Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "ui designs"
-
Let me preface this by saying I'm not a designer.
While I can make individual bits of a site look good, and I'm actually pretty skilled with CSS/Sass, overall design completely escapes me. I can't come up with good designs, nor do I really understand *why* good designs are good. It's just not something I can do, which feels really weird to say. but it's true.
So, when I made the Surfboard site (that's the project's internal name), I hacked everything together and focused on the functionality, and later did a branding and responsive pass. I managed to make the site look quite nice, and made it scale well across sizes/devices despite being completely new to responsiveness. (I'm proud, okay? deal.)
After lots of me asking (in response to people loudly complaining that the UI doesn't have X feature, scale properly on Y device, and doesn't look as good as Z site), the company finally reached out to its UI contractor who does their design work. After a week or two, he sent a few mockups.
The mockups consisted of my existing design with a darker background, much better buttons, several different header bars (a different color) with different logo/text placements, and several restyled steppers. He also removed a couple of drop shadows and made some very minor styling changes (bold text, some copy edits). Oh, he also changed the branding colors. Nothing else changed. It's basically the same exact site but a few things look a little better. and the branding is different.
My intermediary with the designer asked for "any feedback before finalizing the designs" -- which I thought odd because he sent mocks for two out of the ten pages (nine plus a 404 page). (Nevermind most of the mocks showed controls from the wrong page...).
So, I typed up a full page of feedback. Much of it was asking for specifics such as responsive sizing on the new header layout, how the new button layout would work for different button counts, asking for the multitude of missing pages/components, asking why the new colors don't match the rest of our branding, etc. I also added a personal nitpick about flat-looking controls because I fucking hate them. Everything I wrote was very friendly and professional.
... His response was full of gems. Let me share a few.
1. "Everything about the current onboarding site looks like a complete after-thought." (After submitting a design basically identical to mine! gg!)
2. "Yes [the colors match our current branding]." (No. They don't. I checked. The dark grey is different, the medium grey is different, the silver is different, the light blue is different. He even changed the goddamn color of the goddamn LOGO for fuck's sake! How the fuck is that "matching"?!)
3. "Appreciate the feedback [re: overlapping colored boxes, aka 'flat'], design is certainly subjective. However, this is the direction we are going." (yet it differs from the rest of our already-redesigned sites you're basing this off. and it's ugly as shit. gg again :/)
4. "Just looked at the 404 page. It looks pretty bad, and reflects very poorly on the [brand name] brand. Definitely will make a change here!" (Hey! I love that thing. It's a tilted, dotted outline of a missing [brand product] entirely drawn with CSS. It has a light gray "???" underlay and some 404 text inside. Everyone I showed it to, coworkers and otherwise, loved it. "Looks pretty bad". fuck you.)
I know I shouldn't judge someone so quickly, but what the fuck. This guy reminds me of one of those pompous artists/actors who's better than everyone and who can never be wrong, even while they're contradicting themselves.
just.
asfjasfk;ajsg;klsadfhas;kldfjsdl.undefined surfboard another rant about the same project long rant pompous designer apples and asteroids design8 -
It's enough. I have to quit my job.
December last year I've started working for a company doing finance. Since it was a serious-sounding field, I tought I'd be better off than with my previous employer. Which was kinda the family-agency where you can do pretty much anything you want without any real concequences, nor structures. I liked it, but the professionalism was missing.
Turns out, they do operate more professionally, but the intern mood and commitment is awful. They all pretty much bash on eachother. And the root cause of this and why it will stay like this is simply the Project Lead.
The plan was that I was positioned as glue between Design/UX and Backend to then make the best Frontend for the situation. Since that is somewhat new and has the most potential to get better. Beside, this is what the customer sees everyday.
After just two months, an retrospective and a hell lot of communication with co-workers, I've decided that there is no other way other than to leave.
I had a weekly productivity of 60h+ (work and private, sometimes up to 80h). I had no problems with that, I was happy to work, but since working in this company, my weekly productivity dropped to 25~30h. Not only can I not work for a whole proper work-week, this time still includes private projects. So in hindsight, I efficiently work less than 20h for my actual job.
The Product lead just wants feature on top of feature, our customers don't want to pay concepts, but also won't give us exact specifications on what they want.
Refactoring is forbidden since we get to many issues/bugs on a daily basis so we won't get time.
