Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "hot reload"
-
You know who sucks at developing APIs?
Facebook.
I mean, how are so high paid guys with so great ideas manage to come up with apis THAT shitty?
Let's have a look. They took MVC and invented flux. It was so complicated that there were so many overhyped articles that stated "Flux is just X", "Flux is just Y", and exactly when Redux comes to the stage, flux is forgotten. Nobody uses it anymore.
They took declarative cursors and created Relay, but again, Apollo GraphQL comes and relay just goes away. When i tried just to get started with relay, it seemed so complicated that i just closed the tab. I mean, i get the idea, it's simple yet brilliant, but the api...
Immutable.js. Shitload of fuck. Explain WHY should i mess with shit like getIn(path: Iterable<string | number>): any and class List<T> { push(value: T): this }? Clojurescript offers Om, the React wrapper that works about three times faster! How is it even possible? Clojure's immutable data structures! They're even opensourced as standalone library, Mori js, and api is great! Just use it! Why reinvent the wheel?
It seems like when i just need to develop a simple react app, i should configure webpack (huge fuckload of work by itself) to get hot reload, modern es and jsx to work, then add redux, redux-saga, redux-thunk, react-redux and immutable.js, and if i just want my simple component to communicate with state, i need to define a component, a container, fucking mapStateToProps and mapDispatchToProps, and that's all just for "hello world" to pop out. And make sure you didn't forget to type that this.handler = this.handler.bind(this) for every handler function. Or use ev closure fucked up hack that requires just a bit more webpack tweaks. We haven't even started to communicate to the server! Fuck!
I bet there is savage ass overengineer sitting there at facebook, and he of course knows everything about how good api should look, and he also has huge ass ego and he just allowed to ban everything that he doesn't like. And he just bans everything with good simple api because it "isn't flexible enough".
"React is heavier than preact because we offer isomorphic multiple rendering targets", oh, how hard want i to slap your face, you fuckface. You know what i offered your mom and she agreed?
They even created create-react-app, but state management is still up to you. And react-boierplate is just too complicated.
When i need web app, i type "lein new re-frame", then "lein dev", and boom, live reload server started. No config. Every action is just (dispatch) away, works from any component. State subscription? (subscribe). Isolated side-effects? (reg-fx). Organize files as you want. File size? Around 30k, maybe 60 if you use some clojure libs.
If you don't care about massive market support, just use hyperapp. It's way simpler.
Dear developers, PLEASE, don't forget about api. Take it serious, it's very important. You may even design api first, and only then implement the actual logic. That's even better.
And facebook, sincerelly,
Fuck you.17 -
I have been a mobile developer working with Android for about 6 years now. In that time, I have endured countless annoyances in the Android development space. I will endure them no more.
My complaints are:
1. Ridiculous build times. In what universe is it acceptable for us to wait 30 seconds for a build to complete. Yes, I've done all the optimisations mentioned on this page and then some. Don't even mention hot reload as it doesn't work fast enough or just does not work at all. Also, buying better hardware should not be a requirement to build a simple Android app, Xcode builds in 2 seconds with a 8GB Macbook Air. A Macbook Air!
2. IDE. Android Studio is a memory hog even if you throw 32GB of RAM at it. The visual editors are janky as hell. If you use Eclipse, you may as well just chop off your fingers right now because you will have no use for them after you try and build an app from afresh. I mean, just look at some of the posts in this subreddit where the common response is to invalidate caches and restart. That should only be used as a last resort, but it's thrown about like as if it solves everything. Truth be told, it's Gradle's fault. Gradle is so annoying I've dedicated the next point to it.
3. Gradle. I am convinced that Gradle causes 50% of an Android developer's pain. From the build times to the integration into various IDEs to its insane package management system. Why do I need to manually exclude dependencies from other dependencies, the build tool should just handle it for me. C'mon it's 2019. Gradle is so bad that it requires approx 54GB of RAM to work out that I have removed a dependency from the list of dependencies. Also I cannot work out what properties I need to put in what block.
4. API. Android API is over-bloated and hellish. How do I schedule a recurring notification? Oh use an AlarmManager. Yes you heard right, an AlarmManager... Not a NotificationManager because that would be too easy. Also has anyone ever tried running a long running task? Or done an asynchronous task? Or dealt with closing/opening a keyboard? Or handling clicks from a RecyclerView? Yes, I know Android Jetpack aims to solve these issues but over the years I have become so jaded by things that have meant to solve other broken things, that there isn't much hope for Jetpack in my mind 😤
5. API 2. A non-insignificant number of Android users are still on Jelly Bean or KitKat! That means we, as developers, have to support some of your shitty API decisions (Fragments, Activities, ListView) from all the way back then!
6. Not reactive enough. Android has support for Databinding recently but this kind of stuff should have been introduced from the very start. Look at React or Flutter as to how easy it is to make shit happen without any effort.
