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Search - "read error messages"
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Okay i'm done - YOU FUCKING ANDROID STUDIO MORONS. Being at a high level in C++, I tried to do some android coding. THERE ARE FUCKING NO GOOD TUTORIALS, NO GOOD DOCS, HECK, THE SELF GENERATED CODE OF THE IDE IS WRONG: WHAT THE FUCK IS GOING ON YOU FUCKING MORONS?
oh wait, let me first import android.widgets.rant;
or was it android.widgets.devrant.rant; or was it android.dr.rant.RantManager;?
Oh wait, I know lets search the docs?
OH WAIT THE DOCUMENTATION DOESNT HAVE THAT.
NOW HOW ABOUT I JUST TRY THE EXAMPLE CODE? WELL UH-UH! YOU HAVE TO FIND OUT YOURSELF WHAT TO IMPORT IN ORDER FOR IT TO WORK. ALSO, WHAT FUCKING UP WITH THAT PERMISSION SYSTEM? ITS SO BADLY DOCUMENTED!!!
Oh wait, I'm sure that I have to change something in this file... or was it that other file?
GOD
how dare they have style and design guidelines?
MORONS!
I will resort to implement my app idea in godot, idc anymore... I don't want to burn out because I used the "official high standard" tech.
it definitely isn't high standard and definitely not good. Thank you morons@google
THANK YOU FOR NOTHING
A FRAMEWORK WHERE I NEED 2 DAYS TO FIGURE OUT TO ADD EVENT LISTENERS TO MY THINGS IS DEFINITELY NOT ONE I'D LIKE TO USE.
also, whats up with
AudioRecord (int audioSource, int samplerateInHz, int channelConfig, int audioFormat, int bufferSizeInBytes);
ARE WE BACK IN THE C ERA? CAN'T YOU BE BOTHERED TO IMPLEMENT SOME SIMPLE FUCKING ENUMS????
WHATS THE POINT OF AN OOP LANGUAGE IF YOU ARE GOING TO USE IT LIKE C?
Oh wait I found a tutorial ... First trigger: "java scripts". Second trigger: this guy LITTERALLY ONLY TEACHES YOU HOW TO PLACE WIDGETS ON THE CANVAS. THANKS FOR NOTHING SHERLOCK!
Oh btw: did you know that android studio gives the best error messages?
"Error: illegal start of expression"
NO ERROR MESSAGE - NOTHING!
YOU BETTER USE THE IDE OR YOU GO HOME YOU FUCKER!!!
Oh and btw: if you want to read the best documentation - the code itself YOU GOTTA AGREE TO OR TERMS OF SERVICE!!!! WE DONT WANT ANYBODY TO BECOME SUCCESSFUL WITHOUT US KNOWING!!!!!
THANK YOU GOOGLE FOR NOTHING!
YOU FUCKERS!
thanks godot for *atleast* existing. You are the... last pick i'd pick, but :shrug:, I have experienced android studio now.
If anybody has any advice on what to use instead, please go ahead. And you better not tell me how good you are at android studio. I DONT CARE ABOUT WHAT YOU CAN IMPLEMENT IN ANDROID STUDIO. I JUST WANT SOMETHING THAT IS USABLE WITHOUT HAVING TO BE EXTRA CAREFUL WHEN DOING *ANYTHING*!!!!
fuckers.48 -
Seven months ago:
===============
Project Manager: - "Guys, we need to make this brand new ProjectX, here are the specs. What do you think?"
Bored Old Lead: - "I was going to resign this week but you've convinced me, this is a challenge, I never worked with this stack, I'm staying! I'll gladly play with this framework I never used before, it seems to work with this libA I can use here and this libB that I can use here! Such fun!"
Project Manager: - "Awesome! I'm counting on you!"
Six months ago:
====================
Cprn: - "So this part you asked me to implement is tons of work due to the way you're using libA. I really don't think we need it here. We could use a more common approach."
Bored Old Lead: - "No, I already rewrote parts of libB to work with libA, we're keeping it. Just do what's needed."
Cprn: - "Really? Oh, I see. It solves this one issue I'm having at least. Did you push the changes upstream?"
Bored Old Lead: - "No, nobody uses it like that, people don't need it."
Cprn: - "Wait... What? Then why did you even *think* about using those two libs together? It makes no sense."
Bored Old Lead: - "Come on, it's a challenge! Read it! Understand it! It'll make you a better coder!"
