Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "design at its best"
-
Okay i'm done - YOU FUCKING ANDROID STUDIO MORONS. Being at a high level in C++, I tried to do some android coding. THERE ARE FUCKING NO GOOD TUTORIALS, NO GOOD DOCS, HECK, THE SELF GENERATED CODE OF THE IDE IS WRONG: WHAT THE FUCK IS GOING ON YOU FUCKING MORONS?
oh wait, let me first import android.widgets.rant;
or was it android.widgets.devrant.rant; or was it android.dr.rant.RantManager;?
Oh wait, I know lets search the docs?
OH WAIT THE DOCUMENTATION DOESNT HAVE THAT.
NOW HOW ABOUT I JUST TRY THE EXAMPLE CODE? WELL UH-UH! YOU HAVE TO FIND OUT YOURSELF WHAT TO IMPORT IN ORDER FOR IT TO WORK. ALSO, WHAT FUCKING UP WITH THAT PERMISSION SYSTEM? ITS SO BADLY DOCUMENTED!!!
Oh wait, I'm sure that I have to change something in this file... or was it that other file?
GOD
how dare they have style and design guidelines?
MORONS!
I will resort to implement my app idea in godot, idc anymore... I don't want to burn out because I used the "official high standard" tech.
it definitely isn't high standard and definitely not good. Thank you morons@google
THANK YOU FOR NOTHING
A FRAMEWORK WHERE I NEED 2 DAYS TO FIGURE OUT TO ADD EVENT LISTENERS TO MY THINGS IS DEFINITELY NOT ONE I'D LIKE TO USE.
also, whats up with
AudioRecord (int audioSource, int samplerateInHz, int channelConfig, int audioFormat, int bufferSizeInBytes);
ARE WE BACK IN THE C ERA? CAN'T YOU BE BOTHERED TO IMPLEMENT SOME SIMPLE FUCKING ENUMS????
WHATS THE POINT OF AN OOP LANGUAGE IF YOU ARE GOING TO USE IT LIKE C?
Oh wait I found a tutorial ... First trigger: "java scripts". Second trigger: this guy LITTERALLY ONLY TEACHES YOU HOW TO PLACE WIDGETS ON THE CANVAS. THANKS FOR NOTHING SHERLOCK!
Oh btw: did you know that android studio gives the best error messages?
"Error: illegal start of expression"
NO ERROR MESSAGE - NOTHING!
YOU BETTER USE THE IDE OR YOU GO HOME YOU FUCKER!!!
Oh and btw: if you want to read the best documentation - the code itself YOU GOTTA AGREE TO OR TERMS OF SERVICE!!!! WE DONT WANT ANYBODY TO BECOME SUCCESSFUL WITHOUT US KNOWING!!!!!
THANK YOU GOOGLE FOR NOTHING!
YOU FUCKERS!
thanks godot for *atleast* existing. You are the... last pick i'd pick, but :shrug:, I have experienced android studio now.
If anybody has any advice on what to use instead, please go ahead. And you better not tell me how good you are at android studio. I DONT CARE ABOUT WHAT YOU CAN IMPLEMENT IN ANDROID STUDIO. I JUST WANT SOMETHING THAT IS USABLE WITHOUT HAVING TO BE EXTRA CAREFUL WHEN DOING *ANYTHING*!!!!
fuckers.48 -
--- GitHub 24-hour outage post mortem ---
As many of you will remember; Github fell over earlier this month and cracked its head on the counter top on the way down. For more or less a full 24 hours the repo-wrangling behemoth had inconsistent data being presented to users, slow response times and failing requests during common user actions such as reporting issues and questioning your career choice in code reviews.
It's been revealed in a post-mortem of the incident (link at the end of the article) that DB replication was the root cause of the chaos after a failing 100G network link was being replaced during routine maintenance. I don't pretend to be a rockstar-ninja-wizard DBA but after speaking with colleagues who went a shade whiter when the term "replication" was used - It's hard to predict where a design decision will bite back and leave you untanging the web of lies and misinformation reported by the databases for weeks if not months after everything's gone a tad sideways.
When the link was yanked out of the east coast DC undergoing maintenance - Github's "Orchestrator" software did exactly what it was meant to do; It hit the "ohshi" button and failed over to another DC that wasn't reporting any issues. The hitch in the master plan was that when connectivity came back up at the east coast DC, Orchestrator was unable to (un)fail-over back to the east coast DC due to each cluster containing data the other didn't have.
At this point it's reasonable to assume that pants were turning funny colours - Monitoring systems across the board started squealing, firing off messages to engineers demanding they rouse from the land of nod and snap back to reality, that was a bit more "on-fire" than usual. A quick call to Orchestrator's API returned a result set that only contained database servers from the west coast - none of the east coast servers had responded.
Come 11pm UTC (about 10 minutes after the initial pant re-colouring) engineers realised they were well and truly backed into a corner, the site was flipped into "Yellow" status and internal mechanisms for deployments were locked out. 5 minutes later an Incident Co-ordinator was dragged from their lair by the status change and almost immediately flipped the site into "Red" status, a move i can only hope was accompanied by all the lights going red and klaxons sounding.
Even more engineers were roused from their slumber to help with the recovery effort, By this point hair was turning grey in real time - The fail-over DB cluster had been processing user data for nearly 40 minutes, every second that passed made the inevitable untangling process exponentially more difficult. Not long after this Github made the call to pause webhooks and Github Pages builds in an attempt to prevent further data loss, causing disruption to those of us using Github as a way of kicking off our deployment processes (myself included, I had to SSH in and run a git pull myself like some kind of savage).
Glossing over several more "And then things were still broken" sections of the post mortem; Clever engineers with their heads screwed on the right way successfully executed what i can only imagine was a large, complex and risky plan to untangle the mess and restore functionality. Github was picked up off the kitchen floor and promptly placed in a comfy chair with a sweet tea to recover. The enormous backlog of webhooks and Pages builds was caught up with and everything was more or less back to normal.
It goes to show that even the best laid plan rarely survives first contact with the enemy, In this case a failing 100G network link somewhere inside an east coast data center.
Link to the post mortem: https://blog.github.com/2018-10-30-...7 -
I don't want to write clean code anymore :(
I read Clean Code, Clean Coder, and watched many uncle bob's videos, and I was able to apply best practices and design patterns
I created many systems that really stood the test of time...
Management was kind enough to introduce me to uncle bob clean code in the first place, letting us watch it during work hours. after like one year, my code improved 400% minimum because I am new and I needed guidance from veterans...
That said, to management I am very slow, compared to this other guy, they ask me for a feature and my answer would be like "sure, we need to update the system because it just doesn't support that right now, it is easy though it would take 2 days tops"
they ask the same thing for the other guy : "ok let me see what I can do", 1 hour later, on slack, he writes : done. he slaps bunch of if-statement and make special case that will serve the thing they asked for.
oh 'cool' they say -> but it doesn't do this -> it needs to do that -> ok there is a new bug,-> it doesn't work in build mode-> it doesn't work if you are logged in as a guest, now its perfect ! -> it doesn't work on Android -> ok it works on android but now its not perfect anymore.
and they feel like he is fast (and to be fair he is), this feature? done. ok new bugs? solved. Android compatibility ? just one day ... it looks like he is doing doing doing.
it ends up taking double the time I asked for, and that is not to mention the other system affected during this entire process, extra clean up that I have to do, even my systems that stood the test of time are now ruined and cannot be extracted to other projects. because he just slaps whatever bools and if statements he needs inside any system, uses nothing but Singleton pattern on everything. our app will never be ready-for-business, this I can swear. its very buggy. and to fix it, it needs a change in mentality, not in code.
