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Search - "bad coder"
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Me, a junior dev: * reports an important issue and a possible fix *
Senior dev 1: nah, it'll do just fine.
Senior dev 2: that won't be an issue, don't you see? It's under control, man.
Senior 3: why are you even here? Why are you even talking?
Manager: yeah, what could possibly go wrong?
* a year after releasing the product, one of the seniors got fired and another one was hired *
New senior: this thing is bananas, code is inconsistent and there's memory leaks everywhere, how does that even work?
Me: nobody believed me when I said that.
Manager: it did work very well, where's the issue?
Me: it's everywhere, goddammit! Don't you see?
New senior: junior dev is right.
Me: I've been a WHOLE YEAR saying that!
Manager: did you? Really? Nah, you didn't.
...
I'm tired of this shit.15 -
Me and a junior coder are working on a project. However, he likes to think he's funny and say "Ok google" to stop me from using my phone.
He said "Ok google, search midget porn" when I was calling my mom so naturally I need to get back at him, so when he's in the rec room, I backed up all his code on my flash drive, and copied it to the clipboard, and removed all project files from his computer.
He came back while I was in the bathroom, and when I reentered the room and was balling his eyes out, that his project was gone. I said to him, don't ok google me again and I handed him the flash drive back. He has never done anything bad again.12 -
I don't want to write clean code anymore :(
I read Clean Code, Clean Coder, and watched many uncle bob's videos, and I was able to apply best practices and design patterns
I created many systems that really stood the test of time...
Management was kind enough to introduce me to uncle bob clean code in the first place, letting us watch it during work hours. after like one year, my code improved 400% minimum because I am new and I needed guidance from veterans...
That said, to management I am very slow, compared to this other guy, they ask me for a feature and my answer would be like "sure, we need to update the system because it just doesn't support that right now, it is easy though it would take 2 days tops"
they ask the same thing for the other guy : "ok let me see what I can do", 1 hour later, on slack, he writes : done. he slaps bunch of if-statement and make special case that will serve the thing they asked for.
oh 'cool' they say -> but it doesn't do this -> it needs to do that -> ok there is a new bug,-> it doesn't work in build mode-> it doesn't work if you are logged in as a guest, now its perfect ! -> it doesn't work on Android -> ok it works on android but now its not perfect anymore.
and they feel like he is fast (and to be fair he is), this feature? done. ok new bugs? solved. Android compatibility ? just one day ... it looks like he is doing doing doing.
it ends up taking double the time I asked for, and that is not to mention the other system affected during this entire process, extra clean up that I have to do, even my systems that stood the test of time are now ruined and cannot be extracted to other projects. because he just slaps whatever bools and if statements he needs inside any system, uses nothing but Singleton pattern on everything. our app will never be ready-for-business, this I can swear. its very buggy. and to fix it, it needs a change in mentality, not in code.
---------------
uncle bob said : write your code the right way, and the management will see that your code generates less errors, with time, you will earn respect even though they will feel you are slow at first.
well sorry uncle, I've been doing it for a year, my image got bad, you are absolutely right, only when there is no one else allowed to drop a giant shit inside your clean code.
note: we don't really have a technical lead.
-------------------
its been only two days since my new "hack n' slash" meta, the management is already kind of "impressed" ... so I'll keep hacking and slashing until I find a better job.9 -
Vim users: You're the vegans of the programming world. No one cares that you use Vim.
Emacs users: You're to Vim users what vegetarians are to vegans.
Now, I'm not saying Vim is bad, or even that all Vim users are like that. I just roll my eyes every time I see someone bragging about how they use Vim.
If you wanna use Vim, use Vim. Just don't act like it makes you a superior coder.12 -
Everyone's crying about big bad companies using innocent graduates by offering them a few non-paid internships. But when it comes to mgmt manipulating devs into non-paid overtime by questioning their estimates, noone sees a problem.
For fuck's sake, you are the devs, YOU and ONLY YOU can do tech estimates, not the mgmt. You are nothing close to a developer if you allow them to manipulate you like that. Just a dummy coder at best. A puppet with no backbone. An amoeba. You are DISGUSTING and a disgrace to developers' proffession.
Start acting proffessionally for once!!10 -
Tl;Dr - It started as an escape, carried on as fun, then as a way to be lazy, and finally as a way of life. Coding has defined and shaped my entire life from the age of nine.
