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Search - "pixel 4"
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Just before you, my fellow system programmer, scroll past this, let me say this:
🍬 The web is actiually simple. 🍬
Both HTML and CSS is declarative. It's all easy when you understand the concepts, learn how to be idiomatic and quit trying to do that imperative bullshit in languages that aren't imperative.
HTML is simple. You know the boilerplate: doctype, head, body, that's all. Just mark it up and do NOT look at it before you end, mark it up as it were article or something. The appearance is up to css.
CSS is simple. You may even forget bem or rscss, you're already a skilled software developer. Use common sense and your code-splitting and naming skills you gained reading The Code Complete or doing software development for years.
Forget mockups. Forget absolute positioning, forget setting width and height in pixels. Go to awwwards, find some inspiration. Draw some buttons and fields on paper with your good old pencil. Then go and write some css. Feel free to steal some shadows and transitions from codepen.
Read about 8-pixel grid system. Let every element push away from others by setting something like margin: 16px; and whoops! You've just got fully responsive and got great vertical rhythm without even using media queries!
Oh my god, do NEVER set width and height explicitly! Type something like button { width: 120px; } and bang! The entire web page is broken. Quit that shit. Let it resize as it should. It will resize itself to fit its contents.
HTML is by default ready for your template engine. That's how you receive data from server — as server-side rendered, plain old HTML page. On the other hand, the form element is the most axiomatic and simple way to send the data to server. That's how you send it — as plain old GET or POST that every webserver can handle.
All of there are true:
1. It's easy to get great 100% responsiveness without media queries.
2. It's easy to align items in row, it's just one line of css. Maybe two, if you still want elements to wrap, but want to use flexbox:
.parent {
display: flex;
flex-wrap: wrap;
}
3. HTML and CSS are fast by default.
4. You don't need mockups to achieve great visual experience. Mockups is imperative, web is declarative.
5. You may not even need JavaScript to make great website.
Go on, ask me a question about web! I'll ready to answer everything.21 -
What's with the 4 pixel wide scrollbars on some desktop software these days? Does nobody care about accessibility anymore?
No seriously.
Fuck you.
And why the fuck does open source software seem to be the main culprit - as usual.
And tutorials telling us to add an extra blank line to our source code because fucking Linux distros decide to put an overlay horizontal scrollbar just over the top of where the last visible line in an editor appears.8 -
It has officially been piss on my chips day.
1 bus pass refused to work today.
2 my pixel decided it would die. Will not boot or charge.
3 go on lunch and get battered by hailstone.
4 work pc decided it wants to blue screen whilst updating.7 -
After 10 years of thinking of getting into gamedev, I just joined a team game jam and it's going somewhere.
4 months ago I wrote a rant about how difficult it was for me to get into gamedev.
I guess I finally started because:
a) I'm not doing this alone
b) Another person takes care of the art
Regarding "a", computing, programming can be a very lonely task. I realized how much I missed the college years where I was paired up with other people to do something
There's something magical about being in a team.
You may not be a fan of your mates personalities. You may even hate their guts.
But working on something together, when everyone does the thing they should do, when things just flow... it's just magical.
When that happens, "all the bullshit goes away"™, and it's just you and your team sharing the same hope.
As for "b", I think I realized that, at least for my way of thinking, art (even in an initial, rudimentary state) is what ends up creating a game.
While I always tried to do it the other way around, first the game, then the art.
Maybe now I could dabble into pixel art and then use that as the thing that would define the game.
I was also an emotional mess for most of my 20s (and still kinda am, but not that much), so I guess that made getting into gamedev hard too.
Now, here's the negative part: the guy that does the art (and also codes) sucks balls at communicating and at git.
He takes a shitload of time to respond, doesn't address the things I state are important, doesn't join the damn trello, sometimes gives me some sass on his comments.
And he accidentally overwrote my changes on git three times.
The good thing is that he acknowledges his fuckups and fixes them.
I'm not really mad though. I'm almost 30, he's 20 or so.
When I was 20 I was a goddamn mess.
And it's just a week, and the pleasure of working with someone is far greater.5 -
So Google have come out and confirmed 100% that the Pixel 4 contains project Soli chips and the required radars for touchless gestures....
