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Search - "re-design"
-
You know who sucks at developing APIs?
Facebook.
I mean, how are so high paid guys with so great ideas manage to come up with apis THAT shitty?
Let's have a look. They took MVC and invented flux. It was so complicated that there were so many overhyped articles that stated "Flux is just X", "Flux is just Y", and exactly when Redux comes to the stage, flux is forgotten. Nobody uses it anymore.
They took declarative cursors and created Relay, but again, Apollo GraphQL comes and relay just goes away. When i tried just to get started with relay, it seemed so complicated that i just closed the tab. I mean, i get the idea, it's simple yet brilliant, but the api...
Immutable.js. Shitload of fuck. Explain WHY should i mess with shit like getIn(path: Iterable<string | number>): any and class List<T> { push(value: T): this }? Clojurescript offers Om, the React wrapper that works about three times faster! How is it even possible? Clojure's immutable data structures! They're even opensourced as standalone library, Mori js, and api is great! Just use it! Why reinvent the wheel?
It seems like when i just need to develop a simple react app, i should configure webpack (huge fuckload of work by itself) to get hot reload, modern es and jsx to work, then add redux, redux-saga, redux-thunk, react-redux and immutable.js, and if i just want my simple component to communicate with state, i need to define a component, a container, fucking mapStateToProps and mapDispatchToProps, and that's all just for "hello world" to pop out. And make sure you didn't forget to type that this.handler = this.handler.bind(this) for every handler function. Or use ev closure fucked up hack that requires just a bit more webpack tweaks. We haven't even started to communicate to the server! Fuck!
I bet there is savage ass overengineer sitting there at facebook, and he of course knows everything about how good api should look, and he also has huge ass ego and he just allowed to ban everything that he doesn't like. And he just bans everything with good simple api because it "isn't flexible enough".
"React is heavier than preact because we offer isomorphic multiple rendering targets", oh, how hard want i to slap your face, you fuckface. You know what i offered your mom and she agreed?
They even created create-react-app, but state management is still up to you. And react-boierplate is just too complicated.
When i need web app, i type "lein new re-frame", then "lein dev", and boom, live reload server started. No config. Every action is just (dispatch) away, works from any component. State subscription? (subscribe). Isolated side-effects? (reg-fx). Organize files as you want. File size? Around 30k, maybe 60 if you use some clojure libs.
If you don't care about massive market support, just use hyperapp. It's way simpler.
Dear developers, PLEASE, don't forget about api. Take it serious, it's very important. You may even design api first, and only then implement the actual logic. That's even better.
And facebook, sincerelly,
Fuck you.17 -
** Makes a design for a landing page, in a Single-page format. My designs are usually clean and "aerated" (breathing, uncluttered). **
** Pm comes in **
Me: Oh hey! I've finished my mockups
PM: Ah nice, let's see... ** comes to my screen **
---
PM: Not bad, but can you remove this spacing, this spacing, and this one and this one... oh and that one too?
** corrects them as she says, everything starts looking cluttered and I dislike it **
PM: Great! Can you export them in pdf?
Me: Sure.
** PM goes away **
** Proceeds to re-make the mockups more "breathing" with an evil smirk **9 -
--- GitHub 24-hour outage post mortem ---
As many of you will remember; Github fell over earlier this month and cracked its head on the counter top on the way down. For more or less a full 24 hours the repo-wrangling behemoth had inconsistent data being presented to users, slow response times and failing requests during common user actions such as reporting issues and questioning your career choice in code reviews.
It's been revealed in a post-mortem of the incident (link at the end of the article) that DB replication was the root cause of the chaos after a failing 100G network link was being replaced during routine maintenance. I don't pretend to be a rockstar-ninja-wizard DBA but after speaking with colleagues who went a shade whiter when the term "replication" was used - It's hard to predict where a design decision will bite back and leave you untanging the web of lies and misinformation reported by the databases for weeks if not months after everything's gone a tad sideways.
When the link was yanked out of the east coast DC undergoing maintenance - Github's "Orchestrator" software did exactly what it was meant to do; It hit the "ohshi" button and failed over to another DC that wasn't reporting any issues. The hitch in the master plan was that when connectivity came back up at the east coast DC, Orchestrator was unable to (un)fail-over back to the east coast DC due to each cluster containing data the other didn't have.
At this point it's reasonable to assume that pants were turning funny colours - Monitoring systems across the board started squealing, firing off messages to engineers demanding they rouse from the land of nod and snap back to reality, that was a bit more "on-fire" than usual. A quick call to Orchestrator's API returned a result set that only contained database servers from the west coast - none of the east coast servers had responded.
Come 11pm UTC (about 10 minutes after the initial pant re-colouring) engineers realised they were well and truly backed into a corner, the site was flipped into "Yellow" status and internal mechanisms for deployments were locked out. 5 minutes later an Incident Co-ordinator was dragged from their lair by the status change and almost immediately flipped the site into "Red" status, a move i can only hope was accompanied by all the lights going red and klaxons sounding.
Even more engineers were roused from their slumber to help with the recovery effort, By this point hair was turning grey in real time - The fail-over DB cluster had been processing user data for nearly 40 minutes, every second that passed made the inevitable untangling process exponentially more difficult. Not long after this Github made the call to pause webhooks and Github Pages builds in an attempt to prevent further data loss, causing disruption to those of us using Github as a way of kicking off our deployment processes (myself included, I had to SSH in and run a git pull myself like some kind of savage).
Glossing over several more "And then things were still broken" sections of the post mortem; Clever engineers with their heads screwed on the right way successfully executed what i can only imagine was a large, complex and risky plan to untangle the mess and restore functionality. Github was picked up off the kitchen floor and promptly placed in a comfy chair with a sweet tea to recover. The enormous backlog of webhooks and Pages builds was caught up with and everything was more or less back to normal.
It goes to show that even the best laid plan rarely survives first contact with the enemy, In this case a failing 100G network link somewhere inside an east coast data center.
Link to the post mortem: https://blog.github.com/2018-10-30-...6 -
Let me preface this by saying I'm not a designer.
While I can make individual bits of a site look good, and I'm actually pretty skilled with CSS/Sass, overall design completely escapes me. I can't come up with good designs, nor do I really understand *why* good designs are good. It's just not something I can do, which feels really weird to say. but it's true.
So, when I made the Surfboard site (that's the project's internal name), I hacked everything together and focused on the functionality, and later did a branding and responsive pass. I managed to make the site look quite nice, and made it scale well across sizes/devices despite being completely new to responsiveness. (I'm proud, okay? deal.)
After lots of me asking (in response to people loudly complaining that the UI doesn't have X feature, scale properly on Y device, and doesn't look as good as Z site), the company finally reached out to its UI contractor who does their design work. After a week or two, he sent a few mockups.
The mockups consisted of my existing design with a darker background, much better buttons, several different header bars (a different color) with different logo/text placements, and several restyled steppers. He also removed a couple of drop shadows and made some very minor styling changes (bold text, some copy edits). Oh, he also changed the branding colors. Nothing else changed. It's basically the same exact site but a few things look a little better. and the branding is different.
My intermediary with the designer asked for "any feedback before finalizing the designs" -- which I thought odd because he sent mocks for two out of the ten pages (nine plus a 404 page). (Nevermind most of the mocks showed controls from the wrong page...).
So, I typed up a full page of feedback. Much of it was asking for specifics such as responsive sizing on the new header layout, how the new button layout would work for different button counts, asking for the multitude of missing pages/components, asking why the new colors don't match the rest of our branding, etc. I also added a personal nitpick about flat-looking controls because I fucking hate them. Everything I wrote was very friendly and professional.
