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Search - "git mess"
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Long rant ahead, but it's worth it.
I used to work with a professor (let's call him Dr. X) and developed a backend + acted as sysadmin for our team's research project. Two semesters ago, they wanted to revamp the front end + do some data visualization, so a girl (let's call her W) joined the team and did all that. We wanted to merge the two sites and host on azure, but due to issues and impeding conferences that require our data to be online, we kept postponing. I graduate this semester and haven't worked with the team for a while, so they have a new guy in charge of the azure server (let's call him H), and yesterday my professor sends me (let's call me M), H and W an email telling us to coordinate to have the merge up on azure in 2-3 days, max. The following convo was what I had with H:
M: Hi, if you just give me access to azure I'll be able to set everything up myself, also I'll need a db set up, and just send me the connection string.
H: Hi, we won't have dbs because that is extra costs involved since we don't have dynamic content. Also I can't give you access, instead push everything on git and set up the site on a test azure server and I will take it from there.
M: There is proprietary data on the site...
H: Oh really? I don't know what's on it.
<and yet he knows we have no dynamic data>
M: Fine, I'll load the data some other way, but I have access to all the data anyway, just talk to Dr. X and you'll see you can give me access. Delete my access after if you want.
H: No, just do what I said: git then upload to test azure account.
Fine, he's a complete tool, but I like Dr. X, so I message W and tell her we have to merge, she tells me that it's not that easy to set it up on github as she's using wordpress. She sends me instructions on what to do, and, lo and behold, there's a db in her solution. Ok, I go back to talking to H:
M: W is using a db. Talk to her so we can figure out whether we need a database or not.
H: We can't use a database because we want to decrease costs.
M: Yes I know that, so talk to her because that probably means she has to re-do some stuff, which might take some time. Also there might be dynamic content in what she's doing.
H: This is your project, you talk to her.
<I'm starting to get mad right now>
M: I don't know what they had her do apart from how it interfaces with what I've done.
H: We still can't have databases.
M: Listen, I don't do wordpress, and I'm not gonna mess with it, you talk to her
H: I won't do any development
<So you won't do any dev, but you won't give me access to do it either?>
M: Man, the bottleneck isn't the merging right now, it's the fact that W needs a db
H: I know, so talk to her
M: THE RESTRICTION TO NOT HAVE DATABASES IS NOT MINE, IT'S YOURS, YOU TALK TO HER. I can't evaluate whether it's a reasonable enough reason or not since I don't know the requirements or what they're willing to spend.
H: It's your project.
M: Then give me fucking access to azure and I'll handle it, you know you'll have to set up wordpress again regardless whether we set it up the first time.
H: Man just do your job.
At this point I lost it. WHAT A FUCKING TOOL. He doesn't wanna do dev work, wants me to go through the trouble of setting up on a test subscription first, and doesn't want to give me access to azure. What's more, he did shit all and doesn't want to anything else. Well fuck you. I googled him, to see if he's anyone important, if he's done anything notable which is why he's being so God damn condescending. MY INTERNSHIP ALONE ECLIPSES HIS ENTIRE CV. Then what the fuck?
There's also this that happened sometime during our talk:
M: You'll have to take to Dr. Y so he'll change the DNS to point to the azure subscription instead of my server.
H: Yea don't worry, too early for that.
M: DNS propagation takes 24 hours...
H: Yea don't worry.
DNS propagation allows the entire web to know that your website is hosted on a different server so it can change where it's pointing to. We have to do this in 2-3 days. Why do work in parallel? Nah let's wait.
I went over his head and talked to the professor directly, and despite wanting to tell him that he was both drunk and high the day he hired that guy, I kept it professional. He hasn't replied yet, but this fucker's pompous attitude is just too much for me alone, so I had to share.
PS: I named his contact as Annoying Prick 4 minutes into our chat. Gonna rename him cz that seems tooooooo soft a name right now.undefined tools i have access and you don't haha retards why the fuck would you hire that guy? i don't do development46 -
As a developer in Germany, I don't understand why anything related to development like IDEs, git clients and source code documentation should be localized/translated.
