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Search - "beginner projects"
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2 years into polytechnic I got my 1st big project as a subcontractor doing Symbian. No need to tell the company I presume.
Anyways, I was brought into the project just couple weeks before holiday season started. My Symbian programming experience was just the basics from school. 1st day I was crapping my pants out of anxiety. I pretty much didn't understand anything what my project manager or teammates were telling, so I just wrote EVERYTHING down on paper and recorded all the meetings to my laptop.
My job was to implement a very big end to end SDK feature. Basically from API through Symbian OS through HAL to other OS and into its subsystem. Nice job for a beginner :/
As the holidays were starting we had just drafted out the specification (I don't know how, because I didn't understand much of what was going on) and I got a clear mission from team lead. Make a working prototype of the feature during the time everybody else was on vacation.
"No problemos, I can do it" I BS'd myself and the team lead.
First 2 weeks I just read documentation, my notes and internal coding tutorials over and over again. I produced maybe couple of lines of usable code. I stayed at the office as late as I dared without seeming to obvious that I had no clue what I was doing. After the two weeks of staying late and seeing nightmares every night I had a sudden heureka moment. Code that I was reading started to make sense. Okay, still 2 weeks more until my teammates come back.
Next 2 weeks were furious coding and I got better every day. I even had time to refactor some of my earlier code so that quality was consistent.
Soooo, holidays are over and my team leader and collagues are very interested with my progress. "You did very well. Much better than expected. Prototype is working with main use case implemeted. You must have quite high competence to do this so well..."
"Well...I did have to refactor some stuff, so not 10/10"
I didn't say a word of my super late nights, anxiety and total n00biness.
Pretty much finished "like a boss". After that I was on the managers wanted list and they called me to ask if I had the time work on their projects.
Fake it, crap your pants, eat your crap and turn into diamonds and then you make it.
PS. After Symbian normal C++ and almost any other language has been a breeze to learn.2 -
I have teens in my classroom who want elite hacker status but complain about doing programming exercises outside of class. >.<
I explain to them that learning to code takes a lot of practice and can be frustrating at first. Some still went to the dean complaining that my class is tough. I work at a private school where open communication is encouraged and social justice is a thing.
So, I'm over here like "How do I reach these kids?"
I'm optimistic and I try different approaches to teaching and learning. Some stuff has worked. A lot haven't.
I figure I'd ask here: Does anyone have a suggestion for any creative programming exercises/projects that are beginner-friendly, legal, and hacker-ish? (I teach intro to Java.)22 -
I don't have a ton of friends, but I do have a few. None of them can code (one has tried HTML/CSS and didn't get past the fundamentals). When I make something cool, and show it off to my friends they just don't understand the struggles and triumphs that were involved in that project. As a beginner/intermediate dev, feedback is huge and no one I know in person can give it to me. There are a couple people I chat with online that help me with my projects, but that's nothing like sitting down with someone and listening to their feedback, suggestions, ect.
Why do my friends have to be so non-techy?17 -
“I Pay $900 A Month for student loans.”
Not sure why there’s a video about this but let’s watch it...
*Sad music is playing*
“My name is _____ and I pay $900 a month for student loans..”
Yeah so what?
*Sad music continues*
??
*Woman makes a call and asks about when they’re going to make a student loan reform aggressively*
????
Then I realized my family was eligible for low income and I received Cal and Pell grants to pay for my tuition and living.
Then I realized that the salary for my computer science degree has numbed me to a point where $900 a month doesn’t seem too bad. Or awful. I mean I just leased a new car for my mom! And didn’t hesitate (only when having fun negotiating though).
Back then, I would be shocked. But it’s a surreal feeling to see now that I don’t. I was literally confused at the basis of this video. And now I’m surprised at my disconnect from it.
I also realized that they make videos based on how society should react to it. Am I an outcast to society because of this? Why am I not reacting the same way?
Maybe society (nowadays) would disdain me because I’ve come into high income like we all will because of our passion (and the demand for it).
But fuck society. It’s full of the very same people who use technology each and every day. Protesting for things they found trending on Twitter. The ones who refused to learn even though it’s a huge part of their lives. They’re the ones holding us back for an Engel’s Technological Utopia (idk if I’m even correct about the philosopher but anyways..)
We’re above them. We make things they’ll use and in massive numbers.
Don’t let them dictate what you should like. How you should act. Whether or not you should feel lonely while they’re posting pictures of fun times on Facebook.
We should be the ones doing that. Because we are the ones doing that.
That’s why we’re given the best to perform what we love most.
So devs, continue what you’re doing. Small or big, you’re still driving the world forward. Opening pull requests and contributing to open source projects. Answering questions on Stack Overflow not only for the person intended but for the beginner or even experienced professional who may stumble upon it later in a Google search.
And be highly rewarded for it. How society feels doesn’t matter any more when it comes to your passion. You’re important. Your work helps others in ways you can’t even imagine. We’re like one big fucking hivemind of engineers with the accessibility of the internet.
I love drinking on a Sunday!12 -
I'm coming off a lengthy staff augmentation assignment awful enough that I feel like I need to be rehabilitated to convince myself that I even want to be a software developer.
