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Search - "40 hour weeks"
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Where do I even start?
Personal projects?
So many. Shouldn't count.
Unpaid game dev intern?
Unpaid game dev volunteer?
Both worthwhile, if stressful. Shouldn't count either.
Freelancing where clients refused to pay?
That's happened a few times. One of them paid me in product instead of cash (WonderSoil, a company that [apparently still] makes and sells some expanding super potting soil thing). The product turned out to be defective and killed all of the plants I used it on. I'd have preferred getting stiffed instead. Their "factory" (small, almost tiny) was quite cool. The owner was a bitch. Probably still is.
Companies that have screwed me out of pay?
So many. I still curse their names at least once a month. I've been screwed out of about $13k now, maybe more. I've lost track.
I have two stories in particular that really piss me off.
The first: I was working at a large robotics company, and mostly enjoyed my job, though the drive was awful. The pay wasn't high either, but I still enjoyed the work. Schedule was nice, too: 28 hours (four 7-hour days) per week. Regardless, I got a job offer for double my salary, same schedule, and the drive was 11 minutes instead of 40. I took it. My new boss ended up tricking me into being a contractor -- refused to give me a W2, no contracts, etc. Later, he also increased my hours to 40 with no pay increase. He also took forever to pay (weeks to months), and eventually refused to pay me to my face, in front of my cowokers. Asshole still owes me about $5k. Should owe me the the difference in taxes, too (w2 vs 1099) since he lied about it and forced me into it when it was too late to back out.
I talked to the BBB, the labor board, legal council, the IRS (because he was actively evading taxes), the fire inspector (because he installed doors taht locked if the power went out, installed the exit buttons on the fucking ceiling, and later disconnected all of said exit buttons). Nobody gave a single shit. Asshole completely got away with everything. Including several shady as hell things I can't list here because they're too easy to find.
The second one:
The economy was shit, and I was out of a job. I had been looking for quite awhile, and an ex-coworker (who had worked at google, interestingly) suggested I work for this new startup. It was a "reverse search engine," meaning it aggregated news and articles and whatnot, and used machine learning to figure out what its users are interested in, and provided them with exactly that. It would also help with scheduling, reminders of birthdays, mesh peoples' friends' travel plans and life events, etc. (You and a friend are going on vacation to the same place, and your mutual friend there is having a birthday! You should go to ___ special event that's going on while you're all there! Here's a coupon.) It was pretty cool. The owner was not. He delayed my payments a few times, and screwed me over on pay a few more times, despite promising me many times that he was "not one of those people." He ended up paying me less than fucking minimum wage. Fake, smiling, backstabbing asshole.
The first one still pisses me off more, though, because of all the shit I went through trying to get my missing back pay, and how he conned me every chance he got. And how he yelled at me and told me, to my face, that he wasn't ever going to pay me. Fucking goddamn hell I hate that guy.8 -
--- GitHub 24-hour outage post mortem ---
As many of you will remember; Github fell over earlier this month and cracked its head on the counter top on the way down. For more or less a full 24 hours the repo-wrangling behemoth had inconsistent data being presented to users, slow response times and failing requests during common user actions such as reporting issues and questioning your career choice in code reviews.
It's been revealed in a post-mortem of the incident (link at the end of the article) that DB replication was the root cause of the chaos after a failing 100G network link was being replaced during routine maintenance. I don't pretend to be a rockstar-ninja-wizard DBA but after speaking with colleagues who went a shade whiter when the term "replication" was used - It's hard to predict where a design decision will bite back and leave you untanging the web of lies and misinformation reported by the databases for weeks if not months after everything's gone a tad sideways.
When the link was yanked out of the east coast DC undergoing maintenance - Github's "Orchestrator" software did exactly what it was meant to do; It hit the "ohshi" button and failed over to another DC that wasn't reporting any issues. The hitch in the master plan was that when connectivity came back up at the east coast DC, Orchestrator was unable to (un)fail-over back to the east coast DC due to each cluster containing data the other didn't have.
At this point it's reasonable to assume that pants were turning funny colours - Monitoring systems across the board started squealing, firing off messages to engineers demanding they rouse from the land of nod and snap back to reality, that was a bit more "on-fire" than usual. A quick call to Orchestrator's API returned a result set that only contained database servers from the west coast - none of the east coast servers had responded.
