services approach and inject the singletons instead of all of these things. That means we can delete the entire layer Z.
Even with the app only having 25% of the screens, we could delete like 30+ files, and still have the architecture, at a high level, identical and textbook MVVM.
Him: singleton? no I don't like those, best off keeping it the way it is.
... are you fucking kidding me? You've reinvented probably 3 wheels, doubled the code in the app and forced us to take ownership of something the system handles ... but a singleton is a bad idea? ... based off no concrete evidence or facts, but a personal opinion.
... your face is a bad idea15 -
I could bitch about XSLT again, as that was certainly painful, but that’s less about learning a skill and more about understanding someone else’s mental diarrhea, so let me pick something else.
My most painful learning experience was probably pointers, but not pointers in the usual sense of `char *ptr` in C and how they’re totally confusing at first. I mean, it was that too, but in addition it was how I had absolutely none of the background needed to understand them, not having any learning material (nor guidance), nor even a typical compiler to tell me what i was doing wrong — and on top of all of that, only being able to run code on a device that would crash/halt/freak out whenever i made a mistake. It was an absolute nightmare.
Here’s the story:
Someone gave me the game RACE for my TI-83 calculator, but it turned out to be an unlocked version, which means I could edit it and see the code. I discovered this later on by accident while trying to play it during class, and when I looked at it, all I saw was incomprehensible garbage. I closed it, and the game no longer worked. Looking back I must have changed something, but then I thought it was just magic. It took me a long time to get curious enough to look at it again.
But in the meantime, I ended up played with these “programs” a little, and made some really simple ones, and later some somewhat complex ones. So the next time I opened RACE again I kind of understood what it was doing.
Moving on, I spent a year learning TI-Basic, and eventually reached the limit of what it could do. Along the way, I learned that all of the really amazing games/utilities that were incredibly fast, had greyscale graphics, lowercase text, no runtime indicator, etc. were written in “Assembly,” so naturally I wanted to use that, too.
I had no idea what it was, but it was the obvious next step for me, so I started teaching myself. It was z80 Assembly, and there was practically no documents, resources, nothing helpful online.
I found the specs, and a few terrible docs and other sources, but with only one year of programming experience, I didn’t really understand what they were telling me. This was before stackoverflow, etc., too, so what little help I found was mostly from forum posts, IRC (mostly got ignored or made fun of), and reading other people’s source when I could find it. And usually that was less than clear.
And here’s where we dive into the specifics. Starting with so little experience, and in TI-Basic of all things, meant I had zero understanding of pointers, memory and addresses, the stack, heap, data structures, interrupts, clocks, etc. I had mastered everything TI-Basic offered, which astoundingly included arrays and matrices (six of each), but it hid everything else except basic logic and flow control. (No, there weren’t even functions; it has labels and goto.) It has 27 numeric variables (A-Z and theta, can store either float or complex numbers), 8 Lists (numeric arrays), 6 matricies (2d numeric arrays), 10 strings, and a few other things like “equations” and literal bitmap pictures.
Soo… I went from knowing only that to learning pointers. And pointer math. And data structures. And pointers to pointers, and the stack, and function calls, and all that goodness. And remember, I was learning and writing all of this in plain Assembly, in notepad (or on paper at school), not in C or C++ with a teacher, a textbook, SO, and an intelligent compiler with its incredibly helpful type checking and warnings. Just raw trial and error. I learned what I could from whatever cryptic sources I could find (and understand) online, and applied it.
But actually using what I learned? If a pointer was wrong, it resulted in unexpected behavior, memory corruption, freezes, etc. I didn’t have a debugger, an emulator, etc. I had notepad, the barebones compiler, and my calculator.
Also, iterating meant changing my code, recompiling, factory resetting my calculator (removing the battery for 30+ sec) because bugs usually froze it or corrupted something, then transferring the new program over, and finally running it. It was soo slowwwww. But I made steady progress.
Painful learning experience? Check.
Pointer hell? Absolutely.4 -
We work with about 7 developers at this company with 80 somewhat websites in production.
We edit changes directly trough FTP and we use ctrl+z as version control...
(yes since i started working here I've been demanding git, I'm spearheading it and we are getting there slowly)4 -
My first post here, be merciful please.
So, I participate in game jams now and then. About two years ago, I was participating in one, and we where near the deadline. Our game was pretty much done, so we where posted a "alpha" version waiting for feedback.
Just half an hour before the deadline, we got a comment on our alpha alerting us of a rather important typo: The instruction screen said "Press X to shoot" while X did nothing and Z was the correct key. "Good thing we caught that in time, thankfully a easy fix" I thought.
This project was written in python, and built using py2exe. If you know py2exe, the least error-prone method outputs a folder containing the .exe, plus ginormous amounts of dll's, pyc files, and various other crap. We would put the entire folder together with graphics and other resources into a .zip and tell the judges to look for the .exe.
Anyway, on this occasion I committed to source control ran the build, it seemed to work on my quick test. I uploaded the zip, right before the deadline and sat back waiting for the results.
