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Search - "help me with my concept"
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I tutor people who want to program, I don't ask anything for it, money wise, if they use my house as a learning space I may ask them to bring cookies or a pizza or something but on the whole I do it to help others learn who want to.
Now this in of itself is perfectly fine, I don't get financially screwed over or anything, but...
Fuck me if some students are horrendous!
To the best of my knowledge I've agreed to work with and help seven individuals, four female three male.
One male student never once began the study work and just repeatedly offered excuses and wanted to talk to me about how he'd screwed his life up. I mean that's unfortunate, but I'm not a people person, I don't really feel emotionally engaged with a relative stranger who quite openly admits they got addicted to porn and wasted two years furiously masturbating. Which is WAY more than I needed to know and made me more than a little uncomfortable. Ultimately lack of actually even starting the basic exercises I blocked him and stopped wasting my time.
The second dude I spoke to for exactly 48 hours before he wanted to smash my face in. Now, he was Indian (the geographical India not native American) and this is important, because he was a friend of a friend and I agreed to tutor however he was more interested in telling me how the Brits owed India reparations, which, being Scottish, I felt if anyone was owed reparations first, it's us, which he didn't take kindly too (something about the phrase "we've been fucked, longer and harder than you ever were and we don't demand reparations" didn't endear me any).
But again likewise, he wanted to talk about politics and proving he was a someone "I've been threatened in very real world ways, by some really bad people" didn't impress me, and I demonstrated my disinterest with "and I was set on fire once cos the college kids didn't like me".
He wouldn't practice, was constantly interested in bigging himself up, he was aggressive, confrontational and condescending, so I told him he was a dick, I wasn't interested in helping him and he can help himself. Last I heard he wasn't in the country anymore.
The third guy... Absolute waste of time... We were in the same computer science college class, I went to university and did more, he dossed around and a few years later went into design and found he wanted to program and got in touch. He completes the code schools courses and understandably doesn't quite know what to do next, so he asks a few questions and declares he wants to learn full stack web development. Quickly. I say it isn't easy especially if it's your first real project but if one is determined, it isn't impossible.
This guy was 30 and wanted to retire at 35 and so time was of the essence. I'm up for the challenge, and so because he only knows JavaScript (including prototypes, callbacks and events) I tell him about nodejs and explain that it's a little more tricky but it does mean he can learn all the basis without learning another language.
About six months of sporadic development where I send him exercises and quizzes to try, more often than not he'd answer with "I don't know" after me repeatedly saying "if you don't know, type the program out and study what it does then try to see why!".
The excuses became predicable, couldn't study, playing soccer, couldn't study watching bake off, couldn't study, couldn't study.
Eventually he buys a book on the mean stack and I agree to go through it chapter by chapter with him, and on one particular chapter where I'm trying to help him, he keeps interrupting with "so could I apply for this job?" "What about this job?" And it's getting frustrating cos I'm trying to hold my code and his in my head and come up with a real world analogy to explain a concept and he finally interrupts with "would your company take me on?"
I'm done.
"Do you want the honest unabridged truth?"
"Yes, I'd really like to know what I need to do!"
"You are learning JavaScript, and trying to also learn computer science techniques and terms all at the same time. Frankly, to the industry, you know nothing. A C developer with a PHD was interviewed and upon leaving the office was made a laughing stock of because he seemed to not know the difference between pass by value and pass by reference. You'd be laughed right out the building because as of right now, you know nothing. You don't. Now how you respond to this critique is your choice, you can either admit what I'm saying is true and put some fucking effort into studying cos I'm putting more effort into teaching than you are studying, or you can take what I'm saying as a full on attack, give up and think of me as the bad guy. Your choice, if you are ready to really study, you can text me in the morning for now I'm going to bed."
The next day I got a text "I was thinking about what you said and... I think I'm not going to bother with this full stack stuff it's just too hard, thought you should know."23 -
I am an indie game developer and I lead a team of 5 trusted individuals. After our latest release, we bought a larger office and decided to expand our team so that we could implement more features in our games and release it in a desirable time period. So I asked everyone to look for individuals that they would like to hire for their respective departments. When the whole list was prepared, I sent out a bunch of job offers for a "training trial period". The idea was that everyone would teach the newbies in their department about how we do stuff and then after a month select those who seem to be the best. Our original team was
-Two coders
-One sound guy(because musician is too mainstream)
-Two artists
I did coding, concept art(and character drawings) and story design, So, I decided to be a "coding mentor"(?).
We planned to recruit
-Two coders
-One sound guy
-One artist (two if we encountered a great artstyle)
When the day finally arrived I decided to hide the fact that I am the founder and decided that there would be a phantom boss so that they wouldn't get stressed or try flattery.
So out of 7, 5 people people came for the "coding trial session". There were 3 guys and 2 girls. My teammate and I started by giving them a brief introduction to the working of our engine and then gave them a few exercises to help them understand it better. Fast forward a few days, and we were teaching them about how we implement multiple languages in our games using Excel. The original text in English is written in the first column and we then send it to translators so that they can easily compare and translate the content side by side such that a column is reserved for each language. We then break it down and convert the whole thing into an engine friendly CSV kind of format. When we concluded, we asked them if they had any questions. So there was this smartass, who could not get over the fact that we were using Excel. The conversation went like this:(almost word to word)
Smartass: "Why would you even use that primitive software? How stupid is that? Why don't you get some skills before teaching us about your shit logic?"
Me:*triggered* "Oh yeah? Well that's how we do stuff here. If you don't like it, you can simply leave."
Smartass: "You don't know who I am, do you? I am friends with the boss of this company. If I wanted I could have all of you fired at whim."
Me:"Oh, is that right?"
Smartass:"Damn right it is. Now that you know who I am, you better treat me with some respect."
Me: "What if I told you that I am not just a coder?"
Smartass:"Considering your lack of skills, I assume that you are also a janitor? What was he thinking? Hiring people like you, he must have been desperate."
Me:"What if I told you that I am the boss?"
Smartass:"Hah! You wish you were."*looks towards my teammate while pointing a thumb at me* "Calling himself the boss, who does he think he is?"
Teammate:*looks away*.
Smartass:*glances back and forth between me and my teammate while looking confused* *realizes* *starts sweating profusely* *looks at me with horror*
Me:"Ha ha ha hah, get out"
Smartass:*stands dumbfounded*
Me:"I said, get out"
Smartass:*gathers his stuff and leaves the room*
Me: "Alright, any questions?"*Smiling angrily*
Newcomers: *shake heads furiously*
Me:"Good"
For the rest of the day nobody tried to bother me. I decided to stop posing as an employee and teaching the newcomers so that I could secretly observe all sessions that took place from now on for events like these. That guy never came back. The good news however, is that the art and music training was going pretty well.