Come 11pm UTC (about 10 minutes after the initial pant re-colouring) engineers realised they were well and truly backed into a corner, the site was flipped into "Yellow" status and internal mechanisms for deployments were locked out. 5 minutes later an Incident Co-ordinator was dragged from their lair by the status change and almost immediately flipped the site into "Red" status, a move i can only hope was accompanied by all the lights going red and klaxons sounding.
Even more engineers were roused from their slumber to help with the recovery effort, By this point hair was turning grey in real time - The fail-over DB cluster had been processing user data for nearly 40 minutes, every second that passed made the inevitable untangling process exponentially more difficult. Not long after this Github made the call to pause webhooks and Github Pages builds in an attempt to prevent further data loss, causing disruption to those of us using Github as a way of kicking off our deployment processes (myself included, I had to SSH in and run a git pull myself like some kind of savage).
Glossing over several more "And then things were still broken" sections of the post mortem; Clever engineers with their heads screwed on the right way successfully executed what i can only imagine was a large, complex and risky plan to untangle the mess and restore functionality. Github was picked up off the kitchen floor and promptly placed in a comfy chair with a sweet tea to recover. The enormous backlog of webhooks and Pages builds was caught up with and everything was more or less back to normal.
It goes to show that even the best laid plan rarely survives first contact with the enemy, In this case a failing 100G network link somewhere inside an east coast data center.
Link to the post mortem: https://blog.github.com/2018-10-30-...6 -
Going to have to do multiple rants on this one as I've had three awesome teachers.
Number one: Linux teacher.
He was around his 40's to mid 40's I think and he loved talking to people who also had the same passion (linux) about it.
When we had Linux classes which everyone hated, he'd always let me free. He knew I'd be able to finish the 10 weeks' assignments within an hour or so (took me half an hour instead of 10 lessons) so he just said: go do whatever you want.
Aaaaand instead of doing my own thing I ended up saving the whole class.
Yeah he was a very open minded guy who was awesome with linux/the students.10 -
So one year ago I was working at this company from the US, me being in Europe, which automatically implies there is several hours of timezone difference.
The eng. manager decided we would have a release tomorrow (decision was made one month earlier), and stuff was being prepped up to make that happen.
In the US the workday was about lunch time and in EU it was one hour before finishing. The manager gets us in a meeting and asks me and another dude to do some testing that would take several hours to do. This testing could have been done several days or weeks earlier.
40 minutes after that meeting I get a private message from the PM asking for the status of the test...
Me: aaa.. well I started it and will continue tomorrow
Manager: wait what? we have launch tomorrow, this testing has to be done by tomorrow
Me: it's the end of the workday here, I got personal errands that I have to attend to
Manager: uhm ok ... I see...
I was just messaging something in the public chat right before calling it a day and the manager writes "thanks for the input, your day is over now", completely out of context to the conversation I was having with whomever.
There was no question of "can you stay extra hours and do this?", there was no "hey, I know your day is over we will pay you premium hours with this amount as according to our contract, could you do this now as we have release tomorrow?" ..no ..just .. "do it!". I automatically assumed that ..hey, maybe he wants to do this during and after the live launch (and yes I do admit my mistake of not asking just to be clear, but I assumed the manager knows that there is a timezone difference ..like it's a no brainer).
I can not tell you the heat sensation I had after that last reply from the manager ... it was completely uncalled for, and unreasonable.
I mean why not make a pre-launch phase where you put stuff on the staging server, and perform all the necessary tests and then when you get all the green lights from testing you then proceed with the actual deploy? ...no ... mention this like right at the end of the day before the launch....
And another thing that scratched my neuronal cortex is, how does he know exactly how long the tests would take?12 -
After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
Just another big rant story full of WTFs and completely true.
The company I work for atm is like the landlord for a big german city. We build houses and flats and rent them to normal people, just that we want to be very cheap and most nearly all our tenants are jobless.
So the company hired a lot of software-dev-companies to manage everything.
The company I want to talk about is "ABI...", a 40-man big software company. ABI sold us different software, e.g. a datawarehouse for our ERP System they "invented" for 300K or the software we talk about today: a document management system. It has workflows, a 100 year-save archive system, a history feature etc.
The software itself, called ELO (you can google it if you want) is a component based software in which every company that is a "partner" can develop things into, like ABI did for our company.
Since 2013 we pay ABI 150€ / hour (most of the time it feels like 300€ / hour, because if you want something done from a dev from ABI you first have to talk to the project manager of him and of course pay him too). They did thousand of hours in all that years for my company.
