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Search - "classic games"
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If you need to learn/teach object orientation, these are my approaches (I hate that classic "car" example):
1) Keep in mind games like Warcraft, Starcraft, Civilization, Age of Empires (yes, I am old school). They are a good example of having classes to use, instantiating objects (creatures) and putting them to work together. As in a real system.
2) Think of your program as an office that has a job to do, or a factory that has something to deliver. Classes are the roles/jobs and objects are the workers/employees. They don't need to be complex, but their purpose must be really (really, really) well defined. Just like in a real office / factory.
3) Even better (or crazier), see your classes and objects as real beings, digital creatures in a abstract world, and yourself as a kind of god, who creates species (define classes) with wisdom. Give life when it is the time for them to come into the world (instantiate object) and kill them when they are done with their mission (dispose an object). Give them behavior, logic, conditions to work with, situations where they take action, and when they don't. Make them kinda "smart". Build them able to make decisions and take actions based on conditions. Give them life. Think on your program as an ecossystem. There must be balance, connection, species must be well defined and creatures must work together to achieve a common objective. Don't just throw code and pray for it to run. Plan it.
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When I talk about my classes like they are real beings, and programs as mini-worlds, some people say I am crazy, some others say that's passion.
It is both! @__@3 -
We are on a roll here people (side note, if You are joining the site, thank you but if you are using disposable email accounts at least wait for the verification code to arrive to said account):
So our most well know and belowed CMS that brings lots of love and feels to those that have to (still) deal with it, had some interesting going on:
Oh Joy! "Backdoor in Captcha Plugin Affects 300K WordPress Sites", well arent You a really naughty little boy, eh?
https://wordfence.com/blog/2017/...
Remember that "little" miner thingy that some users here has thought about using for their site? Even Yours truly that does make use of Ads Networks (fuck you bandwidth is not free) even I have fully condenmed the Miner type ads for alot of reasons, like your computer being used as a literal node for DDoSing, well... how about your "Antivirus" Android phone apps being literally loaded with miner trojans too?
https://securelist.com/jack-of-all-...
"When You literally stopped giving any resembles of a fuck what people think about Your massive conglomerate since You still literally dominate the market since alot of people give zero fucks of how Orwellian We are becoming at neck-breaking speed" aka Google doesnt want other webbrowsers to get into market, Its happy with having MemeFox as its competitor:
https://theregister.co.uk/2017/12/...
Talking about MemeFox fucking up again:
https://theregister.co.uk/2017/12/...
And of course here at Legion Front we cant make finish a report without our shitting at Amazon news report:
"French gov files €10m complaint: Claims Amazon abused dominance
Probe found unfair contracts for sellers"
More News at:
https://legionfront.me/page/news
And for what you may actually came and not me reporting stuff at Legion's Orwell Hour News™ ... the free games, right?:
Oxenfree is free in GoG, its a good game, I played like 2 months after its release and I think I heard they wanted to make a Live Action movie or some sort of thing after it:
https://www.gog.com/game/oxenfree
Kingdom Classic is also free:
http://store.steampowered.com/app/...
Close Order Steam Key: HWRMI-2V3PQ-ZQX8B
More Free Keys at:
https://legionfront.me/ccgr4 -
Shalom my dudes!
A quick GT from my college years:
>be me
>barely knew how to program but eager to learn more and more
>end of first semester, teacher assigns a couple of classic games for extra points
>battleship, pacman, sudoku, tetris, etc. All done in C
>end up with tetris
>2 days later I have the final build, including all the tech shit like walljump
>start thinking to myself "this looks really fucking ugly, what's wrong with me??"
>look up graphic libraries for C when a light flashes on my computer screen
>*NCURSES*
>the next 2 weeks were a montage of me learning linux, understanding ncurses and redoing my code (plus bug fixing)
>presentation day
>palms are spaghetti
>knees? Spaghetti
>arms? Spaghetti
>class is impressed with my work
>professor comes up to the board and tells me that I get a 0 because it wasn't "pure C"
>clenched my jaw and walked towards the dean office
>"hey, mind if I show you something?"
>open my laptop and show him the game
>he's having a blast since every time you do a 5 row crunch (a tetris), a piece of clothing of a random model comes off
>explain to him what happened in the classroom
>he looks at my code, runs it on a plagiarism checker and tells me that he will edit the grade himself
> a week later there's a 10 on my grading area
>feelsgoodman6 -
So rewind back about 24 years. I was a little kid who thought computers were the coolest thing evar, and our family had just gotten our first machine (a monstrous tower from a company named CyberMax, running Win 3.11 on DOS 6, 33MHz and a 250MB hard drive).
My aunt (big into coding at the time) came by with a box full of disks and loaded the machine up with all kinds of games and fun stuff. One of the thing she installed was Hoyle Classic Card Games (https://playclassic.games/games/...)
My parents fell in love with this and played it for hours. The problem was, the process to get it started, while not complicated, was still a pain in the ass. You had to either hammer F6 to get the startup menu and type a bunch of commands to switch to the directory and start the game, or let it boot into windows, then leave windows for DOS and do the same thing.