What really intrigues me though is that why do I keep getting caught with these annoying people? It's like I am working in customer support or something.16 -
Ladies and gentlemen, prepare yourselves for a rant with a capital R, this is gonna be a long one.
Our story begins well over a year ago while I was still in university and things such as "professionalism" and "doing your job" are suggestions and not something you do to not get fired. We had multiple courses with large group projects that semester and the amount of reliable people I knew that weren't behind a year and in different courses was getting dangerously low. There were three of us who are friends (the other two henceforth known as Ms Reliable and the Enabler) and these projects were for five people minimum. The Enabler knew a couple of people who we could include, so we trusted her and we let them onto the multiple projects we had.
Oh boy, what a mistake that was. They were friends, a guy and a girl. The girl was a good dev, not someone I'd want to interact with out of work but she was fine, and a literal angel compared to the guy. Holy shit this guy. This guy, henceforth referred to as Mr DDTW, is a motherfucking embarrassment to devs everywhere. Lazy. Arrogant. Standards so low they're six feet under. Just to show you the sheer depth of this man's lack of fucks given, he would later reveal that he picked his thesis topic "because it's easy and I don't want to work too hard". I haven't even gotten into the meat of the rant yet and this dude is already raising my blood pressure.
I'll be focusing on one project in particular, a flying vehicle simulator, as this was the one that I was the most involved in and also the one where shit hit the fan hardest. It was a relatively simple-in-concept development project, but the workload was far too much for one person, meaning that we had to apply some rudimentary project management and coordination skills that we had learned to keep the project on track. I quickly became the de-facto PM as I had the best grasp on the project and was doing a lot of the heavy lifting.
The first incident happened while developing a navigation feature. Another teammate had done the basics, all he had to do was use the already-defined interfaces to check where the best place to land would be, taking into account if we had enough power to do so. Mr DDTW's code:
-Wasn't actually an algorithm, just 90 lines of if statements sandwiched between the other teammate's code.
-The if statements were so long that I had to horizontal scroll to see the end, approx 200 characters long per line.
-Could've probably been 20 normal-length lines MAX if he knew what a fucking for loop was.
-Checked about a third of the tiles that it should have because, once again, it's a series of concatenated if statements instead of an actual goddamn algorithm.
-IT DIDN'T FUCKING WORK!
My response was along the lines of "what the fuck is this?". This dipshit is in his final year and I've seen people write better code in their second semester. The rest of the team, his friend included, agreed that this was bad code and that it should be redone properly. The plan was for Mr DDTW to move his code into a new function and then fix it in another branch. Then we could merge it back when it was done. Well, he kept on saying it was done but:
-It still wasn't an algorithm.
-It was still 90 lines.
-They were still 200 characters wide.
-It still only checked a third of the tiles.
-IT STILL DIDN'T FUCKING WORK!
He also had one more task, an infinite loop detection system. He watched while Ms Reliable did the fucking work.
We hit our first of two deadlines successfully. We still didn't have a decent landing function but everything else was nice and polished, and we got graded incredibly well. The other projects had been going alright although the same issue of him not doing shit applied. Ms Reliable and I, seeing the shitstorm that would come if this dude didn't get his act together, lodged a complaint with the professor as a precautionary measure. Little did I know how much that advanced warning would save my ass later on.
Second sprint begins and I'm voted in as the actual PM this time. We have four main tasks, so we assign one person to each and me as a generalist who would take care of the minor tasks as well as help out whoever needed it. This ended up being a lot of reworking and re-abstracting, a lot of helping and, for reasons that nobody ever could have predicted, one of the main tasks.
These main tasks were new features that would need to be integrated, most of which had at least some mutual dependencies. Part of this project involved running our code, which would connect to the professor's test server and solve a server-side navigation problem. The more of these we solved, the better the grade, so understandably we needed an MVP to see if our shit worked on the basic problems and then fix whatever was causing the more advanced ones to fail. We decided to set an internal deadline for this MVP. Guess who didn't reach it?
Hitting the character limit, expect part 2 SOON7 -
One of the biggest barriers to the wide(r) scale adoption of functional programming languages like Haskell, F#, and Scala is how snooty and condescending your average FP developer is. And beginner-unfriendly.
Ask them a question about an intermediate topic (in my case, the Free monad) you're likely to get a whole torrent of category theoretic rubbish in return.
This is a common pattern I see when "experts" answer questions.
Now, it didn't bother me much because I've studied a fair amount of category theory and can usually follow such answers, but, for the sake of the general case, I'd like to shove these rules into the heads of everyone writing an answer to a question (not just FP):
1. If you can't illustrate a concept clearly without going into verbal diarrhoea with phrases like "monad homomorphism" and "just a monoid in the category of endofunctors" then you clearly haven't understood it properly (unless, of course, the answer absolutely requires it). An answer is not the place to show off your knowledge of a topic.
2. Please remember that everyone was a beginner at some point. Including you. Understand that some concepts can be extremely frustrating at first and yet incredibly simple after you grok them (eg. monads).
3. If the person asking the question is a beginner, using complex concepts in an answer just because it's a more "elegant" way to explain it doesn't really help them. They are more likely to get confused and drop the topic.
(Kudos to those people who give highly relevant, insightful, simple, and intuitive answers, you guys are the best).2 -
Was explaining a technical concept at a "family" dinner. Suddenly stepmother wanted my help for something technical.
Stepmother: Say Awlex, could you help me install some software I recently bought?
Me: (Not this shit again) I even don't know what software you're talking about. How is the software called, what does it do?
Sm: it's calles digital... *long pause*
Me: (I don't like where this is going)
Sm: software... *another long pause*
Me: (fuck me harder than that lightly clothed woman outside)
Sm: something... *long pause*
Me: (alright brain, which way out of here doesn't involves me creating a bullet hole in either one of us?)
Sm: And you can use it to sell something...
Me: (tf do you event sell?!)
Sm: but not like ebay
Me: (what is it then? A platform for selling services? I don't even know what kind of software you'd have to install, given that most of these platforms are be web applications, whcih makes sense for selling stuff on the internet)
Sm: Anyway, could you help me install it? It would take me hours to get into it.
