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My last night:
- Had nothing much to work on.
- Opened a porn site to spend sometime.
- Clicked on some really good video.
- Realized full screen isn't working on the page.
- Fired up JS console, spent the next 30 minutes trying to get the video part full screen. Failed!
- Opened up Google & navigated through stackoverflow looking for the fix. Still couldn't do it.
- Cursed the website for having a bad design.
- Left the site.
Bad UI = No Fuck.25
Been looking around ways to improve devrant's user experience a little, Idk whether you guys like it or not.. Just a suggestion 😂88
Convinced my girlfriend to learn UI/UX design. She landed her first job last week and it's a good one :)
In the middle of my workout and all I can focus on is this treadmill display's terrible UI... Looks like a zoom button but actually increases the speed.
You know you're a front-end dev when...16
Client: "I need css3 html5 jQuery based fluid and responsive design UI with d3.js charts..."
Me: which browsers do u have...?
Client: oh for security reasons we only allow IE6 and we have Win XP OS only...
Me: So how closely are u related to Donald Trump..??8
A typical demo...
Me: We added validation, server communication, caching....
Me: We fixed bugs, sped up queries, implemented X features.
Me: We surpassed the speed of light, transcended to another plane of reality, cured cancer, brought peace to galaxy.
UI Designer: I prepared these sketches for the UI
Customer: Wow, so innovative, look at that beautiful transitions, even mobile design, just wow
Me: * dies *11
// devRant unofficial UWP update (v2.0.0-beta)
After several concepts, about 11 months of development (keep in mind that I released 20 updates for v1 in the meantime, so it wasn't a continous 11 months long development process) and a short closed beta phase, v2 is now available for everyone (as public beta)! :)
I tried to improve the app in every aspect, from finally responsive and good looking UI on Desktop version to backend performance improvements, which means that I almost coded it from scratch.
There are also of course a few new features (like "go to bottom" in rants), and more to come.
It's a very huge update, and unfortunately to move forward, improve the UI (add Fluent Design) and make it at the same level of new UWP apps, I was forced to drop the supported for these old Windows 10 builds:
- Threshold 1 (10240)
- Threshold 2 (10586)
Too many incompatiblity issues with the new UI, and for 1 person with a lot of other commitments outside this project (made for free, just for passion), it's impossible to work at 3 parallel versions of the same app.
I already done something like that during these 11 months (every single of the 20 updates for v1 needed to be implemented a second time for v2).
During the closed beta tests, thanks to the awesome testers who helped me way too much than I ever wished, I found out that there are already incompatiblity issues with Anniversary Update, which means that I will support two versions:
1) One for Creators Update and newer builds.
2) One for Anniversary Update (same features, but missing Fluent Design since it doesn't work on that OS version, and almost completly rewritten XAML styles).
For this reason v2 public beta is out now for Creators Update (and newer) as regular update, and will be out in a near future (can't say when) also for the Anniversary Update.
The users with older OS versions (problem which on PC could be solved in 1-2 days, just download updates) can download only the v1.5.9 (which probably won't be supported with new updates anymore, except for particular critcal bug fixes).
So if you have Windows 10 on PC and want to use v2 today, just be sure you have Creators Update or Fall Creators Update.
If you have Windows 10 PC with Anniversary Update, update it, or if you don't want to do that, wait a few weeks/months for the update with support for your build.
If you have an older version on PC, update it, or enjoy v1.5.9.
If you have Windows 10 Mobile Anniversary Update, update it (if it's possible for your device), or just wait a few weeks/months for the update with support for your build.
If you have Windows 10 Mobile, and because of Microsoft stupid policy, you can't update to Anniversary Update, enjoy v1.5.9, or try the "unofficial" method (registry hack) to update to a newer build.
I hope it's enough clear why not everyone can receive the update today, or at all. :P
Now I would like to thank a few people who made this possible.
As always, @dfox who is always available for help me with API implementations.
@thmnmlist, who helped me a lot during this period with really great UI suggestions (just check out his twitter, it's a really good person, friend, designer and artist: https://twitter.com/thmnmlist).
And of course everyone of the closed beta testers, that reported bugs and precious suggestions (some of them already implemented, others will arrive soon).
The order is random:
Changelog of v2.0.0-beta:
- New UI with Fluent Design and huge improvements for Desktop;
- Added native support for Fall Creators Update (Build 16299);
- Changed minimum supported version to Creators Update (Build 15063), support for Anniversary Update (Build 14393) will arrive soon;
- Added mouse support for Pull-To-Refresh;
- Added ability to change your username and email;
- Added ability to filter (by 'Day', 'Week', 'Month' and 'All') the top Rants;
- Added ability to open rant links in-app;
- Added ability to zoom GIFs (just tap on them in the Rant View);
- Added 'go to bottom' button in the Rant View (if more than 3 comments);
- Added new theme ('Total Black');
- ...complete changelog in-app and on my website (can't post it here because of the 5000 characters limit)...
What will arrive in future updates:
- 'Active Discussions' screen so you can easily find rants that have recent comments/discussions;
- Support for 'Collabs';
- Push Notifications (it was postponed and announced too many times...);
- More themes and themes options;
- and more...
If you still didn't download devRant unofficial UWP, do it now: https://microsoft.com/store/apps/...
If you find some bugs or you have feature suggestion, post it on the Issue Tracker on GitHub (thanks in advance for your help!): https://github.com/JakubSteplowski/...
I hope you will enjoy it! ;)54
Ui stands for "you and I" !
That means that however stupid ui is if u and I get it then it is good!
What would you say about this one?14
Remember the Ububtu mobile OS ?
I remember working on the community UI drive for this project. To know that something as awesome as ubuntu would come down into the form factor of a phone , was just ecstatic.
The first build was out , people liked it. People nagged a bit about the performance issues , but it was going fine. Then the second build .. then the third no one heard about and the 4th that never came.
The interface for this system was unique because after Wondows , this is the only other OS developer that embraced the one ecosystem mantra of design.
Using Ubuntu phone was natural , it was a small desktop OS.
I remember logging on to launchpad one day and seeing the Ubuntu mobile channel with it's last post " Thank you and goodbye "
It was heartbreaking , but i could understand. Like windows phone ( which if you guys weren't aware of , had APK support by the end of its lifecycle ) felt crushed under the weight of android and iOS.
Waiting for a day when there will be a third champion in game. I miss having to see Ubuntu being on my phone , but they seem to be doing great in everything else , so good on that. 😄
Ok done .. thanks32
"full stack" means "you'll be doing everything from gathering client requirements through data architecture up to the UI design and of course implementing all of it"
"backend" means "you'll be coding everything from database through server-side code and client-side code including html and css"
"we need you on-site all day every day" means "we have no idea how and why we should use repositories with remote access despite being a company developing an internet app, and we don't trust that you would be working anyway"
"interesting challenging projects" means "the same boring crap as every other company, running on an incredibly botched and dezorganized codebase".
"competitive pay" means "actual pay is around 1.5 times the minimum allowed pay, and everything else is being siphoned off into (stupid and useless) 'benefits' like massage and fitness discount coupons"
"friendly collective having fun at numerous company events each years" means "it is mandatory for you to participate on our weekend drinking retreats but you'll only find out when we fire you because you're 'not a team player' after you refused to participate on those"9
It happened to one of my friend at work place.
So my friend is a UI developer and was working on a super critical project with very tight deadline. He was waiting for design team to give him mocks and web api team for giving Apis, so he can start his work. Now there are 4 days left for deadline and none of the parties are ready with their work, and my friend is sitting idle. Management is getting anxious day by day. So one program management lady called him the weak link in the standup meeting and started putting blame on him for the delay in the project. Guy tried to explain that it's not his fault and he is stuck. But that lady was not in a mood to listen.
Now come the next day, in morning he got the design ready and complete Apis from other teams. That day he missed the standup meeting, worked whole night and completed the work with two days remaining for deadline. He went to standup meeting after completing the work, and when the turn came for him to give his status, he started with "the weak link has finished the work". There was a pin drop silent in the room. He continued to give his update like this for next couple of days. And finally that lady was forced to apologize in meeting room by him.7
Reasons to come to a design roundup/meetup:
Network with others ❌
Meet new people ❌
Get free stickers ✔️4
Manager: "Team, we've not made any changes in UI recently.. we've to do something".
UI: "Let's switch right pane to left."
Larry Tesler, a computer scientist who created the terms "cut," "copy," and "paste," has passed away at the age of 74 (17 Feb 2020).
In 1973, Tesler took a job at the Xerox Palo Alto Research Center (PARC) where he worked until 1980. Xerox PARC is famously known for developing the mouse-driven graphical user interface and during his time at the lab Tesler worked with Tim Mott to create a word processor called Gypsy that is best known for coining the terms "cut," "copy," and "paste".
In addition to "cut," "copy," and "paste" terminologies, Tesler was also an advocate for an approach to UI design known as modeless computing. It ensures that user actions remain consistent throughout an operating system's various functions and apps. When they've opened a word processor, for instance, users now just automatically assume that hitting any of the alphanumeric keys on their keyboard will result in that character showing up on-screen at the cursor's insertion point. But there was a time when word processors could be switched between multiple modes where typing on the keyboard would either add characters to a document or alternately allow functional commands to be entered.12
Let me preface this by saying I'm not a designer.
While I can make individual bits of a site look good, and I'm actually pretty skilled with CSS/Sass, overall design completely escapes me. I can't come up with good designs, nor do I really understand *why* good designs are good. It's just not something I can do, which feels really weird to say. but it's true.
So, when I made the Surfboard site (that's the project's internal name), I hacked everything together and focused on the functionality, and later did a branding and responsive pass. I managed to make the site look quite nice, and made it scale well across sizes/devices despite being completely new to responsiveness. (I'm proud, okay? deal.)
After lots of me asking (in response to people loudly complaining that the UI doesn't have X feature, scale properly on Y device, and doesn't look as good as Z site), the company finally reached out to its UI contractor who does their design work. After a week or two, he sent a few mockups.
The mockups consisted of my existing design with a darker background, much better buttons, several different header bars (a different color) with different logo/text placements, and several restyled steppers. He also removed a couple of drop shadows and made some very minor styling changes (bold text, some copy edits). Oh, he also changed the branding colors. Nothing else changed. It's basically the same exact site but a few things look a little better. and the branding is different.
My intermediary with the designer asked for "any feedback before finalizing the designs" -- which I thought odd because he sent mocks for two out of the ten pages (nine plus a 404 page). (Nevermind most of the mocks showed controls from the wrong page...).
So, I typed up a full page of feedback. Much of it was asking for specifics such as responsive sizing on the new header layout, how the new button layout would work for different button counts, asking for the multitude of missing pages/components, asking why the new colors don't match the rest of our branding, etc. I also added a personal nitpick about flat-looking controls because I fucking hate them. Everything I wrote was very friendly and professional.
... His response was full of gems. Let me share a few.
1. "Everything about the current onboarding site looks like a complete after-thought." (After submitting a design basically identical to mine! gg!)
2. "Yes [the colors match our current branding]." (No. They don't. I checked. The dark grey is different, the medium grey is different, the silver is different, the light blue is different. He even changed the goddamn color of the goddamn LOGO for fuck's sake! How the fuck is that "matching"?!)
3. "Appreciate the feedback [re: overlapping colored boxes, aka 'flat'], design is certainly subjective. However, this is the direction we are going." (yet it differs from the rest of our already-redesigned sites you're basing this off. and it's ugly as shit. gg again :/)
4. "Just looked at the 404 page. It looks pretty bad, and reflects very poorly on the [brand name] brand. Definitely will make a change here!" (Hey! I love that thing. It's a tilted, dotted outline of a missing [brand product] entirely drawn with CSS. It has a light gray "???" underlay and some 404 text inside. Everyone I showed it to, coworkers and otherwise, loved it. "Looks pretty bad". fuck you.)
I know I shouldn't judge someone so quickly, but what the fuck. This guy reminds me of one of those pompous artists/actors who's better than everyone and who can never be wrong, even while they're contradicting themselves.
12/10 UI design at McDonalds...
Left screen with the arrow says: "Look up your orders here"
on the right screen it displays the orders...11
What do you all think about that. Is it good or nah? After few months of coding tried to do some UI design.7
Me, doing ui design: 'hm, i feel like jumping into machine learning right now'
Me, writing a ml chatbot: 'but what if i extend flutter with my old custom android components'
Me, porting java components to dart: 'hold on, p5js has vectors, i could make a physical simulation'
Me to me: 'why are you like this'10
I designed a (rough) wireframe in Balsamiq and showed it my manager for early feedback.
He was like - I really like it, but can we have some colours in it? It's more of a monochrome right now. Just black & white. FML13
It's so fuckin hard to work with people who don't get sarcasm or humour.
The UI guy gives me design (which is a regular design, not something unique)
Me: “wow fresh and unique design (obviously sarcasm).”
Designer: “thanks, I worked on this whole day. Glad you like it.”
Now I feel like a terrible person.6
There are things that i wish i didn't see.
Yesterday, i went to a coffee shop to relax and reviewing my works. And suddenly a college friend of mine approach me and we started talking about work.
Me: So, What do you do at work? What's your stack?
Him: Not much of a new. Still working with wordpress, html,css and jquery.
So he started talking about how cool wordpress is and how he generates money doing sites.
Me: Can i see your sample works?
Him: Sure, *opens his shitty windows laptop with Web Tech stickers*. and handover his laptop to me.
Me: Woah. the design is so neat (I'm lying). But it's freaking slow man(REALLY FVCKING SLOW).
* I decided to open the devTools and inspected the source code. And I can't believe what i saw.
- 20+ images with 2~4mb file size
- CDN's of bootstrap, foundation and semantic UI
- LOTS OF FVCKING PLUGINS
* I didn't told him what i saw. I just turn over the laptop to him and finish my coffee.
Him: My sites are cool right? I have a lot of pending projects right now. Easy money Bruh!