Code is written in english, configuration files too. Any technology, any command name in a terminal, every name of a tool or code library, every keyword in a programming language is written in english. English is the language of every developer. And English is simply a required skill for a developer.
Yet almost everything nowadays is translated to many other languages, espacially MS products. That makes development harder for me.
My visual studio menus are a mess of random german/english entries due to 3rd party extensions.
My git client, "source tree" uses wierd translations of the words "push" and "commit". These commands are git features! They should not be translated!
Buttons and text labels in dev tools often cut the text off because they were designed for english and the translated text is bigger and does not fit anymore. Apparently no one is testing their software in translated mode.
And the worst of all: translated fucking exception and error massages! Good luck searching for them online.
Apple does one thing damn right. They are keeping all development related stuff english (IDE, documentation). Not wasting money on translations which no developer needs.19 -
--- GitHub 24-hour outage post mortem ---
As many of you will remember; Github fell over earlier this month and cracked its head on the counter top on the way down. For more or less a full 24 hours the repo-wrangling behemoth had inconsistent data being presented to users, slow response times and failing requests during common user actions such as reporting issues and questioning your career choice in code reviews.
It's been revealed in a post-mortem of the incident (link at the end of the article) that DB replication was the root cause of the chaos after a failing 100G network link was being replaced during routine maintenance. I don't pretend to be a rockstar-ninja-wizard DBA but after speaking with colleagues who went a shade whiter when the term "replication" was used - It's hard to predict where a design decision will bite back and leave you untanging the web of lies and misinformation reported by the databases for weeks if not months after everything's gone a tad sideways.
When the link was yanked out of the east coast DC undergoing maintenance - Github's "Orchestrator" software did exactly what it was meant to do; It hit the "ohshi" button and failed over to another DC that wasn't reporting any issues. The hitch in the master plan was that when connectivity came back up at the east coast DC, Orchestrator was unable to (un)fail-over back to the east coast DC due to each cluster containing data the other didn't have.
At this point it's reasonable to assume that pants were turning funny colours - Monitoring systems across the board started squealing, firing off messages to engineers demanding they rouse from the land of nod and snap back to reality, that was a bit more "on-fire" than usual. A quick call to Orchestrator's API returned a result set that only contained database servers from the west coast - none of the east coast servers had responded.
Come 11pm UTC (about 10 minutes after the initial pant re-colouring) engineers realised they were well and truly backed into a corner, the site was flipped into "Yellow" status and internal mechanisms for deployments were locked out. 5 minutes later an Incident Co-ordinator was dragged from their lair by the status change and almost immediately flipped the site into "Red" status, a move i can only hope was accompanied by all the lights going red and klaxons sounding.
Even more engineers were roused from their slumber to help with the recovery effort, By this point hair was turning grey in real time - The fail-over DB cluster had been processing user data for nearly 40 minutes, every second that passed made the inevitable untangling process exponentially more difficult. Not long after this Github made the call to pause webhooks and Github Pages builds in an attempt to prevent further data loss, causing disruption to those of us using Github as a way of kicking off our deployment processes (myself included, I had to SSH in and run a git pull myself like some kind of savage).
Glossing over several more "And then things were still broken" sections of the post mortem; Clever engineers with their heads screwed on the right way successfully executed what i can only imagine was a large, complex and risky plan to untangle the mess and restore functionality. Github was picked up off the kitchen floor and promptly placed in a comfy chair with a sweet tea to recover. The enormous backlog of webhooks and Pages builds was caught up with and everything was more or less back to normal.
It goes to show that even the best laid plan rarely survives first contact with the enemy, In this case a failing 100G network link somewhere inside an east coast data center.
Link to the post mortem: https://blog.github.com/2018-10-30-...6 -
I’m surrounded by idiots.
I’m continually reminded of that fact, but today I found something that really drives that point home.
Gather ‘round, everybody, it’s story time!