They needed someone who does .NET. It turns out what they meant was someone to copy and paste massive amounts of code that their EA calls a "framework." Just copy and paste this entire repo, make a whole ton of tweaks that for whatever reason never make their way back into the "template," and then make a few edits for some specific functionality. And then repeat. And repeat. Over a dozen times.
The code is unbelievable. Everything is stacked into giant classes that inherit from each other. There's no dependency inversion. The classes have default constructors with a comment "for unit testing" and then the "real" code uses a different one.
It's full of projects, classes, and methods with weird names that don't do anything. The class and method names sound like they mean something but don't. So after a dozen times I tried to refactor, and the EA threw a hissy fit. Deleting dead code, reducing three levels of inheritance to a simple class, and renaming stuff to indicate what it does are all violations of "standards." I had to go back to the template and start over.
This guy actually recorded a video of himself giving developers instructions on how to copy and paste his awful code.
Then he randomly invents new "standards." A class that reads messages from a queue and processes them shouldn't process them anymore. It should read them and put them in another queue, and then we add more complication by reading from that queue. The reason? We might want to use the original queue for something else one day. I'm pretty sure rewriting working code to meet requirements no one has is as close as you can get to the opposite of Agile.
I fixed some major bugs during my refactor, and missed one the second time after I started over. So stuff actually broke in production because I took points off the board and "fixed" what worked to add back in dead code, variables that aren't used, etc.
In the process, I asked the EA how he wanted me to do this stuff, because I know that he makes up "standards" on the fly and whatever I do may or may not be what he was imagining. We had a tight deadline and I didn't really have time to guess, read his mind, get it wrong, and start over. So we scheduled an hour for him to show me what he wanted.
He said it would take fifteen minutes. He used the first fifteen insisting that he would not explain what he wanted, and besides he didn't remember how all of the code he wrote worked anyway so I would just have to spend more time studying his masterpiece and stepping through it in the debugger.
Being accountable to my team, I insisted that we needed to spend the scheduled hour on him actually explaining what he wanted. He started yelling and hung up. I had to explain to management that I could figure out how to make his "framework" work, but it would take longer and there was no guarantee that when it was done it would magically converge on whatever he was imagining. We totally blew that deadline.
When the .NET work was done, I got sucked into another part of the same project where they were writing massive 500 line SQL stored procedures that no one could understand. They would write a dozen before sending any to QA, then find out that there was a scenario or two not accounted for, and rewrite them all. And repeat. And repeat. Eventually it consisted of, one again, copying and pasting existing procedures into new ones.
At one point one dev asked me to help him test his procedure. I said sure, tell me the scenarios for which I needed to test. He didn't know. My question was the equivalent of asking, "Tell me what you think your code does," and he couldn't answer it. If the guy who wrote it doesn't know what it does right after he wrote it and you certainly can't tell by reading it, and there's dozens of these procedures, all the same but slightly different, how is anyone ever going to read them in a month or a year? What happens when someone needs to change them? What happens when someone finds another defect, and there are going to be a ton of them?
It's a nightmare. Why interview me with all sorts of questions about my dev skills if the plan is to have me copy and paste stuff and carefully avoid applying anything that I know?
The people are all nice except for their evil XEB (Xenophobe Expert Beginner) EA who has no business writing a line of code, ever, and certainly shouldn't be reviewing it.
I've tried to keep my sanity by answering stackoverflow questions once in a while and sometimes turning evil things I was forced to do into constructive blog posts to which I cannot link to preserve my anonymity. I feel like I've taken a six-month detour from software development to shovel crap. Never again. Lesson learned. Next time they're not interviewing me. I'm interviewing them. I'm a professional.9 -
A rant about pretentious people:
So last week I walk into college and I find that a new "Machine Learning Crash Course" is being offered by a senior. Now I'm a beginner in this domain, and know the just basic concepts and math behind it. Naturally, I was super curious about this and decided to talk the student who was supposed to teach the course.
I asked him where he learned from, and mentioned that I'm an interested beginner. He just replied, "YouTube".
Okaaaaayyy?
Now I'm suspicious of this guy, so I asked him if he's worked on any related projects I could look into, to which he replies, "Not yet, but I'm working on some".
Now I'm SUPER suspicious. A guy that's got no experience with the subject, yet is teaching others about it?
Get this, at this point he rudely asks me if I have anything else to say. So I asked him a super simple question: "Do you know what gradient descent is?". He replies "Uhh, no, but I've heard about it".
I lost it.
HOW DID THIS GUY MANAGE TO CONVINCE THE HEAD OF THE DEPARTMENT AND SEVERAL OTHER PROFESSORS TO TEACH A MACHINE LEARNING CRASH COURSE?
People like him need to go away.
/rant4 -
I've been in the programming world for like a year and a half. I've had relatively notable achievements - first place at hackathons, completed kinda remarkable projects, I even got to teach programming to interns at a leading communications company in my country. However, I still feel like a beginner. I'm not confident enough to contribute to projects. Maybe it's because I'm self taught, but is this common? When did you feel like you were ready to proceed to the next level?8
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How I got selected for GSoC'19:
I will describe my journey from detail i.e from the 1st year of the college. I joined my college back in 2017 (July), I was not even aware of Computer Science. What are the different languages of CS, but I had a strong intuition of doing BTech from CSE only?
