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Search - "worst part of being a dev"
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Why are job postings so bad?
Like, really. Why?
Here's four I found today, plus an interview with a trainwreck from last week.
(And these aren't even the worst I've found lately!)
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Ridiculous job posting #1:
* 5 years React and React Native experience -- the initial release of React Native was in May 2013, apparently. ~5.7 years ago.
* Masters degree in computer science.
* Write clean, maintainable code with tests.
* Be social and outgoing.
So: you must have either worked at Facebook or adopted and committed to both React and React Native basically immediately after release. You must also be in academia (with a masters!), and write clean and maintainable code, which... basically doesn't happen in academia. And on top of (and really: despite) all of this, you must also be a social butterfly! Good luck ~
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Ridiculous job posting #2:
* "We use Ruby on Rails"
* A few sentences later... "we love functional programming and write only functional code!"
Cue Inigo Montoya.
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Ridiculous job posting #3:
* 100% remote! Work from anywhere, any time zone!
* and following that: You must have at least 4 work hours overlap with your coworkers per day.
* two company-wide meetups per quarter! In fancy places like Peru and Tibet! ... TWO PER QUARTER!?
Let me paraphrase: "We like the entire team being remote, together."
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Ridiculous job posting #4:
* Actual title: "Developer (noun): Superhero poised to change the world (apply within)"
* Actual excerpt: "We know that headhunters are already beating down your door. All we want is the opportunity to earn our right to keep you every single day."
* Actual excerpt: "But alas. A dark and evil power is upon us. And this… ...is where you enter the story. You will be the Superman who is called upon to hammer the villains back into the abyss from whence they came."
I already applied to this company some time before (...surprisingly...) and found that the founder/boss is both an ex cowboy dev and... more than a bit of a loon. If that last part isn't obvious already? Sheesh. He should go write bad fantasy metal lyrics instead.
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Ridiculous interview:
* Service offered for free to customers
* PHP fanboy angrily asking only PHP questions despite the stack (Node+Vue) not even freaking including PHP! To be fair, he didn't know anything but PHP... so why (and how) is he working there?
* Actual admission: No testing suite, CI, or QA in place
* Actual admission: Testing sometimes happens in production due to tight deadlines
* Actual admission: Company serves ads and sells personally-identifiable customer information (with affiliate royalties!) to cover expenses
* Actual admission: Not looking for other monetization strategies; simply trying to scale their current break-even approach.
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I find more of these every time I look. It's insane.
Why can't people be sane and at least semi-intelligent?18 -
The worst part of being a Dev? The lonely feeling when you are the only one who likes to develop in your group of friends5
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Me: So here's the completed website.
Client: *goes to Google and searches for media agencies india* What the hell is this ? I was told that my name would come on the first page in Google.
Me: Sir, we had quoted to build SEO friendly pages and not for doing SEO.
Client: This is fraud. How the hell could you cheat me by using these technical words. I want my name on the first page in Google.
Me: *types companyname.com in Google* Here Sir, your website is on the first page in Google.
Client: I very well know fraudsters like you. If I wouldn't have checked it then you'd have charged me for this later on. Here's your cheque.
Worst part of being a dev is handling less techy people than you 😫3 -
Worst part of being a dev: "we need this done by the end of the week"
Me: "ok what are the specifications?"
PMs: "not sure yet, we have a meeting with the client on Thursday."
Me: "cool, I'll look at it Monday."
Don't come to me with deadlines before you know what I'm building. -
Worst part of being a dev:
Writing down an issue in the ticket system for somebody else took longer then fixing the issue yourself.2 -
Worst part of being a dev is the expectation to work whenever / wherever and ultimately cover your bosses ass when they set a ridiculous deadline without consulting you. But if you miss the deadline it's your fault, right.
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Worst part of being a dev?
The last 10% of a project.
Being in beta, gathering feed back, sorting through opinions and user preferences. All that takes forever compared to the first 90%.
📈🗓❗️❗️❗️2 -
!dev !sex I promise this is a good read
I once read the whole bible.
Not in one sitting, ofc. I read it in a period of a year, just 3-4 chapters a day.
Is it something to boast about?
I'm not sure.
I mean, I guess being able to read through it despite not being exactly entertainment material (except some fun parts) kinda is. So I might feel a tad bit proud about that.
But I'm actually more happy that I did instead.
The reason I'm more happy than proud is because I took awareness of the religion I was in.
I became christian when I was an early teen. I grew up in an agnostic family. My dad was kinda hippie and my mom was into leftist ideas.
So me becoming a christian was a bit orthogonal to their philosophies.
I started assisting a church because I was very alone and misunderstood, and found some people there that seemed to get me, and viceversa.
But as time went on and I got more exposed to christian doctrine, my level of commitment grew.