When I was nine I was playing a game on my ZX spectrum and accidentally knocked the keyboard as I reached over to adjust my TV. Incredibly parts of it actually made a little sense to me and got my curiosity. I spent hours reading through that code, afraid to turn the Spectrum off in case I couldn't get back to it. Weeks later I got hold of a book of example code to copy out to do various things like making patterns on the screen. I was amazed by it. You told it what to do, and it did it! (don't you miss the days when coding worked like that?) I was bitten by the coding bug (excuse the pun) and I'd got it bad! I spent many late nights on that thing, escaping from a difficult home life. People (especially adults) were confusing, and in my experience unpredictable. When you did things wrong they shouted at you and threatened to take you away, or ignored you completely. Code never did that. If you did something wrong, it quietly let you know and often told you exactly what was wrong. It wasn't because of shifting expectations or a change of mood or anything like that. It was just clean logic, simple cause and effect.
I get my first computer a year later: an IBM XT that had been discarded by a company and was fitted with a key on the side to turn it on. With the impressive noise it made it really was like starting an engine. Whole most kids would have played with the games, I spent my time playing with batch scripts and writing very simple text adventures. And discovering what "format c:" does. With some abuse and threatened violence I managed to get windows running on it. Windows 2.1 I think it was.
At 12 I got a Gateway 75 running Windows 95. Over the next few years I do covered many amazing games: ROTT, Doom, Hexen, and so on. Aside from the games themselves, I was fascinated by the way computers could be linked together to play together (this was still early days for the Web and computers networked in a home was very unusual). I also got into making levels for Doom, Heretic, and years later Duke Nukem 3D (pretty sure it was heretic; all I remember is the nightmare of trying to write levels entirely by code!). I enjoyed re-scripting some of the weapons and monsters to behave differently. About this time I also got into HTML (I still call this coding, but not programming), C, and java. I had trouble with C as none of the examples and tutorial code seemed to run properly under a Windows environment. Similar for my very short stint with assembly. At some point I got a TI-83 programmable calculator and started rewriting my old batch script games on it, including one "Gangster Lord" game that had the same mechanics as a lot of the Facebook games that appeared later (do things, earn money, spend money to buy stuff to do more things). Worried about upcoming exams, I also made a number of maths helper apps, including a quadratic equation solver that gave the steps, and a fake calculator reset to smuggle them into my exams. When the day came I panicked and did a proper reset for fear of being caught.
At 18 I was convinced I was going to be a professional coder as I started a degree in Computer Science. Three months later I dropped out after a bunch of lectures teaching what input and output devices were and realising we were only going to be taught Java and no C++. I started a job on the call centre of a big company, but was frustrated with many of the boring and repetitive tasks we had to do. So I put my previous knowledge to use, and quickly learned VBA to automate tasks. It wasn't long before I ended up promoted to Business Analyst where I worked on a great team building small systems in Office, SAS, and a few other tools.
I decided to retrain in psychology, so left the job I was in and started another degree. During my work and placements my skills came in use a number of times to simplify and automate tasks. I finished my degree, then took a job as a teaching assistant while I worked out what I wanted to do next and how to pay for it. Three years later I've ended up IT technican at the school, responsible for the website, teaching a number of Computing lessons each week, and unofficial co-coordinator for Computing as a subject. I also run a team of ten year old Digital Leaders who I am training in online safety and as technical experts; I am hoping to inspire them to a future in coding. In September I'll be starting teacher training with a view to becoming a Computing specialist teacher. Oh, and I'm currently doing a course in Android Development in my free time.
And this all started with an accidental knock on the keyboard of a ZX Spectrum.6 -
This girl I don't even know much sent me this code. She is not a coder and has never written any code before by the way.
if(true)
{
temp=abhinav;
abhinav= v bad;
v bad= temp;
}
Is this what a modern day love note look like? 🤔🤔6 -
One of my former coworkers was either completely incompetent or outright sabotaging us on purpose. After he left for a different job, I picked up the project he was working on and oh my God it's a complete shitshow. I deleted hundreds of lines of code so far, and replaced them with maybe 30-40 lines altogether. I'm probably going to delete another 400 lines this week before I get to a point where I can say it's fixed.
He defined over 150 constants, each of which was only referenced in a single location. Sometimes performing operations on those constants (with other constants) to get a result that might as well have been hard-coded anyway since every value contributing to that result was hard-coded. He used troublesome and messy workarounds for language defects that were actually fixed months before this project began. He copied code that I wrote for one such workaround, including the comment which states the workaround won't be necessary after May 2019. He did this in August, three months later.