In 2017 they started to talk about a module in ELO called Invoice-Module. With that you can manage all your paper invoices digital, like scan that piece of paper, then OCR it, then fill formular data, add data and at the end you can send it to the ERP system automatically and we can pay the invoice automatically. "Digitization" is the key word.
After 1.5 years of project planning and a 3 month test phase, we talked to them and decided to go live at 01.01.2019. We are talking about already ~ 200 hours planning and work just from ABI for this (do the math. No. Please dont...).
I joined my actual company in October 2018 and I should "just overview" the project a bit, I mean, hey, they planned it since 1.5 years - how bad can it be, right?
In the first week of 2019 we found 25 bugs and users reporting around 50 feature requests, around 30 of them of such high need that they can't do their daily work with the invoices like they did before without ELO.
In the first three weeks of 2019 we where around 70 bugs deep, 20 of them fixed, with nearly 70 feature requests, 5 done. Around 10 bugs where so high, that the complete system would not work any more if they dont get fixed.
Want examples?
- Delete a Invoice (right click -> delete, no super deep hiding menu), and the server crashed until someone restarts it.
- missing dropdown of tax rate, everything was 19% (in germany 99,9% of all invoices are 19%, 7% or 0%).
But the biggest thing was, that the complete webservice send to ERP wasn't even finished in the code.
So that means we had around 600 invoices to pay with nearly 300.000€ of cash in the first 3 weeks and we couldn't even pay 1 cent - as a urban company!
Shortly after receiving and starting to discussing this high prio request with ABI the project manager of my assigned dev told me he will be gone the next day. He is getting married. And honeymoon. 1 Week. So: Wish him luck, when will his replacement here?
Deep breath.
Deep breath.
There was no replacement. They just had 1 developer. As a 40-people-software-house they had exactly one developer which knows ELO, which they sold to A LOT of companies.
He came back, 1 week gone, we asked for a meeting, they told us "oh, he is now in other ELO projects planned, we can offer you time from him in 4 weeks earliest".
To cut a long story short (it's to late for that, right?) we fought around 3 month with ABI to even rescue this project in any thinkable way. The solution mid February was, that I (software dev) would visit crash courses in ELO to be the second developer ABI didnt had, even without working for ABI....
Now its may and we decided to cut strings with ABI in ELO and switch to a new company who knows ELO. There where around 10 meetings on CEO-level to make this a "good" cut and not a bad cut, because we can't afford to scare them (think about the 300K tool they sold us...).
01.06.2019 we should start with the new company. 2 days before I found out, by accident, that there was a password on the project file on the server for one of the ELO services. I called my boss and my CEO. No one knows anything about it. I found out, that ABI sneaked into this folder, while working on another thing a week ago, and set this password to lock us out. OF OUR OWN FCKING FILE.
Without this password we are not able to fix any bug, develop any feature or even change an image within ELO, regardless, that we paid thausend of hours for that.
When we asked ABI about this, his CEO told us, it is "their property" and they will not remove it.
When I asked my CEO about it, they told me to do nothing, we can't scare them, we need them for the 300K tool.
No punt.
No finish.
Just the project file with a password still there today6 -
Someone just overwrote 2 weeks of work in SVN because they don't understand merging.
When they did an update before committing they ignored the conflicts and tried to build their work.
But wait it won't build if their are conflicts, I know I'll just copy this backup over the checkout and check that in instead.
It took me over an hour tho fix this fucktard's mistake and I still don't think they understand what they did wrong. Their supposed to have 40+ years of experience.
In the end it turned out they wanted to change about 10 lines. They had checked in files that they didn't even change, they were just out of date compared to trunk.4 -
First company I worked for, overall it was a good experience, but at one point they promoted a consultant to project manager, and their planning skills were about as good as their people skills, which is to say, appalling.
We had a project update for a huge client, that required, for political BS reasons, that most of the team spend several weeks on-site, 300km away from home.
Go-live was approaching, and the plan was: migration starts Friday night, shortly after midnight (so actually, Saturday) once the client’s IT confirms DB is backed up. Expected duration: 5 hours.
- So, you expect me to work from midnight to 5am on Saturday? And when do we start working on Friday?
- 9am, of course.