Me: Wow. *sips* coffee. and say goodbye to him and walkout.
I FEEL BAD FOR HIS CLIENTS!4
I was interviewing a candidate for a senior UI dev position and I began to ask him stuff about closures, contexts, design patterns and others.
At some point, after failing to respond to most of the questions, the candidate looked at me and said something like: ‘I am amazed. You didn’t have a lot of toys when you were a kid. The PC was your only toy when you were a kid, right??’.
I looked at my junior colleague that was shadowing the interview and we couldn’t believe what the guy was asking. He was extremely serious and he was looking for a way to find an explanation for his failure.12
So. I'm trying to use Material Design with Material UI. The components and UI look *great*.
It's from google, though, which really pisses me off. but I like what I can do with the UI.
I really want a grid system for responsiveness. because obviously. besides, i really hate doing all the responsive shit myself. it sucks and i hate it.
Material Design does not include a grid system. okay, it includes a grid component, but it's not for site layout. it's for making a grid of images. or something.
What it does include is a lot of very lengthy documentation on what you should do, complete with fancy graphics saying "THIS IS HOW YOU MUST DO IT OR YOU'RE DOING IT ALL WRONG" -- but they don't actually support it! you must do it all yourself.
Why oh why would they tell you how you must do things if they don't provide the tools to make it possible? fucking google.
You might decide it's a grand idea to interject at this moment and say: "there are plenty of tools out there that allow you to do this!" And sure, you'd be right. however -- and i think this might just barely might be worth mentioning -- THEY REALLY FUCKING SUCK. Hey, let's look at some of the classes! So clear and semantic! This one was nice and simple: "xs4" -- but wtf does that mean? okay, it apparently means 4 columns as they'd appear on an extra-small layout. How does that work on a large layout? Who knows. Now, how about "c12"? okay, maybe 12 columns? but how does that display on a phone with a layout small enough to only have 4 columns? i don't know! they don't know! nobody knows!
oh oh oh oh. and my particular favorite: "mdc-layout-grid__cell mdc-layout-grid__cell--align-bottom" WHAT. THE. FUCK. I'm not writing a goddamn novel! and that one claims to be from google itself. either they've gone insane or someone's totally lying. either way, fuck them.
SO. TERRIBLENESS ASIDE.
Instead of using Material Design v0.fuckoff that lacks any semblance of a grid layout, I figure I'll try v1.0 alpha that actually has one supported natively. It's new and supports everything I need. There's no way this can't be a good idea.
The problem is, while it's out and basically usable, none of the React component libraries fucking work with it. Redux-Form doesn't work with it either because it doesn't understand nested compound controls, and hacking it to work at least triples the boilerplate. So, instead, I have to use some other person's "hey, it's shitty but it works for me" alpha version of someone else's project that works as a wrapper on top of Redux-Form that makes all of this work. yeah, you totally followed that. Kind of like a second-cousin-twice-removed sort of project adding in the necessary features and support all the way down. and ofc it doesn't quite work. because why would things ever be easy?
like seriously, come on.
What i'm trying to do isn't even that bloody hard.
Do I really have to use bootstrap instead?
then again, fuck this significantly more.
I'm kind of in love with Flutter. This is not Gmail, this is an UI I built with it in just a couple of hours to mimic that of Gmail, my friends are already using it for pranks 😅16
I'm so upset when developers starts to say that mac books are better and faster, even with windows, just because of what? Magic?apple logo? Compare them with a dell xps 15 with i7hq, ssd on pci xpress and if you care about display the 4k version is far better than retina... And no osx it's not faster than windows 10, there are comparison on the same hardware... Come on developers, you suppose to know the basics... If you prefer the macbook for design, because it's cool, fashion, light apple logo, ui, it's ok... Feel free to use it. But don't say things not true74
A few interview tips from the other side of the table:
1. Bring a laptop
I mean come up man! Bring a laptop. Especially if there was some kind of project or challenge to present. I have seen so many people do a big UI design presentation and then come in like “can I use your laptop???”. Of course you can, but your looking very unprepared.
2. Ask for clarification
Communication problems happen in business every day. Different cultures and accents can cause issues. The important part isn’t wether you understand everything said but that you ask enough questions to make sure you eventually understand. Most people just wrongly assume things and start rambling.
3. Know what kind of company you and talking to
In my case, this is a startup. We aren’t IBM or Amazon or Google. We work hard and we play hard. Work life balance is important in life but if your very first question is “work/life balance???” then you played yourself. Wait a bit, pepper it in on the sly. Just don’t ask it right away, it shows us that you aren’t ready to work harder than usual if needed. Maybe try “so how do you like working here? How are the people, hours etc?” Or something besides the first question being a bad signal.
Just some random tips for an interviewer.
From me to you, don’t make me have to tell you like DJ Khalid would ...
Congratulations, you played yourself.23
Google! What the fuck are you doing with your design?!
Just updated my chromebook and what the fuck is this ui!20
For fucks sake, just because you don't know anything besides JS, you don't have to constantly complain how it's "so fucked up"!
Yeah there's a lot of frameworks. So what? Python has 50+ wsgi frameworks just for server-side apps, Linux has literary hundreds of desktop environments, C++ has over 30 actively-developed UI frameworks, and let's not even get started on CMSs or game engines. And each language comes with its own dependency management or two, NPM discourages static linking & bundling dependencies until the very end, while some others only recommend dynamically linking widely-available dependencies & always bundling the remaining ones.
Software development is constantly evolving, and for most time there's no right or wrong approach. And when one approach is chosen over another, there's a reason for that. Imagine you just found a perfect library for your use case, but some idiot decided to only offer minified code with bundled jQuery? Or a different idiot made it impossible to have multiple versions of a dependency on your system without resorting to one of various third-party hacks?
Every language has a ton of various frameworks & libraries that ultimately do the same thing, every language has a bunch of design choices you probably don't understand at first, and every language was made with a purpose and the fact that you're using it proves it achieved that.
Last but not least, all devs had to learn about quirks in various languages, and they're fucking tired when someone who barely knows a language tries to act smart going "ahaha how the fuck 0.1 + 0.2 isn't 0.3".10
UI/UX Team: "We're using a new piece of software; all you developers can install it, its going to revolutionise our workflow and collaboration"
Me: *checks download page* ... "Only supports MacOS... FFFUUUU"
Where is all the linux love these days -_-9
In a mobile project far far away...
Dev: Now we need a ui expert to beautify the app.
Boss: we dont need him its beautiful as it is.
5 mins later....
Boss: here Is a ton of ui changes dear dev. I trust that you have creative insight to make changes that I like :)4
! Need reviews/feedback
I am working on an app which tells your family if you are working right now or not. So in case they want to call you.22
This is probably gona make me sound arrogant, but fuck it, you don’t know who I am, and I need to RANT!
I hate it when B.A.’s who have never studied UI or UX rail-road over my design decisions, and I just gota go along with it cos they in charge.
Then, when I make the interface the way they want it, all sorts of problems arise… Mother fucker, I saw this shit coming, and that’s why I designed it the way that I did.
Now I gota tell them how to solve the problems by doing what I originally said, and when they finally see the light, I gota waste more time re-doing the interface.
I once went through 5 fucking iterations of “Let’s try it this way”, Just to end up back with my original design spec cos these fuckers can’t even imagine what shit would look like, and how it will interact.
Now you would think after this happens a few times they would learn to trust my design skills, but noooo, Mr B.A. has to piss all over my ideas every time.
And every FUCKING time, we end up going back to what I originally proposed…
Learn your fucking lesson dumb ass!!!
*drops mic & goes straight to the bar*9
"Users don't need or like detailed error messages. Just use a generic phrase like `an error occurred`. Visually it looks nicer and they won't read it anyway"
- Lead UI / UX Designer, large m.n.c, 10+ years experience10
I'm really close to just quitting coding all together. This job is sucking the life out of me. I've lost my interest in code and the idea that there are better jobs out there.
My "boss" who's not even really my boss but behaves like he is, is micromanaging my every tag, and is an information hog. He doesn't document, he doesn't tell me anything, I've been here six months and still don't know half of what I need to know to do my job properly!
I'm expected to implement a new responsive design, but we don't have design specifications.
Cool, you'd think, new ideas, complete overhaul! Let's get a good foundation in bootstrap going!
WRONG! It needs to fit in with the old, fuck- ugly pre 2000 design.
Not because of any design constraints in particular, but because HE wants it that way. You know what was fucking trendy in 2000? Tables. Tables fucking everywhere. YOU KNOW WHAT TABLES ARE NOT? RESPONSIVE YOU FUCKING ICE LOLLY CHEWER!
We have no development timeline, no process management, no fucking project management. THE FUCKING PASSWORDS WERE STILL STORED IN PLAIN TEXT UNTIL LAST MONTH YOU IRRESPONSIBLE BANANA DEEPTHROATER! 😤😤😤😤😤😤
I'm doing my best here to get something resembling the old page, but there needs to be some fucking compromise! We are in fucking 2017, let's work with Bootstrap instead of against it, how about that you fucking bald cactus!
I know enough about UI to know that the way we're going, this is just going to be another unusable fucking clusterfuck.
YOU KNOW THE BEST FUCKING PART? I'M A FUCKING BACKEND DEV AND I WAS HIRED AS SUCH! GIVE ME A DESIGN TEMPLATE AND I'LL DO MY BEST TO IMPLEMENT IT, BUT FUCK YOU FOR EXPECTING FRONT END LEVEL DESIGN KNOWLEDGE YOU DUMB FUCKING SPAGHETTI!14
at a recent interview:
🕴️ interviewer: are you familiar with PHP?
Jr Me 👶: well I'm currently studying it but I thought this was a front end position? I'm looking to work with js, sass and UI design.
🕴️: Well PHP is frontend and we are working with it in our CMS.
👶:... *Getting weird WordPress flashbacks*.. I think I'll continue looking but thanks for your offer.
Later that day I checked if their websites have wp-login.php and woop de fucking doo... It does.. as well as all their clients sites..
Dodging bullets like the freaking Choose one! Ps. Second time this happens.. gotta start checking this before going to the interview..6
German printing company's order form. Great example for how to make me NOT order there ¯\_(ツ)_/¯
"Show all nodes (9500 More)"
Translation: "Papier und Auflage" == "Paper type and amount"15
First time working with an UI designer. I'm finding out that I'm not that bad with CSS, I'm just bad at design !2
Everything but UI/UX
Because I suck at it, lame but true, I love every kind of code, from MEAN and LAMPP to assembly, but when it comes to UI I just lack of the imagination and creativity to design something that looks averagely good.6
Foday my father argued with me that:
* "HTML programmers" get payed a lot
* WordPress is awesome
* wordpress programmers get payed a lot
* WordPress doesn't need to be secure
* FileMaker is 100% virus-free (probably malware free), because not many people use it
* UX and UI design are exactly the same6
*Designer Posted image of newly designed layout for our app on trello.
Dev 1 (me, being the junior, on ios) : so... What's the size for x, Y, z, a, B, C?
She: it's 9 for the small text, 10 for sub title, 12 for main title.
*shows her the design on app
Dev 1: seems too small
She: just make it to look not small.
*finishes the app layout for that screen.
*working on next screen
Dev 1: your new design is for the screen of 1920x1080. But our supported screen size starts from 320 width. So there'll be text overlapping each other and ui might screw up.
She: uh.. Just... Put those that will overlap to the next line.
Dev 1: ok
2 days later
Dev 2 (senior, working on Android)
Dev 2: so... What's the colour for x, Y, z
*Dev 1 laughs on the inside because of the struggles we have with her.
Dev 1 to Dev 2: is it common for her not to follow the design guidelines?
Dev 2: yeah man.. We just have to adapt her design into our app guidelines.
Dev 2: there's a new icon here on this screen, so you wanna change the icon? Can I have the icon file?
She: oh.. No.. Use back the old one, because I just copy and paste.
Dev 1: so... This progress bar of yours, doesn't show its background colour, because you filled it already. So what's the background colour if the bar isn't filled?
She : hmm.... Oh.. Well.. Maybe try x.. ? *doesn't look nice* how about Y? *doesn't look nice* how about...
Me : why not you try in your computer first instead of me changing it here by code, it's much faster this way.
Dev 1 and 2: there's additional text in your new design, what is it for?
She : oh.. No no. I copied extra due to copy and paste. Just ignore it.
Dev 1 and 2: what's the spacing gap between x and Y? And how about the size of the box?
She : oh.. I just estimate it, and for the box, not sure either, you can follow old design, because I'm just putting a box there for illustration purpose.
Mother fickle, what fuck man.
Dev 1 and 2: *flips table.
*we didn't, but.. It's freaking annoying.7
You wake up in the middle of the night with an awesome idea for a new app.
You spend weeks thinking about it, open a private repo, start to design the UI and logo, and in all your excitement explain your idea to the family and best friends, but no one really finds it cool.
Slowly you start to lose the excitement, day after day you consider it more and more stupid, until you start to hate both the idea and yourself because you really liked it.
6 months later, when you totally forgot about it, you find an app on the App Store very similar to it (but with less features)... as App of the Day, sold for €6.99, 4.8 rating, thousands of positive comments and loved by everyone.
The moral of this story?
If you really like your idea, just make it happen without looking at anyone.6
A client just said "the users aren't going to sit there and go through 5 slides to get the information. I don't want a slider"
I fully support your thoughts. These are the clients I want more of.4
The senior developer who's never had a smartphone in his life gave me a lecture on why my UI improvements to the mobile application were terrible and to revert them. He didn't want to hear squat from me, and was literally saying "You're not gonna win this" while I was trying to argue why these features were necessary.
1 month later, we get a Interaction Design expert to review the app. His recommendations were hardly surprising.
Except, now I have a tighter deadline and will work this weekend. Sigh.4
Yesterday I completed a transactions module that used an external payment processor, similar to PayPal. It was hard, but after few hours of trying out different options I finally managed to get it to work.
