Joined devRant on 10/11/2018
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I’m one month into my first job as a C++ dev for a company with a MASSIVE code base and I still am struggling with having a consistent build environment, sometimes spending almost 3 hours a day troubleshooting because my environment is always inconsistent. I’ve barely gotten my hands into the code nor pushed anything because I’m stack tracing through thousands of compiled dlls through process of elimination to identify a bug in the software.
Is this normal? What am I doing wrong? I’m freaking out that I haven’t shown any productivity to this company.2
What C++ profiling tools out there are free and compatible for Windows and Visual Studio? I’m doing an internship and I’m tasked to do performance optimization, but nobody here has done it and while I did google stuff, everything seems to be for Linux only. Are there any handson resources you’d suggest for someone who’s learning performance in c ++?4
Do you guys think it’s time “Hackers” gets its 2020 remake? I know it was cheesy for its time (1995) but 8 year old me was INTO that music video montage direction and that movie inspired was what inspired me to get into tinkering with electronics/embedded systems.
Rewatching it tonight and the casting is so on point, too.5
Been doing parallel programming and I’ll be taking a distributed systems course next semester. I’ve also been dabbling with Rasp Pis and have been enjoying working in linux/CLI and I’m considering getting building a cluster.
What are some use cases where I could put into practice distributed systems/parallel programming with cluster setups? No limits here :)3
Is it normal to find yourself spending days sifting through documentation, often outdated, when learning new tools/frameworks as a developer? Sometimes finding myself doing this just to write 2 lines of code to interface something/configuration and I’m not sure if I’m better off just forcefully coding my own fix while knowing there’s a solution out there in the haystack.3
New to databases - How is it that Oracle has been around for so long, yet have terrible documentation? Their support forums consists of condescending developers who never actually answer the questions and the forums’ format is just so bad.10
How do I know I’m not developing fast enough?
I compared to a lot of students at my university, I find myself working the opposite - documenting and planning first, then coding.
Everyone at my school seems to be hitting the keyboard and just hanging out solutions in a day for our labs.
Even at my internship, I sometimes found myself staring at existing code bases for a week before I could even do anything.
Is this normal? It’s so hard to know how well I am doing when it feels so hard to measure...I mean, even with all the tools of git etc, should I even be measuring?14
I’m currently in school and halfway done my bachelors in SE and I need a PT job.
I used to work as a server and security guard, but I want to do something PT that’s somewhat related to dev. My focus is game programming and most game studios generally take only full timers.
What are some industries in the dev field that can be good to work in on a part time basis? Any tools/languages I should pick up?
Or even better - something that I could do on a PT basis related to dev from home?
How can I avoid coding in trial/error when learning a new framework (recompiling and testing)? I’m learning Unity and find myself constantly recompiling just to test if a single line works. This adds up to a lot of wasted time - am I missing something or not doing something properly?2
Any advice for a developer who is older (mid 30s) midway throughout their university studies and already struggling at their first dev job?
I love what I do but I feel like I take way too long to deliver. Starting to wonder if I even made the right choice going back to school and that maybe I was way over my head thinking I could have a career in this field and maybe I should just do call centers my whole life...3