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Search - "quality over quantity"
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A nice word to all developers who say stuff like "I know I write bad code, but what does it matter.":
Please try to think in a logical way about what this part you are about to write has to do. It is much more difficult to rewrite code, the longer you wait after you started to code.
Bad code can have big impacts on different levels.
For example financially: Bad coding style or program structure can lead to thousands or much more in losses because of nasty bugs, bad performance, expandability or maintainability.
Think about quality over quantity.
A little example: I had to work together with other coders to meet a fucking tight deadline. The last day we coded like crazy and these dudes started to apply styling changes (CSS) directly as inline styles to the HTML code, instead of taking a few minutes more to find where in the CSS files they had to make the changes.
At the end of the deadline we had more stylingbugs than before. It took us another whopping 3 hours to fix what they had done.
So next time you code: Thinking before coding is mostly faster than just straightahead coding and fixing at the end. 😉2 -
College can be one of the worst investments for an IT career ever.
I've been in university for the past 3 years and my views on higher education have radically changed from positive to mostly cynical.
This is an extremely polarizing topic, some say "your college is shite", "#notall", "you complain too much", and to all of you I am glad you are happy with your expensive toilet paper and feel like your dick just grew an inch longer, what I'll be talking about is my personal experience and you may make of it what you wish. I'm not addressing the best ivy-league Unis those are a whole other topic, I'll talk about average Unis for average Joes like me.
Higher education has been the golden ticket for countless generations, you know it, your parents believe in it and your grandparents lived it. But things are not like they used to be, higher education is a failing business model that will soon burst, it used to be simple, good grades + good college + nice title = happy life.
Sounds good? Well fuck you because the career paths that still work like that are limited, like less than 4.
The above is specially true in IT where shit moves so fast and furious if you get distracted for just a second you get Paul Walkered out of the Valley; companies don't want you to serve your best anymore, they want grunt work for the most part and grunts with inferiority complex to manage those grunts and ship the rest to India (or Mexico) at best startups hire the best problem solvers they can get because they need quality rather than quantity.
Does Uni prepare you for that? Well...no, the industry changes so much they can't even follow up on what it requires and ends up creating lousy study programs then tells you to invest $200k+ in "your future" for you to sweat your ass off on unproductive tasks to then get out and be struck by jobs that ask for knowledge you hadn't even heard off.
Remember those nights you wasted drawing ER diagrams while that other shmuck followed tutorials on react? Well he's your boss now, but don't worry you will wear your tired eyes, caffeine saturated breath and overweight with pride while holding your empty title, don't get me wrong I've indulged in some rough play too but I have noticed that 3 months giving a project my heart and soul teaches me more than 6 months of painstakingly pleasing professors with big egos.
And the soon to be graduates, my God...you have the ones that are there for the lulz, the nerds that beat their ass off to sustain a scholarship they'll have to pay back with interests and the ones that just hope for the best. The last two of the list are the ones I really feel bad for, the nerds will beat themselves over and over to comply with teacher demands not noticing they are about to graduate still versioning on .zip and drive, the latter feel something's wrong but they have no chances if there isn't a teacher to mentor them.
And what pisses me off even more is the typical answers to these issues "you NEED the title" and "you need to be self taught". First of all bitch how many times have we heard, seen and experienced the rejection for being overqualified? The market is saturated with titles, so much so they have become meaningless, IT companies now hire on an experience, economical and likeability basis. Worse, you tell me I need to be self taught, fucker I've been self taught for years why would I travel 10km a day for you to give me 0 new insights, slacking in my face or do what my dog does when I program (stare at me) and that's just on the days you decide to attend!
But not everything is bad, college does give you three things: networking, some good teachers and expensive dead tree remnants, is it worth the price tag, not really, not if you don't need it.
My broken family is not one of resources and even tho I had an 80% scholarship at the second best uni of my country I decided I didn't need the 10+ year debt for not sleeping 4 years, I decided to go to the 3rd in the list which is state funded; as for that decision it worked out as I'm paying most of everything now and through my BS I've noticed all of the above, I've visited 4 universities in my country and 4 abroad and even tho they have better everything abroad it still doesn't justify some of the prices.
