Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "good code comment"
-
You know what?
Young cocky React devs can suck my old fuckin LAMP and Objective-C balls.
Got a new freelance job and got brought in to triage a React Native iOS/Android app. Lead dev's first comment to me is: "Bro, have you ever used React Native".
To which I had to reply to save my honor publicly, "No, but I have like 8 years with Objective-C and 3 years with Swift, and 3 years with Node, so I maybe I'll still be able help. Sometimes it just helps to have a fresh set of eyes."
"Well, nobody but me can work on this code."
And that, as it turned out was almost true.
After going back and forth with our PM and this dev I finally get his code base.
"Just run "npm install" he says".
Like no fuckin shit junior... lets see if that will actually work.
Node 14... nope whole project dies.
Node 12 LTS... nope whole project dies.
Install all of react native globally because fuck it, try again... still dies.
Node 10 LTS... project installs but still won't run or build complaining about some conflict with React Native libraries and Cocoa pods.
Go back to my PM... "Um, this project won't work on any version of Node newer than about 5 years old... and even if it did it still won't build, and even if it would build it still runs like shit. And even if we fix all of that Apple might still tell us to fuck off because it's React Native.
Spend like a week in npm and node hell just trying to fucking hand install enough dependencies to unfuck this turds project.
All the while the original dev is still trying TO FIX HIS OWN FUCKING CODE while also being a cocky ass the entire time. Now, I can appreciate a cocky dev... I was horrendously cocky in my younger days and have only gotten marginally better with age. But if you're gonna be cocky, you also have to be good at it. And this guy was not.
Lo, we're not done. OG Dev comes down with "Corona Virus"... I put this in quotes because the dude ends up drawing out his "virus" for over 4 months before finally putting us in touch with "another dev team he sometimes uses".
Next, me and my PM get on a MS Teams call with this Indian house. No problems there, I've worked with the Indians before... but... these are guys are not good. They're talking about how they've already built the iOS build... but then I ask them what they did to sort out the ReactNative/Cocoa Pods conflict and they have no idea what I'm talking about.
Why?
Well, one of these suckers sends a link to some repo and I find out why. When he sends the link it exposes his email...
This Indian dude's emails was our-devs-name@gmail.com...
We'd been played.
Company sued the shit out of the OG dev and the Indian company he was selling off his work to.
I rewrote the app in Swift.
So, lets review... the React dev fucked up his own project so bad even he couldn't fix it... had to get a team of Indians to help who also couldn't fix it... was still a dickhead to me when I couldn't fix it... and in the end it was all so broken we had to just do a rewrite.
None of you get npm. None of you get React. None of you get that doing the web the way Mark Zucherberg does it just makes you a choad locked into that ecosystem. None of you can fix your own damn projects when one of the 6,000 dependency developers pushes breaking changes. None of you ever even bother with "npm audit fix" because if security was a concern you'd be using a server side language for fucking server side programming like a grown up.
So, next time a senior dev with 20 years exp. gets brought in to help triage a project that you yourself fucked up... Remember that the new thing you know and think makes you cool? It's not new and it's not cool. It's just JavaScript on the server so you script kiddies never have to learn anything but JavaScript... which makes you inarguably worse programmers.
And, MF, I was literally writing javascript while you were sucking your mommas titties so just chill... this shit ain't new and I've got a dozen of my own Node daemons running right now... difference is?
Mine are still working.34 -
I actually hate this job, seems like there's not a single project with decent code abstraction. Everything is a fucking spaghetti like:
```
// we only care about e-mail fields, which are odd
isValid(index) {
if(!(index%2)) {
return true;
}
...
}
```
Like MOTHERFUCKER, WHAT BUSINESS RULE DOES THIS SHITCODE REFLECTS?!?! WHY CAN'T YOU SHITHEADS WRITE PROPER BUSINESS ABSTRACTION RATHER THAN JUST COLLEGE-GRADUATE QUALITY SHITCODE.
FUCKING KILL ME ALREADY I SHOULD HAVE INSTEAD BECAME A PSYCHIC CAUSE I'M SURELY GOOD AT GUESSING WHAT THE FUCKING FUCK THIS FUCKING FUCKCODE INTENDS TO ACHIEVE.
AND YOU CALL YOURSELF TOP-NOTCH DEV CAUSE THIS IS JAVASCRIPT... YOU KNOW WHAT, SHITHEADS LIKE YOU, WHO DON'T KNOW SHIT OTHER THAN GLOBALLING EVERY FUCKING NPM LOCAL PACKAGE IS WHY GOOD ENGINEER LIKE US GET SHIT FROM PHPEPSI ZENDFRAMESHIT FUCKHEADS DEVS.
DO YOU THINK YOUR COMMENT WAS HELPFUL??? DO I LOOK LIKE A BUSINESS GRADUATE FUCKTARD WHO DOESN'T KNOW WHAT THE FUCK THE MODULE OPERATOR IS??? I WANT TO KNOW WHY YOU WROTE THAT SHITFUCK INSTEAD OF WHAT IT DOES; THE REASON I'M READING YOUR POORLY WRITTEN MODULE OPERATOR SOAP-OPERA IN THE FIRST PLACE IS CAUSE I KNOW WHAT IT'S DOING, IT'S BREAKING SHIT.
OH AND ONE MORE THING, FUCK YOU FUCK FUCK FUCKSHIT SHITFUCK FUCk11 -
INTRODUCING:
---
SYNTAX HIGHLIGHT BOT
---
I have lots of ideas.
This was one of them.
Last week I was playing around with https://carbon.now.sh and found it quite cool!
Then I thought: https://carbon.now.sh supports Twitter. Cool. But what about devRant?
So yeah, then I got the idea: A devRant Bot that generates https://carbon.now.sh images!
Now, 4 days and 800 lines of code later, the bot is ready!
I even had to rewrite the notification checking code 4 times, because none of them worked perfectly...
But on the other hand, the final solution is so good that I want to keep it a secret for now ;D
---
HOW TO USE:
All you need to do is to mention the bot!
Example:
<rant>
@highlight
console.log('Hello World!');
</rant>
The bot then generates your syntax highlighted code (as an image) and posts it as comment a few seconds later.
Everything before the "@highlight" will be ignored!
Example:
<rant>
Look at this code:
@highlight
function add(a) {
return a + 1;
}
</rant>
Here, "Look at this code:" will not be included in the syntax highlighted code.
If the comment text ends right after the "@highlight", the bot wont reply, btw.
---
THEME SELECTION:
That's not all!
You can even select the theme for your syntax highlighted code!
Just go to my other rant and read the instructions!
The theme will be used for every image the bot generates for you!
Link:
https://devrant.com/rants/2178551
---
Feel free to ask any questions in the comments!
My creator (and father thanks to @rutee07), @Skayo, will try to answer all of them!
P.S.: Speaking of @rutee07: I'm a girl. (Also thanks to him)167 -
--- Linux wants some hugs, and everyone gives a hug about it! ---
After the CoC controversy revolving around the Linux Kernel project, a change introduced by the CoC is being put into practice:
Jarkko Sakkinen, from Intel, started replacing words comments containing "fuck" with their "hug" variant. This means comments such as
/* master list of VME vectors -- don't fuck with this */
might look a bit different in the future:
/* master list of VME vectors -- don't hug with this */
People that oppose this change criticize that the comments will make much less sense to people that aren't fluent in English yet. They also do not like the redundant censoring - the actual meaning is still implied, just no longer included as clear text. It might also cause misunderstandings to people working with the code.
Those supporting this change, aside from jokingly mentioning that this change will save one character per f-word comment, note that this can give the Linux Kernel project a more positive feeling with anyone who works with the code, with "fuck" mostly associated with bad feelings, while "hug" is indeed mostly going to call positive feelings in our subconscious minds.
Who doesn't like a good hug? :)
What is your opinion on this rather controversial topic? Feel free to let us know in the comments, as we are very interested in your stances and arguments on this!
Sources:
https://lkml.org/lkml/2018/12/1/105
Several comment sections, IRC chats, and other places for people to express their opinions. Too many to list them all.51 -
A programmer once explained Nietzsche like this:
A long time ago, god created the world, but forgot to leave a developer documentation, thus the whole world was like legacy code...
And humans are like the end user of this world, and some among them spent time studying it, using the Moral API, hoping to get a result of "http 200 ok" from our world for the peace of mind. But the true operation of this world is still yet unknown...
As time passes, humans begin to find that in Moral API, good and evil are two base classes, and all the other moral properties (like ethic, justice and stuff) are just other classes based on those two classes through multiple inheritance.
One day, when programmer Nietzsche was observing the world's runtime behavior, he came up with a question:
"Did god really use good and evil as base classes? Could it be that they are actually derived classes?"
Most of the world is currently in the favor of mankind, and god must've wrote individual user cases for it's end users, he thought.
This made Nietzsche thinking: if end users are considered into two cases: the strong and the weak, how would the world be designed base on its user story?
Let's think about the strong, they can bully the weak as they please, and there's nothing the weak can do to stop them. In this case whether the Moral API exists or not doesn't fulfill the need of the strong.
But when it comes to the weak, Nietzsche thinks that because the weak cannot fight the strong, they need to belittle bullying and praise the strong for being nice. When the weak does this, it covers their powerless state to some extent, making them look somehow equal to the strong by being capable of commenting.
God might have coded the Moral API to fit the weak's requirement, also adding some public methods for the weak to comment on the strong. If the strong takes care of the weak, they call him nice and good, if the strong bullies people, they call him bad and evil.
That's when Nietzsche realized, that good and evil are both derived classes from the weak, and the base class should be the strong and the weak.
Then he started a series of studies about the Moral API, and got some thesis that persuaded lots of other end users...7 -
On the 18th October 2021 I had to hastily write some magic numbers into our code.
I added a comment saying "TODO: add a damn enum to make this selection clear"
Today, I refactored this module... and I used a damn enum.
Good things happen – have a nice weekend yall10 -
Hey. This code look broken. What should I do?
It isn't broken. It's doing what it's supposed to.
Well, it's hard to follow, but it certainly doesn't look right. And it isn't doing what I expect. Also, why is it calling method(a_class1_or_class2) with a class3?
It isn't hard to follow, and it works just fine. Let me show you. ... huh. looks like it isn't right. and there's a comment here saying the calls aren't clear. but it works just fine. Just copy it over and do it the same way.
I already did that. and it isn't working.
What are you talking about? Of course it works fine. Did you check your code?
------
Really, dude? It doesn't work fine. but, guess what? It works fine* when I change it to call that method with a class2 like it asks for. (Surprise!) But I can't tell him that. Nope. Bossmang get offended. Still won't admit I was right about anything, either.
Ahh... the continual joy of working with (and for) trash.