Two weeks of work just to get the code to a point where it doesn't make my eyes bleed. Probably another week to make it stop showing ten warnings every time it builds successfully, preventing Jenkins from throwing a fit with every build. And then I can actually implement the feature I was supposed to implement last month.5 -
I fucking hate chained methods. Ok, not all of them. Query things like array.where.first... that stuff is ok.
Specially if it's part of the std lib of a lang, which would be probably written by a very competent coder and under scrutiny.
But if you're not that person, chances are you'll produce VASTLY inferior code.
I'm talking about things like:
expect(n).to.be(x).and.not(y)
And the reason I don't like it is because it's all fine and dandy at first.
But once you get to the corner cases, jesus christ, prepare to read some docpages.
You end up reading their entire fucking docs (which are suboptimal sometimes) trying to figure if this fucking dsl can do what you need.
Then you give up and ask in a github issue. And the dev first condescends you and then tells you that the beautiful eden of code he created doesn't let you do what you want.
The corner cases usually involve nesting or some very specific condition, albeit reasonable.
This kind of design is usually present in testing or validation js libraries. And I hate all of those for it.
If you want a modern js testing lib that doesn't suck ass, check avajs. It's as simple as testing should be.
No magic globals, no chaining, zero config. Fuck globals forced by libs.
But my favorite thing about it that is I can put a breakpoint wherever the fuck I want and the debugger stops right fucking there.
Code is basically lines of statements, that's it, and by overusing chaining, by encouraging the grouping of dozens of statements into one, you are preventing me from controlling these statements on MY code.
As an end dev, I only expect complexity increases to come from the problems themselves rather than from needlessly "beautified" apis.
When people create their own shitty dsl, an image comes to my mind of an incoherent rambling man that likes poetry a lot and creates his own martial art, which looks pretty but will get your ass kicked against the most basic styles of fighting.
I fucking hate esoteric code.
Even if I had to execute a list of functions, I'd rather send them in an array instead of being able to chain them because:
a) tree shaking would spare from all the functions i didn't import
b) that's what fucking arrays are for, to contain several things.
This bad style of coding is a result of how low the barrier to code in higher level langs are.
As a language or library gets easier to use you might think that's a positive thing. But at the same time it breeds laziness.
Js has such a low learning curve that it attacts the wrong kind of devs, the lazy, the uninspired, the medium.com reader, the "i just care about my paycheck" ones.
Someone might think that by bashing bad js devs I'm trying to elevate myself.
That'd be extremely stupid. That's like beating a retarded blind man in a game and then saying "look, I'm way better than this retarded blind man".
I'm not on a risky point of view, just take a stroll down npmjs.com. That place is a landfill. Not really npm's fault, in fact their search algorithm is good.
It's just the community.
Every lang has a ratio of competence. Of competent to incompetent devs.
You have the lang devs and most intelligent lib devs at the top. At the bottom you have the bottom.
Well js has a horrible ratio. I wouldn't be shocked to find out that most js devs still consider using import or await the future.
You could say that js improved a lot, that it was way worse beforr. But I hate chaining now, and i hated back then!
On top of this, you have these blog web companies, sucking the "js tutorial" business tit dry, pumping out the most obscenely unprofessional and bar lowering tutorials you can imagine, further capping the average intelligence of most js devs.
And abusing SEO while they're at it, littering the entire web with copy paste content.2 -
TLDR; Go to bottom of post.
Around this time two years ago was the start of my group project in University. The project was to write an app in android and have a web side to it too. The group was to be overseen by a member of staff. The first meeting was introductions and to look at the spec, during the second we were to decide a group leader (PM) and other positions.
A person I shall call BD and I volunteered for PM. I didn't have experience with leadership but wanted some, and was the only one with confidence in android, the biggest part of the system. I got four of the votes.
BD, with his scouts experience, not being afraid to breathe down people's necks and bash some heads together, and having been PM last year, with his group receiving 69% (he failed the year and was resitting), earned 5. One guy was missing.
When it came to sorting out roles and responsibilities, BD confessed to not being a strong coder but that he'd help here and there. His role was planning our deadlines, doing our Gantt chart for deliverables, and was supposed to write a really detailed spec. He didn't have it at the meeting of the next week, as it was still in the works, and never messaged anyone. Next week he turned up with a Gantt chart of 1A4 page that only included the deadlines and deliverables in the spec, with three colours. One for android team, one for DB guy, and one for web team.