---------------
uncle bob said : write your code the right way, and the management will see that your code generates less errors, with time, you will earn respect even though they will feel you are slow at first.
well sorry uncle, I've been doing it for a year, my image got bad, you are absolutely right, only when there is no one else allowed to drop a giant shit inside your clean code.
note: we don't really have a technical lead.
-------------------
its been only two days since my new "hack n' slash" meta, the management is already kind of "impressed" ... so I'll keep hacking and slashing until I find a better job.9 -
I finally did it. I finally got rid of that client in a positive, respectful manner.
So basically, my dad has a freelance colleague. For a side project that person asked me to make him a website. My dad mentioned to said person that my sister's boyfriend does web design (he's trained to use autocad for designing the structure of furniture, nothing fancy just straight lines and upside down doors that fail after a while..
So my brother in law charged the guy 400 money for the design. I charged the guy 200 for the programming because my dad forced me to drop down my price to fit the budget because business relationship and he obviously couldn't let my sister's boyfriend not make more money than he deserves.
In the end after waiting on the design for weeks (I literally saw him do it in photoshop all in 2 layers on his laptop in half an hour) I had to rush the project because the due date was coming up. I already had most of it done but I had to redo a good part of the front-end to fit the design structure. I also had to re-do the design in photoshop to get the images and colors I needed, then cut it up into html. So realistically, my sister's boyfriend barely did anything.
Now the deal was that I'd develop the website and perform any updates/upgrades to it. I'd also host it on my webserver for a monthly fee. My sister's boyfriend was to handle any and all content related support.
At first it was all good, I only ever spoke with the guy when he needed a feature added and he paid me well for it. Overall the hit I took in initial development was paying off. As time went by, my sister's boyfriend started ignoring the guy's calls and the guy started calling me instead.
Now, he had this deal with my brother in law where he could charge his time at 35 money an hour. That's about 4 times minimum wage for not doing much.
Then I started to basically take over all support, but I was only allowed to charge 30 an hour. Pretty reasonable still and I wasn't too busy so it was all good.
As time went by I ended up getting asked to do more and more minimal changes. At some point I had done so many minimal changes I had to charge the guy about 2 hours extra that month and he went completely mental saying I can't just work for hours without telling him beforehand. We decided I had to discuss a price before any change. I charged my time on the phone with him twice after that and both times he bitched about me being expensive and once he even said he wanted to leave.
Now comes the fun part. A week ago he had an issue that was 100% support related. He tried calling my sister's boyfriend but the guy obviously didn't pick up. He called my dad about it, and my dad ended up calling my my sister's boyfriend. Now this guy is so slimy, he purposely didn't hang up the phone knowing my dad would use his cell and assume the other party would hang up because calls cost money. The guy heard my dad call my sister's boyfriend and heard him pick up immediately. He went completely mental saying how he wants both of us to always reply and call him back immediately.
This guy was always my lowest priority. He didn't really make me money and his calls and requests were annoying and unnecessary. Add to that that I specifically didn't want to handle support and was forced into it anyway, while all 'design' things (up to figuring out where and how to display a visitor counter) absolutely had to go to my sister's boyfriend..
But regardless of that, I generally replied to his emails within 10-20 minutes and rarely more than 25 hours.
My dad agreed (for us) that we now both had to reply to him within 24 hours. I was now stuck checking my voicemail every couple hours because my sister's boyfriend sucks at life.
During his rant he threatened to leave me, again. That was the point where I said fuck it.
For the past week I've been ignoring his calls. When he emails me I don't take more than 5 minutes replying. This morning I found an e-mail with 4 requests;
He wanted me to make a content-related change;
He wanted me to give him access to the site's Google analytics;
He wanted me to add a feature and write a guide on how to use it;
And fucking finally, he wanted a 'token to transfer his website'.
I promptly emailed him back saying I added his email a week ago and that he'd gotten an email from Google about it then, that I'd changed the content he wanted me to, a price for the last dev task and a token for his domain name, adding that its valid for 35 days and that his new host can contact me to receive a backup file of his website.
Sadly, I do have this on 10-minute dev job to do, but then I'm invoicing him all jobs I haven't invoiced yet and he can find another host willing to deal with his insanity.
The best part is I lose a webhosting client but I'm sure he'll still ask my sister's bitched parasitic boyfriend whenever he needs a photo resized and he'll still pay him 35 money for 2 minutes of work.
Fuck customers.6 -
For some reason my manager freaked out after her non developer husband told her that each of the web pages for our main service would take months to build. Shit man its just static content with some animations here and there. It is a total of 15 pages and this dude estimated that I (as in yours truly) would only be able to do 2 per month. Bato stfu. Stick to banking (hopefully your time estimates don't suck ass there) and let me woo your woman with my frontend godspeed.
So what did I do?
Simple, asked her to show me one of the design models she already created on photoshop. Saved that thing to my computer and coded it at home. In 2 hours (It was originally one but my dumbass gor tab trigger happy with rm rf autocomplete so I had to do it again...fking dumb) and showed it to her this morning.
Eat a dick dude. The woman is already going apeshit over all the other shit we have to do plus working on her masters and attentind 100+ pointless meetings a day whilst still being able to be the best fucking manager I've ever had. I really don't need her freaking the fuck out over your dumbfuck estimates. Why in the wholy fucking world she listened to your dumbass is beyond me, probably stress made her freak out.
Its cool b.....I got it under control.
Fucking chill woman damn.
**drops mic2 -
Okay guys, this is it!
Today was my final day at my current employer. I am on vacation next week, and will return to my previous employer on January the 2nd.
So I am going back to full time C/C++ coding on Linux. My machines will, once again, all have Gentoo Linux on them, while the servers run Debian. (Or Devuan if I can help it.)
----------------------------------------------------------------
So what have I learned in my 15 months stint as a C++ Qt5 developer on Windows 10 using Visual Studio 2017?
1. VS2017 is the best ever.
Although I am a Linux guy, I have owned all Visual C++/Studio versions since Visual C++ 6 (1999) - if only to use for cross-platform projects in a Windows VM.
2. I love Qt5, even on Windows!
And QtDesigner is a far better tool than I thought. On Linux I rarely had to design GUIs, so I was happily surprised.
3. GUI apps are always inferior to CLI.
Whenever a collegue of mine and me had worked on the same parts in the same libraries, and hit the inevitable merge conflict resolving session, we played a game: Who would push first? Him, with TortoiseGit and BeyondCompare? Or me, with MinTTY and kdiff3?
Surprise! I always won! 😁
4. Only shortly into Application Development for Windows with Visual Studio, I started to miss the fun it is to code on Linux for Linux.
No matter how much I like VS2017, I really miss Code::Blocks!
5. Big software suites (2,792 files) are interesting, but I prefer libraries and frameworks to work on.
----------------------------------------------------------------
For future reference, I'll answer a possible question I may have in the future about Windows 10: What did I use to mod/pimp it?
1. 7+ Taskbar Tweaker
https://rammichael.com/7-taskbar-tw...
2. AeroGlass
http://www.glass8.eu/
3. Classic Start (Now: Open-Shell-Menu)
https://github.com/Open-Shell/...
4. f.lux
https://justgetflux.com/
5. ImDisk
https://sourceforge.net/projects/...
6. Kate
Enhanced text editor I like a lot more than notepad++. Aaaand it has a "vim-mode". 👍
https://kate-editor.org/
7. kdiff3
Three way diff viewer, that can resolve most merge conflicts on its own. Its keyboard shortcuts (ctrl-1|2|3 ; ctrl-PgDn) let you fly through your files.
http://kdiff3.sourceforge.net/
8. Link Shell Extensions
Support hard links, symbolic links, junctions and much more right from the explorer via right-click-menu.
http://schinagl.priv.at/nt/...
