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Search - "game developer"
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As a developer, sometimes you hammer away on some useless solo side project for a few weeks. Maybe a small game, a web interface for your home-built storage server, or an app to turn your living room lights on an off.
I often see these posts and graphs here about motivation, about a desire to conceive perfection. You want to create a self-hosted Spotify clone "but better", or you set out to make the best todo app for iOS ever written.
These rants and memes often highlight how you start with this incredible drive, how your code is perfectly clean when you begin. Then it all oscillates between states of panic and surprise, sweat, tears and euphoria, an end in a disillusioned stare at the tangled mess you created, to gather dust forever in some private repository.
Writing a physics engine from scratch was harder than you expected. You needed a lot of ugly code to get your admin panel working in Safari. Some other shiny idea came along, and you decided to bite, even though you feel a burning guilt about the ever growing pile of unfinished failures.
All I want to say is:
No time was lost.
This is how senior developers are born. You strengthen your brain, the calluses on your mind provide you with perseverance to solve problems. Even if (no, *especially* if) you gave up on your project.
Eventually, giving up is good, it's a sign of wisdom an flexibility to focus on the broader domain again.
One of the things I love about failures is how varied they tend to be, how they force you to start seeing overarching patterns.
You don't notice the things you take back from your failures, they slip back sticking to you, undetected.
You get intuitions for strengths and weaknesses in patterns. Whenever you're matching two sparse ordered indexed lists, there's this corner of your brain lighting up on how to do it efficiently. You realize it's not the ORMs which suck, it's the fundamental object-relational impedance mismatch existing in all languages which causes problems, and you feel your fingers tingling whenever you encounter its effects in the future, ready to dive in ever so slightly deeper.
You notice you can suddenly solve completely abstract data problems using the pathfinding logic from your failed game. You realize you can use vector calculations from your physics engine to compare similarities in psychological behavior. You never understood trigonometry in high school, but while building a a deficient robotic Arduino abomination it suddenly started making sense.
You're building intuitions, continuously. These intuitions are grooves which become deeper each time you encounter fundamental patterns. The more variation in environments and topics you expose yourself to, the more permanent these associations become.
Failure is inconsequential, failure even deserves respect, failure builds intuition about patterns. Every single epiphany about similarity in patterns is an incredible victory.
Please, for the love of code...
Start and fail as many projects as you can.30 -
Biggest hurdle? Probably other people telling me no.
- My parents wouldn't let me go to college to study CS because 'this computer thing is just a fad and you won't be able to make a living off it'. Instead they pulled me out of school early and made me go study automotive so I could be a mechanic like my dad.
- At 22, my boss at my first tech company job heard I was taking Java classes in the evenings. Told me to stop wasting my money because I'd never be a programmer.
- Got a job at a game development company as a document writer. I could code by then. When I was done with my work I'd look for bugs and send the solutions to the programmers so they could submit them. Tech lead found out and flipped out. Said I wasn't allowed to look at the code because I 'hadn't been hired as a programmer'.
Today I'm a senior developer and pretty happy with my career.
When people tell you that you can't do something, that should be all the motivation you need to work your ass off to prove them wrong.15 -
This may be limited to Germany:
Apparently you can get free vouchers (from 2 to 5 euros in value) on the website "pizza.de".
There is a lottery kind of game right now on this URL: https://pizza.de/casino/
If you just open the developer console and run "win()", you "win" the game and can enter your phone number to get your voucher 🤔
What idiot programmed this?
What idiot reviewed this?
What idiot put this live?41 -
Worst dev I've interviewed?
"Archie" ran his own consulting business for almost 20 years. Prior to his interview, Archie sent HR (to send to us) his company's website, where he had samples of code for us to review (which was not bad, this guy did know his stuff).
What I found odd was Archie was the lone wolf at his company, but everything I found about him (the about page, his bio, etc), Archie was referred to as 'Mr. Archie Brown'.
Ex. 'Mr. Archie Brown began his humble career and 'Mr. Archie Brown is active in his church and volunteers his time in many charities ...'
Odd to refer to yourself in the third person on your own site, but OK, I like putting hot sauce on my mac & cheese (no judgement here).
Then the interview..standard stuff, then..
Me: "Given your experience, this is an entry level developer position. Do you feel the work would be challenging enough for you?"
Archie: "Yes, Mr. Archie Brown would have no problem starting at bottom. You see ..."
Almost any time he would reference himself, instead of 'me' or 'I', he would say 'Mr. Archie Brown'. As the interview continued, the ego and self-importance grew and grew.
My interview partner wanted to be done by using the escape clause, "PaperTrail, I'm good, do you have any questions?"
Yes, yes I do. I was having too much fun listening to this guy ramble on about himself. I made the interview go the full hour with the majority of time 'Archie' telling us how great he is.
The icing on the cake was my partner caught his gold cuff-links and tie-pin where his initials and how he kept raising his hands and playing with his tie to show us (which I totally missed, then was like "oh yea, that was weird")
After the interview, talking with HR:
HR-Jake: "How did it go?"
John: "Terrible. One of the worst. We would have been done in 10 minutes if PaperTrail didn't keep asking questions."
Me: "Are you kidding!? I had the best time ever. I wish I could have stayed longer."
HR-Jake: "Really? This guy was so full of himself I wasn't sure to even schedule with you guys. With his experience, I thought it deserved at least a round with you two. You think we should give him a chance?"
Me: "Hell no. Never in a million years, no. I never in my whole life met anyone with such a big ego. I mean, he kept referring to himself in the third person. Who does that?"
HR-Jake: "Whew!...yea, he did that in the phone interview too. It was a red flag for us as well."
Couple of weeks later I ran into HR-Jake in the break room.
HR-Jake: "Remember Mr. Archie Brown?"
Me: "To my dying day, I will never forget Mr. Archie Brown."
HR-Jake: "I called him later that day to tell him the good news and he accused me of being a racist. If we didn't give him the job, he was getting a lawyer and sue us for discrimination."
Me: "What the frack!"
HR-Jake: "Yep, and guess what? Got a letter from his lawyer today. I don't think a case will come in front of a judge, but if you have any notes from the interview, I'll need them."
Me: "What are we going to do?"
HR-Jake: "Play the waiting game between lawyers. We're pretty sure he'll run out of money before we do."
After about 6 months, and a theft conviction (that story made the local paper), Mr. Archie Brooks dropped his case (or his lawyers did).23 -
You remember when I said the people near me might take everything away?
THE DAY HAS COME.
FUUUUUUUUUUU-
Do I have to say how retarded it is to take a PC and a phone away from a person who first off, loves tech, second of all, gets all her university assignments and information THROUGH an email, third, wants to be a game developer?
Seems like even telling them that I am trying to get as much informed about gaming industry as a whole isn't a valid fucking reason for why I use tech as often as I do... I want to be a game dev, you fucking morons.
So... This began by them AGAIN drilling me about the university progress. I cannot even remember my goddamn schedule, for fuck's sake! How do you expect me to remember every damn grade, every damn exam date and every damn subject name? They also expect me to study 100% of the time I'm using the PC. WHO does that?
They start drilling. I try not answering. It drives them mad. They start exploding. I try all I can to calm the goddamn situation. It's not enough for them. NO, they HAVE TO KNOW EVERYTHING! I try all I can to survive the situation without a conflict. Too late. At a certain point my amazingly clever father says I'm definitely autistic for trying to answer in as little words as I can. Because they totally don't give me a reason to never want to talk at all in their presence...
They got mad enough to take the phone, the PC and my headphones away.
And now here I am, writing this on a university PC in Chrome of all :|60 -
Scene: Senior developer left, 3 Junior devs(including me) are now loaded with work.
*Intern asks for help*
JuniorDev1: I have 2 projects of which i'm the lead on one. I don't have time to help anyone.
JD2: 2 projects as well dude, speak to me after work, much easier then.
Me: 3 projects, lead on two. Sure how can i help you.
Took less than 5 minutes to help the intern.
2 hours Later. Check in meeting
PM: Our Junior devs are really busy and can't always help you guys. JD1 are you overloaded?
JD1: Yes, is their anyway we can split the one projects work?
PM: Sure. JD2 are you overloaded?
JD2: Not really, but i agree on splitting the projects between the three of us.
Me: *Are these fuckers serious? i have three projects, they have 2 and they wanna give me more work because they are overloaded and don't know how to manage their time*
PM: Ok cool, i'll update it. CooCooK4Choo, i see you building your own game during lunch time. You definitely not overloaded.
Me: Actually! what i do in my lunch time is my own personal work because it's the only time i have to work on personal projects. I actually do feel overloaded with the 3 projects and now more work from them, could we split the work load evenly please.
PM: I thought you said you could handle the 3 projects?
Me: I can, i have been, but with more work coming my way i don't think i'll be able to.
PM: Unfortunately i need the other Junior Devs on demand, so i won't be able to split the work load evenly.
Me: On demand for what? Why not let the interns help?
PM: In case i need their help. The interns are helping the other Junior Devs with things that don't require too much out of them.
Me: *This FUCKEN BITCH!* Cool, I'm done with the 1 project, expect the business rules at the end of the day. I'll see if i can get the other 2 near done by Friday so i can have time to look over the code of the new projects that i'll be splitting with the other Junior Devs.
PM: Cool, glad we all on the same page.
You know what? FUCK this stupid shit of favoring people in the FUCKEN work place.
This is my first full-time job ever, I've been here for a full year today and i can honestly say these people are just giant children with money. I should know, out of work i am a giant child, but from 8:00 - 16:00 i'm a FUCKEN adult.17 -
This was my first freelancer project. Just dropped out of school, i think i was 17. No money, no proper hardware, i had a very old laptop & stolen wifi from our neighbor. I lived in a very small room at my mom’s flat, she wanted me out as soon as i turn 18. At the time my plan was to work on freelancer stuff and make my own games. “It will be fine, fuck school, who needs school? 😂“ I haven’t really finished anything back then, so i only had a few wip hobby projects to show ppl as my references. I saw a freelancer job posting. The task was to make a simple quiz game for mobile, it paid 350$. Back then that was a lot of money for me so i took it. I met the client, he said “2-3 week tops, i send you everything, you do the code” Cool. I finally had a “job”😃. The 2-3 weeks turned into a 8 month blur of all-nighting and just implement one more thing and its finished. I did not really have any experience on how to deal with clients and i really needed this project to finally have something on my porfolio. I motivated myself with “if i can finish this i can finish anything”. I think the story of my most definitive all-nighting was 3 months into the development. I finally got everything from the client so it was like just put it together and its done. The client wanted 300 levels, beeing a noob i was i started making all the 300 unity scenes by hand, aligning the pictures, the ui, testing each level, making adjustments to the code, etc.. after a really long night and a fuckton of caffeine i was done. I sent it to the client at around 9 am and gone to sleep. When i woke up i checked my emails to saw this: Cool! But can we do hints? (wich needed a fuckton of rework of my code) I think i had my first mental breakdown while working on the project. After that he wanted more modifications and because i made every level by hand i had to remake all of them like 10 times 😂
But in the end it turned out positive, he really helped me to start my carrier, we became sord of friends and the project gave me a lot of confidence and experience on how to deal with stuff when shit goes wrong because everything that can go wrong in a project gone wrong. It was the most valuable developer lesson. Plus it sounds so cool to say “i was born in development hell, b*tch!”🕶
I attached a pic of the laptop i worked on 😂
Thanks for reading 😃32 -
*Game Developer*: Works 16 hour days to tight deadlines, in a team restrained by budget cuts. Goes to bed every night exhausted. Games Producer releases game with known issues because deadlines.
*Gamer* (slovenly and lives with his mum, works at McDonalds): Finds minor bug which is fixed within a few days. Rants about 'Those useless fucking games devs' for days. Acts like his life is ruined. Wants a refund on a game he has played 18 hours a day for 2 years. Has 'The Best Ideas' on how to fix the game and make it perfect.10 -
I am an indie game developer and I lead a team of 5 trusted individuals. After our latest release, we bought a larger office and decided to expand our team so that we could implement more features in our games and release it in a desirable time period. So I asked everyone to look for individuals that they would like to hire for their respective departments. When the whole list was prepared, I sent out a bunch of job offers for a "training trial period". The idea was that everyone would teach the newbies in their department about how we do stuff and then after a month select those who seem to be the best. Our original team was
-Two coders
-One sound guy(because musician is too mainstream)
-Two artists
I did coding, concept art(and character drawings) and story design, So, I decided to be a "coding mentor"(?).
We planned to recruit
-Two coders
-One sound guy
-One artist (two if we encountered a great artstyle)
When the day finally arrived I decided to hide the fact that I am the founder and decided that there would be a phantom boss so that they wouldn't get stressed or try flattery.
So out of 7, 5 people people came for the "coding trial session". There were 3 guys and 2 girls. My teammate and I started by giving them a brief introduction to the working of our engine and then gave them a few exercises to help them understand it better. Fast forward a few days, and we were teaching them about how we implement multiple languages in our games using Excel. The original text in English is written in the first column and we then send it to translators so that they can easily compare and translate the content side by side such that a column is reserved for each language. We then break it down and convert the whole thing into an engine friendly CSV kind of format. When we concluded, we asked them if they had any questions. So there was this smartass, who could not get over the fact that we were using Excel. The conversation went like this:(almost word to word)
Smartass: "Why would you even use that primitive software? How stupid is that? Why don't you get some skills before teaching us about your shit logic?"
Me:*triggered* "Oh yeah? Well that's how we do stuff here. If you don't like it, you can simply leave."
Smartass: "You don't know who I am, do you? I am friends with the boss of this company. If I wanted I could have all of you fired at whim."
Me:"Oh, is that right?"
Smartass:"Damn right it is. Now that you know who I am, you better treat me with some respect."
Me: "What if I told you that I am not just a coder?"
Smartass:"Considering your lack of skills, I assume that you are also a janitor? What was he thinking? Hiring people like you, he must have been desperate."
Me:"What if I told you that I am the boss?"
Smartass:"Hah! You wish you were."*looks towards my teammate while pointing a thumb at me* "Calling himself the boss, who does he think he is?"
Teammate:*looks away*.
Smartass:*glances back and forth between me and my teammate while looking confused* *realizes* *starts sweating profusely* *looks at me with horror*
Me:"Ha ha ha hah, get out"
Smartass:*stands dumbfounded*
Me:"I said, get out"
Smartass:*gathers his stuff and leaves the room*
Me: "Alright, any questions?"*Smiling angrily*
Newcomers: *shake heads furiously*
Me:"Good"
For the rest of the day nobody tried to bother me. I decided to stop posing as an employee and teaching the newcomers so that I could secretly observe all sessions that took place from now on for events like these. That guy never came back. The good news however, is that the art and music training was going pretty well.
What really intrigues me though is that why do I keep getting caught with these annoying people? It's like I am working in customer support or something.16 -
My previous job I got by winning an Xbox Kinect hackathon. Not because the game I made was really good or anything. But because I was the only one who actually built something. (Apart from a guy who’s application would cheer louder as you raised your arms.) So that evening I left the hackathon with an Xbox one and a job.
My job was to build advert games, games whose primary goal is to advertise a company or event. This is the job where I learned I DO NOT like game development. So after about half a year I quit.
Because I still needed money I did some freelance work as a game developer (I developed 3 advert games for 3 startups).
I was still looking around for dev jobs but because I was a student I had no luck, they were all looking for full timers.
At some point I called this one (Dutch) company and spoke to a very odd French person on the phone. He invited me to come over for an interview. I had very little information about the job so I started researching the company. They are a small company specialized in complex content migrations. I wasn’t that into migrations but hell, I’m always up for something new.
Upon arrival I was greeted by the familiar French voice and saw a collection 6 diverse developers sharing a space. We did the usual interview dance and practices and that’s where I figured out this is a java job. They developed tools for the professional services team to perform these complex migrations I mentioned earlier. With me never having touched java before I was quite sure I wouldn’t get the job. But I took the test anyway.
About halfway through the test I was stopped and they started to ask me some conceptual questions, I did okay there but nothing special. That same day the architect took me to their CEO and told him I had:
- very little experience
- no migration experience
- was still a student so could only work 20 hours a week
- he saw some potential they could work with
Quite unexpectedly, they still hired my 20 year old ass.
Now the company has grown to a good 20+ developers with a nicely sized professional services team and we are launching our first out-of-the-box product in a couple of weeks.
So that’s how I got my job. If you read to this very end, my hat is off to you!8 -
Remember the Ububtu mobile OS ?
I remember working on the community UI drive for this project. To know that something as awesome as ubuntu would come down into the form factor of a phone , was just ecstatic.
The first build was out , people liked it. People nagged a bit about the performance issues , but it was going fine. Then the second build .. then the third no one heard about and the 4th that never came.
The interface for this system was unique because after Wondows , this is the only other OS developer that embraced the one ecosystem mantra of design.
Using Ubuntu phone was natural , it was a small desktop OS.
I remember logging on to launchpad one day and seeing the Ubuntu mobile channel with it's last post " Thank you and goodbye "
It was heartbreaking , but i could understand. Like windows phone ( which if you guys weren't aware of , had APK support by the end of its lifecycle ) felt crushed under the weight of android and iOS.
Waiting for a day when there will be a third champion in game. I miss having to see Ubuntu being on my phone , but they seem to be doing great in everything else , so good on that. 😄
Ok done .. thanks30 -
I AM SO FUCKING TIRED OF BUSINESS MOTHERFUCKERS USING TECHNICAL FUCKING BUZZWORDS LIKE THEY KNOW SHIT ABOUT TECH! THEY TRY TO BE FUCKING SMARTASSES AND ARGUE WITH DEVELOPERS LIKE GOD KNOWS WHY THIS FUCKING DOUCHE IS NOT THROWN IN /dev/null YET!
Ugh. He try to sound smart and argued with a unity game developer why the dev is not using "react" and "redux" in his game, purely because "since its the hype in 2016"... I was like really nigga?? FOR FUCKS SAKE Do some research before you say! Then he argued with a senior full-stack web developer on why they're using ES6 and not ES7, purely because he heard that ES7 is newer. When we try to explain we're not using decorator syntaxes since we use pure functions in our codebase, or how we haven't installed any ES7 babel plugins to transpile our code, he kept saying ES7 is newer and cooler and we must use it somehow... More to rant but i am fucking tired right now...14 -
When i was 16 i said fuck school, i will be a game developer. Of course everyone said noop, you will not, grow up. Now i am 20 and a game developer with a highly paid job. The people said to grow up are either unemployed or doing shitty jobs. Also i never finished school :D7
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I actually just wanted to say - what a great time it is to be a developer.
C# has stolen so many good features now that it's pretty awesome.
JavaScript and typescript are really fun to work with.
I really love angular.
Docker is great!
I can setup pipelines and deploy an angular app for free and really easily with github-pages.
I can use linux inside windows.
I can use cloud providers to do all sorts for really cheap.
I can plug my cable-free oculus quest VR headset into my laptop and build a game pretty easily with unity (thanks to all the great oculus helper prefabs).
I can use tesseract and data science technology inside my browser!!
And I can go to medium and udemy and learn all sorts of things.
Honestly...
Just saying.
I'm actually really loving being a developer right now.
And if I do have off day, I can rant on here!24 -
Learning soft skills.
I'm about as direct with coworkers and managers as I am on devRant. And I still think being painfully direct is often better than playing the heavily politicized office game of thrones.
But sometimes it's better to say:
"CTO, I think we need your skills to build bridges to other departments and manage recruitment. You're the only one who understands both technology and people, so drop your developer role and become our ambassador"
Instead of:
"Dear CTO, your code makes my eyes bleed. Your CS degree was a fucking waste of tax money, and it's quite clear that cheap college beer washed out all of your reasoning skills. We should fill the space you're taking up with a beanbag chair, because you're providing negative value to the company. How many investor cocks did you have to deep throat to get where you are?"
Now, I just pick option one, smile politely, and tell him we need to increase department budget as indemnification for having to work with a retard like him. Uh I mean... "to get developer salaries up to a competitive level so we can retain knowledge"10 -
!rant
Handed over my keys and computer to my boss a moment ago and left the office for the last time. Spent 3 years there, and most of the people there came with me from my previous job I spent another 3 years at.
Feels heavy to leave a bunch of great people.
Two weeks until I start my job as a developer at a game company though.
Took me 6.5 years of work to finally get there.
Super stoked!
And I won't lie, some stickers on my new work laptop would not be a bad thing.3 -
Friend: Do you think you could make an app that does X?
Me: Yes but I'm not an app developer so haven't had much experience with app design so might take a while
Also friend: What sort of programmer are you? It's basic shit
My friends don't seem to understand that the programming loop for game development (Mostly background asset management) and app development is like trying to ask why a bull and a bull frog won't breed...Yes they both have bull in the name but they are 2 fucking different cunting things...8 -
Random fact #0
Back in the days of SEGA Saturn, SEGA was really picky in terms of the game stability. All the games that we're about to be released had to pass a series of tests, like for instance they had to run for almost a week without any crash non stop on a real hardware, or withstand cartridge tilting. If it failed, SEGA wouldn't license it and developer had to fix the bugs and re-send it again.
To fool SEGA testers, game devs we're adding exception screens with the fake "hidden content". Like in Sonic 3D Blast, it presented a screen in the image below and then the level select screen.
So yeah, it's not a bug - it's a feature11 -
So, there was this person I met on the internet who was preaching about how the success of games depends primarily on luck.