While working on a slow query ticket, I perused the code, finding several causes, and decided to run git blame on the files to see what dummy authored the mental diarrhea currently befouling my screen. As it turns out, the entire feature was written by mister legendary Apple golden boy “Finder’s Keeper” dev himself.
To give you the full scope of this mess, let me start at the frontend and work my way backward.
He wrote a javascript method that tracks whatever row was/is under the mouse in a table and dynamically removes/adds a “.row_selected” class on it. At least the js uses events (jQuery…) instead of a `setTimeout()` so it could be worse. But still, has he never heard of :hover? The function literally does nothing else, and the `selectedRow` var he stores the element reference in isn’t used elsewhere.
This function allows the user to better see the rows in the API Calls table, for which there is a also search feature — the very thing I’m tasked with fixing.
It’s worth noting that above the search feature are two inputs for a date range, with some helpful links like “last week” and “last month” … and “All”. It’s also worth noting that this table is for displaying search results of all the API requests and their responses for a given merchant… this table is enormous.
This search field for this table queries the backend on every character the user types. There’s no debouncing, no submit event, etc., so it triggers on every keystroke. The actual request runs through a layer of abstraction to parse out and log the user-entered date range, figure out where the request came from, and to map out some column names or add additional ones. It also does some hard to follow (and amazingly not injectable) orm condition building. It’s a mess of functional ugly.
The important columns in the table this query ultimately searches are not indexed, despite it only looking for “create_order” records — the largest of twenty-some types in the table. It also uses partial text matching (again: on. every. single. keystroke.) across two varchar(255)s that only ever hold <16 chars — and of which users only ever care about one at a time. After all of this, it filters the results based on some uncommented regexes, and worst of all: instead of fetching only one page’s worth of results like you’d expect, it fetches all of them at once and then discards what isn’t included by the paginator. So not only is this a guaranteed full table scan with partial text matching for every query (over millions to hundreds of millions of records), it’s that same full table scan for every single keystroke while the user types, and all but 25 records (user-selectable) get discarded — and then requeried when the user looks at the next page of results.
What the bloody fucking hell? I’d swear this idiot is an intern, but his code does (amazingly) actually work.
No wonder this search field nearly crashed one of the servers when someone actually tried using it.
Asdfajsdfk.rant fucking moron even when taking down the server hey bob pass me all the paperclips mysql murder terrible code slow query idiot can do no wrong but he’s the golden boy idiots repeatedly murdered mysql in the face21 -
So, I sign up for devrant and read all about the school devops fuckery everyone seems to have.
The only problem is, computers at my school's lab has no internet access and only a pirated copy of.... Visual Studio *6*. Hell, that's 5 years older than I am.
No python, no git, nothing. The best part, you ask? They use VS6 just for teaching 9th graders Visual Basic, and for C and C++, they use TurboC++ in DOSBox. 25-year old software. They teach us Pre-ANSI C++.
No fucking wonder people from here re-learn everything on the job. I jumped the gun and started messing with basic C++ in 7th grade, and then had to go back and remember that 25 years ago, they used <iostream.h> instead of just <iostream>.
Everyone just saves their code in the TC/BIN folder in DOS too, making it more of a chaotic mess than anything ever imaginable.
Bringing your own device? Too bad that's against the school rules.
The fact that they went out of their damn way to make me use TurboC in DOSBox on Windows 7 instead of giving me a sane Linux install with an editor and GCC is just... ugh.
My classmates all think I work magic, while all I really do is simple logic. Schools here in India are almost universally terrible.
Well, it's a good thing I started learning it on my own, because if I thought programming was in any way similar to how they try to teach it to us, I would've given up a long time ago.18 -
Every time I mess up my git branch I usually find that its pretty futile to fix it with fancy commands like 'git reset', 'git prune', 'git rebase', etc. I usually find it easier to just start over from scratch.
They should really add a command for that
'git fuck-it-start-over'9 -
I once reviewed a Pull Request made by a fairly junior developer. They had joined recently, and this was one of the first times they had to touch a bigger part of the code.