So yeah I was totally unaware of the computer science stuff, but I had a strong desire to learn it and I literally don’t know why I had this desire. After getting into college, I was learning HTML, Python, and C, also I am really thankful to my friends who really helped me to learn, building logic and making stuff out of it. During the 1st month of joining the college, I got to know what is Open Source, GSoC, Github due to my helpful seniors. But I was not into Open Source during my 1st year of college as I thought it is very difficult to start. In my 1st year, I used to do competitive programming and writing scripts in Python to automate various stuff. I never thought that I would even start doing Open Source development, also in the summer vacations after the 1st year I used to practice programming on HackerRank and learnt an awesome course called Automate the Boring Stuff with Python(which I think is one of the most popular courses for Python) which really helped me to build by Python skills.
Now the 2nd year came, I was totally confused between doing Open Source development or continue with my Competitive programming. But I wanted to know about Open Source development, so I thought to start now will be a good idea. I started attending meetups of OSDC(Open Source Developers Club) which is a hub of my college, which really helped me to know more about Open Source development from my seniors. I started looking for beginner friendly projects in Python on the website Up For Grabs, it’s really helpful for the beginners. So I contributed in a few of them, and in starting it was really tough for me but yeah I continued, which really helped me to at least dive into Open Source. Now I thought to start contributing in any bigger project, which has millions of lines of code which will be really interesting. So I started looking for the project, as I was into web development those days so I thought to find a project which matches my domain. So yeah I finally landed on Oppia:
Oppia
I started contributing into Oppia in November, so yeah in starting it was really difficult for me to solve any issue (as I wasn’t aware of the codebase which was really big), but yeah mentors at Oppia are really helpful, they guided me which really helped me to start my journey with Oppia. By starting of January I was able to resolve around 3–4 issues, which helped me to become the collaborator at Oppia, afterward I really liked contributing to it and I was able to resolve around 9–10 issues by the end of February, which landed me to become a Team Member at Oppia which was really a confidence boost and indication for me that I am in the right direction.
Also in February, the GSoC organizations list was out, and yeah Oppia was also participating in it. The project ideas of Oppia were really interesting, I became even confused to pick anyone because there were 4–5 ideas which seemed interesting to me. After 1–2 days of thought process I decided to go for one of them, i.e “Asking students why they picked a particular answer”, a full stack project.
I started making proposals on it, from the first week of March. I used to get my proposal reviewed frequently from the mentors, which really helped me to build a good and strong proposal.
I must say a well-defined proposal is the most important key for getting selected in GSoC, also you must have done some contributions to the organization earlier which I think really maximize your chances of selection in GSoC.
So after my proposal was made, I submitted it on the GSoC website.
Result Day:
It was the result day, by the way, I had the confidence of being selected, but yeah I was a little bit nervous. All my friends were asking when is your result coming, I told them it will come at 12.30AM (IST). Finally, the time came when I refreshed the GSoC website, Voila the results were out. I opened the Oppia organization page, and yeah my name was there. That was the day I was really happy and satisfied, I was thinking like I have achieved something in my life. It was a moment of pleasure for me, I called my parents and told them my result, they were really happy for me.
I say cracking GSoC is worth it, the preparation you do, the contributions you do, the making of the proposal is really worth.
I got so many messages from my juniors, friends, and seniors, they congratulated me. After that when I uploaded my result of Facebook and LinkedIn, there were tons of comments and likes on the post. So yeah that’s my journey.
By the way, I am writing this post after really late, sorry for it. I must have done it earlier, but due to milestone 1 of GSoC, I was busy.3 -
Programmer: "Places : instead of ;"
Javascript: "What the fuck did you just fucking post about me, you absolute beginner? I'll have you know I worked for ten of the biggest silicon-valley industry companies, and I've been involved in over two hundred top secret projects including NodeJS. I am trained in refactoring the most fucked up code, and I'm the top C++er in the entire fucking internet-connected universe. You are nothing to me, but just another IP. I will fucking revoke your commits from your gitlab account with absolute dedication using only one Rasperry Pi client. Mark my fucking words. You think you can get away with posting that shit on one of my numerous very personal blogs? Your devices are fucking bricked, kid. My attack software can be anywhere, anytime, and it is tasked to remove your entire git contributions from planet earth. Not only am I extensively trained in remote cross-firewall device-hacking, but I have access to over 100 of the United States CIA and NSA git repositories. If only you could have known what doom-bringing C-one-liner you have raised from my fucking hands, maybe you would have held your fingers. But you could not. You did not. And now you're paying the price, noob. I will hail havoc upon your puny online-presence and you will drown in your own badly designed software. You're fucking offline, kiddo."11 -
Soooo I have greatly underestimated the value of the shit you can learn in Kaggle, both from the projects that people do and from the learning section that they have. I wouldn't exactly classify them as beginner level or for complete newbies.