* well, more fine; the rest of the feature is still wrong. but nope, i'm not allowed to fix it. because why would they want anything to work properly? Already-accepted wrong behavior is good enough. Can't clean up the code, either, because that "muddies the waters." Bitch, I couldn't see the bottom of this sewer if it was half an inch deep! Which is more important: the last contributor entry beside the code, or that code being readable and maintainable? or it, you know, working?
doot doot.
need to scoot.8 -
Comment the "why", not the "what". If your code needs comments to explain what it does, rewrite the code (use good, descriptive identifiers).3
-
TL;DR :
"when i die i want my group project members to lower me into my grave so they can let me down one last time"
STORY TIME
Last year in College, I had two simultaneous projects. Both were semester long projects. One was for a database class an another was for a software engineering class.
As you can guess, the focus of the projects was very different. Databases we made some desktop networked chat application with a user login system and what not in Java. SE we made an app store with an approval system and admin panels and ratings and reviews and all that jazz in Meteor.js.
The DB project we had 4 total people and one of them was someone we'll call Frank. Frank was also in my SE project group. Frank disappeared for several weeks. Not in class, didn't contact us, and at one point the professors didn't know much either. As soon as we noticed it would be an issue, we talked to the professors. Just keeping them in the loop will save you a lot of trouble down the road. I'm assuming there was some medical or family emergency because the professors were very understanding with him once he started coming back to class and they had a chance to talk.
Lesson 1: If you have that guy that doesn't show up or communicate, don't be a jerk to them and communicate with your professor. Also, don't stop trying to contact the rogue partner. Maybe they'll come around sometime.
It sucked to lose 25% of our team for a project, but Frank appreciated that we didn't totally ignore him and throw him under the bus to the point that the last day of class he came up to me and said, "hey, open your book bag and bring it next to mine." He then threw a LARGE bottle of booze in there as a thank you.
Lesson 2: Treat humans as humans. Things go wrong and understanding that will get you a lot farther with people than trying to make them feel terrible about something that may have been out of their control.
Our DB project went really well. We got an A, we demoed, it worked, it was cool. The biggest problem is I was the only person that had taken a networking class so I ended up doing a large portion of the work. I wish I had taken other people's skills into account when we were deciding on a project. Especially because the only requirement was that it needed to have a minimum of 5 tables and we had to use some SQL language (aka, we couldn't use no-SQL).
The SE project had Frank and a music major who wanted to minor in CS (and then 3 other regular CS students aside from me). This assignment was make an app store using any technology you want. But, you had to use agile sprints. So we had weekly meetings with the "customer" (the TA), who would change requirements on us to keep us on our toes and tell us what they wanted done as a priority for the next meeting. Seriously, just like real life. It was so much fun trying to stay ahead of that.
So we met up and tried to decided what to use. One kid said Java because we all had it for school. The big issue is trying to make a Java web app is a pain in the ass. Seriously, there are so many better things to use. Other teams decided to use Django because they all wanted to learn Python. I suggested why not use something with a nice package system to minimize duplicating work that had already been done and tested by someone. Kid 1 didn't like that because he said in the real world you have to make your own software and not use packages. Little did he know that I had worked in SE for a few years already and knew damn well that every good project has code from somewhere else that has already solved a problem you're facing. We went with Java the first week. It failed miserably. Nobody could get the server set up on their computers. Using VCS with it required you to keep the repo outside of the where you wrote code and copy and paste changes in there. It was just a huge flop so everyone else voted to change.
Lesson 3: Be flexible. Be open to learning new things. Don't be afraid to try something new. It'll make you a better developer in the long run.
So we ended up using Meteor. Why? We all figured we could pick up javascript super easy.Two of us already knew it. And the real time thing would make for some cool effects when an app got a approved or a comment was made. We got to work and the one kid was still pissed. I just checked the repo and the only thing he committed was fixing the spelling of on word in the readme.
We sat down one day and worked for 4 straight hours. We finished the whole project in that time. While other teams were figuring out how to layout their homepage, we had a working user system and admin page and everything. Our TA was trying to throw us for loops by asking for crazy things and we still came through. We had tests that ran along side the application as you used it. It was friggin cool.
Lesson 4: If possible, pick the right tool for the job. Not the tool you know. Everything in CS has a purpose. If you use it for its purpose, you will save days off of a project.1 -
WASM was a mistake. I just wanted to learn C++ and have fast code on the web. Everyone praised it. No one mentioned that it would double or quadruple my development time. That it would cause me to curse repeatedly at the screen until I wanted to harm myself.
The problem was never C++, which was a respectable if long-winded language. No no no. The problem was the lack of support for 'objects' or 'arrays' as parameters or return types. Anything of any complexity lives on one giant Float32Array which must surely bring a look of disgust from every programmer on this muddy rock. That is, one single array variable that you re-use for EVERYTHING.
Have a color? Throw it on the array. 10 floats in an object? Push it on the array - and split off the two bools via dependency injection (why do I have 3-4 line function parameter lists?!). Have an image with 1,000,000 floats? Drop it in the array. Want to return an array? Provide a malloc ptr into the code and write to it, then read from that location in JS after running the function, modifying the array as a side effect.
My- hahaha, my web worker has two images it's working with, calculations for all the planets, sun and moon in the solar system, and bunch of other calculations I wanted offloaded from the main thread... they all live in ONE GIANT ARRAY. LMFAO.If I want to find an element? I have to know exactly where to look or else, good luck finding it among the millions of numbers on that thing.
And of course, if you work with these, you put them in loops. Then you can have the joys of off-by-one errors that not only result in bad results in the returned array, but inexplicable errors in which code you haven't even touched suddenly has bad values. I've had entire functions suddenly explode with random errors because I accidentally overwrote the wrong section of that float array. Not like, the variable the function was using was wrong. No. WASM acted like the function didn't even exist and it didn't know why. Because, somehow, the function ALSO lived on that Float32Array.
And because you're using WASM to be fast, you're typically trying to overwrite things that do O(N) operations or more. NO ONE is going to use this return a + b. One off functions just aren't worth programming in WASM. Worst of all, debugging this is often a matter of writing print and console.log statements everywhere, to try and 'eat' the whole array at once to find out what portion got corrupted or is broke. Or comment out your code line by line to see what in forsaken 9 circles of coding hell caused your problem. It's like debugging blind in a strange and overgrown forest of code that you don't even recognize because most of it is there to satisfy the needs of WASM.
And because it takes so long to debug, it takes a massively long time to create things, and by the time you're done, the dependent package you're building for has 'moved on' and find you suddenly need to update a bunch of crap when you're not even finished. All of this, purely because of a horribly designed technology.
And do they have sympathy for you for forcing you to update all this stuff? No. They don't owe you sympathy, and god forbid they give you any. You are a developer and so it is your duty to suffer - for some kind of karma.
I wanted to love WASM, but screw that thing, it's horrible errors and most of all, the WASM heap32.7 -
You wanted to hear more about my "glorious" teacher. I deliver. So get a cup of tea, take a seat and prepare for insanity.
As I already told in a comment my programming teacher is one special snowflake who lives in his personal bubble. We have final exams in less than a month and he spents at least half a lesson talking about vanishing bees and missing plants from his garden. Other topics he likes to talk about (and tries to turn every freaking conversation into at least one of these):
1. Other students and their stupidity
2. Diesel scandal
3. His sick wife
4. "Why does noone read newspapers anymore?"
5. Why he can't teach Java but really really really wants to and everyone hates him and forces him to do C#.
Even if I try to interrupt him he'll go on until he thinks we gained some "common knowledge" - this is how he justifies these topics.
Everytime he introduced us to a new command he compared it to Java and sometimes he even falsely corrects code because he confuses them.
We are only 6 people including me (another story for another time) and he is not able to help everyone during a 90min lesson. He normally sticks with one person for at least one hour and just talks to them or even do their tasks. This is really annoying if you have a simple question. He won't answer you until he's finished whatever he's doing.
Most of the time he doesn't seem to understand what he's talking about/trying to teach us. He's muttering statements from our textbook to himself switching halfway through to another sentence while drawing not decipherable shit on the blackboard.
Another gem are his "guidelines" for classtests. We are allowed to use any command we know. Except the ones we learned not in class. And the ones he doesn't like. And the ones he doesn't want to exist. And of course not the ones which make you're life easier. So basically we are bound to use his favourite commands or we won't get a good grade. Example: use an array. List is not allowed. Never.
He has some weird fetish with arrays.
I once presented him perfectly fine code I wrote in my freetime and asked what some warnings meant. (Was because of different Visual studio versions as I learned later.) He scolded me for using things he didn't taught us yet and ranted about how I'm pressuring him into rushing these things now - I never wanted to show this to my classmates nor was this anything else than a project for fun and learning something new. (FYI the "new stuff" where classes and objects because i was tired of kilometers of spaghetti code). His rant went on a good 20minutes and - obviously - he didn't answer my question. I asked my fiance that evening and he explained it to me.
This should it be for this time. I'm sure I have more stories to tell for another time!
Thank you for reading. ^^5 -
I am much too tired to go into details, probably because I left the office at 11:15pm, but I finally finished a feature. It doesn't even sound like a particularly large or complicated feature. It sounds like a simple, 1-2 day feature until you look at it closely.
It took me an entire fucking week. and all the while I was coaching a junior dev who had just picked up Rails and was building something very similar.
It's the model, controller, and UI for creating a parent object along with 0-n child objects, with default children suggestions, a fancy ui including the ability to dynamically add/remove children via buttons. and have the entire happy family save nicely and atomically on the backend. Plus a detailed-but-simple listing for non-technicals including some absolutely nontrivial css acrobatics.
After getting about 90% of everything built and working and beautiful, I learned that Rails does quite a bit of this for you, through `accepts_nested_params_for :collection`. But that requires very specific form input namespacing, and building that out correctly is flipping difficult. It's not like I could find good examples anywhere, either. I looked for hours. I finally found a rails tutorial vide linked from a comment on a SO answer from five years ago, and mashed its oversimplified and dated examples with the newer documentation, and worked around the issues that of course arose from that disasterous paring.
like.
I needed to store a template of the child object markup somewhere, yeah? The video had me trying to store all of the markup in a `data-fields=" "` attrib. wth? I tried storing it as a string and injecting it into javascript, but that didn't work either. parsing errors! yay! good job, you two.
So I ended up storing the markup (rendered from a rails partial) in an html comment of all things, and pulling the markup out of the comment and gsubbing its IDs on document load. This has the annoying effect of preventing me from using html comments in that partial (not that i really use them anyway, but.)
Just.
Every step of the way on building this was another mountain climb.
* singular vs plural naming and routing, and named routes. and dealing with issues arising from existing incorrect pluralization.
* reverse polymorphic relation (child -> x parent)
* The testing suite is incompatible with the new rails6. There is no fix. None. I checked. Nope. Not happening.
* Rails6 randomly and constantly crashes and/or caches random things (including arbitrary code changes) in development mode (and only development mode) when working with multiple databases.
* nested form builders
* styling a fucking checkbox
* Making that checkbox (rather, its label and container div) into a sexy animated slider
* passing data and locals to and between partials
* misleading documentation
* building the partials to be self-contained and reusable
* coercing form builders into namespacing nested html inputs the way Rails expects
* input namespacing redux, now with nested form builders too!