Me: (You think just installing would solve it? As soon as I install it, you probably expect me to be your walking manual as well, don't you?) Look, I'm gonna be honest with you, since I started working I don't have nearly as much free time as I used to have (Not everybody works when they feel like it, you know that?) I get home at around almost 7pm (most of the time) and don't really wanna work afterwards. Most of the time there's a support service from the people who made this software and they would be glad to help you. (Sorry support team, for pushing this bundle of incompetence onto you, but I guess she didn't even listen to my advice).
After that she didn't back down and still wanted my help. Then my grandmother derailed the conversation and got me out of this. When I thanked her later she yold me that she saw I saw uncomfortable and wanted to help. I love my grandmother.
So I am not going to be your "family" tech support. You b(r)ought this onto yourself. Are more than twice my age and still can't use your brain to solve problems like these on your own and you can even less reason abiut your motives and desires when asking for help. I am sick of you and shutty opinions about people, just because I work as a software engineer doesn't mean I'm exist solely for satisfying your unreasonable desires.
Stop offending me and my profession and get yourself some common sense.
Protip #0: Give me one fucking reason to help you, because you're not family enough and your personality really doesn't bring forth any emotion but annoyance4 -
Woohoo!!! I made it to 1000++s :) Now I feel less newbie-like around here :)
So... I don't want to shit-post, so in gratitude to all you guys for this awesome community you've built, specially @trogus and @dfox, I'll post here a list of my ideas/projects for the future, so you guys can have something to talk about or at least laugh at.
Here we go!
Current Project: Ensayador.
It's a webapp that intends to ease and help students write essays. I'm making it with history students in mind, but it should also help in other discipline's essay production. It will store the thesis, arguments, keywords and bibliography so students can create a guideline before the moment of writting. It will also let students catalogue their reads with the same fields they'd use for an essay: that is thesis, arguments, keywords and bibliography, for their further use in other essays. The bibliography field will consist on foreign keys to reads catalogued. The idea is to build upon the models natural/logical relations.
Apps: All the apps that will come next could be integrated in just one big app that I would call "ChatPo" ("Po" is a contextual word we use in my country when we end sentences, I think it derived from "Pues"). But I guess it's better to think about them as different apps, just so I don't find myself lost in a neverending side-project.
A subchat(similar to a subreddit)-based chat app:
An app where people can join/create sub-chats where they can talk about things they are interested in. In my country, this is normally done by facebook groups making a whatsapp group and posting the link in the group, but I think that an integrated app would let people find/create/join groups more easily. I'm not sure if this should work with nicknames or real names and phone numbers, but let's save that for the future.
A slack clone:
Yes, you read it right. I want to make a slack clone. You see, in my country, enterprise communications are shitty as hell: everything consists in emails and informal whatsapp groups. Slack solves all these problems, but nobody even knows what it is over here. I think a more localized solution would be perfect to fill this void, and it would be cool to make it myself (with a team of friends of course), and hopefully profit out of it.
A labour chat-app marketplace:
This is a big hybrid I'd like to make based on the premise of contracting services on a reliable manner and paying through the app. "Are you in need of a plumber, but don't know where to find a reliable one? Maybe you want a new look on your wall, but don't want to paint it yourself? Don't worry, we got you covered. In <Insert app name> you can find a professional perfect to suit your needs. Payment? It's just a tap away!". I guess you get the idea. I think wechat made something like this, I wonder how it worked out.
* Why so many chat apps? Well... I want to learn Erlang, it is something close to mythical to me, and it's perfect for the backend of a comms app. So I want to learn it and put it in practice in any of these ideas.*
Videogames:
Flat-land arena: A top down arena game based on the book "flat land". Different symmetrical shapes will fight on a 2d plane of existence, having different rotating and moving speeds, and attack mechanics. For example, the triangle could have a "lance" on the front, making it agressive but leaving the rest defenseless. The field of view will be small, but there'll be a 2d POV all around the screen, which will consist on a line that fills with the colors of surrounding objects, scaling from dark colors to lighter colors to give a sense of distance.
This read could help understand the concept better:
http://eldritchpress.org/eaa/...
A 2D darksouls-like class based adventure: I've thought very little about this, but it's a project I'm considering to build with my brothers. I hope we can make it.
Imposible/distant future projects:
History-reading AI: History is best teached when you start from a linguistic approach. That is, you first teach both the disciplinar vocabulary and the propper keywords, and from that you build on causality's logic. It would be cool to make an AI recognize keywords and disciplinary vocabulary to make sense of historical texts and maybe reformat them into another text/platform/database. (this is very close to the next idea)
Extensive Historical DB: A database containing the most historical phenomena posible, which is crazy, I know. It would be a neverending iterative software in which, through historical documents, it would store historical process, events, dates, figures, etc. All this would then be presented in a webapp in which you could query historical data and it would return it in a wikipedia like manner, but much more concize and prioritized, with links to documents about the data requested. This could be automated to an extent by History-reading AI.
I'm out of characters, but this was fun. Plus, I don't want this to be any more cringy than it already is.12 -
I have been creating mods for Skyrim and Fallout for a few years now. One day another modder wanted to make his own game using Unreal Engine 4. I wanted to learn UE4 anyway and the other members have made many mods before, so I joined in.
Well, it turned out I was the only one with a professional programming background (this is where I should have run). The others were all modders who somehow got their shit working. "It works, so it's good enough right?" On top of that UE4 has a visual scripting system called Blueprint. Instead of writing code you connect function blocks with execution lines. Needles to say that spaghetti code gets a whole new meening.
There was no issue board, no concept, no plan what the game should look like. Everyone was just doing whatever he wants and adding tons of gameplay mechanics. Gameplay mechanics that I had to redo because they where not reusable, not maintainable or/and poorly performing.
Coming from a modding background, they wanted to make the game moddable. This was the #1 priority. The game can only load "cooked" assets when it got packaged. So to make modding possible, we needed to include the unpacked project files in the download. This made the download size grow to 20+ GB. 20 GB for a fucking sidescroller. Now, 1 year after release we have one mod online: Our own test mod.
Well we "finished" the game eventually and it got released on Steam. A 20 GB sidescroller for $6.99. It's more like a $2.99 game in my opinion. But instead of lowering the price they increased it to $9.99, because we have spent so much time creating the game. Since that we selled less than 5 more copies. And now they want to make it work on mobile. Guess who will definetly NOT help them.