By default, if you wanna go and learn about ML then be trady to have some mathematical background to at least the level of Linear algebra, statistics and some basic calculus, everything else can be learned as you go along.
But ye, shit is fucking cool man, they have sooo many cool projects in it. I learned from academic shit in uni and a fuckload of books, but i dig this approach sooo much more.
10/10 would kaggle again2 -
I really need to vent. Devrant to the rescue! This is about being undervalued and mind-numbingly stupid tasks.
The story starts about a year ago. We inherited a project from another company. For some months it was "my" project. As our company was small, most projects had a "team" of one person. And while I missed having teammates - I love bouncing ideas around and doing and receiving code reviews! - all was good. Good project, good work, good customer. I'm not a junior anymore, I was managing just fine.
After those months the company hired a new senior software engineer, I guess in his forties. Nice and knowledgeable guy. Boss put him on "my" project and declared him the lead dev. Because seniority and because I was moved to a different project soon afterwards. Stupid office politics, I was actually a bad fit there, but details don't matter. What matters is I finally returned after about 3/4 of a year.
Only to find senior guy calling all the shots. Sure, I was gone, but still... Call with the customer? He does it. Discussion with our boss? Only him. Architecture, design, requirements engineering, any sort of intellectually challenging tasks? He doesn't even ask if we might share the work. We discuss *nothing* and while he agreed to code reviews, we're doing zero. I'm completely out of the loop and he doesn't even seem to consider getting me in.
But what really upsets me are the tasks he prepared for me. As he first described them they sounded somewhat interesting from a technical perspective. However, I found he had described them in such detail that a beginner student would be bored.
A description of the desired behaviour, so far so good. But also how to implement it, down to which classes to create. He even added a list of existing classes to get inspiration or copy code from. Basically no thinking required, only typing.
Well not quite, I did find something I needed to ask. Predictably he was busy. I was able to answer my question myself. He was, as it turns out, designing and implementing something actually interesting. Which he never had talked about with me. Out of the loop. Fuck.
Man, I'm fuming. I realize he's probably just ignorant. But I feel treated like his typing slave. Like he's not interested in my brain, only in my hands. I am *so* fucking close to assigning him the tasks back, and telling him since I wasn't involved in the thinking part, he can have his shitty typing part for himself, too. Fuck, what am I gonna do? I'd prefer some "malicious compliance" move but not coming up with ideas right now.5 -
I need to rant about life decisions, and choosing a dev career probably too early. Not extremely development related, but it's the life of a developer.
TL;DR: I tried a new thing and that thing is now my thing. The new thing is way more work than my old thing but way more rewarding & exciting. Try new things.
I taught myself to program when I was a kid (11 or 12 years old), and since then I have always been absolutely sure that I wanted to be a games programmer. I took classes in high school and college with that aim, and chose a games programming degree. Everything was so simple, nail the degree, get a job programming something, and take the first games job that I could and go from there.
I have always had random side hobbies that I liked to teach myself, just like programming. And in uni I decided that I wanted to learn another language (natural, not programming) because growing up in England meant that I only learned English and was rarely exposed to anything else. The idea of knowing another fascinated me.
So I dabbled in a few different languages, tried to find a culture that seemed to fit my style and attitude to life and others, and eventually found myself learning Korean. That quickly became something I was doing every single day, and I decided I needed to go to Korea and see what life there could be like.
I found out that my university offered a free summer school program for a couple of weeks, all I had to pay for was the flights. So a few months later I was there and it was literally the best thing I'd done in my life to that point. I'd found two things that made me feel even better than the idea of becoming the games programmer I'd always wanted to be. Travelling and using my other language to communicate with people that I couldn't in English. At that point I was still just a beginner, but even the simple conversations with people who couldn't speak English felt awesome.
So when I returned home, I found that that trip had completely thrown a spanner into my life plan. All I could think about after that was improving my language skills and going back there for as long as possible. Who knows what to do.
I did exactly that. I studied harder than I'd ever studied for anything and left the next year to go and study in Korea, now with intermediate language skills, everyday conversations no longer being a problem at all.
Now I live here, I will be here for the next year and I have to return to England for one year to finish my degree. Then instead of having my simple plan of becoming a developer, I can think of nothing I want to do less than just stay in England doing the same job every day, nothing to do with language. I need to be at least travelling to Korea, and using my language skills in at least some way.
The current WIP plan is to take intensive language classes here (from next week, every single weekday), build awesome dev side projects and contribute to open source stuff. Then try to build a life of freelance translation/interpreting/language teaching and software development (maybe here, maybe Korea).
So the point of this rant is that before, I had a solid plan. Now I am sat in my bed in Korea writing this, thinking about how I have almost no idea how I'm going to build the life that I want. And yet somehow, the uncertainty makes this so much more exciting and fulfilling. There's a lot more worrying, planning and deciding to do. But I think the fact that I completely changed my life goals just through a small decision one day to satisfy a curiosity is a huge life lesson for me. And maybe reading this will help other people decide to just try doing something different for once, and see if your life plan holds up.
