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Search - "minecraft mods"
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I just got a mail from a software company in Denmark that they wanted to hire, because they "analyzed my open source GitHub contributions" and they think I'd be a good Backend Engineer using Java.
What they don't seem to realise is that the only thing I use GitHub for is college projects and 2 Minecraft mods, that I'm only 17 years old and not really in a position to move from the Netherlands to Denmark...13 -
Since I was little I was fascinated by club light shows I saw on TV shows. I just couldn't find out how they made light react to sound, which were two completely unrelated things to me back then. But I wasn't dumb and somehow figured out that if I hooked some low energy fairy lights to my amp and turned the bass up, they would lightup to the beat.
3 fried fairy lights and angry parents for to loud music later I swore to myself that I would someday build something that could light up my whole room and react to the music I was playing.
I started coding about the age 13 (turned 20 a month ago) with some old school bat scripts. But I wanted something that would generate a .exe so I googled and ended up installing Visual Studio Express (again angry parents for installing without asking) and started copying my first VB.Net program together. From there no one could stop me. I wanted to archive something with an application and googled until I found what I needed and learned to code this way.
I learned writing decent vb.net code and itvwas about this time I came into contact with IRC. I lurked arround there and this is were I came into contact with Linix servers, because I wanted to code IRC (eggdrop) bots, so I learned TCL and got used to Linux. Time passed and I ended uo being a Global OP on some network back then.
I did go further, coded Minecraft Mods, thus Java, changed back to C#, learned PHP and started setting things up on my VPS, Mails server, web server, etc.
Nowadays I work as a Systemadmin / Developer Hybrid, earning my first real money doing what I love to do and guess what? In the meantime I proved myself I can accomplish what I wanted as kid. I bought some Club LED DMX capital lights and programmed a controller for them which can control them in C#, but in a way I can run it on my raspi using mono. I also coded a client which runs on windows which uses some native libraries to calculate the dominant color of the shown picture in realtime (Handels 24fps 1080p) and uses the lights as ambient light, like you see them behind TVs sometimes.
The same app uses Bass.NET and an algorithm to dedect a beat in realtime and switches the light colors. Exactly what I wanted as akid, but better.
I can even control the lights via the new Google Assistant and/or Tasker.
Feels fcking good.
Some of my work lies on github among other, mostly trash: https://github.com/Kimmax - didn't updated there in a while tho.
I plan on writing a new free opensource plugin based modular home automatication server and pretty sure could use some helping hands..
I don't know why I wrote all this, just felt like it.
Also: first Rant
Please don't kill me for errors in the text, I'm to lazy to read through it again right now :P8 -
Behold the power of unoptimazation;
Minecraft - 170+Mods - 7.4min boot
Skyrim - 200+Mods - 1.6Min boot
What. The ever loving fuck.22 -
devCraft {
Closing the minecraft server for a little while!
I'll be adding mods, writing up a perms file, and hosting the pack on git! I'll post a rant with the repo link.
One of our lovely ranters offered a VM to host the server on, so the ip is probably gonna change as well! (i also gotta make an arch bootable USB, and running the server would slow that down lol)
i'll notify you all once it's donevia a rant, like i said. until then, formulate plans, and suggest some developer-related mods for me to add in! (must be 1.7.10)
Currently planned mods are:
- ComputerCraft
- Applied Energistics
- Buildcraft
- Project Red
and a few from whatever you guys suggest. see you then!
}47 -
Basically: Shoutout to my dad!
My dad's not an engineer or anything. But he likes building PCs and has a bunch of tech at home.
Well, thanks to him, I had a PC very early on, and of course, I did the typical skiddie stuff it, aka "fake batch virus haha funny" and playing Minecraft.
Well, at some point, after tinkering with mods to enhance the quality of gameplay, I found the ultimate mod: Macro / Keybind Mod.
This mod allows you to bind stuff to keybinds, such as commands or chat messages, or... Macros.
This mod has a custom macro language. (Hint: This is where the fun begins)
Another mod I used was AutoSwitch. However, that mod required a "core mod" (aka library installed in a dumb way). I thought, "why do I install 2 mods to get 1 thing? dumb", and made an ugly macro with lots of nested if-elses, which perfectly emulated AutoSwitch behavior for the Minecraft version I was on.
Yup, I basically got rid of 2 jar files in my mods folder by making my own ugly macro.
The fact that I recreated something in an obscure language, having not even coded any program before, made me grow interest into actual programming languages.3 -
I appreciate Minecraft and Minecraft mods. Teaching kids to eat tasty animals, and make glue from blood. There is a mod the literally makes glue by putting horses in a smelter. You can even heal the horse and keep it alive indefinitely. In constant agony. lol
Although, the idea that you can sustainably produce energy from wood is a bit suspect. Thankfully mods jumped in with nuclear reactors for real power generation.10 -
"Let's make a Minecraft Server !"
"What about making our own plugins and mods ?"
