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AboutJust a coder
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SkillsC, C++, Java, Python, PHP, Javascript, jQuery, HTML, CSS
Joined devRant on 12/19/2016
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My tip for staying productive: **Don't**
Take a break. Take a few. Have a nap. Take a stroll outside. Enjoy life.
Life's too short. If you're not having fun, you're doing it wrong.
Fuck productivity.3 -
Conversation I just heard
Manager: How's everyone doing?
Dev: I'm actually really tired. I've been having trouble concentrating and reading. I think I need a vacation.
Manager: Oh but that's good. You see, the brain is like a muscle. Today you lift 30kg, tomorrow you lift 40kg. So you will be able to handle more and more stress as you progress. That's great.
Dev: ...19 -
Work starts ar 9:00 am
WFO: 7:30
OMG, FUCK!! I've overslept. wtf happened.. I'll be late for work.
WFH: 8:53
cool, I still have time for breakfast!4 -
When I'm at a medium sized company: Let's get CI/CD so we can build things and release things fast and stress free.
Now working at a big company. We have all the CI/CD we can ask for. Why are things still so slow and stressful o.o5 -
So, I just started learning OOP(Object-Oriented Programming) and my brain hurts. like I maybe understood 10% of the information I just consumed. Is that a thing? Is OOP hard for people the first time around? Am I just dumb? Hell, it wouldn't be the first time14
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One time I had this conversation with my then PM:
PM: …so in total we need like 3 extra pages; the leaders profile, event showcase and lastly a contact page.
Me: Sure, already on it.
PM: Make it simple and quick, I told the client the updates would be live in an hour.
Me: Okay.
*{5 microseconds later}*
PM: Also the page headers need to be different from the other pages.
Me: Yes, you told me that earlier.
PM: Okay, just needed to re-emphasis.
*{sad disturbing minutes later}*
PM: I don’t know if deploying on azure would be better than having the website on AWS. The pages seems slow.
Me: Yep.
PM: Or maybe we separate the asset files from the main site using a CDN.
Me: You right.
PM: The other projects on AWS seems to perform better in terms of SEO. Don’t you think?
Me: I think.
*{this dude literally just lent me a jacket and won’t allow me put it on}*
PM: So after we are done with this update we need to inform the client about the benefits of switching servers to AWS. I believe they will agree or won’t they because the event is close by?
Me: {{pointed both hands at my PC hoping they’ll get the message}}
PM: Oh you done?
Me:4 -
Remember to always implement a backup solution if the first one fails.
Don’t break the experience for the user. 😉5 -
After all those years, I finally understood what makes Half-Life 2 so immersive.
From the very beginning, as the game teaches you things about itself, you discover that every model is made with you in mind. The barrel is just tall enough to jump on it, but not taller. The big crate's size is calculated precisely for you to jump onto it from a small crate. Ladders are comfortable for you to climb on. Everything in this game world designed around you, the human.
…except for combine constructions.
They're awkward to walk around. You keep lowkey clipping into them. Half-transparent armor fence looks like you can jump over it, but you can't. It's just a bit taller than that, on purpose. Combine towers are hard to climb onto. You keep bumping into things. Once you locate the ladder and climb all the way up, you bump your head into the ceiling. You don't have much room for movement on top. Combine walls have an inconclusive, uncomfortable physics model that is very annoying to interact with. If you run into it and jump, you clip into it just enough to stop your movement instantly.
This hammers in the message — combines aren't human. Their constructions aren't meant for humans. This was my biggest discovery the last time I played Half-Life 2.
HL2 is a strong contender to be my favorite game of all time.11