If it does, never stop trying new things. If it doesn't (like mine), then you now know that you've found something that you love as much as or even more that your plan before. Something that you might have lived your whole life never finding.
I don't expect many people to read this all, but writing it here has been very cathartic for me, and it's still a rant because now I have so much more work and planning to do. But it's the good kind of work.
Things aren't so simple now, but they're way more worth it.3 -
Ok c++ professionals out there, I need your opinion on this:
I've only written c++ as a hobby and never in a professional capacity. That other day I noticed that we have a new c++ de developer at the office of which my first impression wasn't the greatest. He started off with complaining about having to help people out a lot (which is very odd as he was brought in to support one of our other developers who isn't as well versed in c++). This triggered me slightly and I decided to look into some of the PRs this guy was reviewing (to see what kind of stuff he had to support with and if it warranted his complaints).
It turns out it was the usual beginner mistakes of overusing raw pointers/deletes and things like not using various other STL containers. I noticed a couple of other issues in the PR that I thought should be addressed early in the projects life cycle, such as perhaps introduce a PCH as a lot of system header includes we're sprinkled everywhere to which our new c++ developer replies "what is pch?". I of course reply what it is and it's use, but I still get the impression that he's never heard of this concept. He also had opinions that we should always use shared_ptr as both return and argument types for any public api method that returns or takes a pointer. This is a real-time audio app, so I countered that with "maybe it's not always a good idea as it will introduce overhead due to the number of times certain methods are called and also might introduce ABI compability issues as its a public api.". Essentially my point was "let's be pragmatic and not religiously enforce certain things".
Does this sound alarming to any of you professional c++ developers or am I just being silly here?9 -
If you could choose between:
• Waiting for an original idea to do something innovative (and maybe never get it).
• Spending an enormous amount of time to recreate one of the first projects you've worked on (and loved) as a beginner, using new technologies and the knowledge gained over the years, knowing that it could be a good product but will probably not get the interest of public and will not sell well on the app stores.
• Working on a project that could work (or not) and become popular, but that doesn't really interest you.
What would you do?
Personal satisfaction or profit?
Of course I don't want to focus on profit, but I'm still a student and my free time is very short, and sometimes I work very hard (I tend to put social life, exams, health, etc. on the second place) on projects that nobody uses. My family and friends think I'm crazy, and sometimes me too.
It's something bad, isn't it?2 -
How do ya deal with pressure?
I recently engaged in way too many.. let's call them projects, one has it's deadline this monday
As a beginner i take every opportunity that occurs .
I engaged to help a friend who needs help with an website wich idk why must be write with Dreamweaver, that's what his boss told him
Anyway , i got the worst headache, also i don't have electricty home :/
How would u face a bunch of projects5 -
Some of you know I'm an amateur programmer (ok, you all do). But recently I decided I'm gonna go for a career in it.
I thought projects to demo what I know were important, but everything I've seen so far says otherwise. Seems like the most important thing to hiring managers is knowing how to solve small, arbitrary problems. Specifics can be learned and a lot of 'requirements' are actually optional to scare off wannabes and tryhards looking for a sweet paycheck.
So I've gone back, dusted off all the areas where I'm rusty (curse you regex!), and am relearning, properly. Flash cards and all. Getting the essentials committed to memory, instead of fumbling through, and having to look at docs every five minutes to remember how to do something because I switch languages, frameworks, and tooling so often. Really committing toward one set of technologies and drilling the fundamentals.
Would you say this is the correct approach to gaining a position in 2020, for a junior dev?
I know for a long time, 'entry level' positions didn't really exist, but from what I'm hearing around the net, thats changing.
Heres what I'm learning (or relearning since I've used em only occasionally):
* Git (small personal projects, only used it a few times)
* SQL
* Backend (Flask, Django)
* Frontend (React)
* Testing with Cypress or Jest
Any of you have further recommendations?
Gulp? Grunt? Are these considered 'matter of course' (simply expected), or learn-as-you for a beginner like myself?
Is knowing the agile 'manifesto' (whatever that means) by heart really considered a big deal?
What about the basics of BDD and XP?
Is knowing how to properly write user-stories worth a damn or considered a waste of time to managers?
Am I going to be tested on obscure minutiae like little-used yarn/npm commands?
Would it be considered a bonus to have all the various HTTP codes memorized? I mean thats probably a great idea, but is that an absolute requirement for newbies, or something you learn as you practice?
During interviews, is there an emphasis on speed or correctness? I'm nitpicky, like to write cleanly commented code, and prefer to have documentation open at all times.
Am I going to, eh, 'lose points' for relying on documentation during an interview?
I'm an average programmer on my good days, and the only thing I really have going for me is a *weird* combination of ADD and autism-like focus that basically neutralize each other. The only other skill I have is talking at people's own level to gauge what they need and understand. Unfortunately, and contrary to the grifter persona I present for lulz, I hate selling, let alone grifting.
Otherwise I would have enjoyed telemarketing way more and wouldn't even be asking this question. But thankfully I escaped that hell and am now here, asking for your timeless nuggets of bitter wisdom.