9. Rainmeter
Neither as beautiful as Conky, nor as easy to configure or flexible. But it does its job.
https://www.rainmeter.net/
10 WinAeroTweaker
https://winaero.com/comment.php/...
Of course this wasn't everything. I also pimped Visual Studio quite heavily. Sam question from my future self: What did I do?
1 AStyle Extension
https://marketplace.visualstudio.com/...
2 Better Comments
Simple patche to make different comment styles look different. Like obsolete ones being showed striked through, or important ones in bold red and such stuff.
https://marketplace.visualstudio.com/...
3 CodeMaid
Open Source AddOn to clean up source code. Supports C#, C++, F#, VB, PHP, PowerShell, R, JSON, XAML, XML, ASP, HTML, CSS, LESS, SCSS, JavaScript and TypeScript.
http://www.codemaid.net/
4 Atomineer Pro Documentation
Alright, it is commercial. But there is not another tool that can keep doxygen style comments updated. Without this, you have to do it by hand.
https://www.atomineerutils.com/
5 Highlight all occurrences of selected word++
Select a word, and all similar get highlighted. VS could do this on its own, but is restricted to keywords.
https://marketplace.visualstudio.com/...
6 Hot Commands for Visual Studio
https://marketplace.visualstudio.com/...
7 Viasfora
This ingenious invention colorizes brackets (aka "Rainbow brackets") and makes their inner space visible on demand. Very useful if you have to deal with complex flows.
https://viasfora.com/
8 VSColorOutput
Come on! 2018 and Visual Studio still outputs monochromatically?
http://mike-ward.net/vscoloroutput/
That's it, folks.
----------------------------------------------------------------
No matter how much fun it will be to do full time Linux C/C++ coding, and reverse engineering of WORM file systems and proprietary containers and databases, the thing I am most looking forward to is quite mundane: I can do what the fuck I want!
Being stuck in a project? No problem, any of my own projects is just a 'git clone' away. (Or fetch/pull more likely... 😜)
Here I am leaving a place where gitlab.com, github.com and sourceforge.net are blocked.
But I will also miss my collegues here. I know it.
Well, part of the game I guess?7 -
I’m back for a fucking rant.
My previous post I was happy, I’ve had an interview today and I felt the interviewer acted with integrity and made the role seem worthwhile. Fuck it, here’s the link:
https://www.devrant.io/rants/889363
So, since then; the recruiter got in touch: “smashed it son, sending the tech demo your way, if you can get it done this evening that would be amazing”
Obviously I said based on the exact brief I think that’s possible, I’ll take a look and let them know if it isn’t.
Having done loads of these, I know I can usually knock them out and impress in an evening with no trouble.
Here’s where shit gets fucked up; i opened the brief.
I was met with a brief for an MVP using best practice patterns and flexing every muscle with the tech available...
Then I see the requirements, these fucking dicks are after 10 functional requirements averaging an hour a piece.
+TDD so * 1.25,
+DI and dependency inversion principle * 1.1
+CI setup (1h on this platform)
+One ill requirement to use a stored proc in SQL server to return a view (1h)
+UX/UI design consideration using an old tech (1-2h)
+unobtrusive jquery form post validation (2h)
+AES-256 encryption in the db... add 2h for proper testing.
These cunts want me to knock 15-20h of Work into their interview tech demo.
I’ve done a lot of these recently, all of them topped out at 3h max.
The job is middling: average package, old tech, not the most exciting or decent work.
The interviewer alluded to his lead being a bit of a dick; one of those “the code comes first” devs.
Here’s where shit gets realer:
They’ve included mock ups in the tech demo brief’s zip... I looked at them to confirm I wasn’t over estimating the job... I wasn’t.
Then I looked at the other files in the fucking zip.
I found 3 of the images they wanted to use were copyright withheld... there’s no way these guys have the right to distribute these.
Then I look in the font folder, it’s a single ttf, downloaded from fucking DA Font... it was published less than 2mo ago, the license file had been removed: free for Personal, anything else; contact me.
There’s no way these guys have any rights to this font, and I’ve never seen a font redistributed legally without it’s accompanying licence files.
This fucking company is constantly talking about its ethical behaviours.
Given that I know what I’m doing; I know it would have taken less time to find free-for-commercial images and use a google font... this sloppy bullshit is beyond me.
Anyway, I said I’d get back to the recruiter, he wasn’t to know and he’s a good guy. I let him know I’d complete the tech demo over the weekend, he’s looked after me and I don’t want him having trouble with his client...
I’ll substitute the copyright fuckery with images I have a license for because there’s no way I’m pushing copyright stolen material to a public github repo.
I’ll also be substituting the topic and leaving a few js bombs in there to ensure they don’t just steal my shit.
Here’s my hypotheses, anyone with any more would be greatly welcomed...
1: the lead dev is just a stuck up arsehole, with no real care for his work and a relaxed view on stealing other people’s.
2: they are looking for 15-20h free work on an MVP they can modify and take to market
3: they are looking for people to turn down this job so they can support someone’s fucking visa.
In any case, it’s a shit show and I’ll just be seeing this as box checking and interview practice...
Arguments for 1: the head told me about his lead’s problems within 20mn of the interview.
2: he said his biggest problem was getting products out quickly enough.
3: the recruiter told me they’d been “picky”, and they’re making themselves people who can’t be worked for.
I’m going to knock out the demo, keep it private and protect my work well. It’s going to smash their tits off because I’m a fucking great developer... I’ll make sure I get the offer to keep the recruiter looked after.
Then fuck those guys, I’m fucking livid.
After a wonderful interview experience and a nice introduction to the company I’ve been completely put off...
So here’s the update: if you’re interviewing for a shitty middle level dev position, amongst difficult people, on an out of date stack... you need people to want you, don’t fuck them off.
If they want my time to rush out MVPs, they can pay my day rate.
Fuuuuuuuuck... I typed this out whilst listening to the podcast, I’m glad I’m not the only one dealing with shit.
Oh also; I had a lovely discriminatory as fuck application, personality test and disability request email sent to me from a company that seems like it’s still in the 90s. Fuck those guys too, I reported them to the relevant authorities and hope they’re made to look at how morally reprehensible their recruitment process is. The law is you don’t ask if the job can be done by anyone.6 -
NEW 6 Programming Language 2k16
1. Go
Golang Programming Language from Google
Let's start a list of six best new programming language and with Go or also known by the name of Golang, Go is an open source programming language and developed by three employees of Google and the launch in 2009, very cool just 3 people.
Go originated and developed from the popular programming languages such as C and Java, which offers the advantages of compact notation and aims to keep the code simple and easy to read / understand. Go language designers, Robert Griesemer, Rob Pike and Ken Thompson, revealed that the complexity of C ++ into their main motivation.
This simple programming language that we successfully completed the most tasks simply by librariesstandar luggage. Combining the speed of pemrogramandinamis languages such as Python and to handalan of C / C ++, Go be the best tools for building 'High Volume of distributed systems'.
You need to know also know, as expressed by the CTO Tokopedia namely Mas Leon, Tokopedia will switch to GO-lang as the main foundation of his system. Horrified not?
eh not watch? try deh see in the video below:
[Embedyt] http://youtube.com/watch/...]
2. Swift
Swift Programming Language from Apple
Apple launched a programming language Swift ago at WWDC 2014 as a successor to the Objective-C. Designed to be simple as it is, Swift focus on speed and security.
