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Search - "fail early"
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Parents: When your child spends a lot of time with the PC and doesn't want to interact with you, you have some reflection to do before you turn off the internet and nag them for things all day. Chances are, they don't like being with you but don't want to say it, either, because of the kind of things they know you will say and think if they do it.
And for the love of everything that is holy, do NOT turn the internet off! That pisses them off even more!
Maybe I'd have told you how much I hate being forced to be with you if it didn't mean I'd get guilt tripped about it.
Being around the people who pretend that you are a fucking machine that only needs material things in life and does not at all need emotional support at least in the early parts of your life and deflecting every legit argument for the things you stand for with "Muh Feelingz" makes them seem even more pathetic than they are. They manage to be an inspiration to everyone who doesn't know them, yet fail to be the persons their children have any respect for.
It's as if children never imitate their surroundings at all...9 -
I can't help but be disappointed in the direction that technology has directed us into, especially social media.
While I love my girlfriend, she more often than not spends her time scrolling away at the dumbest shit on Instagram, Facebook, .. reels. Reels everywhere. And she's not dumb, mind you. She's an engineer just as much as you (presumably) and I are. Just in a different field.
When looking into it online and stumbling upon more than one study, I learned about the term it had been coined.. technoference. That's the constant interruption of social media into our day-to-day lives, and the dopamine kick it gives -- more so than IRL peers do. Why that is, being the digital equivalent to McDonald's, that's beyond me. But somehow it seems to be better, all while the content isn't even useful. It doesn't allow you to learn anything, to gain insights, or to explore things that could serve you in the real world. Cat videos and random shit that's somehow.. funny? Having pretty much completely disconnected from social media years ago, I seriously fail to see how.
Maybe us nerds in the 90's and early 2000's telling everyone else how we'd change the world and prove everyone who called us freaks wrong, disenchanted as we were (and probably still are), were the catalyst for this social disaster. We had the cognitive skills to do it, but not the social equivalent. I feel guilty... Even though I've always been part of a big tech resistance in some capacity, I still feel guilty. Because I'm one of those people with the skills of those who created this trash fire of a societal status quo. Everyone glued to their screens, 95% of the time not for work. Not even to aid one's ability to function in the real world. Just to combat boredom. All day, for many hours on end.
Where is it going to end? When will people realize the dystopia we got ourselves into? Will anyone but a few fight it? Would those who don't fight it even care?11 -
The worst tech day if my life... In terms of broken things.
I went to London... For a meeting with a new client.
I missed the train being me I made sure I got the early one so I could get another if I missed it...
1st tech fail, the machine didn't print off my tickets just the receipt which is why I was late
Got to London thought I'd try uber I didn't want to be late...
25 minutes till destination ... Ok
2nd tech fail... Was 45 minutes 😔
Now I'm 10 minutes late!
So I rush out of the uber to try and get to the meeting ....
3rd tech fail 😔 I drop my laptop ... Screen was ok I got lucky .
Went to meeting it was in a coffee shop ! I was alone meeting 5 people in this charity.
This company didn't occur to them I'd need internet to show them websites 😐
4th tech fail no internet
Needless to say I didn't get the job. Sad because I would of done a good job . At least I got to chill in London. For a few hours.
They put me on a hot seat as such all asking me questions
I was 19 terrified stressed. And it's only been a year... I'm doing the same tomorrow!
Fingers crossed7 -
I started early in my childhood days, nobody had cellphone or internet here, my phone number was 3 digits long and my home country started to recover from 44 years of communism.
My first dev project was probably to copy game from newspaper to Atari 1300XE
Article listing was around 10 pages long and if you made mistake program didn’t run.
It took me a while I can’t remember how long but probably whole day and I was finally able to play it.
I don’t remember what was game about but later on I learned some BASIC from book and was able to color the screen and stuff like that.
I was about 6 years old.
I also remember that Atari computer had tape recorder where you put cassette to load game.
Some more complicated games were loading more then hour and you need to walk very carefully around or your walk can cause error and operation would fail.
Besides that there were national radio auditions about Atari where at the end they played code sound wave so you can record it on your cassette and then play software from radio on your Atari.
I never managed to do it cause I was living near military airport and pilots were practicing landing and starting above my home causing radio signal noise and breaking my software recoding.
I can probably say that highly accelerating plane could cause game loading problem and it’s not a joke.8 -
So I'm back from vacation! It's my first day back, and I'm feeling refreshed and chipper, and motivated to get a bunch of things done quickly so I can slack off a bit later. It's a great plan.