What are truly *entry level* web developers *expected* to know, *right out the gate*, obviously besides the language they're using?
Also, what is the language they use to program websites? It's like java right? I need to know. I'm in an interview RIGHT now and they left me alone with a PC for 30 minutes. I've been surfing pornhub for the last 25 minutes. I figure the answer should take about 5 minutes, could you help me out and copypasta it?
Okay, okay, I'm kidding, I couldn't help myself. The rest of the questions are serious and I'd love to know what your opinions are on what is important for web developers in 2020, especially entry level developers.7 -
bitter reflections from a bitter dev on hacktoberfest this year (in the past 2 hours of trying to find issues my IQ has at least halved):
- DefinitelyTyped - used to be my bread and butter to complete hacktoberfest; now, not sure if actual issue, or person just doesn't know how to use typescript (found a multiple such issues that were actually non-issues, the type they were asking for was right there, no pull request needed)
- avoid "issues" on no code / low code tools, these are toxic issues with titles like "I EXPLAIN BUG HERE", then probably not even a bug / more a feature request or clueless clown
- if your entire contributor team has the same character styled profile pic + background, i can't take you seriously; if your identity is so closely tied with what github team you are on... uh, i mean cmon what is this kindergarten? (also love the fact that an anon managed to get themselves mixed in hahahaha they ruined it perfectly!)
- most 'hacktoberfest' issue finders themselves are broken or don't load anything
- people claim issues and then never return YAWN
- the hacktoberfest discord: the projects channel is mostly people promoting their garbage repo WHICH HAS 0 OPEN ISSUES IN THE FIRST PLACE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA and then OTHER people promoting their own portfolio on hacktoberfest???!! 😂😂😂😂 yeah bro i'm gonna help you with your own portfolio site GTFO
from what i've seen, i think i can start working approximately 5 minutes a day and be more successful than these absolute 🎪🤡🤹♂️ devs
sure, there is being a beginner, and there is being a clown salesmen trying to get people to do work for you... i mean wtf is going on
i WANT to help and contribute, but this year its really a struggle to find anything worthwhile to contribute to!
somehow the spark is gone... this might be my last Hacktoberfest... let me just return to my wisky and be in peace4 -
I have just learned java language. Can anyone tell me some small projects that will help me as a beginner?10
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A couple of years ago, I was invited for an interview after applying for a part time job as a C/C++/Assembly developer with customer contact to earn a bit of money while studying at university.
Throughout the whole interview they didn't ask me a single question related to the work I was expecting to do. Just a couple of questions about my team skills, how I would react in certain difficult situations and how my studies were going. Nevertheless they seemed pretty pleased with me and asked when I could start.
I was somewhat irritated by that, especially because I was still a beginner in some areas and made that quite explicit in my application. I asked what kind of projects I would be working on and what skill level was expected of me.
"It's pretty straightforward. Just pick up the phone and go through the checklists we'll provide. You'll pick it up quickly."
Wait what?!
Turns out they didn't have an opening for a programmer. They were looking for somebody for a first level phone support minimum wage job and simply used an old ad for a programmer's position "to attract more technically minded people".
I rejected respectfully...
What the actual fuck? Who even does something like that?1 -
I recently came across codingame and codewars. I haven't had much time to explore yet, but they look like they'd be helpful with learning by doing. I'm not so great in a classroom type setting. I enjoy jumping in and hands on. But I also have a hard time thinking up my own (useful) projects to use or create for practicing and I'm nowhere near good enough to contribute to something that's open. Anyone use these or have similar favorites? I'm not necessarily a beginner in my languages of choice, but I am rather rusty.2
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Hello Devrant. I really need a second opinion on this one. I work in this promising start-up and our current evaluation is about 10 mill $. I have a vesting opportunity in the company where I earn 2.5% of none dilutable shares in the company over three years. I also get salary of about 500$ a month just to survive. Though it is the plan that I get a decent salary once we have more funding secured.
I'm the CTO of the company where we are 10 employees in total and 5 are in the development team.
I've been programming for about one year now so I'm not that experienced and some of the guys I lead are much more experienced than me. Which is good because I grow my skills quickly, but it is a challenge sometimes.
I'm really in doubt if I have got a good deal in the company. I started working in February and back then the company was valued at around 1.5 mill $. I have always been loose about not demanding money right away and said to the CEO that we will figure that out about the money eventually and I trusted him blindly. When he gave the offer of 2.5% vesting I just accepted it right away, because I was a beginner in coding and I just wanted to learn. Also I was traveling around the world for a few months at the time and it was a great way to get a little money quickly.
I also study together with two colleges who are some of my best friends. We study business development at university and have round 1.5 year left. It's a lot of work
but we've managed to only study about 1 week in advance of the exams and still pass. So we all still working full time on the company.
I've never known how many shares the other guys had, but yesterday me and the other partners had a meeting about some contract and the CEO pointed out how many shares everybody had. I was stunned to hear that the my two other colleges that I study with have 10% each. And the reason for that is that they helped start the company from the beginning and I've only joined when it was around 6 months old. Still I find it difficult to that that it's fair that they should have 4 times as much as me. I would say the amount of value we provide to the company is about the same. One of the guys is only the son of the CEO, which should not change anything.
