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Search - "commit often"
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When you stare into git, git stares back.
It's fucking infinite.
Me 2 years ago:
"uh was it git fetch or git pull?"
Me 1 year ago:
"Look, I printed these 5 git commands on a laptop sticker, this is all I need for my workflow! branch, pull, commit, merge, push! Git is easy!"
Me now:
"Hold my beer, I'll just do git format-patch -k --stdout HEAD..feature -- script.js | git am -3 -k to steal that file from your branch, then git rebase master && git rebase -i HEAD~$(git rev-list --count master..HEAD) to clean up the commit messages, and a git branch --merged | grep -v "\*" | xargs -n 1 git branch -d to clean up the branches, oh lets see how many words you've added with git diff --word-diff=porcelain | grep -e '^+[^+]' | wc -w, hmm maybe I should alias some of this stuff..."
Do you have any git tricks/favorites which you use so often that you've aliased them?50 -
As a developer in Germany, I don't understand why anything related to development like IDEs, git clients and source code documentation should be localized/translated.
Code is written in english, configuration files too. Any technology, any command name in a terminal, every name of a tool or code library, every keyword in a programming language is written in english. English is the language of every developer. And English is simply a required skill for a developer.
Yet almost everything nowadays is translated to many other languages, espacially MS products. That makes development harder for me.
My visual studio menus are a mess of random german/english entries due to 3rd party extensions.
My git client, "source tree" uses wierd translations of the words "push" and "commit". These commands are git features! They should not be translated!
Buttons and text labels in dev tools often cut the text off because they were designed for english and the translated text is bigger and does not fit anymore. Apparently no one is testing their software in translated mode.
And the worst of all: translated fucking exception and error massages! Good luck searching for them online.
Apple does one thing damn right. They are keeping all development related stuff english (IDE, documentation). Not wasting money on translations which no developer needs.19 -
I've always been anxious about putting my stuff on GitHub.
However, I did upload a project of mine there.
Thoughs few minutes after uploading it:
"Omg, is anyone judging how bad my code is?"
"I'm sure they will criticize it."
"O shit, I forgot a // TODO in there."
"O shit did I upload my credentials by mistake?"
"Does this commit message sound right?"
"Should I commit more often?"
"Do I commit too often?"8 -
Online tutorial pet peeves
————————————
My top 10 points of unsolicited ranting/advice to those making video tutorials:
1. Avoid lots of pauses, saying “umm” too much, or other unnecessary redundancy in speech (listen to yourself in a recording)
2. If I can’t understand you at 1.5 - 2x playback speed and you don’t already speak relatively quickly and clearly, I’m probably not going to watch for long (mumbling, inconsistent microphone volume, and background noise/music are frequent culprits)
3. It’s ok to make mistakes in a tutorial, so long as you also fix them in the tutorial (e.g., the code that is missing a semicolon that all of a sudden has one after it compiles correctly — but no mention of fixing it or the compiler error that would have been received the first time). With that said, it’s fine to fix mistakes pertinent to the topic being taught, but don’t make me watch you troubleshoot your non-relevant computer issues or problems created by your specific preferences (e.g., IDE functionality not working as expected when no specific IDE was prescribed for the tutorial)
4. Don’t make me wait on your slow computer to do something in silence—either teach me something while it’s working or edit the video to remove the lull
5. You knew you were recording your screen. Close your email, chat, and other applications that create notifications before recording. Or at least please don’t check them and respond while recording and not edit it out of the video
6. Stay on topic. I’m watching your video to learn about something specific. A little personality is good, but excessive tangents are often a waste of my time
7. [Specific to YouTube] Don’t block my view of important content with annotations (and ads, if within your control)
8. If you aren’t uploading quality HD recordings, enlarge your font! Don’t make me have to guess what character you typed
9. Have a game plan (i.e., objectives) before hitting the record button
10. Remember that it’s easier to rant and complain than to do something constructive. Thank you for spending your time making tutorial videos. It’s better for you to make videos and commit all my pet peeves listed above than to not make videos at all—don’t let one guy’s rant stop you from sharing your knowledge and experience (but if it helps you, you’re welcome—and you just might gain a new viewer!)14 -
!rant.
Here's some useful git tricks. Use with care and remember to be careful to only rewrite history when noones looking.
- git rebase: powerful history rewriting. Combine commits, delete commits, reorder commits, etc.
