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Aboutwww.redbubble.com/people/stuff4devs
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Skillsmostly js, c# (soon™)
Joined devRant on 6/1/2016
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Looking for a job as a deveoper be like:
Job title: car driver
Job requirements: professional skills in driving normal- and heavy-freight cars, buses and trucks, trolley buses, trams, subways, tractors, shovel diggers, contemporary light and heavy tanks currently in use by NATO countries.
Skills in rally and extreme driving are obligatory!
Formula-1 driving experience is a plus.
Knowledge and experience in repairing of piston and rotor/Wankel engines, automatic and manual transmissions, ignition systems, board computer, ABS, ABD, GPS and car-audio systems by world-known manufacturers - obligatory!
Experience with car-painting and tinsmith tasks is a plus.
The applicants must have certificates by BMW, General Motors and Bosch, but not older than two years.
Compensation: $15-$20/hour, depends on the interview result.
Education requirements: Bachelor's Degree of Engineering.41 -
Password complexity checker for big car rental company is set to insane mode
☑️ 30 char
☑️ symbols
☑️ numbers
☑️ upper & lower
❎ still 'too weak'10 -
!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
One of questions in short test that we give to interviewed frontend devs is:
"How would you center a <div> horizontally with CSS?"
So many still answer with <center> ...13 -
Pro tip: if you want to day dream at work just open a complicated XML file in your IDE and stare at it intensely any time someone walks past your desk.11
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You know you're backend when it took you 30 minutes to program the inner workings of the platform... and 4 days to make it look pretty.11
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I was explaining git and Github to one of my friends during our boring maths class when he asked : "What is the difference between git and Github?". Just then another friend of mine sitting in front turns out and said : "It's like the difference between porn and Pornhub".17
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"What the hell, you got some custom tuning package?"
No man, it's called DevRant, it's awesome, spread the love!12 -
Fellow ranter who ever posted about fakeupdate.net thank you so much for the entertainment, a colleague forgot to lock their computer and came back to a heart attack and we had a nice laugh8
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If I have to read the "Java developers don't C#, so they wear glasses" joke one more time, I will murder a kitten.17
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Anyone else love how devRant has a dislike button? Really helps shoot down trolls without directly acknowledging and feeding into them. FB, Instagram, Twitter... take note3