Need it, need it, need it, need it!!!
Fucking keen to start developing using it even though I'll probably never release anything .-.11 -
Pixel 4 has had to restrict brightness and refresh rate to make up for the smaller battery capacity compared to pixel 3.
So you get a phone advertised as 90hz refresh rate, but does 60 most of the time and only hits 90 when the screen is at a specific brightness.
The max brightness had to be capped at about half of what a similar Samsung can do. Deep inside the kernel there is a disabled high brightness mode, meaning without root access and some hacks, you can’t even get the phone it hit its physical maximum. Leading users to complain about the phone screen being too dark.
What a heap of utter shit.
Source:
https://arstechnica.com/gadgets/...2 -
BIG RANT
"Google is sadly following in Apple’s footsteps and nixing the traditional audio jack on its newest smartphones."
Fuuuuuckkkkkkkkkk offfffff you fucking non progresists pricks. I just can't stand this negativity anymore....
Source: https://theverge.com/platform/amp/...13 -
Everyone and their dog is making a game, so why can't I?
1. open world (check)
2. taking inspiration from metro and fallout (check)
3. on a map roughly the size of the u.s. (check)
So I thought what I'd do is pretend to be one of those deaf mutes. While also pretending to be a programmer. Sometimes you make believe
so hard that it comes true apparently.
For the main map I thought I'd automate laying down the base map before hand tweaking it. It's been a bit of a slog. Roughly 1 pixel per mile. (okay, 1973 by 1067). The u.s. is 3.1 million miles, this would work out to 2.1 million miles instead. Eh.
Wrote the script to filter out all the ocean pixels, based on the elevation map, and output the difference. Still had to edit around the shoreline but it sped things up a lot. Just attached the elevation map, because the actual one is an ugly cluster of death magenta to represent the ocean.
Consequence of filtering is, the shoreline is messy and not entirely representative of the u.s.
The preprocessing step also added a lot of in-land 'lakes' that don't exist in some areas, like death valley. Already expected that.
But the plus side is I now have map layers for both elevation and ecology biomes. Aligning them close enough so that the heightmap wasn't displaced, and didn't cut off the shoreline in the ecology layer (at export), was a royal pain, and as super finicky. But thankfully thats done.
Next step is to go through the ecology map, copy each key color, and write down the biome id, courtesy of the 2017 ecoregions project.
From there, I write down the primary landscape features (water, plants, trees, terrain roughness, etc), anything easy to convey.
Main thing I'm interested in is tree types, because those, as tiles, convey a lot more information about the hex terrain than anything else.
Once the biomes are marked, and the tree types are written, the next step is to assign a tile to each tree type, and each density level of mountains (flat, hills, mountains, snowcapped peaks, etc).
The reference ids, colors, and numbers on the map will simplify the process.
After that, I'll write an exporter with python, and dump to csv or another format.
Next steps are laying out the instances in the level editor, that'll act as the tiles in question.
Theres a few naive approaches:
Spawn all the relevant instances at startup, and load the corresponding tiles.
Or setup chunks of instances, enough to cover the camera, and a buffer surrounding the camera. As the camera moves, reconfigure the instances to match the streamed in tile data.
Instances here make sense, because if theres any simulation going on (and I'd like there to be), they can detect in event code, when they are in the invisible buffer around the camera but not yet visible, and be activated by the camera, or deactive themselves after leaving the camera and buffer's area.
The alternative is to let a global controller stream the data in, as a series of tile IDs, corresponding to the various tile sprites, and code global interaction like tile picking into a single event, which seems unwieldy and not at all manageable. I can see it turning into a giant switch case already.
So instances it is.
Actually, if I do 16^2 pixel chunks, it only works out to 124x68 chunks in all. A few thousand, mostly inactive chunks is pretty trivial, and simplifies spawning and serializing/deserializing.
All of this doesn't account for
* putting lakes back in that aren't present
* lots of islands and parts of shores that would typically have bays and parts that jut out, need reworked.
* great lakes need refinement and corrections
* elevation key map too blocky. Need a higher resolution one while reducing color count
This can be solved by introducing some noise into the elevations, varying say, within one standard div.