First up: I need to finish up tiny thing from my previous ticket -- I had overlooked it in the description before. (I couldn't test this feature [push notifications] locally so I left it to QA to test while I was gone.)
It amounted to changing how we pull a due date out of the DB; some merchants use X, a couple use Y. Instead of hardcoding them, it would use a setting that admins can update on the fly.
Several methods deep, the current due date gets pulled indirectly from another class, so it's non-trivial to update; I start working through it.
But wait, if we're displaying a due date that differs from the date we're actually using internally, that's legit bad. So I investigate if I need to update the internals, too.
After awhile, I start to make lunch. I ask my boss if it's display-only (best case) and... no response. More investigating.
I start to make a late lunch. A wild sickness appears! Rush to bathroom; lose two turns.
I come back and get distracted by more investigating. I start to make an early dinner... and end up making dinner for my monster instead.
Boss responds, tells me it's just for display (yay!) and that we should use <macro resource feature> instead.
I talk to Mr. Product about which macros I should add; he doesn't respond.
I go back to making lunch-turn-dinner for myself; monster comes back and he's still hungry (as he never asks for more), so I make him dinner.
I check Slack again; Mr. Product still hasn't responded. I go back to making dinner.
Most of the way through cooking, I get a notification! Product says he's talking it through with my boss, who will update me on it. Okay fine. I finish making dinner and go eat.
No response from boss; I start looking through my next ticket.
No response from boss. I ping him and ask for an update, and he says "What are you talking about?" Apparently product never talked to bossmang =/ I ask him about the resources, and he says there's no need to create any more as the one I need already exists! Yay!
So my feature went from a large, complex refactor all the way down to a -1+2 diff. That's freaking amazing, and it only took the entire day!
I run the related specs, which take forever, then commit and push.
Push rejected; pull first! Fair, I have been gone for two weeks. I pull, and git complains about my .gitignore and some local changes. fine, whatever. Except I forgot I had my .gitignore ignored (skipped worktree). Finally figure that out, clean up my tree, and merge.
Time to run the specs again! Gems are out of date. Okay, I go run `bundle install` and ... Ruby is no longer installed? Turns out one of the changes was an upgrade to Ruby 2.5.8.
Alright, I run `rvm use ruby-2.5.8` and.... rvm: command not found. What. I inspect the errors from before and... ah! Someone's brain fell out and they installed rbenv instead of the expected rvm on my mac. Fine, time to figure it out. `rbenv which ruby`; error. `rbenv install --list`; skyscraper-long list that contains bloody everything EXCEPT 2.5.8! Literally 2.5 through 2.5.7 and then 2.6.0-dev. asjdfklasdjf
Then I remember before I left people on Slack made a big deal about upgrading Ruby, so I go looking. Dummy me forgot about the search feature for a painful ten minutes. :( Search found the upgrade instructions right away, ofc. I follow them, and... each step takes freaking forever. Meanwhile my children are having a yelling duet in the immediate background, punctuated with screams and banging toys on furniture.
Eventually (seriously like twenty-five minutes later) I make it through the list. I cd into my project directory and... I get an error message and I'm not in the project directory? what. Oh, it's a zsh thing. k, I work around that, and try to run my specs. Fail.
I need to update my gems; k. `bundle install` and... twenty minutes later... all done.
I go to run my specs and... RubyMine reports I'm using 2.5.4 instead of 2.5.8? That can't be right. `ruby --version` reports 2.5.8; `rbenv version` reports 2.5.8? Fuck it, I've fought with this long enough. Restarting fixes everything, right? So I restart. when my mac comes back to life, I try again; same issue. After fighting for another ten minutes, I find a version toggle in RubyMine's settings, and update it to 2.5.8. It indexes for five minutes. ugh.
Also! After the restart, this company-installed surveillance "security" runs and lags my computer to hell. Highest spec MacBook Pro and it takes 2-5 seconds just to switch between desktops!
I run specs again. Hey look! Missing dependency: no execjs. I can't run the specs.
Fuck. This. I'll just push and let the CI run specs for me.
I just don't care anymore. It's now 8pm and I've spent the past 11 hours on a -1+2 diff!
What a great first day back! Everything is just the way I left it.rant just like always eep; 1 character left! first day back from vacation miscommunication is the norm endless problems ruby6 -
Dogecoin hit USD $0.40 recently, which means it's time for the Crypto Rant.
TL;DR: Dogecoin is shit and is logically guaranteed to eventually fall unless it is fundamentally changed.
