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Search - "museum"
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Just wanted to show you all a completely relevant image I took at Living Computer Museum in Seattle.35
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My girlfriend knows me so well 😂 She got me a baby coding duck in a bottle (bought at the Boston Tea Party museum, nickel for scale) 😍6
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Absolutely hate the awful Machines we have to code on at the office, went through three laptops in the space of a year.
All of the them the exact model and specs probably purchased from some tech museum. They would hang and BSOD several times a day and made me look bad when my bit of code wasn't ready on time for a delivery.
Lol , even running spotify while running a couple of dev tools wasn't possible without causing the music to stutter.
After a year i managed to get my hands onto an old Dell desktop when a colleague left that had better specs that would sort of do the job. Wished i could reformat it but alas we aren't allowed to do anything remotely like that.
Finally got fed up of it all, since i bought myself a little treat, an Intel Skull canyon.
Awesome little piece of kit , pretty damn powerful and looks cool too.
Oh an on quiet afternoons I do get to game a little 🤗
The integrated iris pro gpu is surprisingly powerful, it can handle some of the older AAA titles although I haven't really put it through the test yet.
i leave it in the office
Secured with a kensingon lock and locked in my desk drawers
But I usually take it home over weekends8 -
I've dreamed of learning business intelligence and handling big data.
So I went to an university info event today for "MAS Data Science".
Everything's sounded great. Finding insights out of complex datasets, check! Great possibilities and salery.
Yay! 😀
Only after an hour they've explained that the main focus of this course is on leading a library, museum or an archive. 😟 huh why? WTF?
Turns out, they've relabled their librarian education course to Data science for getting peoples attention.
Hey you cocksuckers! I want my 2 hours of wasted life time back!
Fuck this "english title whitewashing"4 -
I went on vacation in Norway. And it's mandatory to visit viking ship museum if you are in Oslo. At the of the exhibition I came to souvenir shop. AND WHAT I SAW WAS MAGNIFICENT!
There was whole army of ruber duck vikings.
I thought of buying one but I didn't have a heart to replace my police officer McDucky.1 -
Backstory: A few months ago, I wrote an inventory management web app for internal use by the sales team, logistics, and whoever else might need to use it.
Earlier this week: A few minutes before I usually leave, my phone rings. It's some dude I've never heard of. No idea what his function at the company is, still don't, probably never will, don't care. He's never used the app before, and says he's having problems. His cube's on my way out, so I swing by.
I'm not making this next part up. This dude is probably 60 years old, and he's using a very old looking gateway desktop (with the cow print logo thing on the chassis), running Windows XP (not a typo), using IE7.
I don't know what to say, so I just stare at the desktop, look at dude, laugh, and eventually explain that he's never going to be able to use the system via the web app until his rig is replaced.
What the fucking fuck is this. How could this have happened. How do our it people still fucking have jobs. Better question, how did this thing survive the y2k bug?rant this isn't a museum edge case ffffffuuuuuuuuuuuucccccckkkkk evil sorcery 1999 wants its shit back9 -
!rant
just wanted to share with you guys,
instead of spending 1hr writing shitty code to fix a bug quickly, i just spent tha last 10 fucking hours and finally fixed it
I'M FUCKING PROUD OF MY CODE, IT BELONGS TO A MUSEUM9 -
At a chocolate museum: some quiz to tell you the best chocolate kind to try and suddenly:
wait...... I can actually mark stuff....
......... Thinking
...... Can I get a context menu?...
..nice!!!.... Let's click search with bing.
And we have an internet explorer! xD
Unfortunately the pc was in French and my French can be described as one could say rather basic or maybe more as pretty bad xD (and I didn't want to break a museum) so I did not go further ;)4 -
I have no idea how this tab opened, maybe I clicked something, but it's really interesting to look through, really beautiful websites (though personally some of those ratings seem harsh), especially interesting to gather new ways and ideas, some get as creative as letting you walk through a virtual museum of some sorts, with some nice music playing in the background.
the main website:
- https://www.awwwards.com/
Virtual museum:
- http://vr.jadedalloul.com/
- https://awwwards.com/sites/...4 -
I felt like a "dev badass" when I had to teach and explain programming to our gamedev teacher.
We were being taught more about 3D modeling on those classes since it was more an artistic vocational school (Finnish edu. system) and I was one of the few who could actually code things to work. He then made me work on some bigger project for our local museum.
I don't know what happened to that project since I graduated before it was finished, however it was really fun to do and I kind of miss it all. Managed to finish few prototypes on those classes and got more into gamedev during that time, which I'm thankful for. -
Saw this on Science Museum in London.
Now I know that Kevin is a pig... Thanks London for the amazing experience2 -
!dev
Today's world has gone so corrupt and full of crime that its almost impossible to be identified as honest/right, even if you are one. We thought that power of Internet would help identify the correct things but on the contrary, the internet is being used for declaring the wrong as right.