Four months ago:
==============
Cprn: - "That version of the framework you used is loosing support next month. We really should update."
Bored Old Lead: - "Yeah, we can't. I changed some core framework mechanics and the patches won't work with the new version. I'd have to rewrite these."
Cprn: - "Please do?"
Bored Old Lead: - "Nah, it's a waste of time! We're not updating!"
Three months ago:
===============
Bored Old Lead: - "The code you committed doesn't pass the tests."
Cprn: - "I just run it on my working copy and everything passes."
Bored Old Lead: - "Doesn't work on mine."
Cprn: - "Let me take a look... Ah! Here you go! You've misused these two options in the framework config for your dev environment."
Bored Old Lead: - "No, I had to hack them like that to work with libB."
Cprn: - "But the new framework version already brings everything we need from libB. We could just update and drop it."
Bored Old Lead: - "No! Can't update, remember?"
Last Friday:
=========
Bored Old Lead: - "You need to rewrite these tests. They work really slow. Two hours to pass all."
Cprn: - "What..? How come? I just run them on revision from this morning and all passed in a minute."
Bored Old Lead: - "Pull the changes and try again. I changed few input dataset objects and then copied results from error messages to assertions to make the tests pass and now it takes two hours. I've narrowed it to those weird tests here."
Cprn: - "Yeah, all of those use ORM. Maybe it's something with the model?"
Bored Old Lead: - "No, all is fine with the model. I was just there rewriting the way framework maps data types to accommodate for my new type that's really just an enum but I made it into a special custom object that needs special custom handling in the ORM. I haven't noticed any issues."
Cprn: - "What!? This makes *zero* sense! You're rewriting vendor code and expect everything to just work!? You're using libs that aren't designed to work together in production code because you wanted a challenge!?? And when everything blows up you're blaming my test code that you're feeding with incorrect dataset!??? See you on Monday, I'm going home! *door slam*"
Today:
=====
Project Manager: - "Cprn, Bored Old Lead left on Friday. He said he can't work with you. You're responsible for Project X now."24 -
!rant
So this year I had a subject at university called "Linux internal architecture", and for the last assignment I had to write a kernel module and interact with it with a separate program written in C.
Once I had finished and tested the driver, I went on to write the other program, which was supposed to use system calls to read and write data to the module. While debugging this program (~500 lines of code) I reached the level of frustration where you just start printing absurd messages everywhere in your code to see what's wrong. So for example instead of printing "This error happened in this function", my error messages were more like "Fuck this fucking function it doesn't fucking work".
Guess who forgot to delete all those messages before sending the code to the teacher...
Also, if a specific mode is selected, the program enters a while(1) that, apart from doing what it's expected to do, also creates a file in the user's home directory called something like 'motherfucker' and appends the words 'fuck this shit' to it. INFINITELY.
I really really hope this teacher doesn't try to run the program in his own computer, or he's in for a big surprise.8 -
I was taking an introductory programming course. One assignment was to do a little payroll program, including some data validation. The program was supposed to accept terminal input and send output back to either the console or a printer.
Suddenly the printer began spewing out paper like crazy. One of the students (a particularly mouthy woman) had programmed a less-than-helpful error message ("YOU ARE WRONG") and then not provided any exit from the error-checking logic -- the program just re-read the last (failing) input and re-tested it. All in all, it was a very nice infinite loop.
After spitting through about fifty pages of "YOU ARE WRONG," somebody cut power to the printer, and the instructor had to flush the print queue manually. He went back to the student and asked if she had tested the program by sending the output to the console before trying to print it, and she said, yes, she had tested it on the console and ended up with a screen full of "YOU ARE WRONG" messages. Why, then, had she sent her output to the printer? "I thought I would be daring!"7 -
The nightmare continues.
Currently dealing with a code review from a “principal” dev (one step above senior), who is unironically called a “legendary dev” by some coworkers. It’s painfully obvious he didn’t read the code, and just started complaining and nitpicking.
It’s full of requests to do things that make absolutely no sense, and would make the code an unmaintainable mess.
• Ex: moving the logic and data collection from the module’s many callers into the module instead of just passing in the data.
• Ex: hiding api endpoint declarations by placing them in the module itself, and using magic instance variables to pass data to it. Basically: using global functions and variables instead of explicit declarations and calls.
• Ex: moving the logic to determine which api endpoint to use, for all callers, into the view.