The guy who didn't turn up for voting got a girlfriend, a job at mcdonalds and did barely a thing. One guy in the web team did everything, carrying his friend who wouldn't do work (and also got swept out to see in a rubber boat with one of his bros lol (he was rescued)), and even though I'd done android dev I wasn't as quick a learner as two others in the team. Out of 10 people, 6 did real work.
The web guys stopped coming to meetings as they were taken over by android talk, and as we were quite behind, BG tried yellow carding them. They turned around with the website pretty much done, this one guy doing more than the 4 of us on android had. Yellow card lifted. We'd already complained about BD and his lack of everything (except screen brightness as he sat at the front of the lecture theatres with his wide brimmed hat looking at 9gag and videos (remembering he said he was resitting that year)) but grew a stronger dislike. Found out that he spent most of his time with his gf at our secretary/fellow android dev's house. Come coding week, he disappears entirely, only to attend meetings. He gave us a shell of the android code used for his previous year's project (along with documentation, complete with names and dates of updates, most of them (including the planning ones BD was supposed to do) bearing either one of two names. It was behind where we were at the time and had a lot of differences to our spec, and if we had used it BD may have used that to pull us down with him if things went wrong. He resurfaced at the end with the final documentation of how we'd all done, including reports on how each member had performed, which we were supposed to have reviewed. Our main, most proficient dev he accused of being irritable and brash, and a bad communicator. He was Norwegian, his voice was just a bit gruff, and he was driven and didn't waste time. He bashed the web team for not turning up, and had already been rude and unhelpful to everyone who voted for him in the first place.
In our own reports we all devoted paragraphs to delicately describing his contributions, excluding his suggestion that we use the code he gave us. Before we had our results and our work was completed, he individually kicked us from our group's facebook group and unfriended us.
Our 43% mark at the end, coupled with his -40% penalty from the red card we had him on, felt good, but not as good as a better result would have, especially as the fool that was BD would be inflicted on a group a third time. He changed to some other course after that year finished, so he must have failed his resit of second year.
During third year, a friend of mine who was PM for a group that passed well passed other things with too slim a margin to be happy, so chose to resit the year. He didn't have to do the group project again, and had that time free. But BD had to resit. His group had 69%. A yellow card with a 20% deduction wouldn't do it, so he MUST have had a red card as PM his previous year. Well that didn't come up when he claimed credit for his team's 69% during elections... My housemate's compsci boyfriend 2 years up overheard me talking about him, he was in 1st year with BD. BD failed and resat 1st year too. 4 years and he couldn't make anything stick. I feel bad for him through understanding the pains lack of work and internet distraction bring, and unfortunately I can't wish bad things on him because he brings them on himself. I wish I never see his face again though.
TLDR; Guy in group project lies and is dishonest from start to finish, getting PM pos by 1 vote. Gets what he earns.2 -
After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
Well, this’ll get me a downrant and probably a pile of abusive and hateful comments, but I chose WordPress as my dev specialty. It’s in that sweet spot between my own uselessness as a full stack and front-end coder and my clients’ inability to comprehend how to click an “Update plugin” button. So they pay me to do that, plus the occasional “design”, and are seemingly happy to do so.
I think I won something. Not sure what. But my stress levels in my career are consistently at an all-time low. I have lots of flexible time in my day to do work, go outside, get exercise, work on hobbies, network with other people, and be with family. I guess being a WordPress “expert” isn’t all that bad.7 -
The more I learn about programming the more terrified I become about having huge knowledge gaps and learning something wrong by possibly making wrong assumptions about how certain things work or by falling on bad tutorials. I'm constantly hyped about coding, and at the same time I always feel I will never be able to say confidently "I know how to code".
How the hell do you make sure you are learning programming correctly as a self taught? Or do i just have to accept that no matter how and what I code there will always be a better way to do it, resulting in me constantly feeling as a low-skilled coder?3 -
It began when I was tasked with creating a better and more engaging experience for our new Facebook page. This was in Facebook's early days, so there were not really any "best practices". We were making it up as we went along. I decided one way would be to game-ify things, since gaming, at the time, was a Big Deal on Facebook and people were starting to use it to build customer funnels.
