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I made a small Mac App some weeks ago and I just made it to 8th place on the Mac App Store in Germany.
This has always been a dream for me 😁10
That akward moment when your App finally takes down Pokemon Go down from the first place to second in AppStore but you can not be Happy about it 😑. Katwarn warned the users about the incidents of munich #prayformunich. Good to know people still care about the important things. 🙁4
So, there was this person I met on the internet who was preaching about how the success of games depends primarily on luck.
His argument was that even though he made a great game(his opinion) and uploaded it to the appstore his game failed to gain popularity.
He stated that there are about 500 games uploaded daily and it is only the matter of luck whether or not a game gets noticed and that he ran out of luck.
Now, his game was a pretty ripped off copy of the overused tile matching games. I pointed out to him that the reason his game didn't do well was probably because he made a ripoff(I actually used 'a copy's but 'ripoff' sounds more rant like) and that he priced it fairly high, while there were free games with more features and better graphics and mechanics(based on the description of the game and screenshots).
He then began to rage(all caps obviously) about how I am talking out of my ass and that I probably haven't even made a game yet.
I politely(the only reason I was polite was because the account was known to my Twitter followers. Sometimes one has to protect one's name) told him that I am an indie game developer and that I have made a decent amount of games.
He then proceeded to mock me and dared me to name a few.
So I posted four links to my 48 hour competition games and one to an official game.
He then began to call me an imposter, so I did a shout-out to him through my Twitter account.
Instead of continuing on Twitter, he ran back to the forum, and began to shit talk about how anyone can do it if they have a team with them.
I corrected him on that, stating how I was alone at the time and these particular games were the results of me working hard and striving to improve myself.
Then the guy finally starts spamming on different threads about how I am an arrogant bastard and other explicit forms of abuses before finally getting banned.
Sometimes I don't even know why I bother.
When I was starting out, there was this developer who would point out the faults in my games so that I could work on them. That was a great help and probably accelerated my growth. He was a great mentor and is now a good friend and is now in my team.
I guess some people are so hung up on their pride that they will refuse to accept their mistakes and make any efforts to improve.10
1) get an idea for a cool app
2) evaluate feasibility and execution
3) ensure accessible data streams and APIs
4) get excited and realize the idea is doable
5) see someone has done that exact thing and it's already published on the Appstore :/11
WWDC was not about developers this year. It was a conference call with shareholders and investors. No bold moves, just several consecutive "this product will no longer suck" and "look at what you can do now, big companies" announcements.
watchOS will work now (it's too slow ATM). tvOS will just be less cumbersome. macOS still lagging behind (I mean, I already have great third party apps that clean my hard drive, but thank you for solving a problem I didn't need fixing). iOS 10 is simply about messages (it's not going to make me ditch Telegram, because it doesn't have an Android client, regardless of how large you make emoticons appear on screen). Apple Music will still suck, especially if you have more than one Apple ID. And Apple Maps will continue to be useless outside of the US.
Where did the bold moves go? Where's the "we're breaking up iTunes into several distinct apps that serve their purposes really well"? (Guess iTunes is too valuable a trademark...) Where is the "we will end the WKView vs UIView vs NSView nonsense"? (You know, OOP is about creating classes, which are abstractions and whose instances deal with the particularities of their environment; a View is a View, regardless of where they live; an instance of a View should care about being on a watch or on a phone, not the developer.) Where is the "we love indie developers and will help you"? They showed off a lot of integration with well established apps, that don't really need to stand out any more. They showed that video of "normal people" who have developed apps, but no one knows about them! And then they changed the AppStore so you can pay to advertise your app, but who has the means to do that? Indie devs are surely on a tight budget, so who's that helping again?
For me, this WWDC was sugar coated with a "we love you developers" BS, but was a business statement to large companies ("see what you can do now Uber, Lyft, WeChat, WhatsApp, Doordash, all the P2P payment apps, ESPN, WSJ and so on?"). It's already a known fact that the bulk of the AppStore revenue goes to the top 1% apps. And what's the point of having tvOS be open to developers if it is very unlikely I'll ever develop anything for it unless I work at CBS?