More comments about methods being “too complex” (barely holds water) right next to comments saying “why are these separate? merge them together!”
Incredulously asking how many times I’m checking permissions and how ridiculous it all is. (The answer? Twice.)
Conflating my “permissions” param and method names with a supposedly forthcoming permissions system overhaul, and saying I shouldn’t use permissions because my code will all have to get rewritten. Even if that were true, and it’s likely not, the ticket still needs to use the current permissions. I can’t just ignore them because they might be rewritten someday.
Requests to revert some code cleanup because the reviewer thought the previous heavily-nested and uncommented versions (with code duplication) were easier to read. Unsurprisingly, he wrote them.
On the same ticket, my boss wants me to remove all styling and clientside validation, debouncing, and error messages from a form. Says “success” and “connection failed” messages are good enough. The form in question sends SMS and email using arbitrary user input for addresses. He also says it shouldn’t be denounced on the server, and doesn’t want me to bother checking permissions. Hello, spam!
Related: the legendary dev reviewer says he can’t think of a reason why we would want to disable the feature for consumers, so I should remove the consumer feature flag.
You can’t make this stuff up.7 -
"Users don't need or like detailed error messages. Just use a generic phrase like `an error occurred`. Visually it looks nicer and they won't read it anyway"
- Lead UI / UX Designer, large m.n.c, 10+ years experience10 -
Okay, story time.
Back during 2016, I decided to do a little experiment to test the viability of multithreading in a JavaScript server stack, and I'm not talking about the Node.js way of queuing I/O on background threads, or about WebWorkers that box and convert your arguments to JSON and back during a simple call across two JS contexts.
I'm talking about JavaScript code running concurrently on all cores. I'm talking about replacing the god-awful single-threaded event loop of ECMAScript – the biggest bottleneck in software history – with an honest-to-god, lock-free thread-pool scheduler that executes JS code in parallel, on all cores.
I'm talking about concurrent access to shared mutable state – a big, rightfully-hated mess when done badly – in JavaScript.
This rant is about the many mistakes I made at the time, specifically the biggest – but not the first – of which: publishing some preliminary results very early on.
Every time I showed my work to a JavaScript developer, I'd get negative feedback. Like, unjustified hatred and immediate denial, or outright rejection of the entire concept. Some were even adamantly trying to discourage me from this project.
So I posted a sarcastic question to the Software Engineering Stack Exchange, which was originally worded differently to reflect my frustration, but was later edited by mods to be more serious.
You can see the responses for yourself here: https://goo.gl/poHKpK
Most of the serious answers were along the lines of "multithreading is hard". The top voted response started with this statement: "1) Multithreading is extremely hard, and unfortunately the way you've presented this idea so far implies you're severely underestimating how hard it is."
While I'll admit that my presentation was initially lacking, I later made an entire page to explain the synchronisation mechanism in place, and you can read more about it here, if you're interested:
http://nexusjs.com/architecture/
But what really shocked me was that I had never understood the mindset that all the naysayers adopted until I read that response.
Because the bottom-line of that entire response is an argument: an argument against change.
The average JavaScript developer doesn't want a multithreaded server platform for JavaScript because it means a change of the status quo.
And this is exactly why I started this project. I wanted a highly performant JavaScript platform for servers that's more suitable for real-time applications like transcoding, video streaming, and machine learning.
Nexus does not and will not hold your hand. It will not repeat Node's mistakes and give you nice ways to shoot yourself in the foot later, like `process.on('uncaughtException', ...)` for a catch-all global error handling solution.
No, an uncaught exception will be dealt with like any other self-respecting language: by not ignoring the problem and pretending it doesn't exist. If you write bad code, your program will crash, and you can't rectify a bug in your code by ignoring its presence entirely and using duct tape to scrape something together.
Back on the topic of multithreading, though. Multithreading is known to be hard, that's true. But how do you deal with a difficult solution? You simplify it and break it down, not just disregard it completely; because multithreading has its great advantages, too.
Like, how about we talk performance?
How about distributed algorithms that don't waste 40% of their computing power on agent communication and pointless overhead (like the serialisation/deserialisation of messages across the execution boundary for every single call)?
How about vertical scaling without forking the entire address space (and thus multiplying your application's memory consumption by the number of cores you wish to use)?
How about utilising logical CPUs to the fullest extent, and allowing them to execute JavaScript? Something that isn't even possible with the current model implemented by Node?