Thanks to sheer volume of duplicate data and social media's unverified content, we can no longer trust anything. Plus the effect of government and powerful people is so much that any big company you believe in would be forced to do whatever these big guns want.
Today if government wants to declare that "banana is a god fruit", they will simply generate enough news articles, social media tweets and rumours to do so. They know they can't proof it, but they can generate enough resources to change enough mindsets that what they are saying is not right but not completely wrong.
Even GitHub, which i once believed to have the ultimate method of preserving the truth is no longer a real thing. US govt has shown enough power to tell the world, that if we don't like something, then not even github is strong enough to preserve it
Our Indian government is also no less. Yesterday i heard the news that Gujrat government is slowly replacing the junior school's history syllabus to remove important historical events and replace them with chapters on hindu supremacy.
Currently i am not sure if its a real news but WHAT THE FUCK!?! They are going to erase the history? If the new generation gets the biased version of history, won't they grow up hating a particular commodity?
And forget the new generation, what about our generation? Did the books i read on history were also biased? Is this all political agenda why i like a particular commodity and hate the others? And how can i know if the facts i read are correct and truth? Who is the person verifying them and on what grounds is his decision correct?
Clearly no one can answer that because at the end, its highly opinionated.
If a newspaper A says "this guy is good" and newspaper B says "this guy is bad" , then after a 100 years, we would only believe the newspaper whose fossil remains in the museum and not the one which people believed to be correct 100 years ago.
And this is the problem. Corrupt people are generating enough content to make sure the biased version of history remains preserved while the original version gets lost with time.
I sometimes think that i should be buying a server deep below some glacier in the Antarctic ocean , hosting the real version of history. But there is no guarantee that government won't be tracing it back or make attempts to down3 -
The source engine is interesting, because it has reached that stage of life where it's old enough to be remarkable-- in the sense that it could be called 'legacy', a sort of milestone in development practices and thinking, both in software, and design.
That said, a better look at it might be from the lense of *uses today*.
A lot of former source engine (SE) devs are now going to unity or unreal, I don't blame them.
But it's interesting to examine examples of games that haven't.
One such game is the freeware "No More Room In Hell". A couple online play throughs shows a wealth of well designed maps (and an even greater horde of shovelware maps, but hey, you take the good with the bad).
The age of the engine itself shows. Even in games like Left 4 Dead the engine's age can be seen. This, in some respects has been a drag, but also a blessing. Where other games could rely on their effects, shaders, and other tech, modders, map makers, and designers have had to rely on wit and creativity.
Enter "situated environments."
In an age where many people desire to travel, to go places, and have grown up doing the exact OPPOSITE, there is a great desire for variety of locations in games: not merely 'environmental' in the shallow sense of a 'theme' such as 'lava', 'tundra', etc. But in the sense of setting in general.
We want places that are both out of reach and yet familiar. Fire-fights happen in city streets. Apocalypses happen in neighborhoods where the skyline is both broken and at once something we know by sight. Open air markets, grocery stores, neighborhoods, all of these provide the back drops of popular games and series such as COD, Battlefield, The Last of Us, and yes, the example game, NMRIH.
I call this idea of 'familiar but out-of-reach level design', "situated environments", because familiarity with them, but *lack of real life experience* with them, on a day to day basis, allows people's expectations to fill in the gaps.
No one for example would argue the layouts of 7 Days To Die are familiar, but most of us don't spend all day in a junkyard or a high rise hotel.
So they *feel* familiar. Likewise with Skyrim, the villages and towns, both iconic and strange, our expectations formed by cultural inheritance, hollywood films, television shows, stories, childrens books, and yes, other games.
In a way, familiarity-without-real-in-person-experience is a shortcut for designers, one that lets them play with the player's head-space, the players subconscious idea of how a space and setting *should* work, what to *expect* out of the area, how to *operate* within the area. And the more it conforms to expectations, the more surprising an overdesigned element appears to be, rather than immersion breaking. A real life example of this is people's idea of chernobyl. When they discover the amusement park and ferris wheel they're blown away by the juxtaposition of the wasteland that surrounds them and the associations ('nostalgia' as it were) that such a carnival ride carries for many of us. It simultaneously *doesn't belong* and is yet all at once *perfectly situated in the environment*.
It is to say 'surreal', which is adjacent to the idea of *being real*, in terms of our "perception of what is and isn't plausible, if not possible."
This is at the heart of suspension of disbelief, because in essence, virtual worlds are a lie, like fiction, and good fiction violates expectations in order to tell us truths about reality. As part of our ability to differentiate bullshit from reality, there is to say an element in our bullshit detectors (doubtless evolved over many 10's of thousands of years), that is designed to not merely detect what is absurd in our limited experience, but to incorporate absurdity into everyday experience. In that sense part of our rationality is the acceptance of irrational experiences, learning from it, and discovering 'a proper place for each thing' in the "models of the world" we all carry around in our heads. Eventually we normalize the absurd, it becomes the new reality, and what remains unassimilated becomes superstition (real or otherwise), a figment, or an anomaly.