It's great that they want to make it easier for kids to learn Swift. But there's very little point in that, if those kids' apps aren't going to be used and are simply going to make the "we have 2 million apps on the AppStore" announcement look shinier for shareholders. Without a strong indie community, the Swift Playgrounds app for the iPad is just manufacturing workers for large corporations.
And without a strong indie community, things get tougher for indie clients as well. Who will have the money (and therefore the time) to implement all those integrations in order to even dream about competing with heavily funded apps?
Yeah... So thanks, Apple, but no thanks.16
Tech support to family member:
Mom: "App just goes black after 30 seconds"
Me: "remove it and install again"
Me: "tap the icon and hold till icon wiggles"
Mom: "doesn't do anything"
Me: "did you tap and hold?"
Mom: "hold what?"
Me:"Tap and and don't pull your finger up"
Mom: "Nothing... oh wait, yes it jiggles"
Me: "lift finger, tap the x that appeared on the icon, follow instructions"
Mom: "ok did that so what do I do now?"
Mom: "ok it's deleted"
Me: "Go to app store, and search for the app. after you tap the appstore icon, in a moment or so you should see a magnifying glass icon with the word search, tap that"
Mom: "nope no magnifying glass"
Me: ggrrrrrrr "yes their is one"
Mom: "nope, it isn't their, I'M NOT STUPID YOU KNOW JUST BECAUSE I'M OLD!!! WHY DO YOU ALWAYS THINK I'M SO STUPID? THERE IS NO MAGNIFYING GLASS!!!"
Me: Deep, deep deep breath to the point of bursting my lungs (which is the preferable outcome)
Me: "top right corner or bottom right corner"
Mom: silence.... a few crickets in the background then some giggles followed with "Oh yea, their it is "....
20 minute call. no hi, how are you, how's your day. Just hello, I have a problem, it's fixed, bye.
Sometimes, and I don't want to sound mean BUT I wish we could pick our family.....10
New iPhone user: Where do I download WhatsApp on this phone?
Me: From the AppStore.
New iPhone user: I have to go a "store" to download apps?
Me: No, the AppStore is an app on your phone to download apps to your phone.
New iPhone user: Where is it?
Me: By default, it's on your main home screen.
New iPhone user: But I'm not at home.
Me: *face palm*1
--- iOS-Jailbreak-AppStore "Cydia" shuts down ---
This Friday, Jay Freeman, the maintainer of the iOS-Jailbreak-AppStore "Cydia", announced that he will shut-down his services.
"Cydia" is a app store for people that jailbreaked their iPhones and allows them to buy and download apps. Apple's AppStore doesn't allow jailbreaked apps, that's the reason it was created in 2009.
Jay Freeman, also known as "Saurik", explained that he wanted to shut down the service at the end of 2018 anyways.
Now, a recent security issue, threatening the data of all users, caused that the store no longer existed with immediate effect.
In addition to the security issue, "Cydia" was said to be no more profitable.
To calm you breakers down: Previous purchases can still be downloaded!
The software itself will continue to exist, but without a back-end for payments and stuff like that. Users are still able to do payments through third-party repositories, which already happened anyway, so that lowers the impact of the shut-down.
Just like "Cydia", other services are shutting down too.
One of the three big Cydia-repositories, ModMyi, said they wont allow any new apps and archived all existing ones.
ZodTTD and MacCiti will also be discontinued.
"Bigboss" is the only repository remaining.
Jailbreaks just lost their popularity over the last years. There's still no jailbreak for iOS 11! This shows that Apple is getting better and better at preventing jailbreaks.
On the other hand, it shows that the need for jailbreaks is not quite as high anymore and therefore the developers don't spend too much energy for breaking up iOS anymore.
Did you use Cydia, or any of the other services? Write us in the comments!
Thanks for reading!12
This is a friend's story:
So I've been trying to upload a free sticker pack for iMessage to AppStore for a while now. Why "trying"? because it keeps getting declined for the silliest reasons. It's nothing complex: just a bunch of our company's stickers about dev life. "Stickers for devs, from devs."
