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Search - "no reactions"
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*came in this morning to see this conversation in slack from the remote teams*
Dev: Hey guys, I'm trying to push to the develop branch, telling me its locked. Is there a new process?
Lead dev: Yes I locked it because the repo is now dead, the last release that went out is the last for this year and ever for this app. Were merging this app with another, starting from the last release's code. We'll all have to swap over to the new repo soon.
Dev: ... eh ok I didn't put anything in the last release branch as it wasn't urgent. Normally our process is anything in /develop goes out in the new year. I've been merging to /develop for the last few weeks ... is that code now gone?
*14 question mark emoji reactions*
Lead dev: Yes
*27 angry emoji reactions*
Engineering manager: WHAT? when was this decided? When was it communicated?
Lead dev: oh I assumed my product counterpart had been spreading the messages around, have they not?
Several teams: no, nope, first i'm hearing of it.
Lead dev: Ok, i'll ask them what happened. Be aware then that most of the stuff thats going into develop now, most likely won't be allowed in until March. They want to prioritise releasing this new merged app and don't want anything to impact it.
Dev: So wait, i'm working on stuff now. What do I do? Where do I base the branch? Where do I merge?
<no response>
*My team comes into the office*
Dev: eeehhh ... what does this mean for our past 4 weeks of work? and all the stuff needed to go out in January?
Me: not.a.fucking.clue16 -
Navy story time, and this one is lengthy.
As a Lieutenant Jr. I served for a year on a large (>100m) ship, with the duties of assistant navigation officer, and of course, unofficial computer guy. When I first entered the ship (carrying my trusty laptop), I had to wait for 2 hours at the officer's wardroom... where I noticed an ethernet plug. After 15 minutes of waiting, I got bored. Like, really bored. What on TCP/IP could possibly go wrong?
So, scanning the network it is. Besides the usual security holes I came to expect in ""military secure networks"" (Windows XP SP2 unpatched and Windows 2003 Servers, also unpatched) I came along a variety of interesting computers with interesting things... that I cannot name. The aggressive scan also crashed the SMB service on the server causing no end of cute reactions, until I restarted it remotely.
But me and my big mouth... I actually talked about it with the ship's CO and the electronics officer, and promptly got the unofficial duty of computer guy, aka helldesk, technical support and I-try-to-explain-you-that-it-is-impossible-given-my-resources guy. I seriously think that this was their punishment for me messing around. At one time I received a call, that a certain PC was disconnected. I repeatedly told them to look if the ethernet cable was on. "Yes, of course it's on, I am not an idiot." (yea, right)
So I went to that room, 4 decks down and 3 sections aft. Just to push in the half-popped out ethernet jack. I would swear it was on purpose, but reality showed me I was wrong, oh so dead wrong.
For the full year of my commission, I kept pestering the CO to assign me with an assistant to teach them, and to give approval for some serious upgrades, patching and documenting. No good.
I set up some little things to get them interested, like some NMEA relays and installed navigation software on certain computers, re-enabled the server's webmail and patched the server itself, tried to clean the malware (aka. Sisyphus' rock), and tried to enforce a security policy. I also tried to convince the CO to install a document management system, to his utter horror and refusal (he was the hard copy type, as were most officers in the ship). I gave up on almost all besides the assistant thing, because I knew that once I left, everything would go to the high-entropy status of carrying papers around, but the CO kept telling me that would be unnecessary.
"You'll always be our man, you'll fix it (sic)".
What could go wrong?
I got my transfer with 1 week's notice. Panic struck. The CO was... well, he was less shocked than I expected, but still shocked (I learned later that he knew beforehand, but decided not to tell anybody anything). So came the most rediculous request of all:
To put down, within 1 A4 sheet, and in simple instructions, the things one had to do in order to fulfil the duties of the computer guy.
I. SHIT. YOU. NOT.
My answer:
"What I can do is write: 'Please read the following:', followed by the list of books one must read in order to get some introductory understanding of network and server management, with most accompanying skills."
I was so glad I got out of that hellhole.6 -
To be a good developer, you must thrive in chaos, and have an insatiable desire to turn it into order.
All user input, both work tasks and actual application input, is pure fucking chaos.
The only way to turn that input into anything usable, is to interpret, structure and categorize it, to describe the rules for transformation as adequately as you can.
Sometimes companies create semi-helpful roles to assist you with this process. Often, these people are so unaware of the delicacy of the existing chaos, that any decision they make just ripples out in waves leaving nearly irreparable confusion and destruction in its path.
So applications themselves also slowly wear down into chaos under pressure of chaotic steak-holders which never seem to be able to choose between peppercorn or bernaise sauce for their steaks.
Features are added, data is migrated between formats, rules become unclear. Is ketchup even fucking valid, as a steak sauce?