- git reflog: unfuck yourself. Move back to where you were even if where you were was destroyed by rebasing or deleting. Git never deletes commits that you've seen within at least the last 50 HEAD changes, and not at all until a GC happens, so you can save yourself quite often.
- git cherry-pick: steal a commit into another branch. Useful for pulling things out of larger changesets.
- git worktree: checkout a different branch into a different folder using the same git repository.
- git fetch: get latest commits and origin HEADs without impacting local braches.
- git push --force-with-lease: force push without overwriting other's changes5 -
Part 1: https://devrant.com/rants/4210605
So let's talk about these tasks we were assigned. Ms Reliable and Mr DDTW's friend who I just realized I haven't named yet were in charge of programming communications. Ms Enabler and Mr DDTW were in charge of creating the vehicle subclasses for the new variants we were instructed to build. Each one had to handle one variant, and we estimated that both of these would be about the same difficulty (Ms Enabler's one turned out to be a little harder).
I like Ms Enabler, and she's a good friend, although she isn't the best at problem solving and her strengths as a dev lie in her work ethic and the sheer amount of theory she knows and can apply. These just so happened to be the exact opposites of my strengths and weaknesses. Within a few days of having assigned the tasks, she came up to me asking for help, and I agreed. Over the following couple of weeks I'd put in quite a lot of hours reviewing the design with her, and we'd often end up pair programming. It was more work for me, but it was enjoyable and overall we were very efficient.
The other two girls in the group were also absolutely fine this sprint. They simply did the work they had to and let us know on time. Outside of some feedback, requests, bugfixes, and mediating disagreements, I didn't have to do anything with their tasks.
A week and half into the sprint and everybody else has their part almost in an MVP state. As Mr DDTW hadn't said or shown anything yet, I asked if he could push his stuff to the repo (he got stuck with this and needed help btw), and what does he have?
A piece of shit "go to this location" algorithm that did not work and was, once again, 150 lines of if statements. This would not have been such a massive deal if THE ENTIRE PREVIOUS SPRINT HAD BEEN DEDICATED TO MAKING THE CODE DO THIS IN A SENSIBLE WAY. Every single thing that this guy had written was already done. EVERY SINGLE THING. A single function call with the coordinates would let the vehicle do what he wrote but in a way THAT ACTUALLY WORKED AND MADE THE TINIEST BIT OF FUCKING SENSE. He had literally given so few shits about this entire goddamn project that he had absolutely zero clue about what we'd even done last sprint.
After letting this man civilly know through our group chat about his failures, giving him pointers on what's wrong and what he can use and telling him that he should fix it by the end of the week, his response?
"I'll try"
That was it. Fuckass was starting to block us now, and this was the first sign of activity he's given since the sprint started. Ms Enabler had finished her work a fucking week ago, and she actually ASKED when she ran into trouble or thought that something could be improved. Mr DDTW? He never asked for shit, any clarification, any help, and I had let everybody know that I'm open. At least the other two who didn't ask for shit ACTUALLY DID SOMETHING. He'd been an useless sack of shit for half a semester in three separate projects and the one time he's been assigned something half important that would impact our grades he does this. I would not stand for it.
I let him know all this, still civil (so no insults) but much less kind, capped with "Stop fooling around. Finish this by the of the week." which probably came off as a threat but his shithead kinda had it coming.
He was actually mad. Dropped a huge faux-apologetic spiel in the chat. Why couldn't I just trust him (his code was garbage and he was constantly late without explanation), his work was almost done (it wasn't and if he'd started he'd understand the scope of what he was assigned), that the problem was that I'm a condescending piece of shit (bruh), and was suddenly very interested in doing work. Literally everybody ignored him. What was funny was seeing the first questions and requests for help after that spiel. I obliged and actually answered what he asked.
The end of the week came and went he'd just uploaded more garbage that didn't work. I had foreseen this and, on top of everything else, had been preparing his section of the work done by myself and properly. Thus came a single commit from me with a working version of the entire module, unblocking the entire team. I cannot imagine the sheer hatred for this man at that moment for the commit message to simply be:
"judgement"
And with that, all I got was a threat to report me to the professor for sabotaging his work. The following day our group got an email from the professor, with no explanation, asking for an almost-immediate video conference. Group chat was a shitshow of panic, as nobody knew what was going on. Least of all Mr DDTW.