The first time Apple has declined the app because of the overall design, the second time it was because we used iMessage in the title. But this time it makes no sense at all. This is the message I got from Apple:
"Your app contains references to test, trial, demo, beta, pre-release or other incomplete content.
Specifically, some of your app’s stickers have “beta” references."
Huh? Check out the pic - one of our dev-related stickers says "still in beta". I guess Apple took that way too literally. Good thing they didn't tell me my app was too buggy because it has a sticker of a bug which says "it's not a bug, it's a feature"...
On second thought, what if AppStore is a modern-day Genie? Maybe I should add a sticker that says "Apple owns me $20 million in stock"? Or just one that says "Apple approves this sticker pack".
#Thisneverhappens_on_googleplay #appstore_make_a_wish #rookout8
So this happened when i was developing the iOS app for the company I work in. I was given half boiled code written by the previous employee to work on. The app was laid around a webview. Now in iOS, there are 2 kind of webviews, the UIWebView that works on all iOS versions, and the WKWebview that works only on iOS 8+.
So, basically I rewrote the whole app with WKWebView, retargetting the app to iOS 8+.
The app is tested and launched. Everythings fine. AND NOW, he comes up to me and says, "Can we switch it back to UIWebView? We really need the app to be universally available on the app store and 6% of our customers, still use iOS7."
You know how I felt and what I had to do. Goes without saying, that the application is available on the AppStore, targetting iOS 7+.
TLDR, iOS Dev, given half boiled code with UIWebview, tells boss about WKWebview (iOS8+) and advantages. He asks me to continue UIWebView. App developed, 12 weeks. He comes up and points to problems and asks me to retarget with WKWebview. Developed and App launched.
He comes up and says, we need iOS7+, retarget the app to UIWebview. FML.7
I've been trying to update XCode for the past two weeks. AppStore keeps saying not enough disk space. Guess that's what you get when a fruit company makes computers!5
I recently received a 1 star review in the App Store. I have answered him twice to ask about which issues he had and what features were missing to him.
He responded really aggressively by posting this:
I purchased this app for my Sonos and found it very simple for an app I had to pay for. I gave it a 1 star and wrote why. Since then the designer has contacted me twice complaining about my review. Sorry, but I am entitled to my opinion and I want you to stop harrassing me because I think your app is basic and doesn't always work right.
DO NOT WRITE ME AGAIN. Suck it up and let me have my own opinion for what I paid for. If you don't like it, make the app free in exchange for 5 ego stars.7
Best AppStore changlog I’ve read all week:
“Temporarily disable sending usage statistics data”
Why? What happened! I must know more!2
Uploaded app to AppStore for review by the farmers...
Got a message three weeks later that I need to upload more screenshots for iPad Pro 3rd Generation
Uploaded the new screenshot, and resubmitted the app.
Got a message immediately stating my binary is invalid: ITMS-90783: Missing bundle display name
You motherfuckers have been holding to my binary for three weeks. How the fuck did you accept it in the first place if the Display Name was missing, you filthy swines?
- 13 GB free on HDD - App Store says not enough space to update Xcode
- Delete Xcode, gets stuck, 3 restarts, force empty trash
- 30 GB free on HDD - App Store says not enough space to install Xcode
- free up 40 more GB
- App Store:14
Really thought Facebook changed the messenger icon. This smells of spam and paid reviews. I thought Google was working on trying to combat obvious name conflicts and spam.5
iOS dev here
Just wanted to share my experience on updating Xcode and why I schedule 3 hours for this process.
So, updating Xcode via the AppStore has always been flaky at best and ofcouse Xcode needs to be closed first. You hit update, the button turns gray, half an hour in you still see no progress...
That's why I often just download it from the dev center. But since Xcode Ghost the app is also wrapped in a signed container.
Downloading: 10 minutes
Expaning: 60 minutes!!!
After that I move the app in place and fire it up, always have to close my music player first grrr...
After that Gate Keeper verifies the app for another 60 minutes.
Finally Xcode comes to live.
Only need to install new command line tools for another few minutes and I can continue coding.