I have spent ~6 month of my freetime for this project, my rev share is < 100€ and they got me a lot of headaches with all their dumb decisions. Lesson learned. But hey, I am pretty good with UE4 now.4 -
I remember a few months ago at my school we all had taken the Chromebooks (our county's OS of choice) out and put them on our desks. We were in science, and we needed to take screenshots of websites for some reason. "Everyone go to the chrome store," our teacher said, with a look-how-smart-i-am kind of look on her face, "search for the 'Awesome Screenshot Extension.'" Ugh. This was dumb. I reluctantly searched it up and upon bringing up the description and about to press the "Add to Chrome" button, when I stopped, and made a decision I would later regret. Now, I don't really like this teacher, and she thought she was so fucking smart for finding this shit extension. I raised my hand, and she walked over. "Uhh… I'm pretty sure you can just do Ctrl + shift + []|| to take a screenshot" I said. She was fucking dumbfounded. She yelled out "Class, listen up! [Let's call me 'Ben' for this story] Ben just found an alternative [she was trying to make her extension not seem entirely useless, even though she knew it was] way to take a screenshot. Just press Ctrl + shift plus that box with the two lines next to it. You can use my extension or the one Ben found. Whichever is easier [she damn well knew which was easier]." Three times in the span of the next five minutes she said "just a reminder… you can use Ben's way if you want" to the whole class. Everyone kept looking at me. A few minutes later, she called me up to the computer which was being displayed on the big screen in front of class. She said some people were having trouble, so then pulled all the attention on me to come up to the front of class and demonstrate a goddamn keyboard shortcut. She was running windows 8, and I knew it wouldn't work on her computer. I pressed a few random keys on the keyboard and said "uhh, I think it only works on their computers" she let me sit back down. She couldn't handle the concept that different computers run different operating systems. I sat down and the guy sitting next to me raised his hand. He said "you could use the 'snippet tool'" Yes. Some people can. But she can't. I stopped him from doing anymore damage on their small brains by saying "uhh, it won't work on the Chromebooks, so that won't help." I hate that teacher. At lunch my friend came over to me. He has the same science teacher as me. "You know what she's been saying all day?" I was confused. "What?" I said. He almost started to laugh. "All day she's [the teacher] has been telling everyone that you found this amazing new technology in the Chromebooks. [Most of the students were smart enough to know that I didnt] she was like 'Ben, from my 2nd period found this amazing thing'" End of story. And guess what? I still hate her.3
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I thought I'd always be a die-hard proponent of working from home; it can be great for the right person: and I thought that would be me; but with the family I have? It's turning into a disaster. They're too used to having me around, my wife is becoming too used to making arrangements that involve me taking an hour or two out of the day here and there; she doesn't know the impact of context switching in the middle of the day. If I refuse to help her out, that makes me the asshole. Then I get ratty because I feel the stress of being unproductive, and guess whose fault it is again? Mine. The kids rush in and out of my work area, or get upset when I come out for a coffee and don't want to spend time with them, but it's not their fault, at 2 and 4 they don't understand. Take me back to the fucking office, I'm done.
I just want to work. How hard is the concept of being left the fuck alone.9 -
I used to work IT in an entertainment startup, and now I’m an iOS dev at a big entertainment company. Several people from my old company have been reaching out to eagerly tell me about their new app idea I just have to hear, asking me to help code their app— and have even hinted at me quitting my nice safe job to join their great new startup that doesn’t even exist yet.
I know this must happen to app devs all the time. What do you say?
How do you deal with telling these nice people who just don’t understand it doesn’t work that way, without crushing their dream? I have a coffee meeting planned to tell one of them “You should learn to code so you can make a proof of concept,” but I fear that won’t be received well.
What’s the standard protocol for telling people you won’t be able to code their magic app idea?10 -
Sometimes I feel like I'm wasting my time, I've been programming for the last 6 years, day and night, I know more than all the teachers I've had for the last years (including university), during programming classes at university I'm just there to help my friends and try to avoid they get bad habits (our professor didn't have this luxury apparently), but I don't feel the emotions I used to feel when I started, for the last month or so the only code I've written was two days ago to help the girl I like, when I'm home I try to force myself to code but I can't find the inspiration, I stare at the screen for 30 minutes, I reboot my pc, start windows and play videogames 'till night...
Then I go to youtube, and see artists and musicians, I feel like I can't do anything that cool...
Have anyone of you ever felt the same? What did you do to recover? I still love programming, but I can't find any reason to do it, I still don't have an original and interesting concept for a game, I have many side projects in the "maybe I'll continue it" stash, is there something wrong with me or is it normal?10 -
Hey guys, I have a serious question for you: How do you define science?
And yes this is going to be a long Rant. This topic really pisses me off.
A bit of context first. I come from a "humanities" background. I study history and dude, I love it. The problem is that even though we fucking pull our brains out studying historical phenomena with a fucking ton of conceptual tools, our work is mostly seen as literature to entertain the elderly during their lonely evenings. But that's not really the point of this rant.
My fucking problem is that while we try to do some serious work; actual work that could help society for real, it all goes into that magical fucking kingdom called "humanities". HOW THE FUCK DO THEY DARE TO CALL SOMETHING "HUMANITIES". IT'S A FUCKING HISTORICAL TERM THAT MEANS "TO FULFILL MEN IN ALL IT'S ASPECTS", AND NOW THEY'VE REPURPOSED IT, MAKING IT CONTAIN ANY STUDY THAT ISN'T "EMPIRICAL", "OBJECTIVE", ADD ANY FUCKING SCIENTIFIC DELUSIONARY TERM YOU CAN THINK OF.
And don't get me started on "objectivity". Oh boy, your fucking objectivity is hollow as a kid's balloon. There is no such thing as a objective study, even when it applies your "rational" "godly" scientific method. Some guys follow that shit as if it was a fucking religion. I do understand it's useful and all that, but in the end it's just a tool, you can't fucking define "science" by it's tools.
"""Q: What is carpintery?
A: Well, it's hammers, nails and wood. Yep. Hammers, nails and wood."""
THE SCIENTIFIC METHOD WAS FUCKING INVENTED DURING THE XVIII CENTURY, WHAT THE FUCK DO YOU THINK WAS GALLILEI BEFORE THAT? "HUMANITIES"?
Why do I say objectivity isn't posible? Well, guess what? YOU ARE FUCKING HUMAN. Every thing you know is full of preconceptions and fucking cultural subjectivities invented to understand the world. And it's ok, becouse if you understand your own subjectivity, at least you can see yourself in a critical sense, and at least "tend" to objectivity, in the same way functions tend to infinity.