Grasping for low-hanging fruit, I decided a Tetris variant around our topic would be fun. I had to hire a dev because at the time I was a static HTML web developer just getting into social media management. I knew nothing about game development or how to use Facebook's API for such things.
Long story short, we got about $10,000 (FB app devs came at a premium then) into the project when I came across a very recent article about the history of Tetris games. It said that even though Tetris had once been considered for all intents to be public domain due to it being created by a Russian coder during the Cold War, it had just been acquired by an IP protection entity that was charging royalties for any variant of Tetris created from a specific date onward and paying the original developer. So, even though I thought I had been thorough in my initial permissions checking, it turned out we were gonna be in deep doo-doo with licensing fees and restrictions if we released this game to the public.
I had to call my boss and admit my error. She was FURIOUS and really gave me an ass-chewing over it. I then had to call the marketing person whose budget I'd been slaving away at wasting. She was a bit more forgiving (her budget was in the millions). Then I had to call the corporate legal department and explain what was going on. They told me to immediately pay any outstanding hours, then fire the dev but not before getting him to send me all code and assets, deleting his copy, and then, upon my receipt of those assets, deleting MY copy so that nothing of it ever existed. And I was supposed to say _nothing_ to the dev about why he was being let go, so that there would be no "trail" leading back to this fiasco. (The dev hounded me for weeks asking what he'd done wrong. It killed me that I was bound and gagged by corporate legal and couldn't tell him.)
I was in so much trouble. I was literally in tears over it. I'd never wasted that much money in my life. That incident pretty much sealed my fate as far as any trust my bosses ever put in me again (not much at all). I was a bit of a pariah in a lot of ways for the next 5 years whereas I had come onto the team as a young social media rockstar at first.
After that, and a couple of other bad scenarios that were less my fault and more due to a completely dysfunctional management and reporting structure, they eventually "transferred" me to another team. Which was really just a way of getting rid of me by sending me to a department that was already starting to outsource overseas and lay people off. It was less messy that way. I was in the first set of layoffs.
Since then, I've had a BIG fear of EVER joining a large corporation EVER again. I prefer to work for small businesses now, even if I get paid less. Much less stressful from an office politics and impact of mistakes standpoint.3 -
You're a great coder only if you can deliberately write bad code that works but no one can understand.
-
Had a really slow Android programmer at my last job.
It took him over two weeks to add a slider to a screen, the boss comes over and asks why he isn't finished. The coder responded: I'm sorry! I'm bad at using the keyboard!
He got fired a while after and later we found out that he had only been copy+pasting code from websites.1 -
I'm in a situation here, I had an idea for an app and I started coding it. Since I'm a front end developer I find it not amusing to do the backend part. I then started to share the idea and such with good classmate (not a coder). I then made him join me on this adventure. After a lot of coding he said he wanted to contribute with something since I'm coding all day and he's not. Then we agreed freelancing the back end part.
Some time later we got a pretty good deal on some Indians doing the whole app. I thought to myself "this feels kinda good!" so we went on with the freelancer.
Days went to months and we finally got the app back. I did a mistake of paying him all the milestones without testing the app in its wholeness, later finding out that one part of the login system didn't work. That lead to a deeper debug to find out that the core function of the app was commented out.. I then wrote the freelancer back with minimal and slow response.
Now the deadline of the app is like in 2 months. If not we miss a whole year.
My classmate knows about this and he's the one who played for the freelancing. Now we have talked about me doing the whole backend myself.
The only issue I have now is that I feel like he's just sitting home doing nothing other than flashing money around and me busting my ass of writing code that I really am not good at. (basically learning more than coding)
But he played a lot of money for this.. So I feel kinda bad for him.
Rip life.15 -
Working on an Android app for a client who has a dev team that is developing a web app in with ember js / rails. These folks are "in charge" of the endpoints our app needs to function. Now as a native developer, I'm not a hater of a web apps way of doing things but with this particular app their dev teams seems to think that all programming languages can parse json as dynamically as javascript...
Exhibit A:
- Sample Endpoint Documentation
* GetImportantInfo
* Params: $id // id of info to get details of
* Endpoint: get-info/$id
* Method: GET
* Entity Return {SampleInfoModel}
- Example API calls in desktop REST client
* get-info/1
- response
{
"a" : 0,
"b" : false,
"c" : null
}
* get-info/2
- response
{
"a" : [null, "random date stamp"],
"b" : 3.14,
"c" : {
"z" : false,
"y" : 0.5
}
}
* get-info/3
- response
{
"a" : "false" // yes as a string
"b" : "yellow"
"c" : 1.75
}
Look, I get that js and ruby have dynamic types and a string can become a float can become a Boolean can become a cat can become an anvil. But that mess is very difficult to parse and make sense of in a stack that relies on static types.