Due to a mix of inexperience, new (to them) coding standards and lack of git knowledge, they ended up with a mess of a PR, with a few thousand lines changed, and no way to split it off.
I ended up spending the best part of a day reviewing the whole thing and requesting changes.
Even with the long list of improvements, however, I wasn't sure they would get the magnitude of their fuckup.
So I decided to use a real-world, palpable way to show them what they had done: I went and printed the github diff for that PR. It rendered the glorious amount of 73 pages.
I'll never forget their face, and those of their teammates, when I barged into the room with a thick wad of paper and deposited them on their desk.
At least it worked. I never saw another big, ill-thought pull request from them again.3 -
You know what? Fuck it. Git CLI. Hot take.
Question is "least favorite". Not "worst". Not "least important".
Git is great, essential, fantastic, whatever. But I hate interacting with the CLI. I can never remember the stupid fucking commands, I always mess shit up if I need to do something outside of my normal workflow, and honestly, usually the correct way of doing shit looks fucked.
So fuck git CLI and its learning curve27 -
Oh boy, I think I need a new pair of pants.
GitLab (!Github) have improved their ci/CD pipelines to allow you to chain jobs 🥳🤤
https://about.gitlab.com/2019/08/...2 -
Why do people have to lie? I am seriously getting tired of it.
Context: While I was on vacation the company hired some guy we’ll call Bob.
Bob is a senior with 10+ years of experience. 5 of those years in React (supposedly).
I got back from vacation and was told I’d be working on a project with Bob.
I’ve worked in teams before so I thought no problem.
Now I am aware that different people have different styles, so that’s why we agreed on a lint config with some fancy git hooks.
I was excited at first because the project actually seems nice, but my excitement soon turned into terror.
First of all, Bob doesn’t seem to understand Git…fair enough, I’ll give him a quick guide…
Mf calls me at 11pm on a Friday because he can’t push because the tests are failling.
Now tests. Bob doesn’t write those. Great.
We had created a few components to use throughout the project.
Bob seems to consistently forget what components are and why you write them and just imports the defaults from the UI library we’re using.
Bob also has a kink for hardcoding values for some reason.
I talked to Bob multiple times about this and he just tells me he’ll change it but in the end the PR stays open for 5 days, before it’s actually me who goes in and fixes it. Oh and yeah this shit keeps happening over and over again.
Now I know some of us devs hate meetings but for the love of God Bob just show up. You don’t even have to speak. Or at least answer a message that corresponds to the working hours and not in the middle of the night.
I am getting tired of this behavior and am seriously holding back from reporting this to the management. It’s been a month and I am seriously worried about the project. I have my own stuff to do but it takes time for me to clean up his absolute mess that doesn’t even pass the CI.
Call me an asshole I don’t care. It’s been a month and I’m legit worried about the future of the project.20 -
Working for a company that hasn’t fully implemented git yet.
Servers are a freaking mess.
.old
.bak
Very-very-old
Backup8 -
What the flying git did I just do.
So here I am, finishing my billionth.. ok maybe not that many, feels like it some days.. task so I do the following:
git add /path/to/file.ext
git commit -m "yay done for the day" /path/to/file.ext
- yes I specify the files in a commit, I've had bad days in the past, plus I can work on multiple files at a time -
But anyway...
Then all of a sudden 20 other files are now staged for commit 🧐🤪🤭😱🤯
Wtf!
Guess I'll be sorting this mess out before doing a push tomorrow morning.rant back to git bash i go yes i use terminal inside vscode vscode being stupid again i didn't do it git mind of its own1 -
Me and my friend (let's call him Tom) have done tons of projects before and got some decent knowledge, but we got a dude (Bob) working with us on that final project of Uni and he doesn't know what Git is nor what frameworks are so we chose CodeIgniter ONLY to make it easy for him.
2 month after starting the project and getting like half of the work done (mainly me and Tom) Bob 'kind of' learned PHP, CodeIgniter and Git so he wanted to contribute because the project manager will review all the commits done weekly.