And here comes the best part: people studying "cs" in my university pass most of the time studying a ton of shit that isn't really science, but is taken as scientific becouse it is related to "science". These guys spend entire semesters just learning programming fundational stuff that in my opinion isn't really science, it's just subjective conceptual constructs built to make the coding process better. They only have TWO fucking classes on discrete mathematics and another 3 or 4 in actual scientific fields related to computing. THESE GUYS AREN'T FUCKING BEING TAUGHT TO BE COMPUTER SCIENTISTS; THEY ARE TEACHING THEM TO BE PROGRAMMERS. THERE'S A HUGE DIFFERENCE BETWEEN CS AND PROGRAMMING AND THAT IS THE WORD SCIENCE. And yes, I'm being drastic on the definition of science on purpose becouse guess fucking what? I'M PISSED OFF.
"Hey, what are you doing?"
"Just doing science with scrum and agile development."
I understand most of you guys would think of science as "the application of the scientific method", "Knowledge by experimentation and peer-review", "anything techy". Guys, science is a lot broather than that. I define it as "the search for truth", mainly becouse that's what we are all doing, and what humans have been doing to gain knowledge through the ages. It doesn't matter what field of truth you are seeking as long as you do it seriously and with fundaments. I don't fucking care if you can't be objective: that's impossible. Just acknowledge it and continue investigating accordingly.
I believe during the last centuries the concept of science has been deformed by the popular rise of both natural and applied sciences. And I love the fact that these science fields have been growing so much all this time, but for fucks sake don't leave every other science (science as I define it) behind. Governments and corporations make huge mistakes becouse they don't treat history, politics and other sciences seriously. Yes, I called history a "science", fuck you.
And yes, by my definition programming is not a science. I don't know what most of you think programming is, but for me it's a discipline that builds stuff, similar to carpintery or blacksmithing. Now if you are pushing the limits, seeking ways to make computing go further, then that's science. The guys that are figuring out AI are scientists, the guys that are using it to detect hotdogs aren't - unless they are the same person- deal with it. I guess a lot of you guys are with me on this point.
In the end, we are all artisans building abstract tools by giving orders to a machine.
I still have some characters left, so I want to thank the community as a whole for letting me vent my inner rage. I don't have much ways to express myself on these matters, so for me DevRant is a bless.8 -
VIM! ViM! vim! Vi Improved! Emacs (Wait ignore that one). What’s this mysterious VIM? Some believe mastering this beast will provide them with untold mastery over the forces of command line editing. Others would just like to know, how you exit the bloody thing. But in essence VIM is essentially a command line text editor at heart and it’s learning curve is so high it’s a circle.
There’s a lot of posts on the inter-webs detailing how to use that cruel mistress that is VIM. But rather then focus on how to be super productive in VIM (because honestly I’ve still not got a clue). This focus on my personal journey, my numerous attempts to use VIM in my day to day work. To eventually being able to call myself a novice.
My VIM journey started in 2010 around the same time I was transiting some of my hobby projects from SVN to GIT. It was around that time, that I attempted to run “git commit” in order to commit some files into one of my repositories.
Notice I didn’t specify the “-m” flag to provide a message. So what happened next. A wild command line editor opened in order for me to specify my message, foolish me assumed this command editor was just like similar editors such as Nano. So much CTRL + C’ing CTRL + Z’ing, CTRL + X’ing and a good measure of Google, I was finally able to exit the thing. Yeah…exit it. At this moment the measure of the complexity of this thing should be kicking in already, but it’s unfair to judge it based on today’s standards of user friendly-ness. It was born in a much simpler time. Before even the mouse graced the realms of the personal computing world.
But anyhow I’ll cut to the chase, for all of you who skipped most of the post to get to this point, it’s “:q!”. That’s the keyboard command to quit…well kinda this will quit the program. But…You know what just go here: The Manual. In-fact that’s probably not going to help either, I recommend reading on :p
My curiosity was peaked. So I went off in search of a way to understand this: VIM thing. It seemed to be pretty awesome, looking at some video’s on YouTube, I could do pretty much what Sublime text could but from the terminal. Imagine ssh’ing into a server and being able to make code edits, with full autocomplete et al. That was the dream, the practice…was something different. So I decided to make the commitment and use VIM for editing one of my existing projects.
So fired the program up and watched the world burn behind me. Ahhh…why can’t I type anything, no matter what I typed nothing seemed to appear on screen. Surely I must be missing something right? Right! After firing up the old Google machine, again it would appear there is this concept known as modes. When VIm starts up it defaults to a mode called “Normal” mode, hitting keys in this mode executes commands. But “Insert” entered by hitting the “i” key allows one to insert text.
Finally I thought I think I understand how this VIM thing works, I can just use “insert” mode to insert text and the arrow keys to move around. Then when I want to execute a command, I just press “Esc” and the command such as the one for saving the file. So there I was happily editing my code using “Insert” mode and the arrow keys, but little did I know that my happiness would be short lived, the arrow keys were soon to be a thorn in my VIM journey.
Join me for part two of this rant in which we learn the untold truth about arrow keys, touch typing and vimrc created from scratch. Until next time..
:q!4 -
Fellow Deviants, I need your help in understanding the importance of C++
Okay, I need to clarify a few things:
I am not a beginner or a newbie who has just entered this community...
I have been using C++ for some time and in fact, it was the language which introduced me to the world of programming... Before, I switched to Java, since I found it much better for application development...
I already know about the obvious arguments given in favour of C/C++ like how it is a much more faster and memory efficient than other languages...
But, at the same time, C/C++ exposes us and doesn't protect us from ourselves.. I hope that you understand what I mean to say..
And, I guess that it is a fair tradeoff for the kind of power and control that these languages (C/C++) provide us..
And, I also agree with the fact that it is an language that ideally suits our need, if we wish to deal with compilers, graphics, OS, etc, in the future...
But, what I really want to ask here is:
In this age and times, when hardware has advanced so much, where technically, memory efficiency or execution speeds no longer is the topmost priority... These were the reasons for which C/C++ was initially created...
In today's time, human concept of time matters more and hence, syntactical less complicated languages like Java or Python are much more preferred, especially for domains like application development or data sciences...
So, is continuing with C++, an endeavour worth sticking with in the future or is it not required...
I am talking about this issue since I am in a dilemma about the use of C++ in the future...
I would be grateful if we could talk about keeping AI, Machine Learning or Algorithms Optimisation in mind... Since, these are the fields in which I am interested in...
I know that my question could have been posted in a better way.. But, considering the chaos that is present in my mind, regarding this question doesn't allow me to do so...
Any kind of suggestion or thoughts would be welcome and much appreciated...
P.S: I currently use C++ only for competitive programming or challenges...28 -
Not really a rant (?)