* mountains will still require refinement to individual state geography. Thats for later on
* shoreline is too smooth, and needs to be less straight-line and less blocky. less corners.
* rivers need added, not just large ones but smaller ones too
* available tree assets need to be matched, as best and fully as possible, to types of trees represented in biome data, so that even if I don't have an exact match, I can still place *something* thats native or looks close enough to what you would expect in a given biome.
Ponderosa pines vs white pines for example.
This also doesn't account for 1. major and minor roads, 2. artificial and natural attractions, 3. other major features people in any given state are familiar with. 4. named places, 5. infrastructure, 6. cities and buildings and towns.
Also I'm pretty sure I cut off part of florida.
Woops, sorry everglades.
Guess I'll just make it a death-zone from nuclear fallout.
Take that gators!5 -
Ok so for the first time (doing web dev since a few years) I got this customer who insists to work via TeamViewer on the phone with me doing css edits live. It's a mess and extremely stressful. I told him I don't work like that and today I officially put a stop in this. He's saying that all the other developers are working for him in the same way and that by doing 4 hours sessions of live css edits by the pixel they save time.
Guys, what the fuck are you doing?4 -
It finally came! Super excited.
Yes it takes amazing pictures even in the dark and the radar is super cool. Can't wait to dig into what I can do with the radar.13 -
So at our company, we use Google Sheets to for to coordinate everything, from designs to bug reporting to localization decisions, etc... Except for roadmaps, we use Trello for that. I found this very unintuitive and disorganized. Google Sheets GUI, as you all know, was not tailored for development project coordination. It is a spreadsheet creation tool. Pages of document are loosely connected to each other and you often have to keep a link to each of them because each Google Sheets document is isolated from each other by design. Not to mention the constant requests for permission for each document, wasting everybody's time.
I brought up the suggestion to the CEO that we should migrate everything to GitHub because everybody already needed a Github account to pull the latest version of our codebase even if they're not developers themselves. Gihub interface is easier to navigate, there's an Issues tab for bug report, a Wiki tab for designs and a Projects tab for roadmaps, eliminating the need for a separate Trello account. All tabs are organized within each project. This is how I've seen people coordinated with each other on open-source projects, it's a proven, battle-tested model of coordination between different roles in a software project.
The CEO shot down the proposal immediately, reason cited: The design team is not familiar with using the Github website because they've never thought of Github as a website for any role other than developers.
Fast-forward to a recent meeting where the person operating the computer connected to the big TV is struggling to scroll down a 600+ row long spreadsheet trying to find one of the open bugs. At that point, the CEO asked if there's anyway to hide resolved bugs. I immediately brought up Github and received support from our tester (vocal support anyway, other devs might have felt the same but were afraid to speak up). As you all know, Github by default only shows open issues by default, reducing the clutter that would be generated by past closed issues. This is the most obvious solution to the CEO's problem. But this CEO still stubbornly rejected the proposal.
2 lessons to take away from this story:
- Developer seems to be the only role in a development team that is willing to learn new tools for their work. Everybody else just tries to stretch the limit of the tools they already knew even if it meant fitting a square peg into a round hole. Well, I can't speak for testers, out of 2 testers I interacted with, one I never asked her opinion about Github, and the other one was the guy mentioned above. But I do know a pixel artist in the same company having a similar condition. She tries to make pixel arts using Photoshop. Didn't get to talk to her about this because we're not on the same project, but if we were, I'd suggest her use Aseprite, or (at least Pixelorama if the company doesn't want to spend for Aseprite's price tag) for the purpose of drawing pixel arts. Not sure how willing she would be at learning new tools, though.
- Github and other git hosts have a bit of a branding problem. Their names - Github, BitBucket, GitLab, etc... - are evocative of a tool exclusively used by developers, yet their websites have these features that are supposed to be used by different roles other than developers. Issues tabs are used by testers as well as developers. Wiki tabs are used by designers alongside developers. Projects and Insights tabs are used by project managers/product owners. Discussion tabs are used by every roles. Artists can even submit new assets through Pull Requests tabs if the Art Directors know how to use the site interface (Art Directors' job is literally just code review, but for artistic assets). These websites are more than just git hosts. They are straight-up Jira replacement with git hosting as a bonus feature. How can we get that through the head of non-developers so that we don't have to keep 4+ accounts for different websites for the same project?4 -
Got one right now, no idea if it’s the “most” unrealistic, because I’ve been doing this for a while now.