* Figuring out how to generate markup for an empty child when I'm no longer rendering the children myself
* Figuring out where the fuck to put the blank child template markup so it's accessible, has the right namespacing, and is not submitted with everything else
* Figuring out how the fuck to read an html comment with JS
* nested strong params
* nested strong params
* nested fucking strong params
* caching parsed children's data on parent when the whole thing is bloody atomic.
* Converting datetimes from/to milliseconds on save/load
* CSS and bootstrap collisions
* CSS and bootstrap stupidity
* Reinventing the entire multi-child / nested params / atomic creating/updating/deleting feature on my own before discovering Rails can do that for you.
Just.
I am so glad it's working.
I don't even feel relieved. I just feel exhausted.
But it's done.
finally.
and it's done well. It's all self-contained and reusable, it's easy to read, has separate styling and reusable partials, etc. It's a two line copy/paste drop-in for any other model that needs it. Two lines and it just works, and even tells you if you screwed up.
I'm incredibly proud of everything that went into this.
But mostly I'm just incredibly tired.
Time for some well-deserved sleep.7 -
VB3.
In my last rant I mentioned I used to convert VB3 code to .Net. Before that, I used to work on the VB3 product itself. This software emulated something from the real world, and as such complied with a bunch of regulations that changed on a regular basis, and always had additions and removals that were to be done on a strict schedule (e.g. "we're adding a new product next month, so we have to be able to sell it by the first of the month"). As such, it was a huge sprawling mess.
One day, I was given a task to change some feature slightly. The task was simple enough and really only required adding one line of code. I added that line and clicked "Run".
Error: Too Much Code
What? What do you mean too much code? I asked a colleague for help. "Oh, don't worry, it happens when a function is too long. Just remove one or two of the comments and try again." The comments were, naturally, old deleted code that was quite meaningless so I had no qualms about removing some. It worked, and I went on with my life.
This started happening on a regular basis on our larger functions. But there were always comments to remove so it wasn't a big issue.
One day, though, it happened on a five-line function. This was puzzling - the error had always happened when a function was too big but this one clearly wasn't. What could the error mean? I went to the same colleague.
Apparently, there's also a limit to how big the entire code base can be. "Just find a function that isn't used any more and delete it." And so I did. There were many such functions, responsible for calculating things which no longer existed so they were never called. For months, I'd find functions and remove them. Until there weren't any more. I checked every function and subroutine in our codebase, and they were all used; I checked every possible code path and they were all needed.
What do I do now, I asked? The colleague, who was an expert on VB3 but worked on another project, came and take a look.
"Look at all these small functions you made! No wonder you're running out of space!" Apparently each function created a lot of overhead in the compiled executable. The solution was clear. Combine small functions into large monolithic ones, possibly passing flags in them to do completely unrelated things. Oh, and don't comment on the different parts because we have no room for comments in our code base.
Ah, the good old days.5 -
Since I just bought a mystery bundle of steam games and received codes for games I already own.... and I'm in a good mood ☺️
I will drop the keys into the comments section for anyone who wants to take them.
Games:
- Star Wars - Knights of the old republic 2
- SimCity 4 Deluxe Edition
Leave a comment once you use the code 😏 don't be a dick!18 -
Just joined a new team at the organisation as senior dev.
Team lead keeps singing about how we need unit testing and good standards.
I implement domain pattern on the backend supported by unit tests.
It passes QA and then get an earful about the code not being 'restful'. What does that even mean?
Well, it matters not since team lead changes the whole feature in the release branch and all unit tests obviously fails. Builds start to fail.
The solution? Comment out all unit tests. In the sprint retro, we hear the same old adage 'we need 80% code coverage'
Do as i say, not as I do. FML.6 -
Being a programmer in a scientific discipline can be infuriating.
using "no one" ="almost no one"
using everyone = "almost everyone"
1. No one knows what even the very idea of good practice is. And everyone refuses to learn. 3k lines of repetitive copy pasted main. 500 lines of plotting method.
2. Raw C-style pointer based array creation. Won't use develope array libraries because what if development stops. FUCKING HAVE YOU SEEN YOUR CODE WHAT IF DEVELOPMENT ON YOUR CODE STOPS. FUCK.
3. LOOP VARIABLES DECLARED AT THE BEGINNING OF THE METHOD WHY.
4. Everyone wants to make modular, independent code. No one wants to use OOP. NOPE. ALL IN ONE FILE. WRITE C++ LIKE A FUCKING PYTHON NOTEBOOK. FUCK.
5. LIBRARIES OH MY GOD PLEASE DO NOT CODE UP YOUR MATRIX MULTIPLICATION. PLEASE DO NOT TRIPLE LOOP IT. NO. THE LINEAR ALGEBRA LIBRARY WILL STAY IN DEVELOPMENT.
6. Please realize that literally not one comment over an 1800 line file does not help anyone.
FUCKING. WHY. WHY ARE WE SCIENTISTS SO GOOD AT SCIENCE AND SO FUCKING SHIT AT THE CODE THAT MAKES OUR SCIENCE HAPPEN. WHY. FUCKING. WHY. FUCK.undefined rage no comments scientific computing fuck this shit wall of text bad code science fuck c++ fucking4 -
TL;DR Pluralsight should be ashamed for taking 299 USD a year and writing some very low-quality quizzes.
I've always heard that Pluralsight is a great platform having some high quality courses, so I chose it as a benefit, as our company was giving us some budget for learning purposes. I've paid (or rather the company did it in the end) 299 USD for this year, which, I guess is not much for US standards, but it is a lot for Eastern European standards.
I didn't actually get to the point of watching any of the courses, but I started to use a feature called "Stack up", which is a long series of questions in a specific theme, like Java, Kotlin, C++, etc., accessible once a day. I must say, I'm amazed by the fact, that people pay quite a great amount of money and they get something so poorly made with a lot of errors and stupid questions.
Take the question from the included image for example. Not only that the 2 possible answers are repeated (and thus I failed to select the correct one from 2 equal answers), but the supposedly correct answer is also missing some type specifications. No Java compiler will compile it this way as far as I know. There would be at least 3 ways to fix it.
Then there is today's gem (should be included as first comment) as well, where the answer is wrong in both Chrome 96, Firefox 95 and Node v10. Heck, THIS IS one of the reasons why you should never use `var` in your JavaScript code, but always `let` and `const`!
So the courses on Pluralsight might be good, but I would be ashamed, if I were to release something like this. People might actually try to solidify their knowledge by solving these quizzes but instead of learning something useful, they will be left with some bullshit. I just don't get how could they release a feature with so much incorrect information and I am kind of disappointed, even if I didn't try the courses yet.9 -
This is a proposal for an entirely free and open source rant like site/app.
devrant today has a couple of problems that I hate:
* Posts in the wrong categories (usually by new users)
* Low effort posts in the "recent" feed
* Good posts in the "algo" feed that are too old
* Longtime bugs
* No official code format in comments, ffs.
* Unimplemented features (like inability to search posts in android, or inability to mute posts in web desktop)
* Lack of admin involvement with the community
but it also has some aspects that I like a lot:
* Admins aren't trigger happy to suspend/ban you
* The avatars are awesome and help to associate users to faces
* The ++ system is good enough
* The community isn't too big so you know pretty much everyone
* There's a lot of variety in the roles and techonologies used by users
* Experienced ranters are usually smart
* Super simple UI
* The comments have only one level (as opposed to reddit comment trees)
This project should try to reimplement the good things while fixing the bad things.
I wrote two posts about a possible manifesto, and an implementation proposal and plan.
https://rantcourse.ddns.net/t/...
https://rantcourse.ddns.net/t/...
I think the ideas outlined there are very aligned to concerns of privacy and freedom users here vouch for.
This project is not meant to **purposefully** replace/kill/make users abandon devrant. People can continue using devrant as much as they want.
I'm hosting a discourse site on a 5$ linode machine to discuss these things. I don't know if it's better than just github.
If you feel that you would like to just use github issues, let me know. I'll create a github org tomorrow, and probably setup gitter for more dynamic discussion.21 -
Look, I get that it's really tricky to assess whether someone is or isn't skilled going solely by their profile.
That's alright.
What isn't center of the cosmic rectum alright with the fucking buttsauce infested state of interviews is that you give me the most far fetched and convoluted nonsense to solve and then put me on a fucking timer.
And since there isn't a human being on the other side, I can't even ask for clarification nor walk them through my reasoning. No, eat shit you cunt juice swallowing mother fucker, anal annhilation on your whole family with a black cock stretching from Zimbabwe to Singapore, we don't care about this "reasoning" you speak of. Fuck that shit! We just hang out here, handing out tricks in the back alley and smoking opium with vietnamese prostitutes, up your fucking ass with reason.
Let me tell you something mister, I'm gonna shove a LITERAL TON of putrid gorilla SHIT down your whore mouth then cum all over your face and tits, let's see how you like THAT.
Cherry on top: by the time I began figuring out where my initial approach was wrong, it was too late. Get that? L'esprit d'escalier, bitch. I began to understand the problem AFTER the timer was up. I could solve it now, except it wouldn't do me any fucking good.
The problem? Locate the topmost 2x2 block inside a matrix whose values fall within a particular range. It's easy! But if you don't explain it properly, I have to sit down re-reading the description and think about what the actual fuck is this cancerous liquid queef that just got forcefully injected into my eyes.
But since I can't spend too much time trying to comperfukenhend this two dollar handjob of a task, which I'd rather swap for teabagging a hairy ass herpes testicle sack, there's rushing in to try and make sense of this shit as I type.
So I'm about 10 minutes down or so already, 35 to go. I finally decipher that I should get the XY coords of each element within the specified range, then we'll walk an array of those coordinates and check for adjacency. Easy! Done, and done.
Another 10 minutes down, all checks in place. TEST. Wait, wat? Where's the output? WHERE. THE FUCK. IS. THE OUTPUT?! BITCH GIMME AN ANSWER. I COUT'D THE RETURN AND CAN SEE THE TERMINAL BUT ITS NOT SHOWING ME ANYTHINGGG?! UUUGHHH FUCKKFKFKFKFKFKFKFUFUFUFFKFK (...)
Alright, we have about 20 minutes left to finish this motorsaw colonoscopy, and I can't see what my code is outputting so I'm walking through the code myself trying to figure out if this will work. Oh, look at that I have to MANUALLY click this fucking misaligned text that says "clear" in order for any new output to register. Lovely, 10/10 web design, I will violate your armpits with an octopus soaked in rabid bear piss.
Mmmh, looks like I got this wrong. Figures. I'm building the array of coordinates sequentially, as a one dimentional list, which is very inconvenient for finding adjacent elements. No problem, let's try and fix that aaaaaand... SHIT IM ALMOST OUT OF TIME.
QUICK LYEB, QUICK!! REMEMBER WHAT FISCELLA TAUGHT YOU, IN BETWEEN MOLESTING YOUR SOUL WITH 16-BIT I/O CONSOLE PROBLEMS, LIKE THAT BITCH SNOWFALL THING YOU HAD TO SOLVE FOR A FRIEND USING TURBO C ON A FUCKING TOASTER IN COMPUTER LAB! RUN MOTHERFUCKER RUN!!!