After writing a million switch statements with cases like "is Float" or "is String" from kotlin's Any type // alias for java.Object, I throw my hands in the air and tell my boss we need to get on the phone with these folks. He agrees and we schedules a day that their main developer can come to our shop to "show us the ropes".
So the day comes and this guy shows up with his mac book pro and skinny jeans. We begin showing him the different data types coming back and explain how its bad for performance and can lead to bugs in the future if the model structure changes between different call params. He matter of factually has an epiphany and exclaims "OHHHHHH! I got you covered dawg!" and begins click clacking on his laptop to make sense of it all. We decide not to disturb him any more so he can keep working.
3 hours goes by...
He burst out of our conference room shouting "I am the greatest coder in the world! There's no problem I can't solve! Test it now!"
Weary, we begin testing the endpoints in our REST clients....
His magic fix, every single response is a quoted string of json:
example:
- old response
{
"foo" : "bar"
}
- new "improved" response
"{ \"foo\" : \"bar\" }"
smh....8 -
My biggest influence on coding style is:
"If code make reviewer puke, code bad."
In all seriousness though, I think the biggest influence is seeing messy code and not trying to replicate that.
I think every code file, however ugly it is, tells you a story. Maybe the coder was less experienced, maybe it was written during crunch or the coder is an enterprise software engineer who has to make a factory for everything and everything is generic.
In my opinion there is no perfect code style. You do what's required and hopefully in your best ability, and, as a bonus, think of the person who has to look at your code next...
For me it's kind of hard to tell whether my code is good. I have no reviewer in the company, which brings the risk of writing code so only you understand it... but so far it has worked and I've definitely seen worse than my 1 year old files. 😄 -
Ive got this colleague who knows so much about cloud services, networking etcetera, but 90% of the code he writes I have to rewrite in a way.
So many typos that classnames become unreadable and not understandable.
Small pieces of code that breaks so many other pieces of code.
And code which isnnt needed because it doesnt do shite. "o = (o==null?null: o)" (this is the exact thing he wrote (spacing included))
Sometimes it takes me 6 hours to find the source of an issue because he changed something. Everything I change I confront him about because they are things that can be avoided by rereading the code written.
Fucking doesnt wanna learn....4 -
2 years huh. well...
1.Have a side business
2.Build an IoT project for home.
3.Refactor my code (Im not saying I'm a bad coder but, if some of you saw my code, you'd probably want to strangle me to death in my sleep, so....)
4. And finally, maybe post a rant/reply with no spelling mistakes so that I don't have to edit that shit every fricking time after I post something. -
1. Commented code instead of actually cleaning it up.
2. Returning default return variables instead of rewriting obsolete code. (Generally if/else conditions with return). So instead of removing the if/else statements i return default value(null or empty objects). This is when the case of if/else will never arise. -
Has this ever happened to you? Some code you're trying to execute does not work at home. Then the next day when you're showing it to the team it works perfectly (yes, I know I'm a bad coder). 😁 programming: the art of creating things without knowing how you did it3
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A bit late.. and not much about how to learn to code..but more of a figuring out if the kid has a right mind set to do so..
If the kid is not the type to question everything, not resourceful, not a logical/critical thinker, gives up easily and especially if not interested in how things work then being a dev is most probably not for them.. they can still persue coding, but it will end badly..
From my experience, people who have a better education than me, but lack those skills turned out to be a crappy dev.. not interested in the best tool to complete the tasks, just making 'something', adding more shit to the already shitty stack.. and being happy with that.. which of course is not the best way to do things around here..or in life!!
Soo.. if the kid shows all that and most importantly shows interest in learning to code.. throw him the java ultimate edition book and see what happens.. joke!
There are plenty of apps thath can get you started (tried mimo, but being devs yourself it's probably not so hard to check some out and weed out the bad ones) that explain simple logic and syntax.. there is w3schools that explains basics quite well and lets you tinker online with js and python..
so maybe show them these and see what happens.. If it will pick their interest, they will soon start to ask the right questions.. and you can go from there..