... His response was full of gems. Let me share a few.
1. "Everything about the current onboarding site looks like a complete after-thought." (After submitting a design basically identical to mine! gg!)
2. "Yes [the colors match our current branding]." (No. They don't. I checked. The dark grey is different, the medium grey is different, the silver is different, the light blue is different. He even changed the goddamn color of the goddamn LOGO for fuck's sake! How the fuck is that "matching"?!)
3. "Appreciate the feedback [re: overlapping colored boxes, aka 'flat'], design is certainly subjective. However, this is the direction we are going." (yet it differs from the rest of our already-redesigned sites you're basing this off. and it's ugly as shit. gg again :/)
4. "Just looked at the 404 page. It looks pretty bad, and reflects very poorly on the [brand name] brand. Definitely will make a change here!" (Hey! I love that thing. It's a tilted, dotted outline of a missing [brand product] entirely drawn with CSS. It has a light gray "???" underlay and some 404 text inside. Everyone I showed it to, coworkers and otherwise, loved it. "Looks pretty bad". fuck you.)
I know I shouldn't judge someone so quickly, but what the fuck. This guy reminds me of one of those pompous artists/actors who's better than everyone and who can never be wrong, even while they're contradicting themselves.
just.
asfjasfk;ajsg;klsadfhas;kldfjsdl.undefined surfboard another rant about the same project long rant pompous designer apples and asteroids design8 -
I finally did it. I finally got rid of that client in a positive, respectful manner.
So basically, my dad has a freelance colleague. For a side project that person asked me to make him a website. My dad mentioned to said person that my sister's boyfriend does web design (he's trained to use autocad for designing the structure of furniture, nothing fancy just straight lines and upside down doors that fail after a while..
So my brother in law charged the guy 400 money for the design. I charged the guy 200 for the programming because my dad forced me to drop down my price to fit the budget because business relationship and he obviously couldn't let my sister's boyfriend not make more money than he deserves.
In the end after waiting on the design for weeks (I literally saw him do it in photoshop all in 2 layers on his laptop in half an hour) I had to rush the project because the due date was coming up. I already had most of it done but I had to redo a good part of the front-end to fit the design structure. I also had to re-do the design in photoshop to get the images and colors I needed, then cut it up into html. So realistically, my sister's boyfriend barely did anything.
Now the deal was that I'd develop the website and perform any updates/upgrades to it. I'd also host it on my webserver for a monthly fee. My sister's boyfriend was to handle any and all content related support.
At first it was all good, I only ever spoke with the guy when he needed a feature added and he paid me well for it. Overall the hit I took in initial development was paying off. As time went by, my sister's boyfriend started ignoring the guy's calls and the guy started calling me instead.
Now, he had this deal with my brother in law where he could charge his time at 35 money an hour. That's about 4 times minimum wage for not doing much.
Then I started to basically take over all support, but I was only allowed to charge 30 an hour. Pretty reasonable still and I wasn't too busy so it was all good.
As time went by I ended up getting asked to do more and more minimal changes. At some point I had done so many minimal changes I had to charge the guy about 2 hours extra that month and he went completely mental saying I can't just work for hours without telling him beforehand. We decided I had to discuss a price before any change. I charged my time on the phone with him twice after that and both times he bitched about me being expensive and once he even said he wanted to leave.
Now comes the fun part. A week ago he had an issue that was 100% support related. He tried calling my sister's boyfriend but the guy obviously didn't pick up. He called my dad about it, and my dad ended up calling my my sister's boyfriend. Now this guy is so slimy, he purposely didn't hang up the phone knowing my dad would use his cell and assume the other party would hang up because calls cost money. The guy heard my dad call my sister's boyfriend and heard him pick up immediately. He went completely mental saying how he wants both of us to always reply and call him back immediately.
This guy was always my lowest priority. He didn't really make me money and his calls and requests were annoying and unnecessary. Add to that that I specifically didn't want to handle support and was forced into it anyway, while all 'design' things (up to figuring out where and how to display a visitor counter) absolutely had to go to my sister's boyfriend..
But regardless of that, I generally replied to his emails within 10-20 minutes and rarely more than 25 hours.
My dad agreed (for us) that we now both had to reply to him within 24 hours. I was now stuck checking my voicemail every couple hours because my sister's boyfriend sucks at life.
During his rant he threatened to leave me, again. That was the point where I said fuck it.
For the past week I've been ignoring his calls. When he emails me I don't take more than 5 minutes replying. This morning I found an e-mail with 4 requests;
He wanted me to make a content-related change;
He wanted me to give him access to the site's Google analytics;
He wanted me to add a feature and write a guide on how to use it;
And fucking finally, he wanted a 'token to transfer his website'.
I promptly emailed him back saying I added his email a week ago and that he'd gotten an email from Google about it then, that I'd changed the content he wanted me to, a price for the last dev task and a token for his domain name, adding that its valid for 35 days and that his new host can contact me to receive a backup file of his website.
Sadly, I do have this on 10-minute dev job to do, but then I'm invoicing him all jobs I haven't invoiced yet and he can find another host willing to deal with his insanity.
The best part is I lose a webhosting client but I'm sure he'll still ask my sister's bitched parasitic boyfriend whenever he needs a photo resized and he'll still pay him 35 money for 2 minutes of work.
Fuck customers.6 -
It's enough. I have to quit my job.
December last year I've started working for a company doing finance. Since it was a serious-sounding field, I tought I'd be better off than with my previous employer. Which was kinda the family-agency where you can do pretty much anything you want without any real concequences, nor structures. I liked it, but the professionalism was missing.
Turns out, they do operate more professionally, but the intern mood and commitment is awful. They all pretty much bash on eachother. And the root cause of this and why it will stay like this is simply the Project Lead.
The plan was that I was positioned as glue between Design/UX and Backend to then make the best Frontend for the situation. Since that is somewhat new and has the most potential to get better. Beside, this is what the customer sees everyday.
After just two months, an retrospective and a hell lot of communication with co-workers, I've decided that there is no other way other than to leave.
I had a weekly productivity of 60h+ (work and private, sometimes up to 80h). I had no problems with that, I was happy to work, but since working in this company, my weekly productivity dropped to 25~30h. Not only can I not work for a whole proper work-week, this time still includes private projects. So in hindsight, I efficiently work less than 20h for my actual job.
The Product lead just wants feature on top of feature, our customers don't want to pay concepts, but also won't give us exact specifications on what they want.
Refactoring is forbidden since we get to many issues/bugs on a daily basis so we won't get time.
An re-design is forbidden because that would mean that all Screens have to be re-designed.
The product should be responsive, but none of the components feel finished on Desktop - don't talk about mobile, it doesn't exist.
The Designer next to me has to make 200+ Screens for Desktop and Mobile JUST so we can change the primary colors for an potential new customer, nothing more. Remember that we don't have responsiveness? Guess what, that should be purposely included on the Designs (and it looks awful).
I may hate PHP, but I can still work with it. But not here, this is worse then any ecommerce. I have to fix legacy backend code that has no test coverage. But I haven't touched php for 4 years, letalone wrote sql (I hate it). There should be no reason whatsoever to let me do this kind of work, as FRONTEND ARCHITECT.
After an (short) analysis of the Frontend, I conclude that it is required to be rewritten to 90%. There have been no performance checks for the Client/UI, therefor not only the components behave badly, but the whole system is slow as FUCK! Back in my days I wrote jQuery, but even that shit was faster than the architecuture of this React Multi-instance app. Nothing is shared, most of the AppState correlate to other instances.