I'm SWEATING. HEAVILY. I'm STEAMING, NON-EROTICALLY. Less than 10 minutes left. I'm trying to correct the code I have, but I start making MORE dumbfuck mistakes because I'm in a hurry!
5 minutes left. As I hit this point of no return, I realize exactly where my initial reasoning went wrong, and how I could fix it, but I can't because I don't have enough time. Sadface.
So I hastily put together skeleton of the correct implementation, and as the clock is nearly up, I write a comment explaining the bits I can't get to write. Page up, top of file, type "the editor was shit LMAO" and comment it out. SUBMIT.
This violent tale of brain damaged badmouth schizoid baby versus badly worded code challenges was brought to you by ButtholeSuffers. Tired of taking low-quality viagra before engaging in unprotected anal sex? Then try ButtholeSuffers, the new way to strengthen your everday erections! You'll be as fucking HARD as a WALL!
Visit triple doble minus you dot triple doble YOU dot doble-u doble www dotbit lyshAdy wwwwww academy smashlikeachamp ai/professional/$$%$X$/0FD0EFF~ \*¨-`++ ifyouclickurstupid for for a FREE coupon to get MINUS NaN OFF on a close-encounter with an inter-continental dick, and use my promo code HOPONBITCH if you'd like it *RAMMED* --FAR-- and D E E P L Y.
(lel ad break should continue I'm cutting it shortt) [CENSORED] grants *physical* access to your pants! Big ups to Annihilate for sponsoring this mental breakdown.
Also hi ;>5 -
I'm a contractor at a product company and today I had the pleasure of working with some jQuery.
A function needed to be called before another function, hard work right?
So I moved the call to the function 3 rows higher, checked it in, set the task as ready for test and started to look for other tasks.
Within a couple of minutes I get a direct message from another dev, let's call him Steve.
Steve wanted me to set the task to ready for code review instead of test, so I did just that and tried to move on.
Some minute or two later Steve contacts me again:
"It would be great if you'd move the comment so it'd be over the call to the function"
Well, I'm not one of those who likes comments... If you need a comment, it's probably not good/readable code. In some cases sure, it might be a complex block coming up.
Sorry, lost my train of thought.
I answered Steve : "Are you sure, I could just remove it instead?"
(for readability S will be Steve and M will be me)
S: Well, it's always good to have comments
M: In this case I think it will be alright.
S: But it's nice to see what the function is doing.
M: I'll do it if you really want me to.
S: It's better to have the comment than to not have it and needing it.
M: Okay then
The name of the function : LoadOrganizationTree()
And this is the comment :
//Load organization tree6 -
Good question, what wasn't bad about 2020?
As far as good things go.. well, COVID-19 actually. Back in February the lockdown began in Belgium, and while many people got bored out of their minds, I actually became a lot more productive. So many projects started back then, and I got a lot better at programming because of it. Now I can confidently write most bash stuff without ever looking anything up. And the code is maintainable, on account of putting everything into functions. You can literally navigate the code just by looking at it. On older code I always had issues with that.
I'm very glad that essential travel even back then wasn't really restricted. Because my bank is retarded about online banking, I have to go to the bank every so often to check my balance. At the time I tended to do that late in the evening, when nobody else was outside and I had the entire town to myself. That was one of the travels considered essential. So I kept doing it and made that my biweekly walk. I really enjoyed that. Gets your mind off things.
Bad things would be the utter stupidity that the general public had shown me during that pandemic. Burning down 5G antennas and not even getting the right ones, toilet paper, 5G death beams in street lamps?! They even sent death threats to telco workers over sensationalist bullshit from what IIRC was just a random Twitch streamer. Those people should just fucking kill themselves, choke yourselves in that pile of toilet paper you got yourself and then called yourself financially challenged. You braindead fucking retards!
Another dev-related thing is the normalization of SJW terminology. Now even "blind playthrough" gets your ass banned on Twitch. I saw a tweet about a Twitch employee (I think) proudly saying that they implemented it. Most upvoted comment on it was from a blind person, asking why they did this and not made the Twitch app more friendly to use for blind users. They too thought this was bullshit. Yet it still got added in, and more and more people are starting to think that "this is fine". Hell even that "this is necessary".
What annoys me the most is that this mostly comes from the US, where around that time they laid their knee on George Floyd, and didn't fix their legal system at all. As a European it baffles me since we have many immigrants here (the Drumpf even called Belgium a hellhole over it) and we just don't give a shit about whether or not they are "truly Belgian". We just let them live their daily lives like everyone else. Imagine just not giving a shit. Imagine not bothering them, not with racism, not with reverse racism, not with anything. Just let them do their thing and that's it. Yet despite Belgium being one of the most inclusive countries in the fucking world, I still got called a racist many times for asking.. why did you implement this? Why this, and not tackling the problem at its actual and pretty fucking obvious core?
So all in all I can only hope that 2021 will get a little bit better. But that's the same thing I said in 2019, and it didn't quite come true.11 -
I think that two criterias are important:
- don't block my productivity
- author should have his userbase in mind
1) Some simple anti examples:
- Windows popping up a big fat blue screen screaming for updates. Like... Go suck some donkey balls you stupid shit that's totally irritating you arsehole.
- Graphical tools having no UI concept. E.g. Adobes PDF reader - which was minimalized in it's UI and it became just unbearable pain. When the concept is to castrate the user in it's abilities and call the concept intuitive, it's not a concept it's shit. Other examples are e.g. GEdit - which was severely massacred in Gnome 3 if I remember correctly (never touched Gnome ever again. I was really put off because their concept just alienated me)
- Having an UI concept but no consistency. Eg. looking at a lot of large web apps, especially Atlassian software.
Too many times I had e.g. a simple HTML form. In menu 1 you could use enter. In menu 2 Enter does not work. in another menu Enter works, but it doesn't submit the form it instead submits the whole page... Which can end in clusterfuck.
Yaaayyyy.
- Keyboard usage not possible at all.
It becomes a sad majority.... Pressing tab, not switching between form fields. Looking for keyboard shortcuts, not finding any. Yes, it's a graphical interface. But the charm of 16 bit interfaces (YES. I'm praising DOS interfaces) was that once you memorized the necessary keyboard strokes... You were faster than lightning. Ever seen e.g. a good pharmacist, receptionist or warehouse clerk... most of the software is completely based on short keyboard strokes, eg. for a receptionist at a doctor for the ICD code / pharmaceutical search et cetera.
- don't poop rainbows. I mean it.
I love colors. When they make sense. but when I use some software, e.g. netdata, I think an epilepsy warning would be fair. Too. Many. Neon. Colors. -.-
2) It should be obvious... But it's become a burden.
E.g. when asked for a release as there were some fixes... Don't point to the install from master script. Maybe you like it rolling release style - but don't enforce it please. It's hard to use SHA256 hash as a version number and shortening the hash might be a bad idea.
Don't start experiments. If it works - don't throw everything over board without good reasons. E.g. my previous example of GEdit: Turning a valuable text editor into a minimalistic unusable piece of crap and calling it a genius idea for the sake of simplicity... Nope. You murdered a successful product.
Gnome 3 felt like a complete experiment and judging from the last years of changes in the news it was an rather unsuccessful one... As they gave up quite a few of their ideas.
When doing design stuff or other big changes make it a community event or at least put a poll up on the github page. Even If it's an small user base, listen to them instead of just randomly fucking them over.
--
One of my favorite projects is a texteditor called Kate from KDE.
It has a ton of features, could even be seen as a small IDE. The reason I love it because one of the original authors still cares for his creation and ... It never failed me. I use Kate since over 20 years now I think... Oo
Another example is the git cli. It's simple and yet powerful. git add -i is e.g. a thing I really really really love. (memorize the keyboard shortcuts and you'll chunk up large commits faster than flash.
Curl. Yes. The (http) download tool. It's author still cares. It's another tool I use since 20 years. And it has given me a deep insight of how HTTP worked, new protocols and again. It never failed me. It is such a fucking versatile thing. TLS debugging / performance measurements / what the frigging fuck is going on here. Take curl. Find it out.
My worst enemies....
Git based clients. I just hate them. Mostly because they fill the niche of explaining things (good) but completely nuke the learning of git (very bad). You can do any git action without understanding what you do and even worse... They encourage bad workflows.
I've seen great devs completely fucking up git and crying because they had really no fucking clue what git actually does. The UI lead them on the worst and darkest path imaginable. :(
Atlassian products. On the one hand... They're not total shit. But the mass of bugs and the complete lack of interest of Atlassian towards their customers and the cloud movement.... Ouch. Just ouch.
I had to deal with a lot of completely borked up instances and could trace it back to a bug tracking entry / atlassian, 2 - 3 years old with the comment: vote for this, we'll work on a Bugfix. Go fuck yourself you pisswads.
Microsoft Office / Windows. Oh boy.
I could fill entire days of monologues.
It's bad, hmkay?
XEN.
This is not bad.
This is more like kill it before it lays eggs.
The deeper I got into XEN, the more I wanted to lay in a bathtub full of acid to scrub of the feelings of shame... How could anyone call this good?!?????4 -
Manager : what is "looks good" in code review comment??? You have to be more detailed.
Me in next code review : It is not aesthetically pleasing, but it gets the job done. -
Github 101 (many of these things pertain to other places, but Github is what I'll focus on)
- Even the best still get their shit closed - PRs, issues, whatever. It's a part of the process; learn from it and move on.
- Not every maintainer is nice. Not every maintainer wants X feature. Not every maintainer will give you the time of day. You will never change this, so don't take it personally.
- Asking questions is okay. The trackers aren't just for bug reports/feature requests/PRs. Some maintainers will point you toward StackOverflow but that's usually code for "I don't have time to help you", not "you did something wrong".
- If you open an issue (or ask a question) and it receives a response and then it's closed, don't be upset - that's just how that works. An open issue means something actionable can still happen. If your question has been answered or issue has been resolved, the issue being closed helps maintainers keep things un-cluttered. It's not a middle finger to the face.
- Further, on especially noisy or popular repositories, locking the issue might happen when it's closed. Again, while it might feel like it, it's not a middle finger. It just prevents certain types of wrongdoing from the less... courteous or common-sense-having users.
- Never assume anything about who you're talking to, ever. Even recently, I made this mistake when correcting someone about calling what I thought was "powerpc" just "power". I told them "hey, it's called powerpc by the way" and they (kindly) let me know it's "power" and why, and also that they're on the Power team. Needless to say, they had the authority in that situation. Some people aren't as nice, but the best way to avoid heated discussion is....
- ... don't assume malice. Often I've come across what I perceived to be a rude or pushy comment. Sometimes, it feels as though the person is demanding something. As a native English speaker, I naturally tried to read between the lines as English speakers love to tuck away hidden meanings and emotions into finely crafted sentences. However, in many cases, it turns out that the other person didn't speak English well enough at all and that the easiest and most accurate way for them to convey something was bluntly and directly in English (since, of course, that's the easiest way). Cultures differ, priorities differ, patience tolerances differ. We're all people after all - so don't assume someone is being mean or is trying to start a fight. Insinuating such might actually make things worse.