Until recently, I was rewriting a very old, very brittle legacy codebase - we’re talking garbage code from two generations of complete dumbfucks, and hands down the most awful codebase I’ve ever seen. The code itself is quite difficult to describe without seeing it for yourself, but it was written over a period of about a decade by a certifiably insane person, and then maintained and arguably made much worse by a try-hard moron whose only success was making things exponentially harder for his successor to comprehend and maintain. No documentation whatsoever either. One small example of just how fucking stupid these guys were - every function is wrapped in a try catch with an empty catch, variables are declared and redeclared ten times, but never used. Hard coded credentials, hard coded widths and sizes, weird shit like the entire application 500ing if you move a button to another part of the page, or change its width by a pixel, unsanitized inputs, you name it, if it’s a textbook fuck up, it’s in there, and then some.
Because the code is so damn old as well (MySQL 8.0, C#4, and ASP.NET 3), and utterly eschews the vaguest tenets of structured, organized programming - I decided after a month of a disproportionate effort:success ratio, to just extract the SQL queries, sanitize them, and create a new back end and front end that would jointly get things where they need to be, and most importantly, make the application secure, stable, and maintainable. I’m the only developer, but one of the senior employees wrote most of the SQL queries, so I asked for his help in extracting them, to save time. He basically refused, and then told me to make my peace with God if I missed that deadline. Very helpful.
I was making really good time on it too, nearly complete after 60 days of working on it, along with supporting and maintaining the dumpster fire that is the legacy application. Suddenly my phone rings, and I’m told that management wants me to implement a payment processing feature on the site, and because I’ve been so effective at fixing problems thus far, they want to see it inside of a week. I am surprised, because I’ve been regularly communicating my progress and immediate focus to management, so I explain that I might be able to ship the feature by end of Q1, because rather than shoehorn the processor onto the decrepit piece of shit legacy app, it would be far better to just include it in the replacement. I add that PCI compliance is another matter that we must account for, and so there’s not a great chance of shipping this in a week. They tell me that I have a month to do it…and then the Marketing person asks to see my progress and ends up bitching about everything, despite the front end being a pixel perfect reproduction. Despite my making everything mobile responsive, iframe free, secure and encrypted, fast, and void of unpredictable behaviors. I tell her that this is what I was asked to do, and that there should have been no surprises at all, especially since I’ve been sending out weekly updates via email. I guess it needed more suck? But either way, fuck me and my two months of hard work. I mean really, no ego, I made a true enterprise grade app for them.
Short version, I stopped working on the rebuild, and I’m nearly done writing the payment processor as a microservice that I’ll just embed as an iframe, since the legacy build is full of those anyway, and I’m being asked to make bricks without straw. I’m probably glossing over a lot of finer points here too, just because it’s been such an epic of disappointment. The deadline is coming up, and I’m definitely going to make it, now that I have accordingly reduced the scope of work, but this whole thing has just totally pissed me off, and left a bad taste about the organization.9 -
Science says it can't be done! You can't have an iPhone AND preserve your privacy!
Yet here I am, doing just that. Just analyze apps you use and just quit using fucking leeches like instagram and whatever facebook puts out. Also, do this:
1. Disable iMessage, iCloud and FaceTime
2. Opt out of sending analytics to apple
3. Use VPN with DNS that blocks trackers
4. Disable background app refresh and location access
Most importantly, quit using whatever uses personalization to spoon-feed you content that exploits your confirmation bias. Quit watching youtube. Switch to DuckDuckGo or whatever search engine without personalization.