I had forgotten one final step.
I had not copied my updated files to the zip, which still contained the old version.
Anyway, I ended up losing a lot of points in "user friendliness" since the judges had trouble figuring out how to shoot. After I figured out why and how it happened, I had a embarrassing story to tell my teammates.3 -
Worst exp. on a collab/group project?
Had a few, here is one.
Worked with a dev team (of two devs) in Norway to begin collaboration on providing a portal into our system (placing orders, retrieving customer info, inventory control, etc)
They spoke very good English, but motivation was the problem. Start the day around 10:00AM...take a two hour lunch...ended the day at, if I was lucky, 4:00PM (relative to Norway time). Response time to questions took days, sometimes weeks. We used Skype, which helped, but everything was "Yea...I'll do that tomorrow...waiting on X....I have a wedding to go to, so I'll finish my part next week."
I didn't care so much, I had other projects to do, but the stakeholders pounded me almost everyday demanding a progress report (why aren't you done yet...etc..etc.)
The badgering got so bad I told the project owner (a VP) if he wanted this project done by the end of the year, the company would have to fly me to Norway so I personally push things along.
When real money was on the line, he decided patience was warranted.
A 3 month project turned into 9, and during a phone meeting with the CEO in December
O: "Thanks guys, this project is going great. We'll talk again in February. Bye."
PM: "Whoa...what! February!"
<sounding puzzled>
O: "Um..yes? It's Christmas time. Don't you Americans take off for Christmas?"
PM: "Yes, but not until Christmas. Its only December 12th. Your taking the whole month of December and January for Christmas?"
O:"Yes, of course. You Americans work too hard. You should come over here and see how we celebrate. Takes about a month so we can ease back into the flow of things."
<Jack is the VP>
PM: "Jack wanted this project completed by the end of the year, that is what everyone agreed to."
O:"Yes, I suppose, but my plane is waiting on me. Not to worry, everything will be fine."
<ceo hangs up>
PM: "Oh shit..oh shit..oh shit. What are you going to do!?"
Me: "Me!?..not a darn thing. Better go talk with Jeff."
<Jeff is the VP>
J: "This is unacceptable. You promised this project would only take a few months. I told you there would be consequences for not meeting the deadline."
PM:"But..but...its not our fault."
J: "I don't care about fault. I care about responsibility. I've never had to fire anyone for not meeting a deadline, but .."
Me: "Jeff, they are in Norway and no one is working this project for the next two months. You've known for months about them dragging their asses on this project. We're ready to go. Services have been tested and deployed. Accounting has all the payment routing ready. Only piece missing is theirs."
J: "Oh. OK. Great job guys. I guess we'll delay this project until February."
<leave the office>
PM: "Holy shit I'm glad you were there. I thought I was fired."
Me: "Yea, and that prick would have done it not giving a crap that it's Christmas."
<fast forward to Feb>
O: "Our service provider fell through, so I'm hosting with another company. You guys know PHP? Perl? I don't know what they called it, but it sounded so cool I bought the company."
PM: "You bought what? Are we still working with Z and B?"
O:"Yea, sort of. How's your German? New guy only speaks German."
PM: "Um, uh... no one here speaks German"
O:"Not to worry, I speak German, French, and Italian. I'll be your translator."
PM: "What? French and Italian?"
O: "On my trip to France I connected with a importer who then got me in touch with international shipper in Italy. I flew over there and met a couple really smart guys than can help us out. My new guy only speaks German, J only speaks French, and R speaks Italian, Russian, and a little English. Not to worry, I'm full time on this project. You have my full attention."
We believe the CEO has/had some serious mental issues, including some ADD. He bailed within the first month (took another vacation to Sweden to do some fishing) and left me using Google Translate to coordinate the project. Luckily, by the end, the Norwegian company hired a contractor from England who spoke German and hobbled together the final integration.3 -
Adding a feature to webapp...
Webapp relies on database in production server...
*adds feature to production webapp directly*
Every page: ERROR 500
Manager: what did you do???!!!! You MESSED UP the production, FIX IT NOW
*Use ctrl-z because manager doesn't like Version Control*5 -
New office saga continues
We had 2 days on induction and these guys hired a 19 year old intern for the HR department.
Yes, the worst possible combination.
In last two days she made our life hell. Insufferable human being.
How can a person be so annoying?!
It was so tempting to roast her, but then I had to control my instincts so as to not get a warning during my first two days.
Not saying that everyone is bad and there surely exist great people, but wide majority of Gen Z makes me go nuts and that is all what is wrong with corporate world, old wine and fresh blood overlapping.
We are headed towards self destruction, buckle up your seat belts.8 -
When I told someone to read the docco+wiki and ask me if there were problems, for them to come back every five mins to tell me "so, how does this all work?"
I wrote the wiki and it was A-Z. There's nothing I knew about the product that wasn't in the wiki.
It took me so much self-control to not bash his head into my monitor.5 -
I was reminded of people's posts about preferred text editors in another post, so I thought I'd do the same, but also add some super old technology that I used along the way.