I decided to create a simple prototype UI without any styling just to show my progress to the manager and let him know that it's working.
His response? "yeah, that seems to work, but that UI is terrible and not appealing at all. Change that immediately and try to add more thought into your design"
I guess I won't be making prototypes any time soon6
when you're a programmer surrounded by designer friends, it feels frustrating sometimes.
people appreciate what they do more because they can clearly see the end product: beautifully designed ui, animated splash screens, clean colorful themes. even though it probably does squat other than to print statements.
then they look at your overly simple design and cant see the beautiful underlying code within.
So I thought it would be cool to build UI/Screens for Flutter apps and put them out for the world to use. People are already using my designs in their apps and it just feels amazing. I am continuously adding new screens and widgets as and when I get time.
Feel free to fork and show some love: https://github.com/samarthagarwal/...3
So this PR company hired my firm to convert their client's Wix website to WordPress to have better control over content and SEO, not to mention get away from the piss-poor "absolute position everything" setup of Wix. This is a single page design. 2 days later, we deliver it, performing faster than Wix and with a few extra goodies on the UI.
The client's director of IT wants to stay on Wix, because it's "the most secure provider", and will only move their ONE PAGE INFORMATIONAL WEBSITE to another platform and host if they answer a 133 item "security questionnaire". Short of SSNs, they want to basically know everything, including our proprietary and confidential security practices. You aren't Google...stop acting like you are...
How are people this stupid a "director" of anything?3
So there's this developer I work with. Let's call him Kevin.
I am a UX designer, former Developer from IBM - but I really love design, so I made the switch. My background however, usually makes working with Developers easy.
But not this guy! I provided a clickable prototype complete with code to easily inspect with Dev tools for measurements. I provided mobile references for some screens but not all.
Kevin submits screenshots for me to review the design. Looks nothing like the prototype, so I get out my Wacom tablet and basically draw redlines over the screenshot. "No border here, 22px should be 20px, etc."
His response was:
"I need you to say exactly what you one (want?) each pages and mobile pages to look like, text size of the font, etc.
You did a lot of red marking, so I am asking for clarification."
So basically asking for red line specs. I asked a month ago if he wanted all the mobile screens, or if what I provided was enough along with the style guide. He agreed. So now I'm majorly pissed off.
Maybe it's also the fact that one of the other developers has to hold his hand, because everything he does is bad. 😡 And his lack of ability to articulate a damn sentence effectively drives me crazy. Cherry on top, I suppose.
Would love to bring this up with my boss. ♥️ And suggestions. 😍3
Coding has changed the way I think. Everywhere I go, I think of algorithms and efficiency.
When I'm in elevator, I think about what algorithm is running in the background.
When I'm at red light, I think about the algorithm that traffic lights are running.
I notice bugs in websites and apps and try to figure out what the dev might have done.
I find problems in UI design and get annoyed.
I spend more time coding a solution to a problem rather than directly solving the problem. I get a kick out of it.
When I see something uses more resources than necessary, it seriously pisses me off.
Coding has taught me to think and has positively changed the way I live.2
Am I the only one who can't take the IT nonsense in TV SERIES (especially crime series) anymore? ANY UI shown on an arbitrary screen looks like garbage! And in addition to the f*cked up screen designs, every damn action of course makes weird beep noises, which would be totally annoying after like 3 secs IRL. How the heck are we supposed to take such BS seriously? This totally destroys so many TV series for me!
(Also, I have to explain to my wife why I'm laughing all the time! :p)10
Why are so much software developers working on open-source projects, but only so few designers?
A proper UI could increase the userbase a lot. I am quite sure that a lot of projects could benefit from good designers.14
Time to show off another UI built with Flutter. Here is the link to the repo if anybody wants to check it out: https://github.com/samarthagarwal/...3
This really pisses me off. As a front end developer (ember.js, HTML and Css) colleagues and boss and pm are always making jokes how I just need to change a button or a color and whenever there is a bug in the UI there's always big fun and jokes around it. But when there's a bug in the API, they never joke around, it's just : oh yeah we're getting the wrong data or an exception. But they always like to undervalue UI work even when it involves complex layouts, multi browser compatibility, responsive design, mobile browsers etc.. While they just code their API to connect to a database and everything works they don't really need to worry about what the user is using as a browser. They just get requests and send replies. I don't really think people value the work in front end as much as backend and that pisses me off as I believe there's a lot more going on in the front end.. I know they mean well and they are all cool people but sometimes it pisses me off as they don't value my work..13
"There are people who care about the user interface (UI); I can’t do UI to save my life. I mean if I was stranded on an island and the only way to get off that island was to make a pretty UI, I’d die there." -- Linus Torvalds
That is my life in summary, I can't do UI. I love doing backend projects, even when I use bootstrap, I come up with the ugliest looking UI ever. I think developers should be comfortable with whatever they enjoy doing and not forced to do things they are not very good at. (Hello PMs) *side eye*8
This is the best (and most complicated) piece of UI I have ever made in my entire life.
Though now, I have the final main UI design.
Any tweaks that you think might work?19
Best girl i've met.
I attended a CMS Conference last month(I don't use a CMS, i'm just interested with the topics about DevOps and UI/UX). I met this pretty lady ( I find her cute and awesome.) who's one of the speaker, she talked about design principles and applying it to BEM with SASS. After the talk, i asked her some questions about her dev't workflow like what tools she used and some best practices. Our conversation went well and exchange some of our knowledge and ideas also i introduced her to devrant (She's a wordpress user, i showed to her how the community hates WP, idk if she registered). After her talked we separated ways and ended seeing again after the conference as she's looking for a cab going to a mall (Same directions where i'm heading to), We talked again and decided to have dinner together. I felt like she's the best girl i met as she's into TV shows i like (Silicon Valley and Mr Robot). We added ourselves in FB and saying goodbye to each other. After a week or two, i just found out that she already into a relationship and it broke my heart.
I guess im back to the start, but i'm happy that i made a new friend.15
When the design agency changes the whole fucking UI 1 week before release because they think the usability is not good enough.
FUCK YOU YOU FUCKING PLACENTA EATING LOBOTOMIZED ADOBE FRANKENSTEINS2
That should be enough characters...
var str = "The Hardest Button to Button";
var res = str.substring(0, 16);3
What do you think about the new UI of Stack Overflow?
I personally was expecting something better...12
So, my boss was angry at me today because...
1. "Why are we taking so long to finish the software?". We started coding in March, and during that time I kept asking for requirements, design and his answer was, "You build it and we'll see." . During that time, after creating the system with only three type of user modes, he was like "Oh, I want customized user permissions." Took me 1 month to come up with a design, implementation for everything. Also during these months, nearly 2 months was wasted because he kept giving me other things to do, and I was not focusing in my current project.
Today he was mad because he expect me not only to build the infrastructure, setup servers, write backend code, do QA etc, He wants me to be a product designer. A fucking product designer. My answer to him was "If you refuse to help with designing the UX, either hire someone or I will just copy/paste things for internet. If the UI works, there's where my job is done."
Fucking hell. Not only I am being under payed, but he expects do to the job of 5 other people. Fuck this shit.11
Not directly a dev related rant but needed to write it somewhere. (Also, long long rant, be aware).
I am currently working on a project for a client who is going to launch a new product. He wants us to create the brand and choose the logo, colours, communication... BUT before everything we have to deliver the website design.
We told him several times that the design has to be created AFTER the brand is created, however, he insisted. Then, we offered him to develop the UX/UI patterns but the colors and a few more things would be delivered after, so his 3rd party dev could make the job.
After working on the first draft, we sent it to him and he refused it, calling it "poor designed". We insisted that it was a draft for the UI which he ignored.
He asked for another design by taking as example a website from another (unrelated) company. We worked for another 2 days and delivered a more finished design, which he automatically refused again.
He called us to his office in order to provide us exactly what he wanted in every part of the site. He only gave us the home page and the product page, and ordered us to work through the weekend (Which we didn't as he is being quite petty about everything and bullying us).
We delivered this third draft and he made changes, sometimes going back to things that he refused before.
Now his 3rd party dev has things to work, but he called yesterday today telling us that the rest of the site must be before friday, date in which we will be showing him how the brand will be and what we have created. He didn't care about and demanded the designs.
I helped the designer to develop the designs of the website as I can work in Photoshop (I am mostly front web developer but can design UI) but he is now busy working on the brand and I had to make ALL the remaining designs, knowing that the client will reject them as soon as they are sent to him, since he hasn't given us any indication on how and what he wants.
We developers sometimes make futile work which will be used a few days or months or in order to provide demos, however, the time I wasted today made me get behind other deadlines, which makes me feel bad for not being able to accomplish them.4
Greetings @dfox @trogus, et al,
Here is some feedback with aspirations for the backlog.
I think it would be a good addition in the devRant UI if we could paste in code snippets and have that code display with proper fonts and syntax formatting, and even ideally with highlighting by language.
Currently, if we paste in any code or text for that matter it is translated into a sans-serif font (14px Helvetica Regular on webapp) which is fine for the poetic prose from our fine and noble devRant colleagues, but not ideal for shared monospace snippets of lesser and grand design.
Here are two websites that provide conversion of code snippets into formatted syntax, and HTML. http://hilite.me/ and http://markup.su/highlighter/
Both of these sites provide an API so highlighters can be used as a service.
Thank you @jaaku for your post, and welcome.
devRant for the win
Sometimes in the middle of the night I have awesome design ideas (for logos, UI, etc.), so I wake up, turn on my PC, open Photoshop/Illustrator/XD, and try to reproduce the thought making it a real thing.
Every fucking time the result is garbage…3
Must have at least 3 years of working experience in a high level company. Only worked for A+ clients and ultra high traffic websites.
Also nice would be UX/UI, Design Systems, Wireframing.
Experienced in sales and cleaning floors. Getting coffee putting music on etc
Salary indication: €18009
TL;DR : 38837+ stargazers repo thought it is cool to design snow on top of their UI buttons, and also changed their titles to “Ho ho ho”. Received "This is not good for production!!!" issues tickets.
People from /r/programming or devs from China or react devs might know this story by now.
Story : http://blog.shunliang.io/frontend/...
Lesson of the story : Do not go crazy extent for cool things for your product.9
Just implemented a design from a UI/UX designer in code. Works perfectly on iOS, now to test on android.2
I hate UI design. When you code functionality, you either make a thing work or crash, efficient or unefficient, reliable or unreliable, maintainable or unmaintainable; but in UI design there's by no means an established way to make something look pretty and that pisses the crap out of me. You cand spend countless hours working in UI design, using the latest CSS libraries and frameworks, but at the end, any client can easily say it's crap no matter how cool anyone else think it looks. UI design sucks.2
If you're making a game, dont start by thinking about your inventory system. Start by thinking about what you want your player to be able to DO, the cost of those things, and the constraints.
For example, ages of empires didnt have you worrying about unit equipment at all. every villager could do almost any job. while survival games, especially survival horror, like the recent RE remake, severly restrict inventory and stack sizes to make resource managenent more important.
Games like Fallout had list based inventories because lists are cheap, and it allowed a tighter interaction loop. players would loot. go into inventory. close container, onto the next container, keeping the player in the exploration loop longer. neoscav did the opposite *for effect* harkening back to diablo, but taken to the nth degree: *everything*, actions, combat, exploration, character design, all based on an inventory-style grid.
while games like rimworld and dwarf fortress have your inventory represented by zones where items are physically *stored* in stacks on the ground, extending the concept of base management to resource management through physical layout and build optimization.
its important to think about what kind of actions you want players to be able to do, and the kinds of challenges and constraints you want on them at each point of the game and each mechanic they engage in.
other examples, though terrible, include fortnite, where the limitations of competitive play had inventory limited to a resource system and a hotbar. while earlier battle royale and sandboxs games like rust and battleground induced tension by combining loot mechanics and grid inventories with the constant danger of competing players, allowing them to have richer inventory systems at the risk of frusterating players who frequently died while managing their inventory. meanwhile in overwatch, notice how the HUD changes to best represent the abilities of each character.
all in all it is better to stop thinking of inventory systems as a means to an end, and instead as the end representation of desired mechanics, or artificially selected representations for particular effects.
this applies likewise to ui and ux in general. because the design of interface is fundementally about the design of *interactions*, and what you want to enable a user or customer to *do* will ultimately drive those interactions.8
Whoever at Zoom decided that this button needed to be at this location on the Touch Bar ought to be fired.
Out of a cannon.
Into the sun.
Or at the very least doomed to have their desktop or webcam shared at random times during sensitive meetings. It is for the grace of God that the client didn’t catch me straining to hear the awful acoustics in their conference room.7
Full stack programmer on the recruitment post vs reality
Requirements written on the recruitment post: Frontend Development, Backend Development.
Reality: Frontend Development, Backend Development, Devopts, Infrastructure, UI/UX Design, Video Editing, Design, Customer Service...
Me: Full Stack means everything6
I was not having much respect for out front-end developer, as the UI is not so good., yea. I know it UI depends on the designer.
Now the new design changed and our UI looks awesome.,
and I must say that my respect increased a lot when my pm asked him to fix the layout in UC Browser.
Fucking shit., in UC it is showing two lanes as one lane. I don't know why., he was working hard to fix that.
Massive Respect to him. I really happy by being backend dev.8
F*CK...that feeling when you were working as a junior UI/UX designer for about 3 weeks in new company, you were on a project which is almost finished and delivered...
1 and half week Later (after technical issues - check my older rants)......
you have noticed one quite importat mistake in the designs, which were done by senior designers, which can lead in future to a huge Ux problems - so huge, that users will probably leave/close the app and will not purchase the product via that app... ( We can say than whole design solution was a waste of money for the client)... On that designes was working a team of 4 people, about 3 Months (and the app (prototype) had to be ready already 2 Months back)...
the deadline was pushed 2x already...
And your boss (senior designer) tell you that this is not such an issue.. But thx for your opinion.....
1 week Later by user testing 4 out of 4 people were asking about that stuff I told to my boss that is missing...