"Yaaay great idea"
It ended in a week with a very little plugin and a buggy mod but I made some friends like this1 -
Minecraft mods get me into programming. I used to spend hours yelling at Eclipse for not making that stupid JAR file! 7 years later, I'm pursuing a career as someone who spends hours yelling at a CLI assembler for not making that stupid ISO file! Good times.2
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Oh my fucking god which idiot decided to use JS as a scripting language for Minecraft Forge core mods
Literally what the fuck3 -
I mean yeah I use command line Git to manage sets of Minecraft mods. It's not a big deal or anything.10
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Got another thing I'm interested in hearing from other developers.
What made you the developer you are today? Like what made you get into programming and was was a defining moment that changed your development process?
For me I started out making Minecraft mods because I was bored, spent most my time hard coding and suddenly discovered a way to do external assets and since then everything I've made is build to be individual standalone modules with easy to create user generated content.9 -
I started with C#at the age of 12, it was way too complicated and I learned Lua for Computer craft instead. Next I learned Ruby for RPG Maker and finally Javascript for web Dev stuff.
Now comfortable enought with Javascript but put off by its quirks I learned Java for compiling faulty minecraft mods, but I only fully learned it in school.
At the same time I learned python and quite liked it for scripting, but ultimately it was not a good match for my projects.
Disapointed with Java I returned to C# and liked it quite a lot, but started learning C++. After touching my first Microcontroller I learned C and I've stuck with it as my favorite language.
Along the way I picked up Kotlin, in case I need to do some Java shit. Much better.
But how did I come to an understanding of programming. Well I got better after each time I got a layer deeper until I hit silicon.
I had tinkered with electronics since I was 15 so I just had to study some boolean mathematics in school and some vintage computers architecture and instruction sets and...
Then I finally understood how that shit I wrote in Lua way back when was actually executed by my hardware.
Allways dig deeper and you'll find enlightenment eventually. -
When I was 12 I created my own LEGO manuals and monopoly boardgame variants.
When I was 14 and into gaming I had fun playing with a Q3 level editor for Wolfenstein (GtkRadiant), and drew boardgame maps.
When I was 16 I translated the game battledawn.com to French for in-game currency in return.
When I was 18 I fiddled with texture packs for Minecraft and got interested in Total War mods.
When I was 20 I met a student who studied webdev & design. I was so excited about basic HTML, CSS and later JS and PHP, that I read and learnt some every evening (and even failed an exam because I was learning PHP until 5AM)
I always wanted to use my skills to create something of use to others. Open-source is the perfect avenue for that and is also what enabled me to get here in the first place. And though I m've been professionally employed as dev since 2015, only the last 2 yrs I finally consider myself skilled enough to give back something of quality :)2 -
I Started in 2012 at 12 years old with Minecraft as an introduction to computer programming. I created a few of my own mods and released them to the forums. I think my name was "lilwillis2" if you want to look them up. Once I created mods, I got into game development. I used The Cherno's game programming tutorials and a few others on youtube. After having my fun with game Dev and the debt of College soon to come, I got into developing my own apps, which got me into using react-native. React native made me realize that I should probably try to stay up to date with the latest frameworks and languages, so that I can create a surpieror product in much less time. It also made me realize how quickly programming changes. Last year, before getting into react-native, I got a summer job using Django and mezzanine at a local company as a web developer and they want me to work there again this year, maybe even on a salary with a pay raise. I recently turned 18 and I already look at code I wrote a few months ago as crap 😂, but hey it means I'm improving quickly!
BTW, if anyone knows any tips on paying/saving for college, please do let me know!1 -
Well I guess my first dev project will probably end up as my last (For good reason).
Not long after dippig my toe in the programming world by messing with Minecraft mods, I decided to take a gamemaking class at my high school which introduced me to gamemaker, straight away I was able to use my java knowledge to sort of become the go to person for help, so while everyone was following tutorials for a basic pac man clone I had started work on the final asignment which was to create a fundamentally playable game.
Taught myself how to use spritesheets, tilesets, external libraries and the like and decided, fuck it lets make an RPG based around looting dungeons, ended up decidng on the title 'Plunder', since then the project grew and grew in scope to the point it is now unrecognisable with my goals as of now compared to then.
Now that project has been placed on hold as the story and world just grew in scope to the point I litteraly do not have the knowledge or time to actually work on the game, so I've started converting that world into a book which is slowly motivating me to almost slice up the game and work on individual pieces.
But considering the drain and effort that has gone into this, pretty sure IF (And that's a big if) I ever do release this game that took basic concept 9 years ago, don't think I would ever be able to top that achievement.
Thankyou for coming to my ted talk.
(Just for shits and gigs I might try and did up some old projects related ot this and post them in the comments if anyone may be interested ¯\_(ツ)_/¯) -
Fuck Google analytics .. seriously .. fuck it .. I understand it's a free tool that doesn't mean you mask your incompetency behind that banner.
Im pretty sure minecraft mods have better documentation than this POS.