The Backend. Oh boy. Not only do we use an shitty outated open-source project with tons of XSS possibillities as base, no we clone that shit and COPY OUR SOURCES ON TOP. But since these people also don't want to write SQL, they tought using Symfony as base on top of the base would be an good idea.
Generally speaking (and done right), this is true. but not then there will be no time and not properly checked. As I said I'm working on Legacy code. And the more I look into it, the more Bugs I find. Nothing too bad, but it's still a bad sign why the webservices are buggy in general. And therefor, the buggyness has to travel into the frontend.
And now the last goodies:
- Composer itself is commited to the repo (the fucking .phar!)
- Deployments never work and every release is done manually
- We commit an "_TRASH" folder
- There is an secret ongoing refactoring in the root of the Project called "_REFACTORING" (right, no branches)
- I cannot test locally, nor have just the Frontend locally connected to the Staging webservices
- I am required to upload my sources I write to an in-house server that get's shared with the other coworkers
- This is the only Linux server here and all of the permissions are fucked up
- We don't have versions, nor builds, we use the current Date as build number, but nothing simple to read, nonono. It's has to be an german Date, with only numbers and has always to end with "00"
- They take security "super serious" but disable the abillity to unlock your device with your fingerprint sensor ON PURPOSE
My brain hurts, maybe I'll post more on this shit fucking cuntfuck company. Sorry to be rude, but this triggers me sooo much!2 -
Most satisfying bug I've fixed?
Fixed a n+1 issue with a web service retrieving price information. I initially wrote the service, but it was taken over by a couple of 'world class' monday-morning-quarterbacks.
The "Worst code I've ever seen" ... "I can't believe this crap compiles" types that never met anyone else's code that was any good.
After a few months (yes months) and heavy refactoring, the service still returned price information for a product. Pass the service a list of product numbers, service returns the price, availability, etc, that was it.
After a very proud and boisterous deployment, over the next couple of days the service seemed to get slower and slower. DBAs started to complain that the service was causing unusually high wait times, locks, and CPU spikes causing problems for other applications. The usual finger pointing began which ended up with "If PaperTrail had written the service 'correctly' the first time, we wouldn't be in this mess."
Only mattered that I initially wrote the service and no one seemed to care about the two geniuses that took months changing the code.
The dev manager was able to justify a complete re-write of the service using 'proper development methodologies' including budgeting devs, DBAs, server resources, etc..etc. with a projected year+ completion date.
My 'BS Meter' goes off, so I open up the code, maybe 5 minutes...tada...found it. The corresponding stored procedure accepts a list of product numbers and a price type (1=Retail, 2=Dealer, and so on). If you pass 0, the stored procedure returns all the prices.
Code basically looked like this..
public List<Prices> GetPrices(List<Product> products, int priceTypeId)
{
foreach (var item in products)
{
List<int> productIdsParameter = new List<int>();
productIdsParameter.Add(item.ProductID);
List<Price> prices = dataProvider.GetPrices(productIdsParameter, 0);
foreach (var price in prices)
{
if (price.PriceTypeID == priceTypeId)
{
prices = dataProvider.GetPrices(productIdsParameter, price.PriceTypeID);
return prices;
}
* Omitting the other 'WTF?' code to handle the zero price type
}
}
}
I removed the double stored procedure call, updated the method signature to only accept the list of product numbers (which it was before the 'major refactor'), deployed the service to dev (the issue was reproducible in our dev environment) and had the DBA monitor.
The two devs and the manager are grumbling and mocking the changes (they never looked, they assumed I wrote some threading monstrosity) then the DBA walks up..
DBA: "We're good. You hit the database pretty hard and the CPU never moved. Execution plans, locks, all good to go."
<dba starts to walk away>
DevMgr: "No fucking way! Putting that code in a thread wouldn't have fix it"
Me: "Um, I didn't use threads"
Dev1: "You had to. There was no way you made that code run faster without threads"
Dev2: "It runs fine in dev, but there is no way that level of threading will work in production with thousands of requests. I've got unit tests that prove our design is perfect."
Me: "I looked at what the code was doing and removed what it shouldn't be doing. That's it."
DBA: "If the database is happy with the changes, I'm happy. Good job. Get that service deployed tomorrow and lets move on"
Me: "You'll remove the recommendation for a complete re-write of the service?"
DevMgr: "Hell no! The re-write moves forward. This, whatever you did, changes nothing."
DBA: "Hell yes it does!! I've got too much on my plate already to play babysitter with you assholes. I'm done and no one on my team will waste any more time on this. Am I clear?"
Seeing the dev manager face turn red and the other two devs look completely dumbfounded was the most satisfying bug I've fixed.5 -
This is probably gona make me sound arrogant, but fuck it, you don’t know who I am, and I need to RANT!
I hate it when B.A.’s who have never studied UI or UX rail-road over my design decisions, and I just gota go along with it cos they in charge.
Then, when I make the interface the way they want it, all sorts of problems arise… Mother fucker, I saw this shit coming, and that’s why I designed it the way that I did.
Now I gota tell them how to solve the problems by doing what I originally said, and when they finally see the light, I gota waste more time re-doing the interface.
I once went through 5 fucking iterations of “Let’s try it this way”, Just to end up back with my original design spec cos these fuckers can’t even imagine what shit would look like, and how it will interact.
Now you would think after this happens a few times they would learn to trust my design skills, but noooo, Mr B.A. has to piss all over my ideas every time.
And every FUCKING time, we end up going back to what I originally proposed…
Learn your fucking lesson dumb ass!!!
*drops mic & goes straight to the bar*9 -
'Sup mates.
First rant...
So Here's a story of how I severely messed up my mental health trying to fit in university.
But the bonus: Found my passion.
Her we go,
Went to university thinking it'll be awesome to learn new stuff.
1st sem was pure shock - Programming was taught at the speed of V2 rockets.
Everything was centred around marks.
Wanted to get a good run in 2nd sem, started to learn Vector design, but RIP- Hospitalized for Staph infection, missed the whole sem and was in recovery for 3 months.
So asked uni for financial assistance as I had to re-register the courses the next semester. They flat out refused, not even in this serious of a case.
So, time to register courses for third semester, turns out most of the 2nd year courses are full, I had to take 3rd year courses like:
Social and Informational Networks
Human Computer Interaction
Image processing
And
Parallel and Distributed Computing (They had no prerequisites listed, for the cucks they are: BIG MISTAKE)
Turns out the first day of classes that I attend, the Image proc. teacher tells me that it's gonna be difficult for 2nd years so I drop it, as the PDC prof. also seconds that advice.
Time travel 2 months in: The PDC prof is a bitch, doesn't upload any notes at all and teaches like she's on Velocity-9 while treating this subject like a competition on who learns the most rather than helping everyone understand.
Doesn't let students talk to each other in lab even if one wants to clear their friend's doubt, "Do it on your own!" What the actual fuck?
Time for term end exams and project submission: Me and 3 seniors implement a Distributed File System in python and show it to her, she looks satisfied.
Project Results: Everyone else got 95/100
I got 76.
She's so prejudiced that she thinks that 2nd years must have been freeloaders while I put my ass on turbo for the whole sem, learning to code while tackling advanced concepts to the point that I hated to code.
I passed the course with a D grade.
People with zero consideration for others get absolutely zero respect from me.
Well it's safe to say that I went Nuclear(heh.. pun..) at this point, Mentally I was in such a bad place that I broke down.... Went into depression but didn't realise it.
But,
I met a senior in my HCI class that I did a project with, after which I discovered we had lots of similar interests.
We became good friends and started collaborating on design projects and video game prototyping.
Enter the 4th sem and holy mother of God did I got some bad bad profs....