And I was ignored...
In less than 1 week Later after the testing I get fired from the company without no reason...
Or better - the reason was:
I have too little experiences for this job...
Dont know if I should laugh or cry🤦♀️🤣/😭8
Okay so I have a lot of experience in UI/UX, graphic design, and Front End dev, but I hate it. My github and resume are full of front end shit because it makes up most of my experience, and so when I apply to software dev things I often don’t get interviews because of lack of exp.
Well today I got an email from a big company that I applied to over a month ago and they told me that I was an excellent candidate and that they’d like to interview me. I say “the position is still open? I applied over a month ago!” to which they respond “well, the position you applied to has closed, but we are looking to hire a UX developer and had your application in our UX pool of applicants”
I did not fucking apply for this. They saw my application and threw it into the pool for future UX gigs and I’m mad because I’m not in a position to not interview for this job but I also really want to work in software.
Do you think, assuming I got the job, that it would hurt my prospects further to work in UX?3
Only if people understood the amount of effort that goes behind building a simple app.
Even if it's a simple notes app, I've to design the UI (at least 2 different activities - 1 for the list and the other for editing notes), write the code which makes it run i.e. without which the app is just a piece of empty design, think about what data
structures to use (that notes you are saving need to be stored somehow) and then club everything together and hope nothing breaks (spoiler alert: something will definitely break).
People need to understand that it's not just putting some fancy buttons and boxes around. Also, I'm not just making the app for one device. I've to make sure it works on different screen sizes, different versions of the OS (a user can't imagine how many functions need to be re written because something got deprecated in the process and I'd to switch to something different).
Also I'm not just sitting at my computer and converting coffee to code. I've to think about the flow, structure, design, navigation, backend etc. Of the app; most of my time isn't spent writing code but thinking/studying how to write the code. I also need to wait while the project is compiling/building every time I want to test it.
A function which you think is hard to implement night be really easy while something you claim is easy might be a nightmare. Oh and I didn't even mention how I need to stick to some design guidelines to make the app look consistent with the rest of the OS.
If you're wondering why a developer is spending most of his time on a browser, he isn't playing internet games or browsing reddit ( at least you better hope not), he's probably looking at the docs/stack overflow to get something to work/fix something!
Wow! That was long. Thanks!3
If you ever feel frustrated due to your UI design, Please kindly visit this website (http://lifeactionrevival.org/). It will cure your pain and you will frustrate no more.
NB: For faster relief visit website on a desktop browser.10
Deleted accounts could have a skeleton/corpse as the picture.
Adding "no offense" in the tags just to be a bit polite.7
Have you ever talk with client and start coding and ui design in your mind while client explaining the requirements?4
One would assume that "view conditions and accept" shows the fucking conditions and then lets you accept them if you want to. No. By clicking this button I automatically accepted it, and then got them shown for me. Which meant that I had to pay a fucking fee, because the conditions said so. That would be fair if I had seen the fucking conditions before accepting them. Fuck off everybody, I don't have time for dealing with this, I was sick the other day and now I have to work extra hard while still recovering to make up for it and now I have to deal with your crappy support just because you can't design a fucking ui? Whats wrong with you!!!5
Reporter: We are now here reporting live from the native mobile app wilderness. As you can see in our captured footage, a developer is going rampage over some mobile UI components.
Native iOS: grrrr... I hate radio buttons!!!..grrr...dropdown lists, too! keep them away from me! I'm allergic to android and web controls, d*mn it! what kind of designer are you!?!
Reporter: That's it for today's devRant episode. Back to you, Steve.1
Tommorrow is the day! The day we realease on! And I still don't have a final frontend to integrate, build, test and prepare to deploy.
So tonight is the night! The night I will be doing webdesign and googling how to do it with my 'functionality beats design' and 'terminal is the best UI ever' attitude :-)2
Medium long story about POP!_OS
TL;DR : A true K.I.S.S. OS. Very well designed UI. In general suitable for everyone. Any distro-hoppers MUST try out. If your current OS is already heavily customized to your needs, DON'T bother with POP. (Read till the end if you are on toilet, nothing to lose)
Backstory : I am never a fanboy of anything although I am loyal to the tools I use daily. So OS is also something I picked and use to meet my needs except when I was a student. My first linux experience was about a decade ago with ubuntu. Have tried almost all kinds of light-weight and minimal distros after that (lubuntu, arch, mint, puppylinux, fedora, centos and others I forgot) during my student years.
I like all things minimal. ("Keep It Simple Stupid" is my email signature.) When I started working, Windows became the sole OS I use since it met my needs better than others. Except that one time when I tried Elementary. Although I found it a good OS, it didn't get installed as a dual-boot. I don't find Elementary minimal. It is one of well designed OSs but I still think it can be improved. (Plus I had this weird feeling that it is similar to Mac OS)
At the start of this year, Widows alone was not enough for my needs. Decided to look for a minimal linux distro. My old i7 ASUS has 8GB RAM and roughly 250GB free storage. So I am not that worried about hardware requirements. My main struggle is downloading stuffs. (Few of you guys must know by now the speed of my internet LOL.) Well, even if I had a good speed, I will still look for minimal distro as first priority. So I went with minimal ubuntu image and xubuntu environment. Although I do not like the UI design, it is acceptable. Through out the years, I have configured it to suit my needs and currently pretty happy with it.
Thoughts on POP!_OS : To me, it is literally like meeting a young girl who is perfect for my life. She has the perfect body, beautiful face, amazing appearance and good manners. And she is young, of course there is a lack of experience issue. But it can be taught and she has a very high chance to become a wonderful lady if she continues like this. Only crap is I already have someone and in a committed relationship. So I could not go any further than introduction. I do save her contact and will keep in touch with her online. You know? Things change. Things always change somehow.2
So, I'm the only developer in a marketing firm. I was asked to develop the company website. The deadline was within a month. A full on CMS. When I was interviewed I told them that I'm more fluent in back-end development rather than UI design etc. So the company's designer started designing the website. Incomplete designs were given to me one week before the due date. I'm a fresh grad so I'm relatively new. So I used a website builder knowing that I can't code the whole CMS within a week. I asked them which they gave approval to knowing it was $16 a month.
I started making it using webflow. 2 pages in, I asked them to pay for the subscription because webflow allows 2-3 pages for the free version. When the time to pay came, they were like, "wow, $16? That's a lot every month for just a website". Keep in mind, it's not that they don't have the money. Just cheap. This was like 5 days before the deadline and they said it's too expensive and asked me to code everything by myself. And gave an extension for a few months.
I said okay and started development. I said we would still need to spend on a cloud instance for deployment which would be like $6 monthly. My manager asked me is there a way to not pay monthly and pay like $100 and get one for lifetime. I facepalmed so hard. I tried explaining to him cloud-server costs are either monthly/yearly or pay-per-use basis. He told me maybe because I'm new I don't know and go to do some research on it. I researched and the only solution was to buy a server which costs $100++ monthly. I sent him the costs in a document which he did not even bother to read.
That was back in November last year. Fast forward to February. I've coded the website thrice. The design keeps changing every week. The design is still not complete. And they are saying I'm not eligible for a promotion because the website is still not done. It pisses me the fuck off. It's not my fault it's not done. The designers haven't done the design, the manager can't decide on shit. I'm just here because it's my first job out of uni and I thought it might be a good experience, but honestly right now the way they are treating me it pisses me off.5
Ffs when a designer just increase the mobile viewport size because their design didn't fit in UI.
Oh well, scale 0.8 here we come asshole.1
Reading through MDN's accessibility guidelines and realize I've never consider how disabled people would browse on my sites. From now on,I will try to make my sites accessible as much as possible for those people too.1
Some thoughts about time relations in app dev:
10% - minimal ui & coding main functions
10% - testing
10% - writing web api just for fun
70% - try to "design" an ui
Am I the only one having problems with ui?? 🤔3
when you divide the products you sell into different categories, i dont think "human hair" is a good category.
this actually gives me an idea. i kinda wanna create a redesign plan for aliexpress app tbh cause i dont like its UI/UX.9
I just spent more than an hour helping my dad getting into his web mail again.
The provider he used as until now has merged with Vodafone, they also merged the webmail client. And ffs they made a mess of it. You had to request a new activation code and enter that into a one of three different forms all on one page with seriously confusing information as to which one you needed to use to reregister. After finally finding the right one and you can log in, they keep trying to get direct you to the Vodafone mail, not the original provider's webmail, which they kept separate. An all-in-all awful user experience. They had a downtime of about 10 days during the migration, and I still find bugs like endless loops while trying to load some sub-pages.
I can't help but wonder what all went wrong on the dev and devops side here. The downtime was awfully long, even for such a complicated merger. Was the dev team understaffed, or under qualified, or both? I also got my doubts about whether any UX staff was involved at all. The only thing I know is that as soon as I'm home for Easter, I will switch my dad over to a different mail client. Thanks Vodafone for one hour that I'll never get back.1
Just had to renew my driving licence online. After completing the renewal I get the obligatory "how did we do" questionnaire. Last question:
"How likely are you to use the website again?"
Well pretty likely as it is the only fucking way to renew the licence, but at least not for another 10 years 🙄
Client: I need sOmE pictures of strawberries on my site
Me: Alright, *adds in 9 strawberry pictures*
Client: Uh you know what, let's make that an 11
Me: But.. 9 fits in so well.. Like a 3x3 grid.. and you don't really need 11..
Client: Nah add in two more pics, how hard can it be?
Me who spent half an hour perfecting the layout and everything: Ah yes sure why not
Fellow designers, if you've gone through this, I feel you.1
OsCommerce is literally the most awful piece of software ever. Granted, I'm migrating a version from 2007, but even still.
The admin area has a screen to set related products to a target product.
The page takes an age to load, even longer to save and is god awful to use from a UI POV.
Why may you ask?
The OsCommerce devs decided to display a flat list, which check boxes of ALL products in the database.
So for the site in question, that's a single list of 167,000 products, without pagination. Some of the worst development/design on a single page I've seen since last week when I inherited a god awful butchered Wordpress site :|
I am a Samsung fan but Samsung just really sucks at UI. I mean seriously. What the fuck is this? I was driving and talking over Bluetooth, tried to change my volume and Samsung is like "Solve this puzzle first"10
So, for the past...what, week or so? I've been working on a side project with @gianlu. It's the PretendYoureXyzzy fork - our attempt to rejuvenate an old shitty piece of software.
I had started working on a fork alone, and then he asked to team up so I was like "Sure, I got nothing better to do." So, he's working on the backend (and hooking JS up to the backend) and I'm developing the frontend.
I don't know why I thought tech would stand still. Google says they're putting MDL on life support and replacing it with a much more complex successor, MDC. It's not hard to use, but what really bugs me is the lack of notice on getmdl.io. If you are switching to another project as your main focus, why the fuck wouldn't you advertise in the most places possible?
Granted, I don't do web design and/or development on the daily. Yes, I can do it, but I'm not always as up-to-date with web technologies as I'd like to be.
However, the screencap captured is the third time I've taken the knife to the UI. MDC is great tooling, at least to me. That dialog? Not something MDL would've had out the box on the first day. You'd have to work for that.
I don't have an issue with MDC, I have an issue with the lack of PR around it.6
Oops, looks like "Benedict Cumberbatch" just broke your unrealistic design specs and spotlights your non-inclusive cognitive bias, designer. Maybe stop using "John Smith" as mock design data for users' names and design things for real people.
Developers should not be paying down your design debts. Fix this!
Sincerely, the UI developer doing your job6
My lead loves to over engineer crap and waste weeks building complicated solutions.
And then during retro when a team member has the stones to say we should've thought about it a little more or used the input of some other teammates, he shuts them down by saying that more input would've been bad for the design. I can see where he's coming from, but he always seems to have an excuse for us. Why can't he just be more transparent and clear with us? If he has a problem, just say it. That's what retros are for.
Oh and then he takes a shot at me saying that we shouldn't have built a UI in tandem with it. I didn't even recommend a UI for the thing. All I said was that if we ever have a UI, we should consider a database setup that assists both the server and UI. But nooo, he's stuck with this "server design" approach. Everything has to be built to make it easier for the server.
I still don't understand why anyone would have their server logic influence the design. Especially the database. I just seems too targeted. It just creates these nasty denormalized tables.
Ugh... Our team is getting dragged around by this arrogant and silly man.
Material Design on the web was not a good experience in my personal opinion. I see these spaces around the boxes that are too huge. The faded underlined input boxes are confusing, too. I'd rather prefer seeing a border all around the input box or something of similar representation than an underline with a distracting animation. Many also fail at placing the buttons with a transparent background on the right spot. I'd still prefer Semantic UI or something clean on my upcoming projects. To me, Material Design is really good for mobile interfaces though.5
this happened two months before,
there's a UI designer guy at my office when I was about to leave the office he gave me a web page UI which has to be done by the next day.
Next day I started working on that page when I was halfway done he came to my desk and said: "there're some changes in design, the client doesn't like this part and this."
I'm like, why the fuck you didn't take client confirmation on the first place that's a fucking basic and first thing need to do. Just like the client you are a fuckin idiot. And now we don't hang out anymore.
Client is A BIG corporation
Client want an large app and has its own ui guidelines
Client sends design
Client doesn't follow its own guidelines......1
Honestly, before starting my post secondary education in Computer science I had wanted to become an architect.
Since I was maybe.... 10 years old all the way till the semester before graduating from highschool I was sold on becoming an architect.
I love design; Interior design, art, unique use of colors, architecture. I love systems that looked good and worked as well as they appeared.
Over the winter break of my grade 12 year a friend said to me, "Why don't you become a UI/UX developer? You love technology, software and design, why not go into a career where you practice on all three?".
I was surprised to hear that. It had honestly never really occurred to me since I had always told myself I would become an architect.
I guess that leaves me to where I am now. Still a student, but loving my time learning the details behind software development. I do not regret choosing Development over becoming an Architect.2
I'm a coder student that make some small projects for customer in the free time.