One of the best examples I've encountered is The Last of Us: Left Behind, a good chunk of which is spent in a mall. And they nailed the environment perfectly I would say.
Or for those who don't own a PS4, a more accessible example is a map in NMRIH aptly called "the museum", and few words better do it justice than to go play it yourself--that is, if you really want to know what I mean by a 'situated environment'.
What better way, during this pandemic, to get out of the news cycle and into your own head? Sometimes the best way to escape isn't outside, it's within.3 -
Really want to go here...
Can anyone buy me an economy seat and send to my place via ship? (Air shipping will probably cost $500+) -
Walking around in naturvetenskapliga museumet (a museum in Stockholm, Sweden) and i see this (image below).
This information displays which seems to run Windows restarted. I would say that it happend because of the long uptime these machines have and Windows sucks with having long uptime.
Solution: Run it on a Linux based operating system instead. -
Modern hardware is rubbish. I recently donated a load of computers from the 1970s and 1980s to a technology museum, they all worked well and could still be used and set up in the museum's displays. My more recent stuff, from the last few years, I decided to sell on eBay. Some of it just had to be thrown out, mostly due to non-replaceable batteries that would no longer charge. What nonsense is this? Why is it easier to use a 35-year-old computer than a 3-year-old Chromebook or 5-year-old iPad?5
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Completed a python project, started as interest but completed as an academic project.
smart surveillance system for museum
Requirements
To run this you need a CUDA enabled GPU on your computer. (Highly recommended)
It will also run on computers without GPU i.e. it will run on your processor giving you very poor FPS(around 0.6 to 1FPS), you can use AWS too.
About the project
One needs to collect lots of images of the artifacts or objects for training the model.
Once the training is done you can simply use the model by editing the 'options' in webcam files and labels of your object.
Features
It continuously tracks the artifact.
Alarm triggers when artifact goes missing from the feed.
It marks the location where it was last seen.
Captures the face from the feed of suspects.
Alarm triggering when artifact is disturbed from original position.
Multiple feed tracking(If artifact goes missing from feed 1 due to occlusion a false alarm won't be triggered since it looks for the artifact in the other feeds)
Project link https://github.com/globefire/...
Demo link
https://youtu.be/I3j_2NcZQds2 -
I first got into programming when I was really young. I recall programming a square at a museum in Ohio, and after that I was hooked. I learned Logo and was on the web dev team for my elementary school while attending there. I used Hotdog HTML editor 😂
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At uni we had "pleasure" to attend lectures held by some really old professor. First one was total disaster, since he had laptop that should be already taken to the museum. He tried to connect the projector, but I am almost sure that Windows 95 does not support it. Of course he called help, but the other guy was obviously no help. To our suprise professor canceled the lecture and next time he showed up whith brand new laptop with Windows 10. Of course there were troubles with the projector again 😂
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!rant
I have an old laptop with a built-in floppy drive which I want to use to recover data from a bunch of AtariST Double Density disks.
Can anyone recommend a Linux distro and package for getting the job done? This is the only job it needs to do before being donated to a museum ;)5 -
I've always been a fidgeter and I loved going to the tech museum in our city when I was a kid. As someone who also loved to build with Lego and create I eventually stumbled upon programming, where my dad recommended I'd start out with Scratch. It didn't really do it for me, so I put it down. Around the age of 12 I wanted to give programming another shot, but this time I started of with Python. It still followed a C-style syntax but wasn't as strict of a language, and that's how I got started!
Note: soon after I switched to C and C++ and they're now my main languages 😊 -
This article about the types of legacy code bases you will have to deal with just made my day!
Not only do I have every one it describes but somehow it even made me laugh at thought of each of the std riddled petri dishes of code that I reluctantly maintain... My "Happy Place" is a folder dedicated to reliquary projects I like to look at when I feel sad to lift my spirits and restore hope that one day things will be better.
Do you have any definitions to add or know where to find more? I'm hooked.
Link: https://medium.com/@dylanbeattie/...
Excerpt:
The Reliquary
The reliquary is that one repository full of really good ideas. Clean code. Brilliant algorithms. The OpenID implementation that you optimised until it shone. Classes so beautifully designed and perfectly documented that they’d make a senior architect weep.
You remember the big rewrite? The project that was going to fix everything, only you never worked out how to actually launch the thing, or get any revenue from it? The reliquary is where you’ve preserved it, pickled in revision control like a fabulous museum specimen. A treasury of good code and good ideas; maybe even an entire codebase that was “a couple of weeks” away from shipping before somebody finally looked at the number of critical features the team had somehow forgotten to include and discovered — to everybody’s surprise — that validated XHTML, normalised data models and 95% test coverage are not actually features any of your end users cared about.
Like Buran or the Spruce Goose, the surviving artefacts stand as a testament to the quality of your engineering… and a poignant reminder of just how much fun engineers can have building high-quality stuff that nobody actually wants to use.