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Search - "wild west"
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TABLE BASED WEB DESIGN
I was surprised there were no rants about this topic before I realized it was more than a decade back 😳
We've never had it better! So to help add a little perspective for all those ranting about what is unarguably the golden age for web developers... let me fill you in on web dev in the late 90's;
JavaScript was a joke. No seriously! - I once got laughed out of the room for suggesting we try use it for more than disabling a button - (I wanted to check out the new XHR request thingy [read AJAX]).
HTML was simple and purely a markup language (with the exception of the marquee tag). The tags were basically just p,ul,ol,h*,form inputs,img and table and html took 10 minutes to learn. Any style was inline and equally crude - anything that wasn't crude could not be trusted and probably wouldn't render at all in most browsers (never mind render correctly).
There were rumors of a style TAG and something called a cascading style sheet which were received with much skepticism since it went against the old ways and any time saved would be lost writing multiple [IE version specific] style sheets for each browser just to get it to work - so we simply didn't.
No CSS meant the only tags you had to work with to create a structured layout were br, hr and table... so naturally EVERYTHING was in nested tables! JS callback hell can't touch this! - it was not uncommon to have 50+ nested tables all with inline style in a single page which would be edited without any dev tools or linting.
You would spend 30 minutes scanning td tags until your eyes bled to find something, make a change, ftp the file to the server, reload the web page and then spend 10 minutes staring at the devastation on your screen convinced you broke
the internet before spotting an un-closed td tag with your bloodshot eyes.
Tables were not just a silver bullet - they were the ONLY bullet and were in the wild west!
Q: Want an inline form or to align your inputs left?
A: Duh table!
Q: Want a border with round-corners, a shadow or blur?
A: That's easy! Your gonna want to put that table in the center cell of another table then crop a image of the border into 6 smaller images to put in the surrounding cells... oh and then spend 10 minutes fucking with mystical attributes like cell-padding and valign to get them flush.
...But hey at least on the bright-side vertically & horizontally centering stuff was a breeze!23 -
I feel like a wild west cowboy drawing his revolver at laser speeds when I press ctrl + s microseconds before alt + tabbing and refreshing the page with F5.8
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After an hour long discussion via call with someone and after over a year of working in web3. I can safely say the entire web3 is actually a sham. Im too tired and exhausted from scams and frauds to explain why. It is just a bunch of overhyped artificially inflated bullshit to lure you into the ponzi scheme. I am almost 100% sure with proof how this is all a lie. Web3 is equivalent to government and political corruption - just a bunch of EXTREMELY WEALTHY people ripping poor and middle class off by defrauding them through crypto and nfts to make the rich richer. Its truly disgusting. There is no way in HELL that you can work in this space and expect to succeed if you are not already wealthy. People apparently spend between $10,000 up to $500,000 on a single project for marketing. They spend it so easily as if they earn that sum of money back by tomorrow. This is truly sickening. The reason why marketing costs so much is because it manipulates naive and newbies, lures them into the web3 world by creating an illusion of get rich quick schemes "hey buy this jpg for $2000 and you'll be able to sell it for $20,000 in a week!" Truly truly sickening. Web3 isnt even a wild west. Web3 is a fucking dystopian void where these fucktards are like animals fighting each other who's gonna defraud a bigger chunk of thousands and millions of dollars from each other. Literal fucking shithole. I am so disappointed. I thought web3 technology was useful. Perhaps it is but people's greed has molded this technology into crime and frauds. Which is what it has become9
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Maybe in special dedication to @kiki.
I cut the unit tests down in LOC size by roughly 50 - 60 % in most projects.
It's really easy once one sees unit tests not as a dunking pile of copy pasta wild west, but rather as a code base that needs architecture and design.
Some extensions, some annotations, some good old helper classes.
Pooooof.
Why I did this? ...
Because it's fucking annoying when you read a PR with tests and need a fucking diff tool to spot the difference between two tests cause they're 80 % the same.
Yeah. Thx for giving me brain cramps, motherducker.
I'm not an expert in unit tests, but if all test codebases look like the "usual stuff" in our projects...
It's no wonder bugs exist...10 -
It's interesting to me... a lot of the rants I see here are all like "just started this new job and this place is SO fucked". Talking about how there's no process, no source control, terrible code, etc.
I say it's interesting because most of the time the thought that goes through my head is "that sounds fun as hell!"