Then it hit me
I have been here for two years, put myself through the meat grinder and tore my soul into shreds.
This Is Not Me
This Wont Be The End Of Me
I called up my sister in London and just vented all my emotions in front of her.
Relief.
Been a long time since I felt that.
I decided to go for what I truly feel passionate about: Game Design
So I am now trying to apply for Universities which have specialised courses for game design.
I've got my groove again, learnt to live again.
Learning C# now.
:)
It's been a long hello, and If you've reached till here somehow, then damn, you the MVP.
Peace.9 -
NO FUCKING GOOD NIGHT FOR FLOYD.
THIS MULTI FACTOR AUTHENTICATION IS A FUCKING NIGHTMARE.
So my organisation uses some MFA app as an SSO to access any and everything. Fantastic. Absolutely wonderful. No VPN shit and one password to rule them all.
But, for some reason I accidentally deleted the app from my phone and as any normal human being would do, I also reinstalled the app.
Well, post reinstalling, the app does not detect the linked Org account.
I was cool, when I'll login, the system will throw a prompt to map the phone.
So I login to org URL from my machine and lo and behold, the URL says that MFA is already linked to the phone and I have to enter the Citrix type code to login.
But phone does not show the code because account is no longer linked and web does not have option to change/re-register the phone.
What the actual unholy fuck?????? Bloody retards. How am I suppose to get in now?
So after a Googling for a bit, a thread mentioned that this is most common issue faced by users with this MFA app. The only way to get this resolved is to contact your IT team.
Cool. Let's do that.
I opened the link to my IT portal and it asks me to login via SSO which is what I need help with in first place.
I can't login to Slack because fuckers ask SSO every time the app is exited. So no contact there.
Thankfully bastards allow Outlook so was able to drop a note to one of my team member, whom I connected recently and is very nice, asking her to help me sort this IT team.
If this is the most common use case then why the fuck not add a feature to help people overcome this shit?
And my IT team is absolute nuts. No other way allowed to reset the linking or connect them or any help links provided on login page.
Whoever was behind this design should be dipped in donkey shit and deep fried in pig urine.6 -
Tl;DR; version:
French designer, Mexican PSD -> HTML converter, Indian VueJS developer, Spanish project manager and a Taiwanese back-end developer. Application was made like an tower of pizza from bullcrap held by boogers and constantly licked by an orangutang to keep it standing.
Longer version:
We had to take a "half-finished" project from one of our clients, received the code for full-stack project. The css/design was so unbearable that it mostly broke on anything that had higher than 720px wide screen, structure was full of tables/divs and no fucking flexbox/grid... Then the fun part - we saw it's conversion to vueJS - a single fucken App.vue file that had shitton of conditions for pages.... yea, not even multi-component/routed app, just conditions!!!! And then... A back-end (in which I mainly specify myself) - it was made by a developer that had to mainly use Java/C# as their daily driver while all being build on php and Laravel. 0 Fucken laravel functions used, 0 of models, logic and so on.... Most of the page was running on RAW sql queries. Names... Oh my god the function names....
`getTheUsersThatHasAtLeastOneSpaceAssignedToThemByGivenCompanyId(int $id)`
And it held an RAW sql that was coming from a model....
All of this was managed by a random spanish manager who couldn't really understand what our client needed and what he actually wanted so from 100% of the site, only 20% was correct in logic....
And yet, according to the whole "package" (team) - they did everything correctly, saw no issues and our client was ungrateful fucker that refused to pay 10x the amount that we asked in order to completely re-do the application....
Morale: Remote teams are great... As long as all of them can work remote in TEAM.5 -
Worst collaboration experience story?
I was not directly involved, it was a Delphi -> C# conversion of our customer returns application.
The dev manager was out to prove waterfall was the only development methodology that could make convert the monolith app to a lean, multi-tier, enterprise-worthy application.
Starting out with a team of 7 (3 devs, 2 dbas, team mgr, and the dev department mgr), they spent around 3 months designing, meetings, and more meetings. Armed with 50+ page specification Word document (not counting the countless Visio workflow diagrams and Microsoft Project timeline/ghantt charts), the team was ready to start coding.
The database design, workflow, and UI design (using Visio), was well done/thought out, but problems started on day one.
- Team mgr and Dev mgr split up the 3 devs, 1 dev wrote the database access library tier, 1 wrote the service tier, the other dev wrote the UI (I'll add this was the dev's first experience with WPF).
- Per the specification, all the layers wouldn't be integrated until all of them met the standards (unit tested, free from errors from VS's code analyzer, etc)
- By the time the devs where ready to code, the DBAs were already tasked with other projects, so the Returns app was prioritized to "when we get around to it"
Fast forward 6 months later, all the devs were 'done' coding, having very little/no communication with one another, then the integration. The service and database layers assumed different design patterns and different database relationships and the UI layer required functionality neither layers anticipated (ex. multi-users and the service maintaining some sort of state between them).
Those issues took about a month to work out, then the app began beta testing with real end users. App didn't make it 10 minutes before users gave up. Numerous UI logic errors, runtime errors, and overall app stability. Because the UI was so bad, the dev mgr brought in one of the web developers (she was pretty good at UI design). You might guess how useful someone is being dropped in on complex project , months after-the-fact and being told "Fix it!".
Couple of months of UI re-design and many other changes, the app was ready for beta testing.
In the mean time, the company hired a new customer service manager. When he saw the application, he rejected the app because he re-designed the entire returns process to be more efficient. The application UI was written to the exact step-by-step old returns process with little/no deviation.
With a tremendous amount of push-back (TL;DR), the dev mgr promised to change the app, but only after it was deployed into production (using "we can fix it later" excuse).
Still plagued with numerous bugs, the app was finally deployed. In attempts to save face, there was a company-wide party to celebrate the 'death' of the "old Delphi returns app" and the birth of the new. Cake, drinks, certificates of achievements for the devs, etc.
By the end of the project, the devs hated each other. Finger pointing, petty squabbles, out-right "FU!"s across the cube walls, etc. All the team members were re-assigned to other teams to separate them, leaving a single new hire to fix all the issues.5 -
I presented a graduation relevant project this week.
We re maked our school website. Our teachers liked it, the most students liked it too.
But at the beginning I made wrong decisions.
The guy who should design it made nothing and at the presentation, he told that you need a pencil and eraser to design a website.
A "friend" of mine should do the HTML/CSS part but instead of finish it, he made a not working search bar in JS and was like "I made this, it doesn't work and we don't need it but give me attention"
I hate working in a group.
Sorry for spelling mistakes, English is not my native language.4 -
Only if people understood the amount of effort that goes behind building a simple app.
Even if it's a simple notes app, I've to design the UI (at least 2 different activities - 1 for the list and the other for editing notes), write the code which makes it run i.e. without which the app is just a piece of empty design, think about what data
structures to use (that notes you are saving need to be stored somehow) and then club everything together and hope nothing breaks (spoiler alert: something will definitely break).
People need to understand that it's not just putting some fancy buttons and boxes around. Also, I'm not just making the app for one device. I've to make sure it works on different screen sizes, different versions of the OS (a user can't imagine how many functions need to be re written because something got deprecated in the process and I'd to switch to something different).
Also I'm not just sitting at my computer and converting coffee to code. I've to think about the flow, structure, design, navigation, backend etc. Of the app; most of my time isn't spent writing code but thinking/studying how to write the code. I also need to wait while the project is compiling/building every time I want to test it.
A function which you think is hard to implement night be really easy while something you claim is easy might be a nightmare. Oh and I didn't even mention how I need to stick to some design guidelines to make the app look consistent with the rest of the OS.