The only way to preserve an application long term, is refactoring chaos into order.
But... the ocean of chaos will never end.
You must learn to swim in it.
All you can hope to do is create little pools of clarity where new creative ideas can freely spawn.
Ideas which will no doubt end up polluting their own environment, but that's a problem for tomorrow.
So you must learn to deal with the infinite stream of perplexed reactions from those who can't attach screenshots to issue reports.
You must deflect dragging conversations from those who never quite manage to translate gut feeling into rational sentences.
You must learn to deal with the fact that in reality there are no true microservice backends. There are no clean React frontends. There are no normalized databases. Full test coverage, well-executed retrospectives, finished sprints -- they are all as real as spherical cows in a vacuum.
There is no such thing as clean code.
There is only "relatively cleaner code", and even then there are arguments as to why it would be "subjectively relatively cleaner code".
Every repository, every product, every team and every company is an amalgamation of half-implemented ideals, well-intended tug of war games, and brilliantly shattered dreams.
You will encounter fragmented shards of perfect APIs, miles of tangled barbed documentation, beheaded validator classes, bloody mangled corpses of analytical dashboards, crumbled concrete databases.
You must be able to breathe in those thick toxic clouds of rotting technical and procedural debt, look at your reflection in the locker room mirror while you struggle yourself into a hazmat suit, and think:
"Fuck yes, I was born for this job".24 -
"How My Startup Failed Because My Developers Spent All Day Using Giphy Reactions On Slack" - An honest Medium post no-one has written.2
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I have to rant a bit about the toxic reactions to a constructive Q&A website.
People keep complaining that they get downvotes and corrections, or stuff like that.
Are you fucking kidding me?
So you expect people to spend their own time for absolutely free, to help you, while you don't even want to invest in describing the issue you're having properly? And then complain that people are having issues in understanding your questions?
Let's look at this scientifically. Let's gather up some questions that have been received badly on SO in the last few hours. From the top (simply put https://stackoverflow.com/questions... in front of the id):
47619033 - person wants a discussion about an algorithm while not providing any information about what worked and what failed. "Please write a program for me". Breaking at least 2 rules.
47619027 - "check out my videos" spam
47619030 - "Here's the manual that has my answer but I can't find my answer in it".
47619004 - "how do I keep variables in memory"
47618997 - debug this exception, I'll give you no info on what I tried and failed. Screw this, you guys figure this out, I'm going out for beer.
47618993 - expects everyone to guess what the input is, what the expected output is, and whether he has read what HashMap is in the manual. But sure, this question is so far the best out of all the bad ones.
47618985 - please write code according to my specifications
Should I go on? There wasn't a single clear question about problems in code in this entire small set. Be free to continue searching, let me know if you find something that:
1. You understand what's being asked
2. Answer is clear and non-ambiguous (ex. NOT "which language is the coolest?")
3. Not asking someone to write a program for them.
4. Answer is not found in the most basic form of manuals (ex. php.net)
5. Is about programming.
The point is:
If you get downvoted on Stackoverflow - then you wrote a shitty question. Instead of coming over here and venting uselessly, simply address the concerns and at least TRY to write a clear question if you expect any answers.5 -
so... not really a rant because i'm happy to be in the long-term zenlike state where i don't really give a fuck about anything anymore, but...
so today's my birthday (thanks in advance for all the semi-mandatory "cheers" reactions and such)
the agency i do temp jobs through sends money weekly (for the one week back) (which is the main and only reason i use them). they arrive at friday 12:25, so that's when i know to go "check" by withdrawing it, and it's also awesome because it's the best time to provide funds to reward myself (by booze/weed) at the end of the week.
last week, nothing came in. i called them and learned it was due to the contact person in the company i did job in being too late on sending the agency list of people who showed up at the work, i was told it's gonna arrive one week later together with the proper payment for the week-1,so effectively i was one week without any money (literally), but on the next week double was going to arrive, which is nice.
that next week of double was now. i found out that no double arrived, only single-value payment. i called them to ask why.
i was told that what arrived was the late payment, and the dude in company was again late with sending the presence list, so the other payment, for the proper week's work, will be a week late again.
so... that kinda ruined my financial planning tor tge week that's going to happen.
i guess my point (if i have any) is... funny how when someone fucks up, there's nobody for me to be angry at and hold responsible in any way, but when i have delays in my work due to delays upstream, nobody gives a shit about my excuses and it's my fault and i should have compensated, it was my responsibility and duty, and me not doing it (to my own detriment, for someone else) is me failing.
funny how the subjective dynamics of the world always somehow works out in a way where everyone else fucks up and i either have to suck it up and be okay with it otherwise i'm a selfish unreliable entitled asshole, or suck it up and extinguish their fire for them, otherwise i'm a selfish unreliable entitled asshole XD
anyone else noticed this in their life?