Like, spend as many years at a place as I have, a place where there's SO much process and SO many controls and all of that... you know, the whole "big enterprise" mindset... and the idea of being able to come in to a place that's kind of wild west and actually work to FIX the place, to have freedom to change direction and innovate and not be locked in to all sorts of rules, is kind of exciting.
(you know, assuming it's a place and a position where that's possible at all... but at this point in my career, I'd only take a position where I had that kind of authority from the start, and as long as I have the authority then I'm happy to take on the responsibility and I'm up for the challenge)8 -
Coming from the wild west (ie. being freelance) to a fairly large organisation it's comforting to learn that they only have a *slightly* more organised work flow than I did when I was on my own.
It seems they're only human too, after all! 😃5 -
The switch from “Wild West” to ITIL uncovered so much bull crap. 20% of the people where doing 80% of the work. And then people were keeping some things alive by shear will, once Changes and Service Requests were required, it was shown how awful the environment truly was and how few people in the company knew how anything worked.
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I've been sort of lost after New Year's...
Last few years, my main goal was just to learn stuff to pass technical interviews. I also did a lot of personal dev in C#... and played with the js, python, and when a bit of c++.
But this year I kinda feel sorta of "ah screw it". Interviews never work out, haven't for years, what's the point in even trying... I get paid enough though the work is sort boring and team sort of feels like the Wild West, no rules, code reviews, processes...
But ¯\_(ツ)_/¯
Feels like coding has lost its place at the top now. The future is all cloud, machine learning, big data/real time analytics but feels like these are out of reach for just 1 guy...
And well doesn't seem like anyone is going to give me a job because I'm not a good fit or have enough experience in these areas...
Sorta lost now but guess this is what a sudden thought leads to...
Oh and maybe just with tech in general. It feels this year I'm just not as interested as I was before... Spent a lot of time binge watching movies and stuff instead....4 -
let RANT = $state(true);
Don't even get me started on frontend engineering right now. It's like the wild wild west out here, with no rules or regulations.
I mean seriously, what is going on with frontend engineering these days? It's like we're stuck in some sort of weird limbo state where nothing seems to make sense and everything is a struggle. And to top it all off, the project I've been working on for the past two years has the same damn issues as an existing codebase that I was hoping to leave behind.
For some reason the npm build runs when container starts. Are you kidding me? Every time I have to restart the app, I have to wait for 30+ minutes just for the damn thing to build. And what's worse, it's not even a complex app. It's a simple frontend for a research website. So why the heck does it take so long to build?
I'll tell you why, because some genius thought it would be a good idea to build the entire codebase every time the container starts. And I have no doubt that this same genius probably thought it would be efficient and time-saving. Well let me tell you, it's neither efficient nor time-saving. It's just plain infuriating.
And don't even get me started on the codebase itself. It's like a labyrinth of tangled and convoluted code (multiple versions of React and now rewriting on Nextjs). Trying to make even the simplest changes feels like unraveling a giant knot (every freaking component have it's only style and everything from React is being used - hooks, Redux, whatever else is popular). And heaven forbid you make a mistake, because then you have to wait another 30 minutes for the whole thing to build and see if your change even worked.
And let's not forget about the old codebase that is still being used, because the new one wasn't ready in time. So we're constantly having to switch back and forth between two different codebases, trying to remember which one has which functionality, and hoping that we don't break anything in the process.
Don't get me wrong, I'm not against rewrites. In fact, sometimes they are necessary for a project to move forward. But when frontend engineers can't seem to make up their mind and constantly want to rewrite the code, it's a recipe for disaster.
And don't even get me started on the experience level of the frontend engineers who started this project. Most of them only had 2-3 years of experience (at the time of inception some of them has less than 1 year of experience), and yet they managed to convince management to approve this mess. It's like the blind leading the blind.
But hey, who needs experience and expertise when you have shiny new technologies and frameworks to play with, right? Isn't that what matters most in frontend engineering these days? Keeping up with the latest trends and constantly jumping on the "hype train" without any real understanding of how it will impact the project in the long run.
As a backend engineer (so I kinda don't give a flying freak about frontend) with almost two decades of experience and who was doing frontend with jQuery back in 2005 - that's frustrating and all the inconsistency is literally killing people (a couple of clients literally dropped the contract because of frontend quality).
RANT = false;
PS: why I used Svelte runes? Because some freaking genius suggested to port new (unreleased, only beta version) frontend UI to Svelte 5 because of runes.6 -
Job descriptions are only accurate for about a few months after that its the wild west whatever they want you to do.5
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The Javascript build/bundling eco system is killing me every time I try to get into it.