Furthermore, in December 2015, Swift Apple became open source under the Apache license. Since its launch, Swift won eye and the community is growing well and has become one of the programming languages 'hottest' in the world.
Learning Swift make sure you get a brighter future and provide the ability to develop applications for the iOS ecosystem Apple is so vast.
Also Read: What to do to become a full-stack Developer?
3. Rust
Rust Programming Language from Mozilla
Developed by Mozilla in 2014 and then, and in StackOverflow's 2016 survey to the developer, Rust was selected as the most preferred programming language.
Rust was developed as an alternative to C ++ for Mozilla itself, which is referred to as a programming language that focus on "performance, parallelisation, and memory safety".
Rust was created from scratch and implement a modern programming language design. Its own programming language supported very well by many developers out there and libraries.
4. Julia
Julia Programming Language
Julia programming language designed to help mathematicians and data scientist. Called "a complete high-level and dynamic programming solution for technical computing".
Julia is slowly but surely increasing in terms of users and the average growth doubles every nine months. In the future, she will be seen as one of the "most expensive skill" in the finance industry.
5. Hack
Hack Programming Language from Facebook
Hack is another programming language developed by Facebook in 2014.
Social networking giant Facebook Hack develop and gaungkan as the best of their success. Facebook even migrate the entire system developed with PHP to Hack
Facebook also released an open source version of the programming language as part of HHVM runtime platform.
6. Scala
Scala Programming Language
Scala programming termasukbahasa actually relatively long compared to other languages in our list now. While one view of this programming language is relatively difficult to learn, but from the time you invest to learn Scala will not end up sad and disappointing.
The features are so complex gives you the ability to perform better code structure and oriented performance. Based programming language OOP (Object oriented programming) and functional providing the ability to write code that is capable of evolving. Created with the goal to design a "better Java", Scala became one behasa programming that is so needed in large enterprises.3 -
If you like looking at language designers fight on Hacker News (and who doesn't?) go ahead and search for the V programming language or Vlang as it is also called and also for the posts that the creator of Odin lang has done in regards to V langs creator.
Its a shitstorm. Apparently both languages have been designed as alternatives to C (not as in "this will kill C!!" like rust does) and occasionally you will find some posts from the Zig language creator.
Fascinating fights actually, have been able to learn a thing or two about why some ideas concerning language design are whacky etc.
I am also trying to understand language design better, which is the main reason why I appreciate all of them fights.
10/10 best drama series I have seen thus far.11 -
I AM TIRED
warning: this rant is going to be full of negativity , CAPS, and cursing.
People always think and they always write that programming is an analytical profession. IF YOU CANNOT THINK IN AN ANALYTICAL WAY THIS JOB IS NOT FOR YOU! But the reality could not be farther from the truth.
A LOT of people in this field whether they're technical people or otherwise, just lack any kind of reasoning or "ANALYTICAL" thinking skills. If anything, a lot of of them are delusional and/or they just care about looking COOL. "Because programming is like getting paid to solve puzzles" *insert stupid retarded laugh here*.
A lot of devs out there just read a book or two and read a Medium article by another wannabe, now think they're hot shit. They know what they're doing. They're the gods of "clean" and "modular" design and all companies should be in AWE of their skills paralleled only by those of deities!
Everyone out there and their Neanderthal ancestor from start-up founders to developers think they're the next Google/Amazon/Facebook/*insert fancy shitty tech company*.
Founder? THEY WANT TO MOVE FAST AND GET TO MARKET FAST WITH STUPID DEADLINES! even if it's not necessary. Why? BECAUSE YOU INFERIOR DEVELOPER HAVE NOT READ THE STUPID HOT PILE OF GARBAGE I READ ONLINE BY THE POEPLE I BLINDLY COPY! "IF YOU'RE NOT EMBARRASSED BY THE FIRST VERSION OF YOU APP, YOU DID SOMETHING WRONG" - someone at Amazon.
Well you delusional brainless piece of stupidity, YOU ARE NOT AMAZON. THE FIRST VERSION THAT THIS AMAZON FOUNDER IS EMBARRASSED ABOUT IS WHAT YOU JERK OFF TO AT NIGHT! IT IS WHAT YOU DREAM ABOUT HAVING!
And oh let's not forget the tech stacks that make absolutely no fucking sense and are just a pile of glue and abstraction levels on top of abstraction levels that are being used everywhere. Why? BECAUSE GOOGLE DOES IT THAT WAY DUH!! And when Google (or any other fancy shit company) changes it, the old shitty tech stack that by some miracle you got to work and everyone is writing in, is now all of a sudden OBSOLETE! IT IS OLD. NO ONE IS WRITING SHIT IN THAT ANYMORE!
And oh my god do I get a PTSD every time I hear a stupid fucker saying shit like "clean architecture" "clean shit" "best practice". Because I have yet to see someone whose sentences HAVE TO HAVE one of these words in them, that actually writes anything decent. They say this shit because of some garbage article they read online and in reality when you look at their code it is hot heap of horseshit after eating something rancid. NOTHING IS CLEAN ABOUT IT. NOTHING IS DONE RIGHT. AND OH GOD IF THAT PERSON WAS YOUR TECH MANAGER AND YOU HAVE TO LISTEN TO THEM RUNNING THEIR SHITHOLE ABOUT HOW YOUR SIMPLE CODE IS "NOT CLEAN". And when you think that there might be a valid reason to why they're doing things that way, you get an answer of someone in an interview who's been asked about something they don't know, but they're trying to BS their way to sounding smart and knowledgable. 0 logic 0 reason 0 brain.
Let me give you a couple of examples from my unfortunate encounters in the land of the delusional.
I was working at this start up which is fairly successful and there was this guy responsible for developing the front-end of their website using ReactJS and they're using Redux (WHOSE SOLE PURPOSE IS TO ELIMINATE PASSING ATTRIBUTES FOR THE PURPOSE OF PASSING THEM DOWN THE COMPONENT HIERARCHY AGIAN). This guy kept ranting about their quality and their shit every single time we had a conversation about the code while I was getting to know everything. Also keep in mind he was the one who decided to use Redux. Low and behold there was this component which has THIRTY MOTHERFUCKING SEVEN PROPERTIES WHOSE SOLE PURPOSE IS BE PASSED DOWN AGAIN LIKE 3 TO 4 TIMES!.
This stupid shit kept telling me to write code in a "functional" style. AND ALL HE KNOWS ABOUT FUNCTIONAL PROGRAMMING IS USING MAP, FILTER, REDUCE! And says shit like "WE DONT NEED UNIT TESTS BECAUSE FUNCTIONAL PROGRAMMING HAS NO ERRORS!" Later on I found that he read a book about functional programming in JS and now he fucking thinks he knows what functional programming is! Oh I forgot to mention that the body of his "maps" is like 70 fucking lines of code!
Another fin-tech company I worked at had a quote from Machiavelli's The Prince on EACH FUCKING DESK:
"There is nothing more difficult to take in hand, more perilous to conduct, or more uncertain in its success, than to take the lead in the introduction of a new order of things."
MOTHERFUCKER! NEW ORDER OF THINGS? THERE 10 OTHER COMPANIES DOING THE SAME SHIT ALREADY!
And the one that got on my nerves as a space lover. Is a quote from Kennedy's speech about going to the moon in the 60s "We choose to go to the moon and do the hard things ..."
YOU FUCKING DELUSIONAL CUNT! YOU THINK BUILDING YOUR SHITTY COPY PASTED START UP IS COMPARABLE TO GOING TO THE MOON IN THE 60S?
I am just tired of all those fuckers.13 -
Want to make someone's life a misery? Here's how.
Don't base your tech stack on any prior knowledge or what's relevant to the problem.