I wanted to save people from going to hell. It sounds funny, maybe egotistical, but it's true.
3, 4 years of being in the church go by. I collaborate in the church, I make some very personal friendships, I was very deep in church by that point.
I then decide that I should take it to the next level and read the bible. So I did. And unknowingly, it started this feeling in me that I didn't liked being a christian at all.
I'm not gonna deny there are some christian values that are still compatible with today's modern society, such as being a good samaritan, working hard, being honest.
But there were too many verses in both old and new testament that I found morally repugnant,
The ones that made me feel the worst about christianity, though, were the ones that condemned homosexuality with death.
Since my dad was a hippie, he used to be in artsy things, like theater or music, and through that he had some gay friends
And for real, I think they were the nicest and most cheerful people I'd met as a kid. So I could not be part of that anymore.
Let me clarify that I didn't stop being a christian immediately after finishing the bible, but it did start a spark "of "what tf do I even believe in...?"
That spark turned into flame when I started the university, a place where people think for a living.
It's no wonder my mind started completing the puzzle, and slowly I started liking church and christianity less and less.
Until one sunday I didn't want to go, and I didn't, and from then on, I pretty much severed ties with that church and christianity.
Which is crazy considering I went every sunday without interruption for 6 years, and several saturdays too.
Anyhow, that's my story of me getting in n out of christianity. Like in the previous post, it sure how to end this, so go fuck a rock or something.12 -
Worst part of being a dev?
THERE'S A NEW FREAKIN FRAMEWORK EVERYDAY.
Where are we supposed to get time to learn everything the job applications require? And even worst, have 2 years of experience with the thing?
And how about when developing a responsive dynamic website? If you are crazy, like me, and you are the kind of dev that always wants to deliver something great, customized to the needs of your client, and that doesn't smell bootstrappy, you probably can't stand too when people ask you about time guesstimates. Especially when you are the ONLY DEV in your company.
Also, our gear is EXPENSIVE.
Sorry, I guess I'm stressed... Had to bring some work home, due to the bosses deciding to deliver a project one week early to the client, without consulting me first.
Still, luckily for me, all this bullshit can't take my love of coding away.3 -
Worst part of being a dev must be working with people who are not willing to change behavior because of arrogance. Oh - and then the constant OS wars talk. It really needs to stop. Like... Now5
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I have a junior who really drives me up a wall. He's been a junior for a couple of years now (since he started as an intern here).
He always looks for the quickest, cheapest, easiest solution he can possibly think of to all his tickets. Most of it pretty much just involves copy/pasting code that has similar functionality from elsewhere in the application, tweaking some variable names and calling it a day. And I mean, I'm not knocking copy/paste solutions at all, because that's a perfectly valid way of learning certain things, provided that one actually analyzes the code they are cloning, and actually modifies it in a way that solves the problem, and can potentially extend the ability to reuse the original code. This is rarely the case with this guy.
I've tried to gently encourage this person to take their time with things, and really put some thought into design with his solutions instead of rushing to finish; because ultimately all the time he spends on reworks could have been spent on doing it right the first time. Problem is, this guy is very stubborn, and gets very defensive when any sort of insinuation is made that he needs to improve on something. My advice to actually spend time analyzing how an interface was used, or how an extension method can be further extended before trying to brute-force your way through the problem seems to fall on deaf ears.
I always like to include my juniors on my pull requests; even though I pretty much have all final say in what gets merged, I like to encourage not only all devs be given thoughtful, constructive criticism, regardless of "rank" but also give them the opportunity to see how others write code and learn by asking questions, and analyzing why I approached the problem the way I did. It seems like this dev consistently uses this opportunity to get in as many public digs as he can on my work by going for the low-hanging fruit: "whitespace", "add comments, this code isn't self-documenting", and "an if/else here is more readable and consistent with this file than a ternary statement". Like dude, c'mon. Can you at least analyze the logic and see if it's sound? or perhaps offer a better way of doing something, or ask if the way I did something really makes sense?
Mid-Year reviews are due this week; I'm really struggling to find any way to document any sort of progress he's made. Once in a great while, he does surprise me and prove that he's capable of figuring out how something works and manage to use the mechanisms properly to solve a problem. At the very least he's productive (in terms of always working on assigned work). And because of this, he's likely safe from losing his job because the company considers him cheap labor. He is very underpaid, but also very under-qualified.
He's my most problematic junior; worst part is, he only has a job because of me: I wanted to give the benefit of the doubt when my boss asked me if we should extend an offer, as I thought it was only fair to give the opportunity to grow and prove himself like I was given. But I'm also starting to toe the line of being a good mentor by giving opportunities to learn, and falling behind on work because I could have just done it myself in a fraction of the time.