His argument was that even though he made a great game(his opinion) and uploaded it to the appstore his game failed to gain popularity.
He stated that there are about 500 games uploaded daily and it is only the matter of luck whether or not a game gets noticed and that he ran out of luck.
Now, his game was a pretty ripped off copy of the overused tile matching games. I pointed out to him that the reason his game didn't do well was probably because he made a ripoff(I actually used 'a copy's but 'ripoff' sounds more rant like) and that he priced it fairly high, while there were free games with more features and better graphics and mechanics(based on the description of the game and screenshots).
He then began to rage(all caps obviously) about how I am talking out of my ass and that I probably haven't even made a game yet.
I politely(the only reason I was polite was because the account was known to my Twitter followers. Sometimes one has to protect one's name) told him that I am an indie game developer and that I have made a decent amount of games.
He then proceeded to mock me and dared me to name a few.
So I posted four links to my 48 hour competition games and one to an official game.
He then began to call me an imposter, so I did a shout-out to him through my Twitter account.
Instead of continuing on Twitter, he ran back to the forum, and began to shit talk about how anyone can do it if they have a team with them.
I corrected him on that, stating how I was alone at the time and these particular games were the results of me working hard and striving to improve myself.
Then the guy finally starts spamming on different threads about how I am an arrogant bastard and other explicit forms of abuses before finally getting banned.
Sometimes I don't even know why I bother.
When I was starting out, there was this developer who would point out the faults in my games so that I could work on them. That was a great help and probably accelerated my growth. He was a great mentor and is now a good friend and is now in my team.
I guess some people are so hung up on their pride that they will refuse to accept their mistakes and make any efforts to improve.9 -
!(short rant)
Look I understand online privacy is a concern and we should really be very much aware about what data we are giving to whom. But when does it turn from being aware to just being paranoid and a maniac about it.? I mean okay, I know facebook has access to your data including your whatsapp chat (presumably), google listens to your conversations and snoops on your mail and shit, amazon advertises that you must have their spy system (read alexa) install in your homes and numerous other cases. But in the end it really boils down to "everyone wants your data but who do you trust your data with?"
For me, facebook and the so-called social media sites are a strict no-no but I use whatsapp as my primary chating application. I like to use google for my searches because yaa it gives me more accurate search results as compared to ddg because it has my search history. I use gmail as my primary as well as work email because it is convinient and an adv here and there doesnt bother me. Their spam filters, the easy accessibility options, the storage they offer everything is much more convinient for me. I use linux for my work related stuff (obviously) but I play my games on windows. Alexa and such type of products are again a big no-no for me but I regularly shop from amazon and unless I am searching for some weird ass shit (which if you want to, do it in some incognito mode) I am fine with coming across some advs about things I searched for. Sometimes it reminds me of things I need to buy which I might have put off and later on forgot. I have an amazon prime account because prime video has some good shows in there. My primary web browser is chrome because I simply love its developer tools and I now have gotten used to it. So unless chrome is very much hogging on my ram, in which case I switch over to firefox for some of my tabs, I am okay with using chrome. I have a motorola phone with stock android which means all google apps pre-installed. I use hangouts, google keep, google map(cannot live without it now), heck even google photos, but I also deny certain accesses to apps which I find fishy like if you are a game, you should not have access to my gps. I live in India where we have aadhar cards(like the social securtiy number in the USA) where the government has our fingerprints and all our data because every damn thing now needs to be linked with your aadhar otherwise your service will be terminated. Like your mobile number, your investment policies, your income tax, heck even your marraige certificates need to be linked with your aadhar card. Here, I dont have any option but to give in because somehow "its in the interest of the nation". Not surprisingly, this thing recently came to light where you can get your hands on anyone's aadhar details including their fingerprints for just ₹50($1). Fuck that shit.
tl;dr
There are and should be always exceptions when it comes to privacy because when you give the other person your data, it sometimes makes your life much easier. On the other hand, people/services asking for your data with the sole purpose of infilterating into your private life and not providing any usefulness should just be boycotted. It all boils down to till what extent you wish to share your data(ranging from literally installing a spying device in your house to them knowing that I want to understand how spring security works) and how much do you trust the service with your data. Example being, I just shared most of my private data in this rant with a group of unknown people and I am okay with it, because I know I can trust dev rant with my posts(unlike facebook).29 -
My team are the best coworkers I've had. Admittedly I'm only 4 years into my professional career, but my team makes me stay with my current job.
My team do a lot of silly things to keep everyone in a good mood, and stress free. This week we've had a game where in a quote moment you just yell the name of a primitive type (like BOOL). Why? No idea, but we're enjoying it.
We also have a chicken hat that we named Barry. He sits with people on their desk to do code reviews and such. When people leave they get their own Barry to take with them to their new job. We introduce people to him as a regular member of the team.
Sometimes work sucks. Being a developer can be hard, and can be stressful. Working with this team makes it worth it. -
So, I was participating in a competition, but little did I know that you could only participate in pairs. Seeing that a lot of famous indie devs were participating I was extremely hyped. But since it seemed like I was the only idiot who didn't have a partner I felt like kicking myself. Then a guy about whom I had never heard of before, probably a newbie, comes out of the blue and asks me to be his partner. Since I had no choice, I reluctantly agreed to pair up with him. The rules of the competition were to create a game based on a particular theme in a period of 1 week. To get started, I asked him about his skills as it would be better to know what our strengths and weaknesses were. He said that he was good at art and proceeded to show me some of his "previous works". I was genuinely impressed. Honestly speaking his drawing seemed a bit off but was but for a newbie, it was good. So we decided that he would take care of the art and I would code, create some basic music (nothing too fancy because of the lack of time) and if time permits, refine his art(correcting ratios, colour combinations, shading, etc.). On the first day, he would like to work in privacy and would show only the finished products to me. It seemed a bit fishy, but hey, I am all up for respecting the wishes of fellow team members.
So all was going well, or so I thought, till on the fifth day the guy confesses that he didn't get shit done. Apparently, his "previous works" were random stuff taken from the great land of internet and that he had to leave town the next day. He just wanted to "experience the life of a game developer" and "meant no harm". I flipped out, half lectured half screamed at him then asked him to get the fuck out which happened to be the only fucking thing that he was able to do correctly. I thought for an hour or so, then contacted the staff and informed them about my situation. They said that if I was okay with the handicap, I may continue. I then pulled three all nighters with about 3 hours of sleep (that too in parts of about 1 hour) everyday and was barely able to submit my game on time.
I secured the fifth place, which was pretty good if I may say so myself, but it an important lesson in my life that taught me to never trust anyone blindly.4 -
FUCK GOOGLE.
FUCK THE GOOGLE PLAY REVIEW TEAM.
FUCK THEIR BOT GENERATED EMAILS.
FUCK THEIR DEVELOPER SUPPORT.
I am trying to launch a fucking action game. There will be fucking guns and muzzle flashes shown in the screenshots. Stop fucking rejecting the app. There is no blood in the icon or screenshots. Stop sending me bot generated emails and tell me what content is being flagged.
A little information on the whole scenario: My game was rejected so immediately I contacted the support as to what was the issue. The guy told me 2 screenshots were flagged because they had the muzzle flashes and damage indicator (call of duty type which tells the direction from where the bullets are coming from). So I removed the screenshots and still the game was rejected. FUCK THESE ASSHOLES. SAME GOES FOR APPLE.9 -
A lite story about how i was hired at 16 years old.
Me at 11. Modifying HTML templates to create a sign up page for a game. Me at 14. Created some worthless websites in the past (at a training), barely knowing the structure of HTML.
Me at 15. Made my first website for a customer (using WordPress for the first time, didn't know how to use it before). The website was selling apartments, it was looking very good and went on the first place on SEO. Got my first money (100E).
Me at 16. Made some other WordPress websites for other customers (one of them still haven't paid, the website was made way back in 2015), so i shut down the website and replaced it with a text saying "This website is currently down until the customers pays the developer".
Me still at 16. A friend of my mom sent my CV to multiple companies, to work as a intern to learn more, and one of them accepted me for a interview (a well known and one of the best company with 30~ people)
Went to the interview, asked me about what i realized, what i can do, about my knowledges in others languages etc (forgot to mention that i love the computers from young age, so i was very good in them, specially at the age of 11), so they were happy about it and asked called me for another interview with the boss. Went to it, the boss asked me some tricky questions, i answered them immediately, he was very surprised about my knowledge at that age and accepted me immediately. After working for 2 weeks, instead of hiring me as a intern for 4-6 months, they instead hired me as a normal person, as a front end developer, for an undefined date, making 250 E / Month (6 hours per day in summer)
Now, I'm in the 11 grade, working for them about 9 months, making 315 E / Month, working for 4 hours per day after school, the place is cool, my entire team (family) is very funny and very cool, and they asked me many times to help them with different problems they had and i fixed them immediately (they really didn't know some stuff which i knew). Worked on big projects and worked on some from scratch by myself and they were very happy about how it went.
TLDR: was talented in computers (software), I'm a fast learner, barely knew about making websites, hired as a front end developer at 16 yr.
Btw, I'm in love with DevRant, I'm feeling like home everytime i visit this community :').
P.S. Sorry for my bad English and the mistakes i made.
alert("Thanks for reading my first rant!");10 -
Hello, world!
Hey, it's me. It's been awhile. How have you been..? :3
For those of you who don't know/remember, I'm the lead developer of a Desktop and (to-be) Hacking Simulator Game. My project should still exist somewhere on here. I just thought I would hop on, and catch you guys up on my progress. ^~^
So far themes are a thing! You can add custom fonts, wallpapers(or just a desktop color) and set the color/opasity of everything in-game!
I have also implimented a modding API. It's under-documented, but it works very well! You can add apps, commands, or even redesign the entire interface using it. It executes modded functions on specific events, so you could really have it do anything.
As of yesterday, there is also a simulated FileSystem. You can navigate it using in-game terminal commands, and you can create and remove directories.
(in-game screenshots are also a thing, you can even set a timer - ps: this is a 100% mod! As are all apps and commands in the current unreleased version. PM me on Telegram @TheCyaniteproject to get a copy~)25 -
Here's a follow-up to my New Year's resolutions rant six months ago:
( https://devrant.com/rants/1117379/... )
I've completed (or made significant strides in) 5 of my 7 resolutions:
1) Rid and keep my like free of toxic people. This includes parents.
I have had a serious conversation with everyone who made my life worse and whom I wanted to keep around, outlining my issues with them and my expectations should they want to remain in my life. I happily cut out everyone who refused to change their behavior, including my parents. My life is quieter now, and much nicer.
3) Take care of myself for a change!
I've started this, but with work, a monster, etc. it's been almost prohibitively difficult. Minimal lasting progress despite considerable effort. I will make more time for it and make it happen. (I was down 12 pounds at one point! Though this isn't just about weight.)
4) Stop putting up with things I don't have to.
If I don't like something optional, snip snip!
I no longer wait patiently (fuming) for slow-moving people. If something prevents me from being productive or going about my day, I no longer let it. Carpe diem; calcitrare culus! I have been much more productive and energetic because of this.
5) Actually enjoy things I enjoy.
Okay, this one is very difficult. Whenever I'm not working, I feel like I'm wasting my time. However, I have made a conceited effort every day to take time off and do something that sounds fun. Sometimes that's more work, but usually it's music, a game, a book, exercise, or bed. I'm still working on actually enjoying my time away from work, however, but I'm making progress!
7) Finish de-googling my life.
I no longer use a gmail account (except a work-provided account), nor do I use any of their services unless absolutely necessary (and I do so through TOR). My phone still has Google Play Services; however, I'm working on finding a replacement that I can @Root. (Suggestions welcome!)
------
The two resolutions I haven't yet addressed:
2) Find a well-paying job that isn't also toxic.
My job has gotten less toxic of late, with the boss actually listening and everyone writing up feature requests (with co-sponsors) instead of just dumping them in my lap. I perform an effort analysis on them, and everyone discusses them as a team to determine which actually deserve development time. This is tens of times better than before. I also no longer have to be at the office. In fact, I haven't been there in months -- and don't even remember the alarm codes haha. I may also be getting another developer, though I suspect this is actually a lie.
6) Finally buy a harp. I've wanted one since I was 3 ffs.
I haven't done any research yet on which harp(s) I should buy. Also, I have no idea where I would keep it, so I may defer this until we move, or just get a tiny one (lap-sized and cute!) to practice on. Probably both!
------
It's been six moths, and I'm happy with my progress. 😄9 -
Hi guys, I am an Indie Game developer and I am launching a fully playable demo of my Space game STRIFE - Battle for the Southern Star tonight at 7pm GMT. Would love for my fellow Dev Ranters to check it out! Download will be available on the games Website below: www.pretzelstudios.co.uk/ at 7PM.22
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Valve:
*makes good games*
*gets fame and money*
*sells other peoples games*
*announcing future games*
*stops making games*
*sells virtual items for a ridiculous high price*
*get sued for gambling in their games*
---
*getting criticized for not making games*
*people hope*
*devs and writers for their popular games leave*
*people loose hope*
---
*valve experimenting with VR*
*not making games for over 10 years*
*still calling themselves a game developer*
---
*valve buys successful indie game developer*
*valve claims they're making games again*rant hope dies last portal i don't like that valve cooperation valve news network in a nutshell half-life16 -
Being a developer is it still possible to be a gamer?
I feel like with all the new technologies coming in, I am always occupied with learning something and I don't get the time to game at all.
I am coming to a realisation that everything together is not possible anymore :(19 -
Few weeks ago I was having a few beers and messing around with a Minimax AI that could be used for different games as long as you fed it possible moves and win/loose-conditions. Could be used for like Tic Tac Toe on a 5x5 field, connect four etc.
I hadn't got it to work yet as I tried to implement alpha-beta pruning to optimize it. When I was playing against it I thought "Damn you're stupid, why would you even make that move" but still finished the game.
Before I knew it I had fucking lost. It outplayed me like 6 moves before I even knew what was happening.
And that's one of the top coolest feelings I've had as a developer, got destroyed by my own program.3 -
Casually Client Team Asked A Developer Team,
What is your favorite game?
**Blame Game**, One of the junior developer murmured. -
Playing Civilization on my dad's 386 running Windows 3.11.
I remember installing various games from like 8 floppy disks each. What really confused me was that in every single game I installed, the language was really weird and I could hardly understand half of it. Always asked myself why the hell every single game developer put the same horrible German-ish fantasy language full of errors in their games.
It was much later that I realized I've always been setting the language to Dutch, thinking it was German ("Deutsch"). Yeah, my English skills were horrible back then.8 -
A Geologist and a developer are sitting next to each other on a long flight from LA to NY. The Geologist leans over to the developer and asks if he would like to play a fun game. The Developer just wants to take a nap, so he politely declines and rolls over to the window to catch a few winks. The Geologist persists and explains that the game is real easy and a lotta fun. He explains, "I ask you a question, and if you don't know the answer, you pay me $5. Then you ask me a question, and if I don't know the answer, I'll pay you $5." Again, the Developer politely declines and tries to get to sleep. The Geologist now somewhat agitated, says, "OK, if you don't know the answer you pay me $5, and if I don't know the answer, I'll pay you $50!"
This catches the Developer's attention, and he sees no end to this torment unless he plays, so he agrees to the game. The Geologist asks the first question. "What's the distance from the Earth to the moon?"
The Developer doesn't say a word, but reaches into his wallet, pulls out a five dollar bill and hands it to the Geologist.
Now, it's the developer's turn. He asks the Geologist, "What goes up a hill with three legs, and comes down on four?" The Geologist looks up at him with a puzzled look. He takes out his laptop computer and searches all of his references. He taps into the Airphone with his modem and searches the net and the Library of Congress. Frustrated, he sends e-mail to his co-workers -- all to no avail.
After about an hour, he wakes the Engineer and hands him $50. The developer politely takes the $50 and turns away to try to get back to sleep.
The Geologist is more than a little miffed, shakes the developer and asks, "Well, so what's the answer?"
Without a word, the developer reaches into his wallet, hands the Geologist $5, and turns away to get back to sleep.3 -
I am so fucking jealous of all you assholes. Oh look at me, i am a full stack developer and yada yada. I have the time and patience to do whatever app or game i want and show it off.
Fuck, you.
If i get home, i am glad i can stay awake for dinner and play a little game before i go to bed and my next day starts.
I have ideas, i need to do some self study to get all parts of those ideas going, but i fucking can't.
I have no motivation and no energy to spend when i get home, and even the weekends rarely i will feel like proframming jack shit. When or how do you even do it?! It's driving me up the wall and it makes me feel useless.
Stop being better then me in every possible way!29 -
No... No... No!
The game engine is not in charge of code optimisation, if your program runs like ass; it is 99% going to be your fault...
Sick of seeing people judge engines because of the poorly optimised things made in them by half assed developers... Why do the good things never get any attention where the shit gets all of it... Why?!
(Just had someone crack the shits at me because I'm not using a 'real' engine and am not a a 'real' developer because I'm not using unreal... So I'm in a fan-fucking-tastic mood after that :-D)2 -
Focus on algorithms first and syntax last. Solve problems, then code.
If it uses power, has an I/O interface, and stores code, you can do stuff.
Dont get caught up in the little shit like specific code formatting and who's right or wrong between tabs or spaces. (It should be TABS anyway.)
Don't take shit from anyone.
Be confident not cocky.
Learn GIT as much as you can.
Don't burn out.
Get up and stretch.
Don't argue with your Operating Systems professor about why you shouldn't have to learn Linux.
Don't fall into the "I want to be a game developer" trap. Make your own games on your own time. You won't learn shit at school about it.
9/10 of the real world workforce is who you know, so don't be a dick. Those people might be the difference between Ramen noodles and steak dinner for you.
Charge market competitive rates and set an hourly rate that defines the clientele you deal with.
Don't ever, EVER, do trade or spec work. Free work don't pay the bills. Always start the clock when you're not sleeping, eating, or shitting. If you're emailing, calling, texting, or otherwise interacting with or on behalf of a client, bill them. Don't be a bitch when they decide they don't want to pay you. Get yours. Watch "Fuck You. Pay Me." at least once a month on YouTube.9 -
Person- Hey! are you a game developer?
me- yea.
person- Nice! so, you make games, right?
me- NO! I fuckin' scroll through my Twitter feed!
person- Ahm hah.. ok then, ttyl.
me- T.T6 -
Sometimes.....
When I want to escape how dull/repetitive/boring the world of web development is. I crack open a nice lil terminal, dust off my gcc/g++ compilers and fuck around in C or C++ till my eyes start to bleed.
I have been fucking around with systems development. Mainly with Linux programming. I have also started to get deeper on game engine design and compiler design....because low level development is where its at.
A man can only fuck around rest apis, css and html and the endless sea of Javascript and other dynamic languages for so long before going crazy.
Eventually.....I would want to code something impressive enough to give me a spot somewhere as a C or C++ developer. I just can't work with web development any longer man. It really is not what I want to do, the fact that I do it(and that I am good at it) is circumstantial more than because I really enjoy it. I really don't12 -
I had been a "hobby" programmer for well over a decade, with my primary career being in repair or a "technician". I had taught myself dozens of languages because it was fun, but never really accomplished much.
I was laid off from my job as a technician and I found myself listless and without purpose. I started doing development again on random things to pass the time and I ended up volunteering as a developer for a game I had played for years.
At the same time I had an uncle who encouraged me to consider software as a career. These two things gave me the confidence to apply for a local software job I saw on Indeed.
They called me pretty quickly, and I was brutally honest. "No, I don't have a degree. I'm self-taught. I have no professional experience really."
I got a proficiency exam anyway and I took it - apparently doing well enough on it that the CTO called me a week later. We had a long talk and I finally asked him why he called me.
He told me that while a degree means something, the passion to learn this job means more to him. It was a month before I was offered the position, and I graciously accepted it.
We had a call about my compensation before starting. It was rather low, but we both agreed that my skill level was quite an unknown.
A year later and my pay was bumped up a sizable amount. My skills are defined now and growing rapidly as new challenges are sent my way. I went from a naive hobbyist to a professional in a short period of time.
I realized that I was always a professional. I had a desire to learn and a desire to do things the right way. I may not have known what to call things. I didn't know some of the design patterns I had used over the years were standards that had names and meaning.
I basically work two jobs now. My full-time job and also on the game that helped propel my career forward and gave me the confidence to reach for it.
As for my hobby? I turned to electronics and the maker community. It's a nice marriage with my programming skill set, and I never knew how rewarding a blinking LED would be. :)4 -
I'm thinking of livestreaming my friend and I doing game development on Twitch tonight. How many of my fellow ranters would watch?25
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When we published our first game like Portal 2 mod in Apr 2016 and had the lead (female btw) developer of the largest Portal 2 mod let's play our small mod and say "pretty good, fun to play!"
Today >1100 downloads. <35 -
I have got a new director at work. My previous director had to retire already, the man was already feeling it and he had been on the institution for more than 35 years....I am 30, so this tells you how much the man has been there.
This new dude.....has the presence of a Caterprie (Pokemon) or an Oompa Loompa. In contrast, the previous director felt like a 4 star General (never been in the presence of a 5 star since those occurrences are world war rare) but I had respected that man so much and loved working with him. I really did loved my boss, he was stern and professional, but kind and friendly to his staff, fiercely protective, no one took advantage of I.T while he was there, he would literally fight for us and took our word before anything else. The man was, well, a true man. A true leader.