If you don't feel like I do and you are happy, I'm happy for you. My rant is about my personal experience which is kind of in the context of IT higher education in the last ~8 years.
Just letting some steam off and not regretting most of my decisions.15 -
Alright, I've already ranted about this but I feel like that was rather incomplete.. there's some other things that make me want to kill myself every time I enter <!DOCT- WHERE IS THAT FUCKING KNIFE?!!!
First one I've mentioned earlier is its <repetitiveness></repetitiveness>. What was wrong with {brackets}? If only HTML was more like CSS.
But there's some other ones as well.
- Frameworks! Ain't there nothing like a good dozen resources that every single one of your web pages wants to get JS from.
- Quantity over quality. Let's just publish early with tonnes of bugs, move fast and break things, amirite 🤪
- General noobness of apprentice web devs. Now I'm not talking about the real front-end devs here - AlexDeLarge was one of them.. forever holding a special place in my heart - that know how to properly use their tools. But there's a metric shitton of people who think that being able to write <html><body>Hello world!</body></html> makes them a dev.
- The general thought of "it's slow? Slap in more hardware." Now this is a general issue with software development, optimization costs valuable resources while leaving it in a shitty state but released quickly costs pretty much nothing. A friend of mine whose post I'll attach in the image section illustrates this pretty well. You can find it at https://facebook.com/10000171480431....
I'm not sure if this is an exhaustive list, but those are the most important things that irritate me about web development in general.
On a side note, apparently 113 people visited my hiddenbio.html page.. I'm genuinely impressed! I had no idea that so many people on devRant would click through. On Facebook pages this has been an ongoing significant issue of getting people to leave the platform - it's huge but engagement on off-Facebook links is terrible. I guess that I'm dealing with an entirely different community here. And I'm pleasantly surprised actually!11 -
For me, the worst co-worker is one who works by the principle of quantity over quality or a person who thinks quick and ugly fixes are a valid way to solve problems. Also: If there are unittest, don't fucking dare to change or remove them, just so your code runs without errors.
But in general, I just can't work with people who don't really think about what they are coding, people who just code straight ahead without making the simplest plan about how to solve something. Most of these people realize too late, that their approach was rather shitty, unreadable and unmaintainable.
I often see memes about "I forgot what I coded last [insert timespan here]". Though it is kind of normal, if it takes you too long to find out what you wrote, you should consider overthinking your coding approaches.
Just my 50 cents.
Damn I miss coding... 4 weeks of learning & exams is too long...6 -
Spent 2 days refactoring code written by our "offshore team". I've done refactoring on the same code in the past, probably upto about a week in total of refactoring now. The code looked like it was written by someone who had literally just finished their first "Hello World" app - loads of code blocks copied and pasted instead of declaring reusable functions.
The whole thing should have been done by us in the first place.
And yet our money-conscious company wants to employ more of these developers. Cheaper than us? Sure. Quantity over quality though, but I guess money is all that matters to the big cheese1 -
I've realized that what I once thought of as a glamorous job is really no different than any other. Speed and quantity is praised over quality and adoration is never received. Prestige is as much dependent on who you know than your code.
Maybe I'm just jaded.1 -
So my office tends to have seating rearrangements every few months due to the amount of people increasing in the company. In the 1 year that we moved to this office, I have been lucky to not have moved seats drastically.
Today though my team got moved to a new area. The previous area was already pretty small, the new area is even smaller where dual monitors JUST fit on the desk. With more people being hired by the month, there's going to be no more room again. I really wish the company would look at just hiring actual talented staff rather than hiring just to meet demands. Again, it's all about quality, not quantity!! -
Do you ever just have a hundred different people asking you a hundred different questions about a hundred different things at a hundred different times of the day?
Fuck man I can't get ANYTHING done, and all my answers to people feel inadequate (quantity over quality). Maybe I shouldn't have decided to help work on so many different codebases. -
Well, been awhile. The latter half of this is probably gonna be unpopular, but the gist of it is that all of the devs working on camera-centric apps, get your shit together, if possible. As mentioned there may not be a way for you to get your shit together, because Google and the others involved ultimately are a mess. In that case, you're dismissed. I haven't proof-read this, so don't take it exactly verbatim.