I really like the user demographics data it gives , but with the asterisk on literally every other metric it gets harder to believe the ones that are functional.
I cant express exactly how many times I end up with hordes of articles that point out small caveats with this shit.
FUCK IT2 -
I love sports and code. I dreamt of being able to teach my boy how to play ball but after a few years of TBall and Soccer, I accepted that he did not like sports. I didn't want to be the kind of father that forces their child to play when they don't want to so I let the dream go. Besides, he'll be a coder like his old man right? He's 10 now, so I tried to start getting him into working on some Minecraft mods. He loves Minecraft... but no interest in code. 😭4
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I've already ranted about this, the hdd randomly broke over night. I was (i shit you not) just about to set up backups for it this day.
Being relatively new to linux but confident with bash and cli and stuff.. reading "I/O Error" as output of nearly any command on a server rented somewhere 150 km away from me was like a punch in the face.:D
It wasn't directly bad, but it was kinda sad, I had a (now don't laugh - a man gotta chill from time to time) minecraft server running there with tons of mods and we were multiple 100s of hours into it already..
But not only that, my projects weren't on any git or anything anymore (local copies were gone, guess what gitlab i set up proudly i used..) and there was no recovering these little loved ones, together with my website.
It was a black day, my group i had to work with in university doubted me because for them i wasn't able to manage a git server properly and i hope it does not happen again..): -
Definition: Minecraft Mods
QOL improvements that introduce a grind to reduce the grind of something else.8 -
I felt inspired when I found out about Minecraft mods when I was in elementary school. I thought they looked so cool. I then went and actually bought a Java reference book but I never made any mods. Because Counter Strike came into my life and well I wasn't too proud of myself. But now I've quit CS:GO and I'm now committed to learning programing and I love it!1
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How do you actually accredit code stolen from a project on github? Like it's not used commercially and it's going to be on github, too.
for context: i stole a java class from a minecraft mod. which is about 5% of the source project but makes more then 50% of my project.4 -
I cycle between games I play. I am now back to Minecraft. Playing FTB OceanBlock. It is progression lite. Less of a grind with short and long term rewards. It is like a skyblock, but you can start on an actual island. I am really enjoying the mods FTB developed just for this modpack. The modpack has plenty of tech in it to satisfy my need to build something purely for fun.5
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I had been building dumb Minecraft mods in Java for under a year, and my parents wanted to know how much I was actually teaching myself. (I was 15 at the time.) They signed me up for a CS introductory class that taught Java at a local college.
One semester later, and I passed it with flying colors at (I think) the top of the class :D8 -
I'm trying to pick up game development as a hobby (im already a full stack software engineer) and ive decided to either do lua with roblox or java with minecraft. im going to start out doing mods and building on top of already existant systems and then venture further if i like it. which do you think i should do? lua or java?5
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Current side project: A Gradle plugin to automate the build.gradle for Minecraft mods through ForgeGradle, Minecraft Forge, CurseGradle, Maven, and soon, Git changelogs.
Needless to say, its coming along swimmingly! -
I go through cycles of what I want to work on during my off time. Sometimes I code utilities for video games. Other times I get engrossed in games. One of the games I like to play is Minecraft. Not vanilla Minecraft, but modded Minecraft. It scratches that itch for creativity, fun, relaxing, hanging with people, and technical interest. I am currently playing a medium sized older modpack that has most of the mods I like to play: magic, tech, building tools, dimension building and more.
I am early game on a server with some other people. I already overloaded the server with a population explosion of villagers I am melting down for emeralds. That was interesting. I started automating this and decided to try using ComputerCraft to automate some pieces of this. I stared at the code and just "no, I am not working on my off time". I am going to automate this another way. I used to really like computercraft, but it was code and looked like work. I find that interesting.
Anyway, this is random ass shit I do for fun. Wood house/shack, workroom and ore processing are with no walls, decent small tree farm, and a nuclear reactor in the basement...2 -
udemy.com/java-tutorial
I had some very minimal experience with Arduino and Zelio, so I guess I had the basic notions in the back of my mind, but this is where it all begun.
I was asked if I wanted to learn how to code because they needed a developer, so I chose Java because I liked Minecraft and I thought that if I failed, at least I could code some mods.
Spoiler alert: I didn't fail so I didn't have time to code mods... is it really not have failed? -
I've been a windows user for my entire life (or at least since I had a computer).
Lately I've been contemplating buying a macbook.
Can someone give me advice/ pro's/ con's...
What I use my personal laptop for:
- programming (VSCode mostly)
- watching TvShows / Movies
- Playing minecraft (mc + mods will be the most heavy games played)
- Surfing the web
Why I'm thinking of buying a mac:
- mostly the battery life TBH
- compatibility with my iPhone
- (possibly for later) iPhone emulator (maybe XCode), It might be annoying to download some programs like Android studio, but trying to get a Mac OS VM with XCode on my windows is nearly impossible.2