If you don't like apple and don't care about cameras, just buy a Pixel smartphone and install Calyx OS. Fairfone with /e/os is also a good alternative.12 -
in my previous company , we used to create 4 custom ui states for just 1 screen in android app, and we would have task to create 3-4 new feature screens in 1 sprint (of 14 days) the states would be :
empty state : a state where data is not available. usually consisted of message, a graphic and some action button
data state : the usual state where data is filled on various elements
loading : a shimmer ui showing loading. it was supposed to be pixel perfect to that of the data state. it was basically a different xml, but with grey colored views instead of colorful. the tricky part would usually he to create the dynamic views
error/no connection state : as most of the screens couldbget api error or no internet error, this would be the screen for asking user to retry connection
all of these screens combined with their ui in xmls + kotlin code with barely any stuff being reusable , made the life incredibly difficult. however a lot of our customers would appreciate the interactivity of our app
doing these stuff again nd again , i had become trained to do all those 3-4 (x4) screens and the whole ui stuff in first 4 days of the sprint. but now i am in a company where i am getting passed on to managers after managers and getting tasks to change documentation in 1 week, i find those coding stuff incredibly tough.
gotta get back to shape -
everytime i buy a new phone ,i feel this sense of extreme regret :(
i bought a moto g 5g phone last year in feb, it was so good . it didn't had any out of the world cameras or some funky stuff, but it gave a decent performance and i couldn't want any other phone.
In October my mom's phone started giving issues so i bought a realme phone for her that was half my phone's price. i couldn't spent any mor e because otherwise she wouldn't take it. she accepted the cheaper phone and within 4 days sue was cursing it. the phone had decent specs but would lag in certain apps like zoom, and won't run some call recorder apps. at the end i swapped my phone with mom's since i didn't cared about zoom or the recorder.
now this shit realme phone's memory has gone around 60% full of my stuff, and its showing its limitations. this shit auto relaunches insta after a few minutes of usage, probably because its runtime memory gets short( 4gb 128gb device gets memory shortages. nice). its video quality is shit and camera also takes rarely good pics.
the worst thing i like about smartphones today is how they over optimise the ui. this insta issue and auto call recorders not working is simply because of the realme skin running over the stock android. i had similar issues with a xiaomi device i bought for my dad sometime ago. (fortunately my dad is more medieval so that crap has not came back to me :'/ )
so overall i am buying a 3rd phone in 17 months.
This time it's Samsung f23 and am worried that it's also going to suck. i was this 🤏close to buying a pixel 6 or even an iphone coz i can afford them.
but the regret of buying such an expensive phone that will need replacement in 2 years made me rethink.
the only android os that have suited me the best is stock and as of now only 2 companies are making it : google and moto(* it's 100% aosp with 3 extra apps but they can't say that, so they also state that they are not stock os) . one plus is also a brand that i have heard makes a good os . but recently i also heard that they have completely scrapped their os and using oppo's softwares . plus the amount of tickets we get for notifications not working in oneplus, am sure their optimization is extremely aggressive.
so everything between a moderate price phone ( that will need a replacement in 2 years ) to a flagship felt unnecessary to me, so i went ahead with a Samsung's shit phone. f23 has almost same specs as moto but it's again a heavily customised os. i wanna waste my money on trying a custom os and declare it shitty.
most of my friends that use Samsung are fan of it but they are also not very techy so i guess it suits them well. i am the guy who first installs nova launcher in his device, so let's see what it brings on the table. from the 3rd person p.o.v, i felt its screen and camera images to he nice whenever i used their mobiles, so let's see what this brings to the table :(7 -
Alright dev's, I have pretty much given up on ChromeOS and Chromebooks, my Samsung Chromebook Plus is far from the rock solid stable and battery sipping champion it used to be, constantly crashing, sluggish, 4 hours of battery at most, terrible android performance and the list goes on (Plus fucking bullshit Pixel device exclusive features can fuck off)
I use my Macbook Pro more than ever but the lack of being able to install Linux is a massive blow, so I'm looking for some laptop recommendations and here are the criteria.
1. Don't want a tablet
2. Prefer a clamshell but will deal with a convertibal
3. Max price of $1000 AUD (~$4.25 USD)
4. If it has dedicated graphics, prefer AMD
5. Prefer windows to not be pre-installed but can deal with it if it is
Was previously looking at the XPS line but um... Base model 13 inch is ~$1600 AUD so nope .-.