===========================
If you know how Crypto works under the hood, you can skip to the next section. If you don't, here's the general xyz-coin formula:
Money is sent via transactions, which are validated by *anybody*.
Since transactions are validated by anybody, the system needs to make sure you're not fucking it up on purpose.
The current idea (that most coins use today) is called proof-of-work. In short, you're given an extremely difficult task, and the general idea is you wouldn't be willing to do that work if you were just going to fuck up the system.
For validating these transactions, you are rewarded twofold:
1) You are given a fixed-size prize of the currency from the system itself. This is how new currency is introduced, or "minted" if you prefer.
2) You are given variable-size and user-determined prize called "transaction fees", but it could be more accurately called a "bribe" since it's sole purpose is to entice miners to add YOUR transaction to their block.
This system of validation and reward is called mining.
===========================
This smaller section compares the design o f BTC to Dogecoin - which will lead to my final argument
In BTC, the time between blocks (chunks of data which record transactions and are added to the chain, hence blockchain) is ten minutes. Every ten minutes, BTC transactions are validated and new Bitcoins are born.
In Dogecoin, the time between blocks is only one minute. In Theory, this means that mining Dogecoin is about ten times easier, because the system expects you to be able to solve the proof of work in an average of one minute.
The huge difference between BTC and Doge is the block reward (Fixed amount; new coins minted). The block reward for BTC is somewhat complicated compared to Doge: It started as 50 BTC per block and every 4 years it is halved ("the great halving"). Right now it's 6.25 BTC per block. Soon, the block reward will be almost nothing until BTC hits it's max of 21 million bitcoins "minted".
Dogecoin reward is 10,000 coins per block. And it will be that way for the end of time - no maximum, no great halving. And remember, for every 1 BTC block mined, 10 Doge blocks are mined.
===========================
Bitcoin and Dogecoin are now the two most popular coins in pop culture. What makes me angry is the widespread misunderstanding of the differences between the two. It is likely that most investors buy Dogecoin thinking they're getting in "early" because it's so cheap. They think it's cheap because it isn't as popular as Bitcoin yet. They're wrong. It's cheap because of what's outlined in section two of this rant.
Dogecoin is actually not very far off Bitcoin. Do the math: there's a bit over 100 billion Dogecoin in circulation (130b). There's about 20 million BTC. Calculate their total CURRENT values:
130b * $0.40 = 52b
20m * $60k = 1.2t
...and Doge is rising much, much faster than BTC because of the aforementioned lack of understanding.
The most common thing I hear about Doge is that "nobody expects it to reach Bitcoin levels" (referring to being worth 60k a fucking coin). They don't realize that if Doge gets to be worth just $10 a coin, it will not just reach Bitcoin levels but overtake Bitcoin in value ($1.3T).
===========================
It's worth highlighting that Dogecoin is literally designed to fail. Since it lacks a cap on new coins being introduced, it's just simple math that no matter how much Doge rises, it will eventually be worthless. And it won't take centuries, remember that 100k new Doge are mined EVERY TEN MINUTES. 1,440 minutes in a day * 10K per minute is 14.4 million new coins per day. That's damn near every Bitcoin to ever exist mined every day in Dogecoin10 -
I'm a jr developer. I started off in automation testing and don't mind it but the testing codebase is cancer, doesn't follow basic Java conventions even basic naming conventions like camelcase, and the tests are super slow using hardcoded Thread.sleep(). Since the automation tests are not automated, I have to run manually. YES manually, every morning I wake up early at 7am to run the 2.5 hour long tests (7am because this before people get to work and when the application goes back online). I run this bitch and monitor them but most of them fail anyways. I also have to write a email report on the results which means I have to explain why shit is failing so I have to debug all this crap. This shit literally eats up an additional 2-3 hours of my work day everyday and the time is not even accounted for. ALSO, since it's running on my laptop, it makes my computer slow most of the day. If I have to debug, I can't have the browser be headless so fuckin chrome browsers be popping up every 2 minutes. I did this for legitimately 8 sprints until I decided enough was enough and bitched about it and the team told me I had no choice. I eventually got them to push towards automating it but it's still in progress so I'm still running this dumb shit. The contractors try to take advantage of me any way they can by giving me mindless bitch work they don't want and they know I don't usually say no since I'm a jr resource. I hate running the fucking automation tumor. Sometimes I go into the meeting rooms alone to scream.
I feel like I'm wasting my life away and not learning as much as I could somewhere else10 -
It is said that the number of programmers doubles every five years with fresh CS, CE, and EE grads. Assuming that's true, then at any one time over half the developer community are novices in the early stages of their career.