7. Layouts. What the actual hell is going on here. MDPI, XHDPI, XXHDPI, mipmap, drawable. Fuck it, just chuck it all in the drawable folder. Seriously, Android should handle this for me. If I am designing for a larger screen then it should be responsive. I don't want to deal with 50 different layouts spread over 6 different folders.
8. Permission system. Why was this not included from the very start? Rogue apps have abused this and abused your user's privacy and security. Yet you ban us and not them from the Play Store. What's going on? We need answers.
9. In Android, building an app took me 3 months and I had a lot of work left to do but I got so sick of Android dev I dropped it in favour of Flutter. I built the same app in Flutter and it took me around a month and I completed it all.
10. XML.
If you're a new dev, for the love of all that is good in this world, do NOT get into Android development. Start with Flutter or even iOS. On Flutter and build times are insanely fast and the hot reload is under 500ms constantly. It's a breath of fresh air and will save you a lot of headaches AND it builds for iOS flawlessly.
To the people who build Android, advocate it and work on it, sorry to swear, but fuck you! You have created a mess that we have to work with on a day-to-day basis only for us to get banned from the app store! You have sold us a lie that Android development is amazing with all the sweet treat names and conferences that look bubbly and fun. You have allowed to get it so bad that we can't target an API higher than 18 because some Android users are still using devices that support that!
End this misery. End our pain. End our suffering. Throw this abomination away like you do with some of your other projects and migrate your efforts over to Flutter. Please!
#NoToGoogleIO #AndroidSummitBoycott #FlutterDev #ReactNative16 -
Hello, I just want to let you know I'm working on a 15 year old product and it is currently in production.
It uses Angular.js and one of the earliest versions of React.js. I cannot use ES6, we don't have Babel, no JSX syntax, no CSS preprocessor. No webpack.
I must support browser since IE6 with an ES3 syntax. (luckily I got some some polyfills for an ES5 syntax)
When I build a component I have to call React.createClass and React.createElement.
The render() function is basically a nested pile of React.createElement.
There is no documentation for this product, no tests, no anything.
I had to reverse engineer it in order to understand how it works.
The code base uses mixed programming styles and naming conventions, plus thousands of little js files.
Oh and obviously no hot reload, every time I make a change I have to restart everything.
Please, send help.
I'm in danger.
Sincerely,
An underpaid developer
....
I'm not crying, you are crying...19 -
Ok, so I work at this "Great" company. I joined a new team recently with a project that is supposed to be a lot better than many of the other projects we have.
THESE MOTHEERRRRRFUCKERS don't even have hot reload on the app. You have to rebuild the app everytime you make a change. Are you kidding me?! We are using React. One of the basics of React is hot reload. I get into a fucking meeting and one of the devs is like, "I have one important thing to tell you, don't use hooks (a not so new feature in react yet something everyone should use at this point)" and the critical reason we don't use it is because they don't want to confuse the Java devs who are used to their little oop style o_O
Maaaan fuck your developers, it's not my fault you guys can't learn something so simple like functional programming. I haven't even started a sprint yet, I'll burn this app and make you rewrite it all.15 -
Tried flutter for the first time in life, for 2 days, java based Android dev here.
I have some.... thoughts...
Flutter does not feel extremely new to me. It is very much relatable if you have ever tried basic the spring/ other java based gui framework. It is trying to achieve the goods from multiple worlds,its so far good, but mann its playing on thin ice.
Flutter : Yo boy embrace me. I am the beauty. checkout my hot reload.
Me :❤️❤️😍 (But wait. your first execution is wayy longer than a simple android studio build. And AS would generally take smaller time after every rebuild. And you are going to take the same long time as first build, if app gets closed or my usb gets accidentally removed. So I see what you did there ;))
Flutter: Ha. Checkout my function passing as parameter. ever thought your puny java going to give you that?
Me :you got me ,❤️. (Although this style is not so uncommon with web devs)
Flutter: everything is a widget, everything is stateful or stateless, Single Streams FTW!
me: ❤️
Flutter:You kotlin devs are gonna love me, i got Small, concise code
Me: Now wait, This is a thin ice for me, okay? I hated when kotlin replaced everything with symbols & lamdas for a confusing but small code, So be careful,even though your code is still good.
Flutter : Control every pixel , dear! No more xmls!
Me : Yes, what is with that? are we accidentally going in the past?
Java desktop apps, spring framework used to build whole layouts with programming language. The day i stepped into Android, it was xml for ui and java/kotlin for code. was that a bad decision or is this one?
Anyways i liked my stuff seperated, but that's just me.
Flutter : Ugh so much whining. Are you going to work with me or not?
