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Search - "transitions"
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A typical demo...
Me: We added validation, server communication, caching....
Customer: Meh...
Me: We fixed bugs, sped up queries, implemented X features.
Customer: Meh...
Me: We surpassed the speed of light, transcended to another plane of reality, cured cancer, brought peace to galaxy.
Customer: Meh...
UI Designer: I prepared these sketches for the UI
Customer: Wow, so innovative, look at that beautiful transitions, even mobile design, just wow
Me: * dies *11 -
Just before you, my fellow system programmer, scroll past this, let me say this:
🍬 The web is actiually simple. 🍬
Both HTML and CSS is declarative. It's all easy when you understand the concepts, learn how to be idiomatic and quit trying to do that imperative bullshit in languages that aren't imperative.
HTML is simple. You know the boilerplate: doctype, head, body, that's all. Just mark it up and do NOT look at it before you end, mark it up as it were article or something. The appearance is up to css.
CSS is simple. You may even forget bem or rscss, you're already a skilled software developer. Use common sense and your code-splitting and naming skills you gained reading The Code Complete or doing software development for years.
Forget mockups. Forget absolute positioning, forget setting width and height in pixels. Go to awwwards, find some inspiration. Draw some buttons and fields on paper with your good old pencil. Then go and write some css. Feel free to steal some shadows and transitions from codepen.
Read about 8-pixel grid system. Let every element push away from others by setting something like margin: 16px; and whoops! You've just got fully responsive and got great vertical rhythm without even using media queries!
Oh my god, do NEVER set width and height explicitly! Type something like button { width: 120px; } and bang! The entire web page is broken. Quit that shit. Let it resize as it should. It will resize itself to fit its contents.
HTML is by default ready for your template engine. That's how you receive data from server — as server-side rendered, plain old HTML page. On the other hand, the form element is the most axiomatic and simple way to send the data to server. That's how you send it — as plain old GET or POST that every webserver can handle.
All of there are true:
1. It's easy to get great 100% responsiveness without media queries.
2. It's easy to align items in row, it's just one line of css. Maybe two, if you still want elements to wrap, but want to use flexbox:
.parent {
display: flex;
flex-wrap: wrap;
}
3. HTML and CSS are fast by default.
4. You don't need mockups to achieve great visual experience. Mockups is imperative, web is declarative.
5. You may not even need JavaScript to make great website.
Go on, ask me a question about web! I'll ready to answer everything.21 -
Okay, fuck me if everyone knows this but me, but CSS3 transitions supports letter-spacing.
So I was just fucking around and experimenting and I found that I could make a button whose text spreads out elegantly when you hover over it.
Fuck, that's cool.6 -
Just in case nobody has mentioned this yet:
Yes Microsoft I do have a dualhead setup.
Yes Microsoft I do want to watch video on my left screen while having window focus on something on the right monitor.
No Microsoft this doesn't mean that I *lost* focus on the left window.
No Microsoft this doesn't mean that I want your Movies and TV application to suddenly minimize (and continue playing anyway) while I focus on some server monitoring window on my right display.
Microsoft, there exist people that use more than your average user with a single C: drive that play Candy Crush on Facebook all day. And the limitations that you currently impose might very well be what keeps the Microsoft UWP applications from getting adopted. Because you know what? SMPlayer, a default application in any of my Linux workstation machines, it does handle such window transitions just fine!
Microsoft, I love how you at least gave us the option to enable Ctrl-Shift-C and Ctrl-Shift-V in WSL and conhost in general over that abomination that is Right-click and Return (those are so random!) that are relics from CP/M. But seriously? At this rate, I'd definitely not call it usable for anyone but those with a single monitor yet.
So please _/\_13 -
- Fuck mobile apps that open links in embedded browser windows
- Fuck Wordpress page builders that use the single content field as an embedded IDrag&DropE.
- Fuck unindented HTML markup
- Fuck plugins with "pro" versions that provide more than 50% of the advertised features.
- Fuck building an app with a SPA framework and then adding SSR cuz ur SEO is fucked.