how does it work? what is the factor that decides whether you're in the "suck it up" class or the "fuck it, someone else will suck it up" class?
doesn't seem to (just) be the money(flow), i've seen this thing happen even in situations where the money/client dynamics were flowing the opposite way to what would be natural for the shit fall direction.4 -
How to fix issues the easy way:
1. Provide users a way to raise issues
2. Immediately respond to new issues saying you added them to the internal ticketing system
3. Wait till the affected product reaches EoL
4. Tell the customer you are sorry, but as the product is now after EoL, you cannot use any resources on fixing the issue
5. Close the issue -
What's more better than diving in for a REST after an entire day of SOAPing? I'm happy I'm getting no REACTions after all that time being NODE.1
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About skyRant. I really like what you're doing for establishing it as a third party app with the verify login thing. Technically there is no way for me to verify if the app I'm using is using that source code unless I built it myself, but still nice.
I do feel a bit odd about having additional data such as reactions on the skyRant platform. It's cool and all, but it degrades the experience for anyone not using skyRant. If I like someone's post with a ❤️ there is no guarantee that user will see it. Idk just some random thoughts, but very cool app! :)7 -
Being victim of an arbitrary worplace's culture on dev experience and documentation makes me a very frustrated dev.
Often I do want to document, and by that, I don't mean laying an inline comment that is exactly the function's name, I mean going full technical writer on steroids. I can and WILL get very verbose, yes, explaining every single way you can use a service - no matter how self explanatory the code might look.
I know developers (and me included) can, and sometimes will, write the best variable and function names at the time, wondering if they reached the peak of clean, DRY code that would make Robert Martin have a seizure and piss himself, only to find weeks later after working on something else that their work is unreadable. Of course.
I know the doc's public, it's me, and I've done this.
But then again explain for the people in the back how the FUUUUCK are we meant to suggest improvements, when we are not the ones who are prioritising features and shit WITH the business?
Just email me when the fucking team recycles, and no new team member knows how to even setup the IDEs because this huge piece of monumental shit called CompanyTM is also run by VPN. Fuck, no one wants to access that garbage, you have no docs.
I once tried setting up a culture for documentation. I did an herculean amount of work studying what solutions were internally homologated, how steep the learning curve would be from what we had at the moment (NOTHING, WE HAD FUCKING NOTHING, jesus christ, I even interviewed SEVENTEEN other squads to PROVE they FUCKING NEED
DOCS
TO WORK
You know what happened to that effort?
It had a few "clap" reactions on a Teams meeting and it never reached the kanban.
It didn't even made it to backlog.
I honestly hope that, someday, an alien fenomenon affects the whole company, making their memories completely reset, only to have the first one - after the whole public ordeal on why our brains became milkshake -, to say: "oh, boy, I wish we had documented this".
Then I will bring them to the back and shoot them. -
When Do You Stop Taking Responsibility?
Let me clarify by describing four scenarios in which you are tasked with some software development. It could be a large or small task. The fourth scenario is the one I'm interested in. The first three are just for contrast.
1. You either decide how to implement the requirements, or you're given directions or constraints you agree with. (If you hadn't been given those specific directions you probably would have done the same thing anyway.) **You feel accountable for the outcome**, such as whether it works correctly or is delivered on time. And, of course, the team feels collectively accountable. (We could call this the "happy path.")
2. You would prefer to do the work one way, but you're instructed to do it a different way, either by a manager, team lead, or team consensus. You disagree with the approach, but you're not a stubborn know-it-all. You understand that their way is valid, or you don't fully understand it but you trust that someone else does. You're probably going to learn something. **You feel accountable for the outcome** in a normal, non-blaming sort of way.
3. You're instructed to do something so horribly wrong that it's guaranteed to fail badly. You're in a position to refuse or push back, and you do.
4. You're given instructions that you know are bad, you raise your objections, and then you follow them anyway. It could be a really awful technical approach, use of copy-pasted code, the wrong tools, wrong library, no unit testing, or anything similar. The negative consequences you expect could include technical failure, technical debt, or significant delays. **You do not feel accountable for the outcome.** If it doesn't work, takes too long, or the users hate it, you expect the individual(s) who gave you instructions to take full responsibility. It's not that you want to point fingers, but you will if it comes to that.
---
That fourth scenario could provoke all sorts of reactions. I'm interested in it for what you might call research purposes.
The final outcome is irrelevant. If it failed, whether someone else ultimately took responsibility or you were blamed is irrelevant. That it is the opposite of team accountability is obvious and also irrelevant.
Here is the question (finally!)