Me : Yes mam! ❤️4 -
can we all take a moment to appreciate the developers of flutter. they're smart, and they took the time to make flutter the *right* way.
they used an easy to learn language that's ideal for mobile development, which means hot reload/restart is possible (because dart supports aot and jit compilation)
the way it's designed is beautiful. everything is a widget, and it's easy to customize them via named parameters.
the community is great. it's not large, but it's supportive, with two active subreddits. yesterday i asked a question on r/flutterdev, and a member of the flutter team at google answered the question with a comprehensive answer.
flutter is very consistent across platforms. if it works on android or ios, you can bet it'll work on the other just as well, with the exception of platform-specific code.
it is VERY performant. unless you write a major bottleneck, 60fps is easy to achieve.
animations are EASY. define a tween and animation controller and then write a callback function. not to mention it's straightforward, and complex/combined animations are easy, too.
you can get almost direct access to the canvas, should you need it, with custompainter.
oh my god, this is revolutionary in the programming world. development is quicker than it is with native android alone, and for people who have no access to a mac, like me, i can develop for ios and compile via code magic. if you haven't checked it out and you develop for mobile, check it out.
oh yeah, did i mention it's not just mobile. hummingbird - flutter compiled to web - is already in experimental public betas, and will likely be released by the end of the year. there's also experimental desktop support, which is amazing, and much better than electron. not to mention flutter is the future, as it will be the primary way to make apps on fuchsia os.13 -
I've decided to take a look at flutter today and boy... I must say I hate writing layout for it.
Not cause of all those margin thing no.. It's just too verbose, awful.
I don't want to spend that much time writing the UI, I want to focus on the logic.
Even XML was better than that.
I think I'll wait for a layout editor before coming back to it.
But I have to admit that hot reload is really nice after spending so much time waiting for my builds on Android 😓7 -
Worst: having to deal with "senior" unity devs who bullied me out of the company I was working in and who believe people should make ~200 lines of code functions cause "context switching is heavy on performances"
Best: i have started to automate a lot of stuff and to auto-generate definitions (e.g. keys for i18n) and can't really stop doing it anymore ☺️
Extra: stopping to care about the language and focussing a lot on approaches is also a thing I consider good about this year... Last time I was concerned with learning go, now i am more like: "how do I make this hot reload" or "how can I auto-generate routing if the configuration is default?" -
Hot reload blows my mind. It's so good, time efficient and beautiful. Why doesn't those pesky doorsaledmen advertise this?
Jehovas witnesses are praying to the wrong God! -
I really don’t get it, how can most people just so easily accept shortcomings and not even try for a second to improve the situation?
It drives me crazy ...
story:
I’m debugging an issue with a colleague over screen sharing, both of us have huge 4k screens. Colleague sets a breakpoint, popup opens „do you want to switch to debug perspective“, clicks on yes for the umpteenth time. Breakpoint halts, IDE is full of open and unrelated panels, he doesn’t even see the whole line if code but still grabs the scrollbar every friggin time and scrolls left, right, left, right, ...
changes some code, popup that hot code reload didn’t work, clicks ok for the umpth time here as well, although it has a don’t show again checkbox, like every frigging dialog in eclipse.
how can people work like this, it’s driving me nuts. Am I the only sane dev here??
Other colleague has weird message in the browser console (angular). I ask whats the problem and if he can’t just set a breakpoint to analyze the situation. No thats not possible, he says, instead he’s going to add a return statement to check how far the code execution goes ...
I wonder sometimes if I‘m already dead and have to suffer in dev hell for an unknown reason ... 🤔 -
Working on an Angular project for the change of things. God, please kill me already.
Its fucking slow - hot reload? I am gonna make myself a coffee in the meanwhile
Its fucking stupid - Why make it easy when you can make black boxed. Make the magic happen!
And please dont get me started on Ressources, documentation, error messages and all the other stuff thats annoying here. Never going back to Angular, if it wasnt paid that well…3 -
Has anyone tried Flutter? The kind of UI you can develop with it looks cool and functionality like the ability to hot reload makes it tempting.
I had it set up since a couple of months but never got the time to learn more about it.1 -
So maybe stack overflow is better for this...but it's kind of ranty too so here goes.
Any react + typescript devs here? Cause I did something dumb. I ejected the project because I needed to build a custom express implementation...long story short, I can't run a webpack react dev server or use hot reload. Which is a PAIN! If I wanted to wait for a full TS and react static recompile after changing a css prop....I wouldn't be in the web game!!
Has anyone else had this and fixed it??1 -
Flutter may be great. I want to learn it, so i decided to make this small app in Flutter.
About 2 hours later, and I STILL HAVENT POSITIONED THESE FUCKING BUTTONS AS I WANT IT.
I calm down a bit, and decide to not give a shit about the position of those buttons.. Moving on to launch an URL when one of them is clicked.
Found sweet few lines of code i could copy/paste. Ans tadaa, didnt fucking work. Fuck. Googles a bit, turns out i forgot that hot reload is not for major changes, my bad.
I decide i want to add a few extra features, so fuck Flutter for now, im going back to Android Studio.
Reading Flutter is great, writing it with no knowledge of Dart is.. what the fuck did i even think.7 -
Remember those Angular days. As inexperienced as I was, making a test build with hot reload enabled and fine, everything worked fine. Man, attempt a prod build, and then booom! millions of errors will start showing up, then you end up spending the whole day fixing that.