- Fuck Javascript transitions that are meant to make a site look fancy but slow it the fuck down.
Fuck it.
Vent your frustrations9 -
I never liked when rappers do the bridge on emotional songs.
the song starts like "ooohh, baby I love you, you know we're for each other, bla bla",
then the rapper comes up with some raw shit like
"baby you know that this cum is only for you,
we're meant for each other, you suck me so good,
you know that you moan when I raw in your ass"
bro, wtf... it was a gentle romantic song...
or when the singer is depressed, has dilemmas about life
and the rapper's like "im rolling on my mercedes bitch"
it actually sounds like rapper is intentionally making the singer look like a pussy.
now, before some troll comments that I'm an idiot dinosaur that can't understand hip hop, let me say:
I like hip hop, I'm not gonna make a fool of myself by name dropping rappers from the past or today, as if you needed credentials to emit any option about the genre. I will only say that I've been listening on and off since I was 15.
And I like emotional songs as well, any genre.
The problem is that I feel a sort of disconnect between the singer and rapper of a song.
You can't have one performer be like "I feel sad, life is hard" and then the other like "I GOT HELLA MAD DICK NIGGA, CHOKE ON MY CUM", in the SAME fucking song.
They are completely opposite emotions,
That works in movies, eg: a romantic slasher film, but that shit works because it's feature length.
There's enough time to make transitions and to let the mood slowly change.
Meanwhile, these guys are trying to stitch these things together in 3 fucking minute songs.
But this shit dominates the charts, so ¯\_(ツ)_/¯2 -
I hate time.
Yes, that dimension which unidirectionally rushes by and makes us miss deadlines.
Also yes, that object in most programming languages which chokes to death on formatting conversions, timezones, DST transitions and leap seconds.
But above all, I hate doing chronological things from the point of view of code, because it always involves scheduling and polling of some kind, through cron jobs and queues with workers.
When the web of actions dependent on predicted future and passed past events becomes complicated, the queries become heavy... and with slow queries, queues might lock or get delayed just a little bit...
So you start caching things in faster places, figure out ways to predict worker/thread priorities and improve scheduling algorithms.
But then you start worrying about cache warming and cascading, about hashing results and flushing data, about keeping all those truths in sync...
I had a nightmare last night.
I was a watchmaker, and I had to fix a giant ticking watch, forced to run like a mouse while poking at gears.
I fucking need a break. But time ticks on...2 -
Being lazy is ok.
But I believe there certainly is a special place in hell for people that use "transition: all" in CSS.2 -
(long post is long)
This one is for the .net folks. After evaluating the technology top to bottom and even reimplementing several examples I commonly use for smoke testing new technology, I'm just going to call it:
Blazor is the next Silverlight.
It's just beyond the pale in terms of being architecturally flawed, and yet they're rushing it out as hard as possible to coincide with the .Net 5 rebranding silo extravaganza. We are officially entering round 3 of "sacrifice .Net on the altar of enterprise comfort." Get excited.
Since we've arrived here, I can only assume the Asp.net Ajax fiasco is far enough in the past that a new generation of devs doesn't recall its inherent catastrophic weaknesses. The architecture was this:
1. Create a component as a "WebUserControl"
2. Any time a bound DOM operation occurs from user interaction, send a payload back to the server
3. The server runs the code to process the event; it spits back more HTML
Some client-side js then dutifully updates the UI by unceremoniously stuffing the markup into an element's innerHTML property like so much sausage.
If you understand that, you've adequately understood how Blazor works. There's some optimization like signalR WebSockets for update streaming (the first and only time most blazor devs will ever use WebSockets, I even see developers claiming that they're "using SignalR, Idserver4, gRPC, etc." because the template seeds it for them. The hubris.), but that's the gist. The astute viewer will have noticed a few things here, including the disconnect between repaints, inability to blend update operations and transitions, and the potential for absolutely obliterative, connection-volatile, abusive transactional logic flying back and forth to the server. It's the bring out your dead approach to seeing how much of your IT budget is dedicated to paying for bandwidth and CPU time.