I hate managing people. I miss the days of code + spotify for 10 hours a day then going home.11 -
Worst part of being a dev...working for a company that doesn't understand your potential. Knowing that you can do so much more than they are but being limited due to a myriad of excuses, budget, time, user base, etc.3
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After I spent 4 years in a startup company (it was literally just me and a guy who started it).
Being web dev in this company meant you did everything from A-Z. Mostly though it was shitty hacky "websites/webapps" on one of the 3 shitty CMSs.
At some point we had 2 other devs and 2 designers (thank god he hired some cause previously he tried designing them on his own and every site looked like a dead puppy soaked in ass juice).
My title changed from a peasant web dev to technical lead which meant shit. I was doing normal dev work + managing all projects. This basically meant that I had to show all junior devs (mostly interns) how to do their jobs. Client meetings, first point of contact for them, caring an "out of hours" support phone 24/7, new staff interviews, hiring, training and much more.
Unrealistic deadlines, stress and pulling hair were a norm as was taking the blame anytime something went wrong (which happened very often).
All of that would be fine with me if I was paid accordingly, treated with respect as a loyal part of the team but that of course wasn't the case.
But that wasn't the worst part about this job. The worst thing was the constant feeling that I'm falling behind, so far behind that I'll never be able to catch up. Being passionate about web development since I was a kid this was scaring the shit out of me. Said company of course didn't provide any training, time to learn or opportunities to progress.
After these 4 years I felt burnt out. Programming, once exciting became boring and stale. At this point I have started looking for a new job but looking at the requirements I was sure I ain't going anywhere. You see when I was busy hacking PHP CMSs, OOPHP became a thing and javascript exploded. In the little spare time I had I tried online courses but everyone knows it's not the same, doing a course and actually using certain technology in practice. Not going to mention that recruiters usually expect a number of years of experience using the technology/framework/language.
That was the moment I lost faith in my web dev future.
Happy to say though about a month later I did get a job in a great agency as a front end developer (it felt amazing to focus on one thing after all these years of "full-stack bullshit), got a decent salary (way more than I expected) and work with really amazing and creative people. I get almost too much time to learn new stuff and I got up to speed with the latest tech in a few weeks. I'm happy.
Advice? I don't really have any, but I guess never lose faith in yourself.3 -
Worst part of being a web dev is spending the majority of your life making stuff you'll never touch with your hands5
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Worst part of being a dev?
For me it's putting myself into infinite loops wrestling with my own self doubt. Is this really how I want to solve this problem? Could this code be cleaner? Surely there's a better way to do this? Am I adding unnecessary complexity? Is this going to come back and bite me in x months? And so on...
In fact, most days I just feel like an imposter.4 -
> Worst work culture you've experienced?
It's a tie between my first to employers.
First: A career's dead end.
Bosses hardly ever said the truth, suger-coated everything and told you just about anything to get what they wanted. E.g. a coworker of mine was sent on a business trip to another company. They had told him this is his big chance! He'd attend a project kick-off meeting, maybe become its lead permanently. When he got there, the other company was like "So you're the temporary first-level supporter? Great! Here's your headset".
And well, devs were worth nothing anyway. For every dev there were 2-3 "consultants" that wrote detailed specifications, including SQL statements and pseudocode. The dev's job was just to translate that to working code. Except for the two highest senior devs, who had perfect job security. They had cooked up a custom Ant-based build system, had forked several high-profile Java projects (e.g. Hibernate) and their code was purposely cryptic and convoluted.
You had no chance to make changes to their projects without involuntarily breaking half of it. And then you'd have to beg for a bit of their time. And doing something they didn't like? Forget it. After I suggested to introduce automated testing I was treated like a heretic. Well of course, that would have threatened their job security. Even managers had no power against them. If these two would quit half a dozen projects would simply be dead.
And finally, the pecking order. Juniors, like me back then, didn't get taught shit. We were just there for the work the seniors didn't want to do. When one of the senior devs had implemented a patch on the master branch, it was the junior's job to apply it to the other branches.
Second: A massive sweatshop, almost like a real-life caricature.
It was a big corporation. Managers acted like kings, always taking the best for themselves while leaving crumbs for the plebs (=devs, operators, etc). They had the spacious single offices, we had the open plan (so awesome for communication and teamwork! synergy effects!). When they got bored, they left meetings just like that. We... well don't even think about being late.
And of course most managers followed the "kiss up, kick down" principle. Boy, was I getting kicked because I dared to question a decision of my boss. He made my life so hard I got sick for a month, being close to burnout. The best part? I gave notice a month later, and _he_still_was_surprised_!