My entire life's been spent in software and I've been in it now for about 15 years and I've seen a lot of people make alot of things and I've seen a lot of people fail at alot of things. My observation is that the doers are the major thinkers, the people that really create the things that change this industry are both the thinker doer in one person. It's very easy to take credit for the thinking the doing is more concrete. It's very easy for somebody say "oh, I thought of this three years ago" but usually when you dig a little deeper you find that the people that really did it. Were also the people that really worked through the hard intellectual problems.
Many people falsely believe that a great idea constitutes 90% of the work. However, there is a significant amount of craftsmanship required to bridge the gap between a great idea and a great product. As you evolve that great idea it changes and grows it never comes out like it starts because you learn a lot more as you get into the subtleties of it and you also find there's tremendous amount of trade-offs that you have to make.
There are certain things you can't make electrons do, certain things you can't make plastic or glass, certain things you can't make factories or robots do. and as you get into all these things, Designing a product involves juggling 5,000 different concepts, fitting them together like puzzle pieces, and exploring new ways to combine them. Every day brings new challenges and opportunities to push the boundaries of what's possible, and it's this ongoing process that is the key to successful product development. That process is the "magic"4 -
How I knew this was for me.... I didn't.
It kind of just happened in the natural order of things.
I was once a wii young lad who had a dream, and that dream became a smashing pile of being broke, jobless and unemployable, not a great way to start off that early life but hey, it was what it was.
So I looked at my computer one day, lousy dusty Pentium 4 with a massive 80GB HDD, in the corner, and went... fuck it, this thing is going to make me money.
So from there I picked up my old high school book on VB6 and on with it I went, forcing my self to make that calculator I couldn't do in school and a few other things, from there I got into a course for webDev, not uni, and after being dropped from that course ... that's a story for another time, I basically said fuck the system and my journey into webDev took on a life of its own.
Starting with frontend (back when layouts where tables and css was font colours) and IE5 was still a thing, and progressing into JS for a fucktonne of "onClick" events, then backend... I went down the .PHP3, PHP4 hadn't been released yet, but at the time .ASP was a thing too although it was complicated as fuck.
For many years it was just 1 thing after another, picking up MySQL, screwing around with databases, setting up linux servers, gobbling up Python a couple years later and started automating different things, just building site after site, until one day I landed a professional gig - not just casual freelance stuff, and from there when you think you know a lot, what I thought I knew got blown out the window and imposter syndrome sunk in, but I kept pushing ahead.
That saying "you don't know what you don't know", it has meaning here, you don't know what you don't know... but the moment you know you don't know enough, you either crumble or you keep waterboarding yourself in knowledge to reduce the unknown.
And somewhere along the line I accepted this path.
It may have taken me a few years to get off my feet but I'm glad I took that first step.rant wk221 the little engine that could fail early no turning back that got heavy code or die tags - did you even read them?1 -
Testers who find an issue that prevents execution of an early step common to many scenarios, who then dutifully create 150 tickets to fail each scenario individually, crowing on about how many issues they've found1
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Hey! This is a followup to my last story.
TL;DR: I thinking of quitting my old job, got an offer at a startup, about the same pay, but much better working conditions.
First of all, the meeting with my lead. It was a performance report on her side to me, and I got 100 to 110% in performance in all points. My lead said "this team without you wouldn't be this team anymore" - which makes me feel a little bit bad for her if I decide to quit. She is a great team lead, but I don't belive the old company is worth my time anymore.
Now to the new company. Shortly after that performance report meeting, I had a call with the ceo, and what do I have to say besides: What a cool dude. He listened to me, asked me questions about my previous jobs (not just as programmer) and so on. But because first looks are deceiving, I went to their office last thursday. And wow. Their are exactly what I imagined them to be. Cool, young folks, 100% tech enthusiasts, and open minded.
One of the new hires in the new company wanted a 6 months internship between his studies. Instead they offered him a full time job - for the 6 months. They even offered me to pay back my scholarship that I will own my old company for leaving early. This is awesome.
The only things that will be worse than my old job are, that I have to negotiate payment instead of yearly increases, 4 days less paid vacation, so only 26 days, and 40h weeks. And they have no workers council, which isn't good, but it's not the worst either.
I got them fixed on 57.000€, not including an up to 10.000€ annual bonus. The way you achieve your bonus seems good to. It's split in two parts, internal and external bonus. Internal bonus is when you engage with internal events like tech calls, sharing your knowledge on your main IT topics, etc. External Bonus is a bit more complicated, but also straight forward. You work on projects for customers, and if you have less than 3 weeks a year that you dont participate in an project, you get the full bonus.