I started my first programming job in January this year. I went there staight after Highschool, so i had no real experience, knew only the basics of software development and my written code was quite a mess. So one of my first real tasks (after 2 months) was to write a business logic for batch handling (for a warehouse management system). I invested quite some time to develop a suitable architecture, talked with some other developers and wanted to cover the whole thing with unit tests (which really nobody at the company uses). So I spent about 3 weeks to write the whole thing, test it and improve it many times. It worked perfectly and I got pretty good feedback from the code-review.
1 month ago - the code worked perfectly and was multiple times testet (also by the client) - the client came with some totally new requirements for the batch handling. I tried to impelemt them, but soon found out, that the architecture doesn't supported them, it was not build for the required handling and would soon become a totally mess, if i tried to make it work.
So I was pretty mad, because I had to change the whole fucking thing, but I also wanted to make it better. I hab gained some experience and decided (with some help of a senior dev) to make a completely new try with a different architecture, that can be easily expanded, if needed. I build my concept, wrote and tested the whole new code in 3 days. Fucking 3 days compared to the initial 3 weeks, and it worked, better and even faster.
I was quite pissed to delete the old code, and especially that i had wasted 3 weeks for it and had to struggle with many different things. But I lerarned so much from it and also in the months between, that I was also really glad that I had the opportiunity to write it again.
This whole thing made me now realize that this is, what I really like to do and what I'm good in. I really enjoy learning new things and for me, programming is the best and easiest way to do it. Despite alle the cons and annoying side effects of it, I really found my dream job here.1 -
Ok c++ professionals out there, I need your opinion on this:
I've only written c++ as a hobby and never in a professional capacity. That other day I noticed that we have a new c++ de developer at the office of which my first impression wasn't the greatest. He started off with complaining about having to help people out a lot (which is very odd as he was brought in to support one of our other developers who isn't as well versed in c++). This triggered me slightly and I decided to look into some of the PRs this guy was reviewing (to see what kind of stuff he had to support with and if it warranted his complaints).
It turns out it was the usual beginner mistakes of overusing raw pointers/deletes and things like not using various other STL containers. I noticed a couple of other issues in the PR that I thought should be addressed early in the projects life cycle, such as perhaps introduce a PCH as a lot of system header includes we're sprinkled everywhere to which our new c++ developer replies "what is pch?". I of course reply what it is and it's use, but I still get the impression that he's never heard of this concept. He also had opinions that we should always use shared_ptr as both return and argument types for any public api method that returns or takes a pointer. This is a real-time audio app, so I countered that with "maybe it's not always a good idea as it will introduce overhead due to the number of times certain methods are called and also might introduce ABI compability issues as its a public api.". Essentially my point was "let's be pragmatic and not religiously enforce certain things".
Does this sound alarming to any of you professional c++ developers or am I just being silly here?9 -
Well I guess my first dev project will probably end up as my last (For good reason).
Not long after dippig my toe in the programming world by messing with Minecraft mods, I decided to take a gamemaking class at my high school which introduced me to gamemaker, straight away I was able to use my java knowledge to sort of become the go to person for help, so while everyone was following tutorials for a basic pac man clone I had started work on the final asignment which was to create a fundamentally playable game.
Taught myself how to use spritesheets, tilesets, external libraries and the like and decided, fuck it lets make an RPG based around looting dungeons, ended up decidng on the title 'Plunder', since then the project grew and grew in scope to the point it is now unrecognisable with my goals as of now compared to then.
Now that project has been placed on hold as the story and world just grew in scope to the point I litteraly do not have the knowledge or time to actually work on the game, so I've started converting that world into a book which is slowly motivating me to almost slice up the game and work on individual pieces.
But considering the drain and effort that has gone into this, pretty sure IF (And that's a big if) I ever do release this game that took basic concept 9 years ago, don't think I would ever be able to top that achievement.
Thankyou for coming to my ted talk.
(Just for shits and gigs I might try and did up some old projects related ot this and post them in the comments if anyone may be interested ¯\_(ツ)_/¯) -
I was asked to make proof of concept small frontend app with some simplified requirements, they asked me because it should be written in the stack I done most of my career work with. I do it in 3 days instead of 5, using those 2 days to optimise the app and explore different approaches. I noted down my findings, what to avoid and reasons and also what is good to use and reasons and shared with everyone.
We waited for the project to start, I started working on another project in the meantime and there was a big rush to make project go live etc., so I was consumed 100% on that new project.
So they put in charge backend php developer to do frontend js work. I said ok, do you need help in starting out? Nah, my proof of concept repo is enough.
4 days before that small project goes live they asked me to do code review. All things I noted down to avoid are in the codebase, few bad practices but everything is over-engineered (in a very bad way), some parts should be more flexible as current setup is very rigid, having almost all kinds of CSS, I saw SASS, CSS variables, 2 different CSS-in-JS tools with some additional libraries that is used to toggle classes.
I don't know how to approach this as I am not asshole as a person and I don't want to say to my colleague that his codebase is completely trash, but it is.
The worst parts: They called me to help finish the app and budget is almost spent!
I would rewrite the whole app as the state of the current app is unusable and everything is glued with bad Chinese ducktape that barely holds.
Additional points because it won't bundle as everything is f**ked.
I am seriously thinking of duplicating master branch and refactor the whole fricking app but won't do that as I am burning midnight oil on other two projects. Don't worry overtimes are paid.
I hate those shitty situations, this project was supposed to be tiny, sweet and example of decent project in this company but it is instead big fat franken-app that will be example how smart it is to avoid putting backend dev to do frontend work (I also agree for vice versa)! -
Imagine a web way ahead of our time where its size goes beyond our imagination...
This is my first rant, and I'll cut to the chase! I don't like how web currently stands. Here's what makes me angry the most altough I know there's a myriad of solutions or workarounds:
- A gazillion credentials/accounts/services in your lifetime.
- Everyone tries to reinvent the wheel.
- There's no single source of truth.
- Why the fuck there's so much design in a vision that started as a network of documents? Why is it that we need to spend time and energy to absorb the page design before we can read what we are after?
- What's up with the JS front end frameworks?! MB's of code I need to download on every page I visit and the worse is the evaluation/parsing of it. Talk about acessibility and the energy bills. I don't freaking need a SPA just give a 20-50ms page load and I'm good to go!
- I understand that there's a whole market based on it but do we really need all that developer tools and services?
- Where's our privacy by the way? Why the fuck do I need ads? Can't I have a clue about what I wan't to buy?
Sticking with this points for now... Got plenty more to discuss though.