Some will say that the performance gains aren't worth the risk. That the possibility of race conditions and deadlocks aren't worth it.
That's the point of cooperative multithreading. It is a way to smartly work around these issues.
If you use promises, they will execute in parallel, to the best of the scheduler's abilities, and if you chain them then they will run consecutively as planned according to their dependency graph.
If your code doesn't access global variables or shared closure variables, or your promises only deal with their provided inputs without side-effects, then no contention will *ever* occur.
If you only read and never modify globals, no contention will ever occur.
Are you seeing the same trend I'm seeing?
Good JavaScript programming practices miraculously coincide with the best practices of thread-safety.
When someone says we shouldn't use multithreading because it's hard, do you know what I like to say to that?
"To multithread, you need a pair."18 -
I cannot wait to leave my job. I love my bosses, but the customer service people are the fucking worst!
Since I'm the only developer day in and day out I hear the same problems of people forgetting how to do so something over and over and over. Then they yell at me because they say I don't train them enough.
I WASTE 8 HOURS A WEEK RETRAINING YOU SHIT HEADS BUT NONE OF YOU TAKE NOTES IN THE MEETINGS!!!! ITS NOT MY FAULT IF YOU THINK YOU PEA SIZED BRIAN WILL REMEMBER ANYTHING!
AND ITS NOT LIKE THE SYSTEM IS HARD! THERE ARE TOOLTIPS AND CUSTOM ERROR MESSAGES THAT YOU JUST CHOOSE NOT TO READ!
I am just so burned out of answer the same damn questions day in and day out3 -
There was once a young man who, in his youth, professed his desire to become a great writer. When asked to define "Great" he said: "I want to write stuff that the whole world will read, stuff that people will react to on a truly emotional level, stuff that will make them scream, cry, howl in pain and anger!" He now works for Microsoft, writing error messages.1
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Now I know for sure that my coworkers can't read error messages.
Every fucking time git doesn't push or pull properly they can't figure out what's going on, almost one year since we migrated to git ... come on... read the fucking message!7 -
I realized why do i like java the most. Error messages are easy to read and consistent. Never really had to look up an error because the message tells you exactly what is wrong. Hell, you could write a script to self-repair the errors because they are so obvious to fix.
Now compare that to my current stack, python and js....8 -
Because DevOps in a lot of organizations is really “help desk for clueless developers”, conversations like this happen a lot:
Dev “hey the thing seems to be not working right”
Me “what does that even mean? I need you to be a good deal more specific. What thing. What isn’t working?”
Dev “I dunno”
Me “Are there error messages?”
Dev “yes”
Me “….would you like to share them with me?”
Dev *sends error*
Me “ok did you actually read this error message?”
Dev “yes”
Me “…so you’re good then? It says you’re trying to use a variable that hasn’t been declared yet. You should fix that. “
Dev “…”
Me “good luck”13 -
Why is it that newbies always fail to read their error messages and bring their laptop saying something went wrong.4
-
Here's one that involves Windows, Linux (at the same time!), WInZip, Python, Lua and Minecraft, sort of.
So, when I get depressed I often find that old 2011 Minecraft videos help a lot from the nostalgia boost. If its stupid, but it works, it isn't stupid. Anyways, I was thinking about how much fun it must have been to just fuck around with code and make something like Minecraft. Naturally, I got a huge code boner and really wanted to do something I hadn't in a while: binding c to a higher level language.
This time around, I wanted to try Python. C + Python seems like a good pair. I watched a tutorial and it seemed pretty interesting and simple enough but I remembered that I actually like Lua a lot better than Python, so I went to the download page of Lua.
The download is a tar.gz so I let out a sigh and start typing "WinZip" into google. But no, fuck that, I hate 3rd party decompression programs on Windows. They all just give me this eerie feeling.
"This would be so much fucking easier on Linux"...
I remember that I haven't tried the Windows Subsystem for Linux. I guess it's time, isn't it?
I read the docs of how to do it. Nice little touch, they tell you how to enable WSL from PowerShell but don't mention the GUI way to do it. It's genuinely a nice touch.
So I get everything installed and go to the app store to choose a distro. I want Ubuntu. I click the Install button...
...
... "Something unexpected happened"
Windows and their fucking useless error messages. Jesus, okay. I restart computer. Same issue. I update Windows. Same thing. Uninstall WSL. Reboot. Install WSL. Reboot. Same thing. HOLY SHIT.
Went to bed. Woke up. Tried to install Ubuntu.