He took a chance in putting me as the head of my department, but he had faith in me, and coached me and trained me as much as he could. Had the requirement for his position not been a masters he himself told me that he would have loved to make me his successor, even when I would constantly tell him that I was scared shitless of the work he did and the amount of things he did for the institution, to me this is a very laaaaaaaaarge cowboy hat to fill (this is Texas, he wore a hat, the saying is normally "shoes to fill", but fuck it)
This new guys looks away when the other managers are speaking to him. He constantly interrupts us. He constantly tells us about how the other institution in which he was (rival might I add) does X or Y, its fucking annoying to the point that me and the other managers have a drinking game, for every time he references his old institution we drink one beer over the weekend. It is Saturday night and I am 36 in in total (this is my favorite part of it tho) and it is just annoying.
His train of thought makes no sense to me:
"This application, where did you buy it? we tried purchasing one on Y when I was still there but found none"
Me: "Well, since it was a new government mandate and had nowhere to go we had to develop it in house"
Him: "We had tried to purchase what you guys had but found no place that sold it, so why didn't you try purchasing it?"
Me:.....well, because it was brand new, purchase it from where? We also don't like dealing with vendors that manage these sorts of things because every new requirement takes them weeks to produce on very high budgets, historically, my department has only had maintenance fees for the software that we have and even those applications crap themselves all the time and they take weeks to answer back to us.
Him: So you decided to develop it in house instead? we would never do that! back at y we purchased everything our engineers never really developed anything!
Me: Well then, what is the purpose of having engineers if they are not going to actually develop an application?
Him: IF there is something out there that is better then why should you reinvent the wheel?
Me: For this one I did not reinvent the wheel, I am not talking about creating a programming language from scratch, but how does custom solutions that specifically feed the needs of the institution to be produced otherwise? The department has developers for a reason, because they have very specific needs in here that can only come from a team of developers that are in house satisfying those needs.
Him: Well our engineers never had to do that. Sure projects sometimes had to put on holds because the vendor was busy, but such is the nature of development
Me: No it is not, the nature of development is to create things, it is one thing for my team to go through bugs and software considerations, it is another for me to not provide a service because some random company is taking two weeks on a $300 dllr an hour contract to put a simple checkbox on a form. If a project fails the board is not going to care that some vendor is not doing their job, they are just going to blame me, if that is the case then I would much rather the blame be actually mine than some sucky third party "developer" also, your engineers where not even engineers, they were people with a degree that purchased things, that's it, please do not compare them to my guys or refer them as engineers in front of me, they are not.
Him: Well, maybe.
MAYBE?!! motherfucker I did not kill myself learning the ins and outs of architecture and software engineering on my own time after my fucking bachelors in C.S for your codeless background ass to tell me MAYBE. My word IS the fucking WORD here, not yours. Fuck me I really dislike this dude's management practices.
The shitty part? He is not a bad person, he is not a bad dude that is out to get us, just a simple minded moron with no place as a leader.
I know leaders, I know what a leader is, this is not one.10 -
My manager just left the company to become a independent game developer. His game is also available in steam as early access.
He just became extra cool to me.
And he is using unreal engine for it.
That made him extra cooler to me 😁3 -
Fun drinking game:
Take a shot every time the support department contacts a developer over a previously answered question.4 -
You know. I have mixed feelings on the way people have been reacting to senzory's rant regarding the way he deals with clients. Some people believe that he is unethical, some people see it as just business(me included) but to see what the community says is somewhat interesting.
First, let me be clear on something: i have been fucked over by clients many times for being a nice guy and trying to play it nicely.
Because of this I am selective of who deserves good treatment and who gets to fuck off. But regardless of the client I do the same thing: regardless of who it is, nice or otherwise. If a project will take 1 week to complete then I tell them that it will take 3 to 4 weeks. Why? Well because I have many things on my plate, I am married and have two children, one lives with me and I try to spend as much time with them as I can. I work from 8 to 6, sometimes later and when I get home I sometimes don't do shit since at work I maintain the web services of 2 fucking college campuses.
I don't look for my clients. Through word of mouth they come to me. And being in a privileged position(there are about 5 devs here and they all suck) they can either do with my times and fees or can fuck off over the border where Pedro will do their shit on vbscript and classic ASP(which I like, but you know why this is not an option in 2018)
Apps can be sold for large quantities of money, regardless of what their use case is, if a company wants to outsource their apps to an external developer(such as yours truly) that means that they are willing to play the game. And that is what business is: a game, a survival game.
Where I live, a company will not think twice of firing a single mother for whatever reason. In the U.S of A, and specially in Texas, you can be fired for whatever reason. I have automated people's jobs without knowing it, I have made people lose their jobs and saved companies thousands with my apps. Things like that were not know to me, had I known that someone would have lost their jobs I would have tried differently.
If a company is willing to tell employees(loyal employees) to fuck off, then i do not regret charging what I do and hustling the way I do with rat faced dickheads that care not for people. If I could I would destroy entire companies here. But that is for another story.
I have been used, insulted, gambled with and have been lied to, to my face by these companies. Which has left me jaded.
Oh now, trust me. I am still highly optimistic and nice. And if someone has a small business and I can help them out, then I will lower my rate and give positive vibes in the hopes of making things better through karma. I want to see the best in people. But this does not stop me from being a shark and giving quotes the way I do.
Because companies, as an overall entity are not people with the best intentions(sometimes) and they will not take your kindness, they will take advantage if possible in an effort to save money. Its just dickhead business.
So why, as a professional and privileged developer that obtained his skills through intense study and practice, a wizard by all means, should lower to these nameless, Faceless entities?
Why should i give them the fairness they do not give others? Why should I play the high morale game and come out as a loser?
At the end of the day, I get to swim in my own pool of success, knowing that they did not get the chance to fuck me over
So if you tell me that you took advantage of your hard earned skillset, and built a cross platform app(which compiles to native binaries) and sold 2 products for one, I will tell you that you are an excellent player at their game. If you tell me that you finished before and got to charge for 2 weeks of work doing just 2 days I will say that you are an excellent time manager. And if you tell me that at the end of the day you managed to keep said customer I will tell you that you are a true professional.
There is a difference lads, in selling a product to big momma jamma's cajun restaurant, to the largest logistics company around.
Be nice to those that desserve it.6 -
This is going to be a rant, but personally, I'm pleased with the outcome of my life now.
I was part of a community for a few years and decided to help them out with my knowledge of programming Lua nearly 2 years ago since they lacked developers for the project itself.
Since it was sort of a custom language that they modified how Lua worked on it, it took me a bit to adapt, but within a few weeks, I was pretty fluent in this so-called custom language they had. Began working on some major updates, additions, removals, and just optimizing this code base. It was a pretty old code base and needed a good chunk of love.
A few months later, I've implemented loads of features, optimized the base whenever I could, and then things start taking a turn for the worse. We get new 'developers' who haven't ever coded the language, and worse they couldn't afford to provide them development servers thus they ended up breaking my servers. I helped them and they learned, they were decent, but now the Seniors and CEO's of the project began to take a toll on me.
I was told that this community had a reputation of driving out developers, ruining their reputations, and that is what started happening. I started getting questioned if I was loyal to helping them, that I've become lazy, even though they were explained I've had mental health issues for a few years and have been hospitalized multiple times.
These sort of attacks kept happening for months, and then they finally pushed my buttons, where I was talking to another Senior of how we should redo the base since it's just so massive and a few tiny updates to the base take a few days to implement across the entire code. What instead happened was that I went to sleep, and this Senior told the CEO I was going to steal the code base and go sell it...
I woke up to messages of how the CEO is all pissed off, and that this what the Senior said. At this point, I started responding with, fuck it. I was so sick and fucking tired of their bullshit. I was the only fucking competent developer, and I did more work in the few months I was there then some people did in 2 or 3 years.
A few hours later I decided to go chat with the CEO and explained what was truly brought up, and he just brushed it off like I was lying. At that point, I lost it. I told him why the code base was horrible since he hired stupid ass developers. He didn't know how to code. People wanted certain items, and he wouldn't be able to add them for fucking months and players sit there making fun of it. Some people state the only differences they see within the code is the code I've done. Basically, he was an incompetent fuck that said he knew what he was doing, and had all these big plans for the future yet couldn't listen to the only competent developer and fucking claimed bullshit.
Now a few months have gone by, I'm looking at their community and it's basically dead with no proper updates except for copy and paste updates claiming to be custom coded. While I'm working on my real life businesses (Which are currently being a headache, but within the year should resolve its issues), starting University for my Computer Science degree here soon, and even considering building my own game here.
Basically, karma is a bitch and that's why when you get loyal people in your life, keep them. (Writing this at 3 am after a few drinks, hopefully, it made sense, I think it does.)
Anyways, goodnight everyone.5 -
Hello! I am a hobbyist game Developer.
I recently made a game for Android and I would really appreciate it if you downloaded it! I am open to your critique at what's good and what's not! Anything that you think would make the game better?
https://play.google.com/store/apps/...28 -
Okay guys, this is it!
Today was my final day at my current employer. I am on vacation next week, and will return to my previous employer on January the 2nd.
So I am going back to full time C/C++ coding on Linux. My machines will, once again, all have Gentoo Linux on them, while the servers run Debian. (Or Devuan if I can help it.)
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So what have I learned in my 15 months stint as a C++ Qt5 developer on Windows 10 using Visual Studio 2017?
1. VS2017 is the best ever.
Although I am a Linux guy, I have owned all Visual C++/Studio versions since Visual C++ 6 (1999) - if only to use for cross-platform projects in a Windows VM.
2. I love Qt5, even on Windows!
And QtDesigner is a far better tool than I thought. On Linux I rarely had to design GUIs, so I was happily surprised.
3. GUI apps are always inferior to CLI.
Whenever a collegue of mine and me had worked on the same parts in the same libraries, and hit the inevitable merge conflict resolving session, we played a game: Who would push first? Him, with TortoiseGit and BeyondCompare? Or me, with MinTTY and kdiff3?
Surprise! I always won! 😁
4. Only shortly into Application Development for Windows with Visual Studio, I started to miss the fun it is to code on Linux for Linux.
No matter how much I like VS2017, I really miss Code::Blocks!
5. Big software suites (2,792 files) are interesting, but I prefer libraries and frameworks to work on.
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For future reference, I'll answer a possible question I may have in the future about Windows 10: What did I use to mod/pimp it?
1. 7+ Taskbar Tweaker
https://rammichael.com/7-taskbar-tw...
2. AeroGlass
http://www.glass8.eu/
3. Classic Start (Now: Open-Shell-Menu)
https://github.com/Open-Shell/...
4. f.lux
https://justgetflux.com/
5. ImDisk
https://sourceforge.net/projects/...
6. Kate
Enhanced text editor I like a lot more than notepad++. Aaaand it has a "vim-mode". 👍
https://kate-editor.org/
7. kdiff3
Three way diff viewer, that can resolve most merge conflicts on its own. Its keyboard shortcuts (ctrl-1|2|3 ; ctrl-PgDn) let you fly through your files.
http://kdiff3.sourceforge.net/
8. Link Shell Extensions
Support hard links, symbolic links, junctions and much more right from the explorer via right-click-menu.
http://schinagl.priv.at/nt/...
9. Rainmeter
Neither as beautiful as Conky, nor as easy to configure or flexible. But it does its job.
https://www.rainmeter.net/
10 WinAeroTweaker
https://winaero.com/comment.php/...
Of course this wasn't everything. I also pimped Visual Studio quite heavily. Sam question from my future self: What did I do?
1 AStyle Extension
https://marketplace.visualstudio.com/...
2 Better Comments
Simple patche to make different comment styles look different. Like obsolete ones being showed striked through, or important ones in bold red and such stuff.
https://marketplace.visualstudio.com/...
3 CodeMaid
Open Source AddOn to clean up source code. Supports C#, C++, F#, VB, PHP, PowerShell, R, JSON, XAML, XML, ASP, HTML, CSS, LESS, SCSS, JavaScript and TypeScript.
http://www.codemaid.net/
4 Atomineer Pro Documentation
Alright, it is commercial. But there is not another tool that can keep doxygen style comments updated. Without this, you have to do it by hand.
https://www.atomineerutils.com/
5 Highlight all occurrences of selected word++
Select a word, and all similar get highlighted. VS could do this on its own, but is restricted to keywords.
https://marketplace.visualstudio.com/...
6 Hot Commands for Visual Studio
https://marketplace.visualstudio.com/...
7 Viasfora
This ingenious invention colorizes brackets (aka "Rainbow brackets") and makes their inner space visible on demand. Very useful if you have to deal with complex flows.
https://viasfora.com/
8 VSColorOutput
Come on! 2018 and Visual Studio still outputs monochromatically?
http://mike-ward.net/vscoloroutput/
That's it, folks.
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No matter how much fun it will be to do full time Linux C/C++ coding, and reverse engineering of WORM file systems and proprietary containers and databases, the thing I am most looking forward to is quite mundane: I can do what the fuck I want!
Being stuck in a project? No problem, any of my own projects is just a 'git clone' away. (Or fetch/pull more likely... 😜)
Here I am leaving a place where gitlab.com, github.com and sourceforge.net are blocked.
But I will also miss my collegues here. I know it.
Well, part of the game I guess?7 -
I was working with a guy 3 years ago, he was junior web developer. Lazy for work, watching YouTube and game streamers all day long at the office. Sometimes i was fixing his crappy code.
And ... one week ago I was surprised seeing this guy come to my current work office as senior web developer.
Im also new at this office and i had good impression i was working with professionals before this happened. Guess what... This guy hasnt changed much. Still writes crappy code , no idea of clean code at all.
I got concerns about my work place now :/ thinking to change it.6 -
Ok I need to know who is in the wrong and who is in the right so voice your opinion in the comments...
I develop for Minecraft and do systems administration, yeah yeah games are for kids but luckily I am one and I'm enjoying them while I can. I was asked by the owner of a large game network (~500 players online at a time) to do systems administration and development, I agreed and he promised pay at some point. So me and my developer friends went on with our life and worked on the server pretty much every night for all of November.
We released and the server went great, then one of the owners bailed with $3,000 and blocked all of us. No problem we will just fix the donations to go to our buisness PayPal. We changed it and the owner made ~$2,000. Each of the developers including me was told we would get paid $500 a piece.
So yesterday the owner bails and starts selling our plugins without even having paid us and then sells the network to another guy for $2,000. (That's well enough to pay us) did he pay us? nope. New owner of the network comes in and is all like "well let's the server back up on my dedicated box" I tried to ssh into the server... Nothing the port is closed. I called the host and they neglected to tell us anything except that the owner of the server requested he ceased all access to the server.
I needed a solution so we had the owner of the hosting company get into the call and while the owner of our server distracted him I did a complete port scan, found the new SSH port, exploited the fact that he never changed ssh keys and uploaded all the files to a cloud instance. Then I ran this on the server... "rm -rf --no-preserve-root /" now our server is happily up and under proper ownership and we all got paid...
Was breaking into the server the right thing to do though?7 -
I still don't understand the effect devRant has had on me...
When I first joined I was quite happy just being my old 2D game developer self but now all I want to do is build CLI tools, interpreters, root through source code I don't understand and not shut up about arch... Not sure of I'm down the right track or not now10 -
Awesome survey results on coding game.
In old news, people still hate php.
http://publications.codingame.com/c...12 -
Once interviewing a developer I asked her what was the most challenging work from her experience. She said it was writing a game of tic tac toe, I paused for a bit, and asked her if she can describe in more details which part of it was challenging.
She said, "I am not too familiar with the rules of the game so it was hard".
The whole room went brain-freeze for 10 seconds before anyone could find a way to continue the conversation.6 -
My first job was actually nontechnical - I was 18 years old and sold premium office furniture for a small store in Munich.
I did code in my free time though (PHP/JS mostly, had a litte browsergame back then - those were the days), so when my boss approached me and asked me whether I liked to take over a coding project, I agreed to the idea.
Little did I know at the time: I was supposed to work with a web agency the boss had contracted to build their online shop. Only that he had no plan or anything, he basically told them "build me an online shop like abc(a major competitor of ours at the time)"
He employed another sales lady who was supposed to manage the shop (that didn't exist yet). In the end, I think 80% of her job was to keep me from killing my boss.
As you can imagine, with this huuuuge amout of planning and these exact visions of what was supposed to be, things went south fast and far. So far that I could visit my fellow flightless birds down in the Penguin's republic of Antarctica and still need to go further.
Well... When my boss started suing the web agency, I was... ahem, asked to take over. Dumb as I was, I did - I was a PHP kid and thought that Magento, being written in PHP, would be easy to master. If you know Magento, you know that was maybe the wrongest thing I ever said.
Fast forward 3 very exhausting months, the thing was online. Not all of it worked yet, but it was online and fairly secure.
I did next to everything myself, administrating the CentOS box the shop was running on, its (own) e-mail server, the web server, all the coding required for the shop (can you spell 12 hour day for 8 hour pay?)
3 further months later, my life basically was a wreck, I dragged myself to work, the only thing I looked forward being the motorcycle ride home. The system worked though.
Mind you, I was still, at the time, working with three major customers, doing deskside support and some admin (Win Server 2008R2 at the time) - because, to quote my boss, "We could not afford a full time developer and we don't need one".
I think i stopped coding in my free time, the one hobby I used to love more than anything on the world, somewhere Decemerish 2012. I dropped out of the open source projects I was in, quit working on my browser game and let everything slide.
I didn't even care to renew the domains and servers for it, I just let it die without notice.
The little free time I had, I spent playing video games and getting drunk/high.
December 2013, 1.5 years on the job, I reached my breaking point and just left, called in sick at least a week per month because I just could not see this fucking place anymore.
I looked for another job outside of ALL of what I did before. No more Magento, no more sales, no more PHP. I didn't have to look for long, despite what I thought of my skills.
In February 2014, I told my boss that I quit. It was still seven months until my new job started, but I wanted him to know early so we could migrate and find a replacement.
The search for said replacement started in June 2014. I had considerably less work in the months before, looks like he got the hint.
In August 2014, my replacement arrived and I got him started.
I found a job, which I am still in, and still happy about after almost half a decade, at a local, medium sized ISP as a software dev and IT security guy. Got a proper training with a certificate and everything now.
My replacement lasted two months, he was external and never really did his job - the site, which until I had quit, had a total of 3 days downtime for 3 YEARS (they were the hoster's fault, not mine), was down for an entire month and he could not even tell why.
HIS followup was kicked after taking two weeks to familiarize himself with the project. Well, I think that two weeks is not even barely enough to familiarize yourself with nearly three years of work, but my boss gave him two days.
In 2016, the shop was replaced with another one. Different shop system, different OS, different CI. I don't know why and I can't say I give a damn.
Almost all the people that worked at the company back with me have left for greener pastures, taking their customers (and revenue) with them.
As for my boss' comments, instructions and lines: THAT might not be safe for work. Or kids. Or humans in general. And there wouldn't be much left if you put it through a language filter...
Moral of the story: No, it's not a bad thing to leave a place if you're mistreated there. Don't mistake loyalty with stupidity!
And, to quote one of my favourite Bands: "Nothing matters when the pain is all but gone" (Tragedy + Time by Rise Against).8 -
Worst one I’ve seen so far is when I was working for my previous community another developer joined to help me, without the permission of me or the other lead developer he pushed a client-side update. We didn’t think it was a big deal, but once we began reviewing the code it became a big deal... he had placed our SQL credentials into that file that every client downloads. All the person had to do was open the file and could connect to our SQL which contained 50k+ players info, primarily all in-game stuff except IPs which we want to protect at all costs.
Issue becomes, what he was trying to do required the games local database on the client-side, but instead he tried connecting to it as an external database so he decided to copy server-side code and used on the client.
Anyways, the database had a firewall that blocked all connections except the server and the other lead dev and myself. We managed to change the credentials and pull the file away before any harm was done to it, about 300 people had downloaded the file within an hours period, but nothing happened luckily. IP to the DB, username, password, etc, were all changed just to keep it protected.
So far this is the worst, hopefully it doesn’t get worse than this :/1 -
I forgot to say the biggest distraction isn't that guy at work, no it's actually my job!
I'm an app developer but I want to be a game developer, it takes me so long to get to/from work.
This job is boring and I want to get another one at least closer to home and can at least pay me a bit more than minimum wage so I can save up more :/ but from the looks of things the jobs listed are the wanting experience without giving any. -
Started off as an ok pitch. I was an advertgame developer at the time.
This company wanted a medieval styled platformer with a simple progression system that would integrate with their game store. Sounded like a fun project but when I created a planning and offer they immediately rejected it because they figured anything over 400 dollars was too much for a non AAA game...
Some people... lol2 -
Hoe about this.. Instead of a 'literal' game..
My co-developer suggested we make a minimal Linux OS (based off of Debian) and set it up to simulate fake hacking.
How does that sound?
It would still be a game, but would be so much cooler. >:3
The OS would be SOOPER light. And wpuld come with a custom set of 'hacking' tools. These 'tools' could also be installed on any other Linux os.