Fire away people!5 -
I feel sad to say this but...
I'm hyped for the pixel 4, currently rocking my 6th pixel 2 XL (fuck these screens and camera units) and the pixel 3 was just all levels of no from the notch, incremental upgrade status and just a phone following the trends.
Looking at the leaks and official confirmations of the pixel 4 actually have me keen for photography (I do prefer a DLSR or straight up film unit but a good in the moment camera is amazing), performance and lack of notch just have me keen...
Forgive me father for I have sinned4 -
When everyone on YouTube has interfaces that definitely do NOT appear to you :/
I was supposed to create my pixel, give it a cute lil name and then test events ( Facebook ).
But NOOO ofc I would get a ton of issues in the process, everyone is able to connect their pixels safely but it took Facebook more than what, 4 days now ? To kindly inform me that:
Server external ID not matching to pixel external ID
You're sending the external_ID parameter for your PageView event from your server, but you're not sending the external_ID parameter for this event from your pixel. If you send external_ID for an event from your server, you must send it from your pixel as well in order for that event to be valid.
How am I even supposed to know how to fix that ! I just started learning programming, the only thing I know how to do is use Linux and write a ciao mundo C program. Now my store was supposed to be launched a week ago and I am still looking for solutions to this. Ugh.7 -
Why does every Monitor with a high resolution have such a wide format, like 16:9 or worse? As a developer i need more vertical than horizontal space. 9:16 is ok for coding but too small for anything else. I want a Monitor which is 2:3, 3:4 (rotated 3:2 or 4:3) or 1:1 and has at least 1920x2560. The better the resolution the more lines can i see at once. I can't make the text smaller than 10 pixel per line.
Do you guys have the same problem?12 -
Ideas I've had over the years that could pan out and be useful:
SMS-DB: Stands for SMS-Data Burst. Used to allow those with low cell signal or no data plan to transfer data between a phone and some client via the standard SMS text space. Would be slow, but would act kinda like dial-up over SMS (as mobile lines are compressed on all service levels, even LTE, so traditional dial-up wouldn't work!) I have a general idea on how packets would be laid out, but that's about it so far...
everything2PNG: Allows one to transpose any file's data into a PNG with a 3 byte per pixel (full color RGB), which allows for a "compression" of sorts (about 91, 93% on preliminary tests) AND allowing further, more efficient compression of the resulting file. (Plus... it's just kinda cool to see files transposed as PNGs.) I actually have a simple transposer to go to PNG, but can't yet go back. Large files (around 600MB) use upwards of 4GB with efficient paging and other optimizations via NumPy so far, so it's not *viable* yet, but it's coming along nicely.
RPi-GPIO Interconnection Bus: A master/slave or round robin method to allow for Raspberry Pis to communicate using GPIO, which can help free up network bandwidth in RPi cloud computing clusters. At most, this'd allow for 4 bits used for pushing to the GPIO "bus", and 4 bits used for pulling from the "bus". 8 pins total are usually unused minimum, so either 3 or 4 pins for upload, 3 or 4 for download, and potentially 1 or 2 for commands, general non-data communication, etc. I made a version of this concept using Round Robin for a client, but it was horribly slow. (I also don't have distribution rights for the code, so i'm working from scratch.) Definitely doable. -
Has anyone else found that not all USB C inputs are the same? You can't just buy an cable and expect it to plug into any socket.
1. I replaced the cable for a power pack, but the new one didn't fit my OP6 socket well, no clicking and have to push it in very hard to get it to charge, and still eat to fall out
2. The pixel 2 cable fits it nicely and all cables are ready to plugin and work
3. I tried charging my new Pixel 4a with ur though but very hard to plug in. Had to install the charger and cable that came with.
4. Amazon Fire takes all of them nicely and send all the others can use the cable that came with it too8 -
Hey guys! I want to purchase a new phone. I owned an Asus zenfone2 and was happy with it. I want and android phone with at least 4 gb of ram and a decent chipset. I am not interested in samsung s8 google pixel or such. I was looking into oneplus 3 or 5 or lg g6. Could you provide some suggestions?9
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Need an advice on what android phone to buy.