Wait. Half my day is over!
Why Apple? Why?
Motherfuck! God I hate xcode worst development environment ever conceived! Have to update it right now to be able to push to my device. Fucking appstore is the worst program ever. How about telling your users what the fuck is going on instead of just sitting there displaying a flash load circle. Gaaaaaahhh I wanted to go home 2 hours ago. Fuck you apple and all you stand for may you rot in the deepest crevices of he'll for all eternity! Fuuuuuck7
Me: ok, time to archive this shit and publish :D
Xcode: ok. Archiving started
10min later archiving done
Publishing to app store connect,
5 min later, sorry, we can't publish this cuz u haven't changed the build number from 2 to 3¯\ _(ツ)_/¯
Me:😠ok, whatevs, let's do this, archive
Xcode: ok, archiving started
10min later, archiving done!
Me: click next to upload to app store connect, 5 min later...
XCODE: SORRY, U CAN ONLY PUBLISH ON XCODE GM'S TO APPSTORE CONECT
Me:😤 OMG, OK 3rd time is the charm...
So now xcode has started archiving, I hope nothing happens again 😬6
BielyApp, yeah, GOOOOOOOOD IDEA! I still can‘t understand how this works or why did a reasonable human being though that this would be a great idea! 🤔
Ok. There‘s a community that lives 4 or 5 hours from my my city. I don‘t want to offend anybody, so let‘s call them “Bielys” (just a random name, I don’t know if there’s actually a group or etnia with that name).
Bielys live isolated from modernity, they speak their own language and they don’t use technology.
A dev friend of mine was having a hard time (he got divorced and was almost in bankrupt). One day, a man asked him and another dev to work on a mobile app:
It was supposed to be a movile app for commerce. Bielys could sell and buy biely stuff from another bielys. Well, at this point you can figure out why this was a bad idea. Anyway, they developed it. Even it’s on GooglePlay and AppStore 😱 I installed it to see if it was truth or not. Incredibly it was true. BielyApp exists and the worst thing is that you can log in with your facebook account. WTF?!
I asked to him “But why?! WHY?! They don’t even use smartphones!!!!”
And he answered “I know, but I needed the money”1
This is my first and current Rant/story so here it goes, I've been working for a company for past 10months now, where i was interviewed on Java, then i was put into mobile development and started to build an app in swift (successfully finished it) after two months i was working on ARKIT(didn't build anything BIG mostly R&D), then started working on React-native and built an app from scratch using firebase as backend (both RN and firebase was new to me) and pushed it to AppStore and PlayStore, and currently i'm working on Flutter!.. At first it was pretty irritating switching frameworks and technologies but now i've become more positive about it and i look at it as an opportunity to learn new stuff :)1
On iOS 11, Apple is no longer allowing you to open apps that are 32 bit. Apple should have given all the developers with 32-bit apps free access to the developer program rather than forcing them to pay a $99 fee to publish a 64-bit version of their app.
This would’ve made better business sense for them as publishers would have had an opportunity to create new apps and see more revenue coming in from upgraded apps. Ultimately more money for Apple. Not sure what dumb fool at Apple HQ thought this was a good idea.6
What a day! yesterday i submited a new version of our mobile app and the shit began.
The app was validated during the night (AppStore), when i wake up this morning my inbox was full! Basically every users who updated the app was stuck i tried to figure out whats going on. After few hours our customer service called me to help one of our client who was very angry, the funniest part is that the client recognize me... i was his teacher few years ago...
Guys i feel raped... really9
When you're trying to publish your first Cordova app and the PlayStore release including signatures and stuff takes you 2.5 hours, while the AppStore release takes you 5 days (including getting a huge Mac on your desk, signing up a D.U.N.S. for your company, figuring out the signing/provisioning process and fixing CSS/JS exclusively for iOS).4
I seriously don't fucking understand those people who like programming iDevices.