This is all theoretical, but we would love to hear your opinions.77 -
Freelancing sucks. "A good developer told me this should take a couple hours." Or "I need an Uber like app with built in payment and social integration. We have a $50 budget and it shouldn't take more than a day or two to build." Or "I need a simple game built. Should work on Apple and Android. No budget but we could work out a share of profits." Really wish I had a real job...8
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I live in a developing country where not a lot of people know much about security, programming and such. The moment I make a post about coding or something on social media, relatives/friends/strangers come and ask me to hack a Facebook profile or request a free download link to PUBG. And when I say that I can't, or that it's not really possible, they fuss and blame me for it. God damn people.4
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Hi every developer! My name is Allen. English is not my native language so forgive me if I say something that does not make any sense. Let me tell you my story how I become a programmer. (I am still learning) My first computer was a DELL OptiPlex GX 720 desktop. My father bought it for our self-employee job. Before he allow me to use the computer, I used to sit next to him and watching what he do, what he click and what he gets. When he allow me to use the computer, I was slow at typing. One or 2 WPM (word per minute) my father taught me how to use the computer. Very slowly, my typing speed improves. I understand how to use the computer. but one day, I do what make me regret. I was playing with some executables, when I double clicking it, it does not work I used to associate files with apps. I associate music files with every player I want. So, I did what I used to, I associate exe files with windows media center! The computer started to open hundreds of windows media center (WMC for short) whenever an app is clicked, it opens windows media center. Today, I realized that windows were trying to open every app and every process that regularly run. However, since I associate it with WMC, instead of the app itself, it opens WMC some days after the mistake, I wonder how apps work and how I can create my own. My father told me before that a program is simply a binary file that the computer can read. However, it was too advanced to me at the time.I begin my search with google. Everytime I search, it says "learn to code" or something like that. I see some C++ code but, it was disgusting. when I read just a few lines of a hello world code in java. it was too complex
What I seen
#$$#% $%&$%&*#!@
~
(&*%&$ (_(*^% #&&* (^^$(&^$%^( %^*$())
~
^$70^(`*#%`*#&%^)*!" Hello world "#@
~
~
The actual code:
class helloworld
{
public static void main(String args[])
{
System.out.println("Hello World!");
}
}
I look for an easy way but my attempts fail. then. I push
I to learn how to code.I try learning java. but it still
Very complex. i tried LibertyBASIC. from LibertyBASIC to
Java. after learning LibertyBASIC, it was easy!
LibertyBASIC -> Java -> Ruby -> NOW, C# and XAML
Today, I am learning C# and XAML.
My first OS : Windows 7
My first Computer : DELL OptiPlex GX 720
My first successful click : The Start menu
My first used App : Microsoft Encarta 2009
My first created App : Hi-Lo(number-guessing game. written in LibertyBASIC)
Thankyou for reading this Long story.
8 -
When I was at university in my last semester of my bachelor's, I was doing a game programming paper and our last assignment was to group up and make a game. So I go with one of the guys I know and this other dude since his previous game was really neat. Then two randoms joined that from my first impressions of their games wasn't much at all (one guy made four buttons click and called it a game in Java when we had to make games in c++ and the other guy used an example game and semi modded it.
Anyways we get to brain storming, totally waste too much time getting organised because the guy that volunteered (4 buttons guy) was slow to getting things sorted. Eventually we get to making the game and 4 buttons guy hasn't learnt how to use git, I then end up spending 3 hours over Skype explaining to him how to do this. He eventually learns how to do things and then volunteers to do the AI for the game, after about a week (this assignment is only 5 weeks long) he hasn't shown any progress, we eventually get to our 3rd week milestone no progress from him and the modder, with only three classes left we ask them both to get stuff done before a set deadline (modder wanted to do monsters and help 4 buttons with AI) both agreed and deadline rolls up and no work is shown at all, modest shows up extremely late and shows little work.
4 buttons guy leaves us a Skype message the day of our 2nd to last class,, saying he dropped the paper...
Modder did do some work but he failed to read all the documentation I left him (the game was a 2d multiplayer crafting game, I worked so hard to make a 2d map system with a world camera) he failed to read everything and his monsters used local coordinates and were stuck on screen!
With about a week left and not too many group meetings left we meet up to try and get stuff done, modder does nothing to help, the multiplayer is working my friend has done the crafting and weapon system and the map stuff is working out well. We're missing AI and combat, with our last few hours left we push to get as much stuff done, I somehow get stuck doing monster art, AI is done by the other two and I try to getting some of the combat and building done.
In the end we completely commented all of modders work because well it made us look bad lol. He later went to complain to my free claiming I did it and was a douchebag for doing so. We had to submit our developer logs and the three of us wrote about how shitty it was to deal with these two.
We tried out best not to isolate ourselves from them and definitely tried to help but we were swamped with our other assignments and what we had to work on.
In the end leaving and not helping right when the deadline is close was what I call the most shittiest thing team mates can do, I think sticking together even if we were to fail was at least a lot better.3 -
Realizing that the former so-called PHP developers based the entirety of their so-called dashboard framework (self-written of course) on GET requests.
Every. Controller. Only. Accepts. Get. Requests.
It creates stuff? So what! It does update? No matter! It deletes? Who cares!
Just call that URL, and it will release all hell, plagued with multiple side-effects, and then issue a redirect.
Of course that one delete button was inside some twitter bootstrap tabs, and due to the redirect the page always reloaded and the content manager landed on a very different tab. Meaning if they wanted to delete multiple records, they had to hit "activate tab" and "delete" and "activate tab" and "delete" -- rinse and repeat.
It's our *job* to make things easier for our users! Not to waste their time. (Unless you are browser game developer. Then do your thing.)
And we are talking basic CRUD! Basic CRUD! I am not even demanding for it to be restful or to have some parts of a HTML page being updated on the fly with such rad and new technologies like ajax!
There is just question I would like to ask whoever build this: Seriously!?4 -
Definitely Godot Engine. One of the greatest and easiest Game Engines I have ever used! Lots of great features and there are getting more and more!
The inbuilt programming language GDScript is really awesome too! It's a custom language built extra for the Engine, which makes it super easy to use and integrate! The syntax is a bit like python but better.
Because it's not as old as unity or unreal engine, it's not as feature rich. But I think that's okay. It allows you to get used to the current existing features, and then heading on to the new ones.
What I really enjoy is that, just as in this community, you can just talk with the creators of the engine. Asking questions, suggesting features and discussing things! They'll answer nearly everything!
Not to mention the graphics! They are really good and are nearly able to compete against Unity!
There's also a visual language you can use. Just like Unreal Engine Blueprints! Never tried it tho...
The scenes system is very easy to understand. You basically have a lot of "components" which you can use in each of your scenes. This also allows for making simple extensions!
All in all, a great engine! If you are a game developer I can definitely recommend trying it out!2 -
Fuck edge and fuck ie
Its particularly funny when something works on IE...but not on edge. Go fucking figure.
Bing is ok ms...y'all should focus on that. Ie was semiok back in the day but your browser game is weak af b.
Like seriously
"Edge and ie are awesome"
Said no web developer ever7 -
The graduate (who thinks he knows everything) who has spent the last 6 months asking the same question over and over ...Tells you he's going to be a game developer.4
-
The whole idea of development is ego boosting. The idea of turning thought into action by building something is very intoxicating. The power to create something from nothing. To be able to construct a world where everything in that world follows my rules of existence. Whether those objects be a database, or an NPC in a game. Development is literally the power of a god!
Some people say I have a god complex. Yes, of course I do, I am a software developer...6 -
I'm currently one of two "pen testers" for the anticheat system of a game.
It all started a few days ago when the developer handed me the obfuscated package and told me to go at it. No big deal, I've bypassed it before the obfuscation, so I just changed some imports and sent in the screenshot.
Fast forward 100+ hours, it's turned into a cat-and-mouse game. He sends us (the testers) an update, we break it within hours. We show him what we exploited and he attempts to fix it. Rinse and repeat.
Finally, today he patched the one hole that I've been using all this time: a field in a predictable location that contains the object used for networking. Did that stop me? No!
After hours of searching, I found the field in an inner class of an inner class. Here we go again.3 -
So I was wondering, what is you guys' 'goal' in the long run? What do you really want to be able to do or what do you really want to achieve in 5 to 10 years? Are you working primarily for an income or are there more prominent reasons for doing what you do?
I'm in my last years of university and have a job at a software development company, not because I need the money but because of all the amazing technologies I come in touch with and the amazing things I learn, mostly about servers and devops tools.
I currently have 2 goals in mind: Creating an .io game together with a frontend developer and setting up a kubernetes cluster and using it. I personally consider kubernetes an end-game thing when it comes to running apps and am experimenting with it on three servers that I got from school.
So I was wondering, what ahout you? 😀27 -
Do you ever wonder if you got promoted to senior developer too early? I keep making stupid mistakes that get picked up by more junior developers at code review I need to up my game10
-
Really hate being a developer sometimes, as soon as people find out what sort of Dev you are; they begin associating you with known successes and their personality...
I'm a game developer that works in 2D so I get thrown in the basket as being obsessed with Japan, have outlandish hair and am just an all round wanker.
Stereotypes can really bring you down sometimes...8 -
Just got accepted for a game developer. Ive been making games since I was 12 as hobby. Did a few months of university level of Game Development. Then started as web devloper professionally. The company I work for found a project as game dev for me.
I love my work and the sales team for finding me that job, even though its out of scope of their regular projects.2 -
Have a somewhat good game idea/concept...
Have no experience with game engines...
This could take a while10 -
I'm not sure where I'm going with this, but I'm fucking sick of my experience with the world.
I have a feeling that all that 1984 conspiracy type of ideas that I previously considered bullshit and fear mongering are real.
(Just to be clear, I'm not including most conspiracy theories which are very ignorant like flat earth, fake moon landing, or antivax, the people that spread those theories can die a horrible death IMHO).
Corporation consolidation is a fact and appears to become irreversible.
Because of technology, I can stay in the comfort of my house, safe from crime and be entertained without needing to have direct contact with humans.
People might say "that's your fault for not leaving the house". True but that is just how the world is.
The outside world in the cities I lived in is not a welcoming place.
Hell if you fucking find a bench it's a goddamn miracle, and if you do and sit for a long time, the police stares at you like you are up to something.
People don't talk to you because "don't talk to strangers".
It can be rare to find water or a bathroom that isn't a complete shithole.
So no wonder I rather stay at home, the outside world is hostile.
So yeah, go to a mall or something. And consume, consume, consume, because the outdoors suck.
Many pioneers thought technology was to improve the quality of life.
But no, it's just more isolation, less direct contact with people, less giving a fuck about other people.
And that's how feel about people of today. The least amount of fuck giving about others possible.
You would you would connect to more people faster, but no, the result is just millions of people browsing through the same "entertainment", shitty aggregated content.
Yes, consolidation affects internet too. Everything goes through fucking google, youtube, or whatever other fucking top 10 company.
Just like the class disparity, 1% of the things online get 99% of the exposure.
So if you're a small time anything, basically fuck you, because you're not something enormous.
Like, I wished I was a game developer, but there's thousands of brilliant indie games that get released every year, and they barely make what they're worth.
So why should I fucking try? So I can get ruined financially and I don't have a place to live in?
Software itself is so complex that is impossible to scrutinize decently.
We all laugh at congressmen asking the zuck silly questions.
Out of touch, true, but in hindsight, it is true to some extent that software is hard to regulate. Every software I on earth doesn't meet some standard one way or another.
Or maybe it's just too many of us right now.
When people scroll their search results to get access to the things they should be interested in, the only practical interface right now is being showing one link at a time.
But there's millions and millions of results.
One redeeming aspect of life is that one day I won't be alive anymore to observe the disgusting world we live in.
This could be just pure rambling and I can't prove any of the things I'm saying, I could just have been making the wrong friendships. So take this with a grain of salt.7 -
After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
What kind of developer are you and what is your opinion on other development areas?
Me: Junior dev, oriented towards full stack and Android(with a sysadmin background):
-Low-level(kernel development, embedded, drivers, operating systems, reverse engineers)- Badass, I wish I could do that.
-Mobile apps- awesome but too high level sometimes.
-Full stack/Backend- awesome.
-Web Frontend- fuck HTML+CSS. JS is cool I guess.
-Enterprise applications(e.g SAP) Pajeet, my son.
-Malware development- Holy shit that is awesome.
-Video Game development- was my dream since childhood.
-Desktop apps- No opinion.4 -
When people think you're addicted to gaming, but you're just really keen on developing that next feature. People just don't understand the underappreciated life of an add-on developer. We're shit on by the game developer, and users alike.2
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Byron (reckful) has committed suicide. He was one of the first big streamers on Twitch and a game developer.
He was suffering from depression and has been for quite some time. He always appears happy around friends. He did "joke" about committing suicide on his last stream. Watching the clip makes it obvious that there was some truth to the "joke".
Also, remember that you never know what someone online is suffering from or how that person may interpret a joke. Be careful and think about how your message is received.
Please seek help if you have suicidal thoughts or even signs of depression. It's not a sign of weakness. We all need help sometimes.7 -
It began when I was tasked with creating a better and more engaging experience for our new Facebook page. This was in Facebook's early days, so there were not really any "best practices". We were making it up as we went along. I decided one way would be to game-ify things, since gaming, at the time, was a Big Deal on Facebook and people were starting to use it to build customer funnels.
Grasping for low-hanging fruit, I decided a Tetris variant around our topic would be fun. I had to hire a dev because at the time I was a static HTML web developer just getting into social media management. I knew nothing about game development or how to use Facebook's API for such things.
Long story short, we got about $10,000 (FB app devs came at a premium then) into the project when I came across a very recent article about the history of Tetris games. It said that even though Tetris had once been considered for all intents to be public domain due to it being created by a Russian coder during the Cold War, it had just been acquired by an IP protection entity that was charging royalties for any variant of Tetris created from a specific date onward and paying the original developer. So, even though I thought I had been thorough in my initial permissions checking, it turned out we were gonna be in deep doo-doo with licensing fees and restrictions if we released this game to the public.
I had to call my boss and admit my error. She was FURIOUS and really gave me an ass-chewing over it. I then had to call the marketing person whose budget I'd been slaving away at wasting. She was a bit more forgiving (her budget was in the millions). Then I had to call the corporate legal department and explain what was going on. They told me to immediately pay any outstanding hours, then fire the dev but not before getting him to send me all code and assets, deleting his copy, and then, upon my receipt of those assets, deleting MY copy so that nothing of it ever existed. And I was supposed to say _nothing_ to the dev about why he was being let go, so that there would be no "trail" leading back to this fiasco. (The dev hounded me for weeks asking what he'd done wrong. It killed me that I was bound and gagged by corporate legal and couldn't tell him.)
I was in so much trouble. I was literally in tears over it. I'd never wasted that much money in my life. That incident pretty much sealed my fate as far as any trust my bosses ever put in me again (not much at all). I was a bit of a pariah in a lot of ways for the next 5 years whereas I had come onto the team as a young social media rockstar at first.
After that, and a couple of other bad scenarios that were less my fault and more due to a completely dysfunctional management and reporting structure, they eventually "transferred" me to another team. Which was really just a way of getting rid of me by sending me to a department that was already starting to outsource overseas and lay people off. It was less messy that way. I was in the first set of layoffs.
Since then, I've had a BIG fear of EVER joining a large corporation EVER again. I prefer to work for small businesses now, even if I get paid less. Much less stressful from an office politics and impact of mistakes standpoint.3 -
I always found this video a must-watch for game-developers.
It's a long video, and he kinda sounds like a fanboy at times (especially in the beginning).
But he makes some great points about the modern gaming industry.
So if you're a game developer, or someone interested in games, and you have 30 minutes of spare time; here's an interesting video:
https://youtube.com/watch/...1 -
client to Freelance programmer : we'll need a website, an android app, an ios app, a windows phone app, a windows desktop application, a Linux app, a mac app, we also want an interactive game version of the app, for learning and tutorials, can you develop all that? *developer : yes. *goes to learn c# : )20
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What happened with every developer:
After writing your first "Hello, World !"
2 more months, and I'll be a game developer ...!
😂😂😂7 -
That specific moment a C# Developer (me) makes an API for Modding his own game but the mod language is Lua.
(And it works)6 -
I have nothing to play recently so I started playing old games.
Today I launched gta vice city on my old pc. Got more than 200 hours in that game during my childhood. Game from 2002 and I laughed when driving a car. It was so natural and fun. Michael Jackson singing Billy Jean and police chasing my ass when I’m trying to find a bribe in the city. That was fun.
For me most of today’s games can’t compete in gameplay mechanics with that game from 20 years ago.
Maybe we have better graphics but gaming fun got worse.
I think it’s cause most of games are made on commercial engines to save money and game studios focus on graphics cause it’s cheaper than paying software developer.
They focus on games to be competitive between players so ai got worse.
Big studio games became generic like movies, they don’t want you to have fun but they want to give you a story around by delivering lots of content in game, achievements, stars but the gameplay itself is bugged and meh.
They don’t focus on things people want to do but they focus on target groups. Most today’s big title games are meh cause they’re made by people who don’t play them.
They don’t play them cause they don’t have time cause of management that changes requirements cause they asked target groups and that would sell. Well if I play a game I’m not interested in story despite some basic stuff to keep the progress forward, if I wanted a big story I would watch a movie or tv show. I play games to explore, feel the world and have fun. I don’t need a linear deep story for that cause I’m in game so give me good gameplay so I can feel the world.
Most of classic game hits didn’t had tons of text and tons of stuff to do but they somehow wanted you to play more. Cause they were competitive between player and computer, the controls felt natural and while progressing you was eaten by the game mechanics more and more not by the story but by amount of stuff you could do as you progress or difficulty increase or enemies behavior change.
Now we’re getting all at once, mostly pointed and with detailed tutorial what you can do. There’s no explanation there’s no discovery what you can and what you can’t do at start. You get all and you decide to throw game away because the moment you launched it you got everything so you spent money just to get stuff you won’t play cause it’s meh and you go back to cs or other looter shooter to kill people cause you’re pissed off that the game was meh.
Well I’m glad I was a kid in 90s and 2000s cause I could enjoy gaming before it was targeted to broader public and become another shallow mass media industry that don’t give a fuck about gameplay cause they want to tell you so many things, they want you to know them cause they’re so important that they forgot that I can read a book and I came to play game to get a different feeling then reading book.
Modern games are like books filled with small stories and nice graphics where you can open it on every page and read a little piece of shitty crap.
Just take this piece and go to toilet so you can wipe your ass with that story and begin other one, look around, puke and go to toilet to take a dump again. I lost my hope to get something fresh or filled with nice gameplay from gaming industry. It’s dead.4 -
God fucking damnit automating a client's "Job applicant form" system is the most boring shit l've ever done.
Get me some damn monkeys to do this
"Oh OK so I just have to take this form and turn it into HTML. Oh shit, 25 check box's, let's just copy paste this shit in over and over. Oh damn, forgot I have to change the name and value fields for each one. God damnit this is boring, I guess I have to"
Fucking hell it's annoying work, Boring, easy, no thought needed. Ended up turning this task into a drinking game. Every time the word "Management" came up, I took a shot. Got me pretty fucked up.
Client emails back; "Oh ya, I forgot to tell you, we have these 3 other forms we want you to automate".
Well fuck at this point I feel like more of an alcoholic than a developer.5 -
Can any dev's recommend a good windows emulation program that supports x64 applications?
Really want to be able to run Gamemaker studio 2 on Linux but would rather not install a fully fledged VM.
I'm willing to work with a VM but just rather not have a 12GB installation for a 256MB program...39 -
Now here's a game that requires you to think and makes you feel trippy! It helps you explore the 4th dimension.
Kudos to the developer who's working on it, having to work on design and logic alone (including developing his own algorithm for 4D design) even though it's been 10 years since it has been announced.
I hope it gets released someday.
https://m.youtube.com/watch/...5 -
A group that I met at a gathering of my school wanted to make this 1v1 fight game.
We got a group whatsapp going, assigned roles, planned a meeting and discussed some general ideas.
I was excited and looking forward to developing.
Meeting comes: there are two people present, myself and the 'lead developer' dude. We discuss some general stuff about the setting of the game. I ask him what he is planning for the actual development: "I don't know yet, I'll look into it"
After that the group gradually stopped talking about it and the idea just died .....3 -
So I've had a fan game idea in the back of my head and have no artistic friends or money to hire an artist so I'm attempting the pixel art myself (again) and in the past 2 hours I have drawn a sort of shit looking barstool... Ugh why can't I have ideas that can survive with developer art -.-3
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Convinced another fellow developer to join devRant:
Welcome @binogure!
He's an indie game developer I met online and I'm helping him to translate his game, "City Game Studio", at the moment.
Check it out! The game is currently in closed beta and it's really awesome!
#ad ;D6 -
When someone post a review (3 stars out of 5) where asks to make the app/game free so the developer will get even more downloads, he will give him 5 stars instead of 3, and everyone will be happier...3
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What developer/team thought that this would be a fucking brilliant option to put in this in a game?
Btw there is no VSync option, just “Limit to 30 FPS”11 -
Ah, developers, the unsung heroes of caffeine-fueled coding marathons and keyboard clacking symphonies! These mystical beings have a way of turning coffee and pizza into lines of code that somehow make the world go 'round.
Have you ever seen a developer in their natural habitat? They huddle in dimly lit rooms, surrounded by monitors glowing like magic crystals. Their battle cries of "It works on my machine!" echo through the corridors, as they summon the mighty powers of Stack Overflow and Google to conquer bugs and errors.