- Please, PLEASE, search issues first before you open a new one. Explaining why one of my packages will not be re-written as an ESM module is almost muscle memory at this point.
- If you put in the effort, so will I (as a maintainer). Oftentimes, when you're opening an issue on a repository, the owner hasn't looked at the code in a while. If you give them a lot of hints as to how to solve a problem or answer your question, you're going to make them super, duper happy. Provide stack traces, reproduction cases, links to the source code - even open a PR if you can. I can respond to issues and approve PRs from anywhere, but can't always investigate an issue on a computer as readily. This is especially true when filing bugs - if you don't help me solve it, it simply won't be solved.
- [warning: controversial] Emojis dillute your content. It's not often I see it, but sometimes I see someone use emojis every few words to "accent" the word before it. It's annoying, counterproductive, and makes you look like an idiot. It also makes me want to help you way less.
- Github's code search is awful. If you're really looking for something, clone (--depth=1) the repository into /tmp or something and [rip]grep it yourself. Believe me, it will save you time looking for things that clearly exist but don't show up in the search results (or is buried behind an ocean of test files).
- Thanking a maintainer goes a very long way in making connections, especially when you're interacting somewhat heavily with a repository. It almost never happens and having talked with several very famous OSSers about this in the past it really makes our week when it happens. If you ever feel as though you're being noisy or anxious about interacting with a repository, remember that ending your comment with a quick "btw thanks for a cool repo, it's really helpful" always sets things off on a Good Note.
- If you open an issue or a PR, don't close it if it doesn't receive attention. It's really annoying, causes ambiguity in licensing, and doesn't solve anything. It also makes you look overdramatic. OSS is by and large supported by peoples' free time. Life gets in the way a LOT, especially right now, so it's not unusual for an issue (or even a PR) to go untouched for a few weeks, months, or (in some cases) a year or so. If it's urgent, fork :)
I'll leave it at that. I hear about a lot of people too anxious to contribute or interact on Github, but it really isn't so bad!4 -
Today, I was so certain that all the functionalities were implemented to handle some webhook calls from a third-party service. It's a script I wrote that has been running for 2+ years uninterrupted or without any issues.
We got some "complaints/notices" today that some "special" actions weren't registered, so I thought that the third-party service just didn't send those actions via their webhook. After some research I found a part where they explained that those actions trigger the webhook like any other action etc. So..
First thought: "okay, maybe they implemented that at a later stage" (was not the case)
Second thought: "maybe this is not what the client meant" (it was)
Third thought: "Then it should have been implemented" (it wasn't)
Okay, time to look at the code to see where this could get handled but apparently isn't. All the actions look good, nice, clean handeling etc, nicely documented code (gave the 'past-me' mentally a high-five)..
I scroll further down to that specific action and it was quiet obvious why it didn't work.. I just see an empty function with the comment:
"//TODO: maybe handle this action one day. don't know what this does atm, probably unused.. Will take a look at it next week.."
.. :D
I took my 'high-five' back..I just needed to copy-paste some other code and change 1-2 parameters..1 -
Is it so hard to comment your code?
I work on collab projects here and there and both the comments and documentation are both awful, nearly always, there are some exceptions.
This is a plea to all those who teach anyone to program. "This performs a loop" is not a helpful comment, nor is "This sets variable x to 1" where the line below is "let x = 1".
The last piece of code brings me on to my next point meaningful variable names. If x is a variable that stores the age of a machine call it ageOfMachine or age_of_machine. Not aom, not x but what it actually is, modern IDEs and text editors will fill this out for you.
Finally documentation, a good friend of mine sent me this quote a while back, I can't find the image but "Documentation is like sex, when it's good, it's great. But when it's bad it's better than nothing." Your documentation should be good, a good pattern to follow is the Node.js documentation, it tells the function, what it does and what parameters it takes.
Anyway rant over; and I'm sure that this applies to people outside of this community only.5 -
OK people, I don't need a novel written for every line of code, but PLEASE STOP trying to tell me that "yOuR coDe sHouLd bE sELf dOcUmeNtiNg aNd cOmMenTs mEaN iT's aUtoMaTiCaLLy bAd". That's a bunch of BS. I can't begin to tell you how many times I've saved my own butt by dropping a "this call can't be awaited; causes the library's internal API to throw an error" comment in my C#, or a "can't use double quotes here; doesn't work right for some reason" line in my JavaScript. Sometimes there are very good but un-obvious reasons why something was done a certain way, even though it looks like it could be done better. And don't try to tell me "the tests will catch it". Let's be realistic here, nobody has 100% test coverage on any project that's much more than "Hello World". And even if the tests DID catch it, why waste the time when you could just write a comment?
P.S.: This is not directed at anyone on here specifically. It's directed at all the devs I've met IRL and the comments I've seen on SO, who think that comments must be bad.12 -
Does anyone practise code reading and comprehension? If so, are you able to share your idea?
I try to find how to read code faster with retention and comprehension. It is much like speed reading, but I am reading code.
Here is my journey so far:
Stage 1:
When reading code, I literally each word in line as comment. I though it will help me to understand better. It did, but the retention was not strong enough.
Stage 2:
After reading each line, I will close my eyes for 1-2 seconds and do a reflection what I just read. Better understanding, but comprehension still not good.
Stage 3:
After reading each line, I use my own words to describe what it does and write down as comment. I found that I have better comprehension
Stage 4:
Constantly, remind myself to describe with my own words. this speeds up the reading and understanding.
To be honest, I am still trying.6 -
Recently I've started thinking about how we are always told "No you can't do that" to everything. That feels like a theme in our industry.
I've also been thinking about how often people say well done to each other, or just comment that something is good in a pull request. Everything is always focused on bugs and mistakes - not good bits.
The first point conflicts with the idea that when using languages and frameworks you should follow their philosophy or you're gonna have a bad time - but in all other instances you mostly don't have wrong answers, just answers that can be better so a lot of stuff is opinion based.
I've decided to change my ways and focus just as much on good stuff as bad when I review code and to make sure I'm focusing just as much, if not more, when people do something good.
I think I do a good job, but I don't think I've been told I'm doing a good job or that anything specific is good more than a couple times in the last year - mostly in mandatory reviews. What about you?2 -
Storytime!
(I just posted this in a shorter form as a comment but wanted to write it as a post too)
TL;DR, smarts are important, but so is how you work.
My first 'real' job was a lucky break in the .com era working tech support. This was pretty high end / professional / well respected and really well paid work.
I've never been a super fast learner, I was HORRIBLE in school. I was not a good student until I was ~40 (and then I loved it, but no longer have the time :( )
At work I really felt like so many folks around me did a better job / knew more than me. And straight up I know that was true. I was competent, but I was not the best by far.
However .... when things got ugly, I got assigned to the big cases. Particularly when I transferred to a group that dealt with some fancy smancy networking equipment.
The reason I was assigned? Engineering (another department) asked I be assigned. Even when it would take me a while to pickup the case and catch up on what was going on, they wanted the super smart tech support guys off the case, and me on it.
At first this was a bit perplexing as this engineering team were some ultra smart guys, custom chip designers, great education, and guys you could almost see were running a mental simulation of the chip as you described what you observed on the network...
What was also amusing was how ego-less these guys seemed to be (I don't pretend to know if they really were). I knew for a fact that recruiting teams tried to recruit some of these guys for years from other companies before they'd jump ship from one company to the next ... and yet when I met them in person it was like some random meeting on the street (there's a whole other story there that I wish I understood more about Indian Americans (many of them) and American engineers treat status / behave).
I eventually figured out that the reason I was assigned / requested was simple:
1. Support management couldn't refuse, in fact several valley managers very much didn't like me / did not want to give me those cases .... but nobody could refuse the almighty ASIC engineers. No joke, ASIC engineers requests were all but handed down on stone tablets and smote any idols you might have.
2. The engineers trusted me. It was that simple.
They liked to read my notes before going into a meeting / high pressure conference call. I could tell from talking to them on the phone (I was remote) if their mental model was seizing up, or if they just wanted more data, and we could have quick and effective conversations before meetings ;)
I always qualified my answers. If I didn't know I said so (this was HUGE) and I would go find out. In fact my notes often included a list of unknowns (I knew they'd ask), and a list of questions I had sent to / pending for the customer.
The super smart tech support guys, they had egos, didn't want to say they didn't know, and they'd send eng down the rabbit hole. Truth be told most of what the smarter than me tech support guy's knew was memorization. I don't want to sound like I'm knocking that because for the most part memorization would quickly solve a good chunk of tech support calls for sure... no question those guys solved problems. I wish I was able to memorize like those guys.
But memorization did NOT help anyone solve off the wall bugs, sort of emergent behavior, recognize patterns (network traffic and bugs all have patterns / smells). Memorization also wouldn't lead you to the right path to finding ANYTHING new / new methods to find things that you don't anticipate.
In fact relying on memorization like some support folks did meant that they often assumed that if bit 1 was on... they couldn't imagine what would happen if that didn't work, even if they saw a problem where ... bro obviously bit 1 is on but that thing ain't happening, that means A, B, C.
Being careful, asking questions, making lists of what you know / don't know, iterating LOGICALLY (for the love of god change one thing at a time). That's how you solved big problems I found.
Sometimes your skills aren't super smarts, super flashy code, sometimes, knowing every method off the top of your head, sometimes you can excel just being more careful, thinking different.4 -
TL;DR: I'm stressed out over choosing a side project because of the commitment and fear of failure :(
I'm a student and summer vacation starts in 3 days (and actually has already started for me, thanks to a "smartly planned" hospital stay), so I'm currently looking for a cool project to start. This will be my third summer vacation during which I want to make complete a project, and I never actually did it. The first year, I couldn't think of any reasonable, doable project which would be interesting and fitting for the time scope (I was quite new to programming back then, so I probably couldn't have done things that would be interesting to me, an any project that I could've done would just take 20 minutes, cause I wouldn't understand anything more complex). The second time, I chose a project too big with too much new things I had to learn on the go. I actually pushed through for nearly a week, but then I realized that I only completed like 25% in that time, so I lost my motivation, thinking I could never finish it, while not wanting to start a complete new project, because that would've felt like wasting the time I put into my first project. It was still a valuable project and I learned a lot by doing it, but this year I want to actually finish a project; so I'm really stressed out right now trying to come up with a good project.
Usually I have millions of vague ideas in my head, but as soon as it comes to choosing, every single one seems to be the wrong one, or I forget about all of them. Everything that kinda interests me seems way to big and complicated to me, but I sometimes feel like I'm just underestimating my abilities, but on the other hand I have ~25 projects on my hard drive, of which 4 or 5 are finished and most will never be finished. :/
And it's just so overwhelming to choose something like that, because on one hand I really want to do a bigger project that I actually finish, and summer vacation is the only time I have so much time to code, and I love coding, but on the other hand choosing such a project that I will work 2-3 weeks on is too much commitment and also I'm anxious about failing it and never finish it, just abandon a buggy mess. Am I the only one to feel that way, or are you too having problems choosing side problems?