I mean, in my personal experience you have:
- iPhone not connecting to a WiFi (while working on a network project)
- Mac, while using multiple desktops on 2 monitors: I have the 3rd desktop active on the 2nd monitor, search for terminal to open it and it opens in the 1st desktop of the first monitor
- while making an app (ionic or unity), is about 5 to 15 times slower compared to the same android apps (same exact code, but gotta go throught XCode, y'know?)
- takes YEARS to download XCode, but is necessary to even just build for lastest iPhones updated
- takes years to upload to AppStore and when it's done it just tells you "oh bitch, you know what? you forgot that fucking icon for tablets, how about you rebuild it all? and NO, you have to change the build number or I won't accept it"
- App quality was so pedantic on the first publish but then always fucks it up at the second upload, like "hey we checked it the first time, now we can just 100% trust it works and doesn't use anything scammy"
- code+compiled app for iOS is like 1GB while android vode+build is like 100MB WTF do you even put in those 900MB? random trash? WHY?
- I'm not even gonna get into the forums or the amount of money you have to pay for both product and services
- MacOS works ALMOST like Linux, but takes all the worst from both windows and linux to give you the worst performance with the best graphics, but it looks cool, so doesn't matter
A good world would be a world where Apple goes bankrupt after Steve Jobs died1
I don't know if our QA is good enough. We were developing an app for both ios and android. I, an ios developer, told the QA guy that it will take long before uploading the app in the testflight (convert swift2 to swift3). After a week the app is now uploaded in the test flight and at the same time my partner, an android developer, uploaded the android version of the app in the play store beta. The QA guy started to raise bug issues about the android version. He wanted to fix the bugs immediately since our boss needed to upload it in the play store and appstore. The QA guy kept on complaining to my partner why the android version is buggy. Then he said something we, me and my partner, facepalm.
The QA guy said " You shouldn't convert the app to swift 3. The ios version is fine when converted why the android version is buggy. You need to revert it back to swift 2"
We sit there in silence, thinking if we pity the QA guy or laugh at him.
Since I was a child I had always been interested in computers and when I bought a MacBook Pro at the age of 15 I discovered that I could make apps for iOS for free with Xcode and figured I could try it out. Started watching swift tutorials and shortly fell in love with programming. I then started building a stupid camera app, and published it on the AppStore. I am now working on my second project called ChairGame (musical chairs) I am 16 now and confident that I will become a developer.1
Just found out that even though you can download apps from the appstore with touch ID, you have to actually log in with password if you want to rate an app..2
well apple can go suck it
i have a devRant subscription on my account, "i accidentaly had the subscription on same devrant account from google play and appstore, but because the google play renewed first, the appstore one failed, and apple wont let me update any apps or install even free apps until i add a NEW card to it that has funds to pay. WHY CANT APPLE JUST DO IT LIKE EVERYONE ELSE WHEN AUTOMATIC PAYMENT FAILS: TELLING THAT IT FAILED AND CANCELING IT3
F the app store. My app is getting rejected because they claim 10% of my product should not need an user account to view. Now I have to spend another week changing my frontend and backend, delay my launch, just to satisfy what is essentially a stupid Apple-only UX requirement. This exact same binary was approved a week before... Seriously, screw the reviewers and the high horse executives at Apple.4
I wish rating an app in the AppStore is as simple as presenting an alert controller so users won’t need to go to AppStore
Why are remote services so shitty?
I mean: have you ever tried to upload an app to AppStore?
My current issue is with GoDaddy, EVERY other FTP server works so damn well, GoDaddy randomly decides to knock everyone off for like 15-20 minutes, EVERY FUCKING DAY2
Installed Ubunut 20 on my laptop (Thinkpad). It cannot open the App Store (with A letter on it). Imagine building a system, marking it as stable (long-term-support) and shipping it in such state that it is unable to launch the default (pre-installed!) app-store. This is Linux for you.
Updated the system; still cannot start the freaking appstore.7
AppStore says "We're working hard on getting all the 🐛s squashed so please bear with us."