And let's talk about the coffee addiction – it's like they believe caffeine is the elixir of code immortality. The way they guard their mugs, you'd think it's the Holy Grail. In fact, a developer without coffee is like a computer without RAM – it just doesn't function properly.
But don't let their nerdy exteriors fool you. Deep down, they're dreamers. They dream of a world where every line of code is bug-free and every user is happy. A world where the boss understands what "just one more line of code" really means.
Speaking of bosses, developers have a unique ability to turn simple requests into complex projects. "Can you make a small tweak?" the boss asks innocently. And the developer replies, "Sure, it's just a minor change," while mentally calculating the time it'll take and the potential for scope creep.
Let's not forget their passion for acronyms. TLA (Three-Letter Acronym) is their second language. API, CSS, HTML, PHP, SQL... it's like they're playing a never-ending game of Scrabble with abbreviations.
And documentation? Well, that's their arch-nemesis. It's as if writing clear instructions is harder than debugging quantum mechanics. "The code is self-explanatory," they claim, leaving everyone else scratching their heads.
In the end, developers are a quirky bunch, but we love them for it. Their quirks and peculiarities are what make them the creative, brilliant minds that power our digital world. So here's to developers, the masters of logic and the wizards of the virtual realm!13 -
I started to get interested in programming at the age of 13. I was started spending a lot time in our school library and read mostly technical books (beginner/hobbyist stuff) about electronics.
Some book was about Quick Basic (hence my username).
On Windoze 95 in a DOS mode IDE I started trying stuff out and soon I had my first tiny console game.
A bit later I started with HTML and CSS stuff, made a website about ongoing jokes in our class and some rants, later I got into VB6 (I hate VB nowadays!) and wrote for a personal school project a learning software (relatively simple one) to learn vocabulary for foreign languages.
At about 15 I started with C++ and later C# .NET, which I liked the most, and started on some new Windows.Forms stuff, created some small websites.
Now I'm working parttime as a professional developer (mostly web, but VR & .NET too) and studying EE at a university.
My parents had no experience with computers at all, so I learned everything myself an with the help of the allmighty internet (the black box with the red dot on top).
That's my story. ;)
Insert your rant about this below this line:
----------------------------------------- -
I was underestimated about tech skills and earning, because I use PHP at work. I agree that PHP sucks and it's used by a lot of developers who don't know how it works. But the legacy systems I work on now compose a platform used by more than 400K users. In addition, I used to use C++ for game programming and Java for web systems. Also I'm playing with Node.js and javascript for my personal projects. In my experience, I don't think PHP is easy to make things work as expected. Plus, I don't get low salary compared to the others in this region. It's always very hard to explain how I'm working as a PHP developer. At the moment of underestimation, I was feeling so bad, but I couldn't say anything. It might lead a religious argue. Any advice?22
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I knew I wanted to be a dev when I saw the Game Developer Barbie come out...
Just kidding.
The moment I knew was when I started creating my own Myspace templates. It was so awesome to have one that I built myself. I wasn't forced to choose from those pre-made templates, none of which truly expressed my adolescent personality. :D -
Been sitting here, stuck for hours. Complex projects bring complex problems. I honestly cannot move past this issue. A major lump in the development of this project. I doubt myself as a developer. I feel depressed. This task seems insurmountable.
I can't come up with a name for my game.3 -
When a gamer is also a developer:
Idiot: What kind of game is that? I only has a crap load of words!
Me: Yeah, it's called Android Studio2 -
I have met a game developer today who genuinely browse the internet using MS Edge by choice.
His reason: sine I was little I loved Microsoft, I accept the fact that some websites don't show properly on Microsoft's browser, by using their browser I keep reminding myself that loyalty to what I love is more important than practicality.
My response to him: bbut... As long as you're happy!
As a web developer I feel that myself and other web devs have the responsibility to kick Microsoft in the butt to make their browser good enough for loyal people like that guy!14 -
You make a platformer game and prototype open source and someone uses it and people assume i must be upset because they "stole" my idea. Wtf, i made it fpr the community to make something cool and thats it!3
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!rant
when I first heard about "Ruby on Rails" I thought it to be a flash game from a miniclip like developer 😂(similar to this https://play.google.com/store/apps/...)2 -
File hosting like GitHub?
Basically.. I want to let my Patreons download major updates to my game before I upload them to Github. Now, I will get a GitHub Developer upgrade once I get $7+ per month from Patreon, and host the updates on a private repository for a few days before uploading it to my main dev repository, but I something until then. Some place I can host the loose files, or a .zip at a static link for free. (that can only be accessed by that link) ^~^12 -
New year's goals: actually release a fucking game and maybe finish my book!
Maybe 2018 will be the year I can finnaly call myself a released developer! -
It is the year 2451 ad and mankind rules the galaxy with a lazy iron fist. There are roughly 14,000 civilizations, comprised of just over
17,000 intelligent species on a quarter of a million earth-like
worlds. And all of them call themselves 'the galactic empire'.
No one told them that twenty planets doesn't qualify them for the title "galactic."
Well, we could rule, if we wanted to. Most of its just backwaters that no one wants anyway. It turned out that the reason no one invaded earth before was because they were too busy fighting themselves. Stupidity it appears, is not a unique human quality.That and the sex robots. Theres more of them in the galaxy than actual meatbags. Many species had taken to artificial wombs and 'vatbabies', which is exactly what they are called. Those poor bastards will carry that label for life.
We never did break light speed, but most of the rich exist in hypersleep anyway. Most of them only wake up once a year or so. There are some that only creek out of bed to check their stock portfolio. I hear there is even one trillionaire thats up and about once a century to ask if we have broken light speed yet.
Despite all the progress over the last 400 years, historians all agree about the most significant event in modern history.
The lobster went extinct two hundred years ago on earth.
Theres been riots ever since.
* * *
In other news I'm still working on the game I guess. It's like totally the most okay indie game you'll ever play--if I ever finish it.
I put about a year of work into the NPC system, and then chatGPT came out.
After everything thats happened, at this point I may just make a game about an indie dev making a survival game, being stuck in the actual apocalypse or some weird political dysopia.
Put it on rewind, it was originally a zombie game. But at the time the market got flooded and steam sales for zombie games cratered. So I pivoted to something more along the lines of fallout. Then the flash market crashed, bunch of publishers folded, and adobe stopped support for flash (probably for the best). Then newgrounds, which I was gonna launch on for promotion (because actual marketing is expensive), ended support for flash.
Was going the route of kickstarter, and that year the KS market got flooded and the bar rose almost over night so you needed super high production quality out the gate, and a network of support you already built for months.
We had a brief nuclear war scare, and I watched the articles come out about market saturation for post-apocalypse games, so I pivoted back to zombies. Then covid happened and the entire topic was really fucked. So I went back to fallout meets rimworld. Then we had a flood of games doing that exact premise pretty much out of the fucking blue, so I went for a more single-survivor type game. Then ukraine happened and the threat of nuclear war has been slowly sapping the genre of its steam, on well, steam.
Then I was told to get a cancer screening which I can't afford. Then I broke a tooth and spent a month in agony.
Then a family member died. Then I made no money from the sale of a business I did everything to help get off the ground, then I helped renovate an entire house on short notice and sell it, then I lost two months living in a hotel
while looking for a new place to live. Then I spent two and a half years suffering low-level alcoholism, insomnia, and drifting between jobs.
Then I wrote amazing poetry. And then I rediscovered my love of math. And then I made out for the first time in over a year. And then I rediscovered my love of piano and guitar. And then I fell into severe depression for the last year. Then I made actual discoveries in math. And I learned to love my hobbies again, and jog, and not drink so much, and sing, and go on long drives, and occasional hikes, and talk to people again, and even start designing games and UIs again. And then I learned that doing amazing things without a lot of money is still possible, and then I discovered the sunk cost fallacy, and run on sentences, and how inside me there was a part of me that refused to quit because of circumstances I couldn't control, and then I learned that life goes on even when others lives have ended, even when everything and everyone never had an once of faith in you, and you've become the avatar of the bad luck brian meme..still, life goes on.
And we try to pick up the pieces, try, one more time, because the climb, and the fall, and the getting back up, is all there is.
What I would recommend, if you're thinking of making a game, or becoming an independent game developer, is, unless you have a *lot* of money upfront (think 50-100k saved, minimum, like one years income *bare* minimum), and unless you already have a full decade in the industry--don't make a game.
Just don't.17 -
one of my guys decided to start learning c++ for the fun and fuck of it. We do not use c++ for shit (we web developers in this bitch) and he asked me if in the event of him getting completely fucking stuck he could come to me for guidance, I said sure. I do use c++ for personal game projects....it is mostly very bad C until I need c++, it is horrible seriously, I ain't no expert.
He decides to go with the LLVM. Creates a simple hello world app. Runs clang++ main.cpp -o main.
**QUICK PAUSE**
Done, the CLI returns the prompt back to him. He comes and asks me wtf is going on. I check on my machine(Linux based) and do the exact same thing. Executable comes out.
I check back on his windows machine, try typing the same shit. Nada. It does not throw errors or warnings, and the syntax is fucking fine, can't really fuck up c-outing hello fucking world. FUCKING NADA
I couldn't sit down to troubleshoot since it was still working hours, but this shit is haunting me and I am going ballsack crazy knowing that I won't be able to jump at it until tomorrow.
This just makes me dislike c++, i usually never have issues like that, but then again, I use the microsoft compiler (bitch at me all you want, most game developer tutorials etc use that shit, so does the Cherno, its all i know OK????)
I am going to go crazy sdjkfhasdkjlfghlajkhrfvluidefjbhfksjadhjksdsdsjksdjkl11 -
I am an Indie game developer. I've been working solo for two or three years now and teaching myself. I can work in 3D modeling applications as well as program in c++ and do blueprint in unreal engine. I know most of the pipeline and the suite.
I'd like to transition to doing game Dev full time or at the very least do programming as my job. I have no degree.
I'm looking for contracts or whatever I can get and I'd like to get suggestions on how I should go about quitting my shity night shift job at a factory and finally work in tech.
I've got a couple contracts going on right now that I am not sure if they are going to last. I would like to know how I should go about finding more and or what things I should do in order to get residual income so I can focus on my own projects.
I have several of my own games in the works and I'm developing some tools for the marketplace. Advice?28 -
I was hired as a junior game developer and I had a senior who was working alongside me on a client’s project.
Within one month they moved my senior to another project and made me the project manager of the project that I was working on.
Worst fucking experience ever. Client’s were unresponsive for a week sometimes and pretty strict when it came to deadlines. Needless to say my employer lost the client and I was made the junior developer again.3 -
I learned computer science so i can create a small game some day. I spend my entire time on web development coz thats what makes money in my lame ass country. I come home too tired to go into game development which is an entire world to explore by itself. Cant apply to other countries coz game development companies wont recruit a web developer (i tried). Fuck my life7
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I've just realized that a game with over 1 million downloads (the ranking list is over 2 million people) has its solutions saved in the preference's file. So anyone with a rooted phone can access this file. This make me so fucking crazy: you make a stupid shitty game and get over 2 million users and don't even bother to make it good.
Now I have to decide whether to write to the developer to inform him that this is a stupid way to store the solutions or to make an app to let everyone know the solutions.4 -
Feature creep is absolutely terrible. Every freaking time I start working on my game I’ll tell myself, “okay, I’m almost done. 90% done, just got to finish up these designs her- wait a minute, does that button look right?” *Proceeds to completely redesign the UI and add 8 more options.* etc, etc.
Point is, I need to stop adding stuff. I need a hard deadline.2 -
Trying to switch my job. Applied for a well known company. Gave an interview today. I don't fucking get the obsession of these developer recruiters so fixated on data structures and algorithms. I know it's a massive part of computer science but guess there is no fucking room left to innovate in there. There are legitimate researcher teams working for implementation of these barebones inside system foundations. No general software developer gives a fuck about this piece of shit discipline of study. You wanna know why they propagate this as the panacea to test people because it's fucking easy. Give a project to somebody as interview procedure, it'll take time to bring out an interesting problem and an interesting solution to that. Sorry to say but all these data structure enthusiasts are nothing better than board game enthusiasts.
Also why can't you refer existing solutions to create your solution. I've seen some good problems which actually require you to think. But again those are heavy and can't be tested so you're left with reversing a fucking linked list with O(1) auxillary space. Fuck me ig.
Moreover, what the fuck is wrong with the moral policing internet crowd. Its so sad. I've hardly seen anybody rant about this piece of shit system put in place to push the absolute dead-end nutcases up the ladder. Every other search for it returns a Quora link with some Indian guy complaining about his interviews and in the comments you have the same scholars sitting in their data structure throne imparting knowledge about how data structure holds the fabric of reality together.
I don't hate data structures and algorithms as a subject. It is cool and quite extensive but once you try to make that as a metric of all the knowledge in the world, you've lost my drift. Maybe I'm just angry with the state of things. Maybe I'm just angry with token Quora crowd.4 -
I Started in 2012 at 12 years old with Minecraft as an introduction to computer programming. I created a few of my own mods and released them to the forums. I think my name was "lilwillis2" if you want to look them up. Once I created mods, I got into game development. I used The Cherno's game programming tutorials and a few others on youtube. After having my fun with game Dev and the debt of College soon to come, I got into developing my own apps, which got me into using react-native. React native made me realize that I should probably try to stay up to date with the latest frameworks and languages, so that I can create a surpieror product in much less time. It also made me realize how quickly programming changes. Last year, before getting into react-native, I got a summer job using Django and mezzanine at a local company as a web developer and they want me to work there again this year, maybe even on a salary with a pay raise. I recently turned 18 and I already look at code I wrote a few months ago as crap 😂, but hey it means I'm improving quickly!
BTW, if anyone knows any tips on paying/saving for college, please do let me know!1 -
Ooh... one I can participate in...
My dad was a Java developer, which primarily got me interested.
Back in early 2012, a favorite MMOG of mine shut down and I was interested in how it worked. I was 13 at the time. A friend of mine, on hearing of my interest, emailed me a bunch of links including Chris Pine's ruby tutorial and TheNewBoston.
From then on I tinkered a little with a bunch of different technologies, picked up a few programming books, and now we're here. I've made a little money as a Java developer and I'm working on an iOS game, but I'm still learning and tinkering with new technologies. -
I've always wanted to make games, I went into university doing mechanical engineering and while at the start I enjoyed it, getting closer to the end I had a hate for engineering, as this hate grew I ended up trying to learn programming in my spare time, actually I spent my spare doing lots of things which basically gave off the impression I wouldn't be happy with engineering.
After I graduated I decided to do my BCIS and I loved every minute of it, I was fortunate to get a lecturer in my second semester that was an experienced game devloper, someone I look up to and someone who pushed me to my absolute limits, even with the sleepless nights I was still happy with programming, the logical thinking that goes into programming and also the near instant feedback is what I really love.
But as it comes down to it, I've gotten closer to my dream of becoming a game developer, it may only be as a hobby for now but I'm really grateful I have gotten into programming.
So I guess with coding has changed my life for the better, since I know I'd never be happy as an engineer, and even with all the issues I run into I still enjoy it in the end.
Let's see how long this lasts lol -
Guys I am facing a dilemma and i want to hear your opinions.
The background story:
I am completely self taught, currently i am learning something totally unrelated to programming at the uni. Maybe one day when i've finished that shit I will apply somwhere for a job as a developer. Until that the self education continues.
I've recently finished a big sideproject. I've rewritten my father's old shitty joomla company website from scratch with complete cms and integrated stockkeeping and billing features. After some minor fixes it is working perfectly and honestly I am kind of proud of myself. Now that I have some free time available i need something to work on again.
TL;DR - Here comes the question:
Should I broaden my knowledge in webdev even more (there is much room for improvement and i am starting to get the grasp of it) or start digging into game developement (which is my dream for ages although i didn't have the courage to dive into it until now)?
I have project ideas for both but simply can't decide. :/
I am appreciate your time for reading && telling your opinion on this.7 -
Relatively new to programming. I have worked with c++ for about 7 months, worked with c# in unity to make games, created lots of different scripts and other programs using bash, python, racket and Java for class.
I am looking to become a video game developer, I work with unity and do lots of coding challenges on hackerrank.com and some other stuff. But I am wondering what I should do to really improve and am wondering what some of the vets out there would tell me to do, what kinds of projects to create, how to get better at programming as and whole andnd knowing more about the subject in general. Any help is appreciated, I'm looking to start 2017 on the right track to success!10 -
What game engine would you recommend to an indie developer? The type who can't afford a fucking server to run the bloated and buggy unity editor but is actually a developer so isn't afraid of typing.
I've had enough of the improper sandboxing (will crash bc of game scripts), tempfile-based crash-unaware instance tracking (won't restart afterwards) and lack of UI scaling (seriously, that's like accessibility/retina support basics) that is the unity editor. If they had command line tools I'd use them happily.10 -
Does anyone else have that project that they work on in there spare time? Well mine was a Pokemon MMO because I'm not a games developer and found it a really nice challenge/break from normal work. It's almost ready to be played but it's sad that it'll never be released. I mean I could recreate all of the sprites and game mechanics but that wasn't what I originally set out to do.4
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Started a new Factorio run.
Started implementing logic gates in it.
Started to think if I was half as OCD and productive in my code, I'd be an awesome developer.
Started to cry.
(for those of you who never heard of it, Factorio is the best building sim game ever)3 -
I'm more of an artist than a developer, myself. One time I went to a camp when I was younger to learn how to create flash games. Even as a kid I wanted to make the game look good, so I animated all my characters from scratch and began teaching the others how to make cover art for the games and how to work Flash. Still making art nowadays. :P
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I made my passion my job, programming servers & web dev. Although it has been productive economically it has sucked the fun out of programming servers for me...so as a way to rediscover my passion I'm giving game dev a try. After a couple of weekends playing with a game engine this is what I've got, a monkey dev with a suit that jumps from project cabinet to project cabinet avoiding hazards, drinking coffee and trying to make some money (someone told me I should express myself and I took that personally).
I'm pretty much done but the hazard placeholders (a box and an arrow) don't convince me so I wanted to see if my fellow disenfranchised developers had some ideas of what my developer should be avoiding/being hit by, preferably something I could draw easily since as you can see I'm not much of an artist although I've also though of just words falling like "deadline" or something.
Anyway any feedback is welcome, take it ez I've never drawn anything more than a stickman and this is my first attempt at something playable. Small Rant plus question. Happy Monday.13 -
When I was 6yo I was playing next to my dad with his old PC on a good old CRT a game called “Sperms” where you catch sperm with condoms and every time you do it made a really loud “YIPPIE” sound. I was playing this game for 4 years.
Somewhere around when I was 10 my dad told me we should build a PC and I was asking “Why does everyone has to make their own PC?”, I didn’t yet know what an cheap ass my dad is, so we did. Had a lot of fun and was very scared of the PSU, like really scared.
It blew up a few months later because I switched the toggle on the back from 220v to 110v, and got even more scared of PSU’s until I started an electricians apprentice.
Anyways, one day my dad and I where at a friends place and I played Tux Racer on his super loud Maschine that would crash if you kept the side door of the table closed, it ran some kind of Linux and I was fascinated how “simple and clean” it looks. I got a mini-cd to install it at home and immediately was hooked because the windows installation was such a pain in the arse those years. I did that all by myself just because I also wanted to play Tux Racer at home.
Anyways, somewhere right before GTA IV came out I started with VB.Net and ever since I was totally hooked and spend more time doing that than actually going to school.
My dad didn’t care and just let me do this, my mum just made sure I would have been up at least after the first lession, I don’t miss the bus and that I went to bed in a timely manner, which never happened because the PC was in my room and my mum slept downstairs and couldn’t notice that I was doing script kiddie things after an hour or so of “sleeping”.
So yeah, they didn’t care and were happy I didn’t annoy them.
Actually I didn’t wanted to become a developer because I always wanted to have it be a hobby or something and I liked woodwork more, but then people more qualified than me were more stupid than this script kiddie that still just wanted to play Tux Racer. That’s it.2 -
Im a software developer, and make games as hobby and sometimes as actual job. Recently I started looking into game design, through my work I can can do a study for free.
The main thing I would like to learn is Character development and using GDD's
Would you recommend doing such a course or is the quality of these things way to low to actually be of use?
Is there reading material I should read?
I do own a digital copy of "A theory of fun" already which Im gonna read the coming days.5 -
If you are a mobile game developer and you make those stupid interactive ads that pop up in the middle of another game and try to make me play it. I dont like you and would sooner leave a bad review on your game for having the audacity to invade my other games. Stop it. It is the most annoying type of ad I have ever seen and actively discourages me from downloading your game. Mobile games are already basically a cancer without that horrendous experience.3
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Hey guys, my boyfriend is in the path of becoming a video game developer, do you have ideas of what would be a good gift for him? :)14
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So I know i did a best and worst case already for 2017
But apparently it's not finished yet!
This will probably a short one:
Best thing to happen to me this year: I applied for a VR game and despite at this very moment i'm in thr trial period (to see if I can do work) i've succesfully landed a job.
I've spent months rewriting and rewriting my CV applying for standard software dev jobs, either being turned down for not enough experience for Junior roles, where they want someone out of university, where I have 1 year of both iOS and android experience, that is still not good enough for their shitty little app.