Plebs weren't allowed anything below perfection, bosses on the other hand... so, I got yelled at by some manager. Twice. For essentially nothing, things just bruised his fragile ego. My bosses response? "Oh he's just human". No, the plebs was expected to obey the powers that be. Something you didn't like? That just means your attitude needs adjustment. Like with the open plan offices: I criticized the noise and distraction. Well that's just my _opinion_, right? Anyone else is happily enjoying it! Why can't I just be like the others? And most people really had given up, working like on a production line.
The company itself, while big, was a big ball of small, isolated groups, sticking together by office politics. In your software you'd need to call a service made by a different team, sooner or later. Not documented, noone was ever willing to help. To actually get help, you needed to get your boss to talk to their boss. Then you'd have a chance at all.
Oh, and the red tape. Say you needed a simple cable. You know, like those for $2 on Amazon. You'd open a support ticket and a week later everyone involved had signed it off. Probably. Like your boss, the support's boss, the internal IT services' boss, and maybe some other poor sap who felt important. Or maybe not, because the justification for needing that cable wasn't specific enough. I mean, just imagine the potential damage if our employees owned a cable they shouldn't!
You know, after these two employers I actually needed therapy. Looking back now, hooooly shit... that's why I can't repeat often enough that we devs put up with way too much bullshit.3 -
Worst part of being a dev? Ever got an error message without a corresponding stack overflow question/awnser?1
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The worst part of being a dev
My social dilemma
In a fast paced world where the average human spends at least 6 hours a day with technology, deriving basic entertainment, pleasures and engaging in various activities.
Here we are the developers that have to engage with technology for longer hours for a living , having to keep up with deadlines, immersing our minds in complicated algorithms and then the endless possibilities of entertainment from the machine in so few human hours a day , you wonder how you’d get off, and to top it up, I personally work from home.
And then the dilemma of overcoming different suggestions from various parties in taking a break off, a break off to what you later ask yourself, thus creating the shadow of doubt, splitting the fragile programmer’s mind , trying to solve this imaginary puzzle, “this bug of the mind”.
Then the challenge often arises in creating a balance, telling yourself, just catching up with people with this same technology takes a whole day, or then again quitting my Job, but from my little experience of life, nobody likes a poor visitor, this is actually worse than a “bug” and as I bask in this quagmire, “a little voice in my head keeps singing keep doing what you love doing”.
Like an infinite loop of crazy, spiralling back to these machines, trying the find and fix the balance of normalcy. Always remembered the cool years of college tho, with so much people around and then again that was college.
An then the thought arises, maybe something else might be worth doing, but after so much time spent in building your skills and the enormous joy of programming even typing without looking at the keyboard is a real pleasure, and yeah sure the days are short with the reality of a constant need to survive, remain sane, compete and make the best of life in such short time.
Then how do we know if we have fallen off the so-called “social track”, when we have only lived so little to really comprehend the most parts of life? with such constant stream of unanswered question, you’d realise you shouldn’t have burdened the mind creating such questions in the first place
But then again maybe it gets better, one of the above, the disturbed mind or the situation as whole and yes I try oh I try, I place calls, do some visiting, no relationship tho but with a good perspective in mind.
In this race of life, you sometimes ask yourself would you rather be in a different position, or maybe already put exactly where we belong. For this illusionary fight with self is a fight with reality as a whole and true bliss comes from actually letting go as time and people pass you by.
And my greatest achievement to date aside family and my work is getting into the 1000 club on devRant.2 -
The worst part of being a dev is when you realize you have a major design flaw in your architecture at 4:50 PM on a Friday. Goodbye weekend, hello intense thought.2
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Worst part of being a dev,
When you find a problem that is very similar to the one you have on stackoverflow, but it's slightly different and the solution doesn't work for you.
So then you ask your specific question and you immediately get some downvotes and comments referring to that solution that didn't work.
And then after weighing all the options, you decide to rewrite the whole program or script or whatever.1 -
My internship is about to end in two months. I was under the impression that I'll start looking for a job towards mid August and then decide what to do. I didn't expect my company to offer me a position so early before my internship ended.
Initially I had liked the place. The work was pretty relaxed and I had quite a bit of freedom. Soon enough, I proved my worth and my team started respecting my opinions and suggestions. They even consulted me on multiple occasions.