Have you experienced scenario number four, in which you develop software (big as an application, small as a class or method) in a way you believe to be so incorrect that it will have consequences, because someone required you to do so, and you complied *with the expectation that they, not you, would be accountable for the outcome?*
Emphasis is not on the outcome or who was held accountable, but on whether you *felt* accountable when you developed the software.
If you just want to answer yes or no, or "yes, several times," that's great. If you'd like to describe the scenario with any amount of detail, that's great too. If it's something you'd rather not share publicly you can contact me privately - my profile name at gmail.com.
The point is not judgment. I'll go first. My answer is yes, I have experienced scenario #4. For example, I've been told to copy/paste/edit code which I know will be incomprehensible, unmaintainable, buggy, and give future developers nightmares. I've had to build features I know users will hate. Sometimes I've been wrong. I usually raised objections or shared concerns with the team. Sometimes the environment made that impractical. If the problems persisted I looked for other work. But the point is that sometimes I did what I was told, and I felt that if it went horribly wrong I could say, "Yes, I understand, but this was not my decision." *I did not feel accountable.*.
I plan on writing more about this, but I'd like to start by gathering some perspective and understanding beyond just my own experience.
Thanks5 -
!rant (maby rant?)
I live in a place where there is very low discrimination, and even if people make rasist, or sexist, or possibly discriminating remarks, 90% of the time they are just shrugged of or laughed at by the "offended" party.
Then I read stuff from around the world and I am just amazed by the lack of tolerance the rest of the world seams to have.
Like getting offended by people stating any little, insignificant, unrelated thing...even to the point of legal action...
Why are people so easly offended? I get history and past repressions and inequality, but in most cases these reactions are just tantrums or just being a pussy (no matter the actual gender).
Lighten up, people!
Sheesh...1 -
from rant import workflow
Tl;dr - I have a share of the product's backend, everyone expects it to work, no one cares how and i can spare with i, me, and myself getting there.
CTO: We need this solution, what do you need for data?
ME: Okay, thing0, thing1, thing2, preferably a ton of samples.
C: Here, also, there's a new full-timer who will help you. And you can do some sparing with.
M: Cool, i have several approaches to discuss.
*new full-timer attends fewer times than me as a part-timer*
*standup meetings talks about status, problems - yeah, whatever reactions*
*full-timer doesn't attend still, gets a "quick" (in case of consistently showing up) task to fix something in another backend part*
Me @ a standup lately: So, approach 4 worked, polishing it, but I soon-ish need to know a few things so I can finish up and fully integrate it.
CTO: Okay, when *full-timer* gets in so she's included.
*waiting for X days (x>8)* -
One day I decided I wanted to build robots.
And not kidding the reason I wanted to build them was because I wanted someone interesting to talk to and stil not kidding I even fantasized about a robot girlfriend... Lame I know I think I was a lonely little guy back then, though even after 7 years or so it doesn't feel as though it's that long ago. Maybe because things didn't change that much. Which is worrying but it's not the topic so I will pass on that future-past worries bullcrapper. After learning how robots worked and what made them function so things gradually led up to me being more interested in machine learning applications and software. I learned Arduino at first, I think I still have some messy circuits and old arduinos around. I only finished one robot though and it couldn't even support it's own weight. The servo motors were taking too many amps that heated up the little arduino even with a fan attached. Provably I should have made use of mechanics for robots books and calculated things first. But even though it couldn't walk properly I still felt success and I loved it like my own kid (me taking it apart was questionable but believe me). After that I focused more on writing code than using my hands to make things which was a pain in the ass if I might add.
After learning arduino and making that failed project of mine. I then picked up C++ wrote hello world program usual things a starter would do. It was the language I wrote my first game which I finished and this time it worked. But I never released it which was partly because I didn't want to spend a hundred bucks on a license for the engine and I also knew that it was a shit game. If I were to describe; lines in different colors come from the top you need to hit the lines with the same colored columns to break them. The columns changed their height and location on random. The lines sped up and gap between them decreased. Now that I think about it it wasn't half bad. But the code was written in game maker studio's version of C so I have no way to salvage it.
But I learned a lot of things from that project and that was the goal, so I would call it a win. I don't remember but after sometime I switched to python. And I'm glad I did, it's fun to code in which was the main reason I coded in the first place. Fun.
Life happens and time passes,
Now I'm waiting to enter college exams in a few months after hopefully passing them. My goal is to get into computer engineering which will be extremely challenging because it's the highest point department in the university I'm aiming at. But hey if the challenge is great the reward is greater right ? To be honest I'm still not sure about my career path. Too many choices. So I will just let my own road called <millions of similarly random events that are actually caused by deterministic reactions, to affect you and your surroundings leading up to a future which only the Laplace's demon can forsee> guide me. Wish me luck.1