And, I guess if you have any ideas for a suitable project (literally anything, so that I might be exposed to some new ideas), just comment it.14 -
The best/worst code comments you have ever seen?
Mine:
//Upload didn't work, have to react:
system.println('no result');
//$Message gives out a message in the compiler log.
{$Message Hint 'Feed the cat'}
//Not really needed
//Closed source - Why even comments?
//Looks like bullshit, but it has to be done this way.
//This one's really fucked up.
//If it crashes, click again.
asm JMP START end; //because no goto XP
catch {
//shit happens
}
//OMG!!! And this works???
asm
...
mov [0], 0 //uh, maybe there is a better way of throw an exception
...
mov [0], 0 //still a strange way to notify of an error
// this makes it exiting -- in other words: unstable !!!!!
//Paranoic - can't happen, but I trust no one.
else {
//please no -.-
sleep(0);
}
//wuppdi
for (int i = random(500); i < 1000 + random(500 + random(250)); i++)
{
// Do crap, so its harder to decompile
}
//This job would be great if it wasn't for the f**king customers.
//TODO: place this peace of code somewhere else...
// Beware of bugs in the code above; I have only proved it correct, not tried it.
{$IFDEF VER93}
//Good luck
{$DEFINE VER9x}
{$ENDIF}
//THIS SHIT IS LEAKING! SOMEONE FIX IT! :)
/* no comment */5 -
Recently installed SonarQube and its been amazing to see the level of code quality (or lack thereof)
Some projects have 30 to 60 days of technical debt and I found a few files with a cyclomatic complexity over 100. I’m still learning what the “good” numbers should be.
Yesterday, couple of devs were very proud they were going to start reducing the numbers, they started with one of my solutions that had 5 minutes of technical debt. Yes, 5 minutes.
DevA: “OMG…look at this…it has a cyclomatic complexity of 11…that’s terrible. I thought we were supposed to be professional developers.”
DevB: “And take a look at this, he used the double-slash instead of a triple slash for comments. How does any of code even compile?!”
Me: “Maybe we should tweak some of those SonarQube rules so they make more sense to our code base. We’re never going to use unicode, so all those string culture warnings should go away and code comment formatting? Who cares? Be happy we have comments. I think we should also focus on the bigger fish in that pond. The CRM project is one of the biggest and has a lot of improvement opportunities.”
DevB: “There you go again, don’t bring me problems, bring me solutions..ha ha”
DevA: “Yea, no kidding …hey…did you see the logger? OMG…the whole class is over 25 lines…we gotta split that up into smaller projects so it’s more manageable.”
It’s a good thing our revenue stream isn’t dependent on people getting work done.3 -
I really really hope that no one post this,a friend texted it to me and I wanted to share it because made my day.
Idk where it comes, so feel free if know where this came from to post it:
//FUN PART HERE
# Do not refactor, it is a bad practice. YOLO
# Not understanding why or how something works is always good. YOLO
# Do not ever test your code yourself, just ask. YOLO
# No one is going to read your code, at any point don’t comment. YOLO
# Why do it the easy way when you can reinvent the wheel? Future-proofing is for pussies. YOLO
# Do not read the documentation. YOLO
# Do not waste time with gists. YOLO
# Do not write specs. YOLO also matches to YDD (YOLO DRIVEN DEVELOPMENT)
# Do not use naming conventions. YOLO
# Paying for online tutorials is always better than just searching and reading. YOLO
# You always use production as an environment. YOLO
# Don’t describe what you’re trying to do, just ask random questions on how to do it. YOLO
# Don’t indent. YOLO
# Version control systems are for wussies. YOLO
# Developing on a system similar to the deployment system is for wussies! YOLO
# I don’t always test my code, but when I do, I do it in production. YOLO
# Real men deploy with ftp. YOLO
So YOLO Driven Development isn’t your style? Okay, here are a few more hilarious IT methodologies to get on board with.
*The Pigeon Methodology*
Boss flies in, shits all over everything, then flies away.
*ADD (Asshole Driven Development)*
An old favourite, which outlines any team where the biggest jerk makes all the big decisions. Wisdom, process and logic are not the factory default.
*NDAD (No Developers Allowed in Decisions)*
Methodology Developers of all kinds are strictly forbidden when it comes to decisions regarding entire projects, from back end design to deadlines, because middle and top management know exactly what they want, how it should be done, and how long it will take.
*FDD (Fear Driven Development)*
The analysis paralysis that can slow an entire project down, with developments afraid to make mistakes, break the build, or cause bugs. The source of a developer’s anxiety could be attributed to a failure in sharing information, or by implicating that team members are replaceable.
*CYAE (Cover Your Ass Engineering)*
As Scott Berkun so eloquently put it, the driving force behind most individual efforts is making sure that when the shit hits the fan, you are not to blame.2 -
Textbook definition of insanity is debugging in Spyder
While True:
Do:
#Comment out code
Run
If not BUG:
Comment back in
Else:
Print('Congratulations. You found it. Just kidding. It's not THIS line. It's just the combination of lines')
Does anyone have a suggestion for a good python debugger that allows jumping to statements, etc.?2 -
Last year i had to resolve a really annoying bug, and figuring out how to fix that was a HUGE PAIN IN THE ASS.
Now i have to make some adjustment to that fix, and the only comment on that piece of code is: "this is a huge mess, good luck if you need to modify something".
FUCK YOU MYSELF FROM THE PAST3 -
Couple of the senior devs were reviewing some legacy service code, vilifying everything that was done. Too many files, not enough files, too many lines of code, etc. Standard Monday-Morning-Quarterback nonsense. Then they came across Thread.Sleep() in various exception handlers. The passive-aggressive -bleep- hit the fan. 'Idiot', 'Moron', "People don't know how to code..", etc. dog-pile rants for a good 5 minutes.
I thought "Code is only a couple of years old and had very little changes..I'll bet the original developer is still here."
So I look at the change history and sure enough the original developer was one of the dog-pilers, and the other dev changed the code just last year. Comments like "Major refactoring", "Increased Performance", etc and the changes were only removing comment blocks, and other stylecop suggestions. Oh...there was one change was Thread.Sleep(6000) to Thread.Sleep(1000). I guess that did technically "increase performance"
Would I get fired if I said "Shut the -bleep- up you -bleep-ing -bleep- heads" ? Hmm...probably. Better keep my opinions on devrant. -
Just a quick rant on JavaScript,
So there’s a lot of people hating javascript, and while not a long time ago i was part of them, but I changed my opinion a little.
I think JavaScript is a great way to deal with website programming as it is quick and efficient, but I would not say to program directly on it, use a js-compilable language (CoffeScript, TypeScript, Kotlin(I think), etc.), but then you might say: “Well, no need for js then, compile it in byte code”. That would break the point of how I see web design/dev. The main intent behind webpages is to have an easy and fast way to send code to other computers to render them, that’s why it is interpreted: “Easy to send” and “*All* computers can handle it” with the proper browser. You need to be able to change the way the website is rendered and/or works sometimes, for diverse reasons like copy/pasting data, make it render properly or use plugins/add-ons to change that code to suit your needs.
I think js should be kept as a “readable byte-code”, so that means: {
Keep comments when compiling the js-compilable code,
Add standardized machine-readable comments that will indicate to smart code viewers how to show a particular thing (Like have a higher-end function compiled in js shown as a minimized code with explanations of the function)
Keep it nicely formated and don’t obfuscate (coz that’s annoying)
Etc.
}
So you bypass the quirks and all that pesky js stuff, while keeping it’s good sides.
-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-
Part 2:
Web design for non-web:
Ok so things like node.js, electron, react-native and all that stuff; I won’t say they’re bad but...
Why we have this is because web designers wanted to make desktop apps and were like “Hey! Making web pages is easy! Let’s port it to desktop”, the problem is: Web technologies were made to work on a restricted canvas, aka a browser. It’s good on web for reasons mention earlier and more. But it’s not on desktop! You’re trying to push it outside of those boundaries. It’s difficult to make it break that canvas and go outside, make something that really works! For social media clients and that kind of stuff that you want to make a little more inclusive, yes! it’s a great idea (hello devrantron ;), but not if it’s an exact same copy of the website, just use the website. But for things that are supposed to really make use of YOUR computer; no!
I see those PWA (progressive webapps aka mobile app, but it’s an offline website”), I stand for the same positions, social media and those sort of things: yes, great idea! Games? 🤢.
I have way more to say but I have difficulties to remember them while reading, so feel free to comment your thoughts
Lol, “just a quick rant”1 -
my fist job... i get to edit a c++ code written by a (mind you) programming company that they teamed with for the past(mind you again) 3 years ...
now just for starters, this code was edited by self taught coders that are really good engineers(they are really good), that didnt really know how the code worked before yet they still changed it, and it worked, how ever they wanted some changes.
i get the project files, and there is not one single comment describing what is happening... only code commented out... and no documentation what so ever were done....
so below are some of my comments that i wrote after i finished adding what i had to add, and fixing what i had to fix:
/*first rule of C anything coding, no actual functions in the header, well let me introduce you to a fully functioning thread running program all in the header, enjoy*/
//used to control the thread
// i honestly dont know why, but it worked soooooo yea...
// TG uncommented // for absolutely no reason what so ever...
//used to communicate with the port
//the message to be sent to the inverter, which has a code that will handle it
//hmmmmmm...
//again not usefull since we are using radioButtons
// same ...
// same ...
// same ...
// they said they dont even use this mode, but none the less, same ...
// calculate the checksum for the message
// ....
// one of the things that work, and god forbids i touch
// used for the status displayed on screen
// used for the (censored :P) status in the message
// used for the (censored :P) status in the message
// not used at all, but the message structure contains it and i refuse to edit that abomination
// used for the (censored :P) status in the message
// used for the (censored :P) status in the message
// just dont ask and roll with it, i didnt want to touch this
// saaaaame ...
// if before true this saaaaaame ...
// value of the (censored :P)
// it pains me to say it again, but this is no use
// (censored :P) input
// (censored :P) input
// only place seen , like for real it was just defined,sooooo yea :D
// well you know how it is
// message string
// check sum string
/****below from feed back****/
// (censored :P) coming in
// (censored :P) coming in
// (censored :P) coming in
// (censored :P)
/****below is the output to the receiver ****/
//(censored :P)
// (censored :P)
// (censored :P)
// (censored :P)
//you thought we were done.... nope, no idea. it comes in the feedback
// not used, literally commented out the one time it was used
// same ...
// XD, man this is a blast, same ...
// nope ...
// used to store the port chosen for the communication
// is a static for the number of data we have recorded so far, and as a row indicator for the recording method
// used to indicate the page we are on in the excel file, as well as the point in physical point in the test
// same ... oh look at this a positive same :D
// same ...
// same ...6 -
Quick tip:
When an answer in SO has more upvotes than the question, has so many comments, and has so many explanation, so many code, and so many links, IT HAS A HIGH POSSIBILITY THAT IT IS A TROLL.
God damn i hate when programmers don't have any humor, and leave a comment saying
TROLL. PLEASE STOP THIS. FUCK
Good thing, devRant is full of people who HAS humor. Thank goodness.
tl;dr gone off topic -
2 years back when I was onshore, we were in the bad situation due to the size and complexity of handling big webserivces simulators. A single change makes the build red hence the face of other developers too.
