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Search - "pixel art"
EDIT: devRant April Fools joke (2019)
Today, @trogus and I are very happy to announce a devRant feature that we’ve been working on for many months. After extensive time and money investment, it’s finally here! Introducing, pixelated avatars!
@trogus came up with this awesome idea about a year ago, but we couldn’t get it just right so we had to tons of work/research to make those pixelated avatars give the full sense of retro and ULTIMATE pixelation. We think everyone will appreciate how this effort turned out.
Anyway, let us know what you think, and we hope you enjoy!
p.s. here is @trogus’s avatar - the model we used to make sure the feature is perfect!59
Yo gods of devRant
Can you keep this as a feature? As a switch or something perhaps? This pixelated avatar is sick!6
99.999999% of the reason I like UWP is because of the Acrylic. It is a pain in the ASS to use otherwise.
Here's a small pixel art program I'm working on I guess.
After 10 years of thinking of getting into gamedev, I just joined a team game jam and it's going somewhere.
4 months ago I wrote a rant about how difficult it was for me to get into gamedev.
I guess I finally started because:
a) I'm not doing this alone
b) Another person takes care of the art
Regarding "a", computing, programming can be a very lonely task. I realized how much I missed the college years where I was paired up with other people to do something
There's something magical about being in a team.
You may not be a fan of your mates personalities. You may even hate their guts.
But working on something together, when everyone does the thing they should do, when things just flow... it's just magical.
When that happens, "all the bullshit goes away"™, and it's just you and your team sharing the same hope.
As for "b", I think I realized that, at least for my way of thinking, art (even in an initial, rudimentary state) is what ends up creating a game.
While I always tried to do it the other way around, first the game, then the art.
Maybe now I could dabble into pixel art and then use that as the thing that would define the game.
I was also an emotional mess for most of my 20s (and still kinda am, but not that much), so I guess that made getting into gamedev hard too.
Now, here's the negative part: the guy that does the art (and also codes) sucks balls at communicating and at git.
He takes a shitload of time to respond, doesn't address the things I state are important, doesn't join the damn trello, sometimes gives me some sass on his comments.
And he accidentally overwrote my changes on git three times.
The good thing is that he acknowledges his fuckups and fixes them.
I'm not really mad though. I'm almost 30, he's 20 or so.
When I was 20 I was a goddamn mess.
And it's just a week, and the pleasure of working with someone is far greater.6
I've just published my first open source project, im so excited :D. https://github.com/flabbet/...
It's pixel art editor written in C# in WPF. I would love to hear some feedback!6
So I've had a fan game idea in the back of my head and have no artistic friends or money to hire an artist so I'm attempting the pixel art myself (again) and in the past 2 hours I have drawn a sort of shit looking barstool... Ugh why can't I have ideas that can survive with developer art -.-4
So I'm not one to show off something buuuuuuut, I'm a programmer and can barely draw a straight line let alone do pixel art, but I decided fuck it; let's try again and considering the left figure was the first compared to the right being the 10th, I'd say that's not to fucking bad :-D4
ME: ok its time to create a game let's see... i will do a 2d pixel art game and... it will be medieval type of game... ok lets start by creating a character design.
*30 minutes later*
Me: I quite!!!4
This basically is me rambling all my thoughts that have been clouding my mind.
Learning other programming languages after learning the first is harder than I expected. I learned python first but that's making learning others (which I know arent similar but ) C, ES6, PHP, etc. I need to figure out what makes each one special and get a proper path instead of learning them all the same way. Which is easier for the web dev languages but fuck man I just need a good path for them and I'm good. Like learn this this this this that and that and I've got a basic understanding of the language I dont need to stress and I can casually build my knowledge from here now that I understand all this. Cause I love programming and I want to be the best I can be and just get to the level I am with python. And at some point I have to learn about basic electronics and learning how to program Arduinos with C so I can do stuff with that because I really really REALLY want to.
It doesnt stop there. I want to learn another language and no I'm not talkin bout programming anymore I mean I wanna learn Japanese and German (but japanese primarily) but it doesnt help that I'm always either in school, studying, programming, or playing games. I just cant find time to practice Hiragana&Katakana (two basic writing systems in japan) and it doesnt help that I'm a lazy procrastinating piece of shit that doesnt have or can keep a proper schedule and hell I barely can English and Its my native tongue. Ugh. Itd be better if I had a native speaker to help me tbh.