If the kids are not the 'evil spawns' of already dev parents or don't have crazy dev aunties and uncles, then they will have to work things out themselves or ask friends... or seek help online (the resourceful part comes here).. so google or any flavour of search engines is their friend..
Just hope they don't venture to stack overflow too soon or they will want to kill themselves /* a little joke, but also a bit true.. */
Anyhow, if the kid is exhibiting 'dev traits' it is not even a question how to introduce it to the coding.. they will find a way.. if not, do not force them to learn coding "because it's in and makes you a lot of moneyz"..
As with other things in life, do not force kids to do anything that you think will be best for them.. Point them in direction, show them how it might be fun and usefull, a little nudge in the right direction.. but do not force.. ever!!!
And also another thing to consider.. most of the documentation and code is written in english.. If they are not proficient, they will have a hard time learning, checking docs, finding answers.. so make sure they learn english first!!
Not just for coding, knowing english will help them in life in general. So maaaaybe force them to learn this a bit..
One day my husband came to me and asked me how he can learn.. and if it's too late for him to learn coding.. that he found some app and if I can take a look and tell him what I think, if it is an ok app to learn..
I was both flattered and stumped at the same time..
Explained to him that in my view, he is a bit old to start now, at least to be competitive on the market and to do this for a living, but if it interests him for som personal projects, why not.. you're never too old to start learning and finding a new hobby..
Anyhow, I've pointed out to him that he will have to better his english in order to be able to find the answers to questions and potential problems.. and that I'm happy to help where and when I can, but most of the job will be on him.
So yeah, showed him some tutorials, explained things a bit.. he soon lost interest after a week and was mindblown how I can do this every day..
And I think this is really how you should introduce coding to kids.. show them some easy tutorials, explain simple logic to them.. see how they react.. if they pick it up easily, show them something more advanced.. if they lose interest, let them be.
To sum up:
- check first if they really want to learn this or this is something they're forced to do (if latter everything you say is a waste of everybodys time)
- english is important
- asking questions (& questioning the code) is mandatory so don't be afraid to ask for help
- admitting not knowing something is the first step to learning
- learn to 'google' & weed out the crap
- documentation is your friend
- comments & docs sometimes lie, so use the force (go check the source)
- once you learn the basics its just a matter of language flavour..adjust some logic here, some sintax there..
- if you're stuck with a problem, try to see it from a different angle
- debugging is part of coder life, learn to 'love' it4 -
I know someone that’s constantly paranoid about being spied on by the government and fears companies stealing his code e.g. github, Microsoft etc.
His solution:
do nothing until we find a secure platform to write code on so that our ‘billion dollar ideas don’t get stolen’
Suffice to say that he’s a very bad coder, not that I’m really that good but compared to him I’m light years ahead.1 -
That feeling we get when we have to work on someone else code which is un-documented and un-structured. The worst part of all these that coder as left the company without a KT1
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I'm working on my own smarthome project (how rare nowdays...:) ). I'm using microsoft's git repo. I'm not make my project open source, not because I'm a douchebag, but because I'm a very bad coder. My biggest fear is not the fact, that it would be commented as wtf is this code, but receiving pull requests from pros and I wouldn't even understand their code.
This is my "training" project (python, flask, apscheduler, sqlalchemy, bootstrap2, mqtt, micropython)
I'm thinking to make it public without accepting external pulls, just for me to learn more.
I'm just wondering your thoughts on this.
Thoughts?1 -
Not really the worst but it happened last week. Our lead Dev reviewed a pull request based on works that have been validated several times.
Suddenly, 5 minutes before leaving to take a plane for the week, he tells me that everything is to be refactored because it has no semantical sense, even if it worked perfectly and could be refactored later.
He told me that the day before the delivery and rewriting and restesting everything that had been done took 2 days, several out of worktime hours and huge stress phases. The delivery had to be delayed twice.
I'm easily stressed and a lot of things went by with bad timing (one other coder who could help me was not present, another had to leave early for his kids etc...)
That refactoring was unnecessary but it gave a bad impression to our client and made feel bad fr something I wasn't responsible for.2 -
So... Saying im an intermediate-beginner coder who had programming in highschool learning only Pascal, VB, VB+SQL and PHP coding something that i'll barely use in my developer career (programs like Fibonacci sequence and other math related stuff), can anyone give me some challenges in PHP/C#/Javascript simulating the "real programmers" actually code? Sorry for bad english3