What I would like to see:
A unique account where i can subscribe services/forums/whatever. No credentials. Credentials should be on your hardware or OS. Desktop Browser and mobile versions sync everything seemlesly. Something like OpenID.
Each person has his account and a profile associated where I share only what I want with whom I want when I want to.
Sharing stuff individually with someone is easy and secure.
There's no more email system like we know. Email should be just email like it started to be. Why the hell are we allowing companies to send us so much freaking "look at me now, we are awesome", "hey hey buy from me".. Here's an idea, only humans should send emails. Any new email address that sends you an email automatically requests your "permission" to communicate with you. Like a friend request.
Oh by the way did I tell you that static mail is too old for us? What we need is dynamic email. Editing documents on the fly, together, realtime, on the freaking email. Better than mail, slack and google docs combined.
In order for that to work reasonably well, the individual "letter" communication would have to be revamped in a new modern approach.
What about the single source of truth I talked about? Well heres what we should do. Wikipedia (community) and Larry Page (concept) gave us tremendous help. We just need to do better now.
Take the spirit of wikipedia and the discoverability that a good search engine provides us and amp that to a bigger scale. A global encyclopedia about everything known to mankind. Content could be curated from us all just like a true a network.
In this new web, new browser or whatever needed to make this happen I could save whatever I want, notes, files, pictures... and have it as I left it from device to device.
Oh please make web simple again, not easy just simple and bigger.
I'm not old by the way and I don't see a problem with being older btw.
Those are just my stupid rants and ideas. They are worth nothing. What I know for sure is that I'll do something about or fail trying to.12 -
Hello, world!
Okay, guys and gals... I need your creative minds. I need a concept for sort of a property manager for my game.. I have an idea of my own, feel free to tear it apart or throw it out the window.
So basically.. You'll no longer have one Computer System (and you wont instantly hit the login screen for that System on startup) Instead, you'll have a lot of things. They will probably only be represented using text and menu's (likely no 3D or 2D environments or anything.. Though, a setup like News Tycoon would be epic, but I think that would be too much for this game.) You'll basically start off with a small space (probably a basement) with x amount of free space. In that space, you'll need to add things like a desk, chair, and a laptop, or tower + monitor. You can also buy things like server rigs with a ton of space, but those are pricy and bulky. Each item costs X amount and takes up X amount of space. Also, you'll need a desk for a monitor (or multiples..) and other things.. (Like your rubber duck collection ;P JK) You can also rent and manage servers. (renting is more exspensive in the long run, but things on your server are not on your property. But, if you own a server on your property you can rent space to to NPCs) As well as manage your devices, properties, stocks, etc..
Also, there will be in-game time. Depending on how "comfortable" you are will determine how long you can stay up in a day. In-game events will take place later on at specific times so staying up (or not..) will need to be managed well. Especially if you're being targeted by a rival (NPC) hacker.7 -
I really like helping other learn how to use a programming language or solve problems on general. I often go out of my way and stop working on my hobby projects, just to help someone.
Thag being said, I'm no prgramming god. I myself am striving to become a better programmer.
I make mistakes, I can't always help you, I am still learning, but I only have good intentions. And you are by no means obligated to follow my advice. Quite the contrary, fight me, try to prove me wrong or say point out possible flaws. THINK ABOUT WHAT I TELL YOU. DON'T JUST BLINDLY FOLLOW MY ADVICE AND BITCH ON ME LATER.
This happens rather often and I can see why you want to blame me. And I can't deny that part of this is also my fault.
Situations like these don't really tilt me.
But today someone had the fucking nerve to pop a file into the chat and get mad at me for sugvesting a cleaner, shorter and more efficient solution. LIKE I DON'T FUCKING CARE THAT IT TOOK YOU A WHOLE DAY TO IMPLEMENT SOMETHING I CAN DO BETTER IN MINUTES, I JUST WANT TO HELP YOU.
But the best thing I get afterwards: "But you told me to do it like that" BITCH WHAT!?
I have chat logs telling me loud and clear that the concept we never talked about before in private nor on a public server (bless discord's search function). And I will not accept your lousy excuse of having me cobfused with someone. You disrespected me greatly, you put words in my mouth, just to justify your pity anger, when I'm trying to help you?!
Get crucified and put on a shooting range!
I offer you out of pure goodwill. Something you'd normally have to pay for. And this is the treatment I get in return?
Just rm -rf your disastrous, dd -if=/dev/urandom your harddrive and sod off!2 -
This is a part rant-part question.
So a little backstory first:
I work in a small company (5 including me) which is mostly into consultation (we have many tech partners where we either resell their products or if there is a requirement from one of our clients, we get our partners to develop it for them and fulfill the client requirements) so as you can see there is a lot of external dependencies. I act as a one-hat-fits-all tech guy, handling the company websites, social media channels, technical documentation, tech support, quicks POCs (so anything to do with anything technical, I handle them). I am a bit fed up now, since the CEO expects me to do some absurd shit (and sometimes micro manages me, like WTF I am the only one who works there with 100% commitment) and expects me to deliver them by yesterday.
So anyway long story short, our CEO finally had the brains to understand that we should start having our own product (which i had been subtly suggesting him to do for a while now!).
Now he came up with a fairly workable concept that would have good market reach (i atleast give him credits for that) and he wanted me to suggest the best way to move forward (from a both business and technical point of view). The concept is to have an auction-based platform for users to buy everyday products.
I suggested we build a web app as opposed to a mobile one (which is obvious, since i didnt want to develop a seperate website and a mobile app, and anyway just because we can doesnt mean we have to make a mobile app for everything), and recommended the Node/react based JS tech stack to build it.
At first he wanted me to single handedly build the whole platform within a month, I almost flipped (but me being me) then somehow calmed down and finally was able to explain him how complicated it was to single-handedly build a platform of such complexity (especially given my limited experience; did I mention that this is my first job and I am still in college, yeah!!) and convinced him to get an experienced back-end dev and another dev to help me with it.
Now comes the problem, I was to prepare a scope document outlining all the business and technical requirements of the project along with a tentative cost, which was fairly straightforward. I am currently stuck at deciding the server requirements and the system architecture for the proposed solution (I am thinking of either going with AWS - which looks a bit complicated to setup - or go with either Digital Ocean or Heroku):
I have assumed that at peak times we would have around 500-1000 users concurrently
And a daily userbase of 1000 users (atleast for the first few months of the platform running)
What would be the best way forward guys?
