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I recently graduated from university and landed a job as a junior devops engineer.
There’s so much tech stacks to learn and I’m in the process of converting a legacy CI system composed of only bash scripts to Python and I feel that 8 hours a day isn’t enough and I often feel that after working hours, I should be reviewing more so that the next day I can be more productive.
I am given tasks to do but I keep feeling the pressure that I need to prove myself.
Is this normal? I’m not used to this learning pace.3
Any developers here working in a creative agency using Unity/Game dev skillsets? Would love to hear your thoughts and experiences.5
any advice/suggestions to intensively brush up on modern C++ and multithreading for an interview that will likely be technical and cover bases like algorithms, data structures, etc?
I haven’t done c++ for awhile since a few courses in college - I did parallel programming and GPGPU on the side, but nothing on a professional level.
I’ve been mostly doing front web dev since I got out of school and C#, so I’ve been more on design/higher level of abstraction in dev and if I am asked things about pointers, memory allocations, etc I would probably draw a blank but I am motivated to no life it hard for the next week to catch up again.3
How do I convince a dev department to take source control, peer code review and unit tests seriously?
I'm a recent software grad with internships that recently started at a smallish company (less than 20 employees but has been around for 10 years, with most senior non-mgmt employee around 6 years). I've been working here for less than a year (approx 5 months) and I love the company - lots of talented and passionate people.
We are a creative industry with a handful of devs and one of the issues I'm seeing is that often devs are working in silos. I'm trying to make suggestions to upper management like encourage more usage of source control, documentation, etc and most of the senior devs are pushing back - saying that they don't feel that it is necessary and due to the fast moving nature of our projects that all this would be a total waste (they were so fast on the idea of not having PR's because it would be "too much of a blocker").
I understand that a large part of this has more to do with shifting the culture in the department and that can be very hard to do, especially since i'm fresh out of school, but I see these devs have so much potential but it seems that they think having these implementations in place would mean more rigid rules and bureaucracy.
I've been speaking to some of my engineering friends and they're pretty much all just telling me that I am shooting myself in the foot if I continue to stay at this company because I'll be behind skill wise, but part of me isn't ready to just give up yet.
looking for some advice10
I’m currently into be process of doing interviews and to my worst luck, it seems like all of my offers may be collapsing tightly together within a week.
Some places seem to be more eager than others saying they will get back to me within a week, but I’ve also had an experience where a company seemed like they were really sure on getting me on board but it seems they’ve ghosted me when it came to providing an offer to sign.
For example, this Tuesday I should be hearing from company B who is willing to counter any other offer should another company wants me (I also told them that within a week I should know my answer for them) - which I assume is when I will be signing and making it official, but I am still waiting on company A whom I really want to work for (they still haven’t given an offer) and then there’s company C, which seems prospective and higher paying who will interview me but only after after company B’s deadline.
If I officially get signed on to B, should I still proceed with the interview with C regardless?
Some companies have told me that if someone is paying me (ex.) 75k that they’re willing to counter it - should I divulge details which companies is doing this?1
I’m in the process of doing interviews and company A seems to like me - however company B just booked an interview for me. If company A calls me back for a job offer, what’s a reasonable time frame to give them my final answer?
Just in case, I want to keep my options open for company B depending on their offer.2
How do you deal with a developer that constantly challenges your propositions in a rhetorical matter?
For example, say if we have a problem and I propose solution A (along with my reasons why), the developer would then shoot it down - not with another alternative solution or exploration path but instead a rhetorical question.
It has gotten *exhausting* working with this person because every interaction becomes almost a debate. This isn’t just particularly with development but even during casual discussions.
I’ve even tried asking “so what would you suggest?” in which they would answer with confidence in a rhetorical matter - but without any concrete decision making (but at the same time sounding like they did make one).
We work in a team and nobody has taken the reigns of leadership (he’s quiet most meetings), so I decided to take initiative and make the calls. All of a sudden, he has a voice that is mostly axed towards being argumentative than productive. It has come to a point where I’ve just stopped making propositions because I’ve become exhausted trying to defend myself and literally repeating something like 4-5 times, however this is a project that needs to be delivered and because we work closely together, I can’t just ignore him and do my own thing.13
Any good books/reads when it comes to analyzing existing code bases/tracing?
I recently started a job with a decade old C code base with no documentation that requires me to break apart and modularize and I’m kind of losing my mind. There’s no comments nor properly variable names...1
I’m one month into my first job as a C++ dev for a company with a MASSIVE code base and I still am struggling with having a consistent build environment, sometimes spending almost 3 hours a day troubleshooting because my environment is always inconsistent. I’ve barely gotten my hands into the code nor pushed anything because I’m stack tracing through thousands of compiled dlls through process of elimination to identify a bug in the software.
Is this normal? What am I doing wrong? I’m freaking out that I haven’t shown any productivity to this company.2
What C++ profiling tools out there are free and compatible for Windows and Visual Studio? I’m doing an internship and I’m tasked to do performance optimization, but nobody here has done it and while I did google stuff, everything seems to be for Linux only. Are there any handson resources you’d suggest for someone who’s learning performance in c ++?4
Do you guys think it’s time “Hackers” gets its 2020 remake? I know it was cheesy for its time (1995) but 8 year old me was INTO that music video montage direction and that movie inspired was what inspired me to get into tinkering with electronics/embedded systems.
Rewatching it tonight and the casting is so on point, too.5
Been doing parallel programming and I’ll be taking a distributed systems course next semester. I’ve also been dabbling with Rasp Pis and have been enjoying working in linux/CLI and I’m considering getting building a cluster.
What are some use cases where I could put into practice distributed systems/parallel programming with cluster setups? No limits here :)2
Is it normal to find yourself spending days sifting through documentation, often outdated, when learning new tools/frameworks as a developer? Sometimes finding myself doing this just to write 2 lines of code to interface something/configuration and I’m not sure if I’m better off just forcefully coding my own fix while knowing there’s a solution out there in the haystack.2
New to databases - How is it that Oracle has been around for so long, yet have terrible documentation? Their support forums consists of condescending developers who never actually answer the questions and the forums’ format is just so bad.10
How do I know I’m not developing fast enough?
I compared to a lot of students at my university, I find myself working the opposite - documenting and planning first, then coding.
Everyone at my school seems to be hitting the keyboard and just hanging out solutions in a day for our labs.
Even at my internship, I sometimes found myself staring at existing code bases for a week before I could even do anything.
Is this normal? It’s so hard to know how well I am doing when it feels so hard to measure...I mean, even with all the tools of git etc, should I even be measuring?13
I’m currently in school and halfway done my bachelors in SE and I need a PT job.
I used to work as a server and security guard, but I want to do something PT that’s somewhat related to dev. My focus is game programming and most game studios generally take only full timers.
What are some industries in the dev field that can be good to work in on a part time basis? Any tools/languages I should pick up?
Or even better - something that I could do on a PT basis related to dev from home?
How can I avoid coding in trial/error when learning a new framework (recompiling and testing)? I’m learning Unity and find myself constantly recompiling just to test if a single line works. This adds up to a lot of wasted time - am I missing something or not doing something properly?2