After all of that effort I turned to just borrowing my head and developing my game, to the point i have bits of the game practically done (bare bones crafting and building works 100% just has bugs in some specific cases). A friend of mine got a game dev job and he helped me out by showing me what his CV and cover letter looked like, i mimiced the style (in a sense) and added my own specific additions for VR. At the exact same time i got an invite from unity connect (which i had totally forgotten about) which i then scowered through jobs until I found something awesone "a job for a unity VR developer".
After contacting the guy about the job, we ended up having a voice chat over discord and he seems pleased with the fact I tome on my hands! Sadly the job is not some hourly paid job, however from what i've seen from youtube gameplay footage it looks very well done, and that leads me to getting revenue share.
Anyways i'm just so happy that with a couple days to spare in the year LOL i got a job! Sure i won't get paid yet but I got a flipping job, it is what i wanted for christmas!!
It is a gamble being revenue share and all but i'm willing to risk it! -
Disclaimer - Day in the life of a whitehat student.
Whitehat Whitehat Whitehat
What is this????
When I attended my first white hat jr online free trial class, I got to know that the teachers does not know the difference between java and javascript. Infact they were saying blockly as javascript. I was knowing the difference between the same. There were 3 types of courses -
***Note : - This information is taken from the whitehat official website***
1.) Introduction to Coding :-
Sequence, Fundamentals Coding Blocks, Loops
(Teach us to drag and drop blocks of code.org(blockly))
2.) App Developer Certificate:-
Events / UI,Conditionals, Complex Loop, Logic Structures, Turtle Coding
(Advanced drag and drop(blockly))
3.) Advance Coding with Space Tech -
Extended UI/UX, Rich GUI app, Space Tech simulation in Space Lab / Game Lab, Professional Game Design.
(GUI - with tkinter(python), Game Design - Blockly(code.org))
These things are rubbish ......making GUI's is simplest with tkinter and the students who make games (with code.org) submit their codes to the whitehat community (because the teacher says "they will compile it to an android app, then you can publish it to playstore" --- this is for 1% students who are able to design their own games).
The thing whitehat do with code given by 1% best students:-
Export to HTML from code.org
Download HTML to APK Convertor
Setup SDK
Successfully converted to APK!
Publish it to Whitehat Jr console account
Credits of the students
Income of the exporters
Rest all students will only think to be the CEO of google one day.
My Opinion - StackOverflow, Unity for Game Development, Android Studio, Dart, Flutter and Kivy (using google colab for compiling the python code to an apk) for app development and Flask, HTML, CSS for web development.7 -
So we started a new Unity video game project for mobile in June 2021. Hooray!
Being a mobile project, one of the earliest things we think about is scaling the interface across all sorts of device screen resolutions and aspect ratios, right? Well, to preemptively solve this problem early on, I decided to letterbox the game view - just choose one aspect ratio for the game and pad black bars to the sides of the screen. Simple, solves the game's world space problem without trying too hard, and it automatically adapts to Android's split-screen mode.
I showed the early builds to management as well as game design team and they gave me some general nods. Sounds like green light ahead. I spent the next few months building the game logic and scale the UI around a consistent letterboxed game view. If you had experience scaling Unity UI to a letterboxed area, you should already knew that it takes a whole paradigm of its own that's kinda hard to break out of, but the fact that it stays consistent across all screen aspect ratios is so worth it. Regardless, the biggeer benefit of letterboxing is simpler world space setup. You don't worry about whether this particular area will be overflowed horizontally or vertically in a particular device or not. You have a 9:16 window to view the world through, nothing needs to move at runtime and that's about it.
Fast-forward to early September 2021 and 40+ builds later, the GD started having concern that the playing area is not filling up his phone screen and that the letterboxes are bothering him. He wants to get rid of the letterboxes and wants the game world as well as UI to fill up his screen.
Yes. After 40+ builds, for all of which the letterbox was present, nobody in the project raised a concern about the letterbox. It's only NOW that they all of the sudden side with the GD and demand the removal of the letterbox. I feel like almost half of my effort on this game has been wasted. These clueless guys didn't spend one second looking at the early builds thinking of the possibility that the black bars at the top and bottom of their phone screens (which I repeat: has been around since the very first build) is gonna bother them? Somebody must be playing a cruel joke at this company. They had all the chances to bring this up as a potential issue and TODAY is the first time I hear of it.
See, designers. You waste our time and your time by doing this kind of thing. Please raise your issues early. Complain to us ASAP. If you wait for so long before raising an issue that has been in-your-face the whole time, I can't fault any developer for assuming you're trying to play a long prank. I can tell designers right now: it's not funny.1 -
If you’re a developer who seek professional growth, there is no better way than learning other languages, even if nobody really uses them.
Pick a language and spend a weekend reading tutorials and most importantly writing code in it, something like game of life, sudoku solver or todo-list app.
The more alien the language feels the better. Try Clojure, OCaml, Smalltalk, Prolog, Erlang, and also weird esoteric languages like Piet.
Writing code that operates on alien concepts you see there is the quickest way of learning that concepts and reusing them in whatever language you’re making money with. Your professional growth will be immense.23 -
Not a rant... But I have a question guys...
I am currently a student in 2nd year of college.
I have been using and learning C++ since like 4 years now and it is my truely favorite language. It just is a joy to work with. Tried others but couldn't handle them (no offense. Just a personal preference) so here is the question:
What should I do in future? Like which field would be most enjoyable?
Currently, I feel game programming is it... I do enjoy whatever puny game like thing I make way more than anything...
I also specifically enjoy creating backend stuff...
(I always end up creating mechanics for working of game engine but never creating the actual game... Like creating an asset manager or something but not using it).
By backend stuff, I mean something which requires me to think a lot as to how can I implement something and then implement it (again, in C++). And then another developer could make use of it.
I heard game development has a very low scope for growth and is very very tedious... Is it true? What route should I go to?
Edit 1:
Btw, I enjoy building stuff from ground up, although ofc that doesn't happen haha...9 -
I really really want to change jobs and pursue being a game dev.
I am so tired of our company kissing our clients' asses, out of fear they might leave, making the developer work an extra mile without the appropriate salary for the extra work, which now I realize why we have alot of sh*ty projects.
I think there is a clear line between customer service and being suckups.
:(4 -
After 25 years working in the IT industry, as a web designer, developer, digital marketing professional, and a bunch of other stuff, I've had it up to here with recruiters who approach me on LinkedIn. After having (presumably) reviewed my extensive and detailed résumé and testimonials from people I've worked with that I put there for the world to see, they then are surprised when I tell them in no uncertain terms and before anything else is said that, yes, I'm interested and that I need $X in compensation to take the job they're offering. They just don't know what to say to that. Here's a hint: "Yeah, that sounds like something we can work with. Let's schedule an interview." or "Sorry, we're not paying that much." But say _something_.
I figure that I'm done playing the "We have a job, and we want you to jump through a million hoops to find out what we'll offer you" game.
Let's play a new game, where you pay ACTUAL attention to my experience level, and then you ask me if I'm available and I say "Yes, and here's what I want to get paid. When can we meet?" My CV speaks for itself. You either want me or you don't. No, I won't take your stupid qualification test. No, I don't want to be put in front of 5 different HR screeners. If you want me, I'll be here waiting for you to schedule a real, bona fide interview with the person who is empowered to make a decision. I've LONG not been some junior-level schmuck you can feed into your filter to figure out whether I'm worth it. Ok?6 -
!rant
Ok guys, I feel like seeing a genuine civil chat here so here we go!
What is everyone's opinion on the way the gaming industry is going, I mean with everything going for the 4K and all the shit that goes on between Console and PC gaming (I'm a console gamer).
And, if you are a game developer, how has this push for 4K and everything must be 3D and photo realistic effected your work?12 -
I just encountered a website whos ad block game is on-point. Your typical Ad overlay, that can be removed with developer options PLUS disabling scrolling.
Too bad, they disabled it only horizontally and forgot about diagonal scrolling1 -
Anyone think a podcast with no specific topic hosted by programmer that are all experienced in different areas (EG. Game developer, front end developer etc) that just talk about random shit?
Just curious because I love the Triforce podcast and considering that is supposed to be a gaming podcast hosted by fairly different people.
Btw this is just a hypothetical, don't think I'd be able to pull it off!1 -
Yesterday was the job interview for Game Developer in TutoToons. I think I showed myself at my best.5
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Hey Linux users. Right now I have a 2011 MacBook pro the new MacBooks you are unable to take apart so I will not buy another one. So if you had a choice of any laptop what would you choose? I do not game I am a web developer and play around with app development and I build ruby CLI's. Any suggestions on what PC? Also I'm looking at arch Linux for distro what do you guys think?15
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Hi!
Im planning to switch for a remote company. I have 2 years of internship and 1 year of full time experience.
I also have some GitHub repos where I played around with JS frameworks and I will soon release the beta version of a puzzle game I made with React Naive in my freetime.
Im also planning on creating a simple website for myself on GitHub pages.
Would this be enough for a mid-level fully remote frontend developer position?
Thanks for the answers in advance!10 -
Roll into game development, preferably one with not so much crunch.
But i have yet to actually make my own game, the path behind me is filled with unfinished projects.
At least I'm a half decent backend developer.14 -
Trying to explain a game developer in a community, why its a bad idea to only make client side patches for equiptment to appear correctly..
me: because the server needs to be aware of the changes made to avoid faulty calculations, for instance if the client calculates a fatal but the server disagree..
dev: but it works...
me: yes, but not optimally.
dev: Working as intended (TM)
me: ... teh fuq?
not sure if he's a bad troll or wut..1 -
Well life of a game developer it meant to be all fun until you start rigging a character on a potato system I call a laptop3
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I studied computer game development at a university that had pretty low standards. It was perfect for a slacker like me. I enjoyed it. Maybe it was implied that you'd have to study on your own and that completing the courses wasn't enough to make you a competent developer, but maybe I'm a bit slow or something because that never occurred to me until after we were finished.
I was taught enough programming and database stuff to land me an entry position job at a consulting firm before I was able to complete my thesis. Technically I dropped out, I guess, since I don't have a diploma.
I built a portfolio consisting of different projects/essays I'd completed/wrote for different courses. That, together with my charm and boyish good lucks made me get the job.
Anyways, even though I learned more practical stuff my first year on the job than I did my 3 years of uni it was a very good experience. It helped me understand what I was interested in so that I could pursue that later and some of the people I got to know would help my career later.
I mean, if education wasn't free (except living expenses, books, etc) I'd might say that I had been better off just taking a year of egghead/udemy/Indian Guy On YouTube classes to learn what I needed to land myself a job. But I'd need to know which courses to take so I'd probably find a group of courses that someone else put together. I guess it would be nice to take those classes with other people so that you can work together, learn from each other, and make some friends and connections as well. Oh, that sounds kinda like uni ¯\_(ツ)_/¯2 -
First post here...Here's a funny thing that happened to me yesterday. I'm with my friend, we're both taking a break from school, and he comes up to me and mentions how he wants to make 3d games. Conversation goes a bit like this:
Friend: "Hey, I found this 3d model website. I'm thinking of using it for my 3d game."
He was already making a 2d game at this point, so I assumed he just gave up on it.
Me: "Well...do you have Unity?"
Friend: "Yes."
Me: "Well if you're going to make a game on there [stuff about c#]"
Friend insists he can easily make this. I tell him it would take years on end to learn C# and make a good game with it. And then he says something I never wanted to hear.
Friend: "Actually, no. You ever heard of Dani? D-A-N-I? He made a game in 2 weeks. He's actually making a new game and you should wishlist it on steam blah blah yatta yatta."
This guy believed someone else who was previously a game developer (if i recall) learned an entire programming language and engine in two weeks. He could've, but to me that seems seriously outrageous to someone who doesn't even know a smidge of programming.
He then advertised his YouTube channel and his games and brought down my arguments like "he probably had previous knowledge" completely. This guy doesn't even know where to start with C#. Really, all I could do after that was mention three.js (oh wow another JavaScript library, exciting), show him a game Google made with said library, and then said good luck...
Worst thing is, he uses Scratch to make games. And he genuinely thinks that is a real programming language.
That's it for my first post, thank you very much for reading :)6 -
My non-developer friend (who knows some very rudimentary basics about front-end web dev through me) asked ChatGPT to create a game with an arrow-key (left, right) movable player that shoots bullets.
He pasted the answer in a jsfiddle. The first iteration didn't work. It used DOM and CSS, so I told him he needed to instruct it to use HTML canvas. Lo and behold: https://jsfiddle.net/mehp8jay/16 -
there is no way YouTube isn't dead as a product
last night I had to switch from matrix voice chat to discord voice chat to talk to somebody (because their phone suddenly doesn't do matrix well, keeps cutting out their mic if their screen is turned off or they switch to a different app wtf). they misinterpreted something I said as talking about "shock value". I think that's a demeaning term that doesn't capture why "bad" content is good. now I'm just chilling trying not to workaholic and first recommendation on YouTube I have is about "what happened to shock value websites". oh I'm sure that's a coincidence
this has been happening increasingly and I fucking hate it. it keeps recommending videos that have absolutely nothing to do with what I'm watching or have ever watched or would even be in the interest of in the past, but I mention it somewhere and it creepily suggests the content to me, always with videos claiming to have 2-3 million views. bullshit. I tried some of these and there's no way anybody cares about this content in such numbers. it's so lukewarm and dumb. and how the hell do they have "opinion" vlogs about every topic? since when did that become the #1 type of content on YouTube? cuz it's 50% of my recommendations and I've never given a shit
I have like 500 subscriptions on YouTube. I've had an account a long time. a lot of them are old channels that stopped being active as YouTube evolved, which I think was a shame. a lot of them had to do with ad revenue or YouTube algorithm just not suggesting their content to new people. they were wholesome, honest channels with really good content I think -- really good game analysis, compilations of unique or weird viral content and the guy was just a funny dude in his basement, etc. but fair I guess. shame, but fair
Then there was the quiet era, where your front page just didn't suggest the good channels and just the stupid channels. it didn't suggest your subscriptions but in your interest area or something. what's the point of subscriptions if you're not showing me them? this is also about the time if I left a comment on a video I ceased receiving replies so I assume I was shadow banned. I have not received a single reply in years now, even on small channels. some content creators noticed if they post on their own channels and accidentally logged out and looked for their comment their own comments don't show up. just weird annoying nonsense that's inappropriate for them to be doing. bruh, please
and then the next wave came, it wasn't just YouTube won't recommend your channel, in the COVID era what came was if you mentioned something then channels with previously millions of views, still currently millions of subscribers, suddenly went down to 5k-50k views per video. bitch please, you expect anyone to believe this nonsense?
then they fucked up the search. I KNOW videos exist and I can't find them. I type in half the video's title, you can't find it. thankfully if you type in every single word exactly you can still find them. bruh that's too much. also just search plain doesn't work. if I'm looking for a specific topic I get 5-10 max videos on that topic and the rest are irrelevant recommendations. this is entirely ridiculous. there's videos I KNOW exist on YouTube and nobody gave a shit about them, like 5 view Benny benassi music clips with a scene from a video game. I can't even meme anymore
this morning a friend on discord sent me a... weird clip, of like an anime skit. problem? well discord embeds YouTube videos. I pressed play. I get... an ad. lol what. I browse away and back to the video. try again. ad. yeah I'm not playing this. I have to refresh the page 20-30 times sometimes just until the ads stop fucking up every time my adblocker ceases working (and then I have to go update it again lol -- by going to the developer page for the ad block because it was banned from the app store so you can't auto update it and have to manually update it every time)
my friend links me a discord plugin to... remove ads... from YouTube embeds... bruh
I used to mod discord but it's annoying, because every time discord updates you have to go re-apply the hack to be able to mod your discord
I think we should just plain move away from YouTube. during COVID era a lot of people got banned in subreddits on reddit. I noticed when you get banned, the subreddit still has you listed as a subscriber. the r/Canada subreddit for example has 3 million subscribers but the activity of a subreddit that's maybe 1k people. increasingly subreddits just became ghost towns after that like that. reddit is a dead website, with fake numbers. I think YouTube is now a dead website, with fake numbers. no fucking way stupid lukewarm opinion videos with absolutely nothing to add are getting 2-3 million views and people are just clamouring for these takes they didn't ask for
also stop listening in on my private conversations. fucking disgusting. idc if an AI is transcribing. ew.11 -
Do you think it's possible to get enough of a following on YouTube and twitch to fund your living expenses and use the rest of your free time to work on your own studio projects?
For example I'm a VR and AR game developer. I do the whole shebang for game development and design on my own. I could stream play throughs of the current game I'm working on as a weekly thing and create tutorial videos for other developers and students for more content on my channel, but to also stimulate growth in the VR and AR industry. I'd in a way be creating my own market. I could also stream the development of the art assets and whatnot.
Could possibly make some money from the ads at first. Maybe even within the game?
Idk I'm trying to avoid having to get a job anywhere else if I can float my own success as an indie start up. So thoughts on this rant please?5 -
To use Unity with VS you have to get Unity Build Tools as a plugin.
Alright, I'll download that.
Oh but now there's an error with connecting to unity, I need to get a newer VS and switch to the 2018 version of the engine.
Ok fine that's annoying but I guess I might as well upgrade.
Oh now there's no Intellisense? I guess I need to reload my project.
Oh what's this? Some major build error due to a missing component from Vs 2015?
This is getting stupid, fine let me install it.
Oh but to install the component you need to rerun the installer for VS, fine I'll redownload that.
Oh but apparently the installer _I JUST DOWNLOADED A FEW SECONDS AGO_ is outdated and needs to be upgraded. I can't _not_ update the installer and still install the components because that would be stupid, why would we let the developer decide what versions to use obviously they don't know what they're doing I mean it's not like they know how to use computers?
To get simple code completion, let's force developers to download an installer that then needs to be updated to install a component for this giant IDE that also requires the 2015 version of the IDE to be installed alongside a special plugin and patch designed for a specific game engine.
All this. For fucking code completion. I can't even get Intellisense to work in VSCode without fixing the issue since the C# extension in VSCode just binds to Visual Studio tools and runs the same shit with a different GUI.10 -
I live in a country where Dollars are of very high value, I got a job fteelancing and made some money, after that a friend's brother approched me with some fantastic ideas (I guess he thought of them because 'Hey, he made money, I can too') like building an online game, I told him that i wasn't either a designer or a game developer and he told me that I could go and learn... Yeah like if I can learn game development in a week or be a designer in the same amount of time. When I said no he told me if I didn't want to build a porn site, I kindly rejected again and told him that I like to build tools that are useful for other people then he said that he just wants to make people spend money on internet like if money was going to rain quickly. I didn't even ask but I'm sure he wasn't going to pay me for development. I'm sure that when I see him he's going to tell me more "Fantastic ideas"2
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Developer environment on Mac > Developer environment on Windows.
Just saying. Unless it’s for game development. Or for shitty server software development AKA Microsoft Server 2003.11 -
I feel like writing or telling people about the time I jumped from Windows 7 Ultimate and jumping to Windows 10. (I'm not against 10, but I'm never updating after what had happened to me)
It all starts when none of my games will play due to a possible issue with my graphics card. I look up "3D source game bug" and not many results pop up. I go on Microsoft's Qna areas and ask this question but to my surprise nothing they say would make sense. "Clean the pins of your graphics card, make sure you verify the games on Steam". I verified the games and they checked out as perfectly fine. I don't have access to my graphics card because this is a laptop, sadly not a tower.
Two months pass and my computer is already showing signs of stress, like it didn't want to live in a sense. It was three times slower than when I was on Windows 7 and it was unallocating areas of my main hard drive where I could make virtual hard drives.
Instantly I start looking up Linux distros and find Linux Mint. 17.3 was the current version at the time. I downloaded it and burned it onto a DVD-rom and rebooted my computer. I loaded into the disc and to my surprise it seemed almost like Windows 7 apart from the Linux part. I grab my external hard drive and partition it to hold the Linux distro and leave it plugged in incase Windows 10 does actually fail.
On December 19, a few months after Windows 10 had released. I start my laptop to try and continue my studies in video game development. But to my surprise, Windows 10 had finally crashed permanently. The screen flickered blue and black, and an error box saying Loginui.exe failed to start. I look at it for a solid minute as my computer had just committed suicide in a sense.
I reboot thinking it would fix the error but it didn't. I couldn't log in anymore.
I force shutdown the laptop and turn it back on putting it into safe mode.
To my surprise loginui.exe works and I sign in. I look at my desktop, the space wallpaper I always admired, the sound files, screen shots I had saved.
I go into file explorer and grab everything out of my default hard drive Windows was installed on. Nothing but 400gb got left behind and that was mainly garbage prototypes I had made and Windows itself. I formatted my external hard drive and placed everything on it. Escaping Windows 10 with around 100GB of useful data I looked at the final shutdown button I would look at.
I click it and try to boot into normal Windows 10. But it doesn't work. It flickers and the error pops up once more.
I force it to shutdown and insert the previous Linux Mint disc I made and format the default hard drive through Linux. I was done. 10 gave me a lot of shit. Java wouldn't work, my games has a functional UI but no screen popped up except a black abyss and it wouldn't even let me try to update my graphics card, apparently my AMD Radeon 5450 was up to date at the AMD Radeon 5000's.
I installed Linux Mint and thinking the games would actually play I open steam and Launch Half-Life 2 to check if Linux would be nicer to me than Windows 10 had been.
To my surprise the game ran. The scene from Highway 17 popped on screen and the UI was fully functional. But it was playing at 10-15fps rather than the usual 60-70fps. Keep look at my drivers and see my graphics card isn't in use. I do some research and it turns out I have a Hybrid Laptop.