The first thing I noticed on the downside was the company, despite being resourceful enough and having a decent turnover and important clients, was quite stingy in terms of employee welfare. There was no coffee. There was machine but you had to buy the capsule for yourself. And that sucks. I know I don't need to say more but the other problems were there was no enterprise subscription (or any subscription) to PhpStorm even though our team handled so many PHP projects. I know IDEs are personal preferences but not having any professional IDEs is not something to let slide. The lead dev uses NetBeans (and not because he loved it or anything). Even though I worked on WebDev and front end, I had no option to ask for a second screen. I had one display apart from my laptop. Usually most companies in Paris provides food tickets for internships and this company did not even give me that. And worst of all, there wasn't really anyone I looked up to. As much as I enjoy responsibilities and all, I don't think I should be in an environment where I have nothing much to learn from my seniors. For some fucked sense of security and certainty, I was willing to overlook all this when they offered me a position. But I recently had my interview and the regional manager, a fuck face who still makes me wonder how he reached his position, made a proposal for some quite a small amount of salary. What infuriated more than his justifications was his attitude itself. There was absolutely no respect whatsoever. It was more like "We'll give you this, I think this is more than enough for you. Take it or do whatever you want". I asked for more and he didn't even bother negotiating. I declined the offer.
Now this would have solved all the issues. But my manager and my lead dev like me a lot. Both of them are pretty nice people. They both were bothered with the fact that I had turned down the offer. My manager even agreed that the offer was too low and had already given me tips to help me negotiate. But after I turned down the offer, she went and discussed the issue with the regional manager and he offered me a new proposal. This time it was decent but still under my expectations. I'm pretty sure I can do better elsewhere. I said I need time to think about it. I get multiple advises from people to take it atleast so that I get my visa converted to a work permit. For some reason, I want to take the risk and say no. And find something else. But today my lead dev called me aside and asked me if was going to say no. He really tried to influence me by telling me a lot of good things about me and telling me about the number of different projects we're going to start next month and all that. Even though I'm fully convinced that I don't want to work here, just the sheer act of saying no to these two people I respect is sooo fucking difficult for me that I can already imagine me working here for the next one year. The worst part is I can clearly classify their words and sentences into stuff they say to canvass me, stuff they're bullshitting about and flattery just to make me stay. Despite knowing I'm being taken advantage of, some fucked up module in my head wouldn't stop guilt tripping me. I don't know what to do. If I only I could find a really better job.
Pardon the grammatical errors if any. I'm just venting out and my thoughts branch in 500 different ways simultaneously.5 -
Worst part of being a dev is that feeling that you're walking up the down escalator. Can't get ahead and if you stop, you're back where you started.
Oh and some punk kids keep passing you on the way! Lol -
The worst part of being a dev? Working in teams.
And I don't mean that in the "I'm the best ninja code wizard in the whole world and you're all holding me back" kinda way. I'm thinking more in the lines of someone who has to deal with that kind of attitude on a daily basis. As someone who recently was put in a leading position in a dev team, this is by far one of the worst experiences that came with it.
Some examples?
- One dev completely changed the naming scheme for variables in a class he worked on for one. single. bug fix. His reason? He just didn't like it!
- Another one noticed that data he was supplied with was not in the specified format. Instead of flagging this with the project leads, he just rewrote his parser to fit the data. A couple of weeks later the supplier noticed the error, fixed the format and suddenly everyone wondered why the software failed processing the data.
- Or that one senior dev, that just refuses to accept changes because "it was always done like this and it worked" No, it didn't. That's why it was changed!
Once a dev team reaches a certain size, people need to realize that stuff like coding rules and process guidelines are not there to annoy them but to help the whole team work as efficient as possible. I don't care how good a programmer you are, if you can't check your ego you don't belong in any kind of team-oriented development project! -
Worst part of being a dev? Probably that there aren't enough hours in the day for me to do all the things i want/need to do...
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In all seriousness, the best part of being a dev is that you learn something new every day. That serves me personally as motivation. There are so many fields of study that embody what a dev is, and because of this, there are a LOT of things that you can do and create. On the other hand, the worst part of being a dev is the fact that we can't do it forever.
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Worst part of being a dev is no clear career path. I have no idea what I'll be doing in the next 5 years3
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Python ecosystem drives me nuts!
Not the language tho, i kinda like it, and some features are damn straight awesome.
But ecosystem... man!
The way ppl write code in it, the lack of documentation (or in quality of it)...
I recently wanted to check how library does one thing (debug purposes), and not only i had to track some method up 3 classes, the other method i hunted only by signature and still i have no idea how it ends up being accessible where it should...
"Explicit is better than implicit" my ass...
Also dev managed to make the code very unreadable. In Python. Language with such strong opinions about code formatting. HOW ?!!
And the worst part is, it wasn't that big of a library and didn't really need the full freaking Enterprise OOP treatment with layers over layers of generally named classes and fucked up architecture.
FUCK THAT LIB, FUCK THAT DEV, FUCK IT ALL !!!
PS.
Project seems to be abandoned for a year or two, so there is hardly an option to fix things with the author sadly :(3 -
Worst part of being a dev?
Explaining the issue simply enough for the business while not looking like im purposely dumbing down what i do.
