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Search - "global game jam"
This weekend had everything but sleep :D But it was worth it. We made the game called Dash Wave in 48 hours on Global Game Jam.It was an amazing experience. Here is the link to the game: https://play.google.com/store/apps/...
My evening routine:
*puts down the laptop near the bed
*puts a glass of water near the laptop
*thinks about “fuck you idiot, you gonna rekt your laptop some day”
*goes to sleep
So tonight it finally happened... global game jam in 2 days and i don’t have a fucking laptop
Im so mad at myself rigt now12
Ive just finished the Global Game Jam.
We were in a team of three people. An artist, a dev who is in school and knows programming syntax and can make basic things and me worked on a game. A fourth person who makes audio for games w did do some of the musics in our game. The following is the result of 5.5 hours of sleep in 48 hours time.
If any of you also took part in this years Global Game Jam please share your games here :D13
"let's use git for this game jam"
Wait! Don't go! I love git and use it on every project I work on! You'll have to hear me out here.
This was 4 years ago, at my first Global Game Jam. Every jam and game I'd worked on up to that point, I was the only Dev; no need for git, as backups were more than enough. I joined a group with high hopes for the game jam, with three coders and a proper art team.
The entire jam was "1 step forward 2 steps back", as git somehow constantly overwrote code as fast as we could write it.
By the end of the jam we barely had anything to show for our hard work. The takeaway isn't even about git. It's simply to never work with other people. Git is a great protocol but it can't stop people from accidentally fucking other people over. Every jam since, I've worked on my own and had a far better time of it.3
UPDATE ON MY GAME DASH WAVE :D
From last time that I showed you my game that we made on global game jam, I and my programming partner decided that we would take this game as a hobby project. So we upgraded it a little:
- we added the tutorial,
- indication where you clicked,
- tweaked enemy behaviour,
- changed the way the score is calculated
-and other small fixes.
But we didn't do anything to the core mechanic.
I would really thank all devranters and also my family and friend that downloaded the game, played the game and gave it positive feedback and pointed out some bugs to fix. You really gave me motivation.
Here is link android version: https://play.google.com/store/apps/...
Here is link windows version: https://rokkos.itch.io/dashwave
So do you want to be updated with the game progress and maybe also some rants about developing?1
The only time i pulled an all nighter was during the global game jam. You have to make a game in 48 hours and there were some nice to haves that I had to implement.
In 48 hours I slept only 5 hours. The rest of the time I was mostly programming.
[reminder] At the end of the month I will participate with the GGJ for the first time. Who of you has participated in the past and/or will participate this month?
Ive been planning this for 5 years now but every year I forgot... That's why I placed this reminder. Have fun everyone who will participate.2
Once when I attended Global Game Jam, I worked on a game pretty much 36 hours straight, excluding some lunch breaks. Didn't sleep for 46 hours.
Gotta say, was a pretty weird feeling to wake up to tuesday when I went to sleep like 4 AM on monday. I slept over 20 hours. I remember waking up at one point and thinking that I'm still tired, so I'll just go back to sleep.
That was the one time when I truly 'slept a day away'.
So I've forgot to share with all of ya our first !!!SUCCESSFUL!!! GGJ Game!
Its called "Communism Overload" and its super hardcore.
Things you should know:
1. Its 2 players ONLY(You wont win alone)
2. You will break your keyboard
3. Only handful of ppl have successfully finished it.
4. There was one guy that managed to finish it alone and it took him a lot of time to master the skill of sync keyboard breaking!
5. Some ppl say that the instructions are unclear and they manage to stick their heads in toilets, so I'm attaching a small GIF of explanation.
6. This game gave us a new meaning in life, so its surely, not the last one.
7. Everything in this game, except for the music is my teams hard work. Every image\animation\line of code.
8. Me and my teammates would be freaking glad to hear you thoughts on this game (MADE IN JUST 48 HOURS)2
Attend a global game jam with my cousin who is kinda lazy and is looking for girls. I find a good Unity developer and make him join our team. He coded and I helped for everything he needed for looking for music, graphics etc at the end he presented it and claimed all the credit