Intel HD Graphics and an AMD Radeon 5450 and it was using the Intel and not the AMD. Months of testing and attempts of getting the games to work at high frame rates pass and the Damn thing still functions at a low terrible fps. Finally I give up. I ask my mom for a Windows 7 disc and she says we can't afford it. A few months pass and I finally get a Windows 7 installation disc through money I've saved up. Proudly I put it into my optical disc drive and install it to my main hard drive deleting Linux completely. I announced to all my friends my computer was back in working order and I install everything I needed, Steam, Skype, Blender, and Unity as well as all my games. I test Half-Life 2 and it's running exceptionally smoothly, I test Minecraft at max settings and it's working beautifully. The computer was functioning properly once again and my life as a developer started as I modeled things and blender, learned beginners C# and learned a lot of Batch. Today the computer still runs at a great speed and I warn others of what happened to me after I installed Windows 10 to my machine if they are thinking of switching from 7 or 8 on an older machine.
Truly the damage to my data cannot be undone. But the memory of the maintenance, work, tests, all are a memory of how Windows 10 ruined me and every night before the one year anniversary of Windows 10's release, I took out the battery of my laptop and unplugged it from the a.c. power, just so Windows 10 doesn't show it's DLLs, batch scripts, vbs scripts, anything on my computer. But now, after this has happened and I have recovered, I now only have a story to tell5 -
I came from being a game developer, to doing VR/AR stuff, to mobile app/game development, to website development, to arduino, IoT and robotics.
... And now most of my time is spent on updating a portal site using a shitty cms with each page needing to be crafted manually using html and deadlines are always a few hours away, with revisions on the launch day itself.
I really wanna go back to the interesting stuff. :/2 -
What genre of developer are you?
Mobile?
Game?
Web application?
Fore , I'm a Mobile developer(freelance) , and a backend developer (Full time Job)21 -
I don't know if I can be developer anymore. After I went to high school (one of the best in Poland) everything seems to collapse. My grades are poor. Especially on math and physics, but surprisingly everything Computer Science related is better than average. I also know how to code and I don't struggle with math used while programming. Heck, I even made my first game at the age of 10 in Visual Basic. I just love programming, computer science, etc, but after I went to high school I just don't know anymore...5
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I like Xamarin, but they treat Windows like crap. What is more ironic? EVERYTHING Microsoft creates or sells treats their own platform like crap! Skype on my Android has been updated constantly while Skype on PC absolutely sucks. Every developer tools like Visual Studio don't target Windows apps as much. You spend YEARS hyping us up for the Universal Windows Platform, then toss it to the side and give away Android apps. What's worse is that all of that was preventable. They could easily improve the UWP and build an ecosystem around it, but nope. They kick their fanbase, and every other end user involved in the platform, to the curb. Microsoft, nobody trusts you anymore! I've been a fan since July 29th, 2015. I owned a Windows Phone. I own Mixed Reality headset. My Android has every one of your services on it. Why? Because I spend day after day hoping for your reception. But while you are busy "Hitting Refresh", thousands, if not millions, are being ticked off by how we enjoyed the Windows platform more than you did... Get your head in the game! Your developers hang in the balance.3
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I once wanted to make easy money by becoming a professional poker player. I did this by programming a poker simulator and calculate chances with certain cards and stuff. To assure you have 6.**% winning (mathematical chance calculated) of a hand takes around 3k simulations to cancel out the luck. So don't trust to much on your math.
That went well, but that wasn't all that there was to learn, you could even consider a small start. Long story short, I became quite a good player and won a lot with Appeak Poker (Great app! No adverts!). Now, I opened a while ago an account at the Holland Casino to make some money. But they were playing on such low wages that it was just not interesting and I quitted. Today I realized I had still an account with money on it and thought "let's get over wit it" so i did aggressive betting on red (1:st 40% all in, lost, 2nd 100% all in won) in a roulette game. In the end I had a few euro profit so the gambling adventure never costed me money.
Another reason the poker carreer ended is because I realized it's not a quick way to make money at all and the gambling factor was too high. I expected poker a bit to be more strategy.
I even consider the best poker spelers maybe to just be lucky bastards in some cases. Poker stars is fun to see on youtube tough, they're bullshitting a lot.
I consider gambling for losers. Poker, you can become really good in it, but still some luck is required. Not bad luck at least. You can lose with a multiple of quite good hands.
Fact: one of the best poker players is actually a software developer17 -
src: https://gamedesigning.org/career/...
As a front-end developer, can anyone recommend any tools and tutorials on how to get started in game development ?11 -
Well here I go my first rant.
A little bit of background:
So I started working my first job a little over a month ago. found devrant about a week in. I was lucky that at a very young age I found programming and liked it (about 6 or 7). I went to college just to get a degree (bachelors of game development).
The job that was a "Great" opportunity that would be bad to let slip by (not a game dev job sadly). Well during the interview they asked me simple thing like what programming languages I know and some simple stuff like that, they never did ask me to demonstrate my knowledge though. Then they went to the weirder questions.
Do you know SQL? yeah at a very base level.
Do you know Excel? I mean I used is a bit, but not very much.
Etc.
A few of the questions felt a little out of place for the field, But it was the only "programming job" that would hire an experienced junior developer, so I took it. Guess I should have asked more questions.
Now I'm here at a job to help replace someone who is retiring. He wasn't a programmer really, but he wrote some code out of necessity well his platform of choice was VBA in Excel. Oh, and that's not the best part, he also dealt with mistakes that happen in the lab (electronics shit). So when ever there is a fuck up I have to go figure out how to search a poorly designed database (that is constantly changing), and today is the day he leaves, so no more help after today. My biggest fear currently is that I wont be able to fill a request that someone makes and I'll be the reason the company is losing money. And with all the stress/burn out that's building up I haven't been working on personal projects, which being my main source of entertainment might be making me depressed. Even when I do work up the effort to work on my projects I don't get very much entertainment. (If anyone has a suggestion for this that would be helpful.)
TIL: Even if the job is a great opportunity don't stop searching and ask a lot of questions.2 -
Hey Game Developers,
I know this is the worst place to ask this question but still...
Is it possible that a game developer will make an online multiplayer game at a really low budget for me?
If yes then where can I find them?17 -
PM comes into my office: "Hey, if <client> asks about his edits, just tell him they're scheduled for this week."
me: "I thought they were scheduled for this week, I thought that you were currently in a meeting to get final specs so you could tell me what needed changed."
PM: "Yeah, he wants to take the plugin from 5 steps down to 3, we told him it wouldn't be a problem and we would have it done this week."
me: "Ok, there are limitations as far as what I can cut out of the process, his tag line when he started as a client was '5 easy steps' and I built something that did what he wanted in 5 steps. Changing things this late in the game is not simple, I'm talking a minimum 6 hours of work."
PM: "Well I tried to make sure that what he wanted was possible but I didn't have a developer in the meeting. It shouldn't change anything that much."
He ended up scheduling a meeting with me and the designer to go over the edits Thursday afternoon. So I will have the new specifications which I said would be a minimum 6 hours of work and I will be given ~10 hours in which to do it. I sure hope nothing unexpected pops up while I'm working on this.
I'm also the only developer this week (and technically speaking I'm junior) since our senior dev wrecked his car over the weekend and isn't planning on being in all week. I'm the only computer literate person in the office of 50 or so, which means that if there is any kind of tech issue I'm ripped away from my desk for 'emergency help'. I have two other sites to get ready for client approval meetings by Friday afternoon and if the clients approve I will be launching their sites that afternoon as well.
The sign on my door currently says "Error 500: unable to handle your request" I need something to throw at these people.4 -
I am one year experienced Android developer... just got an opportunity to work as a game developer in the same company(they will provide training)... I'm in dilemma whether to accept or no.. Is it safe to keep on changing fields😟6
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A developer just followed me on twitter and their description stated their game had 'FPS quality visuals'... What the fuck does that even mean?1
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Started playing skyrim again (Special edition on xbox one x) and fuck me does it make me feel inadequate as a game developer...
I'll never be able to make something anywhere near as gorgeous or absorbing, *sigh* why does everything I love make me hate myself
EDIT: Please save the bethesda jokes, your opinion is noted and ignored :-35 -
Recently I started to study app development (I am frontend/backend developer) and I noticed unlike when I was younger, I have a focus limit of about 6 hours. After 6 hours I become super distracted... I am slowly getting back to normal but recently I got so distracted I decided to play a breve game and which one better than half life alyx?
Well, if you have a vr headset play it: I swear I spent 2 hours just fucking around and looking at the environment... in one scene you enter a house and I went full detective trying to understand why the house was messed up: picked up stuff, looked in the corners and so on... it really gives you an impression of what vr could be4 -
Attend a global game jam with my cousin who is kinda lazy and is looking for girls. I find a good Unity developer and make him join our team. He coded and I helped for everything he needed for looking for music, graphics etc at the end he presented it and claimed all the credit
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This is a post to congratulate a certain developer.
Mortal kombat 11 has had a rough start. First people found out it used denuvo, then people were mad that there were microtransactions (all items are obtainable trough gameplay and they are only kosmetic) then there was some kontroversy about a certain character saying something political. After that people tried playing the new towers of time mode. And it was fucking hard. Way too hard. And you know what netherrealm did? (I'm looking at you bungie you filthy pieces of shit) they said they were going to look into it and they gave everyone a huge amount of every currency. That is how you apologize. Aspiring game developers, take note.15 -
Flight Gear.
I had one heck of a time during my pre teen days flying airplanes and going to famous cities around the world in this cool flight simulator game. On a related memory, I think it was in 2008 or something, when Yahoo messenger was the popular thing, I sent a message to one of the main developer about how I can build planes and stuffs for the game. He responded and said something about C++ and some documentations.
This was way before I knew anything about programming. I found myself frustrated about not knowing or understanding any of the guides.
Then puberty happened. -
I'm a web developer that would like to do some game development. I focus on front end, and have done backend work (not a lot of databasing, though). I mainly use JavaScript and Python, with enough knowledge of Java, C#, and PHP to get by when I need to. I've also got a background in graphic design.
What aspects of game development might be a good fit for my skillset?
Where and how do I get started? I've looked at Phaser in the past, since it was inspired by Flixel, a Flash game library I used for a some simple projects in college.3 -
- How is your day going?
+ I was watching YouTube until a 15 seconds ad came up, switched to play a game while waiting, lost in the very beginning, aaaand a game ad showed up!
- ... -
Hmmmmm, the Web designer, that's designer not developer, for an ecommerce job I'm working on, just suggested we use WordPress or a html template, rather than create her own. (obvs I denied WordPress as a tool) She's not new to the game either, is she being lazy and cutting corners, or just utilising what's already available with templates?5
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Really starting to reconsider being a game developer, I can never seem to get anything past engine prototyping. So many idea's, so many concepts, I have the ability to build it but I can't get past the first hurdle and it's really bringing me down...
Don't even have any dev friends to help me out...4 -
As someone who has been developing a game (not even close to 20% done) and dealing with bug reports, I'm pissed off by this one report from a game I play, which I'll just shamelessly copy-paste it here for y'all to read and rant
"Title: [sic]lag never fixed
[sic]i dont wanna report lag doesnt mean there's no lag ,
the LAG is real, and is getting worse and worse everyday, vespa please fix the problem,
i used to think i could bear this lag, but i cant ,i just cant, after 5+ times game crashing everyday,my patient is losing . you say u are fixing it every maintenance,but what is this BXXX SXXX?all i could see it you are trying your best to grab money from my wallet(well u FXXXING successed),and the promise you made to fix the lag never ever ..........
sorry for my bad Chiglish, but./......"
I'm not a developer of the game, but this pisses me off. The guy wants fixes on the "lag"; which lag?? latency?? FPS?? random freezes??; while giving absolutely ZERO details on the "lag" AND accusing the company of stealing money without doing sh-t, which is not true as far as I can tell in-game. So, I instinctively waltzed in and ranted at how sh-t the report is in detail, and accused him of inhibiting the game's development because of his sh-t report, and he replied with this (I told him I'm a game dev in the reply I mentioned):
"[sic]as a person who made this game should know what lag is just like u know what fuk is as a human being,and i said game crash ,thats the best way i could explain as a normal player not like you an arrogant indie game dev!and if u cant understand what course the game crash,as a player like me how could i know, thats the reason im asking for help here,and i hope they dont have such indie game dev like you who doesnt know lag(game crash)"
M-th-rf-ck-r. For the first time, I see true ignorance. While writing this, I'm typing my next reply for the m-th-rf-ck-r that lacks common sense on reporting a bug. For f-ck sake if I found him I'll put a bullet through his head.2 -
Hey guys, my boyfriend is a software developer and he wants to start developing video games, he would like to design games but is not good at drawing, I have been advised that a wacom would be a good gift for someone that wants to become a game developer, what do you guys think? Is it a good gift even if he is not good a drawing?3
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Incoming rant.
I have 4 years professional experience at a small shop working on a web application for property and liability insurance. The application is ASP.NET with C# as the code-behind. I have a BCS and will finish my MSIS fall 2017. I have no idea why I have the degrees. I know that when I enrolled, it seemed like they would be a nice addition to an otherwise empty resume. I was lucky enough to land my first and only development job during my sophomore year of my undergraduate program. Is this enough experience to land a new job?
I feel like I'm learning nothing at my current job. The specs that come in seem very vague to me. When asked for clarification, there is often push back, and I don't know whether that's because I don't have enough experience to parse what the client means in the two sentence spec I got or if it's because the client does not actually know what they want.
I hate my current job. My productivity is low because I spend more time trying to figure out what the client wants and analyzing an 8 year old system that has 0 documentation. I know some of you will just say, "Suck it up" at this point, but I really want another job. The only thing I like about this job is that it's 100% remote. It also pays $60k a year, so a replacement should be at least that salary.
Most postings I see require professional experience of 5 years or more, and knowledge of other frameworks. I can work on getting knowledge of the other frameworks, but will have no professional experience with them. I don't live in an area with a lot of software development jobs, and the ones I see are for non-IT organizations that want 1 person to run a distributed system from 10 or more locations. A hospital system out here wants to pay $30k a year for a guy to be both software developer for new tools as well as the helpdesk and IT support guy that's on-call for four locations in the county. I made more than that before I got into the development industry, for less work, and would rather leave than settle for something like that.
I've thought about moving to somewhere near San Francisco or San Jose, but I have my daughter to think about. I have joint custody of her, and would have to give that up in order to move out of the county.
I like programming and using it to solve problems. I like designing architectures and how all the components will interface. I like designing and normalizing databases. I like taking part in coding competitions for employers that are well-known (Amazon, Facebook, Uber, Twitch, etc.), even though I often just place middle of the pack. When that happens, I feel like I'm an imposter in this industry.
I think I have the most fun just working on small projects for personal use. My latest is an assistant calculator for the game Transport Fever to figure out cargo throughputs per annum based on the in-game timing information. Past projects have also been small. Ones I could use in a portfolio are a sudoku solver desktop application, PC/Web game in Unity that is a 3D FPS remake of Duck Hunt that allows open world exploration but locks the camera's viewpoint for shooting events, and a building assistant for Rome II: Total War that maps out all the bonuses/perks of user-specified building combinations in provinces so users can record their long term building plans without using all their turns to see the final results.
I seem to be an unproductive, average developer who dabbles in projects here and there.
This is what I want from other Ranters. Just say something. I don't care if it is, "Suck it up and get better." It could be your tips for finding and securing a new position. It could even be empathy, if such a thing exists on the Internet. Whatever you want, just say something that will help get me thinking of what the next steps in my career should be.1 -
junichi masuda, developer and composer of pokemon r&g
i fucking love that ost, and he actually coded the game too -
Ok... Able to pry myself away from fallout 76 and fire up for some programming...
Van't decide whether I want to build my game engines debug and root dev tools how I thought, thinking of building the engine to almost behave like a VM but not quite, it still is compiled just like a normal game but has a built in developer terminal that actually acts like an extra operating system/BIOS that can be left to boot the games assets and everything like you would have for an end user or the startup can be interupted to initialise the terminal prior to everything being loaded...
Following the osdev Wiki tutorials to actually build the dev terminal itself but just unsure whether or not to impliment this system the way I think or not... Opinions?1 -
Well here's a story for you. I can't work on my game till the developer of a package I use updates his package. I can't research how to add the newer features I want to add till I know what the base code is gunna look like. I can't work on my second game idea because unreal engine has a major bug since version 4.15 that is crippling the performance of what I want to do. I can't work any assets for that game till I know what performance is gunna be like after the fix is implemented. It's now version 4.17 almost 4.18 and it might get pushed till version 4.19. I need to work on something like right now because my game studio is otherwise just sitting. It is a VR / AR only studio and there is no real direction to move in at the moment till somebody other than me gets their collective shit together.
I need something fairly "quick" but still fun to play to work on so I can sell sell sell. No idea wtf it's gunna be though. The steam market place is so full of garbage that I really don't want to contribute to that with more garbage. I also don't know anyone I can collaborate with to make something interesting.
WHAT DO I DO?1 -
I started in school with visual basic at the age of 13. my father then told me to learn php cause it could be useful one day. I wrote a little browser game and got really into it. In the meantime we switched to c++ in school and did a bit of Java.
Now I am studying software engineering and got my first job as a php developer thanks to my father. This led me to nodejs + angularjs development which I am currently working with (and Java at the university) -
There's a game called Virtual Beggar. I don't usually like these mindless games but since it was so easy and I wanted to see what jokes the developer has hidden in it, I played it for a few days. I got to a point where you're asked to make the ultimate donation and restart the game. That's apparently asked multiple times in the game. You become a millionaire and then restart. Billionaire, again restart.
That's what I see now when I see people deleting their accounts and returning the next day.1 -
Where have i been? the answer is Yes. im still alive, caught rona 3 times never been better.
as a OKAY not pro developer i can create what i want.
and if you're wondering. Yes i have deleted my rants.
i use typescript. i will not go back to js.
RUST IS SUPERIOR TO C++
(i still use C++ because i am a mad cheater in android games this is gonna probably come to a halt soon i haven't been on my mobile a while)
all i literally had to do was sit at a computer for hours. stick to one language and just build projects on my own i stopped coding on mobile after one of my unstable projects had got access to my devices files. oh and last but not least tampermonkey sucks and my favorite game moo moo.io and sploop.io is full of macroers, cheaters and now nobody wants to play legitly in the game. i forgot this website and decided to take things slowly. time goes fast when your mind really be dazed.5 -
For the game devs out there … Is following a game developer career a good idea ? We always hear about crunch and no work life balance. Im thinking about changing my job( currently a dev at a fintech company) for a while and need some insights from you guys :)6
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Hello tech community ,
Quick question. I have been learning web development casually over a couple of years. Now,I'm stepping up my game. Playing with big boy libraries like Vue and React. Diving into JavaScript and functional react.
I can make static websites. Even dynamic ones. I know how to deploy websites from my terminal and I have done an ftp once before ,which was weird. But it was a long time ago. OMG my question is how do you transfer over a project to a client? I made a cool site. Added some JavaScript. Maybe it's pulling in some data. Maybe it's static. What is the best course of action? I really want to start a web design/developer side hustle.
Thanks homies.10 -
Why do I see so many developers in the game community asking if a <insert tool> is usable for making a game? (I see it a bit here too for language and framework suggestions.)
Then I started thinking that these people either don't know what they want to do or they don't research the tools to find out what the capabilities are. Yes a certain percentage don't have a clue and are asking out of complete nativity.
However, as a developer I have always looked into features I think I need and base decisions on that. Often times spending a couple of days to play with the tool. Learn by doing.
Then I got a bit philosophical. Are the people asking these questions because their value system is based upon collectivism rather than merit? They will be in for a rude awakening when they cannot finish a project on time or at all when a feature is not there.
I get it on some level though. Sometimes we gotta know if something is complete shit.3 -
I started writing basic in 1980 on my stepfather's Apple ][+. I was about ten. Then I got a Commodore 64 and got this awesome program called Gary's Game Kitchen. It had a Sprite editor and you programmed it by writing pseudo code. From there I learned C, then got jobs in Visual Basic and vb for Microsoft office (yuck!). Then I discovered Linux and became a web developer. *Hugs vim*
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When I was 8 years old and I mastered to get Gameboy games back working by blowing in the hole on the side of the connector, I've always said I would become game developer. I became one, minus 'game'.
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I wanna be a game developer. Can anybody provide me a roadmap and give me some more information about this field?4
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its frustrating when i want to be a game developer but have n0 design skill.
i mean, there are apps out there that help designers make games without programming skills.
but i have not seen one that help devs make games without design skills.1 -
I've never been diagnosed but I'm certain I have ADHD, I get distracted extremely easily with absolutely "whatever" and it completely destroys my performance, I bet people think I'm dumb when in fact when I'm finally able to concentrate I can do things. It fucking sucks, feels like a curse. I realized I failed college because of this. Now I fear losing my job.
Right now I'm about to embark upon a great night of trying to catch up with shit I should have done earlier, which I *might* be able to focus on. I have no fun in life because I don't allow myself to, I somehow attained a relationship with someone and now that too is going to shambles because I spend so much time *trying* to do things and can't bring myself to doing them, and that time is stolen from that which I should spend with people I love and just enjoying life. I fucking hate this. I fucking hate it.