"Yea ok lul i'll work this time for no reason"
Finally unzipped Lua.4 -
1. Learn to read and understand the errors and exception messages. While writing code you're going to be facing exceptions most of the time and the real cause of them is under a lot of generic error messages. That and a lot of patience and perseverance.
2. You're going to face clients and bosses that ask you to do a temporary "workaround" even though you know there is a best way to solve a problem even if it takes more time and effort. Don't "crash" against their ideas, try to find a mid-term between the fast and easy work around and the best solution and leave it open to improve it in the future. I have met a lot of developers that let the frustration stops them to be creative just because the approved development is not what they wanted to do. -
```There was once a young man who, in his youth, professed his desire to become a great writer. When asked to define "Great" he said, "I want to write stuff that the whole world will read, stuff that people will react to on a truly emotional level, stuff that will make them scream, cry, howl in pain and anger!" He now works for Microsoft, writing error messages.
```1 -
i was helping a friend who just started learning how to code and i realized that tutorials don't teach you how to read error messages and how to debug. that's stuff we learn from people, it's tacit knowledge. that's crazy to me, because those are such essential skills to a dev and i think just self learning is not enough. maybe coding is even more of a socially dependent skill than i ever thought. looking at it that way, stackoverflow is a good example of that, I can't really imagine being a dev without the dev community6
-
Why is it that other programmers think I’m a wizard when they’ve been struggling with an error in their project for hours and I just read their error messages and tell them where the error is/what they need to do/fix?2
-
I'm implementing some Italian web servicies.
The server response is "INDISPONIBILITÀ TEMPORANEA" (temporarily not available).
I'm Italian, but I'm not used with localized error messages. When I read this message I tought to a server in a toilet.4 -
I'm so done with flutter.
I wanted to give it a little try by rewriting a small android project I wrote a few years back. It brings some nice concepts especially when it comes to UI related programming but that's all I can really compliment it for. It's nothing more than something to play with as it is right now.
Also I think this text will be hidden behind the read more. Did I successfully bait you with that cat?
The things I truly hate about it:
The ide integration makes me wanna use eclipse again. At least most nonsensical error messages disappear after saving the document on eclipse.
.
Wanna generate a new function? Yeah, let me just place it RIGHT INSIDE THIS FUCKING IMPORT STATEMENT
Over at Google: Let's just rename everything from java slightly different and put it in nonsensical context so that you have to learn all of it again. Also why don't we make it so that the code suggestions only suggest things you already imported, so that you have to look up every little piece shit feature.
When it comes to databases, I must say, I had more fun working with PHP and mysql than with sqFUCKlite. Throwing away the Room components for that? What a joke...
I already said what i think about the syntax here an devrant but I'm more than happy to repeat it here:
The syntax looks like someone looked at C#, Java and JavaScript and then decided to vomit the worst parts of it into a programming language. I can't really classify anything original about it. There are clear inspirations, but they are confusingly mashed together with the other languages making this one nuts of a language.
Android SDK documentation is a blessing in comparison to whatever the fuck flutter tries to do.
I don't think I'll want top touch that Google side project again within the next few years, if it hasn't been replaced with a new side project like billiard by then.5 -
this fucking senior dev, just send the following messages:
pull development,
Did yarn install
now yarn dev does not work.....
BRO: READ THE FUCKING ERROR MESSAGE!
It's plain English!
Seriously wtf.2 -
My coworker claimed to have experience with R programming on their resume.
Now I don't know R myself but I'm pretty sure what actually happened was they were handed an R program and told how to run it...
Cause they doesn't use functions without being told to, I've had to explain global vs local variables multiple fucking time, and the worst fucking offense in my opinion
THEY DOESN"T READ FUCKING ERROR MESSAGES, so many times there's been an issue in the scripts and when I go to look at what's wrong it's 3 fucking lines down from what they fucking screenshot and spam me on teams with5 -
WTF PEOPLE!!
Some people really need to read their error messages.
Just now I got this teammate asking me how he should handle the error git returned. The error message stated: "Please commit your changes or stash them before you merge." He asked me what he should do to fix the error... I was astonished by his stupidity that he did not read the fucking error message.
Almost every fucking time a teammate comes to me with the question how to fix an error, there is a message that says how to fix the error. Why don't they read them?!?! I told you so many times to read your fucking error messages!!!