Last friday, I filed a request for a certificate of employment from my current team lead, this is odd for her because I have never done it before, and she asked why I requested it. I said to her that we can talk about it, and she agreed but didn't call me, yet.
Lastly, another good friend of mine will be employed by my team soon, but for a fraction of the payment that I currently receive! He is doing the exact same work, and even worse, he is doing project managment for his main developer project too! And is getting less paid... I just cant...
Yesterday we needed to update a few cloud instances, the only other person who knows about setting up CICD and our OpenShift Containers than me is only in part time and works two days a week, his trainee didn't know anything, so it's up to me. This isn't hard or anything, but it shows that this system our mangement maintains will fail soon, maybe even with me going? I sure hope so tbh.
One of you guys said, I should go to my team lead and negotiate a higher pay, but the truth is, that because we are a big ISP we have an collective agreement for payment and are grouped by tasks (which is bull shit btw, because I'm doing tasks much higher paid than currently). This also means that I cannot simply jump in another group, and can only increase my current pay to about 115%, which is done automatically every year by 5% up to 115%. Anything above is considered extra, but I don't think they will go with it.
I will decide this week about my future at the old company, but I really don't know what to do...2 -
I think celebrated too early. Lol. So we moved our servers offsite to a data centre this weekend. Everything was done yesterday and we started testing stuff late last night and we are today. Everything was going great and now, they’re beginning to fail again.
All I’m asking for now is to pray for my team and I before the office opens tomorrow. 😁 -
!rant
Question to the devs that hire.
Would you hire a developer with the qualifications:
- knows multiple programming languages (can be any but knows them well)
- has worked the past 6 years in the field however worked during his school life.
- started of career in web development and worked with high end clients, (big corps, businesses, celebs)
- does not have a CS or Engineering Degree (has a different degree that is remotely related)
- has failed his A Level exams (pre-college, high school board exams by Cambridge) (not that this matters)
Disclaimer: This is not about me. I was in an argument with my extended family about the importance of grade school education in work. My family consists of Teachers and School Administrators entirely. The above point all define me and I was successful enough to earn more than what my family does early on when joining college. I did however fail my alevels only to get a scholarship in a great University for my field.5 -
“Epstein promotes concepts. He urges individuals—and parents especially—to abandon the desire for instant gratification and easy answers as early performance on tests isn’t an indicator of professional success. He emphasizes traits over particular skills—be curious, flexible, open-minded, adventurous, experimental, and playful. Try and fail and try again. Explore. Read outside your field. Supply your mind with lots of ideas so that you can make the connections that specialists miss, helping you thrive.
Never decide you are too old or too late to the game to try something new. “The tidy specialization narrative cannot easily fit even [the] relatively kind domains that have most successfully marketed it,” Epstein concludes. “So, about that, one sentence of advice: Don’t feel behind…research in myriad areas suggests that mental meandering and personal experimentation are sources of power, and head starts are overrated.”
https://qz.com/1638869/...2 -
Heres a fairly useless but interesting tidbit:
if i = n
then
r = (abs(((((p)-(9**i)-9)+1))-((((9**i)-(p)-9)-2)))-p+1+1)
then r%a will (almost*) always return 0. when n = floor(a/2) for the lowest non-trivial factor of a two factor product.
Thats not really the interesting bit though. The interesting bit is the result of r will always be some product with a *larger* factor tree that includes the factor A of p, but not p's other larger factor, B.
So, useless from what I can see. But its an interesting function on its own, simply because of what it does.
I wrote a script to test it. For all two-factor products of the first 1000 primes, (with no repeating combinations, so if we calculated say, 23*31, we skip 31*23), only 3262 products failed this little formula, out of half a million.
All others reliably returned 0 for the following..
~~~
i = floor(a/2)
r = (abs(((((p)-(9**i)-9)+1))-((((9**i)-(p)-9)-2)))-p+1+1)
r%a
~~~
The distribution of failures was *very* early on in the set of factors, and once fixed at the value of 3262, stopped increasing for the rest of the run.
I didn't calculate if some primes were more likely to cause a product to fail or not. Nor the factor trees, nor if the factor trees had any factors in common between products, or anything of that nature.
All in all I count this as a worthwhile experiment.
If you want to run the code yourself, I posted it to pastebin here:
https://pastebin.com/Q4LFKBjB
edit:
Tried wolfram alpha just to see what it says, but apparently not much. Wish it could tell me more.40