I did some extensive (i mean i read through some medium blogs! and aws documentation) research and put together the following specs (if we are going through AWS):
One AWS t3.medium ec2 instance for the node server (two if we want High Availability by coupling with the AWS load balancer and Elastic Beanstalk)
The db.t3.small postgres database
The S3 Storage bucket (100gb) for the React Front end hosting
AWS SNS for email/sms OTP and notification
And AWS CloudMonitor for logging amd monitoring.
Am I speculating the requirements properly, where have I missed??
Can u guys suggest what is the best specification for such a requirement (how do you guys decide what plan to go with)?
Any suggestions, corrections, advices are welcome3 -
What's wrong with Stack Overflow? Honestly, somebody asked how to do something that should in most practical cases be avoided. I provided an answer and here comes the downvote army for no reason. I explicitly said it should be avoided but for the sake of experiment I posted the solution because I think people should explore what they can do with the language instead of feeling constricted to a set of standard recipes.
I don't buy into claims that this irrational elitist moderation is necessary for SO to be useful.
In the end, even their search sucks and most of us find it easier to search SO using Google instead of their native search.
I remember when I was a student at a programme which admitted both people with linguistic and computational background how hard it was for the linguists to even start writing code and I would always try to help them and relieve the frustration.
For me, it took years to start writing a high quality code and more than 6 years to become productive while writing quality code.
Do we forget we all began somewhere? I honestly don't care about building an immense "objective" problem solving tool for someone else to earn money at the expense of treating people the way SO community does.
I think it would be way better if SO managed to distribute questions in a more relevant manner and stopped holding onto their "objectivism", which is in itself a questionable concept.
Even simply separating questions into how popular they are could move the useful ones forward without radically cancelling and hurting new people.
I like to see people thinking differently and see their questions reveal what they know and what they don't. There's nothing wrong with pointing people to already answered questions, correcting them etc. And I get that there are many people being annoying when asking, but I never forget there is a person on the other side and I would never want to destroy their potential just to massage my ego and "reputation". And heck who cares about their reputation? Show your Github, CV, talk smart in an interview and you'll get the job. And in the end, wouldn't you feel greater inner joy from helping a person grow instead of seeing only your reputation?4 -
So. Wow I have a question. Ok for real... I am in need of advice. I have a concept for a platform based on a specific interest which almost all of us have, based on a peer-to-peer principle with multiple services and user types/needs/agendas/reasons. The platform is intellectually straight forward and users will all participate on the platform as they see fit which will benefit other users as well as motivate more to join. The platform will serve it's own purpose and meet the users needs in a way that you may have seen before but the intellectual property and how the platform is used, is so unique that I can't risk too much information.
The question is. How do I protect my idea / intellectual property so I can recruit help and market without someone coming along and stealing it out from underneath me?
This isn't uncle Vinnys Cologne idea...
Everyone thinks they have the million dollar winner. I'm not sure if this puts gold toilet paper in my bathroom just yet but... I have something that an existing platform with money will absolutely steal and try to push as their own idea... They will probably succeed too.
So how do I protect this from happening so only I get to fail or ruin this good idea?1 -
My client recently asked for help with a product idea he has. He already got his lead developer to hack a proof of concept together.
My client knows I have more time and would start progressing the whole project. He says that he is fed up of all of these huge plans for some huge product...
I said ok, let's start getting the next few features on and using the product with the team.
He then said he wanted a big plan for the whole thing... so I said the whole point was to just get on with it and see how we get on as there are so many unknowns.
Somehow, due to a lack of other work, I have decided to help make a proposal that is far too long for this project. Would have just been better to get on for a few days and make a MVP of the product that works.
Instead I am waiting to see if this latest proposal will actually land me this work...
I'm pretty sure all of this back and forth is proof I don't want to work for this client! -
People, help me out.
(first some abstract thoughts)
I am a final year undergrad yet to take steps in the world and i am trying to figure out what to do with my time, what my end goal and next steps should be.
As of now I think my end goal is "relaxation , peace and happiness of me and my loved ones", and to reach there , i need money.
My younger self chose engineering for a particular reason(that i vaguely remember) and weather it was a right or wrong/illogical decision, i guess i am stuck with it and have to use this only to reach my end goal.
Maybe i am regretting this and want to change. Maybe i am just a lazy ass who is bad in his assigned role of an engineer and is running towards glitter in other fields, whatever it is , i am not going against the decision of my past and accepting my identity as an engineer.
I believe once i am able to achieve my goal( that am still not sure about but overall is a good one from general perspective), i guess i will be satisfied
------------------------------------------------
(enough with the deep stuff)
I want to learn how to "learn" . like i am always conflicted about what to do next once the tutor leaves my hand.
for eg, let's say i goto a site abc.
1. They got 1 course each for android , web dev and ai. I choose the web dev course and give my hardworking attention to it
( At this point my choice is usually based on the fact that <A> i should not be stupid to buy all 3 course even if i have money/desire to buy all of em because riding 2 horses is only going to break my ass and <B> some pseudo stats like whichever got more opportunity, which i "like", etc(Point B is usually useless in the long run i guess) )
2. From what i have experienced, these courses usually have a particular list of topic that they cover and apply them to 1 or 2 projects. For eg, say that my web dev course taught me 20 something concepts of basic html/css/js/server and the instructor applied it to blog website
BUT WHAT IS NEXT ?
2.1.
>> Should I make more projects using only those particular list of concepts?
I usually have a ton of ideas that i want to implement now that i know how to build a blog site.
say i got a similar idea to make say url shortner. I start with full enthusiasm but in the middle way there is some new thing that i don't know and when i search the internet, i realize that there are 5 ways to implement such concept, making me wander off towards a whole list of concepts that were not covered in my original 20 concept course. This makes the choice 2. 2
2.2
>> Should I just leave everything , go to docs and start learning concepts from the scratch ??
Usually when i start a project, i soon realize that the original 20 concepts were just the tip of iceberg and there are a ton of things one should know, like how os works, how a particular component interacts with another, how the language is working, how the compiler is executing, etc .
At that point i feel like tearing all my notes away, and learning every associated thing from the scratch. No matter how much my project suffers, i want to know how the things are working from the bottom , like how the requests are being mad, how the routes are working, etc which might not even be relevent for the project.
Why i want to follow approach 2? because of the Goal from abstract thoughts. in theory, having deep knowledge is going to clear my interview thereby getting me a good job.
I will get good money, make projects faster and that will be a happily ever after story.
But in practical this approach is bringing me losses and confusion. every layer of a particular thing i uncover, turns out there is another layer below that. The learning never stops. Plus my original project remained incomplete.
What is your opinon, how do you figure out what to do next?8