Woke up this morning to a need for this, so here goes:
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OPEN LETTER TO SNAPCHAT
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Snapchat,
You guys need to get your shit together. This is a tack-on to what Marques Brownlee already stated.
I woke up this morning to a seriously FUCKED UP UI. UX didn't change as much, still looks Snapchat-esque. But holy hell WHAT THE FUCK?
I'm not averse to change, despite the above. HOWEVER, there's an exception to that: You cannot change out UX/UI from under me with no warning. I need to know that within the coming weeks, there will be changes to how I interact/interface within the app. An option to opt into testing would be nice as well, but doesn't look like you guys have that figured out. With that testing should come feedback, and something like Jira, where issues can be reported and triaged. You're a company, unfortunately, so I doubt you'd be willing to even go as far as accepting feedback in the first place, which is a shame.
Seriously, as Marques pointed out, Android Snaps are shitty because the app takes a screenshot of the viewfinder and uses it as a photo. There's no doubt in my mind this is something that others do, but all Android devs need to either not pull this (because it's not clever) or just not make apps (quality over quantity).
I would like to see either Google step in and require a native API that is the same across all devices and leverages all cameras to their full potential (I want to say that Snap's issue stems from an API provided by Google. In this case, Google, get your shit together), or alternatively I'd like to see manufacturers band up to provide a uniform interface to deal with this. Because I don't see the latter happening anytime soon, Google needs to do something about this, although I feel like they probably won't. That said, IDGAF WHO it is, I just want it FIXED. -
Upper management has a huge meeting and decides NOT to merge in buggy or incomplete or untested code just because it's the due date (you know, quality over quantity? And an attempt to cut back PM's unrealistic expectations)
2 sprints later: "So we're going to go ahead with the merge. Yes, we know the feature isn't complete, but we promised blah blah blah"
So much for that <.<;;1 -
So I ran into a perplexing "issue" today at work and I'm hoping some of you here have had experience with this. I got a story-time from my coworker about the early days of my company's product that I work on and heard about why I was running into so much code that appeared to be written hastily (cause it was). Turns out during the hardware bring-up phase, they were moving so fast they had to turn on all sorts of low level drivers and get them working in the system within a matter of days, just to keep up with the hardware team. Now keep in mind, these aren't "trivial" peripherals like a UART. Apparently the Ethernet driver had a grand total of a week to go from nothing to something communicating. Now, I'm a completely self-taught embedded systems focused software engineer and got to where I am simply cause I freaking love embedded systems. It's the best. BUT, the path I took involved focusing on quality over quantity, simply because I learned very quickly that if I did not take the time to think about what I was doing, I would screw myself over. My entire motto in life is something to the effect of "If I'm going to do it, I'm going to do it to the best of my abilities." As such, I tend to be one of the more forward thinking engineers on my team despite relative to my very small amount of professional experience (essentially I screwed myself over on my projects waaaay too often in the past years and learned from it). But what I learned today slightly terrifies me and took me aback. I know full well that there is going to come a point in my career where I do not have the time to produce quality code and really think about what I am designing....and yet it STILL has to work. I'm even in the aerospace field where safety is critical! I had not even considered that to be a possibility. Ideally I would like to prepare now so that I can be effective when that time does come...Have any of you been on the other side of this? What was it like? How can I grow now to be better prepared and provide value to my company when those situations come about? I know this is going to be extremely uncomfortable for me, but c'est la vie.
TLDR: I'm personally driven to produce quality code, but heard a horror story today about having to produce tons of safety-critical code in a short time without time for design. Ensue existential crisis. Help! Suggestions for growth?!
Edit: Just so I'm clear, the code base is good. We do extensive testing (for lots of reasons), but it just wasn't up to my "personal standards".2 -
TCS really needs to focus on quality over quantity. What a piece of shit. I pity the employees ( calling them engineers would be a disrespect to engineering ) working there.5
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Why, oh why, must every project succumb to the siren call of feature creep? We start with a simple, elegant design, but before long, we're drowning in a sea of unnecessary bells and whistles. Let's stick to the essentials, folks. Quality over quantity, simplicity over complexity. Less is more, remember?2