Instead design it around all the latest trends and badges you want to put on your resume because they're frequent key words on job postings.
Once your data goes in, you'll never get it out again. At best you'll be teased with little crumbs of data but never the whole.
I know, here's a genius idea, instead of putting data into a normal data base then using a cache, lets put it all into the cache and by the way it's a volatile cache.
Here's an idea. For something as simple as a single log lets make it use a queue that goes into a queue that goes into another queue that goes into another queue all of which are black boxes. No rhyme of reason, queues are all the rage.
Have you tried: Lets use a new fangled tangle, trust me it's safe, INSERT BIG NAME HERE uses it.
Finally it all gets flushed down into this subterranean cunt of a sewerage system and good luck getting it all out again. It's like hell except it's all shitty instead of all fiery.
All I want is to export one table, a simple log table with a few GB to CSV or heck whatever generic format it supports, that's it.
So I run the export table to file command and off it goes only less than a minute later for timeout commands to start piling up until it aborts. WTF. So then I set the most obvious timeout setting in the client, no change, then another timeout setting on the client, no change, then i try to put it in the client configuration file, no change, then I set the timeout on the export query, no change, then finally I bump the timeouts in the server config, no change, then I find someone has downloaded it from both tucows and apt, but they're using the tucows version so its real config is in /dev/database.xml (don't even ask). I increase that from seconds to a minute, it's still timing out after a minute.
In the end I have to make my own and this involves working out how to parse non-standard binary formatted data structures. It's the umpteenth time I have had to do this.
These aren't some no name solutions and it really terrifies me. All this is doing is taking some access logs, store them in one place then index by timestamp. These things are all meant to be blazing fast but grep is often faster. How the hell is such a trivial thing turned into a series of one nightmare after another? Things that should take a few minutes take days of screwing around. I don't have access logs any more because I can't access them anymore.
The terror of this isn't that it's so awful, it's that all the little kiddies doing all this jazz for the first time and using all these shit wipe buzzword driven approaches have no fucking clue it's not meant to be this difficult. I'm replacing entire tens of thousands to million line enterprise systems with a few hundred lines of code that's faster, more reliable and better in virtually every measurable way time and time again.
This is constant. It's not one offender, it's not one project, it's not one company, it's not one developer, it's the industry standard. It's all over open source software and all over dev shops. Everything is exponentially becoming more bloated and difficult than it needs to be. I'm seeing people pull up a hundred cloud instances for things that'll be happy at home with a few minutes to a week's optimisation efforts. Queries that are N*N and only take a few minutes to turn to LOG(N) but instead people renting out a fucking off huge ass SQL cluster instead that not only costs gobs of money but takes a ton of time maintaining and configuring which isn't going to be done right either.
I think most people are bullshitting when they say they have impostor syndrome but when the trend in technology is to make every fucking little trivial thing a thousand times more complex than it has to be I can see how they'd feel that way. There's so bloody much you need to do that you don't need to do these days that you either can't get anything done right or the smallest thing takes an age.
I have no idea why some people put up with some of these appliances. If you bought a dish washer that made washing dishes even harder than it was before you'd return it to the store.
Every time I see the terms enterprise, fast, big data, scalable, cloud or anything of the like I bang my head on the table. One of these days I'm going to lose my fucking tits.10 -
If you're making a game, dont start by thinking about your inventory system. Start by thinking about what you want your player to be able to DO, the cost of those things, and the constraints.
For example, ages of empires didnt have you worrying about unit equipment at all. every villager could do almost any job. while survival games, especially survival horror, like the recent RE remake, severly restrict inventory and stack sizes to make resource managenent more important.
Games like Fallout had list based inventories because lists are cheap, and it allowed a tighter interaction loop. players would loot. go into inventory. close container, onto the next container, keeping the player in the exploration loop longer. neoscav did the opposite *for effect* harkening back to diablo, but taken to the nth degree: *everything*, actions, combat, exploration, character design, all based on an inventory-style grid.
while games like rimworld and dwarf fortress have your inventory represented by zones where items are physically *stored* in stacks on the ground, extending the concept of base management to resource management through physical layout and build optimization.
its important to think about what kind of actions you want players to be able to do, and the kinds of challenges and constraints you want on them at each point of the game and each mechanic they engage in.
other examples, though terrible, include fortnite, where the limitations of competitive play had inventory limited to a resource system and a hotbar. while earlier battle royale and sandboxs games like rust and battleground induced tension by combining loot mechanics and grid inventories with the constant danger of competing players, allowing them to have richer inventory systems at the risk of frusterating players who frequently died while managing their inventory. meanwhile in overwatch, notice how the HUD changes to best represent the abilities of each character.
all in all it is better to stop thinking of inventory systems as a means to an end, and instead as the end representation of desired mechanics, or artificially selected representations for particular effects.
this applies likewise to ui and ux in general. because the design of interface is fundementally about the design of *interactions*, and what you want to enable a user or customer to *do* will ultimately drive those interactions.8 -
Recently I've had some Airpod knockoffs in the mail for about €8 while they were in a promotion. They are pretty usable, and while I do not own the authentic Airpods, my unit seems to have all its most important functions that I'd expect of a pair of Bluetooth earbuds (given that I've been using those since 2015 already, so plenty of experience with such things). Given that, the Apple Airpods'd better give me a morning blowjob for their price!
Seriously, what is the point of such Apple earbuds. For me, the important thing is that they are wireless earbuds that can operate independently or in sync as desired. It's earbuds that can be recharged on the go using some kind of portable 3.7V lithium cell in a charging dock that can directly drive the 3.7V cells in the earbuds. That's all.
Bill of materials? 2 tiny Bluetooth controllers, 2 speaker drivers, ABS injection moulding for the charger pocket thingy and the earbuds themselves, a charge controller for the "docking station", and some tiny lithium cells for each, provisioning size-capacity for whatever will still fit. That's all.
Is that worth €150? Like hell it is. And sure some capacitive sensor in the earbud for touch-based control would be useful. But guess what, even that isn't expensive! Capacitive sensing is dirt easy (https://youtu.be/mWR9Q_pTagw), and for something like the Airpods you could probably get away with 3-4 stationary capacitive touch sensor modules. Cost of that per unit if I were to design it and outsource it to China? €15 at best. Yet Apple charges €150-something for their Airpods. What the fuck?!7 -
I just can't stress enough how fascinated I am by biology and biochemistry.
I mean, we, who call ourselves engineers, are no more but a gang of toddlers having a blast with jumbo legos on Aunt Lucy's dining room carpet on a sunny Sunday afternoon. Our solutions using "modern tools" and "modern engineering" are mere attempts to *very* remotely mimic what beautiful and elegant solutions are around us and inside of each of us.
IC/EC engines, solar batteries, computers and quantum computers, spaceships and ISSes, AI/ML, ... What are they? just the means to leverage what's been created all around us to create something that either entertains us, encourages our laziness or helps us to look at the other absolutely fascinating engineering solutions surrounding us so we could try and "replicate" their working principles to further embrace our laziness and entertain us.
Just look at the humble muscle - a myofibril made out of actin and myosin. The design is soooo simple and spot on, so elegant and efficient, the "battery" and signalling system are so universal and efficient.
Look at all those engineering miracles, small and big. Look how they work, how they leverage both big and small to create holistic, simplistic and absolutely efficient mechanisms. And then come back to me, and tell me again that all these brilliant solutions came out of nothing just by an accident we call "evolution".
How blinded by our narcissism are we to claim that there can't be a grand designer of any kind, that there's nothing smarter than us and that the next best thing than us is an incomprehensible series of accidental mutations over an unimaginable amount of time?