For me it's not all about the money but I don't want to be taken advantage of. I can't determine if I'm being overdramatic about this and whether it is a good deal or if it sucks and I should find another place to work. Also my studies at the University are pretty much intertwined with the company by now. All our school projects are something that creates value to the company and if I leave I would have to dramatically change the direction of my education.
I know that there is a lot of information here and that I'm not the best at writing, but what would you have done in my situation?6 -
Had an interview yesterday for a UI UX front end position with someone that had about 3 months of experience, all from a bootcamp. For a beginner it was ok, your run of the mill projects whose CSS framework you can tell at a glance. The guy finished the interview by pointing out that people from his bootcamp were getting offers of around X, where X is around 50% higher than engineers with 5+ years of experience usually get.
I'm not sure if he was trying to bullshit me, or if he seriously thought that was a standard salary. Or maybe he was some savant and I was too dumb to realize it.1 -
ok this may look like a lazy ass beginner crying out for spoon feeding( which it kinda is), but i want some real industrial training in non documented Android coding.
For last 2 years i have been reading tons of Android articles and documentation on "how to use this library", "how to add this feature", "what this function of this class does", but not much about how to use it efficiently, like the way its used in industry.
When I interned with a startup, all they wanted from me was to push new design changes, fix layout bugs and work as fastly as i could. I had no time to understand their core code, which had so many things that i could have learned : those mvp/mvvm design/architecture patterns, dependency injections, kotlin , coroutines, state management designs, data bindings, eventbuses and handling, and VIPER,RIBS (I mean, not everything was particularly in their code, i picked up a few keywords from here n there)... a lot of stuff that is used by many apps for their codebase.
I can read up these stuff by myself, but i always end up feeling bored coz frankly, i got no big/valuable project to implement it upon and feel excited about it. I feel that open source projects from OSS companies could be my window, but their chat spaces are also mostly empty to discuss/get some guidance.
I want some specific training about these. Can you guys provide any online/offline course/company training/books in this subject, the best practices?1 -
!rant
TL;DR: Can anyone recommend or point at any resources which deal with best practices and software design for non-beginners?
I started out as a self-taught programmer 7 years ago when I was 15, now I'm computer science student at a university.
I'd consider myself pretty experienced when it comes to designing software as I already made lots of projects, from small things which can be done in a week, to a project which i worked on for more than a year. I don't have any problems with coming up with concepts for complex things. To give you an example I recently wrote a cache system for an android app I'm working on in my free time which can cache everything from REST responses to images on persistent storage combined with a memcache for even faster access to often accessed stuff all in a heavily multithreaded environment. I'd consider the system as solid. It uses a request pattern where everthing which needs to be done is represented by a CacheTask object which can be commited and all responses are packed into CacheResponse objects.
Now that you know what i mean by "non-beginner" lets get on to the problem:
In the last weeks I developed the feeling that I need to learn more. I need to learn more about designing and creating solid systems. The design phase is the most important part during development and I want to get it right for a lot bigger systems.
I already read a lot how other big systems are designed (android activity system and other things with the same scope) but I feel like I need to read something which deals with these things in a more general way.
Do you guys have any recommended readings on software design and best practices?3 -
Imagine you have 100+ projects in java, that became obsolete due to Oracle decision to "improve the language" .
To me, the required effort is not easy to the point that better to invest in migrating the projects to other languages such as Rust.
So I expect to hear for example : "Lets see why we should continue using java"
Instead, you hear : " Oh the new version of java has nice features, lets continue using it".
Then I understood why :
If you start a new language, you are a beginner so if you were a master in Java, then you will not accept to be a beginner in Rust, just like anyone who discovers the language.1 -
Anyone know any good beginner-friendly open source projects? I really love open source stuff and would love to contribute, but I tried taking a quick look at a few of the GNOME apps and man.....that seems a bit above my level.2
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Hey devrant fam!,
Hope everyone is well, recently I've been really looking into contributing in some open source projects!, So i'd love to ask anyone have some advice? Is there a possibility of having a 'Beginner' open source project? would love some advice :-), its my first time going down this path!
thank you!6 -
Recently I’ve been super interested in learning more about blockchain and ethereum.
Anybody got any good beginner resources or projects? I like doing projects w new technologies bc I learn a lot better by doing. Thanks! -
Critical Tips to Learn Programming Faster Sample:
Be comfortable with basics
The mistake which many aspiring students make is to start in a rush and skip the basics of programming and its fundamentals. They tend to start from the comparatively advanced topics.
This tends to work in many sectors and fields of Technology, but in the world of programming, having a deep knowledge of the basic principles of coding and programming is a must. If you are taking a class through a tutor and you feel that they are going too fast for your understanding, you need to be firm and clear and tell them to go slowly, so that you can also be on the same page like everyone else
Most often than not, many people tend to struggle when they reach a higher level with a feeling of getting lost, then they feel the need to fall back and go through basics, which is time-consuming. Learning basics well is the key to be fast and accurate in programming.