If you're wondering why a developer is spending most of his time on a browser, he isn't playing internet games or browsing reddit ( at least you better hope not), he's probably looking at the docs/stack overflow to get something to work/fix something!
Wow! That was long. Thanks!3 -
If you're making a game, dont start by thinking about your inventory system. Start by thinking about what you want your player to be able to DO, the cost of those things, and the constraints.
For example, ages of empires didnt have you worrying about unit equipment at all. every villager could do almost any job. while survival games, especially survival horror, like the recent RE remake, severly restrict inventory and stack sizes to make resource managenent more important.
Games like Fallout had list based inventories because lists are cheap, and it allowed a tighter interaction loop. players would loot. go into inventory. close container, onto the next container, keeping the player in the exploration loop longer. neoscav did the opposite *for effect* harkening back to diablo, but taken to the nth degree: *everything*, actions, combat, exploration, character design, all based on an inventory-style grid.
while games like rimworld and dwarf fortress have your inventory represented by zones where items are physically *stored* in stacks on the ground, extending the concept of base management to resource management through physical layout and build optimization.
its important to think about what kind of actions you want players to be able to do, and the kinds of challenges and constraints you want on them at each point of the game and each mechanic they engage in.
other examples, though terrible, include fortnite, where the limitations of competitive play had inventory limited to a resource system and a hotbar. while earlier battle royale and sandboxs games like rust and battleground induced tension by combining loot mechanics and grid inventories with the constant danger of competing players, allowing them to have richer inventory systems at the risk of frusterating players who frequently died while managing their inventory. meanwhile in overwatch, notice how the HUD changes to best represent the abilities of each character.
all in all it is better to stop thinking of inventory systems as a means to an end, and instead as the end representation of desired mechanics, or artificially selected representations for particular effects.
this applies likewise to ui and ux in general. because the design of interface is fundementally about the design of *interactions*, and what you want to enable a user or customer to *do* will ultimately drive those interactions.6 -
Look, I get that it's really tricky to assess whether someone is or isn't skilled going solely by their profile.
That's alright.
What isn't center of the cosmic rectum alright with the fucking buttsauce infested state of interviews is that you give me the most far fetched and convoluted nonsense to solve and then put me on a fucking timer.
And since there isn't a human being on the other side, I can't even ask for clarification nor walk them through my reasoning. No, eat shit you cunt juice swallowing mother fucker, anal annhilation on your whole family with a black cock stretching from Zimbabwe to Singapore, we don't care about this "reasoning" you speak of. Fuck that shit! We just hang out here, handing out tricks in the back alley and smoking opium with vietnamese prostitutes, up your fucking ass with reason.
Let me tell you something mister, I'm gonna shove a LITERAL TON of putrid gorilla SHIT down your whore mouth then cum all over your face and tits, let's see how you like THAT.
Cherry on top: by the time I began figuring out where my initial approach was wrong, it was too late. Get that? L'esprit d'escalier, bitch. I began to understand the problem AFTER the timer was up. I could solve it now, except it wouldn't do me any fucking good.
The problem? Locate the topmost 2x2 block inside a matrix whose values fall within a particular range. It's easy! But if you don't explain it properly, I have to sit down re-reading the description and think about what the actual fuck is this cancerous liquid queef that just got forcefully injected into my eyes.
But since I can't spend too much time trying to comperfukenhend this two dollar handjob of a task, which I'd rather swap for teabagging a hairy ass herpes testicle sack, there's rushing in to try and make sense of this shit as I type.
So I'm about 10 minutes down or so already, 35 to go. I finally decipher that I should get the XY coords of each element within the specified range, then we'll walk an array of those coordinates and check for adjacency. Easy! Done, and done.
Another 10 minutes down, all checks in place. TEST. Wait, wat? Where's the output? WHERE. THE FUCK. IS. THE OUTPUT?! BITCH GIMME AN ANSWER. I COUT'D THE RETURN AND CAN SEE THE TERMINAL BUT ITS NOT SHOWING ME ANYTHINGGG?! UUUGHHH FUCKKFKFKFKFKFKFKFUFUFUFFKFK (...)
Alright, we have about 20 minutes left to finish this motorsaw colonoscopy, and I can't see what my code is outputting so I'm walking through the code myself trying to figure out if this will work. Oh, look at that I have to MANUALLY click this fucking misaligned text that says "clear" in order for any new output to register. Lovely, 10/10 web design, I will violate your armpits with an octopus soaked in rabid bear piss.
Mmmh, looks like I got this wrong. Figures. I'm building the array of coordinates sequentially, as a one dimentional list, which is very inconvenient for finding adjacent elements. No problem, let's try and fix that aaaaaand... SHIT IM ALMOST OUT OF TIME.
QUICK LYEB, QUICK!! REMEMBER WHAT FISCELLA TAUGHT YOU, IN BETWEEN MOLESTING YOUR SOUL WITH 16-BIT I/O CONSOLE PROBLEMS, LIKE THAT BITCH SNOWFALL THING YOU HAD TO SOLVE FOR A FRIEND USING TURBO C ON A FUCKING TOASTER IN COMPUTER LAB! RUN MOTHERFUCKER RUN!!!
I'm SWEATING. HEAVILY. I'm STEAMING, NON-EROTICALLY. Less than 10 minutes left. I'm trying to correct the code I have, but I start making MORE dumbfuck mistakes because I'm in a hurry!
5 minutes left. As I hit this point of no return, I realize exactly where my initial reasoning went wrong, and how I could fix it, but I can't because I don't have enough time. Sadface.
So I hastily put together skeleton of the correct implementation, and as the clock is nearly up, I write a comment explaining the bits I can't get to write. Page up, top of file, type "the editor was shit LMAO" and comment it out. SUBMIT.
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Also hi ;>5 -
I had code waiting in review for ten days, blocking other work. On the eleventh day, the final reviewer (who was standing behind me as I wrote it) says "I'm not sure that I agree with the design, here."
I get you, man, I can re-write the algorithm, but I am so not in that context anymore and you've just delayed release of the feature by at least a week. Ugggh.5 -
dev: “I want to start working on [feature]”
Me: “I already started to work on it, sorry for not mentioning it, we need specs from design team before I can go on, but I’d suggest going for another task meanwhile”
Manager: “noooo design is very very busy, [dev] will take care of it.”
Me: “[dev] still needs specs from the design team... and I am half done with it so no real point in re-writing the same code I wrote”
Manager: “just trust me, we do this and [dev] takes care of it.”
*me and [dev] look at each other perplexed and just nod to the manager cause it’s Thursday and the fucks to give are over*
... am I actually a patient in an asylum? I question my sanity after this exchange of words.2 -
Well shit, now I (re-)learned C,
And all I want to do is program in C,
But all C jobs are like -
"C guru that merged to Linux kernel"
"Driver writing low level must know Assembly"
"Military-grade realtime hardware design"
Isn't there a C job that's like Python - "here I wrote this script in 5 minutes and spent the rest of the day playing Eve Online" :D :D10 -
NO MICROSOFT FOR FUCK SAKE NO!
I have a fucking 15inch screen and that left side menu is eating 25% of it! IF you gonna throw in a new "Creative" design, make the damn menu re sizable, NO I DO NOT WANT TO HIDE THE LABELS AND MEMORIZE YOUR STUPID ICONS!
At least do what Gitlab did, a nice small menu that DOES NOT EAT HALF THE DAMN SCREEN!
Oh, did I say anything about sub menu hell that pops up whenever your mouse hover over any of the items on the left? Yaaa... that goes to a brand new rant!19 -
My first project, ever, was a very unproud thing that was developed...
A little detail - I was 12 back then.