The first text editor I consistently used was pico. I used it to write my first webpage at school.edu/~username. It was a natural choice, because the it was the default text editor in pine, which is what we would all use for our email after opening a serial connection to the college's Digital Unix server. Or if we were the lucky ones who had a computer in a wired dorm, telnet. My dorm was not wired until my sophomore year.
I got my first job in tech in 2001, working as a night shift tier-one support technician. By this time, most people were using web based email, or POP3, but I wanted to keep using pine (or elm, or mutt) because I was totally in love with the command line by this time, and had been playing with Linux for two or three years by now. I arranged a handshake deal with a guy in my home town who had a couple well-connected NetBSD servers, to let me have an account on one for email and web hosting (a relatively new idea at the time).
I recall telnetting into my shared hosting account from the HP-UX workstations we had in the control room. I would look at webpages on HTML conventions and standards, and I kept seeing references to this thing called vi. I looked into it more deeply, and found that it was a text editor, and was the reason I always had to CTRL-Z out of elm. I was already finding pico to be lacking, so I found a modern implementation of vi called vim that was already installed on the aforementioned NetBSD server, and read through vimtutor on it. I was hooked instantly. The modality massively appealed to me, and I found editing files to be an absolute delight, compared to pico, and its nascent open source offspring/successor, nano.
My position on that hasn't changed in the years that have passed since then.
What's your text editor origin story?1 -
The ticket system blokes - episode 3
So we always had and have very awful performance with our ticket system. You can't get anything to load in under ~4s normally. Now since it has gotten worse over the last weeks i decided to set aside a few hours to closely watch our SQL server.
After i identified a culprit that was hogging the CPU almost every 2 minutes i looked at other long running queries in the server and found out where exactly the 4s come from.
6 tables from various DBs. Sure, no problem.
Left Outer Join. Sure, why not.
Querying every fucking column in every fucking table explicitly adding up to a whopping 160 columns which they need not even 10% of. We're talking about session IDs, passwords, stock count, IBANs and all that stuff to show the work done on a ticket. Absolutely not.
So i extracted the query and reduced it to the stuff we need and the execution time went from 4 seconds to almost instant.
The funny thing is that their idea of performance optimization is throwing LIMIT around everywhere to get these monstrous queries under control.
So in the next few days I'll have an appointment with their lead programmer. I'm looking forwards to it.
So out of curiosity: does anyone know an SQL builder or toolset that does shit like
SELECT X AS [t0_c0],
SELECT Y AS [t0_c1],
SELECT Z AS [t1_c0],
and so on? I'd like to know how they got to this point.4 -
The moment you realize you've spent years in a technology where the "IDE":
- isn't too good at finding references, unless the project is tiny
- is not capable to do any sort of refactoring (or at least you shouldn't trust it due to the point above)
- doesn't let you connect to any version control
- doesn't allow to CTRL+Z or any equivalent
- I won't even mention templates or dark theme
Guess the name. Feel free to tell me how utterly stupid this is so maybe I'll finally work on changing my path before it's too late.13 -
Substantive post / question time!
So I'm working on this project that isn't a disaster but very much suffered from a lack of planning (both on my part and others).
This is a feature that involves all sorts of ways to view and manipulate some records and various records and so forth... I mean what isn't that really?
I think everyone tried but we didn't realize how many details there would be and how much we would need to (well I demand we do) share code across pieces and how that would slow us up when we realize feature A needs to do X, Y, Z and ... well obviously that means feature B has to also...
I'm not really upset about this, it's progressing and I'm learning. I'm writing it all now so it's under control, but...
I want to be able to display, visually where we are as far as each component of this project
- Component A
- Description:
- Component A does things you don't want to.
- Has features:
- Can blow up things in a good way.
- Produces flowers and honey on demand
- Missing features:
- Doesn't take out the trash.
And so on for component B, C, D, Z.
Right now I'm just using a plain old document file to write up a status / progress type thing now.
We use Teamwork to manage tasks, but I kinda hate it. It's similar to the above example in being able to bust out lists... but they're not connected in any way. All the details are lost on these bullet items as they're limited to one line when you look at everything ....
It's the classic case of a tool that shows lists ... but doesn't promote or allow for showing any connections between them...
And really the problem with this project is that we built little bits and features here, and little bits there from the outside in and ... really we should have built it from the top down where we had to face a lot of questions earlier.
Anyway does anyone know of anything that has project type management / status / progress stuff that is VISUALLY helpful .. not just a bunch of lists and progress bars?
I know I didn't word this well but I'm open to even wrong answers....2 -
Today I have learnt how important versioning is, changing half the program to diagnose an issue only to realise that you were making a typo and changing the wrong control. Time to ctrl+z.1
-
I was in my IDE writing up a new program, but my compiler didn't accept the encoding format of the files. Because I used special characters, it flipped a lot of encodings around. Then I changed my projects master encoding, then all of the source files they all messed up. The all the files were composed of "????????" I went to a backup and they were messed up too. I exploded... Control Z couldn't even be my hero this time.3