An re-design is forbidden because that would mean that all Screens have to be re-designed.
The product should be responsive, but none of the components feel finished on Desktop - don't talk about mobile, it doesn't exist.
The Designer next to me has to make 200+ Screens for Desktop and Mobile JUST so we can change the primary colors for an potential new customer, nothing more. Remember that we don't have responsiveness? Guess what, that should be purposely included on the Designs (and it looks awful).
I may hate PHP, but I can still work with it. But not here, this is worse then any ecommerce. I have to fix legacy backend code that has no test coverage. But I haven't touched php for 4 years, letalone wrote sql (I hate it). There should be no reason whatsoever to let me do this kind of work, as FRONTEND ARCHITECT.
After an (short) analysis of the Frontend, I conclude that it is required to be rewritten to 90%. There have been no performance checks for the Client/UI, therefor not only the components behave badly, but the whole system is slow as FUCK! Back in my days I wrote jQuery, but even that shit was faster than the architecuture of this React Multi-instance app. Nothing is shared, most of the AppState correlate to other instances.
The Backend. Oh boy. Not only do we use an shitty outated open-source project with tons of XSS possibillities as base, no we clone that shit and COPY OUR SOURCES ON TOP. But since these people also don't want to write SQL, they tought using Symfony as base on top of the base would be an good idea.
Generally speaking (and done right), this is true. but not then there will be no time and not properly checked. As I said I'm working on Legacy code. And the more I look into it, the more Bugs I find. Nothing too bad, but it's still a bad sign why the webservices are buggy in general. And therefor, the buggyness has to travel into the frontend.
And now the last goodies:
- Composer itself is commited to the repo (the fucking .phar!)
- Deployments never work and every release is done manually
- We commit an "_TRASH" folder
- There is an secret ongoing refactoring in the root of the Project called "_REFACTORING" (right, no branches)
- I cannot test locally, nor have just the Frontend locally connected to the Staging webservices
- I am required to upload my sources I write to an in-house server that get's shared with the other coworkers
- This is the only Linux server here and all of the permissions are fucked up
- We don't have versions, nor builds, we use the current Date as build number, but nothing simple to read, nonono. It's has to be an german Date, with only numbers and has always to end with "00"
- They take security "super serious" but disable the abillity to unlock your device with your fingerprint sensor ON PURPOSE
My brain hurts, maybe I'll post more on this shit fucking cuntfuck company. Sorry to be rude, but this triggers me sooo much!2 -
I'll use this topic to segue into a related (lonely) story befitting my mood these past weeks.
This is entire story going to sound egotistical, especially this next part, but it's really not. (At least I don't think so?)
As I'm almost entirely self-taught, having another dev giving me good advice would have been nice. I've only known / worked with a few people who were better devs than I, and rarely ever received good advice from them.
One of those better devs was my first computer science teacher. Looking back, he was pretty average, but he held us to high standards and gave good advice. The two that really stuck with me were: 1) "save every time you've done something you don't want to redo," and 2) "printf is your best debugging friend; add it everywhere there's something you want to watch." Probably the best and most helpful advice I've ever received 😊
I've seen other people here posting advice like "never hardcode" or "modularity keeps your code clean" -- I had to discover these pretty simple concepts entirely on my own. School (and later college) were filled with terrible teachers and worse students, and so were almost entirely useless for learning anything new.
The only decent dev I knew had brilliant ideas (genetic algorithms, sandboxing, ...) before they were widely used, but could rarely implement them well because he was generally an idiot. (Idiot sevant, I think? Definitely the idiot part.) I couldn't stand him. Completely bypassing a ridiculously long story, I helped him on a project to build his own OS from scratch; we made very impressive progress, even to this day. Custom bootloader, hardware interfacing, memory management, (semi) sandboxed processes, gui, example programs ...; we were in highschool. I'm still surprised and impressed with what we accomplished.
But besides him, almost every other dev I met was mediocre. Even outside of school, I went so many years without having another competent dev to work with. I went through various jobs helping other dev(s) on their projects (or rewriting them), learning new languages/frameworks almost every time: php, pascal, perl, zend, js, vb, rails, node, .... I learned new concepts occasionally (which was wonderful) but overall it was just tedious and never paid well because I was too young to be taken seriously (and female, further exacerbating it). On the bright side, it didn't dwindle my love for coding, and I usually spent my evenings playing with projects of my own.