Once again, I'm approaching the word limit so to be continued in part 3 (hopefully of 3)7 -
I tell a colleague, "Hey, could you make your commits more meaningful? A commit message of '.' helps nobody.".
He then uses 'no message' for his commits.
Also, commits every 30 seconds. I know commit often... But is that really necessary?
Why.7 -
Commit fast, commit often.
I lost a day's worth of code once, because I wanted to commit all of them in the evening right before I was to go home. Then I mistakenly hit `git checkout .` instead of `git add .`.
Poof. Gone.9 -
I feel bad when I commit too often, especially for little stuff. I'm afraid people will think I just do it to get a higher number of commits :/11
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TL; DR: Bringing up quantum computing is going to be the next catchall for everything and I'm already fucking sick of it.
Actual convo i had:
"You should really secure your AWS instance."
"Isnt my SSH key alone a good enough barrier?"
"There are hundreds of thousands of incidents where people either get hacked or commit it to github."
"Well i wont"
"Just start using IP/CIDR based filtering, or i will take your instance down."
"But SSH keys are going to be useless in a couple years due to QUANTUM FUCKING COMPUTING, so why wouldnt IP spoofing get even better?"
"Listen motherfucker, i may actually kill you, because today i dont have time for this. The whole point of IP-based security is that you cant look on Shodan for machines with open SSH ports. You want to talk about quantum computing??!! Lets fucking roll motherfucker. I dont think it will be in the next thousand years that we will even come close to fault-tolerant quantum computing.
And even if it did, there have been vulnerabilities in SSH before. How often do you update your instance? I can see the uptime is 395 days, so probably not fucking often! I bet you "dont have anything important anyways" on there! No stored passwords, no stored keys, no nothing, right (she absolutely did)? If you actually think I'm going to back down on this when i sit in the same room as the dude with the root keys to our account, you can kindly take your keyboard and shove it up your ass.
Christ, I bet that the reason you like quantum computing so much is because then you'll be able to get your deepfakes of miley cyrus easier you perv."9 -
Just had a fire at work.
git add, git commit, git push.
No one was hurt. But, the fire was in a server room and the git server is down. At least the halon deployed successfully.
The off site backup should be up in 20 mins. I wonder how often they pull the repo.3 -
I wish my classmates didn’t know that I’m good at programming.
Recently, more and more often I am being reached out to by my classmates (and especially by one individual) about the problems they’re having issues with. For example yesterday, a guy fucked up his Git commit and made a bunch of merge conflicts, so I helped him fix this, which then lead to WinForms having multiple declarations of same objects.
And I really don’t wanna be rude, and I always try to help, for the love of god - stop bothering me every 5 minutes while I code, or at 10 PM while I wanna chill out.
Most of the things they have problems with can be solved by 2 minute Googling and I strongly believe that at the university level, you should be able to find solutions for your problems yourself - especially when you’re a programmer.18 -
"Couldn't have written it better myself"
"You might be Taylor Swift because damn you commit often"
"These commit messages are so helpful i could find my way through the Paris catacombs with them"
"Damn we might need to open-source this... How are people living without it??"
"It would be interesting to see if everyone feels as comfortable with this UI as i do"
"Doesn't matter how long this takes, just do it the way you do it." -
Even if you are solo, use version control and commit often. When you are working on something completely new, git reset --hard can really get you out of a bind.1
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I love Unix systems because everything goes smoothly most of the time but today... Fuck me... I just wanted to see how many lines my script was with "wc - l" but I couldn't remember "m" or "w". 180 degrees separated despair and monotony, although I didn't know it yet. I did "mc - l" first and midnight logged empty ftp buffer to my file. Goodbye Thursday and Fridays work :) I should commit more often.4
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Merge VS Rebase:
- Did you pick a side?
- Practical tips? Like dealing with merge conflicts
- Have you ever regretted using either?
My answer
* My team squash-merges all branches to master so we don't really care what the branch history looks like. Master history should be pretty - but a branch history can be ugly and filled with a dozen commits.
* Practical tip 1: use `git config rerere.enabled true`. rerere stands for "reuse recorded resolution" and this means if you rebase often you don't have to resolve the same merge conflict twice.