The actual one hired me for a small program in c++ but he needed it finished in max a week.
I wrote all the logic in 4 day and then I asked for the final design UI to finish it but after 10 days i'm still waiting for an answer to my mails...
Yesterday i wrote him on WhatsApp...
He blue-checked my mex...
In the next days I will hunt him at work to get some explaination...2
My Teacher wouldn't understand the responsiveness of UI I designed and gave me 10pts for that.
I was told that my design is too unrealistic and idealistic for it to implement..
My dream is to become a web developer and make Desktop application with a use of ElectronJS(Currently devRantron is using).
One last thing... FUCK YOU, FOR GIVING ME A LOW SCORE FOR MY DESIGN.6
I'm a .Net developer from Morocco, i'm currently working on an accounting software for this fucking company owned by an American boss. And i'm handling every single aspect of the project including the back-end (C#), Database (Sql Server), Reports (crystal reports, ABAP, VSTO), and design (UI, logos, animation...). For a salary of 300 USD/month, with no insurance, no transportation fees, and no fuck given about my health or my coworkers'. Not mentioning the shitty working hours and condition.
This is my first (job)9
Thought the day would never come but... I'm starting to hate android as an operating system...
It's just becoming so inconsistent and fragmented, it's almost at windows level of inconsistent.
Now either google should start regulating the app store and android itself or completely ditch android as a complete stand alone OS.
I would personally seperate android into a runtime and focus on fuschia by building the android runtime into it, that way it could pull system UI element design and such rather than have the user build apps that look completely out of place and don't follow rules like dark mode, theming and the such...
I'm not going to jump ship into iOS because fuck iOS but just really hope google really starting tightening android up else I feel like it's just going to starting breaking more and more into a steaming mess.5
Why hire a Native iOS Developer when you're going to let him develop an iOS app to look EXACTLY like its Android counterpart?
There's hybrid and cordova for that if you want your apps to look and feel exactly the same.
Can't we all just agree to appreciate the distinct differences in UI for both platforms? Navigation especially? Copy context not UI.
My boss drives me crazy. He hired me for working on his SDK which is game related. So I am responsible for basically everything, including an ingame UI (menu etc.) and to predict the future path of a game object (unit, minion, ..) when a certain spell is casted on it. For that task I divided the prediction into firstly getting the predicted path of the unit without a spell being casted and then a class that would cast the spell on that path and estimate the units reaction to that cast. Simplified, but that way you get a pretty okayish result. Now he thinks that is too complicated. "Can we not put everything into one class, if someone wants to replace the prediction he needs to read documentation for hours". WHAT THE FUCK DID YOU EXPECT, THAT IT'S GONNA BE SOME ONE CLASS 3K LINES MAGIC??
Same for the GUI. We only have DirectX and don't want to use a framework. Guess what, it's more than one class if you want to seperate view, model, controller or whatever fucking "design pattern" thing you use.
And then Git... he seriously said let's not use branches till release, I feel like they slow down things.. before I was there they did every operation on master.
And if it was just that..
I put much work into this, time to leave?1
We were a small startup with only 5-6 developers. I had to design the UI and develop most of the Android frontend, It was quite an easy and fun job for me because I don't get to see people rant about the design that needed to be implemented so, usually I design something that can be easily implemented.
We got 2 projects with a tight deadline and I took care of both project's design part and after completing the design I took the entire frontend of one project and rest of em started working with the other one. Usually we were a strong team and was able to deliver things real quick because we were expert in our intrested fields, I had a fast start in my project where the other project lagged a lot because of the desifn which was hard to implement by them, and the frontend was bo where near to get completed by the deadline and I couldn't help them out because it was all messed up shit handling both projects together.
Finally we were in a situation where none of our project are ready and the deadline was about to hit within a week, so we halted the other project and asked them to join me to complete the project am Working on, I had built most of the Android part and these fellows had a hard time figuring out stuff I made up (yeah, documentation was shit while you go agile), and finally things messed up and I had to work 2 continuous day and night without any sleep just to get the app ready 10 minutes before the official proto presentation.
The best part is I couldn't even get up from my chair and had a headache, fainted instantly when I took a few steps, but the product launch went good.
We fucked uo the code and both the projects just because we weren't available for each other considering the size of the team. Anyway we completed the project but It was a huge failure for us being first time to manage a startup.
Learned a lot of lessons,
Always make a team with people who are good at each of the aspect of development and never divide it to get shit done faster.
Looks like Google forgot how to do good UX / UI design.
Why is the text in the appbar black, but all other icons (including the lock inside the textview) white. It would make sense, if the lock would be black too (as the textview is abit lighter than the appbar).
Maps was way easier to use, before they invented MD Refresh. When you tap on a point on the map you get that info view at the bottom of the screen. Before it was a draggable window, which could be maximized with a swipe. Now you have to tap it, the box goes away and a new window appears, which is just the same as before MD-Refresh.
In "Google Tasks" the activity title is not centered for some reason.12
Ok guys I need advice, haven't posted in a long time.
A profesor is asking my team to build a java application that runs on a server with a very specific tech-stack (database, container, encryption, use-case and UI design) it's basically a fully fledged app that I know would cost somebody hundreds if not thousands to buy. The thing is I'm getting the feeling he's using us to write this code and then later distribute it while all we get is 20/100 points we need to pass the course. I heard rumors...
So what I wanna do is throw it on github (he's obviously expecting me to open source it at which point he forks it and bam!) and slap the most restrictive license on it. Now I don't have much experience with licensing or this sort of thing... any advice? I want to be able to go at his throat if I ever find out he used my code which I'm supposed to spend 3 weeks writing for free for a fucking "uni" project that's worth a fifth of my grade in that one semester course!19
What do you do when your client WANTS a shitty website?
If it's considered a UI anti-pattern, he wants it.
I'm pretty frustrated because I keep bringing him what I consider professional-quality work and he's disappointed, asks for something dumb instead. I made the mistake of giving him Photoshop and encouraging him to try to design some of his ideas. I thought he would be frustrated and decide, okay, Patrick knows best. But that backfired. Now I'm forced to answer basic questions about "how to delete the pixels" and end up on TeamViewer for hours trying to explain vector masks.
His current bright idea is to advertise his product with a comic strip. And let me tell you, it looks really, really awful. Not tasteful material-design-esq vectors, he thinks those are dumb, he prefers crude clipart. But he loves it.
I've kind of dug myself a hole here. It's what the client wants. But the client wants a steaming pile of shit. What do I do? Also forgot to mention, dude is my landlord and I'm behind on rent. FML
pic related; it's his comic4
I heard a buddy of mine say "bad UI never killed anybody"
I beg to differ https://theverge.com/2016/6/...3
Just finished coding the first parts of my soon to be obviously awesome CMS ,😁 been thinking about it for over a year, been designing it for about a month, did the database schema a week ago and this week I finally got to coding the UI kit, the database migrations and the foundation for the system 😄 and right now, I actually finished the installation page, much waow
Check out the most amazing video of the installation page here lol
I have no words to describe the look and feel of this website. Did the puppies at this place design their website? O_o
Navigation is most of the times placed in the top left of your screen (devrant does this aswell ). Meanwhile this is the hardest place to reach with your thumb when you're holding your phone. Whyyyy???10
Just started to make some UI designs in sketch to try it out at least once. I have to admit, it makes a lot of fun ^^5
Spent quite some time getting the UI of a redux weather app im working on. Below is the final design i have in the app at the moment. Sre thefe any good places to have standards as designs or does it fall away with cross platform development with redux?1
Disclaimer - Day in the life of a whitehat student.
Whitehat Whitehat Whitehat
What is this????
***Note : - This information is taken from the whitehat official website***
1.) Introduction to Coding :-
Sequence, Fundamentals Coding Blocks, Loops
(Teach us to drag and drop blocks of code.org(blockly))
2.) App Developer Certificate:-
Events / UI,Conditionals, Complex Loop, Logic Structures, Turtle Coding
(Advanced drag and drop(blockly))
3.) Advance Coding with Space Tech -
Extended UI/UX, Rich GUI app, Space Tech simulation in Space Lab / Game Lab, Professional Game Design.
(GUI - with tkinter(python), Game Design - Blockly(code.org))
These things are rubbish ......making GUI's is simplest with tkinter and the students who make games (with code.org) submit their codes to the whitehat community (because the teacher says "they will compile it to an android app, then you can publish it to playstore" --- this is for 1% students who are able to design their own games).
The thing whitehat do with code given by 1% best students:-
Export to HTML from code.org
Download HTML to APK Convertor
Successfully converted to APK!
Publish it to Whitehat Jr console account
Credits of the students
Income of the exporters
Rest all students will only think to be the CEO of google one day.
My Opinion - StackOverflow, Unity for Game Development, Android Studio, Dart, Flutter and Kivy (using google colab for compiling the python code to an apk) for app development and Flask, HTML, CSS for web development.7
I honestly have no problems with UI designers, I really don't and actually respect the work they do..
But god dammit, those fucktards should try designing the UI with actual code rather than photoshop or whatever they use these days..9
Genius UI design: the text next to latest news changes between 2 and 3 lines, and every time that happens the entire website gets pushed up and down. I thought my touchpad was going crazy for doing phantom scrolls, but no, it’s that same incompetent designer from my previous rant.
I'd like to talk about my first impression of the new product of Microsoft :
"New Edge Browser"
I just wanted to take a shallow glance at this browser, and it was horribly awesome in contrary with my expectations.
The design and animations and smooth transitions, ease of migration from chrome and enhanced UI were the things that aroused my interest at the first 5 minutes of usage, as a frontend developer, I'm so much eager to dig up more in it. Share your experience and opinions with me 😉22
Schrodingers font size:
When you follow the directions given in the style guide, but it still doesn't match the mockups.
The chosen font size can be considered both wrong and right until examined by a member of the design team.
I am a CS student. I can do core programming(like solving a basic problems) stuff pretty well but, I can't seem to understand UI design.
I was learning web development.
Learnt the basics of HTML, CSS then thought "let's make a simple website".
Couldn't design a single thing.
I mean i know the concepts how to implement forms tables navs etc stuff. But main problem is I can't think of good design.
Am I just not made for web dev or what?
How to be a web dev? I am following Angela Yu's udemy course, should i try freecodecamp?37
In the interview process for my current job, I was tasked with multiple small tasks one of which was an AI task (easy one though). Now, most of my work is making the text size smaller so the content can fit in one page as the CTO wants.
I never said I was UI engineer let alone a frontend engineer. Also, there's no design to follow. Damn that.6
I'm not here to underestimate the design of a government app on Android.
I hope the developer considered the UI itself as user-friendly and not the default button from android studio. he just simply copies the contents(text & images) from the government web page and paste it to its application.
He/she got paid well to make that app. well, although the information is correct for the users.
It's not much that users are even enthusiastic of the design. they simply read the guidelines inside the app and no more fancy animation.1
Me(backend developer tries to be full stack): What type of font should I use for heading and body?
Client: Something like comic sans.
Me: should I use comic sans then?
Client: No this font is very informal though.
Me(thinking): All font seems similar to me.
After two hours of searching
Me: I think comic sans is best for you.
(Most difficult part of frontend is choosing appropriate font)4
Social interactions. Made me realize what people expect from an application. Earlier I didn't have end user perspective and used to design complicated GUIs with too many technical words. Now I make simple and easy to use UI with instructions that can be understood by non-devs too.
I'm about to take full responsibility for front-end solutions plus doing UI/UX design, and I've pretty much completed the official React and Redux tutorials.
In my defense I only said I was interested in UX but I have a creeping suspicion they think I'm a UX God.
I also used AngularJS for years and I feel that React speaks to me in a completely different way. It's exactly how I want to do things. Big fan of functional programming as well... So I think I'll thrive with React/Redux and friends if I can get some hours in before things kick off. It's just enough pressure for me to put in the work without feeling overwhelmed... for now.
It's thrilling though. I'm somewhere between excited that I'll get to show off my skills and scared that I'll be exposed as a fraud. I have a mild case of impostor syndrome though, so I think it'll work out in the end.2
So me and some colleagues joined a hackathon. We already agreed on our project architecture, UI design, and features to build and showcase. Halfway through development new features kept getting added without my inputs, I said to myself it's ok maybe they're just small insertions. But nope, they kept breaking my CSS and UI design and kept causing merge issues on our repo because, well, no one could seem to agree on the project scope. The last straw was, with a couple of hours left, someone went and added new screens and changed the application flow entirely, which entailed some rather nasty rework of my code to fix. Fuck that, I decided to just stop and let them sort the mess.
When it was our turn to present our project, the fucking cunts assumed I would do all the talking - even if they never sent over the slides they put together. Why the fuck am I going to present something drastically different from the initial, agreed-upon scope? I told them to do it themselves and I remained silent throughout the entire debacle.
Of course, we lost. But I wasn't surprised. The guys who presented kept on contradicting each other and were not unified in their vision. I'm never teaming up with them ever again. Fucking asshole douchebag fucks.
Your UI doesn't render as expected...
You blame RecyclerView...
You blame ConstraintsLayout...
You even blame f**king ImageView...
Turn out the culprit was VectorDrawable...
You try to blame VectorDrawable but your inner self knows that it's your lack of proper knowledge of VectorDrawable....
You feel sad...
You push your code to git and go to sleep.1
Can a sysadmin start Node web design?
I'm a Linux automation admin, and I always look at my friends developing nodes websites with poor UI and UX. I'd love to fix that but have no idea where to start from.
Any idea or git project / advice on where to start from?
Demo for client goes bad when we encounter a bug adding a new entry into the back end. Entry shows up in the admin but not the front side.
<thoughtbubble> "I can't believe this, we just tested it! How can this be? How? How?" </thoughtbubble>
Perhaps, the cache? Nope.
<thoughtbubble> "You gotta be fucking kidding me!" </thoughtbubble>
Perhaps the front side is pointing to dev? Nope.