So, a distant family member had a business of selling things that they brought to the country. They, of course, needed a website and my parents knew that I had some skills in development so suggested them my services.
Discussion started and well, what came out was this:
1. They need a site with items list.
2. It had no actual design plans, no actual requirements, just a list.
3. Oh. It had to work perfectly on IE4 or IE5 (can't remember).
So what was actually done, was a site full of divs, clearfixes and so buggy that opening in any other browser than IE - resulted in a total failure.
We have sat down and I, with all the respect told them that my skills are not sufficient to make all of the browsers work equally (I've been on HTML/CSS for more than 6 months back then. And all of it was after school). They calmed me down and said that it's ok, they can give me as much time as I need to figure things out. Yet, my English wasn't good back then so I couldn't... (I was 12, with 3 years of basic English as a non-native speaker).
We sat around the table, discussed what could be done and if I could investigate that and re-do when I'm fully ready. I agreed. The site was launched for IE only as it worked fine and others were just throwing an error to visit it with IE.
They were happy, people were using it and they didn't say that anything was bad. Of course, management was thru FTP and editing LIVE files because, well, no php, no control panels, nothing... I felt ashamed that the site wasn't what they wanted but they were ultra happy with it - first customers rolled in from there. They paid me around 60EUR at that time (it was ~12 years ago) and I've spent a month there. (minimum monthly wage here was around 90-120EUR at that time...
So, all in all, this project that I still think I failed - pushed me to the world of devs and... I've never regretted it. Of course, when I actually met with them after years - they have dropped the site as it was not needed anymore but they said that it was exactly what they needed and there was nothing wrong, even if it didn't work perfectly.2 -
404, Swag not found 🥲
I got sick and tired of waiting (4 years) for the debugging ducks to be re-stocked in the swag store, so i made my own.
Yes, I’m a front end developer and the domain redirects to an Etsy shop because I’m too fucking busy carrying the entire company that i work for on my back to develop my own custom one.
I’ll get around to it once PMO/Design/Marketing ops and Business get around to doing their jobs themselves.10 -
Rant against a new religion: the Agile Religion, started by the Agile Manifesto: https://agilemanifesto.org
This manifesto is as ambiguous and open to interpretation as any religious text. You might as well get advice from a psychic. If you succeed, you'll start believing in them more. If you don't, then they'll say you misinterpreted them. The whole manifesto just re-states the obvious with grandiloquent words.
For example: "Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale." What does this say REALLY? To me, it just says "deliver software, try to be fast." Great, thanks for re-writing my job description. Of course, some features take "a couple of weeks", while others "a couple of months". Again, thanks for re-stating the obvious.
"Value *working software* over _comprehensive documentation_"
Result => PHP
"Welcome changing requirements, even late in development."
I'm okay with this one as long as the managers also `welcome the devs changing deadlines, even the night before the release date`. We're not slaves; we're more like architects. If you change the plans for the building, we're gonna have to demolish part of what we've already built and re-construct. I'm not gonna spring just because you change your mind like a girl changes clothes.
"Business people and developers must work together daily throughout the project."
Daily? Fine. ONCE a day, sure. But this doesn't give you the right to breathe down my neck or break my concentration by calling me every couple of mintues.
"The most efficient and effective method of conveying information to and within a development team is face-to-face conversation."
- Not if you could've summed up that meeting in an email.
- Whereas that might be true for clarity, write that down.
"Working software is the primary measure of progress."
... is how you get a tech debt the size of the US's.
"The sponsors, developers, and users should be able to maintain a constant pace indefinitely."
Have you heard of vacations?
"Continuous attention to technical excellence and good design enhances agility."
So you're telling us "do good". Again, thank you for re-writing my job description.
It's just a bunch of fancy babble, more suitable in poetry than in the dev world. It doesn't provide any scientific evidence for any of its supposed suggestions, so I just won't use it2 -
[tl;dr at the bottom]
(Project Team Group Chat)
dev: @Desing team, i have a question, there's a required field missing in you design, can i go to your desktop to get an quick answer/explanation about that?
design team:....
dev: hello..?
PM: [writes a huge text to tell me that i can not interrupt them even if its a blocker and that we (dev team) shoul write them down and tell them only once a day in the scrum meeting]
dev: uuumm ok
-next day-
dev: so about that field, why did you...
Client: WHAT? There's a problem with the design!? oh boy, lets re-check every view right now with the whole team!
(it took like 2 hours, the field was missing just because they forgot that feature)
PM: okay, @DesingTeam, answer any questions from developers when they ask you...
tl;dr
we spent almost two hours with the client just because desing team didn't want to answer me a little question -
One day, one of my clients asked me to re-design their website that is running on Wix. I thought It was not a big deal... Just a couple fucking drag-drops & boom.
But while designing, I realized what a fucking piece of shit Wix developers made over time. I've never used to suck a disgusting website builder ever in my entire life.
I write codes to build any type of website, web app etc. I was happily living my dev life. But, after using Wix for 24 fucking hours, I hate my job as a web developer.
Wix is so bad that I lose all my confidence & doubt about my 5 years of web development career.
Fucking piece of shit.4 -
Everyone I tell this to, thinks it’s cutting edge, but I see it as a stitched together mess. Regardless:
A micro-service based application that stages machine learning tasks, and is meant to be deployed on 4+ machines. Running with two message queues at its heart and several workers, each worker configured to run optimally for either heavy cpu or gpu tasks.
The technology stack includes rabbitmq, Redis, Postgres, tensorflow, torch and the services are written in nodejs, lua and python. All packaged as a Kubernetes application.
Worked on this for 9 months now. I was the only constant on the project, and the architecture design has been basically re-engineered by myself. Since the last guy underestimated the ask.2 -
I think another intriguing job asides programming is engineering (*for some*). A week has past and I've been on the hike assisting my beloved brother on his contracted engineering job while I am less occupied. The job is based on 🗼Tower analysis and It's quite risky as you'd have to climb up to 56 meters high just to take readings of antennas, and fix some other stuffs. The only thing I find intriguing about this job is his love for it, funny enough he also thinks I love the job too and I guess I'm guilty for his thoughts (*Sorry bro, I love the job for you not me*).
With my little experience so far on my *new brotherly job* I noticed the most hectic task isn't going up and down the tower taking readings but at the end of all operations, he'll have to gather the values and snapshots he took while on the tower to prepare reports on msword & excel for the other buttwags at the office (or home I guess)
then archive and sends via mail. Seeing this lengthy process I was forced to ask why he wasn't using any reporting tool like Jotforms or any other equivalent and I was willing to look up some recommendations for him, his reply was: "I'm already used to this form of reporting, its what I was trained with and what the company provided, nevertheless a friend of mine suggested something of such weeks back but I would have to pay monthly fee for its usage which is quite on the high side and I don't think I'd prefer that."
Sounds convincing but not enough, okay here is another deal: You use an android phone right? and at my office we work on system automation (*basically does not know what I do for a living probably thinks I'm a hacker the illegal one*), how about i design you an android app for you to capture the tower data and a PC software for you to auto generate the msword & excel reports, I can get this ready for you in less than 5 nights (*I've got less task on my desk, and was willing to take the timeout to prepare the solution that he needed, all I needed to hear for a kick start was an "Okay" just to be sure he wants it*) I suggested and re-assured but up to this point he still declined my offer and is willing to stick with his current reporting pattern (*Me died*).1 -
Definitely the first Android app I decided to fork.
It was an open source OTP authenticator which hadn't been actively developed for 2 years at that point. At first I only did some small fixes and minor visual improvements but by now it's evolved into its own project with a lot of contributores and users on both Google Play and F-Droid.