* Practical tip 2: use `git commit --fixup oldcommithash` and then rebase with `--autosquash`
* I like using Rebase. But I have regretted the amount of time I've spent on trying to rebase old branches with many commits only to give up and to `git rebase --abort` since I realised I couldn't handle trying to reapply all the commits chronogically as the changes in the 1st commit were no longer relevant.46 -
Worst experience?
Fourth semester. Programming project.
We were 4 persons, I did almost all the work (including fixing the stuff they broke) but that's not the point.
One of them somehow killed our git repo at least once per weak. It was really annoying, because I had to fix it.
Also he named *all* of his commits 'Pfuschpush' (Pfusch is German for botch). And the code had exactly this quality. I often had to rewrite everything he did (or simply revert the commit).1 -
In a previous job, I was trying to organize a common repository with our shitty business partner so we could both be able to contribute our part so our work would not overlap. Not like they cared anyways.
One thing I quickly noticed is those fuckers would just straight up commit untested changes on master and cripples our whole testing and prod deployment at times because we were depending on a shitty IoT service they provided us onto which we had no control whatsoever.
I told my boss, who was often complaining about them being unreliable in the first place, I would simply restrict them from merging and commiting to develop or to master without my approval. We cannot keep working like this.
He told me that we could not impose on them our work practices and that I should not try to piss them off. To be diplomatic.
I politely and professionally refused to do it, but he did change his mind in the end. He and I left not too long after. I guess he felt obliged to respond that having his job at stake but you cannot condone voluntarily shitty work. -
Doing pair programming while I was navigating on somebody else's computer, we hit a weird behavior that our code changes weren't reflected.
Trying everything it turned out: I forgot to save.
Yet: Why though would you make me save? And why did the IDE not warn me about compiling unsaved changes? I think it was eclipse for Java, oh well. What can I expect ...
Anyways, I have gotten so used to my editors autosaving content for me as I write it, that I completely forget about doing Ctrl + S myself.
I never understood the need to hit that key combination manually as if I break something: `get reset --hard` will help to get me to a working state. (And even if I mess it up differently, my IDE's local history also let me restore recent changes.) And if it is a workign state, then I like to commit early and often. and
I am really dumbfounded why people insist on hitting save themselves.7 -
I got a REALLY nice compliment from my dev team today. But first, the setup...
Tuesday night, I pushed some changes before I left that totally borked the build today when my team pulled changes (this is an off-shore team, so we more or less work opposite hours). Fortunately, my team dealt with it easy enough since (a) it was pretty obvious what happened, and (b) my commit message had enough information to help them know for sure, and they just reverted one file and were good to go for the day (they didn't fix the problem, left that for me to do, which is proper).
It was an absolutely stupid, careless mistake: I somehow copied the contents of a JS file into a JSP and pushed it. Just a simple case of too many tabs open at once and too many interruptions while I'm trying to code (which is typical most days, unfortunately, but this day it had an impact other than just slowing me down).
But, those are the reasons it happened, they aren't excuses. It was carelessness, plain and simple.
So, once I fixed it, I sent a note to the team explaining it. It basically said "Look, that was a dumb, careless mistake on my part, my bad, sorry for the inconvenience, it's fixed now."
I had a message waiting for me in my inbox this morning that said how I'm an inspiration because despite all my knowledge and experience, despite being a long-time lead, they (a) appreciate the fact that I'm human and still make mistakes, and (b) I stand up and take responsibility when it happens and then do what's necessary to reverse the mistake.
That made my day :)
To me, it's just the right way to be (I credit my parents 100%), never occurs to me to do otherwise, but the truth is not everyone can say the same. Some people are insecure and play the CYA game right away, every time. Some people act like they never make mistakes in the first place.
I don't care if you're an experienced dev or a junior, always take responsibility for your actions, especially your mistakes. Don't try and bullshit your way out of them. Sure, it's fine to explain why it happened if there were factors beyond your control, but at the end of the day, own up to them, apologize where necessary, and then put in the effort to make it right. Most people have no problem with people who make mistakes every so often - everyone does, whether everyone admits to it or not - but those who try and shirk responsibility don't last long in this or any endeavor (you know, putting aside the professional bullshitters who build their careers around it... that's not most people, thankfully).10 -
emacs, git and a decent shell like bash with at least gnutools
emacs, because I was searching for the right editor for years
- multi-platform
- extensible
- ready to type (no fucking mode change for typing like vim)
- programming functions like auto indenting, syntax highlight, auto complete, etc.)