These simulators were created using J2EE and VM templates 5 years back. With the time, application and data size grown. We were supposed to maintain consistensy in dummy data accross the applications. But some programmers made a copy of these simulators to finish their applications fast and made the situation worst.
Finally one of the team member dare to use stubby4j to solve this problem. Choosing the stubby4j was a good decision as it was the specialized tool written to create simulators only. But as the stubby4j was not having all the features a simulator need, he customized it's build for our simulators. All the team members were happy.
After few weeks, I picked a story to transform other simulators using stubby4j. The story was previously closed as it was hard to implement in stubby4j. I ingonred the comment and started working on. I spent 2 weeks but couldn't solve the problem. I read the comment in between but It was very late to take the step back. I was not able to give proper status update in the daily standup. Other team members (working from offshore) were thinking that I'm just passing the time. However my manager handled the situation very well and asked if I need some help.
This was friday, I took the leave as it was my wife's birthday. We couldn't go out due to the bad weather. I was thinking about the code all the time. Hence I started to write a new utility to handle all the requirement a webseervice simulator need. I took 2.5 days to complete it. On Tuesday, I demoed it to the whole team. And published it as an opensource application "STUBMATIC". In few weeks I received the good response from other teams as well.
I'm a full time open source developer now. -
!rant
Who here remembers dateprog.com? If you don't, it was a dating site for devs and those who like devs. I'm tempted to ressurect the damn thing, although not as a dating site but more of a social network (think GitHub + Tumblr). Anyone else think that'd be a good idea? I'm also thinking this'll be more than just my weekend sorted, haha. It'd have to have chat, code repos, GitHub login, etc... what do you guys think?
Also not planning to invade the territory of devRant I was just wondering if anyone was interested. Maybe even some kind of extension to devRant, as a social coding platform? I'm not sure aha. Welp, anyway if anybody's interested drop a comment! :)5 -
Comments belong here on devRant, not in your code!
Code cleanly folks.
“Good code is its own best documentation. As you’re about to add a comment, ask yourself, ‘How can I improve the code so that this comment isn’t needed?'”
– Steve McConnell7 -
Good code is a lie imho.
When you see a project as code, there are 3 variables in most cases:
- time
- people / human resources
- rules
Every variable plays a certain role in how the code (project) evolves.
Time - two different forms: when certain parts of code are either changed in a high frequency or a very low frequency, it's a bad omen.
Too high - somehow this area seems to be relentless. Be it features, regressions or bugs - it takes usually in larger code bases 3 - 4 weeks till all code pathes were triggered.
Too low - it can be a good sign. But it should be on the radar imho. Code that never changes should be reviewed at an - depending on size of codebase - max. yearly audit. Git / VCS is very helpful here.
Why? Mostly because the chances are very high that the code was once written for a completely different requirement set. Hence the audit - check if this code still is doing the right job or if you have a ticking time bomb that needs to be defused.
People
If a project has only person working on it, it most certainly isn't verified by another person. Meaning that only one person worked on it - I'd say it's pretty bad to bad, as no discussion / review / verification was done. The author did the best he / she could do, but maybe another person would have had an better idea?
Too many people working on one thing is only bad when there are no rules ;)
Rules. There are two different kind of rules.
Styling / Organisation / Dokumentation - everything that has not much to do with coding itself. These should be enforced at a certain point, otherwise the code will become a hot glued mess noone wants to work on.
Coding itself. This is a very critical thing.
Do: Forbid things that are known to be problematic in the programming language itself. Eg. usage of variables in variables, reflection, deprecated features.
Do: Define a feature set for each language. Feature set not meaning every feature you want to use! Rather a fixed minimum version every developer must use and - in case of library / module / plugin support - which additional extras are supported.
Every extra costs. Most developers don't want to realize this... And a code base that evolves over time should have minimal dependencies. Every new version of an extra can have bugs, breakages, incompabilties and so on.
Don't: don't specify a way of coding. Most coding guidelines are horrific copy pastures from some books some smart people wrote who have no fucking clue what you're doing and why.
If you don't know how to operate on people, standing in an OR and doing what a book told you to do would end in dead person pretty sure. Same for code.
Learn from mistakes and experience, respect knowledge from other persons, but always reflect on wether this makes sense at this specific area of code.
There are very few things which are applicable to a large codebase on a global level. Even DRY / SOLID and what ever you can come up with can be at a certain point completely wrong.
Good code is a lie - because it can only exist at a certain point of time.
A codebase should be a living thing - when certain parts rot, other parts will be affected too.
The reason for the length of the comment was to give some hints on what my principles are that code stays in an "okayish" state, but good is a very rare state -
!rant
In my team, I am not allowed to use ANY comments except for the really lengthy classes in the backend.
Thus, the code of the whole project (a complex webapp, consisting of 20-something Django projects and various services) is basically undocumented.
The slogan sounds "good code doesn't need commenting".
Seriously, fuck this and all of the times I scratched my head wondering "what the fuck is this spaghetti about".
Have any of you encountered something like this? Usually people don't want to comment, I would do it gladly but can't even make a small inline about what complex method is exactly doing :P3 -
FUCK MY MOTHERFUCKING LIFE! FOR GOOD THIS TIME!
I worked about 6 hours straight today to get SSL up and running, so you can include your own certs in my framework. This worked without any problem in Netty. Even forcing SSL was without any problem.
And then I tried to fucking show an image and this motherfucker won't load. I tried to copy code examples from fucking any source I could. As I gave up I tried to comment out a Netty decoder.... AND IT FUCKING WORKED!
FUCK YOU NETTY DOCUMENTATION!!!
FUCK NETTY, LONG LIVE NETTY!7 -
One day, the Director of Web Ops (marketing role) submitted a ticket to update the list of product categories on the website’s navigation. Sounds like a simple ticket right? Just some html edits. Nope. Every day for three days, she changes her mind and adds new changes. What should have taken me 10 minutes stretched out to three days. She held up code review of my ticket because she kept making changes.
She had plenty of time to sort out what she wanted. That ticket had been sitting in the To Do pile for two days before I touched it.
She was being an asshole because she knew she could get away with it and I had no recourse: my direct manager was on vacation, the entire dev team was going to be laid off anyway so no one was going to defend us on “trivial” matters, and we were going to enter code freeze soon so she’d just argue it was critical business changes for our critical revenue season.
I suspect she was also just not good at her job. I never met her in person because she was hired during the 2020 pandemic and we were all working remotely. I did see her make a five minute presentation during an all staff meeting…and she didn’t come off too well. Her voice was trembling during her turn to speak…like she was not confident or not prepared.
She knew she was causing chaos but she put on this act of not knowing. She was definitely trained on our dev team’s practices for tickets and deployments. She knows about code review, beta testing, and user acceptance testing that has to happen before a ticket can be deployed.
It happened to be before Thanksgiving weekend 2020. Our deploy was going to happen on Tuesday instead of Thursday because Thursday was a holiday (no one would be working) and Wednesday was a half day.
Tuesday afternoon at 1pm, she messages me and the dev in charge of deploy about more changes! My time is already occupied because our Product Manager went on vacation and dumped a large amount of user acceptance testing on me. I scream at my computer at that point because I realize I’m in the ninth circle of hell. I tell the other dev in a separate message that Web Ops has been making changes EVERY DAY since I picked up that ticket.
Other dev tells her that we have to check with the C-suite executive for engineering because we’re not allowed to make changes to tickets so close to the deploy. This is actually the policy. He also tries to give Web Ops the benefit of the doubt because we’re not deploying on our usual day. He had to do that to so she didn’t feel bad (and so she doesn’t complain about us not working towards the company’s goals).
Other dev had to do the code changes because I was otherwise occupied with user acceptance testing. If I were him, I’d be pissed that I was distracted from concentrating on the deploy so close to the holiday.
Director of Web Ops was actually capable of even more chaos. I ranted about it before. For that dramatization and if you want to go down the rabbit hole, see: https://devrant.com/rants/4811518/...4 -
Another student pushed code to Github. Asked why there wasn't a single comment. He said there was no need since he used good names for his variables... *sigh*
-
Fuck people who don't back up their statements with arguments. Fuck smug tunnel-visioned cocksuckers who think that any technology or language not used or liked by themselves cannot be put to good use. Like I need your fuckface stamp of approval to use whatever I want.
Fuck people who get defensive if you ask them to bring an argument to the table. Instead of putting their singleton of a neuron to work to find ONE reason, they immediately assume the butthurt posture and go all righteous on you saying shit like 'learn to code' or 'this is not the 2000s anymore.'
This is not the youtube comment section, so act accordingly. If you take a shit on something without saying why, prepare for shit coming you way.
Eat shit and die.1 -
Coworker: "Hey, so I discovered this library that automatically brings up and tears down local containers to perform unit tests on data sources"
Me: "Sounds neat"
Coworker: "Yeah, I've been messing with it locally, and it means we don't need to have the data sources installed on our machines or rely on the ones in the testing environment."
Me: "That's good"
Coworker: "Just a shame I had to roll back our testing framework to a previous version and refactor the code in all our other tests as a result."
Me: "Wait what? *looks at documentation* It says they support the newer framework"
Coworker: "Yeah, but I couldn't get it to work. So I'm just gonna make a PR for it, okay?" *Proceeds to make a PR, approve and merge the code before I can comment further on the changes*
Welp, there goes all my motivation to get anything done for the rest of the day.3 -
Is there a good place to post code and have people comment on the style or the logic? I'd love to start getting feedback on my code and break bad habits before they become too ingrained. Plus, our first project is a blackjack game, I'm working through it pretty well but I'm a little stuck and I think it's completely because I'm paranoid I'm not doing it well/right (even though I probably am).2
-
I didn't think that it could be worse than in the companies I've been previously working at (last one was good btw)!but the current company has a code base for a website made in grails with an angular app and no existing developer knows how this site works - and there isn't a single comment in the code either. There isn't any other form of documentation either D:
-
I've lost count of the days at this point...
First things first, lets all praise musky for getting David Bowie stuck in my head for the next month or so, not a bad thing, his song choice was on point. Also the rants have become few and far between because apparently I have to be an "adult" and go to work, pay my bills, and other things that distract me from programming.
Okay, now to the actual dev stuff. I've started to think that maybe my scope of languages is limited somewhat to my comfort zone, which is only java at this point. So for my project (game development), I've decided to pick a language based on what will work best instead of what I'm comfortable with, my runners so far...
C++: The default go to for game development. I would chose this but if I did, my best C++ game would look like Frankenstein's monster and would be filled with terrible code. For that alone I have scratched C++ from my list, for lack of experience.
Java: My usual, my go to, my comfort zone. I don't want to be comfortable though, I want to learn things. That asides, java has tones of resources, frameworks, libraries, and tutorials available. In addition, it's also able to run on pretty much anything, huge ++. The cons are trying to find the best resources, frameworks, libraries, and tutorials to use for a particular situation and that can be hard and confusing. Java may still be my go to but I'll get to that with the next language.