On a lark, when we had gotten the machine, mom had also bought this little dos programming handbook. I can't find it nowadays, but it went into very exhaustive detail on the cool things you could do with batch files. I was a voracious reader, especially on anything to do with computers, and one of the things the book covered was how to write startup menus using the CHOICE command! Little me figured out that you could write this into the AUTOEXEC.bat, and have a menu come up on every start!
It took me a couple days of piddling around (again, I was like 6 or 7, and this was the first "program" I'd ever written), but I eventually got it to the point where you'd turn the computer on, and the first thing it would do is ask if you wanted to go into windows, or if you wanted to play cards. I was proud as hell when this was set up and working!
I didn't do much writing of programs since then (I was more interested in games at the time), but yeaaaarrrs later, I encountered Why's Poignant Guide to Ruby, fell in love, and I've been hacking code ever since2 -
Continuation from :
https://devrant.io/rants/835693/...
Hi everybody! I am sorry that as a first time poster I am building 2 long stories, but I really like the idea of connecting with other people here!
Well, as I was mentioning before, I got a job in Android development and had a blast with it. Me and the developer clicked and would spend our time discussing PHP, the move to other stacks (I was making him love the idea of Django or Spring Java) games, bands and cool stuff like that. This dude was my hero, his own stack was developed in a similar MVC fashion that he had implemented from scratch before for many projects. It was through him that I learned how to use my own code (rather than frameworks and other libraries) to build what I wanted. I seriously thought that I had it made with a position that respected me and placed me in the lead mobile development position of the company. Then it happened. He had taken 2 weeks of unauthorized leave, which was ok since he was best friends with the owner of the company, those 2 along another asshole started it so they could do whatever they wanted. And I could not make much progress without him being there since there were things that he needed to do, that I was not allowed, for me to continue. When he came back I was quickly rushed to the owner of the company's office to discuss my lack of progress. The lead developer was livid, as if he knew that he had fucked up. He blamed the whole thing on me (literally told the owner that it was my fault before I was summoned) and that we lost 2 weeks of business time because I did not had the initiative to make progress on my own. I felt absolutely horrible, someone that I had trusted and befriended doing something like that, I really felt like shit. I had mad respect and love for this guy. It got heated, I showed the owner the text messages in which I showed him my pleas to led me finish the parts that were needed while he was away. Funny enough, he acted betrayed. After that it was 3 months of barely talking to one another except for work related stuff. He got cold and would barely let me touch the internal code that he was developing. It was painful. The owner kept complaining about progress and demanded that I do a document scanner for the company, which was to be attached to their mobile application. Not only that but it had to be done with OpenCV. Now, CV is great, but it is its own area, it takes a while to be able to develop something nice with it that is efficient and not a shitstorm.
I had two weeks.
Finished in one. After burning my brain and ensuring that the c++ code was not giving issues and the project was steady I turned it in...to their dismay. And I say so because I felt that they gave me such a huge project with the intention of firing me if it was not done. After that it was constant shit from the owner and the lead developer. I was asked then to port the code to the IOS version. I had some knowledge of it already so I started working on it. Progress was fast since the initial idea was already there and I really love working on Apple devices. And when I was 70% done the owner decided to cut me loose. At first he cited things such as lack of funding and him being unable to pay my salary. I was fine with that even though I knew it was not true. So at the time I just nodded and thanked the company for my time there. Before I left, he decided to blame it on me, stating that if they were not producing money that it was perhaps my fault. I lost my shit, and started using my military voice to explain to him how a software company is normally ran. Then I stormed out.
It was known to me, that the lead developer had actually argued against me being laid off. And that he was upset about it, we made amends, but the fact remains that I was laid off because the owner did not think of me as an asset, regardless of how many times I worked alongside the lead developer or how valuable I was actually to the company, their infrastructure did get better while we worked together, so I just assumed that he never actually did any mention of my value.
I lasted 2 months without a job, feeling horribly shitty because my wife had to work harder to ensure our stability whilst I was without any sort of salary. At this time I had already my degree, so all I had to do was look better. In the meantime I decided to study more about other technologies. I learn React, and got way better at JS and Node that I thought I could and was finally able to get another job as a full stack developer for another company.
I have been here since 2 months. It has been weird, we do classic ASP, which is completely pointless at this time, but meh. At this time though, I just don't really have the same motivation. Its really hard for me to trust the people that I work with and would like to connect with more developers.21 -
Boyfriend just got rejected after spending 45 minutes annotating a video using a company's shitty product they asked him to learn and utilize for the interview itself.
He did a fine job, if I do say so myself.
He was rejected today, with no reason other than a list of "common things that might have triggered a rejection".
Oh and the classic "we're sorry, we can't tell you why we rejected you - but we look forward to you re-applying in 45 days!"
Why the fuck not? If you're a recruiter and you do this shit, go royally fuck yourself. It's so beyond unprofessional and there's zero reason for it.