- 9am!? So you actually planned a 20 hour work day? (Note: legal maximum here is 10 hours in a day, 40 a week)
- And we have to be there on Saturday 1pm to recheck everything is running smooth.
wtaf were they thinking?2 -
I'm going to start searching for a new job next month. I was let go from my current one because my co-workers were putting in 60~80 hours per week and I was only putting in 40 (plus one 13 hour weekend, which we were paid for. I refused to work the next Sunday and was let go two days later. We were salary exempt; no overtime).
When interviewing this fall, I do intend to list a 40 hour work week as something I'm looking for, but what do I say about my current employment status?
This has only happened once in the past; years ago. I simply said "My contract ended" at the time, and I got a job really quickly so it wasn't an issue.
When a potential employer asks, do I say I was let go because I couldn't keep up with the two months of 60~80 hour work weeks, or do I simply say, "My contract ended." (A little bet of a stretch since I was an FTE, but a work agreement is technically a contract and it technically did end).5 -
By now I'm about a month into my first job, and I've gotta say: working full-time kinda sucks. Even if I'm enjoying what I'm developing, 8 hours is still way too long to try to focus on one project. I could get more done in a productive 4 to 5 hour stretch than I've been getting done in the whole 8 I'm here. I guess that's part of the allure of freelancing though.5
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Trying to look busy.
I'm so done just telling my boss I'm bored and there's nothing to do. He gives me something meaningless to do because I'm salary so my 40 hours has to be full of something.
I really wouldn't mind doing 50 or 60 hour weeks if there was shit to do but there's just not. -
<!doctype confusedRant 😕>
Plot: we need to release our website in two weeks which holds at least a thousand pages. All these pages are manually migrated from the old website, which doesn't have a database. Current status: 650 pages/1000 are completed, 40 different templates need to be adapted. I'm alone on these templates, my colleagues create the pages and fill the new database
So I'm working on the templates a WebDev coded for our website on a licensed CMS, and had this decently simple html block that looks like a square and consisting of roughly this (Emmet style):
a.area > blockquote > strong.title + p
After adding another <a> element inside the p, I noticed that my <a> wouldn't display and bust the whole look of the square.
Just for more details, the CSS the dev made is ultra specified (meaning each element is too precisely "described" : div.class .child .child2 { /* styles */ } when it could be .class .child2 for example). Also, the templates he made need to be compatible with any "module" the website has, thus the need of this high specificity
So I fired up the DevTools to check what happened, and had:
Expected: a.area > blockquote > strong.title + p > a
Actual result: some new a.area were wrapping the <strong>, the <p> and the <a> I just added. The source code was not showing any of this but just the rules I initially wrote - the expected result
Wtf?! I thought the JS the dev made was adding elements. I disabled said JS, and bam, these a.area were still wrapping everything!! What black magic would add these stupid tags I never asked for.
So I went looking in the CSS files in case some wizardry was happening, but everything was OK.
I tried changing my structure, changing tag (swapping a.area to p.area or without .area), HTML just said "nope, have those please".
Eventually I rewrote my own module out of frustration after three quarters of an hour fiddling with this stupid "module". I hate losing time for such shenanigans and under a lot of pressure because of deadlines.
Still haven't figured why those <element>.area would wrap everything out of nowhere...3 -
I’m currently working 2 jobs with over 60 hour work weeks in addition to my own SaaS company.
One job is full-time 40 hours, where I am a mid level developer and I just do the waterfall of tickets that is assigned to me. This place is unorganized and has almost no communication within the team.
The second job I am the Senior Dev and project lead. It’s a contract position that I put 20+ hours in on the evenings and weekends. Agile methodology, with a modern tech stack and I promote excellent communication as well as documenting everything.
I’m in a unique position because I’m able to see these differences and compare them side by side. My full-time job doesn’t really know about the second job. I get my work done, and that’s all that matters. This place is a mess. The project lead (CTO) is a helicopter boss that sticks his nose up at any type of formal documentation and practices. No tests are written.. no SIPs or deployment docs.. no stand ups or anything. I must also mention this team has 5 developers and a QA.. my team is only 2 developers and a QA. We get through tickets much faster.. it helps when I go over every single ticket that is created and add requirements and images..
I guess my point is... I’m about to be a full-time contractor because I can’t take this unprofessionalism anymore.
Just because these formalities technical take longer. It does decrease actual time spent developing a project. Spending a couple of hours on tests and requirements can save you days of back and forth in the future. Not to mention... document.. everything.1