C#: I have never touched C# in my life, and the only things I know about it are what I've heard or read. So far I've heard it is SIMILAR to java, based around C++, and has aged really well compared to other languages. I like that it is similar to java without it being the same language, it will force me to learn things over and you can never reinforce the basics enough. It also has the huge benefit of being Microsoft based while still running on iOS, linux, macOS, windows, and android. This gives me really easy access to implement a mobile version (in the future obviously), while being able to run well on windows, the default OS for most gamers.
Overall I will start writing in C# and see if I like it. If I don't it's no big deal, I still have a good option in java to fall back on. I'm open to hearing opinions on this topic, java vs. C# but please keep your bias nonexistent and you constructive conversation very high. If any actual game developers that have experience with both languages are out their, and reading this, please comment so I can pick your brain.
Some of you may ask about the android scholarship, I contacted google and told them android development wasn't for me so they sent someone a late invite and rescinded mine, hopefully someone else will put it to better use.
Holy god this is long. I'm sorry. -
i am feeling angry and frustrated. not sure if it's a person ,or codebase or this bloody job. i have been into the company for 8 months and i feel like someone taking a lot of load while not getting enough team support to do it or any appreciation if i do it right.
i am not a senior by designation, but i do think my manager and my seniors have got their work easy when they see my work . like for eg, if on first release, they told me that i have to update unit tests and documentation, then on every subsequent release i did them by default and mentioning that with a small tick .
but they sure as hell don't make my work easy for me. their codebase is shitty and they don't give me KT, rather expect me to read everything on my own, understand on my own and then do everything on my own, then raise a pr , then merge that pr (once reviewed) , then create a release, then update the docs and finally publish the release and send the notification to the team
well fine, as a beginner dev, i think that's a good exercise, but if not in the coding step, their intervention would be needed in other steps like reviewing merging and releasing. but for those steps they again cause unnecessary delay. my senior is so shitty guy, he will just reply to any of my message after 2-3 hours
and his pr review process is also frustrating. he will keep me on call while reviewing each and every file of my pr and then suggest changes. that's good i guess, but why tf do you need to suggest something every fucking time? if i am doing such a shitty coding that you want me to redo some approach that i thought was correct , why don't you intervene beforehand? when i was messaging you for advice and when you ignored me for 3 hours? another eg : check my comment on root's rant https://devrant.com/rants/5845126/ (am talking about my tl there but he's also similar)
the tasks they give are also very frustrating. i am an android dev by profession, my previous company was a b2c edtech app that used kotlin, java11, a proper hierarchy and other latest Android advancements.
this company's main Android product is a java sdk that other android apps uses. the java code is verbose , repetitive and with a messed up architecture. for one api, the client is able to attach a listener to some service that is 4 layers down the hierarchy , while got other api, the client provides a listener which is kept as a weak reference while internal listeners come back with the values and update this weak reference . neither my team lead nor my seniors have been able to answer about logic for seperation among various files/classes/internal classes and unnecessary division of code makes me puke.
so by now you might have an idea of my situation: ugly codebase, unavailable/ignorant codeowners (my sr and TL) and tight deadlines.
but i haven't told you about the tasks, coz they get even more shittier
- in addition to adding features/ maintaining this horrible codebase , i would sometimes get task to fix queries by client . note that we have tons of customer representatives that would easily get those stupid queries resolced if they did their job correctly
- we also have hybrid and 3rd party sdks like react, flutter etc in total 7 hybrid sdks which uses this Android library as a dependency and have a wrapper written on its public facing apis in an equally horrible code style. that i have to maintain. i did not got much time/kt to learn these techs, but once my sr. half heartedly explained the code and now every thing about those awful sdls is my responsibility. thank god they don't give me the ios and web SDK too
- the worst is the shitty user side docs. I don't know what shit is going there, but we got like 4 people in the docs team and they are supposed to maintain the documentation of sdk, client side. however they have rasied 20 tickets about 20 pages for me to add more stuff there. like what are you guys supposed to do? we create the changelog, release notes , comments in pr , comments in codebase , test cases, test scenarios, fucking working sample apps and their code bases... then why tf are we supposed to do the documentation on an html based website too?? can't you just have a basic knowledge of running the sample, reading the docs and understand what is going around? do i need to be a master of english too in addition to being a frustrated coder?
just.... fml -
Got a full stack job in a really large org. They write shit code and refuse to comment on code saying the code should explain itself.
And I’m like yeah but if you’re writing spaghetti code at least fucking comment why.
The new job’s pay is like 2x my old job so it’s really fucking good pay but my brain is melting from frustrations with these devs.4 -
Need some advise from all you clever devs out there.
When I finished uni I worked for a year at a good company but ultimately I was bored by the topic.
I got a new job at a place that was run by a Hitler wannabee that didn't want to do anything properly including writing tests and any time I improved an area or wrote a test would take me aside to have a go so I quit after 3 months.
Getti g a new job was not that hard but being at companies for short stints was a big issue.
My new job I've been here 3 months again but the code base is a shit hole, no standardisation, no one knows anything about industry standards, no tests again, pull requests that are in name only as clearly broken areas that you comment on get ignored so you might as well not bother, fake agile where all user stories are not user stories and we just lie every sprint about what we finished, no estimates and so forth, and a code base that is such a piece of shit that to add a new feature you have to hack every time. The project only started a few months back.
For instance we were implementing permissions and roles. My team lead does the table design. I spent 4 hours trying to convince him it was not fit for purpose and now we have spent a month on this area and we can't even enforce the permissions on the backend so basically they don't exist. This is the tip of the iceberg as this shit happens constantly and the worst thing is even though I say there is a problem we just ignore it so the app will always be insecure.
None of the team knows angular or wants to learn but all our apps use angular..
These are just examples, there is a lot more problems right from agile being run by people that don't understand agile to sending database entities instead of view models to client apps, but not all as some use view models so we just duplicate all the api controllers.
Our angular apps are a huge mess now because I have to keep hacking them since the backend is wrong.
We have a huge architectural problem that will set us back 1 month as we won't be able to actually access functionality and we need to release in 3 months, their solution even understanding my point fully is to ignore it. Legit.
The worst thing is that although my team is not dumb, if you try to explain this stuff to them they either just don't understand what you are saying or don't care.
With all that said I don't think they are even aware of these issues somehow so I dont think it's on purpose, and I do like the people and company, but I have reached the point that I don't give a shit anymore if something is wrong as its just so much easier to stay silent and makes no difference anyway.
I get paid very well, it's close to home and I actually learn a lot since their skill level is so low I have to pick up the slack and do all kinds of things I've never done much of like release management or database optimisation and I like that.
Would you leave and get a new job? -
I am new here so apologies if I make any mistakes.
I have been a opensource contributor since last 2 years and it has been a great experience. As I am looking for a new opensource organization, I got around an organisation X(name changed). It is my first time when I don't like an opensource organization. The organization is controlled bh a single person and he does just tells me to copy the whole website of another popular opensource organization and make the organization website. Also, he does not listen about anything. He just pings me about the work done everyday even after telling him that a review is a blocker for me to do new task. I don't say it is a bay thing but don't looking at the issue is the main thing. On another case, the build pipeline was failing. It can be solved only by changing certain settings on the build pipeline and I does not have its access. I told him about how to tackle it in the review comment. Even after this, he just pings me for around a week just telling me that it has something to do with my code and the pipeline is all right.
I can understand that in the early phase, an organization may have some problems and the setup may have some flaws but this type of dictator behaviour is not good in my opinion. I had worked in 3-4 opensource organization and all have very welcoming community. I had always learned from them but this is my first time bad experience with it3 -
9 Ways to Improve Your Website in 2020
Online customers are very picky these days. Plenty of quality sites and services tend to spoil them. Without leaving their homes, they can carefully probe your company and only then decide whether to deal with you or not. The first thing customers will look at is your website, so everything should be ideal there.
Not everyone succeeds in doing things perfectly well from the first try. For websites, this fact is particularly true. Besides, it is never too late to improve something and make it even better.
In this article, you will find the best recommendations on how to get a great website and win the hearts of online visitors.
Take care of security
It is unacceptable if customers who are looking for information or a product on your site find themselves infected with malware. Take measures to protect your site and visitors from new viruses, data breaches, and spam.
Take care of the SSL certificate. It should be monitored and updated if necessary.
Be sure to install all security updates for your CMS. A lot of sites get hacked through vulnerable plugins. Try to reduce their number and update regularly too.
Ride it quick
Webpage loading speed is what the visitor will notice right from the start. The war for milliseconds just begins. Speeding up a site is not so difficult. The first thing you can do is apply the old proven image compression. If that is not enough, work on caching or simplify your JavaScript and CSS code. Using CDN is another good advice.
Choose a quality hosting provider
In many respects, both the security and the speed of the website depend on your hosting provider. Do not get lost selecting the hosting provider. Other users share their experience with different providers on numerous discussion boards.
Content is king
Content is everything for the site. Content is blood, heart, brain, and soul of the website and it should be useful, interesting and concise. Selling texts are good, but do not chase only the number of clicks. An interesting article or useful instruction will increase customer loyalty, even if such content does not call to action.
Communication
Broadcasting should not be one-way. Make a convenient feedback form where your visitors do not have to fill out a million fields before sending a message. Do not forget about the phone, and what is even better, add online chat with a chatbot and\or live support reps.
Refrain from unpleasant surprises
Please mind, self-starting videos, especially with sound may irritate a lot of visitors and increase the bounce rate. The same is true about popups and sliders.
Next, do not be afraid of white space. Often site owners are literally obsessed with the desire to fill all the free space on the page with menus, banners and other stuff. Experiments with colors and fonts are rarely justified. Successful designs are usually brilliantly simple: white background + black text.
Mobile first
With such a dynamic pace of life, it is important to always keep up with trends, and the future belongs to mobile devices. We have already passed that line and mobile devices generate more traffic than desktop computers. This tendency will only increase, so adapt the layout and mind the mobile first and progressive advancement concepts.
Site navigation
Your visitors should be your priority. Use human-oriented terms and concepts to build navigation instead of search engine oriented phrases.
Do not let your visitors get stuck on your site. Always provide access to other pages, but be sure to mention which particular page will be opened so that the visitor understands exactly where and why he goes.
Technical audit
The site can be compared to a house - you always need to monitor the performance of all systems, and there is always a need to fix or improve something. Therefore, a technical audit of any project should be carried out regularly. It is always better if you are the first to notice the problem, and not your visitors or search engines.
As part of the audit, an analysis is carried out on such items as:
● Checking robots.txt / sitemap.xml files
● Checking duplicates and technical pages
● Checking the use of canonical URLs
● Monitoring 404 error page and redirects
There are many tools that help you monitor your website performance and run regular audits.
Conclusion
I hope these tips will help your site become even better. If you have questions or want to share useful lifehacks, feel free to comment below.
Resources:
https://networkworld.com/article/...
https://webopedia.com/TERM/C/...
https://searchenginewatch.com/2019/...
https://macsecurity.net/view/...