Blazor goes a step further in the server-side render scenario and sends every DOM event it binds to the server for processing. These include millisecond-scale events like scroll, which, at least according to GitHub issues, devs are quickly realizing requires debouncing, though they aren't quite sure how to accomplish that. Since this immediately becomes an issue with tickets saying things like, "scroll event crater server, Ugg need help! You said Blazorclub good. Ugg believe, Ugg wants reparations!" the team chooses a great answer to many problems for the wrong reasons:
gRPC
For those who aren't familiar, gRPC has a substantial amount of compression primarily courtesy of a rather excellent binary format developed by Google. Who needs the Quickie Mart, or indeed a sound markup delivery and view strategy when you can compress the shit out of the payload and ignore the problem. (Shhh, I hear you back there, no spoilers. What will happen when even that compression ceases to cut it, indeed). One might look at all this inductive-reasoning-as-development and ask themselves, "butwai?!" The reason is that the server-side story is just a way to buy time to flesh out the even more fundamentally broken browser-side story. To explain that, we need a little perspective.
The relationship between Microsoft and it's enterprise customers is your typical mutually abusive co-dependent relationship. Microsoft goes through phases of tacit disinterest, where it virtually ignores them. And rightly so, the enterprise customers tend to be weaksauce, mono-platform, mono-language types who come to work, collect a paycheck, and go home. They want to suckle on the teat of the vendor that enables them to get a plug and play experience for delivering their internal systems.
And that's fine. But it's also dull; it's the spouse that lets themselves go, it's the girlfriend in the distracted boyfriend meme. Those aren't the people who keep your platform relevant and competitive. For Microsoft, that crowd has always been the exploratory end of the developer community: alt.net, and more recently, the dotnet core community (StackOverflow 2020's most loved platform, for the haters). Alt.net seeded every competitive advantage the dotnet ecosystem has, and dotnet core capitalized on. Like DI? You're welcome. Are you enjoying MVC? Your gratitude is understood. Cool serializers, gRPC/protobuff, 1st class APIs, metadata-driven clients, code generation, micro ORMs, etc., etc., et al. Dear enterpriseur, you are fucking welcome.
Anyways, b2blazor. So, the front end (Blazor WebAssembly) story begins with the average enterprise FOMO. When enterprises get FOMO, they start to Karen/Kevin super hard, slinging around money, privilege, premiere support tickets, etc. until Microsoft, the distracted boyfriend, eventually turns back and says, "sorry babe, wut was that?" You know, shit like managers unironically looking at cloud reps and demanding to know if "you can handle our load!" Meanwhile, any actual engineer hides under the table facepalming and trying not to die from embarrassment.36 -
I gotta say, I actually admire the work that content creators must go thru to make quality content.
So as I stated before I’m working on YouTube channel, under the name “TheSoftwareSage” ... to create tutorials and a way of me teaching software the way I believe it should be taught, not how the mainstream methods of today are.
Bottom up approach rather than top down
(Must start with a firm understanding of the foundation.. and build upon the knowledge as we go thru the layers of abstraction but the key concepts must be understood first)
Anyway, I’m working on this in my spare time and I was not aware of how much effort I would actually need todo this right haha. At first I figured I’d just screencast a monitor and have a ppt or text editor or terminal open and that stuff and just do it.
As In person with my interns I never have “planned” lessons or content is all impromptu based on the need at the time and I just go with it, with their computers and a whiteboard lol.
I was wrong for video recording lol... maybe it’s OCD... or perfectionism, I’ll make a video, review it like 5times and then be like shit I forgot to mention this or that or I didn’t like how I explained this or that
OR
I keep worrying too much about colors, and sound levels and quality and transitions and video angles and all this other shit.
And then post editing fuck.... I’m about ready to say fuck it and “do it live .. one shot” and just upload the end result.
I guess this would be in the content world similar to our “paralysis analysis” notion.10 -
What a coincidence. JQuery gets an update to 3.4.0 - and I removed the JQuery dependency that a mid-sized widget (15 kB minified) needed.