I'm really glad the project is over in a couple of weeks and I get a new team..2 -
That's it, where do I send the bill, to Microsoft? Orange highlight in image is my own. As in ownly way to see that something wasn't right. Oh but - Wait, I am on Linux, so I guess I will assume that I need to be on internet explorer to use anything on microsoft.com - is that on the site somewhere maybe? Cause it looks like hell when rendered from Chrome on Ubuntu. Yes I use Ubuntu while developing, eat it haters. FUCK.
This is ridiculous - I actually WANT to use Bing Web Search API. I actually TRIED giving up my email address and phone number to MS. If you fail the I'm not a robot, or if you pass it, who knows, it disappears and says something about being human. I'm human. Give me free API Key. Or shit, I'll pay. Client wants to use Bing so I am using BING GODDAMN YOU.
Why am I so mad? BECAUSE THIS. Oauth through github, great alternative since apparently I am not human according to microsoft. Common theme w them, amiright?
So yeah. Let them see all my githubs. Whatever. Just GO so I can RELAX. Rate limit fuck shit workaround dumb client requirements google can eat me. Whats this, I need to show my email publicly? Verification? Sure just go. But really MS, this looks terrible. If I boot up IE will it look any better? I doubt it but who knows I am not looking at MS CSS. I am going into my github, making it public. Then trying again. Then waiting. Then verifying my email is shown. Great it is hello everyone. COME ON MS. Send me an email. Do something.
I am trying to be patient, but after a few minutes, I revoke access. Must have been a glitch. Go through it again, with public email. Same ugly almost invisible message. Approaching a billable hour in which I made 0 progress. So, lets just see, NO EMAIL from MS, Yes it appears in my GitHub, but I have no way to log into MS. Email doesnt work. OAuth isn't picking it up I guess, I don't even care to think this through.
The whole point is, the error message was hard to discover, seems to be inaccurate, and I can't believe the IRONY or the STUPIDITY (me, me stupid. Me stupid thinking I could get working doing same dumb thing over and over like caveman and rock).
Longer rant made shorter, I cant come up with a single fucking way to get a free BING API Key. So forget it MS. Maybe you'll email me tomorrow. Maybe Github was pretending to be Gitlab for a few minutes.
Maybe I will send this image to my client and tell him "If we use Bing, get used to seeing hard to read error messages like this one". I mean that's why this is so frustrating anyhow - I thought the Google CSE worked FINE for us :/ -
Today in Cursed Java error messages, this beauty: `java.net.MalformedURLException: no protocol: "http://knowledgebase-api.development.svc.cluster.local/..."`
Yes, no protocol. You read that right. There is in fact a protocol there.10 -
I need some opinions on Rx and MVVM. Its being done in iOS, but I think its fairly general programming question.
The small team I joined is using Rx (I've never used it before) and I'm trying to learn and catch up to them. Looking at the code, I think there are thousands of lines of over-engineered code that could be done so much simpler. From a non Rx point of view, I think we are following some bad practises, from an Rx point of view the guys are saying this is what Rx needs to be. I'm trying to discuss this with them, but they are shooting me down saying I just don't know enough about Rx. Maybe thats true, maybe I just don't get it, but they aren't exactly explaining it, just telling me i'm wrong and they are right. I need another set of eyes on this to see if it is just me.
One of the main points is that there are many places where network errors shouldn't complete the observable (i.e. can't call onError), I understand this concept. I read a response from the RxSwift maintainers that said the way to handle this was to wrap your response type in a class with a generic type (e.g. Result<T>) that contained a property to denote a success or error and maybe an error message. This way errors (such as incorrect password) won't cause it to complete, everything goes through onNext and users can retry / go again, makes sense.
The guys are saying that this breaks Rx principals and MVVM. Instead we need separate observables for every type of response. So we have viewModels that contain:
- isSuccessObservable
- isErrorObservable
- isLoadingObservable
- isRefreshingObservable
- etc. (some have close to 10 different observables)
To me this is overkill to have so many streams all frequently only ever delivering 1 or none messages. I would have aimed for 1 observable, that returns an object holding properties for each of these things, and sending several messages. Is that not what streams are suppose to do? Then the local code can use filters as part of the subscriptions. The major benefit of having 1 is that it becomes easier to make it generic and abstract away, which brings us to point 2.