I am looking for decent cpu (snapdragon preferribly), decent storage, screen size around 5.5 inch and not too big. A decent battery life. Fingerprint/faceid sensor is a must. Ram at least 4gb.
I am really interested in samsung s10 however they ship s10 devices with snapdragon only to usa and china as far as I know. So In Europe s10 is being sold with exynos cpu which I heard is laggy.
Then I was wondering wether to get a Pixel 4, however I dont like that the battery is only 2800mAh so Im not sure if that will be enough. I looked at Pixel 3a bet then I'm not sure wether 4gb ram will be enough?
Any ideas? Can you tell me about your devices that you are using?9 -
!rant
So I decided to collab with a website's maker (who i wont name here) to create something like r/place. (not an exact copy.)
I decided to start by learning their API, and customizing the server later.
I asked the guy for some help, and HOLY SHIT.
Let's start off by this: I had to request a chunk. The response data was in binary. 4 bits meant 1 pixel, so right away, I had to deal with that in my code.
No problem, just decided to use C# instead of JS. (see https://www.devrant.io/rants/547013)
I was finally done after a couple of mental breakdowns, and decided to implement updates.
I needed to use webhooks, and that was completely fine. But when I got "C1FFFF0000CA06" as response (in hex), I seeked some help.
C1 is the operation type: it means that a pixel was updated.
FFFF and 0000 were the chunk coordinates. But remeber: it's a signed integer. Guess what, I had to use Two's compliment. I decided to be a lazy asshole and only check for "00000000" because I was only displaying chunk 0,0.
CA06: This is a weird one. It's 2 bytes, and CA0 contains the X and Y coordinate of the pixel (in the chunk), and 6 contains the new color of the pixel.
I was sent the following code to work with 0xCA06:
color = 0xF & buffer
x = buffer >> 10
y = (buffer >> 4) & 0x3F
So I tried to do it, and it didn't work. I'm not blaming the developer of the server (original dev is reddit) because maybe I screwed up, but which guy will have a night of frustration and debugging?
Me.
P.S.: Dev, if you see this, I'm sorry. This API is way too complicated. I know we need to save bandwith and stuff, but damn.1 -
So I have been using my HP laptop(r007tx) for over two years and a half now. Here are it's top 'features'
1. A dead pixel on the screen. Slowly it started to grow every time I close and open the lap and eventually it grew to a horizontal line across the screen. Luckily it was under warranty.
2. Volume is very low. Can't be fixed.
3. Broken hinges. Never had it faced any impact.
4. WiFi adapter stopped working after an year. Bought an external adapter.
5. Monitor frame started to come off.
6. Battery is shit. Explained it a bit detail here.
https://devrant.io/rants/655618/...
7. DVD player doesn't work.
Most of the problems came just after one year. If you are thinking to buy HP laptop do pay for extended warranty.
But still successfully running it because of the software that every dev has developed.
Kudos! -
I've been an android/anti-ios person for around a decade and im now seriously considering switching to ios when the new iphones land. My mother is an apple nut and my brother is on android and everytime i bring up even the slightest nitpick about ios or macos (such as the fact that the "always use this application" checkbox on macos does not work or that you have to upload music through itunes) they jump on the "wtf then why would even consider it??????" train. In short its because ios seems at least a little bit more stable overall (havent had much experience with ios in general this is really more of a first impression). Well I got a replacement LG V20 just over a year ago and it has not aged well, had to replace the battery because i barely got 4 hours with minimal usage, even when i got the thing it was rather jittery, and its just now getting oreo (and surely wont be getting pie). Hell i was removing several apps earlier and it took a solid 4 MINUTES to uninstall an icon pack. After some investigation into the ios ecosystem i found that all the apps that i would need are on there so that was great. What im really hoping for though is some stability/longevity, im ok with paying around 1000 for a phone if it lasts a while and stays in decent shape. Finally the fact that the updates are sparing at best (with the exception of pixel phones) is a great annoyance whereas my mothers (around 4 years old) ipad is rocking ios 11. Could someone who has made the leap make a recommendation? I love android but i feel like all i would accomplish is buying another phone that craps out after less than a year.7