Details
-
AboutFirmware Engineer. SIGKILL enthusiast. Lacks patience.
-
SkillsC, C++, Bash scripting, GNU/Linux
-
LocationPale Blue Dot
Joined devRant on 11/26/2016
Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
-
I made my passion my job, programming servers & web dev. Although it has been productive economically it has sucked the fun out of programming servers for me...so as a way to rediscover my passion I'm giving game dev a try. After a couple of weekends playing with a game engine this is what I've got, a monkey dev with a suit that jumps from project cabinet to project cabinet avoiding hazards, drinking coffee and trying to make some money (someone told me I should express myself and I took that personally).
I'm pretty much done but the hazard placeholders (a box and an arrow) don't convince me so I wanted to see if my fellow disenfranchised developers had some ideas of what my developer should be avoiding/being hit by, preferably something I could draw easily since as you can see I'm not much of an artist although I've also though of just words falling like "deadline" or something.
Anyway any feedback is welcome, take it ez I've never drawn anything more than a stickman and this is my first attempt at something playable. Small Rant plus question. Happy Monday.13 -
Ask questions during interview.
Ask about trainings - it's usually a good sign when company offers training budget. Ask about specifics - sometimes it's a shared pluralsight account, and nothing else, which means that that had an idea and half assed it into existence.
Ask tech recruiter about overtime, a good sign is when they have no idea or say that it must be budgeted and scheduled - it means that it does not happen often.
Ask if it is possible to select and change projects, and how often it happens - if often, it may be bad low level management, or people learning new things and jumping between projects.
Also make sure to ask about rules for promotions and pay rises. Good company wił have a clear set of rules in place.
All of the above apply to mid to large companies.
For small company, i'm sure it will be different.3 -
Manager: Hey what was that that you closed on your screen just now?
Dev: That popup? That’s NVIDIA letting me know that a new driver for my GPU is available.
Manager: Isn’t that for video games?
Dev: I mean that’s the reason many people opt into having a GPU but It’s not the on—
Manager: You are NOT allowed to play video games on your work computer!
Dev: This is my personal computer. It’s just an older GPU I popped onto this computer since otherwise it was just sitting in a drawer. My work computer is out of commission.
Manager: Well where is your work computer? How come you are not using it?
Dev: …Because of that blue screen of death issue we talked about yesterday.
Manager: Ok but that doesn’t give you permission to play VIDEO GAMES on your *WORK* computer.
Dev: …26 -
Last year I built the platform 'Tindex'. It was an index of Tinder profiles so people could search by name, gender and age.
We scraped the Tinder profiles through a Tinder API which was discontinued not long ago, but weird enough it was still intact and one of my friends who was also working on it found out how to get api keys (somewhere in network tab at Tinder Online).
Except name, gender and age we also got 3 distances so we could calculate each users' location, then save the location each 15 minutes and put the coordinates on a map so users of Tindex could easily see the current location of a specific Tinder user.
Fun note: we also got the Spotify data of each Tinder user, so we could actually know on which time and which location a user listened to a specific Spotify track.
Later on we started building it out: A chatbot which connected to Tinder so Tindex users could automatically send a pick up line to their new matches (Was kinda buggy, sometimes it sent 3 pick up lines at ones).
Right when we started building a revenue model we stopped the entire project because a friend of ours had found out that we basically violated almost all terms.
Was a great project, learned a lot from it and actually had me thinking twice or more about online dating platforms.
Below an image of the user overview design I prototyped. The data is mock-data.51 -
Hey everyone,
Merry Christmas to everyone who celebrates, happy holidays to everyone, and happy almost-new-year!
Tim and I wanted to reflect on the year devRant has had, and looking back, there are a lot of awesome things that happened in 2018 that we are very thankful for. Here are just a few of the ones that we thought of (this list is not exhaustive and I'm definitley forgetting stuff, so please comment about those!):
- After nearly a year in the making, the completely overhauled devRant web version was launched (https://devrant.com/rants/1255714/...)
- @linuxxx became the first devRant user to hit 100,000++! (https://devrant.com/rants/1157415/...)
- We once again pulled off the greatest April fools joke everrrr (https://devrant.com/rants/1311206/...)
- @trogus started making awesome devComics and http://devcomics.com was launched
- We added a feature to allow rant filtering by post type (https://devrant.com/rants/1354275/...)
- We made it so avatars could have expressions! (https://devrant.com/rants/1563683/...)
- We had a booth at TechDay New York and got to meet some devRant users! (https://devrant.com/rants/1394067/...)
- We made major backend architectural improvements - including spinning up a special high-powered-CPU web server to handle avatar creation and make the creation process much faster (https://devrant.com/rants/1370938/...)
- App stability: mainly Android - we fixed crashes, did a push-notif overhaul, and tried to continue making the apps better and more stable
- A record amount of devRant meetups were held, and we couldn't be more proud about that, and we thank every person who organized one! (just a few: https://devrant.com/rants/1588218/... https://devrant.com/rants/1884724/... https://devrant.com/rants/1683365/... https://devrant.com/rants/1922950/...)
We had a busy year, and despite some things going on for us personally and some setbacks around those, we think this was a very productve year for devRant and that we are going in the right direction. We're continuing to constantly evaluate feedback from members of the community to decide where to take the app next. We're fully committed to improving the devRant community in 2019 and we have a lot of ideas about how we can do that. We're working on some things, but we're not really announcing them yet, so please sit tight for those :) In the meantime, feel free to let us know what you'd like to see improved/added the most as we always like to get updated feedback from the community.
As always, thank you everyone, and thanks for your amazing contributions to the devRant community!
Looking forward to 2019,
- David and Tim26 -
Ranting about a meme lol
This type of shit is what I fucking hate most iPhone users.
Samsung was founded in 1938... Apple was founded in 1976.
Most iPhone users are a walking L these days with their ignorance and false sense of superiority. Fucking assholes12 -
What a horrible feeling when you pin a shortcut to taskbar then launch it and you find yourself with two icons on the taskbar.23
-
Just wanna say I fucking LOVE..
... Linux
... Open source
... GPL & MIT License
... SO
.., devRant
... more stuff
... TDDR (Too Dunk, Don’t Remember)
Most of us are complaining / ranting way more often about development and technology than we do appreciate it..
Just look at our great and unique community..
Im often angry but right now I remember how great the dev community is and I love it:)4 -
Holy shit I love this, that's fucking amazing, it's basically a modern terminal browser, that actually has html5, css support etc. not like elinks, especially nice inside tmux for sure.
"Browsh is a fully-modern text-based browser. It renders anything that a modern browser can; HTML5, CSS3, JS, video and even WebGL. Its main purpose is to be run on a remote server and accessed via SSH/Mosh or the in-browser HTML service in order to significantly reduce bandwidth and thus both increase browsing speeds and decrease bandwidth costs."
https://www.brow.sh/
demo: https://youtube.com/watch/...
https://motherboard.vice.com/en_us/...24