The second dev (and one one of the best I've ever met) went by Novo. His approach to a game engine reminded me of General Relativity: Everything was modular, had a rich inheritance tree, and could receive user input at any point along said tree. A user could attach their view/control to any object. (Computer control methods could be attached in this way as well.) UI would obviously change depending on how the user could interact and the number of objects; admins could view/monitor any of these. Almost every object / class of object could talk to almost everything else. It was beautiful. I learned so much from his designs. (Honestly, I don't remember the code at all, and that saddens me.) There were other things, too, but that one amazed me the most.
I havent met anyone like him ever again.
Anyway, I don't know if I can really answer this week's question. I definitely received some good advice while initially learning, but past that it's all been through discovering things on my own.
It's been lonely. ☹2 -
So the CEO tells me our new release needs to be compliant with new guidelines. I say sure, I draft up a few small changes and send them to my PM. He calls an impromptu meeting with the UI team and I explain my changes. They don't like them. They then proceed to draft and redesign a new UI based on these new requirements, I tell them that they are overthinking everything and remind them of the rules of KISS. 45 minutes of me silently waiting and an entire 4x8 whiteboard of designs, I tell them this is an entire redesign and that we will never make our end of the year deadline. PM goes silent for a minute, then responds "yeah I guess your right, let's just implement your original changes"5
-
So I thought it would be cool to build UI/Screens for Flutter apps and put them out for the world to use. People are already using my designs in their apps and it just feels amazing. I am continuously adding new screens and widgets as and when I get time.
Feel free to fork and show some love: https://github.com/samarthagarwal/...3 -
Am I the only one who can't take the IT nonsense in TV SERIES (especially crime series) anymore? ANY UI shown on an arbitrary screen looks like garbage! And in addition to the f*cked up screen designs, every damn action of course makes weird beep noises, which would be totally annoying after like 3 secs IRL. How the heck are we supposed to take such BS seriously? This totally destroys so many TV series for me!
(Also, I have to explain to my wife why I'm laughing all the time! :p)8 -
Not directly a dev related rant but needed to write it somewhere. (Also, long long rant, be aware).
I am currently working on a project for a client who is going to launch a new product. He wants us to create the brand and choose the logo, colours, communication... BUT before everything we have to deliver the website design.
We told him several times that the design has to be created AFTER the brand is created, however, he insisted. Then, we offered him to develop the UX/UI patterns but the colors and a few more things would be delivered after, so his 3rd party dev could make the job.
After working on the first draft, we sent it to him and he refused it, calling it "poor designed". We insisted that it was a draft for the UI which he ignored.
He asked for another design by taking as example a website from another (unrelated) company. We worked for another 2 days and delivered a more finished design, which he automatically refused again.
He called us to his office in order to provide us exactly what he wanted in every part of the site. He only gave us the home page and the product page, and ordered us to work through the weekend (Which we didn't as he is being quite petty about everything and bullying us).
We delivered this third draft and he made changes, sometimes going back to things that he refused before.
Now his 3rd party dev has things to work, but he called yesterday today telling us that the rest of the site must be before friday, date in which we will be showing him how the brand will be and what we have created. He didn't care about and demanded the designs.
I helped the designer to develop the designs of the website as I can work in Photoshop (I am mostly front web developer but can design UI) but he is now busy working on the brand and I had to make ALL the remaining designs, knowing that the client will reject them as soon as they are sent to him, since he hasn't given us any indication on how and what he wants.
We developers sometimes make futile work which will be used a few days or months or in order to provide demos, however, the time I wasted today made me get behind other deadlines, which makes me feel bad for not being able to accomplish them.4 -
I hate some parts of this company.
They literally have a "Designer" which made a mockup for our new UI and honestly when I first saw it I almost threw up.
Having made a lot of designs myself for personal projects and for fun I LITERALLY SAW he barely put any effort into it he just threw some stuff together took a shit on it and called it a UI.
For that interview we were actually expecting wireframes and not mockups since we were not sure what workflow we wanted for the UI.
Of course this would have come with feedback from us and then would have been reiterated and this was clear from our last talk with him.
Maybe he didn't know what wireframes were ¯\_(ツ)_/¯
If this wasn't enough, he was also consistently misspelling words all over the place, not aligning parts of the UI, misplacing common UI elements and stupid stuff like having a GIGANTIC + button for adding a object to a list for a NO TOUCH SCREEN UI.