If he fucked up and failed, fine. At least tell him why. Be fucking adults. Your shit fucking stinks just like everyone else's, this isn't American Idol or the Hunger Games; you're not President Snow, and even Simon will tell you why you suck.
Fucking aggravating.15 -
I have nothing to play recently so I started playing old games.
Today I launched gta vice city on my old pc. Got more than 200 hours in that game during my childhood. Game from 2002 and I laughed when driving a car. It was so natural and fun. Michael Jackson singing Billy Jean and police chasing my ass when I’m trying to find a bribe in the city. That was fun.
For me most of today’s games can’t compete in gameplay mechanics with that game from 20 years ago.
Maybe we have better graphics but gaming fun got worse.
I think it’s cause most of games are made on commercial engines to save money and game studios focus on graphics cause it’s cheaper than paying software developer.
They focus on games to be competitive between players so ai got worse.
Big studio games became generic like movies, they don’t want you to have fun but they want to give you a story around by delivering lots of content in game, achievements, stars but the gameplay itself is bugged and meh.
They don’t focus on things people want to do but they focus on target groups. Most today’s big title games are meh cause they’re made by people who don’t play them.
They don’t play them cause they don’t have time cause of management that changes requirements cause they asked target groups and that would sell. Well if I play a game I’m not interested in story despite some basic stuff to keep the progress forward, if I wanted a big story I would watch a movie or tv show. I play games to explore, feel the world and have fun. I don’t need a linear deep story for that cause I’m in game so give me good gameplay so I can feel the world.
Most of classic game hits didn’t had tons of text and tons of stuff to do but they somehow wanted you to play more. Cause they were competitive between player and computer, the controls felt natural and while progressing you was eaten by the game mechanics more and more not by the story but by amount of stuff you could do as you progress or difficulty increase or enemies behavior change.
Now we’re getting all at once, mostly pointed and with detailed tutorial what you can do. There’s no explanation there’s no discovery what you can and what you can’t do at start. You get all and you decide to throw game away because the moment you launched it you got everything so you spent money just to get stuff you won’t play cause it’s meh and you go back to cs or other looter shooter to kill people cause you’re pissed off that the game was meh.
Well I’m glad I was a kid in 90s and 2000s cause I could enjoy gaming before it was targeted to broader public and become another shallow mass media industry that don’t give a fuck about gameplay cause they want to tell you so many things, they want you to know them cause they’re so important that they forgot that I can read a book and I came to play game to get a different feeling then reading book.
Modern games are like books filled with small stories and nice graphics where you can open it on every page and read a little piece of shitty crap.
Just take this piece and go to toilet so you can wipe your ass with that story and begin other one, look around, puke and go to toilet to take a dump again. I lost my hope to get something fresh or filled with nice gameplay from gaming industry. It’s dead.4 -
It's kinda cool how a $5 VPS (Linode Nanode) is able to run a vanilla Minecraft Spigot server for like 6-7 people and still can serve some basic stuff just fine. I get monitoring warnings about >90% CPU usage sometimes, but everything is more or less lagless.
Time to try hosting some other games: CS1.6, Doom Classic, and UT2004 up next.6 -
Bringing up the classic legend...
My parents think that I'm just playing games on my laptop all day long. :D Well... I'm almost the complete opposite. I barely play games tbh.2 -
Little known "Achievement" on Google Play Games:
1)Open Play Games.
2)Swipe the screen anywhere in this pattern - Up, Up, Down, Down, Left, Right, Left, Right. This reveals the classic keypad.
3)Click the buttons in this order EXACTLY - B, A, Play button.
4)Thank me later.2 -
Hey guys and gals, I built a silly little memory game! Comment with your best scores (no inspecting elements...that's cheating). Also, don't click too fast or it'll break. Lol
http://threetendesign.com/memory4 -
I always loved playing with computers. When I was a kid, it was mostly games. JezzBall was such a classic ;). After that, it was mostly the Internet, aol, yahoo chat rooms, etc. As soon as I realize that some people's job was to actually make computers tick I was sold. Took a second to debate computer science/engineering. After that all I wanted to do was code. I graduated with a CS degree last year and I'm very pleased with my work. Wouldn't want to do anything else.
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I got really interested in computers from gaming. Starting back with dial up Doom games with my friends to Team Fortress Classic clan matches. I recently downloaded Diablo 2 to replay it. The C++ class I took in High School solidified my fascination with coding. I quickly moved on to learning web coding and creating my own websites. Now it's a job I love.
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Need UX opinion.
I need to make a menu which is a single point for everything. Hierarchical menus is the default nowdays, but they get tedious as the entries' list grows and clicks-to-goal can become high af very quickly.
By "single point for everything" I mean that there's only one menu, as tiny (screen-space-wise) as possible, containing hierarchy of options.
What are other options?
What's your opinion on radial menus? I often see them in games and various eye-candies. Radials would solve the overflowed-list problem with classic menus (as radials can have multiple layers of items around the core) and they seem tiny. And I can easily imagine them in touch-enabled devices. How bad are they irl? Are they used in web or just in native apps? What are the trends?
I did my share of research but there's surprisingly little info covering this tool :)4 -
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