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Search - "arrays start at 0"
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Me: *desperately trying to finish a webpage before 5pm deadline*
Girlfriend: Why are you always so focused on your computer? You never pay attention to me.
Me: You know I have to work. Besides, you'll always be number 1 in my heart
Girlfriend: Aww that was cute. Okay I'll let you finish working
Me to me: ...arrays start at 0. *continues typing*
Disclaimer: this was stolen from /r/programmerhumor and I have no girlfriend13 -
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┃┃╱╲ in
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╱╱╭╮╲╲house
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start arrays at 0
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▔▏┗┻┛┃┃┗┻┛▕▔4 -
There are two things about arrays that sometimes confuse me:
[0]: They start at zero
[1]: They end at one less than the length14 -
I had to open the desktop app to write this because I could never write a rant this long on the app.
This will be a well-informed rebuttal to the "arrays start at 1 in Lua" complaint. If you have ever said or thought that, I guarantee you will learn a lot from this rant and probably enjoy it quite a bit as well.
Just a tiny bit of background information on me: I have a very intimate understanding of Lua and its c API. I have used this language for years and love it dearly.
[START RANT]
"arrays start at 1 in Lua" is factually incorrect because Lua does not have arrays. From their documentation, section 11.1 ("Arrays"), "We implement arrays in Lua simply by indexing tables with integers."
From chapter 2 of the Lua docs, we know there are only 8 types of data in Lua: nil, boolean, number, string, userdata, function, thread, and table
The only unfamiliar thing here might be userdata. "A userdatum offers a raw memory area with no predefined operations in Lua" (section 26.1). Essentially, it's for the API to interact with Lua scripts. The point is, this isn't a fancy term for array.
The misinformation comes from the table type. Let's first explore, at a low level, what an array is. An array, in programming, is a collection of data items all in a line in memory (The OS may not actually put them in a line, but they act as if they are). In most syntaxes, you access an array element similar to:
array[index]
Let's look at c, so we have some solid reference. "array" would be the name of the array, but what it really does is keep track of the starting location in memory of the array. Memory in computers acts like a number. In a very basic sense, the first sector of your RAM is memory location (referred to as an address) 0. "array" would be, for example, address 543745. This is where your data starts. Arrays can only be made up of one type, this is so that each element in that array is EXACTLY the same size. So, this is how indexing an array works. If you know where your array starts, and you know how large each element is, you can find the 6th element by starting at the start of they array and adding 6 times the size of the data in that array.
Tables are incredibly different. The elements of a table are NOT in a line in memory; they're all over the place depending on when you created them (and a lot of other things). Therefore, an array-style index is useless, because you cannot apply the above formula. In the case of a table, you need to perform a lookup: search through all of the elements in the table to find the right one. In Lua, you can do:
a = {1, 5, 9};
a["hello_world"] = "whatever";
a is a table with the length of 4 (the 4th element is "hello_world" with value "whatever"), but a[4] is nil because even though there are 4 items in the table, it looks for something "named" 4, not the 4th element of the table.
This is the difference between indexing and lookups. But you may say,
"Algo! If I do this:
a = {"first", "second", "third"};
print(a[1]);
...then "first" appears in my console!"
Yes, that's correct, in terms of computer science. Lua, because it is a nice language, makes keys in tables optional by automatically giving them an integer value key. This starts at 1. Why? Lets look at that formula for arrays again:
Given array "arr", size of data type "sz", and index "i", find the desired element ("el"):
el = arr + (sz * i)
This NEEDS to start at 0 and not 1 because otherwise, "sz" would always be added to the start address of the array and the first element would ALWAYS be skipped. But in tables, this is not the case, because tables do not have a defined data type size, and this formula is never used. This is why actual arrays are incredibly performant no matter the size, and the larger a table gets, the slower it is.
That felt good to get off my chest. Yes, Lua could start the auto-key at 0, but that might confuse people into thinking tables are arrays... well, I guess there's no avoiding that either way.13 -
So we're working on a few initial apps for a hackercamp and finetuning the OS. We've been coding for like 17-18 hours trying to finish this off without a day 1 patch on the event itself, when someone starts swearing like a sailor. We walk past him take a look at his code and see that he's started an array at 3 instead of 0. He's one of the more experienced members on the team so this is a lack of sleep bug rather than a not knowing. To this day whenever someone makes an array error in their code someone always shouts "Arrays start at 3 right"!
Maybe not the most satisfying bugs but man is it funny as hell. -
Bitch plz, in Argentina arrays start at two.
There is no platform 0 neither platform 1 in any station2 -
There are two types of people in this world, those that understand that arrays start at 0 and
Exception in thread "main" java.lang.IndexOutOfBoundsException: Index: 2, Size: 2 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at NewClass2.main(NewClass2.java:7)2 -
If languages had slogans...
1) Java -- Buy one get two for free on your delicious NPEs.
2) C -- I burn way too much calories talking, let's do some sign language. Now see over there... 👉
3) Python -- Missing semi-colon? Old method. Just add an extra space and watch the world burn.
4) C++ -- My ancestors made a lot of mistakes, let's fix it with more mistakes.
5) Go -- Meh. I can't believe Google can be this lazy with names.
6) Dart -- I'm the new famous.
7) PHP -- To hide your secrets. Call us on 0700 error_reporting(0)
8) JavaScript -- Asynchronous my ass!
9) Lua -- Beginners love us because arrays start at 1
10) Kotlin -- You heard right. Java is stupid!
11) Swift -- Ahhh... I'm tasty, I'm gonna die, someone please give me some memory.
12) COBOL -- I give jobs to the unemployed.
13) Rust -- I'm good at garbage collection, hence my name.
14) C# -- I am cross-platform because I see sharp.
15) VB -- 🙄
16) F# -- 😴8 -
Arrays start at 0, so do humans lifes... Therefore we're just senseless arrays in the database called earth.sql. Depressive thoughts🤔3
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Does anyone know the reason behind why JavaScript Arrays start with an index of 0 instead of 1? Or why the .length property starts at 1 instead of 0.11