Rewriting the selector, css and trim stuff was easy. Each, children, append, empty, remove and extend were not too hard. Animations gave me more headache, but in the end, JS triggered CSS transitions worked nicely.
I was able to shave off the usual 30 kB over the wire for JQuery, and the whole thing seems snappier. Finally, I'm at vanilla everything!
Of course, it's largely due to JQuery's merits that vanilla JS is where it is today. So, thank you JQuery, and farewell.3 -
What I'm doing now, writing a JS library for a simple kitchen timer (like, something that can be wound up, is ticking, can be paused, etc). Here's a list of neat stuff I've learned:
Polyfilling as a lib author (I decided against it).
Packaging the lib (using Rollup, ES6 modules are totes cool).
Using flow to add static typing in strategic places (started appreciating types in JS since reading up on functional programming).
Modelling state and transitions using an explicit state machine. (Fucking finally. There's usually an implicit state machine somewhere, only spread out all over the app...)
Using mostly side-effect free methods, being very explicit about when and why things are mutated).
Test-first/TDD (ish) using Jest and the awesome Wallabyjs.
Freeing up mental capacity by letting Prettier format my code for me (it was hard to let go but totally worth it).
Started using git.
Did all work on Ubuntu after pretty much a lifetime of Windows (initially to separate work from gaming) and finally swapped MS Visual Studio for Atom.
When it's finished I'm going to publish it on GitHub, which will also be a first for me. Might try out some CI platform while I'm at it.
tl;dr: wrote some js, felt good2 -
Best: learned a lot of new things: vueJS, ES6, Bootstrap, CSS3 transitions and transforms, use of some cool JS libraries...
Worst: an awesome web page turns a nightmare because of endless "upgrades" that the client wanted (I'm aiming to finish it soon)1 -
I'd like to talk about my first impression of the new product of Microsoft :
"New Edge Browser"
I just wanted to take a shallow glance at this browser, and it was horribly awesome in contrary with my expectations.
The design and animations and smooth transitions, ease of migration from chrome and enhanced UI were the things that aroused my interest at the first 5 minutes of usage, as a frontend developer, I'm so much eager to dig up more in it. Share your experience and opinions with me 😉22 -
I've seen a lot of people design great websites here on DR. Since I'm being dragged into quite a bit of front end, I've decided to quit complaining and up my design game. Suggestions and advice on good design considerations?
Our creative lead sent me a few reference websites that had a lot of "wow factor". It had stuff like trailing text animations, slow motion menus and what not. For some reason, I found all of it to be annoying and pointlessly bloated. I'm more into minimalist design and simple transitions but idk if this is just my taste or lack of competence in making such fancy ass design that makes me not appreciate such sites. I need advice and I'm not sure on what. You'd probably know what if you've been in a similar situation before.14 -
Busy playing with HTML5's history api and content replacing. Got the timing on css animations perfectly so the transitions between pages are smooth as butter. Dont even notice the pages changing aside from the url. Shits pretty cool1
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hi devrant!
about six months ago i posted that i was accepted into and starting at a coding bootcamp. next week is the last week of curriculum for me before i can choose to be a teachers assistant or finish my capstone project and graduate!
some basic info about the course i took:
- 6 months (3 months web dev 2 months CS 1 month capstone project )
- starts by learning the MERN stack
- includes noSQL and SQL dbs
- transitions into C and then python for computer science
- includes basic security info
- lots and lots of algorithm practice
- lots of job readiness stuff (resume writing, linkedin, etc, but i havent done that yet)
- lots of portfolio-able projects throughout the schooling experience
- previous cohorts have something like 40% (after 1month) and 70% (after two) job placement rates (rough estimate)
let me know if anyone is curious about anything related and id be happy to answer what questions i can! :)6 -
Smalltalk's become: is my favourite function (well, method) from any language. For those who haven't Smalltalked, here's a great description of it: https://gbracha.blogspot.co.uk/2009...