"The thing failed to connect due to an issue on the service side. Think of trying to order taco bell while its closed for cleaning."1 -
Best part of being a dev? Converting coffee into code. ☕
Worst part? Dealing with others' shitty code everyday.1 -
Seriously guys, how do you deal when remotely collaborating with lets say not the most motivated and competent devs?
Our scrum team got formed about 6 months ago from leftover devs of other teams, choosing a couple competent devs at the core and other devs who were kinda gotten rid of by their old teams, and after 6 months of working together I can see why.
Situation is that we are 7 devs in our team and 4 of devs are not pulling their weight. They are seniors on paper, but in reality not really.
They rarely take something complex to work on and even if they do, they make sure they take as much time as possible. Two of them are contractors who I imagine decided to treat the job as a paycheck and nothing more. There is no initiative, no push to make things better and in general attitude is to do bare minimum: only what is being asked and then delaying the hell out of tasks.
Im not exaggareting: Im talking about every possible way of dragging out the tasks: delaying communication, sitting around for a few days while not asking for new tasks to work on if they are blocked, also avoiding standups. Working for days on very basic comments in their MR's. Getting "sick" for a couple days on deadline when things get tough, so that someone else would come in, refactor and save the day. Once or twice it could be a coincidence, but nowadays I can already guess ahead of time what kind of trick they will pull now.
Our project is an android app where we have to support few different tablets, so the most recent new trick that I witnessed is devs avoiding hardware delivers, sometimes for months. Idea seems to be if you dont ping your team that you dont have hardware, then you can avoid working on related tasks with that hardware.
Worst part is that they get away with it. Our teamlead is a senior dev who is first time teamlead, doesnt code anymore and doesnt want to rock the boat. He is the type of teamlead who sets arbitrary deadlines, makes it sound that they are urgent and takes a few days off in the middle of chaos just before deadline. Restrospectives don't help at all and if I try to bring up stuff directly to him he tells me to bring it up during retrospectives. We discuss issues, rant a bit ant then continue carying on like nothing happened and nothing changes.
So little by little in the past 6 months we came to this point where 2-3 devs are carrying the weight of the team and are in a constant crunch mode, while others are allowed to slack. Its becoming ridiculous.
Problem is that this is starting to affect our morale. Only way that is left to keep my sanity right now is to pull away sometimes and also slack. Then I come back at full capacity, give my best for a couple weeks until I have to go and fix some basic leftover task that has been purposefully dragged out for 2 months and left unfinished, then I just want to scream and I know that its time to disconnect again.7 -
The first dev project, like real dev project, I participated in was a school one and it was double.
The class was meant to make us learn about the software's life cycle, so the teacher wanted us to develop a simple, yet complicated, thing: a Web platform to help tutors send/refer students to the university services (psychologist, nutriologist, etc) and to keep track of them visits.
We all agreed on it being easy.
Boy were we so wrong.
I was appointed as dev leader as well as some others (I was the programming leader, the other ones were the DB guy and the security guy) and as such I was in charge of the technology used (well, now we all know that the client is the one in charge of that as well as the designer) and I chose Django because we had some experience with it. We used it for the two projects the teacher asked us to do (the second one was to find a little shop and develop something for it, obviously with the permission and all that), but in the second one I decided to use React on top of Djangl, which ended being a really good combination tho.
So, in the first project, the other ones (all the classroom) started to discuss and decided to use some other stuff like unnecessary carousel for images, unnecessary functions, they created mock ups for stuff that was never there to begin with, etc. It was really awful, we had meetings with the client (the teacher) with updates on the project, and in not a single one he was satisfied with the results. But still, we continued with the path the majority chose and it was the worst: deadlines were not met, team members just vanished until the end of the semester, one guy broke his leg (and was a dev leader) and never said a word not did anything about the project. At the end, we presented literal garbage, the UI was awful, its colors were so ugly because we had to use the university official colors, the functionality was not there, there literally was a calendar to make appointments for the services (when did the client ask for that? No one knows), but hey, you could add services and their data to it, was it what the client wanted? Of course not! What do you think we are? Devs?
Suffice to say that, although we passed with good grades, the project and the team was shit (and I'm counting me in)
The good part is that the second project was finished by me and it looked really good, yet it didn't matter, the first project was supposed to be used by the university, but that thing was unusable.
Then, in the subsequent vacations I tried to make pretty and functional/usable, yet I failed because I had a deadline for another thing I had to do, but hey, the login screen looked amazing! -
Best Experience: When I finally got my own machine so I could do whatever the heck I wanted to it. Learned and applied more than ever.