So Bob did some HTML (what now?) and wanted to push it on the repo and even using Gitkraken as opposed to the Git CLI he managed to merge two f*** branches, and when he doesn't mess up the repo he totally ignores the files' structure of the project and makes his own thing.
Worst thing is, when Tom tries (I gave up a long time ago) to teach him something or to give him advice he's all like "Oh okay" "Yeah" "Got it!" but he doesn't understand anything and he won't admit it ! It's like talking to a wall...2 -
After 10 years of thinking of getting into gamedev, I just joined a team game jam and it's going somewhere.
4 months ago I wrote a rant about how difficult it was for me to get into gamedev.
I guess I finally started because:
a) I'm not doing this alone
b) Another person takes care of the art
Regarding "a", computing, programming can be a very lonely task. I realized how much I missed the college years where I was paired up with other people to do something
There's something magical about being in a team.
You may not be a fan of your mates personalities. You may even hate their guts.
But working on something together, when everyone does the thing they should do, when things just flow... it's just magical.
When that happens, "all the bullshit goes away"™, and it's just you and your team sharing the same hope.
As for "b", I think I realized that, at least for my way of thinking, art (even in an initial, rudimentary state) is what ends up creating a game.
While I always tried to do it the other way around, first the game, then the art.
Maybe now I could dabble into pixel art and then use that as the thing that would define the game.
I was also an emotional mess for most of my 20s (and still kinda am, but not that much), so I guess that made getting into gamedev hard too.
Now, here's the negative part: the guy that does the art (and also codes) sucks balls at communicating and at git.
He takes a shitload of time to respond, doesn't address the things I state are important, doesn't join the damn trello, sometimes gives me some sass on his comments.
And he accidentally overwrote my changes on git three times.
The good thing is that he acknowledges his fuckups and fixes them.
I'm not really mad though. I'm almost 30, he's 20 or so.
When I was 20 I was a goddamn mess.
And it's just a week, and the pleasure of working with someone is far greater.5 -
I once agreed to maintain and develop an application used in a different section of the school to keep inventory and make sure everything is where it is supposed to be.
At first there was enthusiasm, together with 2 of my classmates we agreed and git clone-d the .NET application that now graduated students built and maintained for the past few years. What could go wrong right?!
It became clear that the original students that worked on it followed an older curriculum, meaning they still got taught .NET instead of the core variant that we get now, not only that but it also seemed that they either did not fully grasp the Clean/Onion architecture or didn't get it in class since there were infrastructure components in the 'Domain' project of the solution. Think of 2 DBContexts in the domain model, yep.
One of us bailed in the first week, the other one and I felt bad for the people using the app so we went on and tried to work on the first bugs that were described in a document. One of these bugs was 'whenever I filter on something in the list, everybody gets to see that filter on their screen instead of only me'. Woah that's weird! Let's see how they put that together!
Oh god, they are using a _static_ variable to store filters, no wonder that it doesn't work properly. Ever heard of sessions?!
Second bug: Sometimes people can't create an account when we sign them up from the admin panel. Alright that is weird, let's figure that one out! Wait a second it seems to work in development? What's this about.
Oh wait I can't create an account on production either? Oh that's weird, wait a second... Why do I have to put my e-mail in a form that was sent to me through e-mail? Why is my address not filled in already? OOH, if someone types in the wrong e-mail address (which is easy since our school has 4 variants of the same f*cking e-mail address) it won't work since it can't recognize the user! Brilliant! Remove e-mail input box and make a token/queryparam determine the user account.
Ah that seems good, it's a mess but it seems a tiny bit better now, great! We're making progress and some sweet buck.
Next bug, trillions of 50x errors on random pages, that's a weird one.
Hm everything works in development, that's odd. Is the production data corrupted?
DID I MENTION that in order to get into the system in development we have to load in a f*cking production database backup ON OUR DEVELOPMENT MACHINE and then ask one of the users' password to login to it and create an account for ourselves? Seeding? What's that, right?!