I says "WHAT 🐛s?!" devRant is the 💣1
I'm done with programming and learning how to
1 I dont have the correct resources (meaning all appstore learn programming stuff are bad 100%)
3 I wonder who would spend time on youtube for 4 hours watching courses?
4 if your programming at 15 and still have a school computer I wonder what are the outcomes of you having one website thats probably blocked
5 imagine having a pc at home that u cant use but u have VS installed
6 All learn to programming apps cost
7 I cant push myself if I just jump into it
9 I wonder why I gave up so early46
🚿 Mobile dev shower thoughts:
The regular "paid apps" are just IAPs that happened within the "AppStore" app. 🤔6
How can people stand this bitten apple? With this mojave update I now feel in the most unfriendly desert for developers.
Not only did your update render all my VM's unusable, but the new AppStore seems a joke. This new icon there if a piece is downloading or installing or whatever. I cannot tell what it should tell me. That an alien took a crap on my display? There's no percentage, nothing indicating what's actually happening. Is this your understanding of user experience through obscurity? - shunning the user from any useful information, hiding everything behind some nice looking vapourware?4
Ok so another short rant about project I ranted before. We are developing Android and iOS social app for around 6 months, apps should have been in store during September . Turns out sometimes during August Apple decided that all apps of appstore that communicate with server have to implement ipv6 also Amazon had support ipv6 on its old ec-classic instances but not on new ec-vpc instances. I have worked until middle of the night trying to find work around for this but at the end we need to find another host that supports ipv65
So I bricked my phone last week and had to factory restore to get it working so lost all my apps and data...
There were a few I created for myself and use but I don't do Android dev anymore (and Google decided to remove all my apps from the appstore but then again I don't care, no one uses them)
Anyway I couldn't find a good replacement on the app store.... so i pulled up the source code from my back up drive... and luckily found the compiled APKs too :)
But thought well heck might as well just publish the code but apparently... it was already published...2
Quick question to you guys and gals,
I really want to become an iOS app developer. I know it would be long and painful way to learn Objective-C (some say it looks like alien language compared to C). Swift is rather new, much easier to learn, but I know Objective-C is a must to be considered as true iOS dev.
The question is: is there such a need of iOS developers (I mean UK/Canada/US/Germany)?. I live in Poland and there's not much to do in iOS development (few job offers, everybody is hyped by JS and frameworks changing every year, some offers are often underpayed remote work for foreign clients). I am now 20 years old, still learning at Uni and not having any responsibilities, so I may go someday to UK for a year or two, since the market for iOS devs is more diversed and bigger than in Poland. I know I am complaining (most Poles do that), but I've learned English since I was 4 and it's a pity not to use it as a resource to get a better job offer than in my mother country.
Thanks for all the responses, especially from people working as iOS devs3
Recently I switched to Linux, and so far I'm loving it.
I am on Pop_OS! and it's working great for me so far. The package manager and actually good appstore is definitely a pro over Windows, and I really like the customizability.9
Fuck you apple!!!
I wanted to add some old audiobooks I have in mp3 format to my wife's Iphone...
Ok, connect it to the computer. No direct file transfer. Start iTunes...updates... Import library..ok.. it's imported locally but sync then???
Sync purchases.. no
Mark stuff and move.. no way (got it playing in chrome somehow when trying to unmark everything)
Got to "buy stuff now page".. close it iTunes.. start it again and come back to same page..
Then I.. shamefuly Google "transfered audiobook iPhone" and got all the pages how to sync when you already bought items from appstore...
Eventually I transfered the files folder by folder. There is probably a better way to do this but I were at the ends of my rope so I archive this as a narrow win.2
I am looking for a nice Android launcher that has the option to create groups in the app drawer. Similar to What apple offers on iOS.7
@ all Android Devs:
anyone experiencing crappy App sales on Google Play but top numbers on Amazon Appstore?
Wondering if Google is keeping me buried as I don't pay for advertising... Bastards
Guys after updating to macOS Sierra AppStore won't open. It's just stack at launch screen. Any ideas?3
xcode is so fucking stupid sometimes. I just spend 2 hours trying to make a build for appstore.
It had managed to save 2 different provisioning profiles, both invalid, and it couldn't decide which one to use. Nothing in xcode indicates this.
Thank God you can edit the project file in sublime