<thoughtbubble> "Oh shit... make something up quick. Make it sound good." </thoughtbubble>
Tells client we'll have to look into it. (real smooth)
Looked into it and it turns out the bug was actually a feature. Apparently when you assign an "end date" to a date in the past... by design, it won't show.
However, was it bad UI? That's a different argument.4
Can we just stop to appreciate how god damn pretty and well crafted the webpage for this library is?
I may be a semi-competent grunt but if theres one thing I appreciate, one thing I know *when I see it*, it's when someone takes the time to make a really gorgeous presentation.
One of my favorite UX examples right there.
Right up there with the design of Deadspace's UI.
At 1pm,The fucking boss told me to get UI design and code for a risk management system be ready on 5pm, i DID it!!! Requires no changes or edits!!! Its done!!!
Shit fuck shit!!!!1
Oh come on, checkboxes are for booleans, buttons for actions... *hrmpfgrmlwtfisthisshit*
(note: the resizing is not a ui failure but from cropping two screenshots handsfree)3
A large update on UI rolls out, after around 10 rounds of public testing. Waves of complaints finally arrive.
Complaint 1: I liked the old plaintext UI because the UI now has some markdown
Complaint 2: I wish the tabs weren't multiline but I don't want to reduce the number of tabs nor sacrifice the accessibility by making it scrollable or something
Complaint 3: Why did you make boxes we did it fine with a single box filled with plaintext
Complaint 4: The lag is gone but I liked the old laggy UI because it was there for years
PS: dev lead is happy with the results so things are okay at least for now3
UI design android
Back in college we were taught the principle of KISS (Keeping it simple stupid) and experienced it first hand today.Been struggling with a layout design from our designer and had cursed him a lot earlier.
Turns out I only needed few attributes:
How do you learn to design the UI for mobile app? I don't have problem with business logics but my app is hella ugly 😂8
I can't convince my team that a good database model promotes a good API design and a good UI/UX experience.
Instead, I have to work with a ridiculous table setup.
Imagine, if you will, a table (table B) that references another table (table A) via a foreign key. The FK is a string in both tables. And table A only has one column, which is labeled as "name".
The schema i have to look at it kind of like this:
Name varchar(10) primary key
Name varchar (10),
Foreign key (parent_name) references parent (name)
Sorry if the syntax is wrong, a little frustrated having to look at it...
Am I crazy to want to change this table design? Am I missing something? I feel like I'm taking crazy pills, because this is just scratching the surface of the problems I have to deal with.7
The way this site we inherited chose to help customers pick an appointment date. You have to calculate the week number of the day you want to have the appointment on. Just why!?3
Building games for people to whom the expression "game design" evaluates to "game UI design", which a fancier way to say "a bunch of static slides with arbitrary screenshots"6
woah, when did amazon get a competent ui designer? seriously, did jeff bezos really cough up $20 for a good amazon design on redbubble?7
Using eclipse after a long while on a work laptop and this fucking piece of shit console window popping the fuck up and my cursor auto switching to it is the fucking shit design of a fucking lunatic from the fourteenth circle of hell, where the eternal punishment in addition to being roasted alive, probably includes being forced to fucking use eclipse.
Did I mention fuck eclipse? Fuck, I don't even care if I did. Fuck eclipse again.
Oh and to add on, if you're thinking of making the very useful suggestion that it's very easy to turn off window focus with just two buttons, then fuck you and the guy who designed that shitty UI fucking button.3
So was starting to get to used to and warm up to material design 2 or as I like to call it "Fischer price baby's first UI, bubble edition" and then Google fucking drop this shit for Gmail .-.9
Sometimes I enjoy being in Facebook groups about UX/UI design and development.
Cause it's just. So. Wholesome.
((A little context: The post was about Steve Jobs not writing single line of code))
So there's this bulk messaging app named 100pins, generally used by institutes. And there's the eye sore.
I'm sure all of us have a working back button.
I am glad that firefox for android got an overhaul. I've been waiting a long time for more granular settings, before you couldn't even list websites you gave a particular pernission, and FINALLY passwords can't be viewed before authenticating with your fingerprint.
But after over two years I'm just so used to the old design, that it's glaringly obvious how less fluent the new ui is.
Instead of two clicks to access stored passwords you now need 4. And the button to open the tab list is now half my screen away from the actual tabs, and basically the entire screen away from "new tab".
The starting page isn't as good as before, although I hear they're working on it. But what is this shit, it took me like a week to even find the url bar context nenu!18
Imagine if socket.io's website is ugly. Having a beautiful image helps a lot, too. When I hear socket.io, I would immediately think of that clean and aesthetically pleasing site.5
Tired of chasing an elusive architecture and finding good community that helps promote it. Basically:
- Not CRUD
- Not MVC
- More like CQRS; commands and queries represent use cases
- Event Sourced; event log is source of truth, everything else is a cached projection
- Functional Domain Design; not DDD; focus on immutability and simplicity
- Functional in general; less OO
- More focus on domain concepts rather than tech concepts
- Domain can be used through CLI, API, or SDK
- UI is just another client to the API
- Authorization is ABAC, graph-based access control
I'm looking for a fucking unicorn.10
Spent hours on UI design for a single page coz I just can't get it right ! Hate this ! Why it isnt just about programming :/
Does anyone know of a library I can design UI in HTML/CSS/JS for a C# app?
I need to remake my bot framework, but winforms is just so old.19
So we have this administration page in the clients app that has tables of data.
The user can click on a row to edit or click "Add' to create a new one, doing so pops up a modal with a form full of inputs and a save button at the bottom.
The other day our client told me he was concerned that users would not understand how to edit data and that I should add some text below the first input field of each modal that says "Type in a new value and click 'SAVE' to change the [field name]"
As I implimented this crap, I took a few minutes to come up with a nice way of saying that his idea made no sense, added unnecessary clutter to the UI, and proposed some alternatives.
He essentially said, "Thanks for your much better ideas, for now let's just stick with what we've got and we can revisit this later."
Everytime I open that UI, I physically feel pain and get a little sick.5
So, I work for a startup, and I'm officially a fullstack guy, but with focus on backend, thusbour front end is bootstrap. We're currently are looking for a ui/ux/frontend person. Since we're a startup it would only be a 20% position an the max amount we could afford (as we're a startup) would be 800.- CHF a month for a freelancing position.
If you're interested, or would know someone, hit me up. We do have an "entry" test/problem and simply select upon that. The website would be https://reviewed.ch9
I am working on a small project to help out a small theatre group. The guy who created their website decided to create it with horrible UI and UX. I plan to confront him with notes on how to improve the overall experience of navigating their website and if all goes to plan, I will help rewrite the entire website.1
Started iOS recently development and I gotta say, no matter the platform, I absolutely hate designing UI.4
The moment when the UI designers had included their design as a zeplin link in your Jira story. You finished coding it, the designers made changes to it and expected me to magically know about it.2
Chome what the hell is this?
In Firefox with my default theme I can tell which tab is open and which one isn't. In Chrome, you put !!white as a highlight over gray.
You have actually managed to design a UI element almost on the same level of terrible as IE6-11, almost.3
Context: large project moves to touch friendly UI, request and initial specs late last year, specs initial mockups early this year, designer promises final design before end of Q1.
Two sprints into development no fucking design, meeting today about it, designer has no fucking clue about what we actually agreed to last time. Promises again to have it for next time.
What the actual fuck? How difficult it is to least read up the fucking notes and do your fucking job that you are being paid for? Had a half fucking year!
Me: why do we even keep him around?
Pm: he is really overbooked...
Me: my balls are overbooked, don't promise if you can't deliver! (Leaves meeting room)
Fairly confident that this is the last project with this guy...
Am I the only one who just hates working with designers?2
Product presentation for a new module in our software suit in 5 hours.
And just now I got an email from my boss, asking if I could add the gui revamp we were planning for next version today...for the presentation...it's just a UI after all.
But yes of course, obviously I do magic and can design, implement and test a new UI from the ground...in less than 3 hours. Because we have to leave early.
Hi. Quick question, I came across a rant that described the best tools for a designer to help developers be on the same page for the prototypes. Can you guys suggest some? I remember there was one that shared the same exact hex color or code for UI/ux interfaces between designers and developers.6
Is there a way to hide ++ and notifs from the UI itself
I am thinking about the current UI, seems like it is designed to “catch-up”.
A more refreshing design would be where i get to hide all the ++ and notifs from the UI itself.
That way App engagement is solely based on my realistic interest rather than an need for external validation8
Is there a way to make the ( + ) Floating Action Button disappear down and reappear up on scroll event, like it does on all the Google apps with Material Design?2
Question for game developers 🙄
I wanted to try game development a few years back, started watching unity3D tuts, but I realized quickly that I can't actually do anything, because I don't have the skills to design animation and draw ui, and it was stupid to buy components online before I knew what I'm doing.. so I left it. Was I wrong? How did you start? Is it possible to make a game on your own, or do you need a team with members who each specialize in its own area (code, design, animation, music, etc.) And if team is needed, then how do you even start learning? Thanx1
Fuck I feel fucked up just for completing user account management, authentication, email verification, password reset. Securing all of this with ssl and checking for any security loopholes.
I can't believe this took me more than a couple months.
Well I was lazy and unmotivated.
I fucking hate crafting stupid ass routes in nginx.
I fucking hate making a nice responsive gui.
I have to design even the stupid html for the emails. Fuuuuck.
So much boilerplate on top of that with username and email validation.
I learnt regex 5 times over the past couple months, still not enough.
And now I actually have to build the functional part.
On the plus side I can reuse this stupid boilerplate if I can make it more modular and readable.
There's shit ton of comments to the point where I feel like an idiot for including so much info. It's like I've written it for a toddler to take over.
Gawd. Anyways it's over now. 50% I guess.
I can finish the rest of the server more quickly and then spend another year designing the Android application.
I'm really lazy in places where I have to design UI/UX. Although at this point it's kinda what could put my application at the top. (I'm lazy, I ain't bad.. I just hate implementing my ideas I wish I could just visualize and have it appear on my screen)
I do like parts of gui that involve little math problems that would make motion smooth and efficient.
Sorry if this isn't very dev related:
Does anybody know any good freelancing websites for artists, illustrators, ui/ux designers, etc. ?
I've seen upwork, but they're so uptight they don't accept everyone.5
I'm an engineering student in my final year now.. and there is something that I felt I missed learning throughout the course of 4 years.
How many of you believe that there is a need for non technical courses like UI/UX designing to be a part of curriculum ?
I conducted a workshop recently on UI/UX design but was surprised how majority of them were just clueless about design in general.
Atleast for all the Indian ranters here .. im pretty sure all of you would agree how pointless the first year is. Utilising it for something as trivial as basic user profiling and designing .. according to me makes sense..
What say ? Any other subjects you feel should be a course in your University ? ( Now my knowledge spans to colleges here in India , Lett me know if it's any different outside of here ) 🙂5
So, today we had our first production release of our web app. Last week we changed a big part of our UI. This week we changed the design, rewrote the complete API documentation, implemented mobile support. While the release the administration center of our cloud was unreachable. Shortly after the release we made a bug fix and deployed it directly to production.
So today was a very normal prod release 😂1
I see all the top devs using cool onboarding graphics, like the one attached for todoist, is there a site or marketplace for these kinda graphics or they have to hire dedicated graphics experts ?3
There is no perfect UI design, so stop trying to make one. Get an MVP out, fast. Design will improve with time.1
Enjoy my story of building graduation project. Things included:
1. Silly attempts to use dom side-effect powered svg.js with fancy pure functional design.
2. Learning Infinite loop of bidirectional data binding by myself, the hard way.
3. Gun, redux, gun again, redux+gun and it’s awful mess, gun again, my own solution finally.
4. Cloning the whole data model with JSON.parse(JSON.stringify).
5. Living without persistence.
6. Throwing away 500+ lines of js and replacing it with tiny amount of css.
7. Trying to make react ui for huge side effect-y library.
God, the fool was I. Learned a lot then, one year ago. If it were not for this project, I would never become who I am now.
Move fast and break things.
Ever since I started out in a programming job, I have always been a sole developer. I have worked in teams before but it was usually me being the mentor, despite my own knowledge being very limited.
However years ago I worked for a successful ecommerce business and it was the first time that I felt like a junior. At the time I was the type that never cared much about front-end and design. But the senior developers there had taught me how design of the website, and how we treat the customers is important. By making sure that we give them the best customer experience, they will come and shop again.
Although I still primarily focus on backend development, I still hold onto what they taught me. Even now at times I give my input to designers and project managers about design, UI/UX, and the customer experience. But more importantly bestow that mindset to my fellow developer co-workers.
Situation: I'm a junior, working at company X since about the start of this year. We have a mixed team of native Android and native iOS developers. The architectural design decision was to build a separate iOS and a separate Android app.
Recently, during a problem solve session with other teams, other developers were complaining: why not use React Native, why not use Xamarin, why not use PhoneGap.
I'm so sick of this shit, if you have your users in mind, if you care about UX and UI and if you care about building an actually good app, GO NATIVE.5
Something about MVC. If one clicks on the UI to open a menu, is the event sent to the controller which updates the view or does the view "just display the menu"?5
Client is a group of designers and asks for a website reskin, we made the previous one.
They spend like 4 months fixing up their design and after they're done, we developer look at it and decide what can be done and what can't be done and we go on like this for a few days.
At the end, I begin the development of the website, the data structure is already done, it's there and it's working.
The design is there, we all asked to not modify ANYTHING about it.
After I finish making the website, which is kinda unusable bc of the UI, they decide to completely redo the about page (which took like 3 days to get done)
After all it's done they just say "ok, now we gotta just add animations and transitions between all of the pages"
It took like 3 months to finish...
Is it too hard for clients to actually have a specific idea on what they want to do?
Are there any *performance benefits* in having your users comments on a separate page rather than the actual post/article page?
Example use-case: medium.com7
Do you know of innovative ways to
1) control a float with a keyboard
2) monitor a large number of variables and control others?