(The plus button was all the way to the bottom left of the screen as far away from the list so users get a good hand workout).
But everyone just loved it because "We have known him for a long time and he has a big portfolio so he must know what he's doing".
I couldn't bring in anything, you truly notice the difference between "I don't agree with your opinion but you are heard" and "Shutup my buddy the designer is amazing".
I was not being an asshole I was giving critique on specific parts of the UI and not just saying "it's shit" hoping we could improve on it. Still having naive hope for the future of this project.
He even looked kinda mad and irritated by my opinion and just looked at the people previously mentioned.
I truly hate people who just keep using the exact same worthless piece of garbage people because they have known them for a long time.
Personally I wanted to grab him off his chair and throw him out through the window, 2 floors down, straight into the garbage bin, making damn sure he doesn't accidentally fall into the recycle bin.
Never ever would I enjoy or like this application's UI if I had to work with it as a user.3 -
I'm working on an open source openvpn client for linux with a gtk gui and some cool features i have in mind. I wrote most of it's daemon and now i'm going for the gui. But,... the problem is..., i'm not a ui dev, so every ui i make is awful. I feel like i'm either stuck or have to choose one of my bad ui designs. what do you think i should do? how can i get some help?6
-
F*CK...that feeling when you were working as a junior UI/UX designer for about 3 weeks in new company, you were on a project which is almost finished and delivered...
1 and half week Later (after technical issues - check my older rants)......
you have noticed one quite importat mistake in the designs, which were done by senior designers, which can lead in future to a huge Ux problems - so huge, that users will probably leave/close the app and will not purchase the product via that app... ( We can say than whole design solution was a waste of money for the client)... On that designes was working a team of 4 people, about 3 Months (and the app (prototype) had to be ready already 2 Months back)...
the deadline was pushed 2x already...
And your boss (senior designer) tell you that this is not such an issue.. But thx for your opinion.....
1 week Later by user testing 4 out of 4 people were asking about that stuff I told to my boss that is missing...
And I was ignored...
In less than 1 week Later after the testing I get fired from the company without no reason...
Or better - the reason was:
I have too little experiences for this job...
Dont know if I should laugh or cry🤦♀️🤣/😭8 -
So, I'm the only developer in a marketing firm. I was asked to develop the company website. The deadline was within a month. A full on CMS. When I was interviewed I told them that I'm more fluent in back-end development rather than UI design etc. So the company's designer started designing the website. Incomplete designs were given to me one week before the due date. I'm a fresh grad so I'm relatively new. So I used a website builder knowing that I can't code the whole CMS within a week. I asked them which they gave approval to knowing it was $16 a month.
I started making it using webflow. 2 pages in, I asked them to pay for the subscription because webflow allows 2-3 pages for the free version. When the time to pay came, they were like, "wow, $16? That's a lot every month for just a website". Keep in mind, it's not that they don't have the money. Just cheap. This was like 5 days before the deadline and they said it's too expensive and asked me to code everything by myself. And gave an extension for a few months.
I said okay and started development. I said we would still need to spend on a cloud instance for deployment which would be like $6 monthly. My manager asked me is there a way to not pay monthly and pay like $100 and get one for lifetime. I facepalmed so hard. I tried explaining to him cloud-server costs are either monthly/yearly or pay-per-use basis. He told me maybe because I'm new I don't know and go to do some research on it. I researched and the only solution was to buy a server which costs $100++ monthly. I sent him the costs in a document which he did not even bother to read.
That was back in November last year. Fast forward to February. I've coded the website thrice. The design keeps changing every week. The design is still not complete. And they are saying I'm not eligible for a promotion because the website is still not done. It pisses me the fuck off. It's not my fault it's not done. The designers haven't done the design, the manager can't decide on shit. I'm just here because it's my first job out of uni and I thought it might be a good experience, but honestly right now the way they are treating me it pisses me off.6 -
Spent quite some time getting the UI of a redux weather app im working on. Below is the final design i have in the app at the moment. Sre thefe any good places to have standards as designs or does it fall away with cross platform development with redux?1
-
Feature creep is absolutely terrible. Every freaking time I start working on my game I’ll tell myself, “okay, I’m almost done. 90% done, just got to finish up these designs her- wait a minute, does that button look right?” *Proceeds to completely redesign the UI and add 8 more options.* etc, etc.