From a design perspective, what's not to like? You get to design your object graph in time as well as space, the state transitions of your objects become simple to represent.
It's also great for job security too ;)2 -
How I fucking HATE AMVs!
Im just looking for a song and... BOOM!
200+ search results are AMVs with that song, like fucking hell people!
Its not even fucking quality content!
Here, I wrote a Tutorial on how to AMV in literally 10 fucking seconds.
How to AMV:
Get some clips, Some copyright free music, premiere pro or After effects.
Import all of it into timeline
Go to transitions
Mash all of it together
export
call it "Quality Content"5 -
Why is it considered bad material design to use lateral motion transitions between views?
Reference: https://material.io/guidelines/...5 -
Data wrangling is messy
I'm doing the vegetation maps for the game today, maybe rivers if it all goes smoothly.
I could probably do it by hand, but theres something like 60-70 ecoregions to chart,
each with their own species, both fauna and flora. And each has an elevation range its
found at in real life, so I want to use the heightmap to dictate that. Who has time for that? It's a lot of manual work.
And the night prior I'm thinking "oh this will be easy."
yeah, no.
(Also why does Devrant have to mangle my line breaks? -_-)
Laid out the requirements, how I could go about it, and the more I look the more involved
it gets.
So what I think I'll do is automate it. I already automated some of the map extraction, so
I don't see why I shouldn't just go the distance.
Also it means, later on, when I have access to better, higher resolution geographic data, updating it will be a smoother process. And even though I'm only interested in flora at the moment, theres no reason I can't reuse the same system to extract fauna information.
Of course in-game design there are some things you'll want to fudge. When the players are exploring outside the rockies in a mountainous area, maybe I still want to spawn the occasional mountain lion as a mid-tier enemy, even though our survivor might be outside the cats natural habitat. This could even be the prelude to a task you have to do, go take care of a dangerous
creature outside its normal hunting range. And who knows why it is there? Wild fire? Hunted by something *more* dangerous? Poaching? Maybe a nuke plant exploded and drove all the wildlife from an adjoining region?
who knows.
Having the extraction mostly automated goes a long way to updating those lists down the road.
But for now, flora.
For deciding plants and other features of the terrain what I can do is:
* rewrite pixeltile to take file names as input,
* along with a series of colors as a key (which are put into a SET to check each pixel against)
* input each region, one at a time, as the key, and the heightmap as the source image
* output only the region in the heightmap that corresponds to the ecoregion in the key.
* write a function to extract the palette from the outputted heightmap. (is this really needed?)
* arrange colors on the bottom or side of the image by hand, along with (in text) the elevation in feet for reference.
For automating this entire process I can go one step further:
* Do this entire process with the key colors I already snagged by hand, outputting region IDs as the file names.
* setup selenium
* selenium opens a link related to each elevation-map of a specific biome, and saves the text links
(so I dont have to hand-open them)
* I'll save the species and text by hand (assuming elevation data isn't listed)
* once I have a list of species and other details, to save them to csv, or json, or another format
* I save the list of species as csv or json or another format.
* then selenium opens this list, opens wikipedia for each, one at a time, and searches the text for elevation
* selenium saves out the species name (or an "unknown") for the species, and elevation, to a text file, along with the biome ID, and maybe the elevation code (from the heightmap) as a number or a color (probably a number, simplifies changing the heightmap later on)
Having done all this, I can start to assign species types, specific world tiles. The outputs for each region act as reference.
The only problem with the existing biome map (you can see it below, its ugly) is that it has a lot of "inbetween" colors. Theres a few things I can do here. I can treat those as a "mixing" between regions, dictating the chance of one biome's plants or the other's spawning. This seems a little complicated and dependent on a scraped together standard rather than actual data. So I'm thinking instead what I'll do is I'll implement biome transitions in code, which makes more sense, and decouples it from relying on the underlaying data. also prevents species and terrain from generating in say, towns on the borders of region, where certain plants or terrain features would be unnatural. Part of what makes an ecoregion unique is that geography has lead to relative isolation and evolutionary development of each region (usually thanks to mountains, rivers, and large impassible expanses like deserts).