Currently, due to each viewModel having different numbers of observables and methods of different names (but effectively doing the same thing) the guys create a new custom protocol (equivalent of a java interface) for each viewModel with its N observables. The viewModel creates local variables of PublishSubject, BehavorSubject, Driver etc. Then it implements the procotol / interface and casts all the local's back as observables. e.g.
protocol CarViewModelType {
isSuccessObservable: Observable<Car>
isErrorObservable: Observable<String>
isLoadingObservable: Observable<Void>
}
class CarViewModel {
isSuccessSubject: PublishSubject<Car>
isErrorSubject: PublishSubject<String>
isLoadingSubject: PublishSubject<Void>
// other stuff
}
extension CarViewModel: CarViewModelType {
isSuccessObservable {
return isSuccessSubject.asObservable()
}
isErrorObservable {
return isSuccessSubject.asObservable()
}
isLoadingObservable {
return isSuccessSubject.asObservable()
}
}
This has to be created by hand, for every viewModel, of which there is one for every screen and there is 40+ screens. This same structure is copy / pasted into every viewModel. As mentioned above I would like to make this all generic. Have a generic protocol for all viewModels to define 1 Observable, 1 local variable of generic type and handle the cast back automatically. The method to trigger all the business logic could also have its name standardised ("load", "fetch", "processData" etc.). Maybe we could also figure out a few other bits too. This would remove a lot of code, as well as making the code more readable (less messy), and make unit testing much easier. While it could never do everything automatically we could test the basic responses of each viewModel and have at least some testing done by default and not have everything be very boilerplate-y and copy / paste nature.
The guys think that subscribing to isSuccess and / or isError is perfect Rx + MVVM. But for some reason subscribing to status.filter(success) or status.filter(!success) is a sin of unimaginable proportions. Also the idea of multiple buttons and events all "reacting" to the same method named e.g. "load", is bad Rx (why if they all need to do the same thing?)
My thoughts on this are:
- To me its indentical in meaning and architecture, one way is just significantly less code.
- Lets say I agree its not textbook, is it not worth bending the rules to reduce code.
- We are already breaking the rules of MVVM to introduce coordinators (which I hate, as they are adding even more unnecessary code), so why is breaking it to reduce code such a no no.
Any thoughts on the above? Am I way off the mark or is this classic Rx?16 -
I read the other day here about people not reading the error messages shown by the IDE and thought "there can't be people this dumb..."
Well, today I was helping a friend out with his java project and he was trying to figure out an error for at least 10 min so I told him, read the error message, he goes like nah, that won't help, I kept repeating it till he did it and guess what? The explanation was there and helped him figure out the problem.
His excuse? He didn't have the patience to read the message, it was 2 lines long...
How can you be so stupid to the point where your first thought isn't checking out the damn message the IDE gives you? It's there for a fucking reason.1 -
I love Rust's error messages, but I think they were trying to be a little too smart with the error reporting here and ended up relying too much on properties of the medium.
How the fuck do I tell which is which?
My hypothesis is that because #3 can only be a lower bound based on the phrasing of the sentence, and because #2 is an upper bound, the correct order is 2;4;1;3. But why do I have to do intermediate level English grammar exercises to read my error message? -
What the fucking shit, Arch. In what universe/reality is a user expected to easily/quickly address GPG/PGP bullshit when they install Arch. It's already hilarious enough as it is for the user to input every single command in order to install the thing. -- That's actually what's great about Arch; you get return and assurance from each command. -- I understood the fact that you need the latest ISO release in order to even install Arch, but now, if you decide to pacstrap linux-hardened, or god forbid, a package that is who knows what, less maintained?... fuck knows what will happen.
The fantastic part, is that you can't do shit when you're in an arch ISO install. All of the simple and possible solutions that involve GPG DBs/keyrings/etc require you to have the all of the shit installed already; which is fucking impossible if the package manager is bitching about keys not being imported. The most fantastic part, is that there is probably some complete bullshit, ultra-exclusive command or simple solution that will fix this crap. - And if you even dare ask the Arch forums, you'll be branded as a "newbie" and sentenced to read the fucking wiki. - ??? -- That's not a fucking good thing. -- The majority of people who are installing Arch right now, are people who are installing it for the first time, and chances are, most of those people have no fucking clue what is happening; they're learning what is happening. Furthermore, they're probably the kind of people who aren't inclined (or they don't know how) to scour Google or the Arch forums for answers to vague, lazy-ass error messages. The whole point of this thing is show and confront the user about what they're installing and what they want on their computer. Holy shit. This is all the more reason to ensure that total, stupid, ambiguous bullshit errors do not occur. -- "error: key "dogshit master <dogshitmaster@dogshit.org>?" could not could not be imported". -- That's it. That's the error in it's entirety. For a fucking OS install. What the fuck.16 -
IT in the social sector. For some, it is absolutely new that reading error messages and trying to follow them actually helps.