I mean.. could it be that someone/something greater than us created us and everything around us? naaaah.. we are the crown jewel of this universe. Everything else must be either magic or an accident. /s
Don't read this as yet another crazy-about-God person's ramblings. I'm not into religion fwiw. But science has taught me enough critical thinking to question its merit. Look at it all as engineers. Which is more probable: that everything around us happened by an accident or that someone/something preceding us had a say in the design?random biology humanity think about it biochemistry creation big and small shower thoughts narcissism had to be said naive evolution20 -
I've spent a lot of time messing around with C, having struggled with object-oriented programming (due to not really knowing how best to structure things, not knowing when to apply certain design patterns).
When writing C code, I'd write OOP-esque code (pass around a struct to routines to do things with it) and enjoyed just making things happen without having to think too much about the overall design. But then I'd crave being able to use namespaces, and think about how the code would be tidier if I used exceptions instead of having every routine return an error code...
Working with Python and Node over the past couple of years has allowed me to easily get into OOP (no separate declaration/definition, loose typing etc.) and from that I've made some fairly good design decisions. I'd implemented a few design patterns without even realising which patterns they were - later reading up on them and thinking "hey, that's what I used earlier!"
I've also had a bit of an obsession with small executable files - using templates and other features of C++ add some bloat (on Windows at least) compared to C. There were other gripes I had with C++, mostly to do with making things modular (dynamic linking etc.) but really it's irrelevant/unreasonable.
And yes, for someone who doesn't like code bloat, working with Node is somewhat ironic... (hello, node_modules...)
So today I decided to revisit C++ and dust off my old copy of C++ in a Nutshell, and try to see if I could write some code to do things that I struggled with before. One nice thing is that this book was printed in 2003, yet all of its content is still relevant. Of course, there are newer C++ standards, but I can happily just hack away and avoid using anything that has been deprecated.
One thing I've always avoided is dynamic_cast because every time I read about it, I read that "it's slow". So I just tried to work around it when really if it's the right tool for the job, I might as well use it... It's really useful!
Anyway, now I've typed all this positivity about C++ I will probably find a little later on that I hit a wall with what I'm doing and give up again... :p7 -
Just my luck that I get the best wk76 story ever on wk77. Either way:
So some of you may know that the current project I am on has some shared code components with one of the other projects in the product line. And we have some differences in our processes. This leads to a lot of fun.
So, I was working on converting one of our shared components into a more modern language. It would save us time, money, and sanity by allowing us to more easily maintain our product. Sounds like a win-win right? That's what I thought. Until I had a meeting with the other team. THEN THE QUESTIONS ROLLED IN. Well who is going to integrate our product with yours? (You?) Are you changing the interface? (Not really.) Are you going to generate a design document? (Absolutely not especially since the interface isn't changing for the most part.) Well you are changing the type of one parameter in one method from an undocumented unmanaged type to a well documented managed type that we control. Shouldn't you generate a document to document that change? (Again absolutely not.)
So first they basically browbeat my lead into putting me in charge of their integration effort. Its fine though, as they gave me an account to charge. However, when I was finally able to get a machine with their build environment on it (at least two months later), they then told me that that account was closing and I had to wait until next quarter. So fuck me right. And because of their process I would break them if I were to check my changes in.
So fast forward to today. They are translating some shared components for the same reason that we are. However, they are changing code that while shared is technically "ours" and that will DEFINITELY break us if they do this work since this is the code that controls our algorithms. And while we have a fault tolerant process, or at least more fault tolerant than the other group's, we are currently doing a huge amount of development in the part they want to change. And when we ask them "who is going to do this work to integrate our product with your changes?" they stare at us slack jawed. Like "um, you right? it doesn't affect us." Like MOTHERFUCKERS!!! YOU LITERALLY JUST FOIST ALL THIS WORK ON US TO INTEGRATE WITH YOU BECAUSE YOU DIDN'T HAVE THE PEOPLE TO SUPPORT IT!!! BUT YOU CAN PAY THIS GUY FOR SIX MONTHS TO DO ALL THIS WORK THAT WILL BREAK US BUT CAN'T SPARE HIM TO INTEGRATE WITH US!?!?!? EVEN IF WE'RE PAYING HIM AND NOT YOU!?!?!
I will let you know how this goes when we have the discussion. I am drinking right now because it it easier and better for my emotional and physical health than bum fights. -
just found out a vulnerability in the website of the 3rd best high school in my country.
TL;DR: they had burried in some folders a c99 shell.
i am a begginer html/sql/php guy and really was looking into learning a bit here and there about them because i really like problem solving and found out ctfs mainly focus on this part of programming. i am a c++ programmer which does school contest like programming problems and i really enjoy them.
now back on topic.
with this urge to learn more web programming i said to myself what other method to learn better than real life sites! so i did just that. i first checked my school site. right click. inspect element. it seemed the site was made with wordpress. after looking more into the html code for the site i concluded all the images and files i could see on the site were from a folder on the server named 'wp-content/uploads'. i checked the folder. and here it got interesting. i did a get request on the site. saw the details. then i checked the site. bingo! there are 3 folders named '2017', '2018', '2019'. i said to myself: 'i am god.'
i could literally see all the announcements they have made from 2017-2019. and they were organised by month!!! my curiosity to see everything got me to the final destination.
with this adrenaline i thought about another site. in my city i have the 3rd most acclaimed high school in the country. what about checking their security?
so i typed the web address. looked around. again, right click, inspect element and looked around the source code. this time i was more lucky. this site is handmade!!! i was soooo happy because with my school's site i was restricted with what they have made with wordpress and i don't have much experience with it.
amd so i began looking what request the site made for the logos and other links. it seemed all the other links on the site were with this format: www.site.com/index.php?home. and i was very confused and still am. is this referencing some part of the site in the index.php file? is the whole site written inside the index.php file and with the question mark you just get to a part of the site? i don't really get it.
so nothing interesting inside the networking tab, just some stylesheets for the site's design i guess. i switched to the debugger tab and holy moly!! yes, it had that tree structure. very familiar. just like a project inside codeblocks or something familiar with it. and then it clicked me. there was the index.php file! and there was another folder from which i've seen nothing from the network tab. i finally got a lead!! i returned in the network tab, did a request to see the spgm folder and boooom a site appeared and i saw some files and folders from 2016. there was a spgm.js file and a spgm.php file. there was a contrib, flavors, gal and lang folders. then it once again clicked me! the lang folder was las updated this year in february. so i checked the folder and there were some files named lang with the extension named after their language and these files were last updated in 2016 so i left them alone. but there was this little snitch, this little 650K file named after the name of the school's site with the extension '.php' aaaaand it was last modified this year!!!! i was so excited! i thought i found a secret and different design of the site or something completely else! i clicked it and at first i was scared there was this black/red theme going on my screen and something was a little odd. there were no school announcements or event, nononoooo. this was still a tree structured view. at the top of the site it's written '!c99Shell v. 1.0...'
this was a big nono. i saw i could acces all kinds of folders. then i switched to the normal school website and tried to access a folder i have seen named userfiles and got a 403 forbidden error. wopsie. i then switched to the c99 shell website and tried to access the userfiles folder and my boy showed all of its contents. it was nakeeed naked. like very naked. and in the userfiles folder there were all, but i mean ALL files and folders they have on the server. there were a file with the salary of each job available in the school. some announcements. there was a list with all the students which failed classes. there were folders for contests they held. it was an absolute mess and i couldn't believe it.
i stopped and looked at the monitor. what have i done? just to learn some web programming i just leaked the server of the 3rd most famous high school in my country. image a black hat which would have seriously caused more damage. currently i am writing an email to the school to updrage their security because it is reaaaaly bad.
and the journy didn't end here. i 'hacked' the site 2 days ago and just now i thought about writing an email to the school. after i found i could access the WHOLE server i searched for the real attacker so if you want to knkw how this one went let me know in the comments.
sorry for the long post, but couldn't held it anymore13 -
Have a question about my career:
So far my career out of uni has been like this:
8 months in first place working as C# .NET dev, creating native desktop apps for windows. job was shitty, was not getting any best practices skills so I left.