Maybe I'll stuff it all into a giant bson file or maybe sqlite. Don't know yet.
As an entry level programmer I may not know what I'm doing, and I may be supposed to be looking for a job, but that won't stop me from procrastinating.
Data wrangling is fun.1 -
Just installed Android P. It would appear that the screen transitions in devRant had changed. Anyone else experienced this?4
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I really hate doing all the tweaks for tablet and mobile on websites. No matter how hard one tries to design for mobile first and make the transitions as seamless as possible, there are always some “fiddly bits” that won’t behave. And so many devices with all their viewport width variations. Also, there’s the matter of people resizing a desktop browser to any width that might not be covered by the breakpoint ranges that specifically. One could write a hundred breakpoints and still not account for it all on some designs. It’s exhausting.2
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A command-line animation command.
Input frames and an expression
It will be able to reorder frames, play video/frames/music in the background, smooth transitions, diff and patch frames and render into a video
It will be written in Go. No idea what to call it.
What do you think?8 -
Client is a group of designers and asks for a website reskin, we made the previous one.
They spend like 4 months fixing up their design and after they're done, we developer look at it and decide what can be done and what can't be done and we go on like this for a few days.
At the end, I begin the development of the website, the data structure is already done, it's there and it's working.
The design is there, we all asked to not modify ANYTHING about it.
After I finish making the website, which is kinda unusable bc of the UI, they decide to completely redo the about page (which took like 3 days to get done)
After all it's done they just say "ok, now we gotta just add animations and transitions between all of the pages"
It took like 3 months to finish...
Is it too hard for clients to actually have a specific idea on what they want to do? -
2020 Website design trend example
https://www.tn-ict.com/en/
butter smooth transitions, contextualized displaying of information. Break up of the traditional page paradigm.6 -
#! usr/bin/rant
Our Entreprise CMS at work (obviously):
- inconsistent UI : check (misplaced buttons, some pages are more developed than others)
- slow: check (average 6 seconds of waiting, with cache)
- loading screen as page transitions covering the whole page, making it impossible to click somewhere else if mistaken, adding +3 seconds to loading : check
- time-based session, inlined in HTML and wildly disconnects you, making you lose all changes : check
- sometimes objects are inaccessible and can't do anything about it : check
- "delete" button next to "edit", delete is bigger and I have already clicked the delete button by accident : check
- can't have local development environment, need to work with integrated editor which has no helping features: check
- first TTFB: adds +2-6 seconds to loading time
TL;DR : a pleasant, developer-friendly, frustration- and rantless CMS to work with, reliable and fast. -
You try to write fancy transitions, but no amount of visual effects can disguise such a cavernous lack of talent.1
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From mobile dev to mobile dev. I'm really digging the smooth transitions in the double filter in the app @devRant.
Smooooooth -
It should be possible to prove the collatz conjecture by mapping the unit digit transitions between numbers, namely into a finite state machine. From there we could use predicates and quanitifiers to prove, by process of exclusion, that for any given combination of 10s digit and 1s digit, no number can transition to anything but whats specified in the state machine assuming that number equals x in x3+1 or x/2
Ipso facto, a series of equations proving by process of elimination, that state machines transitions are the only allowable ones, would prove the collatz conjecture by proving the fsm is a valid representation for any given integer N.
I'm actually working on it now but I don't know enough about modular arithmetic and predicate logic to write a proof. I just have the state diagrams on some dot matrix paper at the moment.
If anyone wants to beat me to it, feel free.
So for example any number ending in 13, will, after x3+1, end in 40.
Any number ending in 40 will end in 20. Any number ending in 20 will end in 10, which will end in 5 as the unit digit.
It's easier to prove in the single digit case, and the finite state machine for that is already written, at least on paper.