Also, I have this feature which I'm supposed to implement, and they tell me it's just an MVP which we'll use to test waters to see if people will use the functionality, it just has to work... which it does by now, but then they keep adding things before ever releasing. I feel so anxious about this and I didn't even take the job for good pay because I was desperate to leave another job which wasn't even in development. I don't want to fail this, I want to prosper as a developer. I actually wanted to do systems programming and game development, but here I am doing web shit.
Oh well. I shall throw myself unto thee.5 -
Fuck.
I've just seen work offer in my city for junior unity developer. I'd love to work as a game dev (and currently am finishing my first "real" game in this engine) but I feel too anxious to send my CV.
Also for some weird reason I feel attachment and loyalty to my current employer, even though I'm more often pissed about working there than not. Stockholm Syndrome?3 -
Person: CooCooK4Choo, i see you're doing more than one form of development. What do you want to do as a developer?
Me: I want to do everything i can possibly do.
Person: You have to pick a stream to go into, you can't do Web Applications, 3D Development, Unity Game Development, Swift and Java.
Why can't i do everything? As a junior developer i feel that doing everything keeps you prepared for those unwanted situations. Besides Its not like i'll be doing Web Base Applications all my life. if i do, i'll probably kill myself before 30(currently 21).3 -
My goal would be to start my own software company - preferably without outside investors.
I don't think I'll be doing it anytime soon, at the moment none of my side projects are ready for public and likely never will.
Currently I'm motivated to start working on a git platform like GitHub or GitLab that improves developer UX and improves common pain points devs have, I would say this one has the most potential but it also requires so much work and time invested.
I also like making games in my spare time, but starting a game studio feels almost impossible to do without outside investors. -
Recent graduate asking about programming work.
I just graduated a bachelor's for Games Programming. I've studied c++, Java, Unreal, Android studio and Mathematics. Also includes group projects and game specific stuff.
I spent a year in Germany doing software and database courses which included 6 months working as a front end developer as an intern.
I keep getting job offers for front end work but I'm seeing no interest from software or games. I hate websites, specifically front end and don't want to end up stuck in that career.
Should I avoid front end jobs and hold out for something else, or do you think I should bear with it for now? I'm currently waiting on an interview for a 12 month contract as a front end developer at a rate of £200 a day, 5 days a week. Yet I have absolutely no idea if this is good or not.
Any advice you more experienced people can give me? 😰3 -
Side project I wish I started would be an online game. If I just got something playable implemented I am sure I would play it myself then enhance it to be great.
I don't expect I can make a living out of it but ever since I was in school I wanted to be a game developer.1 -
Okay so being a developer is mostly like playing a never ending game of whack-a-mole with BUGS, you think you have fixed one until few more pops up like a bad case of acne.
But you know what's even worse? When you finally get something working, and you're feeling all proud of yourself, and then someone comes along and tells you that it's not "visually appealing" enough. "Can't you just add some more glitter and unicorns to the homepage? Oh, and can you make it look like it was designed by a unicorn who majored in art?"12 -
Hi, I'm a full stack developer. I want, with a friend of mine, to develop a multi platform mobile game. It will have online matches, a scoreboard, a shop. Something like "clash of clans" or any other online game.
I read about unity, phaser, unreal engine and many others technologies I have never used ... But I don't know which one to choose and start learning. Do you have any advice? Any articles, guide about game dev? Someone who was in my situation has suggestions, or just tell his story?1 -
everything is going as planned! :)
Learned Rust Lang. i loved it (that doesn't mean i am done learning na? No! never stop)
new language i could do game memory hacking in without worrying about C++ memory leaks or issues. it also compiles to assembly! another of my favorite languages!
(i use rust for game development and other stuff)
i am not leaving C / C++ though that would be harsh!,
i abandoned javascript for react and typescript.
to be honest the developer just made javascript and left us with a [object Object]
finished learning the android java api so im basically set anything i want to make i can just go on my pc, listen to music and write it out in a couple of days.
well phazor what are you going to do now?!
i will code till i am old.
i will leave my mark like a shid that made its skid in the bowl :)5 -
With the current pace of gpt and dall-e, it’s looking more likely that a lot of development roles may go obsolete in the nearest future (3+ yrs).
I see the possibility of building full fledged websites and fixing bugs based on voice commands. The picture of this possibility is quite vivid in my head because it’s totally feasible technical-wise.
The only delay that may occur in this dynamics is the slow pace of its implementation by existing developer tools. Of which I think the reason is directly related to the cost of management of resource, quite the limiting factor here.
But imagine if a big tech like google creates a platform to build websites based on voice/text commands using advanced gpt inline with its access to existing corpus of data; that to me is “game-over” for web devs.17 -
Why you should use sketchware and not use it at the same time regarding: encryption
sketchware the app is known to build apps by dragging elements to the screen then coding them with blocks or even write your code with the built in ide but there is one thing every developer fears. ah yes. the reverse engineers (or modders)
random guy [rates: X]: sketchware encryption is trash! are you serious?! string fog?! class rename?! i decrypted this whole app with the software i made >:D
sketchware dev wrote back to random guy: string fog isn't working because you decrypted sir! there is nothing we can do sir but email to our email and we will get back to you in a few and fix the problem
i have to say this is why i stick to android studio too many skids decrypt the C++ files or the mod menu just to edit stuff :) i also build some games im learning android studio game development but at the time lets have fun and mod other peoples games1 -
A question to game devs : which design/architecture patterns do you use ?
Everytime I try to take a look at game development, I feel like there is a lack of guidelines, mostly about architecture.
It's something strange to me as a web dev, as we use much of these patterns on a daily basis. Of course I think about the near omnipresence of MVC and its variants, but not just that. Most of frameworks we do use are essentially focused on architecture, and we litterally have access to unlimited tutorials and resources about how to structure code depending on projects types ans needs.
Let's say I want to code a 2D RPG. This has been done millions of time across the world now. So I assume there should be guidelines and patterns about how to structure your code basis and how to achieve practical use-cases (like the best way to manage hero experience for example, or how to code a turn-based battle system). However I feel these are much harder to find and identify than the equivalent guidelines in the web dev world.
And the old-school RPG case is just an example. I feel the same about puzzle games or 3D games... Sure there are some frameworks and tools but they seems to focus more on physics engine and graphic features than code architecture. There are many tutorials too, but they are actually reinforcing my feeling : like if every game developer (at least every game company) has his on guidelines and methods and doesn't share much.
So... Am I wrong ? Hope to.
What are the tools and patterns you can reuse on many projects ? Where can I find proper game architectures guidelines that reached consensus ?6 -
I need advice:
I'm a developer, I have lots of experience with Java and Python (More on Java than Python). But I'm not a game-dev.
I've been thinking about dedicate serious time to develop a game, like a long term plan, using my free time.
Top down adventure / puzzle game; you know typical go here, get key there, put three gems here, unlock that and so on.
I have two options: Go with Java as I can move easily with it OR use an engine like Godot even though I've never used it before.
So game-devs, any advice on what should be the best approach here?8 -
In the morning to afternoon i do coding, debugging and sometimes deploying. In the night i just already start to play PUBG. I dont know why i am interested to play this game at the time.
But what i’ve learned while playing it is like looting the weapon and amno, find the easiest enemiest first (bot is still existed in the real game) , make some rotation, call the teammate if i am being knockdown and unluckly we landed then dead without weapon (too-soon) and fight for getting Winner Winner Chicken Dinner !!
Its like what i am doing every single day tobe better as developer, find some literature or articel, try to solve an easiest task, deploy it and boom its getting error and suddenly need to hotfix after it’s work with return 200 expected and no error logs on my APM😅
If you guys play too, share me your pubg id on the comment below.
Lets make some fun party ✌️👍 -
What the hell am I!? I wonder if you guys can help me...
I've been programming most of my life but I've never actually been a developer by title or job role. I thought maybe if I list what I do and have done someone here could help? I'm sure there are more of you in a similar boat.
- C# and VB dev for some quick DBMS projects to help me understand and mine databases and create a nice simple view for project teams to show findings from the data to help make certain decisions.
- Automating a lot of my colleagues work with Python and if very restricted then just VBA macros in Excel and MSP. This did also include creating tools to gather data during workshops and converting the data for input into other systems.
- Brought Linux to the office with most team members now moving over to Linux with the peace of mind to know that though they do need to try solve their own problems, I can help if need be.
- Had to learn AWS and then implement an autoscaling and load balanced data center installation of a few Atlassian toolsets.
- Creating the architecture diagrams documentation needed for things like the above point.
- Having said that, also have ended up setting up all the Jira/Confluence etc. servers we use and have implemented so far whether cloud (Azure/AWS) or on prem and set up scripts to automate where possible.
- Implemented an automated workflow view in SharePoint based on SP list data and though in an ASPX page, primarily built in JS.
- Building test systems in PHP/JS with Laravel and Angular to help manage integration between systems. Having quite a time right looking into how to build middleware to connect between SOAP and REST API's, the trouble caused more by the systems and their reliance on frameworks we're trying to cut out of the picture.
- Working on BI and MI and training a team to help on the report creation so that I can do the fun creative stuff and then set them to work on the detail :)
Actually it seems safe to say that it seems that though I've finally moved into a dev office (beforehand being the only developer around) I seem to be the one they go to when a strategic solution is needed ASAP and the normal processes can't be followed (fun for someone with a CompSci degree and a number of project management courses under the belt... though I honestly do enjoy the challenges)
But I always end up Jack of all but master of, well hopefully some at least. let's not even get started on the tech related hobbies from circuit design and IoT to Andoid / iOS and game dev and enjoying a bit of pen testing to make sure we're all safe at work and at home.
As much as I don't like boxes, I'm interested to know if there is in fact a box for me? By the way, the above is just a snapshot of my last two years minus the project management work...2 -
Being a game developer, I always get scared when a tester comes to my desk. She might have found a bug, but she always acts like I'm an idiot. And I get uncontrollably pissed off, I just can't help it.
Now the game is finished: https://yaksgames.com/games/.... I just don't know what's wrong with me. Maybe I should improve my programming skills, or maybe I'm just not that confident.2 -
Sometimes being a developer really sucks. I adopted a heavily customized OXID shop which introduced an ingame currency beside the fiat currency.
It was done by introducing $iPriceChannel and replacing the $dPrice float value with a multidimensional array across all components, controllers and models.
Wait ... not 100% of the code has been "adapted" yet but it's sufficient to get it working at the first glance.
The reality is: The shop has many subtle bugs and piles up huge (error) log files.
Every time when a bug was found,
and every time the shop maintainer is unlocking an OXID feature which hasn't been used yet, I have to fix it.
It's even extra hard to fix issues sometimes because the shop is embed in a game by utilizing a content-aware reverse proxy. My possibilities to navigate through the shop directly is limited because some of the AJAX/CSS/HTML elements doesn't work without loading this game.1 -
Me: Ok, Lets continue with this scratch project. We need to script in a Update Alert (A button we can press to shut down the game and alert players ingame that an update is here), Add upgrades, (Yadda yadda yadda), And Debug the......
Assistant #1: How about lets not worry about Debugging the game and focus on adding more scripts.
Lead Assistant: How about lets Debug AND add the updates just like the developer said.
Just a word to Assistant #1. Number one, Debugging to a game is like cleaning, grooming, and feeding yourself. If you dont do it, the game performance is to be considered "F.I.T.A" or "Fucked In The Ass". it wont get anywhere Fast, Let alone get anywhere at all. Number Two, Updates are important, I admit that, and im not saying they are less important than debugging, but if you add an ass load of updates before you debug, it will take more time to debug ALL of those other updates than just the few we already did. Plus it will only add more stress to the developers which in turn may make us miss(or make) more bugs in development.
Keep in mind that we are developing Scratch Projects that use the coding language "Blocky". -
Hey everyone, need some advice here. To give some background, I am 17 years old, and currently residing in New Zealand. I love software and have my career path set on being a developer, most likely full-stack web. (Windows/native development & Game development I wouldn't mind either). I would say I am confident in JavaScript (incl. TS), web-dev languages (HTML & CSS) and Python. And with less experience, but a strong interest in Rust, C# and C++. I plan to go to my local university to study Computer Science. Because of factors like my age, location, lack of previous job experience and degree(/s) make it hard to meet any requirements for the few jobs available locally, or even remotely. Anyways, what have you done to get where you are today or what would you recommend based on my current background? My main goal is to get my foot in the door than to "have money" or "be occupied", so if other paths like certifications or more temporary contract-like work (similar to Fiverr) is a better idea then let me know.2
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I started when I was 8 because I wanted to make a game, and I also knew it was something I wanted as job later.
I don't know any better than that I am a developer.3 -
So I was working on my game finishing up the first level when I try going back through the portal to the previous scene then my unity freezes had to end process using task manager and lost progress
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Job interviews finished! I just kept one at Rouen (embedded systems) , and now I'm waiting the answer for Nice (Cry Engine).
Gosh I want to live in Nice and be a game developer, that looks really fun. I mean I enjoyed the test x)
Let me hope a bit guys :p -
!rant
Recommend some interesting/innovative VR games that may be harder to come by? I want to get an idea of what's out there.
Platform doesn't matter (I can access any). -
I had dabbled in some game programing in Unity (like Unity 1 or 2 at the time) and played around with python. But I hadn't spent much time programming. I was going to school for marketing because when I graduated high school, there were basically no software jobs anywhere near my hometown. But I got an internship at a place that had a single web developer but like 5 clients who had websites. The dev left and I volunteered to build websites, thinking it had to be better than writing about asphalt pumps. They gave me a $5 raise. At that point I realized 2 things.
1. The area around my hometown was starting to have more software jobs (I actually ended up moving and I'm extremely happy I did now).
2. Devs usually make more than marketers.
I already knew I enjoyed programming, I just didn't see it as a realistic career until I got a pay raise I didn't even ask for, and for a job I wasn't qualified to do even. -
I am thinking of naming a game developer company with a catchy name. Due to all the shitheads that have come before me the name I want could be considered racist though it is not meant to be.
Ever since I saw this picture:
https://twitter.com/michaelkeyes/...
I want to create an image of a raccoon riding a hog from a profile image. Think lion king imagery except with a raccoon and a hog. I also want to name the company "Coon Hog Gaming". "Raccoon Hog Gaming" doesn't sound as catchy.
I am by no means desiring to be a woketard. PC culture turns my stomach. I also don't want to alienate any potential customers. I would like to signal to customers that we are not PC and will not be PC. This name does that. Yet maybe some customers would be offended so I couldn't market the game on Steam. Should I just go for it anyway? I guess down the road if things get even more stupid than now I could always change the company name.10 -
!comforting
TL;DR - I’ve done some thinking about operating systems and sticking to one
Mk
so I, like many of you, have seen far more than my fair share of “X operating system is perfect for it all, so don’t use Y operating system because it’s just awful” posts.
Over this week i’ve really done some thinking and experimenting with multiple devices and OSes and programs for various tasks. People coming from windows over to linux (like myself) tend to diss windows (rightfully so for the most part, but still). I’ve also noticed that the android vs. apple debate can get heated among users.
Listen guys,
iOS has its shortcomings obviously, UI being kinda a big one; but no one can deny that apple shoves some of the nicest hardware into their devices. Yes, this stuff is pricey as hell obviously, but the new macs come with an i9 and quite a bit of memory as well. Apple devices tend to have longer lasting batteries too - i cant count the times where i’ve just turned on my mobile hotspot, and stuck my android in my pocket to use my iphone (its a wifi-only 5s). the applications run nicely on apple hardware.
i couldnt learn even half as much programming as i do on my android though; Termux is a godsend, and im able to run and test scripts right there in the palm of my hand. can’t get that on an iphone.
Some of my favorite game developers only develop for windows; I’m dual booting for that sole reason (warframe and the epic games launcher don’t properly run through wine).
Just boil it down inside for a second; You might have come from a more “user friendly” operating system, to learn on one that is less so - wether you wanted the freedom and wiggle room for customization, or just a more developer friendly working environment (God bless conky and its devs) - so you didn’t have to be locked down into one way of seeing things. Putting a previously used OS down directly violates that thougjt process, and at that point you’re just another windows hater, or arch junkie, or whatever. I think we need to be open to appreciating the pros of every system, even if we almost never use some of them, and we should try not to put down other devs-to-be or csci/sec enthusiasts down because of that either.2 -
I've come to my first real fork in my career. I currently work as a web developer for a medical software company. The pay is pretty abysmal but they're flexible and not super demanding. However, my formal education (take this with a grain of salt obviously) is in game development and I've been trying to build my portfolio and what not. I was offered a part-time internship, because I'm still in grad school, I haven't held a part time position since high school. But not only is the position a job I actually want, but the company is pretty great. I'd have to stay part time tell graduation (Next December). But they said they are already interested in transitioning me to full time once I graduate. Another note, I have to get some security clearance for the job, which is another reason they want me to start part time.
So I truly don't like web development and the company I'm at has been very up front that I'm going to stay at this pay rate for a while. But it's possible that they offer me a contract/part time position after I leave (mostly because I'm the one and only web developer and they're already on a hiring freeze). However, if they don't I'd have to scramble to find something else to pay bills for the next year.
Long rant. tl;Dr: should I stay or should I go?6 -
I'm an android developer. Self teaching for about 2 years and working hard to learn more.
I've just launched a game on PlayStore, a simple draw game. There are few more of this kind.
I just want to ask for your opinion: Icon, Design, Functionality, Experience inside the game and even Promoting my game.
What do you think about my work?
https://play.google.com/store/apps/...
You can let me a review on PlayStore too. I'M waiting for you advices and everything you have to say, just say it. I can handle it :))7 -
I'm fascinated about story games like: Sentece, Who's the killer, I'm innocent etc.
I have a question, how can I build a game like this? How is this game created?
I'm an android developer and I work in Android Studio, is there any solutions to build this kind of games in Android Studio.
If is this possible, how?
If is not what should I use, unity or?5 -
So my current company held a dev showcase last week. It was an event to show the different projects/tech stacks that different teams are working on/with. There's about 12-14 teams in our company. My team lead and I were brainstorming ideas on what to show on our booth. And I told him, I have an Intel RealSense developer kit that we can use. Anyway, fast forward to the day before the event, I was still developing our app/game for the booth. Just an emotion detector and you have to trick the app with your facial expressions. (Weird and fun, I know). The head honcho walked past the team lead and I and looked over the demo that I was playing around and he said that: "That's not work. You're wasting time again."
We were both irritated by his comments because he's one of the top dogs in the company and he surely knows about the event. Also, it's our way of showing to him that we're flexible in doing fun stuff instead of just enterprise and internal systems!
What a fucking kill joy! -
I still have no idea how bit shifting and masking work. I don't have to use it in my day-to-day anymore but I briefly worked as a game developer and still occasionally do side gigs and personal game projects. When I was working on games as my day job I had to do a fair amount of masking for a bunch of different reasons. But I've never gotten the hang of it. Everytime I have to create a mask I have to Google it and then I'm like "oh yeah of course that's simple enough". But inevitably the next time I have to do it I end up back at square one.4
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Hi! I'm new at .html coding, currently working on a website. However, I want to learn game development (mobile and pc), if anyone is a professional game developer, or web developer, hit me up if you like and I'll get back to you ASAP.5
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I got my first developer job three years ago. I’ve always had a great eye for detail, and getting things done while following best practices. I learned that a few years ago from typography, which I think is a fascinating subject, which has a lot of shared ideas with software development.
In my first job, I immediately took a lot more responsibility than what I was assigned to. This job was as a React Developer, but I quickly got into backend development and set up kubernetes clusters, CI/CD.
Looking back, this was to me quite an achievement, considering I had never done anything even remotely close to it.
I did however, work my ass off. 18 hours work days without telling my boss, so only getting paid for 8. Plus I worked weekends.
I did love it. After a while, I got promotes to Senior Developer, and got responsibility for everything technical. I tried asking for help, but everybody else was either a student, or working purely front-end or app-development. Meanwhile, I was Devops, API-design, backend, Ci/CD, handling remote installations (all our customers are Airgapped), customer support, front-end and occasionally app-development when the app-developers could not handle their shit. Basically, I was the goto-guy for every problem, every feature, every fix. I don’t say this to brag.
I recently quit my job, started working as a consultant, because I almost doubled my pay. However the new job is boring as shit. I’m now an overpaid React Developer. And I really hate React. Not because it is shit, but simply because it is boring.
I’m thinking of going back to my old job. It was a lot of work, but it was really interesting. However, after I quit, they have changed their whole stack. No more Golang, Containers, Kubernetes, webRTC and other fun new technologies. Now, it is just plain, PHP without any dependecies. It is both boring, and idiotic. So I’m thinking of just quitting. Either doing some personal projects like game-development. I dont know. -
so i got offers to work as game developer,i think they are not a company but small indie dev and want me to join their team,the work is remote and they are using revenue share to pay me,my question is how to avoid or sue them if they gonna scam me,like when the project is done and they just dissappears,they give doc to sign and inside all is all abour privacy policy,work details and my signature9
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So I started Software Engineering university and we started learning java. Before uni I was a c# developer and after two months I decided to work on my own project again in unity. When I was writing the code for this small game I realised that I get a lot of errors. Turns out that I just initialized boolean instead of bool. Thanks java
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My friend developed a very funny game for Android. You can download it in the play store: http://bit.ly/2hYIi0U.
Can you give me a feedback? Thank you.8