12 months in 2nd place working as android dev in a startup. was working all alone and had to rebuilt my app up to 5-6 times to learn best practices. startup didnt care about android app at all so I left and now doing just some small freelance work for them.
3 months in new startup as android dev.Today I was told that its decided to focus on iOS and do all marketing (also uplift of new design) only on iOS. basically for next 3-4 months they don't plan to do much on android side. they saw that I showed some interest in backend and now they are asking me to talk with two other senior guys about starting with some small tasks for me on backend.
Our backend is mainly using python. Also backend guys will be pretty busy for next few months because they will have to deliver many new features in next few upcoming months. I've talked with one of them and he said that this is a bad idea to force frontend to start working on backend. However I feel that he's sort of gateekeping and probably just doesn't want to help me with getting up to speed.
In my defense, my knowledge doesn't end with C# .NET desktop apps and native mobile apps for android.
I have hobbie projects (gameservers) where I worked on websites (php,html,css,javascript,mysql) and also was taking care of a java based gameserver which is hosted in a linux vps.
Also I've had a small hosting "company" where with available tools I've managed to automate VPS(virtual private server) ordering, web hosting ordering and domain ordering. Basically I owned a dedicated server and did everything using whmcs, cpanel and proxmox virtualization.
I trust myself in learning this backend stuff and doing whats required, however I learned everything by myself and I won't follow all of these best practices.
Should I accept more responsibility on backend or should I continue focusing on android?7 -
... worst drunk coding experience?
none. or to be more precise, all of the three of them I had. I can't code drunk, i hate doing it, i hatw even thinking about doing it when drunk.
so after those initial three attempts i don't try to do it again, ever.
BUT, best coding experience while high?
ALL OF THEM.
some of the best pieces of code I wrote i did when I was high. my mind goes into overdrive at those times, and my thinking is not lines/threads of thought, but TREES of thought, branching and branching, all nodes of each layer of the tree coming to me AT ONCE, one packet == whole layer across all of the branches.
and the best was when one day, in about 14 hour marathon of coding while high, i wrote from scratch a whole vertical slice of my AI system that i've been toying around in my head for several years prior, and I had all of the high-level concepts ALMOST down, but could never specify them into concrete implementations.
and I do mean MY ai system, my own design, from the ground up, mixing principles of neural networks and neuropsychology/human brain that I still haven't seen even mentioned anywhere.
autonomous game ai which percieves and explores its environment and tools within it via code reflection, remembers and learns, uses tools, makes decisions for itself for its own well-being.
in the end, i had a testbed with person, zombie and shotgun.
all they had pre-defined in their brains were concepts of hunger and health. nothing more.
upon launching it, zombie realized it wants to feed, approached oblivious person, and started eating it.
at which point, purely out of how the system worked, person realized: "this hurts, the hurt is caused by zombie, therefore i hate zombie, therefore i want to hurt it", then looked around, saw the shotgun, inspected its class by reflection, realized "this can hurt stuff", picked the shotgun up, and shot the zombie.
remembered all of that, and upon seeing another zombie, shot it immediately.
it was a complete system, all it needed to become full-fledged thing was adding more concepts and usable objects, and it would automatically be able to create complex multi-stage, multi-element plans to achieve its goals/needs/wants and execute them. and the system was designed in such a way that by just adding a dictionary of natural language words for the concept objects on top of it, it should have been able to generate (crude but functional) english sentences to "talk" about its memories, explain what happened when, how it reacted, what it did and why, just by exploring the memory graph the same way as when it was doing its decision process... and by reversing the function, it should have been able to recieve (crude) english sentences that would make it learn what happened somewhere else in the gameworld to someone else, how to use stuff and tell it what to do, as in, actually transfer actual actionable usable knowledge to it...
it felt amazing to code for 14 hours straight, with no testruns during that, run it for the first time after those 14 hours, and see that happen.
and it did, i swear! while i was coding, i was routinely just realizing typos and mistakes i did 5-20 minutes ago, 4 files/classes ago! the kind you (and i) usually notice only when you try to run the thing and it bugs out.
it was a transcendental experience.
and then, two days later, i don't remember anymore what happened, but i lost all of that code.
and since then, i never mustered enough strength and resolve to try and write the whole thing again.
... that was like 4 years ago.
i hope that miracle will happen again one day...3 -
I’m working on a react codebase and company decided to add a new module.
Now im writing markup and css to ensure UX is smooth as designers thought of it.
Imagine my horror when I start to code and find out no matter what HTML tag i use, it’s been FUCKING OVERRIDDEN in the global stylesheet. AND STYLES HAVE BEEN OVERRIDDEN WITH !important
They’re also using Ant design as a component library. Guess what, default ant design classes have been overridden too. So i try to use ant design button or card, and bam, MAGICALLY SOME DESIGN FROM SOME SHITHOLE MODULE DECIDES TO FUCK WITH MY STYLES
On top of that, styles of parts of application has been written in SASS, some part of application uses bootstrap components some use third party components like tables and responsive grids to suit to their preferences. Some parts use handwritten css. Some parts use CSS IN JS and styled components. THE FUCK IS THIS GARBAGE!!!! THE FUCKING CODEBASE HAS A MIND OF ITS OWN!!!!!! YOU NAME A WAY TO ADD STYLES TO A COMPONENT, ITS THERE!!!
And the company’s management thought a “fractal” approach to maintain each individual view is “best” for SCALABILITY!!! HOW THE FUCK DID IT NOT CROSS YOUR DUMB MIND THAT FRACTAL APPROACH ALSO GUIDES TO HAVE ALL COMMON STUFF AT ONE PLACE!!!! THIS CODEBASE HAS DUPLICATE STYLES AND DUPLICATE CODE IN ALMOST EVERY MODULE!!!!
Not to mention every developer choosing to freely decide the way they should write their code without any guidelines.
HOW THE FUCK PEOPLE WRITE THEIR CODE WITHOUT THINKING ABOUT OTHER DEVS!!! SO BASICALLY I AM NOT ONLY CLEANING SOMEONE ELSE’S SHIT BUT ALSO TRY NOT TO SHIT IN THE PROCESS!! FML2 -
"Delete all code!" That should be the mantra!
Was watching some stuff from destroyallsoftware.com. Not entirely convinced. So I should cook up my own shit.
So here is how the argument goes:
There's quite some negativity in the term "legacy" software. Partly it may be the envy to software that runs on actual machines and is not that phantasm, that perfect first lines on a greenfield project until it gets messed up as it has to put up with all the real world messiness. But the negativity it deserves is actually for the code that we cannot get rid of. This ugly class or function that soaked all the complexity and functionality so it defies any positive change. And always when it appears on your screen, it irks you, enrages you, makes you punch the screen, because you can almost feel the distaste physically. - *That* is the definition of "legacy" in its true negativity. No software should be like that. On the contrary. Every line should be replaceable, dispensable, disposable. At the verge to deletable. Because you know: the best code is no code.
This is where my hatred of code could get productive: Delete all the wretched, loathsome stuff and replace it, with something that just sucks less and can be thrown away any time. Don't expect beauty or perfect design. It'll never finish.3 -
Rant and opinions wanted. Its a long one.