Worst Experience: Being an idiot and getting kicked off the only dev team I have ever been a part of because I asked too many questions and did no actual effort... -
Worst part of being a (new) dev, and by new I mean first dev job and I'm a month in, is keeping commit messages from being novels3
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Worst part of being a dev:
Having to go through a week long battle with the infrastructure team to do what I could have done in 5 minutes. -
Worst part of being a dev..quite a comprehensive question..i think the most is having to subject yourself to a client's myopic suggestions..which technically makes your job look unprofessional. I end up not leaving my imprint on such jobs..and it feels like a total waste of time.
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After my Holiday i was totaly rested... But a week ago three collegues and myself started a side project... It is soo hard to get up these days!
Best and worst part of being a dev?
The side projects -
Worst part of being a dev is when you need a patch for your sleeping schedule but don't have time for updates
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The worst part about being a dev is having to deal with resource allocation of two hands, three keyboards, two mice 😂and a coffee all throughout life1
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Browser automation is a PITA. I’m going on my fourth side mission with this crap and I honestly still look like a newbie. I’ve tried Java Selenium with Chrome, Excel VBA with IE9, Vanilla JS in the browser console, and tonight I’m thinking to concoct some kind of hybrid CDP & Selenium approach in Chrome. Never used CDP before, not even sure where to start but I heard it sucks like anything else unless you get some extra libraries and plugins and stuff.
It doesn’t help that I can’t get just anything I want from our IT Department. It would be another PITA to ask for puppeteer. If puppeteer is totally legit please let me know.
Selenium sucks. The buttons don’t click, the waits don’t wait. Its unusable. Iframes are annoying as all hell but I can deal with that. HTML Tables suck too. It doesn’t help I have to restart my whole java program and whole Chrome every time an element doesn’t get picked correctly. Scripting one single element can take all fucking night.
Chrome dev tools what the fuck. Why the fuck is the DOM explorer in the same window as the web page I’m working on?? I can’t undock it. Am I supposed to use a fucking TV screen to work with this bastard?? If I use the remote chrome tools on port 9225 or whatever - It Still Renders The Whole Fucking Page Alongside The Console. Get Out Of My Way!!! The nested HTML CODE IS ONE CHARACTER WIDE ALL THE TIME. I can’t for the life of me figure out what the fuck I’m looking at. Haven’t you people ever heard of A HORIZONTAL SCROLL BAR at least.
Fuck I tried using getElementById, and the Xpath thing and its not all that great seeing I have seemingly 1000s of nested Divs all over the god damned place oftentimes containing a single element. I’m finally on chrome now should I learn Jquery now? I mean seriously wtf.
I use this one no code tool for dev it has web automation built in. As you can imagine its just as broken as anything else!! I have 10 screens to navigate it gets stuck on the second screen all the damn time. Fuck I love clicking the buttons when my script misses and playing catch up with it.
So as a work around to Selenium not waiting even 1 millisecond when I use explicit wait or implicit wait or fluent wait, I’m guessing maybe I can attach both Chrome Dev Tools Protocol (CDP as ive called it earlier) and selenium to the same browser and maybe I can use CDP to perform a Wait with any degree of success. Selenium will do nothing more than execute vanilla javascript Element.click(); This is the only way I know to even ACTUALLY use selenium beyond the simplest html documents possible. Hell I guess CDP can execute js idk.
I can’t get the new selenium that has CDP but I do have some buggy ass selenium from a few years back. Yeah, I remember reading there was a pretty impactful regression defect in the version I have. Maybe I’m being gaslighted by some shit copy of selenium?
The worst part is that I do seem to be having issues that the rest of the internet’s devs do not seem to be having. People act like browser automation is totally viable and pretty OK. How in the fuck hell is my Selenium Test Suite going to be more reliable my application under test?!!?? I’ll have more fucking bugs in my test suite than in my application. Today, I have less than half a test script and, I. already. fucking. do.
I am still SUPER PISSED at the months of 12 hour days (always 8 hours spent on normal sprint work btw only 4 to automation) I spent trying to automate our regression tests. I got NOWHERE.
I did learn a lot about HTML and JS though like I’m not that mad…but I’m just trying to emphasize my achievement on my task was zero.
The buttons don’t click. There are so many divs and I swear you sometimes need to select a div somewhere in the middle sometimes to get it working. The waits don’t wait. XHR requests are invisible. Java crashes 100 times before I find an xpath and thread.sleep() combo that works. I have no failure modes to use — Sometimes I click the same element 20x in a script because I have no way to know if it clicked the first time! Sometimes you gotta scroll the page to make the click work. So many click methods all broken. So many wait methods all broken. Its not just the elements don’t click! There are so many ways to click that almost work but surely they all fail the same in the end. ok at this point I’m just repeating myself…
there yet even more issues that I can’t remember…and will soon remember as I journey into this project yet again…
thanks for reading I hope I entertained and would love to hear your experience!5 -
Worst part of being a dev?