I want to emulate the functionality of a cockpit with all the various displays, knobs and switches, but with a keyboard and mouse.1
One thing I never "learnt", if learning this is even an option, is things such as UI Design. All my projects in the past have used some sort of template or framework such as bootstrap or more recently quasar.
However, now I really (like really really) want to learn some Design stuff, I want to make my own projects from scratch using my own design and make something that I can look at and be really proud of.
I've been following Adam Wathan & Steve Schoger's `RefactoringUI` (https://refactoringui.com/) and it's absolutely amazing and delves into so many little details I would have never thought of but without would make an app so bland.
What Design resources/things can other people recommend?6
How do you guys handle the design part of your app/website if you are not very good at design? Do you use Material ui or bootstrap or do you ask someone else make the design for you?8
For current project, client provided us with ui design and postman collections and expects us to build application based on that. I'm currently onsite, working from client's offices, trying to communicate what each api does and what they expect. And they're fucking avoiding me. Roll eyes if meeting lasts more than a fuckin hour. Laugh when we point out inconsistencies in tgeir design.
The fug? You're paying us to do the job. We don't fucking care, it won't be finished till you provide enough information.2
How many of you think, that one of front-end dev responsibility is UI/UX design?
I’m not making any judgements - just curious why and if.21
so new fone, new service. switched my # to google voice bc i rarely call or text anyone these days, way less $.
google hangouts(voice? diff idk) puts the "okay i'm done with adding ppl i'm sending to" check button, at the top of the frickin screen (note: the "i want to start a msg" button is bottom right, think about that for a moment)
oh-fucking-kay google, you can go fuck your-self
oh-fucking-kay google, you can join humanity and quit making these robot UIs
oh-fucking-kay google, fire your designers and UX people and add humans to your shopping list
you had to try this hard to suk this hard1
I started this one project as hobby, later on becomes we and we search for client. He assisted upto 30% only ui design. Now I am working 18,19 hours just to complete 2 project simultaneously. horrible experience taught me make sure you make written agreement before working as pair or partner
If your SPA doesn't work with the browsers navigation buttons . . . go fuck yourself and fix your application.
At work I have to deal with an application that manages work tickets. There's a login page, an overview console and a page for each individual ticket (and a whole bunch of other pages that I'll ignore for this rant.) If I click on a ticket to view it I go to a new page, right?
What happens if I want to go back to the overview? I hit back on my browser. That should take me back!
Nope. Because it's a single page application with no fucking routing programmed, the browser still thinks that the login page is the last page so it takes me there instead.
Like come on, good UX/UI design takes advantage of what the user expects and what the user is used to. The user expects the back button to take him back one page, and therefore it is the responsibility of a SPA developer to mimic that capability in his app. I don't know what framework this web page uses (it has none of the recognizable hallmarks of React or Angular) but for gods sake, implement a freaking router.4
Am I the only one that finds the Xcode tabs UI design moronic? I always end up the same file open in multiple tabs eventually.1
Spent 4 hours playing the role of a designer and crafted some great UI and showed my fellow Dev's and we were all in agreement to implement.Eight hours later our lead designer crafts a totally new look that my boss is so into forcing us to redo the app
Lesson learnt keep your lane1
Dude in my Calc 2 class just bitched about iPhones having "shitty software" referencing that bug from around ~6 years ago, when a specific iMessage text would reboot your phone. IMO, 99% of what Apple does well is software. UI is subjective, but final cut pro is unbelievable in terms of functionality for its price, their software is so well optimized that iPhones have been able to use comparably tiny batteries and still compete. They are consistent throughout their company with software design, while companies like Google are so stratified it took years before their material design had been implemented in all their services, there are still a few that aren't (not to mention the meme of Google killing off all their projects). I hate tablets, but the iPad pro has the best software/hardware implementation of any I've ever seen. Apple's interconnectivity between devices is unbelievable, whether it's Continuity features or the setup process just recognizing group devices around and pulling data to create consistent account info and saving you taps. Siri is shit, but apart from that their software isn't bad enough that you should complain about that instead of...
Their Macs are fucking pressure-cookers, and their fuckin marketing department is like a different company all-together, and their anti-fix-it-yourself policies are so user hostile that they're toe-to-toe with being as abusive to customers as Oracle.
TL;DR the biggest scam Apple has pulled off is not that the sheep still think Android and PC users are living in 2010, but they've convinced the sheep that they know what shitty software is. At that point they're too many levels deep and there is no red-pill strong enough for them.2
I don't know maybe it's me. I'm sure that at booking.com they have hundred of GUI/UX/UI experts, product owners, A/B testing and whatever.
So, please, can you explain to me in a professional and scientific why, why the fuck, when I search for an hotel in a place for a date, by default, they show me UNAVAILABLE properties?
Like, "hey sorry, there was this great hotel, right in the center and very cheap, but you missed it!! hahahaha, you poor moron"
And every time I have to ACTIVATE the fucking filter myself "only show available properties".
Excuse me? Who want to see in first position the hotels that are NOT available?
Are there some users out there who wants that? If I were hired at booking.com as Product Owner or UX/UI expert, I think the first thing I'll propose is to quit the fucking filter whatsoever or at least to enable it by design.
So why is that? you want to show off? slap me in the face, with your hard cock-list of hotels you have anyway, but not for me?4
This is a screenshot of the preferences screen of my Android app. I have just added the preference that's at the top. It is a ListPreference. Does having the summary string this long for this make it look bad? I'm not sure how else I would explain the options to the user. Just looking for UI advice.6
I finally created a kotlin android app for a simple project idea, just personal usage. Beginner level. Quite a good and bad experience.
Functionality is done, just sucks with UI, as I'm not proficient enough with styling on android.
The result is a predefined purple action bar at the top, an almost white text section right below it with *very* light-grey textview descriptions (you can guess how visible they are on my phone...). Center is a big recyclerview, which in android studio has white background with dark grey text items, yet is black on my phone with white text items. At the bottom 3 text inputs and a centered purple "add" button.
... It's a mess as long as you don't know how to design and style on android studio.2
I love it when developers and designers say "we've build our own UI-framework/ online living styleguide" and how that was a lot of work and it just consists of: Input, Button, some headlines and colors. And it also does not grow a tiny module/bit the next 3 years. And if you ask to add a new button-size everybody is just like "Noooooo, we already have two sizes! Isn't that enough? Do you really need one more? Doesn't this dilute the overall display of the corporate design on the website?" Because for real it is not a living online styleguide that automatically transports changes to every site as intended in the first place but is rather a small bundle of HTML- and CSS-Snippets...
Why? Because I discovered that I'm a designer with zero ability to design, so with CSS I can at least implement other people's beautiful designs.
Thoughts on Flutter!
I'd like to see something like flutter for front end web development. I like the approach used by Google for Hybrid app development.
Dart language fits perfect for the case. Static typing, OOPS, Generics, state management, UI design everything right out of the box.
I don't have to create layout separately like HTML in web or XML in android.
Everything is managed by Dart alone.
It's like what developer wishes for UI rich app development.
I'm all for enhancing the user experience. To some extent, making the UI get out of the way to focus on getting things done is admirable!
But it's absolutely *NOT* acceptable to absolutely change how established convention works.
For example, clicking a link should not perform a state change. Use a flipping button!
Checkboxes should not act like radio buttons!
(apparently non-interactable) text should not perform actions!2
Web API: "Oh, I see that you're trying to update to our new design with a category and sub-category dropdown layout. Here's one api endpoint that provides you the whole table without fucking input parameters to filter per category and sub-category. Goodluck! And Have fun filtering through the json and sub-json response!
And btw, don't even bother asking me to update the endpoint. Cause admin already said that the UI SHOULD ADJUST TO THE API AND NOT THE OTHER WAY AROUND. AS THE APIs ARE HARDER TO REVISE"
It's not our fault your api design is crap. You piece of shits.
Their website didn't load on my browser. I guess I know what it is now4
I've been asked to write a job ad for a frontend developer, as I have never don that, what would you write in there? And what are usual salaries for frontend devs? Also what would you ask them in an interview? What kind of coding challenges would you give them? Also we're not looking for a "code monkey" only but that person should also be responsible for jow everything looks (like the design and UI/UX of the site). How would you call that position? I've for now put "Frontend UI/UX Web-Developer" there.2
Me doing a complete design overhaul of my website and deciding not to make the background the horrid grey colour that I'd used since I taught myself.
Also Material UI and learning that I don't need everything to have all the whistles and bells when it goes out for use.
A.K.A my current CSS stylesheet & PHP is what I am hyped for!!
(Mainly because it looks good, and my homemade transaction processor works and has a cool UI.)
Yay, realisation, because I am looking forward to releasing it soon!!!
why do all erp solutions i know have a poor design?
one of you guys surely works for a company which sells erp solutions. as i am a user AND a programmer.
i just have to ask: do you have the feeling that your UI is bad?
and if - why is it like this?
i dont want to attack someone. just want to know the reason why all of the solutions i saw have bad UI or are just "user-unfriendly" (like you would say in german :D)1
So, what do I have here?
A cross platform mobile app with NO unit tests.
I have to write a big new feature from scratch. (Things can't go wrong, right?)
Started working on it, pointed out problems with the UI/UX designs. The design changed multiple times, still I thought I could finish it by the expected date. And, so I did.
The feature went through testing, and they found bugs. (Surprise...?)
It's already kinda scary to touch someone's code that has no unit tests and no comments. And I think, it's all the more difficult to not introduce bugs.
Also, had to work on the weekend to fix the bugs.
I had some good learnings here, but I'm not sure how I can prevent bugs without unit tests and proper feedback cycle. :/4
Hi guys! I'm new here, it seems fantastic!
Any of you is a front-end enthusiast that want to learn about UI & UX design? I'm a student, I don't know about work world. Is someone out there works as front-end dev and designer? Is it possible?
It seems developers are descriminated about graphic design. What do you think?2
Designs are confusing and use bad practises. Multiple buttons achieving the same task. The dev team, the BA's, PM's can't understand the current flow.
"Design happy with current implementation"
So worked myself into stupor for a react-native app(first -time). It is the client part for large system ecosystem. Was rough at first but after initail field test and refactor to the code base it is in 95% stable form. This all happend in 2 months. During this time co-workers build rest of system in node and other backend magic sauce 👩💻 .
My app has sibling app to collab with. I make a note (early in the development of this sibling app) that the ui is not working for the use case and get in a heated debate with co-workers. Concede 🙌 that it is not my part of the system and leave it to them, they blame the fact that no design was given. Fast forward to yesterday I get munched by client that wants to showcase the system to large company and has to struggle with sibling app. I tell him it is something "we" would look at in the next cycle ( covering for my coworkers) .
I feel shit and year now starts off with crappy feeling that all my hard work to get my app to decent version of itself is lost☠️ .
do you get exciting challenges, work wise? I sometimes read the source code of android and visit various design articles of companies like gojek and zomato, and their content fascinates me.
Like in terms of architecture, the aosp source code repos are so beautifully organised. you will be opening at least 5 extra nested repos before going into the actual code. one has the owner details, readme and other non tech details. one layer has the samples alongside the next layer repo. the next layer will have integration test suite, the next layer will have some other test suite, etc and so on, before you reach the exact code.So beautifully organised.
Then i read those design articles. there is so much defined at the design level only. they define the animations( and damn so much of them), the components used(big orgs have so many many reusable components defined by design that nobody touches and use them as it is), the typography (and the reason for typography ) and some very technical things like accessibility and responsiveness.
Like before working professionally, i thought of designers to be just color artists that happen to use figma/adobe for making ui designs.
my current organisation changed this definition for me somewhat where we have designers define the whole looks for the screen and the various measurements, etc , but not at this awesome level.
plus there is like no real division between the powers of pm and designer. designer defined a particular font in design, we devs implemented it, but if pm doesn't like it, he changes it to a different font or increases/decreases size, margins , etc
And in terms of architecture, we devs are almost taking almost all the decisions with total independence . i mean, this feels good, but when it comes to implementation, we favour a maintainable/scalable codebase that gives a very basic product than a complicated codebase that gives a cool looking product with all those subtle/interesting animations +ux
I feel like i somehow landed up at a place that is already sufficient with my lack of better knowledge, and this is good as i am realising more things and learning a lot, but i really wonder how sexy it would be , if i got to work on designs/architectures like that1
I don't know why but I think that I'm the only one that doesn't like material design. I get the concept and can see why Google came up with the whole material design thing, but it doesn't move me, no matter how clever it is.
Am I right? Do you hate material design too? Although hate is a strong word, so should I ask are you ambivalent to it too?3
I've been stuck with bootstrap in the last projects at work but I wish to break free. Been looking a bit on material design. What other UI frameworks do you guys use?10
I don't want to see your 3 minute tutorial on what's new in your site. I watched it in Chrome, but I just happen to be in Firefox today. Also, you pause the tutorial while I switch to a different tab. Fuck you!3
I just started out as a frontend developer | UX Designer at my company and my CEO calls me the "UX guy" but I've never done any UX work! No interaction with users, no planning out a UI by considering their true need, I just design and develop the necessary pages and add functionality based on what my CEO tells me. That's it, I'm removing UX from my designation from now on, as I don't have any experience in that field even though my experience tells otherwise.7
Have you guys tried Chrome-beta (build 74)?
I downloaded the beta because of some automated testing and I feel blessed with such smoothness in the UI. I barely even notice these frontend / design things, but I did notice some really good (small) changes!27
I was wondering - no one seems to be able to write good CSS, so what if we had tool to generate CSS visually.
E.g. imagine workflow of UI design tools inside chrome browser (while inspecting specific element) or your favourite editor.