Some are absolutely amazed that the error message says exactly what you should do.
I can't count how often I said "read the message" and got an "oh, okay then..." back.1 -
FUCK APPLICATION LEVEL FIREWALLS!
So i cam online today, thought already lets open the shitty outlook webmail client. Holy crap .... thats way to much mails. Many of them are missed teams messages. So i open up teams and holy crap. Like every third dev in my company send me a message screaming "gitab is not working!!!".
Yesterday i updated it so imediately get in panic mode - what the shitty hack have i done?!
So yeah gitlab seems to be working just fine, everything is speedy and responsive, so i call one of my fellow devs and ask him whats wrong? And he is like oh yeah there comes a ldap error saying timeout or something.
I try to login with active directory. Works like a charm. Try another account, same problem?!
Google the problem, search gitlab tickets. Nope there is no open bug or sth. like this.
So alright lets call the network guy. "Yo, can you check if there is something ldap-like getting blocked to the gitlab server?" - He is like oh yeah damn like almost every damn request is getting blocked. Ah wait, there was an firewall update yesterday too. Yeah ldap is no longer ldap. BLOCK THAT SHIT!
After 10 minutes of figuring out what shitty type is detected by the firewall and what needs to be whitelisted to make it fucking work again it seems to work.
But ha no, there is another update rolling on, so same shit like 15 minutes later.
Now it seems to work and i have to inform every damn fcking developer that it works again. And yeah alright you sent a mail, but fuck it, i will call you though! So yeah just answering calls, mails and chat messages. Like why the fuck cant you read your mails like a damn normal person?!1 -
Fixed obvious bugs.
Tests started to fail.
All error messages read similarly—“Feature XXX contains an obvious bug blah blah blah. It’s supposed to fail, but it’s not.”
F____!!!!!2 -
So, is it just me or are the numbers of newbie developers who can actually read error messages dwindling?
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Can we all stop what we are doing and talk about the ridiculously long error messages in Spring Boot and how one can kill themselves scrolling for over 10hours to read the actual error?4
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WHAT. THE.
https://youtube.com/watch/...
1. watch video
2. comment your thoughts on it
3. read the following copypaste of my thoughts
4. comment your thoughts on whether I'm stupid or he's stupid
5. thanks
----
I am a programmer and I totally prefer windows.
1. I'm (besides other things) a game programmer, so I use the platform I develop for.
2. Linux is the best OS for developing... Linux. But I'm not developing linux. I want to use my OS and have it get in the way as little as possible, not test and debug and fix and develop the OS while i'm using it, while trying to do my actual work.
The less the OS gets in my way, the less stuff it requires me to do for any reason, the less manual management it needs me to do, the better.
OS is there to be a crossroads towards the actual utility. I want to not even notice having any OS at all. That would be the best OS, the one that I keep forgetting that I'm actually using. File access, run programs, ...DONE.
p.s.
if i can't trust you, a programmer, to be able to distinguish and click the correct, non-ad "download" button, or find a source that's not shady in this way, I don't want you to be my programmer. Everything you're expected to do is magnitude more complicated than finding a good site and/or finding the correct "Download" button and/or being able to verify that yes, what you downloaded is what you were after.
Sorry, but if "i can't find the right download button" is anywhere in your list of reasons why "linux is better", that's... Ridiculous.
6:15 "no rebooting" get outta here with this 2000 crap. because that's about the last year I actually had to reboot after installing for the thing to run.
Nowadays not even drivers. I'm watching a youtube video in 3d accelerated browser window while installing newest 3d drivers, I get a half-second flicker at the end and I'm done, no reboot.
the only thing I know still requires reboot within the last 15 years is Daemon Tools when you create a virtual drive, but that one still makes sense, since it's spiking the bios to think it has a hardware which is in fact just a software simulation....
10:00 "oops... something went wrong"
oh c'mon dude! you know that a) programs do their own error messages, don't put that on the OS
b) the "oops... something went wrong" when it's a system error, is just the message title, instead of "Error". there's always an "error id" or something which when you google it, you know precisely what is going on and you can easily find out how to fix it...18