And finally I want to learn basic pixel animating I have dreamed as a kid to do some kind of animation and programming and I want to do both for games I want to program for fun but it doesnt help that I cant draw sprites or anything for shit. I cant get it and I just am fucked but I'm going to ask some people I know and a few subreddits for advice/help/resources with that
Welp that was the Bubbles Power Hour none of you probably are keen followers of mine and if I had any I'd be shocked and honored but thanks for reading anyways and any advice on anything is always appreciated!11
When I was creating pixel art creator program and each pixel was an separated object, performance was horrible, and after 2 days of intensive thinking I figured it out. I made working canvas. Ram usage dropped by 1800% and speed increased by 40000%. My satisfaction was unimaginable.3
I was working on some ground sprites for a personal project and the inside corners became a sun :) p.s. it's not an animated gif.
I would like to play Pokemon emerald because I'm building a game based on it's graphics and I need a source for my pixel art.
Can any of you fine folks drop suggestions on where to play the full game? I'm looking for Linux and windows solutions, would prefer some website rather than downloading emulators (Just for the ease of it) but am open to emulators if they are trustworthy.
I also would like to play other Pokemon games in the future so bonus points if the solution is flexible to that.
Thanks much 😘9
Today I got a message from a "friend" of @Alice and me, for a long time. And I was already ranting by myself, because this little fucker is writing maybe two or three times a year, just to have a computer support, like now. He needed help, because a game was crashing everytime at a specific point, and I advised him to reinstall the game, which he can't, because of his slow internet. His answer stated, that he would have only slow internet right now. After this I explained him, that his internet is for around 2.5 years slow. And 2.5 years aren't "right now". I'm still waiting for any reaction.
It's the same fucking guy in Alice's wk post here: https://devrant.com/rants/1564585/...3
Yo devRant !
There's my FIRST little Game with Js :
Good Game ? (Esc to show controls)
PS: Don't look at the code, if you don't want to cry... It's no really finish...7
Helicopter! :3 🚁🚁🚁
If pixels were triangles, instead of squares, would this be considered pixel art? 🤔 actually no, dumb question xD sorry.
(Btw, the game where I created this is called Monogolf. It's a mobile game, it's cool, so check it out if you want! [not sponsored]) 💙1
My favourite laptop sticker has to be GatsbyJS's Watson floating around - Other favourites are my Nasa sticker and the stickermule donkey pixel art 😁
I am not going to lie and say my laptop hardshell looks great with the stickers as I stuck them on as I went along so it's all over the place 🤷♂️
What is something people keep saying to you about being a dev that really annoys you?
Mine is that all forms of pixel art must be for Minecraft (Really really really irritating!)
A game. A simple pixel-art, 2D game.
I told myself I'd start it after wrapping up other projects. When I did, I checked the docs for Electron and Phaser and... Well, lemme do some Node projects first...
Why must pixel perfect scaling be so fucking hard... It all works perfectly but I'm limited to a max of 540p for the games camera view but as soon as you drop your resolution bellow 1080p you get stuck with 300p or lower... Ughhhhhhhh
Why did I choose to do pixel art... Wonder if converting everything to vectors would help, wonder is smashing my head into a fucking wall would help...
Contemplating ideas for a game that will involve some exploration and puzzles (aimed at teaching some low-level computer stuff like binary etc.) Replayed an old 2D game in an emulator, looked at some old adventure games, decided a 2D platformer might work for what I'm aiming for.
So I start making some pixel art, simple things like 32x32 tiles for bricks, some bigge ones for doors etc. And I discuss some ideas with my girlfriend for what kind of scenarios would fit into this game world.
Anyway, she normally draws and paints, but seemed interested in trying pixel art so I gave her a link to Piskel and a rough idea of some decorative items I'd want to put around the map. Within a few hours she created a flower pot with flowers, a coffee machine, a light with lightshade, a small pile of books, and a couple of other things - all shaded and detailed beyond any of my attempts, including lighting going from left to right (which I wanted but didn't specify).
I mean, I could've expected this but pixel art is quite a different beast to drawing or painting as you have to do more with less.
Now I just need to make my game engine. So far I have an SDL program with a flowerpot that you can move around xD1