- multiple windows in any arrangement
Additionally
- it is completely programmable to do anything you want
- you can find a solution to most common development needs on the web
git, because
- it is usable from small personal projects to heavy duty development
- fast branching and checking out, switching between different workpaths within seconds
- basic version control offline, you only need to be online for remote consolidation
- you don't have to think much about structure from the beginning, if in doubt just commit and your work is saved, then arrange the result when you're ready
sh/bash-like shell with gnutools, because
- simple tools do their job and try not to be smarter than the user
- tools can be combined in any possible and impossible variants
- powerfull scripting (although sh-syntax is often annyoing)
- open as many shells as needed, no single-instance problem as with some GUI-tools
- extensible with gazillions of other tools
And best of all, all these tools are available on all widely used desktop OS. -
Probably either writing the occasional lazy commit message, or skipping a few testing scenarios when testing dev work locally. Although to be honest, its rarely out of laziness that I do these things. Its often trying to urgently finish something for a weekend release/hotfix.
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This depends mainly on the programming language with which I want or have to develop a project.
I like to use Behat for PHP and other simple things. At the moment I only have clients who want to implement projects in PHP. God knows why.
For more complicated things I like to use yeoman, but I have to say that there are also a lot of horrible generators, so I follow the official instructions more often.
Otherwise, the usual procedure:
1) git init
2) Planning of features and functions (if not already specified by the client)
3) Select frameworks (mostly necessary)
4) Start programming
5) Commit often
6) Commit often
7) Commit often -
Forget about committing often and end with multitudes of changes. Which then leads to writing a generalized commit message.4
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Going through my git commits and wondering why I would just commit every file under the same commit. More often than not they had nothing to do with eachother 😐2
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I'd argue to say that committing often, even if the commits aren't always meaningful, has saved me numerous times from bad code gone awry.
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!tech
I am yet to start the phase of life where i am more than just a student but i often see things around and have some thoughts. Recently i was feeling that the 2 biggest crimes a person could commit is being repetitively irresponsible or being always dependent.
Like, if i am a father , a husband , a sole earner or have someone dependent on me, i could not afford to make simple everyday mistakes that i often do in my current youth age and people ignore. These days i sleep at 5 am after watching movies, wake up at 3pm , knowing that mom has already made me food, my college mates have already made assignment, and there's nothing better that i could do . Life is relaxing.
But my dad cannot afford mu luxurious lifestyle. He cannot waltz on the bike at 90, he can't sleep till 3 , he can't afford to watch long webseries. Heck, he can't even afford to have a platform like this and rant or post stuff. He has to run at 6 am in morning to get groceries for our restaurant. I wonder how he or any other mature person relaxes their mind.
Similarly everyone has to show some boss characters in life. You can't rely on a stick forever, you got to have your own spine. Dad used to have a biz partner who took most of our restaurant decisions, but then business went low and he ran away. So at the end dad himself had to take up all the things in his hand.
I on the other hand am totally spinless. Clg has taken the decision for me that i gotta give papers that's why am studying. Later company will take decision to fuck me up and work infinitely and i might just do that . I usually never come up with a good innovative app idea with a solid vision and therefore end up following other people's ideas , visions, etc and that too rather incompetently.
I wish i had more courage.
'Responsible' people of devrant (bread earners, family runners, etc you know if you are one) , would you like to share your life tips or let me know if my thoughts are wrong?2 -
So I stashed my changes to switch branches and quickly fix a f**k up, then I switched back and went to 'pop' the stash.... only I didn't click 'pop' I clicked...'delete' and GitKraken or ShitKraken as it should be called, didn't ask for confirmation... it just deleted all my changes. FMLdevrant fml commit not stash stashshit git gitkraken little and often shash commitment issues version control5
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Was exhausted after coding for a full day, was going to commit all the work at the end of the day. Then my brain snapped: wanted to hit `git add .`, hit `git checkout .` instead.
Lesson learned (the hard way): "commit fast, and commit often"1 -
I need some advice to avoid stressing myself out. I'm in a situation where I feel stuck between a rock and a hard place at work, and it feels like there's no one to turn to. This is a long one, because context is needed.
I've been working on a fairly big CMS based website for a few years that's turned into multiple solutions that I'm more or less responsible for. During that time I've been optimizing the code base with proper design patterns, setting up continuous delivery, updating packaging etc. because I care that the next developer can quickly grasp what's going on, should they take over the project in the future. During that time I've been accused of over-engineering, which to an extent is true. It's something I've gotten a lot better at over the years, but I'm only human and error prone, so sometimes that's just how it is.