Point is, I need to stop adding stuff. I need a hard deadline.2 -
Just started to make some UI designs in sketch to try it out at least once. I have to admit, it makes a lot of fun ^^5
-
Yesterday I had a conversation with a mobile app development company to make a clone of the current contacts app. 3 points from 10 mins conversations;
1. They offered me for a working prototype in just 35% of actual app development cost. They'll take 15 days to work on that. ( Me: "Do you mean the prototype that I created in 40 mins using invision and sent you its video recording?" after a little argument they agreed that they meant the same.)
2. They said they will have to embed the complete search engine in the app. (Really!! we never name searching in DB as "search engine")
3. They said they'll take approx 15 days in UI and UX. (Me: "will you change the designs I shared?" They: "It is our internal process, we can't give much detail on that")1 -
Client decided today that they want to remove a core feature from their search engine that will not only change the app's functionality but the UI it was based around.
I told they client they can't do that. When they asked why I explained that the app has already been built from the designs that were approved two months ago and to switch it now would be a whole other invoice billed per hour.
Needless to say we are not removing this core feature.
*Finger gun to head. Blam! -
Windows 10 updating, decides it would be cool to install gigabytes of sdk, edge, and other bloatware without asking first, on a metered connection i use for work.
Guys, between you there and those fanboy demons in cupertino, one wants to just shut it all off and return to monke.
Sidenote this, because all of this nonsense started on that crap called Windows 8, which was in the end caused to copy that Unholy crap (sold as gold) that is Apple's range of products. It's a company that sells designs nowadays, like Prada, to say, Jobs era is long gone. Everything related to Apple, Mac, Safari, Development, Gaming, UI/UX, productivity and whatever is a
f***ing Nightmare.
We alreay have a global plague, and Apple exists, we dont' need you too making another catastrophe.
All this said,
Use your goddamn trillions to create your own customizable environment that is stable, fast, and WITHOUT BULLSHIT.
I don't give a mindflying F**k of the blurs, i know how to place them with a shell, if i need those. I want control, the shit i decide is going to happen, to happen fast.
This is of Critical importance, because it defines my productivity. And considering we're all sealed indoors since 2019, i want to get away from my pc asap and live my life, instead of spending time(and money, in this moment of emergency) fixing your F**kfests, or else seeing my pc slowing down to death.
First: IF i want stuff on my pc, I know how to install something, thank you.
Second: You can take it, all your Useless - Bugged as Hell - Nonsensical - and of no practical use Bloatware, and shove it deep in your Backdoor.
I'll debloat my pc with batches again, and there's nothing you can do to stop me doing that at every update you force me into.
So please, stop wasting my time, and yours.4 -
PM: we have plenty of time to develop this app. The client is so slow in providing designs and specifications that it took them 2 months just to give me this lousy mockup where they copy/pasted UI element directly from Photoshop. Btw, i have a meeting this afternoon with them :)
ME: ok. since it's Friday, monday you will update me :)
[Fast forward the weekend]
PM: where the hell is the App ? the client told me we have less than one month to deliver it. why didn't you provide a fully functional pixel perfect prototype yet ? Why don't you communicate with me ?
ME: :|1 -
My dev area of focus? Frontend web, and always trying to lean more towards CSS and UI/UX than to javascript.
Why? Because I discovered that I'm a designer with zero ability to design, so with CSS I can at least implement other people's beautiful designs. -
I like the people I work with although they are very shit, I get paid a lot and I mostly enjoy the company but..
Our scrum implementation is incredibly fucked so much so that it is not even close to scrum but our scrum master doesn't know scrum and no one else cares so we do everything fucked.
Our prs are roughly 60 file hangers at a time, we only complete 50% of our work each sprint because the stories are so fucked up, we have no testers at all, team lead insists on creating sql table designs but doesn't understand normalisation so our tables often hold 3 or 4 sets of data types just jammed in.
Our software sits broken for months on end until someone notices (pre release), our architecture is garbage or practically non existent. Our front end apps that only I know the technology have approaches dictated by team lead that has no clue of the language or framework.
Our front end app is now about 50% tech debt because project management is so ineffectual and approaches are constantly changing. For instance we used to use view models for domain transfer objects... Now we use database entities, so there is no commonality between models but the system used to have shared features relying on that..sour roles and permissions are fucked since a role is a page regardless of the pages functionality so there is no ability to toggle features, but even though I know the design is fucked I still had to implement after hours of trying to convince team lead of it. Fast forward a few months and it's a huge cluster fuck to enforce.
