Details
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AboutComputer Science univeristy student & Linux sysadmin
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SkillsC++, Python & many other langs; OpenGL & Vulkan; Computer Vision; GameDev - now learning to write good AI for games.
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LocationPoland
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Github
Joined devRant on 11/5/2016
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Been struggling with this problem the whole day without success.
Finally finds the exact question in SO from 2014.
Answer: "Here is a working sample of my solution [link]".
**Clicks link**"2 -
So, I want to start a blog where I can post the result of my research and showcases as tutorials... I though that if I'm doing it for my job, it could help somebody else.
What would you recommend me? Any advice?6 -
Theres a saying that PHP stands for:
Pubertierende
Hauptschüler
Programmieren
"Pupils in secondary school are programming"1 -
I now understand the double tap feature. It's really useful when your reading devRant while eating.6
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alias gcc='echo "gcc: fatal error: Input file not found: "
Now have fun watching your victim struggle.7 -
devRant, please fix your push notifications! Why have 50 push notifs for a +1, when you can have 1 push notif, exclaiming +50 likes?8
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My mum just had to call me to change our home WiFi password, because she can't change it on her laptop.
She's pretty bad with technology, but she had to call me to do it, because no one else knew how to. Including my brother-in-law who designs IT systems for major banks and system admins working for the government.
She had to call me, from Hungary to do it. I live in Scotland.3 -
Pathetic dev moments: Any time my macbook fans rev up, I worry that I'm working my baby too hard, so I start closing applications.3
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Developer: We have a problem.
Manager: Remember, there are no such things as problems, only opportunities.
Developer: Well then, we have a DDoS opportunity.53 -
!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
Having a director who only got his position because the industry is so young and he was able to register domain names so seen as an expert by non-technical people. As few people do this role where I live he was able to move from role to role and rise up the ranks. Everyone in the company knows he's useless except a couple of older directors who are scared of technology so think he's knowledgeable.
He has no ability to plan, everything he says to clients is 'yes, asap' without getting proper requirements, then pulls the devs off one project mid progress to work on another. He also needs basic concepts explained to him many, many times. When pitching for work I end up writing most of his stuff for him and he also starts with the previous version of a document that I have proof read and corrected about ten times.
The frustrating part is I only have to deal with him due to a merger of two companies.1 -
Sitting with a group of artists arguing whether it's GIF or JIF when we really had to be working on an advertising campaign11
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iOS dev here
Just wanted to share my experience on updating Xcode and why I schedule 3 hours for this process.
So, updating Xcode via the AppStore has always been flaky at best and ofcouse Xcode needs to be closed first. You hit update, the button turns gray, half an hour in you still see no progress...
That's why I often just download it from the dev center. But since Xcode Ghost the app is also wrapped in a signed container.
So,
Downloading: 10 minutes
Expaning: 60 minutes!!!
After that I move the app in place and fire it up, always have to close my music player first grrr...
After that Gate Keeper verifies the app for another 60 minutes.
Finally Xcode comes to live.
Only need to install new command line tools for another few minutes and I can continue coding.
Wait. Half my day is over!
Why Apple? Why?
#wk242 -
Worst part about Swift 3, is searching on StackOverflow for the answer to a question but it's written in Swift 1 and it's not compatible11
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Apparantly, wanting to use company assets for a smoke machine so when clients visit you can say "Welcome to the cloud!" is immature.3