Anyways, after a few years of working on the project I get a new colleague that's going to help me on my CMS projects. It doesn't take long for me to realize that their code style is a mess. Inconsistent line breaks and naming conventions, really god awful anti-pattern code. There's no attempt to mimic the code style I've been using throughout the project, it's just complete chaos. The code "works", although it's not something I'd call production code. But they're new and learning, so I just sort of deal with it and remain patient, pointing out where they could optimize their code, teaching them basic object oriented design patterns like... just using freaking objects once in a while.
Fast forward a few years until now. They've learned nothing. Every time I read their code it's the same mess it's always been.
Concrete example: a part of the project uses Vue to render some common components in the frontend. Looking through the code, there is currently *no* attempt to include any air between functions, or any part of the code for that matter. Everything gets transpiled and minified so there's absolutely NO REASON to "compress" the code like this. Furthermore, they have often directly manipulated the DOM from the JavaScript code rather than rendering the component based on the model state. Completely rendering the use of Vue pointless.
And this is just the frontend part of the code. The backend is often orders of magnitude worse. They will - COMPLETELY RANDOMLY - sometimes leave in 5-10 lines of whitespace for no discernable reason. It frustrates me to no end. I keep asking them to verify their staged changes before every commit, but nothing changes. They also blatantly copy/paste bits of my code to other components without thinking about what they do. So I'll have this random bit of backend code that injects 3-5 dependencies there's simply no reason for and aren't being used. When I ask why they put them there I simply get a “I don't know, I just did it like you did it”.
I simply cannot trust this person to write production code, and the more I let them take over things, the more the technical debt we accumulate. I have talked to my boss about this, and things have improved, but nowhere near where I need it to be.
On the other side of this are my project manager and my boss. They, of course, both want me to implement solutions with low estimates, and as fast and simply as possible. Which would be fine if I wasn't the only person fighting against this technical debt on my team. Add in the fact that specs are oftentimes VERY implicit, so I'm stuck guessing what we actually need and having to constantly ask if this or that feature should exist.
And then, out of nowhere, I get assigned a another project after some colleague quits, during a time I’m already overbooked. The project is very complex and I'm expected to give estimates on tasks that would take me several hours just to research.
I'm super stressed and have no one I can turn to for help, hence this post. I haven't put the people in this post in the best light, but they're honestly good people that I genuinely like. I just want to write good code, but it's like I have to fight for my right to do it.1 -
Critical Tips to Learn Programming Faster Sample:
Be comfortable with basics
The mistake which many aspiring students make is to start in a rush and skip the basics of programming and its fundamentals. They tend to start from the comparatively advanced topics.
This tends to work in many sectors and fields of Technology, but in the world of programming, having a deep knowledge of the basic principles of coding and programming is a must. If you are taking a class through a tutor and you feel that they are going too fast for your understanding, you need to be firm and clear and tell them to go slowly, so that you can also be on the same page like everyone else
Most often than not, many people tend to struggle when they reach a higher level with a feeling of getting lost, then they feel the need to fall back and go through basics, which is time-consuming. Learning basics well is the key to be fast and accurate in programming.
Practice to code by hand.
This may sound strange to some of you. Why write a code by hand when the actual work is supposed to be done on a computer? There are some reasons for this.
One reason being, when you were to be called for an interview for a programming job, the technical evaluation will include a hand-coding round to assess your programming skills. It makes sense as experts have researched and found that coding by hand is the best way to learn how to program.
Be brave and fiddle with codes
Most of us try to stick to the line of instructions given to us by our seniors, but it is extremely important to think out of the box and fiddle around with codes. That way, you will learn how the results get altered with the changes in the code.
Don't be over-ambitious and change the whole code. It takes experience to reach that level. This will give you enormous confidence in your skillset
Reach out for guidance
Seeking help from professionals is never looked down upon. Your fellow mates will likely not feel a hitch while sharing their knowledge with you. They also have been in your position at some point in their career and help will be forthcoming.
You may need professional help in understanding the program, bugs in the program and how to debug it. Sometimes other people can identify the bug instantly, which may have escaped your attention. Don't be shy and think that they'll make of you. It's always a team effort. Be comfortable around your colleagues.