We have no automated testing of any sort or manual testing in place.
I know of a few security vulnerabilities I can nuke our databases with but it got ignored.
Pr reviews are obviously a nightmare since they're so big.
I just tried to talk to scrum master again about story creation since any story involving front end ui as an aspect of it is crammed in under one pointed story as sub tasks, essentially throwing away any ability to calculate velocity. Been here a year now and the scrum master doesn't know what I mean by velocity... Her entire job is scrum master.
So anyway I am thinking about leaving because I like being a developer and it is slowly making me give up on doing things to a high standard and I have no chance of improving things, but at the same time the pay is great and I like the people. -
Is there a collaborative tool to make a project plan, with UI mockups and other designs? Not a something like issue tracker or project timeline.3
-
As a graphic designer who works on side as front end developer and UI designer... Starting with asp.net is notjing just hell 😑 I miss my layout designs already...1
-
Hello guys,
During this lockdown, I tried out new UI designs using Flutter which turned out really awesome📱.
You can find these designs on my GitHub:
github Chromicle awesome-flutter-ui (website username repository(i can't post URL yet))
please give a star⭐️ if you like them, any feedback is welcome3 -
Sometimes i feel being bad and wrong is better than being good. At least people will not demean you.
Case A : the bad guy
F : Hey man how are you doing?
Me : nothing man just smoking weed and being high all day
F : ugh . Ok i have to go
Case B : the good giy
F :hey man how are you doing?
Me : Awesome man! I have been learning and making apps for last 2 years, recently released this very nice ui notes app with unique notification capability. Took me a month but am so proud of it.
F1 : just the notes app? I made a tiktok clone in 1 month after learning android
Me : :'(
F2 : notes app? I made this awesome *small butunique app idea* app that got 50k installs
Me: :''(
F3 : 2 years? In 2 years i have learned so much that i can now make this puny notes app in ios Android website all synced up in 5 different frameworks with 10 additional features.
Me- ;''(
F4 : cool app. So now can you make this *random idea* app for me? Here are the designs and resources You seem experienced,How long would it take you?
Me : umm i guess so.. idea seems plausible, but i haven't worked on some things that are needed to complete it. So... x days?
F4 : X DAYS?!! wtf man ? Don't you know how to code? Does this looks like a task of x days? You even an engineer bro? Make it in 3 days
Me :
(Ps : replace F with friends , managers , ... Everyone :/)2 -
Okay..
So, what do I have here?
A cross platform mobile app with NO unit tests.
😕
I have to write a big new feature from scratch. (Things can't go wrong, right?)
Started working on it, pointed out problems with the UI/UX designs. The design changed multiple times, still I thought I could finish it by the expected date. And, so I did.
The feature went through testing, and they found bugs. (Surprise...?)
It's already kinda scary to touch someone's code that has no unit tests and no comments. And I think, it's all the more difficult to not introduce bugs.
Also, had to work on the weekend to fix the bugs.
I had some good learnings here, but I'm not sure how I can prevent bugs without unit tests and proper feedback cycle. :/4 -
Am I doing something wrong in integrating bootstrap into my web design.
I'm just making some cool looking password reset forms and stuff.
1. Is it overkill?
2. Is there a better alternative?
3. Any good tutorials to understand bootstrap better than what I do know? (afaik it's just a collection of html elements and css styles)
4. I still have a problem with auto padding at different resolutions which messes up the alignments and stuff I'm really inexperienced at this.
5. I'm a noob at web UI and I want to add it to my skill set so I don't mind a good recommendation to some sort of path I can follow. (I'm alright with Photoshop concept designs, I'm bad at implementing them)4 -
You know when a designer either knows nothing about UI/UX, or even worse doesn't give a shit about it, when you see their designs. You ask them how do I get to this page or how do I do this and they simply answer they forgot to design it, or can't explain how to in a simple fashion.
-
Where can I find cheap or free mobile app ux/ui designs? I wanna build a note taking app but Im bad at design. I want to find some decent ux/ui design template so I could just jump in and start implementing5
-
How to make attractive immersive web pages design
I do not want to make it on my own, else need something like TailwindCSS or Bootstrap
Anyone?3