When I started I had no knowledge of Java or Android development what so ever. So it basically forced me to learn lots of new stuff, especially once issues started to come in. By now I learned so much on this project that I'm thinking about re-writing the whole thing from scratch because I question some of the design choices from the original app I forked...
Github: https://github.com/andOTP/andOTP1 -
Updated to iOS 12.1.2 (sleazy release 2) after previously getting fucked up the ass by iOS 12.1.2 first release. Yes boys and girls, they tried to cover up their latest fuckup by re-releasing the same release with a modification.
The first time I updated, it knocks my Apple ID out on all my Apple devices when I upgrade my iPhone to 12.1.2. Mother fuckers... gotta log back in for every device, iPads, iPhones, Apple TVs, Macs. And for each service iTunes Store, Messages, FaceTime on each device supporting. Oh yea, it knocks out my Wi-Fi calling and I have to reestablish that too. Then to really ice me, it knocks out my HomeKit system as the Apple ID is knocked out on the Apple TV.
Now after updating just my iPhone to the second 12.1.2 "sleaze release", the thing knocks all my devices out again.
Apple has taken away that which I loved; impeccable engineering and design that could be used as the model for an entire industry. The industry guru. (teacher, leader) Apple has become the new Microsoft.
October 5, 2011, the day Apple died.4 -
Sharing a first look at a prototype Web Components library I am working on for "fun"
TL;DR left side is pivot (grouped) table, right side is declarative code for it (Everything except the custom formatting is done declaratively, but has the option to be imperative as well).
====
TL;DR (Too long, did read):
I'm challenging myself to be creative with the cool new things that browsers offer us. Lani so far has a focus on extreme extensibility, abstraction from dependencies, and optional declarative style.
It's also going to be a micro CSS framework, but that's taking the back-seat.
I wanted to highlight my design here with this table, and the code that is written to produce this result.
First, you can see that the <lani-table> element is reading template, data, and layout information from its child elements. Besides the custom highlighting code (Yellow background in the "Tags" column, and green gradient in the "Score" column), everything can be done without opening even a single script tag.
The <lani-data-source> element is rather special. It's an abstraction of any data source, and you, as a developer can add custom data sources and hook up the handlers to your whim (the element itself uses the "type" attribute to choose a handler. In this case, the handler is "download" which simply sends a fetch request to the server once and downloads the result to memory).
Templates are stored in an html file, not string literals (Which I think really fucks the code) and loaded async, then cached into an object (so that the network tab doesn't get crowded, even if we can count on the HTTP cache). This also has the benefit of allowing me to parse the HTML templates once and then caching the parsed result in memory, so templates are never re-parsed from string no matter how many custom elements are created.
Everything is "compiled" into a single, minified .js file that you include on your page.
I know it's nothing extraordinary, but for something that doesn't need to be compiled, transpiled, packaged, shipped, and kissed goodnight, I think it's a really nice design and I hope to continue work on it and improve it over time1 -
I have a lot to say..
In my project theres a design department, since the beginning of the project they didn't want to be part of the scrum methodology..(they used to work waterfall..)
So.. they have a disorder on the user history needs, and they argue for every request that we need to finish the history..
They dont go to the plannings, dailys.. they dont know shiet!
And meanwhile telling u this rant im getting mad as fuck..
so at this point i cant even explain how FUCKING UPSET I AM & WHY THE FUCK people reject the change and decides to work by their own! fuck this!
anyways ill share 2 storys ( i have a lot..)
1. "Raise your hand if you dont know whats a button?"
So we created a standard button to be re used it in other forms..
The designer came late to the planning, and decided to change the button layout (again x4) & it's behavior, so he wanted "the button disabled, but not disabled", since he wasnt able to explain it as well, he got upset.. and said that we didn't know about how a button works & asked the public to raise up the hand who didnt know what is a button.. and we were like :
dude are u fucking serius?.. u cant even explain what the fuck u want, u came late, and know u act like if you teach about ux & design? fucking rockstars..
2. "why do you call me to the planning if you don't need anything from me?"
We ask and required the designer to be in the plannings to avoid the disorder and the delivery delays..
that day we didn't require anything from the designer, so he started complaining that we called him for no reason..
me : dude, d u even realize why is this meeting called planning? -
Thinking back, it’s pretty terrible how long it took to create my first real development project.
When I was the ages of 13-18 I built websites on and off but I would never consider them good enough. I would literally design a bunch of images and then, using just HTML, put all the images together like a puzzle using exact pixel locations. Might be fine and dandy now but back then it would look great on my monitor but on others it would be an absolute mess.
Anyways, after that I got in college and started learning C++ and did assignments but I don’t count those as my own either. Not until I was 29 (my current age) did I finally develop a program assigned by my internship. Prior to that I always just re-learned C++ over and over again off and on because I had no clue where to go after that.
Apologies for the long intro. So the first development project that I feel is legit at my internship I had to use my companies API to track the amount of time it took for them to encrypt a packet and then decrypt it as well as grabbing the packet and seeing how long the hash was, the letters used in which position and so on. Essentially grab a whole bunch of statistics from their software and then output it to an excel document. It had a menu, and I had to make it work on Windows, Ubuntu, Raspbian, and some other systems on different devices.
I was actually really proud of what I ended up with and they use it to test their new versions and compare and so forth. -
Maxi-Rant, rest in the first comment!
Yay, I've caught up with my "watch later" list on YouTube! Next thing: Just quickly go through my subscribed channels and add old videos that I haven't seen yet to the watch later list so that I have more stuff to watch the next months. The easiest way to do that is to go to the "all uploads" playlist of the channel (that is luckily always linked now, it used to be hidden sometimes) and use "add all to" to get them on my playlist. Then sort out the stuff that I've already seen and turn on automatic sorting by date, easy. Yeah...
Firstly, in the new design there's no "add all to", I have to go to the old design. For my own playlists, there's a handy "edit" button to do that, but on other pages I have to do it manually. Luckily I have set Ctrl+Shift+1 as a shortcut for "&disable_polymer=true" long ago.
Next surprise: On "all uploads" playlists, there is no "add all to" button. It's on every single other playlist on YouTube, including "liked", "watch later", "favourites" and so on, just not there.
Fine, I'll just abuse my subscription playlist script that I already have by making a copy of it, putting the channel IDs in it and setting the last execution date to 1.1.2001. Little problem with that: Google apps scripts can run for at most 5 minutes and the YouTube API restricts it to add one video per second. So it doesn't work for more than 300 videos. I could now try to split it up by dates, but I didn't write the script myself and I don't know how it sorts the videos to add, so I'll just google for another solution instead.
Found one: Go to the video overview of the channel in the old layout, Ctrl+Shift+I, paste this little Javascript thing and it automatically clicks all the little clocks that add the video to the watch later list. Yay, that works! Ok, i'm restricted to 5000 videos, because that's the maximum size of a YouTube playlist, so I can't immediately add all 8000+, but whatever, that's a minor problem and I'll sort out later anyway. Still another little problem: For some reason I can't automatically sort the watch later list. Because that would be too easy.
But whatever, I'll just use "add all to" from there to add it to my creatively named "WL" list. If that thing is restricted by the same rate limit of 1 video per second, it should be done in about 1½ hours. A bit long, but hey, I'm dealing with 5000 videos. Waiting 2 hours... Waiting 3 hours... Nothing happens. It would be nice if it at least added them one by one, but no, it waits an eternity and then adds all at once. At least in theory, right now it does absolutely nothing.
Shortly considered running it for more hours or even days on my Raspberry Pi, but that thing already struggles when using Chromium normally, I shouldn't bother it with anything that has to do with 5000 videos.