Me: oh vite, a nice and fast bundle that supports hmr
Me: works like a charm
Well until I discovered that exporting a self contained bundle with Inlined dependencies is not a thing and you have to pray that your framework provides such plugins
The world of js/jsx/tsx bundling, building, tree shaking, transpiling, Inlining, transforming is such a wild west and that on top of an already very unstable layer of different frameworks that work so fundamentally different that you cannot apply a single principle to even 2 of then (from a building/ssr/bundling perspective)
Standards signing off when it comes to building node apps11 -
I am SOOO fucking sick of being asked if our website and gaming servers are going to be GDPR compliant. All these game owners in a panic changing everything they do just to conform to this law.
Fuck GDPR. In all reality COME AT ME BITCH. The EU wants to grow a pair of balls and act like the world internet police? Bring it the FUCK on. You can't even stop pirating in your own country, so how the FUCK are you going to regulate and enforce this law on HUNDREDS of THOUSANDS of servers, when your punk ass government can't even shutdown a single torrenting website.
Give me a fucking break, and shame on you pussies for allowing it. All you people running around scared acting like your private gaming servers are important. I give a shit less how much work you put into your server. I have put more work than most anyone else, but you don't see me trying to act self important as if my gaming server is some fortune 500 company.
Your server isn't important and neither are you. The government doesn't give a shit about your server so can we all just stop acting like this fucking matters. NO ONE FUCKING CARES ABOUT YOUR SERVER.
NO ONE is going to come and sue you for not complying. GDPR is for business, and anyone that wants to argue no look it says right here it applies to all is a fucking MORON. Do you idiots stop and think or do you just believe everything typed out on paper.
THEY CANT ENFORCE THIS ON EVERYONE. They don't have the resources. So use your fucking heads and stop being so fucking scared of a law that has no resources to stop you. THEY CAN"T DO ANYTHING. EU and whoever made their polices, I DARE them to try and touch my server, I WANT them to start something with me, just so I can show the rest of the world why the Internet is still the wild west and why they have no power over me.
You think pirate bay is the only one who knows how to hide their server? You think pirate bay is the only one who keeps backups of their server to be able to re release in an instant somewhere else in the world? Bitch get real this is the internet, a place where a 5 year old can buy hand grenades from the Red Silk Road, and you wanna talk to me about your privacy? Go fuck yourself.
It's not my problem some douche bag went onto a site that used his personal information in the wrong manner. So how about you do what everyone else does and browse ANONYMOUSLY. But no it would be to easy for governments to make their own citizens responsible. Instead they have to hold all of YOUR hands, because you people are to stupid to protect yourself.
Wake the fuck up world, and stop being a bunch of whining little brats who cry for the government to bubble wrap your world so you can live safer. Natural selection is long overdue for a lot of morons still breathing air.21 -
My app is finally on the Apple App Store.
The rant: how bloody difficult was it to get on there?! They scrutinise EVERYTHING. My promo copy, my screengrabs and also it seems that there is code that works on iPhone that doesn’t work on iPad.
I thought it was designed to be the same for ease of development? However I found a function that works perfectly well on iPhone but breaks iPad.
Anyway I guess in the long run this keeps the App Store’s quality level high and it isn’t the Wild West like the google play store. However it’s still pretty annoying. I can see why devs get angry about Apple’s process.2 -
switching from C# / managed C++ to pure C++ in the new project feels like being relocated to an outpost in the wild west.
now i have to think about so many things the C# compiler would just have cared for, and all this hassle before i can actually address the problems that i want to solve. already ran into some weird memory overflows. i'm actually happy to learn something new, but it still feels really inefficient.3 -
Typo3.
Especially when it comes to debugging third party (usually outsourced) plugins and implantations..
It's daz vile wild west over there, you never know where something is defined, but more often that not, some obscure TypoScript file.
Never have i been so grateful for xdebug & grep / awk combined with regular expressions.. -
Been going through the family stash of old Wild West type novels (you know, cowboys and cattle drives and six shooters and gunmen and rivalries and all), from authors like Louis L'Amour, JT Edson, and Oliver Strange. Because Texas appears so frequently in these books, in my mind's eye the protagonist often looks suspiciously like AleCx04's avatar with a hat and gun rig. And horse, of course. And speaks like McCree from Overwatch.
*shrug*2 -
How nothing in our ever changing workflow is ever documented, we’re just out in the wild Wild West figuring it out as we go.