Might actually build something like that. Would definitely help with problems I face. 🤷🏻
P.S. Best tools and practices for building extensions like this?35
Does someone have a clean tool to create flowcharts? All tools that I know look like shit or behave like shit...6
Microsoft understands we're pissed about low QA performance on updates. They're gonna bleach the Start menu and add a couple more buttons to the UI. https://theverge.com/2020/7/...10
I really want to use mock design tools in order to better design my UI layouts, but my main working environment is Linux, and almost all design and prototyping tools I found until now have only Windows or Mac OS ports.1
During this lockdown, I tried out new UI designs using Flutter which turned out really awesome📱.
You can find these designs on my GitHub:
github Chromicle awesome-flutter-ui (website username repository(i can't post URL yet))
please give a star⭐️ if you like them, any feedback is welcome3
You know when a designer either knows nothing about UI/UX, or even worse doesn't give a shit about it, when you see their designs. You ask them how do I get to this page or how do I do this and they simply answer they forgot to design it, or can't explain how to in a simple fashion.
Who else finds HTML/CSS to be just plain bad?
since that's what the web adopted, apparently no matter what you are developing if it involves a GUI then the design method almost always follows in the same path as the web.
that's not the issue though, the real problem is that the web adopted a very horrible way to create a UI, while HTML might have been fine for 90s-style websites I just feel like its a very lousy way to create a modern interactive webapp UI, its just very painfully obvious that it wasn't designed for that purpose. remind me again what HTML stands for? "HyperText Markup Language" yea that sounds about right. and CSS really doesn't help but double down on the flaws of HTML.
on a whim I can come up with a better method:
this makes a lot more sense than the footer/body design or the obviously duck-taped attempts at controlling the style in CSS, like flow, and absolute-position.
am I alone in this?10
I know I'm a bit late to bitch about this, but why would anyone in their right mind remove a UI/UX gesture that was loved and adored by millions and replace it with a far less intuitive gesture? I'm talking about Google's decision to fucking replace the Google Now swipe to dismiss cards gesture with a two stage tap and click to hide stories gesture! Why the fuck would you do that? The buttons are far too much of a precision action. And they are located at an area that is not natural for a single handed use. What this has effectively done is, force me to use my phone with two hands. And I fucking hate it! Can anyone here give me a valid reason for Google's design change? It's beginning to get on my nerves and my OCD compels me to hide all the cards until there is none left, so not minding it is not an option! Ughh!
Can we acknowledge how devrant sucks in terms of UX/UI? I mean, the desktop feels like a lazy copy of a mobile app whereas the mobile web version doesn’t even have a menu( not even including the many other issues on mobile). Feels like the devs of devrant are more focused on ranting about their own job than coming up with a better design/ functionality and / or adding PWA support and are forcing us to use their app9
Not really a rant, but maybe someone can help me on this one.
Me and my brother are thinking about creating our first app. We know what features we want and also how the workflow of our app should be (we even sketched the workflow with an online mockup tool). The programming of the app itself is no problem, but we are both struggling when it comes to create a nice looking, smooth design from our draft. As we both believe that a nice looking UI is important we are not afraid to invest a little bit to get a nicely designed UI - "Make it right, or don't do it at all" ;-)
We searched a little bit in our hometown and found a company that would design us something for at least 15-20k Euros. As we do already have a pretty detailed sketch and also would need to pay that from our own pocket (we do not know if it gets more than a hobby project) its definitely too much for us. So my question is: Are their any app design companies out there that takes a sketch and creates a smooth design from it?4
Im backend dev. I just had a meeting with the full team to discuss the ui design and implementation...
But I dont see my full team meetings to discuss the sofware design and architecture... u.u3
Im currently working on a electron project. Is there any best practice for UI design? I want to make a VS Code-like UI with resizable panels. Do I have to do that on my own using jquery-ui for example?4
Just some figma improvements from the perspective of a new customer:
* Copy/paste is broken. If I want to make a change, I have to create a whole new
component. They recommend cmd+c/v for copypaste but as far as I can see it does nothing
* Needs to be an explicit component drawer button instead of hiding it under assets. Through me for a loop for a couple minutes.
* Empty textboxes shouldn't vanish because you happened to click in the wrong location
while setting your properties.
* Text should start big enough to actually see.
* "send to back/front", "hide item", "change transparency' all need to be prototype actions and more, give us access to object properties both by parent/sibling/child, and by
* create a new frame based on a specified size is non-obvious and if you're creating
a lot of frames, what with copypaste being non-intuitive, it can become laborious.
This is especially so when you're copying frames in order to make minor changes and observe the differences side by side, instead of potentially destructive edits.
* I see no obvious way to manage transitions/animations between frames.
* The difference between frames and groups isn't sufficiently explained. The words
frame, groups, and layers all appear to new users to be used interchangeably, even
if they are distinct things.2
UX and Game Design: "Keep It Simple" Is Stupid.
Presentation, Content, and Structure
Often when designing a UI, I stumble across blogs and articles that discuss it and focus far too much on the structure. Wordpress is terribly guilty of this and I see it fairly often in the game industry.
In web design you might use flexbox for a content-centric design and not worry too much about the layout, or css grid if structure seems important. But the broader question is why? Why is structure important and why is it wrong to focus on structure over content?
First, structure *comes* from content. Even where over many years, we've taken certain kinds of content, be they the various genres of games, or the sundry type of websites or apps, we've learned to take all the various patterns and categorize them, to extract the commonly repeating idioms into what we call structure.
But if you're experienced, and a fan of UI design in general, then I bet you that you can name a number of counter-examples, those that broke the mould, or broke the 'rules' of good design and still somehow worked. And that follows *because* structure is derived from content. This is the same reason idioms, patterns, and best practices change over time, as we codify exceptions into their "own" rules, new best practices emerge which mostly everyone follows, and then yet more exceptions break them. And so it goes.
So we see content before structure. But isn't there something to be said of style? Why yes, there is.
To read the full article, all 14k words of it, head over to medium for more:
In your opinion, what's the best well designed android app and game ?
For me :
App -> Bouncer
Game -> Football Drama2
do u know a simple and well designed program, that's suitable for a presentation about design? I am explaining UX, UI, IA and IxD and I need a simple example to show my class the components of a program that represent these.
Thanks a lot :)6
Am I doing something wrong in integrating bootstrap into my web design.
I'm just making some cool looking password reset forms and stuff.
1. Is it overkill?
2. Is there a better alternative?
3. Any good tutorials to understand bootstrap better than what I do know? (afaik it's just a collection of html elements and css styles)
4. I still have a problem with auto padding at different resolutions which messes up the alignments and stuff I'm really inexperienced at this.
5. I'm a noob at web UI and I want to add it to my skill set so I don't mind a good recommendation to some sort of path I can follow. (I'm alright with Photoshop concept designs, I'm bad at implementing them)4
Being a UX designer , I keep improving by working on projects spanning different sectors.
My understanding of the user behaviours is improved with every project irrespective of the outcome.
Hey mobile devs, what is your stance towards these font and display size system settings ?
Like i tried putting those settings to max and most of my app's ui is broken beyond repair. Even small margins like 16dp takes more space than the width of my usb cable wire.
I personally like keep my fonts and screen sizes to min. Thus my apps look sweet on my phone, a little meh on average phones with default settings , and downright unusable if i put the settings to max.
So these days i test them for even the largest of settings and often end up with hacks for max settings or compromising the design for min settings.
So how do you keep a balance?4
Ok so I'm parts UI/UX designer in a corporate setting so I use graphic editing software like Photoshop rather extensively.
Obviously, I'm confronted to a lot of admin rights restrictions, which is to be expected.
What I'd like to know is why the f*** does ADDING A FONT in W10 require admin rights ?
What's potential security loophole could one exploit using TrueType font installation exactly ? Or are they afraid someone's going to remove all system fonts from the Fonts folder ? Anybody that does that shouldn't be allowed access a computer afterwards.3
Hey folks, I need some tricks. I am currently a junior dev and struggle with starting side projects. I have some fancy ideas I'd love to work on. Problem is, I HATE UI design. I can't start working on an idea because I want them to look awesome. It is absolutely no problem to code the logic / backend, but the fucking design... I just hate it.
For example, I have some fancy ideas for an file manager that fits my needs. Haven't seen something yet like I imagine right now. I mainly code in C# (or Java) and I have to develop custom UI controls for it, align shitty controls, think about freaking color schemes,... I hate it. I simply hate it.
Do you also struggle with that? Any ideas how to overcome that?
Small experimental demo using JS, CSS and a bit of PHP.
The code, all mixed in a unique ~600 lines 'index.php' file, is ugly af. But I was mostly interested by the concept here, so it's really intended to be a dumb prototype.
However I think this works. The idea was to use a conceptual design solution in order to show links temporality when it is based on their popularity. More a link gets clicked, more bigger and slower it will be.
There's still a lot to improve. It could work with images or even more complex contents like articles. Just a matter of improving the UI.
Please feel free to play with it and give your opinion. What do you guys think of the concept ?1
I'm starting to appreciate wireframes and see meaning in them. However I'm struggling to decide which tool is the best for me. Could you please tell me which one do you use or is the best for you? Either offline for linux or online. Thank you!4
I'm thinking of making a design framework based around flex-box and some other modern css possibilities... Would any of you guys use a thing like that?
Any things you'd like to see in it?2
I'm pretty sure flutter is going to drop the app prices due to how it's easy to build a ui.
What ia going to keep their price high is a good and innovative graphic design5
Not a rant more of a guidance question. That being said,
What are some of the best websites, tutorials, books to becoming a UI/UX designer? Or just a graphic designer?
Thank you all in advance 😁7
I am looking for a partner for an idea that I have. Looking for experience in UI/UX design as well as database incorporation. Can be iOS or web app developer. Comment if interested5
Following an interview, I've been tasked with creating a "simple address book" webapp with Laravel and Vue.js.
There isn't much in the spec, with the only requirements being the use of Bootstrap, no auth, and inclusion of pagination and searching.
This is very easy with Laravel and my question to the community is how much further do I go with this?
Should I add alphabetical pagination alongside laravel pagination? What about a nice material ui?
I sent a design from Dribble to the employer and asked if making the app look fancy would be worth my time. He said I'm free to use any front end design and lib that I want if I'm able to demonstrate my use of them in code review, and he also said that the project "was only intended to take you a couple hours" which it would if I weren't to add a fancy ui.
So, shall I just make a simple app with Bootstrap tables, add responsiveness and keep the css semantic for brownie points, or go all out and spend a day or two making it beautiful? There is one other candidate so I have competition.1
Recently asked myself questions:
Which is the most unpleasant when you developing a mobile application (for me its when design(UI/UX) changes after feature was developed.
which is the most complicated stage in developing a mobile application for you
Place plus(like) if you are mobile dev
P.S. Unicorns are real🦄🦄🦄1
By god if M&B bannerlord's ui isn't sexy af now!
They got the perfect design on the kill icons when a user takes out an opponent, great contrast, a couple fonts that do their job to the T and match the experience nicely.
Maybe this is all just nerd shit, but good design always gets me hot an bothered.
It's a significant improvement from the first game.
Got check it out. Music is obnoxious af so just mute it or something.
All you front end devs who work with dedicated design teams, what's you usual workflow? Do the designers pass on the UI kit with all the assets and dimensions and you clone the thing using whatever stack you're using or do you all decide the specs on the fly looking at the general visual structure of the design?5
God, these designers who ask them for an icon and a week goes by without giving it to you, plus they use Zeplin and don't know how to export through the tool. In the end, you end up going to Figma yourself and make the icon and export it in 5 minutes.
This happens to me with 9 out of 10 designers that I work with. Has something similar happened to you?2
Is there a good tool I can use to design my UI with vuejs support
I am looking at bootstrap studio but since I will be using multiple JS script as well as .vue file, it doesn’t seem to be good.
So........ My employer want me and another senior to complete 2 mobile applications on Qualcomm's CSRMESH both in Android (Java) and iOS (must use objective-c) to complete in 3 months time with 198 complex functionality. Some of them are hidden features(employer want us to find out our self) (this app is from Hong Kong)
The problem is , the library is shit and the sample code is messy. CSR still use Grade 2.1.1 for the project. Boss want us a new UI for the app, I should not code it but design it first in figma, because boss keep changing things from second to second.8
Why there is always a communication gap between designers and developers? A designer should always think from a developer's perspective if a design is feasible or not. Just making a mess of waves in the front end won't make a good design.5
after several days of fine data structure development and having incredible fun making a state slider with css only this was a horrible day deciding which color scheme might be most appealing for other users. i'd love to have a designer right now.
Need help with selecting a proper backend and website frameworks. After trying out a couple identity verification service providers we were dissapointed with their lack of support (takes weeks to do minimal changes).
So now we are having discussions about building in-house id verification system. We already have libraries for ios/android apps (ZOOM lib for face recognition and another lib for data extraction via OCR from document picture). So what we need is a proper backend and then a decent web framework with proper ux/ui design for our web/ios/android apps.
Currently thinking what kind of backend framework should we choose? Backend's main responsibility is for each client registered from website to assign an api key and to create a database/storage where his users would authenticate via clients app and upload a picture and a video.
Also wondering what kind of framework for website apps (main web app, dashboard app where we display pending verifications, and of course verification app) to choose. Should be go for angular?
Just a question...
I’m using semantic-ui as a framework for web designing, but is it necessary to learn to create my own design from scratch?
Need your opinions fellas.
How the fuck you define a prototype in Android development?
Is it something like "here is the design showing all possible working and functionality, make a working app with all cloud calls integration in 7 days.
If its working as expected, we will just do some ui enhancements, replace your testing firebase with our own broken cloud, replace default pickers with some library or our own broken pickers and spend 30 days on all this plus the testing"
Is this what you define as a prototype? Like yeah the new intern will do the heavy lifting in all his prototype and then we will start the work on our end, in the meantime giving the intern another new prototype idea and scolding him for delay?1
are there any style guides for app development out there? As a backend developer I do not have much experience on how to position UI elements so that it looks harmonic and natural. So what I am looking for is basically some sort of a "best practices book", with design/UI problems and possible solutions to it. Can you guys recommend anything?4