Don’t Burn-out
You must have seen people burning the midnight oil and not coming to a conclusion, hence being reported by the testing team or the client.
These are common occurrences in the IT Industry. It is really important to conserve energy and take regular breaks while learning or working. It improves concentration and may help you see solutions faster. It's a proven fact that taking a break while working helps with better results and productivity. To be a better programmer, you need to be well rested and have an active mind.
Go Online
It's a common misconception that learning how to program will take a lot of money, which is not true. There are plenty of online college courses designed for beginner students and programmers. Many free courses are also available online to help you become a better programmer. Websites like Udemy and programming hub is beneficial if you want to improve your skills.
There are free courses available for everything from [HTML](https://bitdegree.org/learn/...) to CSS. You can use these free courses to get a piece of good basic knowledge. After cementing your skills, you can go for complex paid courses.
Read Relevant Material
One should never stop acquiring knowledge. This could be an extension of the last point, but it is in a different context. The idea is to boost your knowledge about the domain you're working on.
In real-life situations, the client for which you're writing a program for possesses complete knowledge of their business, how it works, but they don't know how to write a code for some specific program and vice versa.
So, it is crucial to keep yourself updated about the recent trends and advancements. It is beneficial to know about the business for which you're working. Read relevant material online, read books and articles to keep yourself up-to-date.
Never stop practicing
The saying “practice makes perfect” holds no matter what profession you are in. One should never stop practicing, it's a path to success. In programming, it gets even more critical to practice, since your exposure to programming starts with books and courses you take. Real work is done hands-on, you must spend time writing codes by hand and practicing them on your system to get familiar with the interface and workflow.
Search for mock projects online or make your model projects to practice coding and attentively commit to it. Things will start to come in the structure after some time.4 -
I am legit getting tired of trying to help people improve and hit huge roadblocks because nobody seem to care if what we do works for the intended purpose.
I have seen some terrible unstable code that fails 50% of the time on run time and never was reviewed or tested on core software, but since it was worth a lot of story points, people get congratulated for finishing it but nobody bothers checking if it really works in the first place. Story points are meaningless in this Agilefall Frankenstein shit process we use and bosses keep saying they will improve it but nothing gets done.
Worst thing is my work often depends on this shit.
I swear one of my good colleague and I are trying to introduce commit and PR gating, code review, code quality to avoid as much problems as possible while speeding up CI and documentation but 90% of devs do not give a single fuck about it. They just bypass it with admin rights because it supposedly slows them down.
When I bring up to management that the processes are terrible, I get the classic "we can't force people to use these processes because we have to respect their work ethics and it is different from yours." While I get that some things are subjective, in this case that's a lot of words to say they suck and give no fucks.
Sorry for the rant, it is starting affect my morale and efficiency at work, but I know every workplace got its problems.2 -
it happens too often that after I push something the next commit is something like "I am an idiot" 😑6
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What a day. I was cleaning up some of my styling tweaks for this react app; removing superfluous rules, nailing some hard to pin alignments that have been off up until now, and removing unused files and code in general.
I managed to delete an entire folder. I'm not sure how I did it, but apparently I had highlighted the folder when wanting to just delete one file via vs code. This was hours of uncommitted (yeah, my bad) tweaks and cleanup.
But - I still have the app loaded in my browser. I can't see the prebuilt source code, but I can see the compiled, raw main.chunk.js which gives me the exact code albeit not in the format I need.
So that's my day. Re-tweaking, re-adjusting everything while working my way down a compiled javascript file from top to bottom while explaining to my team why I haven't pushed my changes that I was just going to clean up.
Now I'm having a beer.3 -
Can someone tell me how to properly rebase changes from main branch
I always fuck myself over. Fucking merge conflicts i caused by myself. Since the CD pipeline creates a commit or i merge into main from a side branch, i often forget to pull those changes locally from main branch
What happens then is i just create a new branch to start working on the next feature
git checkout -b feature/shit
Totally forgetting to first do
git pull --rebase
From main branch. Because of this when i push shitload of features to feature/shit branch and then try to merge that shit into main. CD pipeline gets fucked. There are merge conflicts now because i havent rebased
Question -- if i switch to a new branch, make a shitload of changes and forget to rebase from main branch First, what command do i type to rebase right there (on the new branch) but rebase from main branch so these conflicts dont appear?23