Practice to code by hand.
This may sound strange to some of you. Why write a code by hand when the actual work is supposed to be done on a computer? There are some reasons for this.
One reason being, when you were to be called for an interview for a programming job, the technical evaluation will include a hand-coding round to assess your programming skills. It makes sense as experts have researched and found that coding by hand is the best way to learn how to program.
Be brave and fiddle with codes
Most of us try to stick to the line of instructions given to us by our seniors, but it is extremely important to think out of the box and fiddle around with codes. That way, you will learn how the results get altered with the changes in the code.
Don't be over-ambitious and change the whole code. It takes experience to reach that level. This will give you enormous confidence in your skillset
Reach out for guidance
Seeking help from professionals is never looked down upon. Your fellow mates will likely not feel a hitch while sharing their knowledge with you. They also have been in your position at some point in their career and help will be forthcoming.
You may need professional help in understanding the program, bugs in the program and how to debug it. Sometimes other people can identify the bug instantly, which may have escaped your attention. Don't be shy and think that they'll make of you. It's always a team effort. Be comfortable around your colleagues.
Don’t Burn-out
You must have seen people burning the midnight oil and not coming to a conclusion, hence being reported by the testing team or the client.
These are common occurrences in the IT Industry. It is really important to conserve energy and take regular breaks while learning or working. It improves concentration and may help you see solutions faster. It's a proven fact that taking a break while working helps with better results and productivity. To be a better programmer, you need to be well rested and have an active mind.
Go Online
It's a common misconception that learning how to program will take a lot of money, which is not true. There are plenty of online college courses designed for beginner students and programmers. Many free courses are also available online to help you become a better programmer. Websites like Udemy and programming hub is beneficial if you want to improve your skills.
There are free courses available for everything from [HTML](https://bitdegree.org/learn/...) to CSS. You can use these free courses to get a piece of good basic knowledge. After cementing your skills, you can go for complex paid courses.
Read Relevant Material
One should never stop acquiring knowledge. This could be an extension of the last point, but it is in a different context. The idea is to boost your knowledge about the domain you're working on.
In real-life situations, the client for which you're writing a program for possesses complete knowledge of their business, how it works, but they don't know how to write a code for some specific program and vice versa.
So, it is crucial to keep yourself updated about the recent trends and advancements. It is beneficial to know about the business for which you're working. Read relevant material online, read books and articles to keep yourself up-to-date.
Never stop practicing
The saying “practice makes perfect” holds no matter what profession you are in. One should never stop practicing, it's a path to success. In programming, it gets even more critical to practice, since your exposure to programming starts with books and courses you take. Real work is done hands-on, you must spend time writing codes by hand and practicing them on your system to get familiar with the interface and workflow.
Search for mock projects online or make your model projects to practice coding and attentively commit to it. Things will start to come in the structure after some time.4 -
I have learnt html,css, and some basic javascript for web development,and made a few projects including a calculator with prompts.This is the code :
<script type="text/javascript">
function prote(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 + num2;
alert(result);
}
function prote2(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 - num2;
alert(result);
}
function prote3(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1* num2;
alert(result);
}
function prote4(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1/num2;
alert(result);
}
</script>
</body>
<form>
<br>
<input type= "button" value="Add" onclick="prote()" />
<input type= "button" value="Subtract" onclick="prote2()" /><br><br>
<input type= "button" value="Multiply" onclick="prote3()" />
<input type= "button" value="Divide" onclick="prote4()" />
</form>
However I want to do game dev and I feel it may have been a mistake to start learning web development,I originally started learning code in roblox studio,however some do not consider making games in roblox studio "REAL" game development and I didn't exactly feel it was either.I messed around with unity and found the layout quite similar to roblox studio. However
I heard phaser uses javascript and Unity uses C#.In which case using phaser would not require using a new language.However I am aware that If I want to make 3d games(Which I do) I will have to move to unity eventually.Basically, as a beginner should I switch to unity and C# first or Phaser and javascript first.6 -
I am looking for some new javascript projects list where I can explore more information about new ideas for javascript projects with source code. Does anyone know some new project names made in 2021?
I have checked this page https://theyuvas.com/javascript-beg...
Can anyone suggest me? -
I saw many great tutorials here and there(YouTube) and they are amazing but are they really that's all needed to be a pro or above intermediate level in it like
Flutter many tutorials on YouTube to clone ui make firebase backend but are they sufficient ?
I saw few on react and node is but they seem ok that's beginner level for ya. And that was all
Other then that nothing was there. Just a bunch of projects which people make and name Instagram clone , this clone ,that clone !
So what is the way you professional guys learn old languages (Java , cpp etc ) books /docs ?
And for new languages like flutter! how do you get into them ?
I should be sophomore in CSEnginerring major -
Any good open source project for biginner? Or where to find those? I tried to find some but realize projects both interesting and beginner-friendly are really rare.1
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So I'm a beginner Android Developer and I am planning to pursue some side projects to improve my skills. But the problem is Since my design skills are very poor , all of my applications look super ugly. I want them to look a little better so they are presentable. Can anybody guide me in which direction should I head ?2