I'll post pictures when I get a chance.7 -
Finite State Machines are awesome! Resume from reboots and automation is possible even on older Powershell versions without Workflow support. Setting state and transitions resuming where it left off is huge for getting PC's set up. Unfortunately can reimage due to no vl reimaging rights but scripting is totally possible...and with it creating it's own scheduled task to run on startup it does what it needs, then reboots resumes and deletes the task when done.1
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I graduated from my High School last Spring, and since then as a part of a huge overhaul of the education systems, they decided to put the school into the 21st century. The problem? They're doing it all wrong. Every school in the district is acting on its own, making transitions from one grade to another painful. The middle school purchased a cart of iPads despite the fact that Elementary schools use Surface, and the High School uses 2-in-1s. But what makes it worse is the services. The High School used Office365 and OneNote, while the Middle School uses Google Classroom and cloud storage. If the school board wants to make education simpler, modern life, and efficient, the least you could do is have everyone on the same page. Right now, costs are higher, grades are confusing, and efficiency is lower. Each teacher pretty much fends for themselves. I volunteered to help them sort this out by being on the educational committee in charge of the decisions, but I graduated and they felt like they were doing fine. Seriously?1
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Today I talked to a recent full stack developer bootcamp graduate who decided to change careers when she was having a hard time finding a job as a UX designer.
I can't help but judge her by her website. It is beautifully made. The CSS transitions are clean, the details are fine and it had an amazing feel. However, when I took a peak at the console I found out it was made with a SquareSpace template.
With UX background and being a recent fullstack bootcamp graduate, why make it with SquareSpace? It just feels really off. With that background you should at least be able to make a static Gatsby React page and host it on Heroku or Github.
Am I overreacting?1 -
more like a combination with browser incompatibility. i designed a neat webapp with transitions and stuff only to find it didn't work in the desired browser.3
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I'm currently working on a polyfill for backdrop filters. It's going great so far, stuff like backdrop blur is just so awesome fur UIs! The polyfill will be compatible with WebComponents, :hover, :active..., transitions and scrolling/resizing. Would you have use cases for this?4
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I found the weirdest UI bug.
I have a side nav bar, that opens on button click. The way it is implemented: a navbar, that is positioned a lot to the left (120% of it's width). On click, it transitions to 0%.
When I zoom in very close without the sidebar opened on an image, some text from the sidebar is visible.
Pretty weird..1 -
Just some figma improvements from the perspective of a new customer:
* Copy/paste is broken. If I want to make a change, I have to create a whole new
component. They recommend cmd+c/v for copypaste but as far as I can see it does nothing
* Needs to be an explicit component drawer button instead of hiding it under assets. Through me for a loop for a couple minutes.
* Empty textboxes shouldn't vanish because you happened to click in the wrong location
while setting your properties.
* Text should start big enough to actually see.
* "send to back/front", "hide item", "change transparency' all need to be prototype actions and more, give us access to object properties both by parent/sibling/child, and by
object id
* create a new frame based on a specified size is non-obvious and if you're creating
a lot of frames, what with copypaste being non-intuitive, it can become laborious.
This is especially so when you're copying frames in order to make minor changes and observe the differences side by side, instead of potentially destructive edits.
* I see no obvious way to manage transitions/animations between frames.
* The difference between frames and groups isn't sufficiently explained. The words
frame, groups, and layers all appear to new users to be used interchangeably, even
if they are distinct things.2 -
I wish devRant was also a little fluid to browse, I personally enjoy Twitter a lot, cause the transitions are really smooth and things load pretty quick.
I can understand that this platform is built by a very small team, but I think making this platform open source can help things change quite a lot.
Not only it would help people learn open source contributions, but it would also help improve the platform as a whole.
A community of developers building a community 'for' developers would go a long way in the future.1 -
A lot of our web forms are done with AngularJS and combined with jQuery it does everything I need to satify the needs of people who are most impressed CSS transitions and have no technical knowledge whatsoever. I have no peers to ask this question.
I'm the only person deciding on what JS libs to use at the company... and since AngularJS goes into maintenance mode... what would you guys suggest to handle form input and add/remove CSS classes to HTML elements?
Should I get on the VUE bandwagon this year?13