When you need to work together with people that are too stubborn. Recently I needed to work together with 2 guys and when they started ranting on me for literally nothing, I realized not everyone is able to work in a team.
Now im ranting back on them.
What are your experiences with people like this and what do you do to make teamwork more enjoyable? -
The worst part of being a dev is actually explaining what you do to people with no technical experience.
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It's quite probably the same for everyone, but especially considering I've had nothing close to formal training in anything that I've learnt or do programming wise I've noticed it a lot.
For me the worst part about being a dev is finally starting to feel happy any comfortable with my skills and progress, only for something to come out of nowhere and make me feel like I know diddly squat. -
Worst part of being a dev is everybody claiming that their way of doing things is the Holy Grail... So many holy grails.
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Worst part of being a dev?? Having to recompile just because of an error which isnt supposted to happen
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The fucking Unity Transport Layer API documentation is horrible! There's a bunch of information missing, and whenever I try to send data I just get a "NoResources" error. All the docs say about that one is: "No internal resources ro acomplish request.", nothing on forums or google... Worst part is, I've not even started dev that long and Unity has already given me quite some trouble. I hope that's just inexperience, and not Unity being a bitch.2
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I've just joined a new company out of despair after several month out of jobs without being able to even get interviews.
I've been warned about the code being a bit behind with modern Android stack, they needed to migrate from rx to coroutine and compose is not a priority at the moment.
Fine with it, I like handling and planning migration, that's a nice challenge.
But if only that were the only problems !! Far from it, the code is a formidable mess, I've never seen so much amateurism... Most of it was written from the previous Lead Dev who stayed there for years and touched everything with their very bad practices.
I don't even know where to start honestly...
While the code is in Kotlin, it stink Java. Nothing wrong about Java, but if you code in kotlin, you need to understand what kotlin try to achieve. And that's not the case here. There is freaking nullable everywhere, for no reason at all, the data classes contains lot of var in their constructors, equals are override to compare only one or 2 params and no hashcode override with it.
Sealed class, what for ?! Let me just write a List<Pair<Enum, Any>> and cast your any depending on the enum !
Oh and you know what, let's cast everywhere, no check, and for once no null safe, there is enough nullable in the code !
What about the reactive part ? well let's recreate a kind of broken eventbus with rx ! Cause why not ?!
The viewmodel observable don't contain data, they just contain enum for the progress of the states we're checking.
In the viewmodel function we update that enum states and emit it to be observed and make the data available as a var for the view to pick it up when needed.
But why put the business logic in the viewmodel, let's put in the views, and grab and check the variable contain in the viewmodel whenever it fits.
Testing the business logic ? uh let me just test my variable initialisation in the viewmodel instead.
The vm, the views, make about 2000 lines, the test over 3000, and not a single test really test the business logic in it ! I've made big refactoring we're all the tests stayed green, while the function are full of side effects ! WTF ?!
Oh and what about that migration from rx to coroutine ? well better not break the existing code and continue writting like rx, everything is cold flow ! We just need to store a boolean saying if we already did our call to the data layer then we decide to start our flow or not.
As for the RecyclerView, having too many viewHolder is just so annoying, let's put all our different views in one, and hide what we don't need.
Keystore has been push on the repo, but it's private no ? So who cares ?!
And wait i'm not done ! Some of the main brick of the apps depends on library that hasn't been updated for years, and you know what... yes they were hosted on Jcenter and it's only now that they decide to do something about it, we we're warned about the sunset of jcenter 2 years ago !!!!
So what about compose ? What do you want with compose ?! there is no design system in that app obviously, so don't even think about it !
And there... among all of that mess, I'm supposed to do code review... how the fuck do you do a code review when all the code that is around stink ?!
And there is so much more but by now I'm afraid you're thinking i'm just pissing on the old code like everyone... but damn I guarantee, that's the worst code I've ever seen, and i've work on more than 15 app from small to big on different contract with a lot of legacy code, but nothing that bad !1 -
Worst part of being a dev is the word 'simple'.. used in the sentence by non devs, " I just have a couple of simple features"...
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Worst part of being a dev?
I'm sure it is working on a problem for a long time that you forget what the problem was in the first place... -
Worst part of being a dev: have to wait for the compiler to build, then upload to device, then restart the app... A dozen of seconds are enough to lose concentration and wasting time on something else, which lasts much more than a dozen of seconds.
(opening devRant is by far the best of those wastes) -
The worst part of being a dev is talking to non-dev people. They cannot understand simple logic. You need to describe things twice or more. They think you should solve the entire problem when they ask just a single question instead of answering this question.
I even cannot understand what those people are talking about most of the time. -
Worst part of being a dev?
Tried to explain to das and family what I do and until now, no success!
Not even my wife understands!
And, according to my father in law, I work with "internet".