Ok, what else can I do then? Googling, trying out different things, mainly external services that have their own concept of "playlists" and can then add them to an arbitrary playlist later...
Even tried writing my own Java program with the YouTube API, but after about an hour not even the example program in the YouTube API tutorial worked (50 errors and even more open questions, woohoo), so I discarded that idea.
Then I discovered "DiskYT". Everything looked like it would work and I'm still convinced that I can do it with that little pile of shit. Why is it a pile of shit? Well, for example the site reloads itself after a while, so it can at most add 700 videos to a playlist. Also I can't just paste the channel link (even though it recognises those links, but just to show an error message that it can't copy from channels). I can't enter/paste URLs, I have to drag them. The site saves absolutely nothing (should in theory work, but in practise it doesn't), so I have to re-drag everything on every try. In one network, the "authorise YouTube" button (that I have to press again on every computer) does absolutely nothing ("inspect" reveals that there isn't even any action bound to the button), in another network the page mostly doesn't work at all or the button to copy from playlists is suddenly gone or other weird stuff. Luckily I have the WiFi at home, there it works in theory. But just on my desktop PC, no other device, wow. I tried to run it on my new laptop, but it's so new that it still has the preinstalled OS and there I can't deactivate going to standby when closing the laptop, so while I expected it to add 5000 videos, it instead added 4 and went to standby. But doesn't matter, because it would have failed at about 700 anyway. Every time I try to use this website, I get new problems, but it seems to still be the best option, because everything else just doesn't do anything. This page at least got to 700 before.
Continuing in first comment!4 -
I have a system design question I was hoping u guys could help me with.
So I want to make a display that shows an animated wallpaper. I want to have a camera in the display that will recognize finger gestures and will change the wallpaper accordingly (shuffle to a new one, etc.)
EX: when the current wallpaper is displaying, when the user shows the camera the peace sign, it will switch the current wallpaper to a random wallpaper.
I used tensorflow and the mediapipe hands library to get the finger gesture recognition to work. I used tensorflow, python, and openCV.
Now that the finger gesture recognition is finished, I moved to the animated wallpapers and I made a couple with p5js.
How could I best combine the two? Should I switch from tensorflow in python to tensorflow.js? Or should I find a way to re-do my animated wallpapers in python?
My original plan was having the foundation of the whole system be python. This is so I can have the finger gesture recognition run on the main thread, and have another thread deal with the wallpapers.
Let me know if u guys have any ideas or if I’m not clear. Thanks!!!4 -
Before get get source code for freelance job, the person who cantact me say the job is to continue the project for some update and tweak.
The UI from design is beautiful and he gave good explaination for the project and the update, continue to conversarion, negosiation and deal.
but he is not the IT guy and also the project is not his work or something that he do previosly. All the person who work on that project is already leave and not contactable.
And here that I get:
- source code
- domain cred.
And here what's missing:
- documentation
- .env file
- db backup / old db cred.
- server and hosting cred.
And after some hour of learning the code I find out that:
- latest commit was 2 year ago and different from production version.
- most of the branch is RnD.
- the code have many wtf/minute lol
And for now I still re-negotiate with the person who give me the project with 2 suggestion from me.
- continue with this code with condition, he need to search for the missing part at least backup db or documentation.
- recreate the project with more time
And here's one funny part of the code.
randomNumber(){
return 5 // this number was choose by dev team at random
}1 -
Client wants to be able to edit invoices after they are collected. So essentially he could tell a customer "you didn't pay enough" and if they don't have their receipt then they're screwed? So instead i let him delete invoices. Can re enter them with back date. But not good enough. Still wants to edit existing invoice to change customers account balance. On a whim. This info should be coming from the app in the field when employee takes payment from customer. That's the design HE signed off on. Now all This shit about pulling a fast one on his customers. Not comfortable here. Seems crooked or am i over thinking so i don't need to add another CRUD flow?9
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I’m working on a new app I’m pretty excited about.
I’m taking a slightly novel (maybe 🥲) approach to an offline password manager. I’m not saying that online password managers are unreliable, I’m just saying the idea of giving a corporation all of my passwords gives me goosebumps.
Originally, I was going to make a simple “file encrypted via password” sort of thing just to get the job done. But I’ve decided to put some elbow grease into it, actually.
The elephant in the room is what happens if you forget your password? If you use the password as the encryption key, you’re boned. Nothing you can do except set up a brute-forcer and hope your CPU is stronger than your password was.
Not to mention, if you want to change your password, the entire data file will need to be re-encrypted. Not a bad thing in reality, but definitely kinda annoying.
So actually, I came up with a design that allows you to use security questions in addition to a password.
But as I was trying to come up with “good” security questions, I realized there is virtually no such thing. 99% of security question answers are one or two words long and come from data sets that have relatively small pools of answers. The name of your first crush? That’s easy, just try every common name in your country. Same thing with pet names. Ice cream flavors. Favorite fruits. Childhood cartoons. These all have data sets in the thousands at most. An old XP machine could run through all the permutations over lunch.
So instead I’ve come up with these ideas. In order from least good to most good:
1) [thinking to remove this] You can remove the question from the security question. It’s your responsibility to remember it and it displays only as “Question #1”. Maybe you can write it down or something.
2) there are 5 questions and you need to get 4 of them right. This does increase the possible permutations, but still does little against questions with simple answers. Plus, it could almost be easier to remember your password at this point.
All this made me think “why try to fix a broken system when you can improve a working system”
So instead,
3) I’ve branded my passwords as “passphrases” instead. This is because instead of a single, short, complex word, my program encourages entire sentences. Since the ability to brute force a password decreases exponentially as length increases, and it is easier to remember a phrase rather than a complicated amalgamation or letters number and symbols, a passphrase should be preferred. Sprinkling in the occasional symbol to prevent dictionary attacks will make them totally uncrackable.
In addition? You can have an unlimited number of passphrases. Forgot one? No biggie. Use your backup passphrases, then remind yourself what your original passphrase was after you log in.
All this accomplished on a system that runs entirely locally is, in my opinion, interesting. Probably it has been done before, and almost certainly it has been done better than what I will be able to make, but I’m happy I was able to think up a design I am proud of.8 -
i just learnt how much clearcase sucks the hard way. i always used git for personal projects and am used to finding a simple solution to any problem at most one stackoverflow away, i just messed up my local repo, and experienced people could not manage to undo it. i mean come on, this is a f**king versioning software, how hard can it be to delete everything local and re-pull from remote without messing up configuration files? either clearcase has some serious design shortcomings for my understanding of a versioning software, or it is so overly complicated that nobody actually knows how to revert this mistake.2
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Chrome handles CSS animation on an SVG element with 500 nodes like a champ with an SVG graphic with outline animation over it.
Firefox barely animates the SVG then has tearing issues when a part of the SVG leaves the viewport and re-enters. Annoying AF and now a changed design. -
Okay, can anyone explain to me why this is the third time in a row that I have to re-disable "fast startup" after a windows-update?
I know, some of you might think that windows sucks, and I agree, to some extent, but I still want to be able to play my games there.
So, is there any rational explanation for the fact that windows seems to suffer from some kind of amnesia when it comes to settings? I don't believe it was either bad intent or complete incompetence from the developers...
Is it a certain design decision? Or is is that hard to implement "persistent" settings storage?3 -
Last week we commenced a programming project on a machine that was being built for a customer with a view to them coming to test machine in 8 working days, we spent 2.5 days re wiring due to bad electrical design, a further two days changing mechanical design, and I have had half a day coding. We now have three days before customer comes and about three weeks work to do. Might be some long days3