I have been working on a project for a month and a half. For the first week I was requesting designs that I got about 2 of out of 15. For the next week and a half the designer was on holiday so I couldn't do anything but delivered a few more designs once he got back.
This takes us 2 weeks in already. I have other things to do as well so at the same time I work on support tickets and some bespoke development coming in.
I get given 2 or 3 more designs and can't get anything else out of the designer after waiting a week so I have to design everything myself as I go and build it. Something I have never done before.
We are now 3 and a half weeks in. My boss randomly tells my pm it needs to be demo ready the next day. I work furiously to hack something together. It works but key functionality is missing.
I move house and work from home for a week and a half. I do my best but the project is full of bugs and the CSS is horrible because I didn't know what I was making at any stage. It is therefore CSS rules repeated in IDs everywhere.
My colleagues join me on the project because my boss has decided to try and sell it tomorrow.
They run through it and find all the bugs left from me working furiously to get things done quickly. Things like no search pagination and missing validation.
My boss is now pisses at me because the project is not finished, my colleagues are now all working on it. Throughout it all he knew the designer was not delivering me anything and that I was struggling.
Am I in the wrong for writing shit code that came about because I was coding with no idea of what the finished project should look like? Is he in the wrong for dumping this on me and just letting me get on with it even though he knew there were no designs?
Btw I am just finishing a 1 year internship and before this have never done web dev before.
Discuss.7 -
My work product: Or why I learned to get twitchy around Java...
I maintain a Java based test system, that tests a raster image processor. The client is a Java swing project that contains CORBA bindings to the internal API of the raster image processor. It also has custom written UI elements and duplicated functionality that became available in later versions of Java, but because some of the third party tools we use don't work with later versions of Java for some reason, it's not possible to upgrade Java to gain things as simple as recursive directory deletion, yes the version of Java we have to use does not support something as simple as that and custom code had to be written to support it.
Because of the requirement to build the API bindings along with the client the whole application must be built with the raster image processor build chain, which is a heavily customised jam build system. So an ant task calls out to execute a jam task and jam does about 90% of the heavy lifting.
In addition to the Java code there's code for interpreting PostScript files, as these can be used to alter the behaviour of the raster image processor during testing.
As if that weren't enough, there's a beanshell interface to allow users to script the test system, but none of the users know Java well enough to feel confident writing interpreted Java scripts (and that's too close to JavaScript for my comfort). I once tried swapping this out for the Rhino JavaScript interpreter and got all the verbal support in the world but no developer time to design an API that'd work for all the departments.
The server isn't much better though. It's a tomcat based application that was written by someone who had never built a tomcat application before, or any web application for that matter and uses raw SQL strings instead of an orm, it doesn't use MVC in any way, and insane amount of functionality is dumped into the jsp files.
It too interacts with a raster image processor to create difference masks of the output, running PostScript as needed. It spawns off multiple threads and can spend days processing hundreds of gigabytes of image output (depending on the size of the tests).
We're stuck on Tomcat seven because we can't upgrade beyond Java 6, which brings a whole manner of security issues, but that eager little Java updated will break the tool chain if it gets its way.
Between these two components we have the Java RMI server (sometimes) working to help generate image data on the client side before all images are pulled across a UNC network path onto the server that processes test jobs (in PDF format), by reading into the xref table of said PDF, finding the embedded image data (for our server consumed test files are just flate encoded TIFF files wrapped around just enough PDF to make them valid) and uses a tool to create a difference mask of two images.
This tool is very error prone, it can't difference images of different sizes, colour spaces, orientations or pixel depths, but it's the best we have.
The tool is installed in both the client and server if the client can generate images it'll query from the server which ones it needs to and if it can't the server will use the tool itself.
Our shells have custom profiles for linking to a whole manner of third party tools and libraries, including a link to visual studio 2005 (more indirectly related build dependencies), the whole profile has to ensure that absolutely no operating system pollution gets into the shell, most of our apps are installed in our home directories and we have to ensure our paths are correct for every single application we add.
And... Fucking and!
Most of the tools are stored as source bundles in a version control system... Not got or mercurial, not perforce or svn, not even CVS... They use a custom built version control system that is built on top of RCS, it keeps a central database of locked files (using soft and hard locks along with write protecting the files in the file system) to ensure users can't get merge conflicts by preventing other users from writing to the files at all.
Branching is heavy weight and can take the best part of a day to create a new branch and populate the history.
Gathering the tools alone to build the Dev environment to build my project takes the best part of a week.
What should be a joy come hardware refresh year becomes a curse ("Well fuck, now I loose a week spending it setting up the Dev environment on ANOTHER machine").
Needless to say, I enjoy NOT working with Java. A lot of this isn't Javas fault, but there's a lot of things that Java (specifically the Java 6 version we're stuck on) does not make easy.
This is why I prefer to build my web apps in python or node, hell, I'd even take Lua... Just... Compiling web pages into executable Java classes, why? I mean I understand the implementation of how this happens, but why did my predecessor have to choose this? Why?2 -
"If a design can be refined, without disturbing its image, it seems reasonable to do so. A logo, after all, is an instrument of pride and should be shown at its best." - Paul Rand2
-
Dude in my Calc 2 class just bitched about iPhones having "shitty software" referencing that bug from around ~6 years ago, when a specific iMessage text would reboot your phone. IMO, 99% of what Apple does well is software. UI is subjective, but final cut pro is unbelievable in terms of functionality for its price, their software is so well optimized that iPhones have been able to use comparably tiny batteries and still compete. They are consistent throughout their company with software design, while companies like Google are so stratified it took years before their material design had been implemented in all their services, there are still a few that aren't (not to mention the meme of Google killing off all their projects). I hate tablets, but the iPad pro has the best software/hardware implementation of any I've ever seen. Apple's interconnectivity between devices is unbelievable, whether it's Continuity features or the setup process just recognizing group devices around and pulling data to create consistent account info and saving you taps. Siri is shit, but apart from that their software isn't bad enough that you should complain about that instead of...
Their Macs are fucking pressure-cookers, and their fuckin marketing department is like a different company all-together, and their anti-fix-it-yourself policies are so user hostile that they're toe-to-toe with being as abusive to customers as Oracle.
TL;DR the biggest scam Apple has pulled off is not that the sheep still think Android and PC users are living in 2010, but they've convinced the sheep that they know what shitty software is. At that point they're too many levels deep and there is no red-pill strong enough for them.2 -
A question to game devs : which design/architecture patterns do you use ?
Everytime I try to take a look at game development, I feel like there is a lack of guidelines, mostly about architecture.
It's something strange to me as a web dev, as we use much of these patterns on a daily basis. Of course I think about the near omnipresence of MVC and its variants, but not just that. Most of frameworks we do use are essentially focused on architecture, and we litterally have access to unlimited tutorials and resources about how to structure code depending on projects types ans needs.
Let's say I want to code a 2D RPG. This has been done millions of time across the world now. So I assume there should be guidelines and patterns about how to structure your code basis and how to achieve practical use-cases (like the best way to manage hero experience for example, or how to code a turn-based battle system). However I feel these are much harder to find and identify than the equivalent guidelines in the web dev world.
And the old-school RPG case is just an example. I feel the same about puzzle games or 3D games... Sure there are some frameworks and tools but they seems to focus more on physics engine and graphic features than code architecture. There are many tutorials too, but they are actually reinforcing my feeling : like if every game developer (at least every game company) has his on guidelines and methods and doesn't share much.
So... Am I wrong ? Hope to.
What are the tools and patterns you can reuse on many projects ? Where can I find proper game architectures guidelines that reached consensus ?6