Anyway, back to bug fixing. I e-mail the the people responsible for the app and get a production admin account, oh I also can't ssh into it because of policies so I have to do everything over e-mail and figure out what's causing the errors. I somehow also wonder if they have any kind of virtualization in place, giving students a VM to do that stuff in doesn't seem so weird does it ? Even with school policies?
Oh btw, 'deploying' means sending a .zip file to a guy in another building and telling him how to configure it, apparently this resulted in a missing folder that the application needed to work and couldn't make on its own. This after 2 weeks of e-mailing back and forth.
After 3 months i quit out of despair and sadness, and due to the fact that I just couldn't do it anymore. I separated everything into logical subprojects and let the last guy handle it, he was OK with that and understood why I left.
Luckily, around that time I already had an actual job at a software development company :)3 -
[See image]
This guy is wrong in so many ways.
"Windows/macOS is the best choice for the average user. Prove me wrong."
There are actually many Gnu/Linux based operating systems that's really easy to install and use. For example Debian/any Debian based OS.
There are avarage users that use a Gnu/Linux based operating system because guess what. They think its better and it is.
Lets do a little comparision shall we.
- - - - - Windows 10 - - Debian
Cost $139 Free
Spyware Yes. No
Freedom Limited. A lot
"[Windows] It's easy to set up, easy to use and has all the software you could possibly want. And it gets the job done. What more do you need? I don't see any reason for the average joe to use it. [Linux]"
Well as I said earlier, there are Gnu/Linux based operating systems thats easy to set up too.
And by "[Windows] has all the software you could possibly want." I guess you mean that you can download all software you could possibly want because having every single piece of software (even the ones you dont need or use) on your computer is extremely space inefficient.
"Linux is far from being mainstream, I doubt it's ever gonna happen, in fact"
Yes, Linux isn't mainstream but by the increasing number of people getting to know about Linux it eventually will be mainstream.
"[Linux is] Unusable for non-developers, non-geeks.
Depends heavily on what Gnu/Linux based operating system youre on. If youre on Ubuntu, no. If youre on Arch, yes. Just dont blame Linux for it.
"Lots of usability problems, lots of elitism, lots of deniers ("works for me", "you just don't use it right", "Just git-pull the -latest branch, recompile, mess with 12 conf files and it should work")"
That depends totally on what you're trying to. As the many in the Linux community is open source contributors, the support around open source software is huge and if you have a problem then you can get a genuine answer from someone.
"Linux is a hobby OS because you literally need to make it your 'hobby' to just to figure out how the damn thing works."
First of all, Linux isnt a OS, its a kernel. Second, no you dont. You dont have to know how it works. If you do, yes it can take a while but you dont have to.
"Linux sucks and will never break into the computer market because Linux still struggles with very basic tasks."
Ever heard of System76? What basic tasks does Linux struggle with? I call bullshit.
"It should be possible to configure pretty much everything via GUI (in the end Windows and macOS allow this) which is still not a case for some situations and operations."
Most things is possible to configure via a GUI and if it isnt, use the terminal. Its not so hard
https://boards.4chan.org/g/thread/...21 -
So first of all merry delayed Xmas and of course wishing you all a happy new year.
Now...
I always loved designing and coding, yes I actually like it, I must be absolutely mental or something.. I finally after pushing myself through hours upon hours of courses, finishing most within 15% of the allotted time, and doing more then was requested, I finally found a job, related to front-end development. You might think "Gee; good for you buddy, you filthy commoner.." Well; it didn't last all too long, I basically after nailing the interview process got my first day there within a few days, now I am absolutely stoked and my nerves are shot, plus the 4 cups of coffee aren't helping. I literally was so nervous to do well on my first day, that I slept for only one hour, literally one bloody hour.
I get into the office where I am greeted by an amazing laptop, I mean high-end gaming 360 no-scope all over the place gaming. I sit down and start on getting all my tools ready to go (they let us use whatever IDE we wanted, which I thought was amazing) after getting my IDE and the plugins and all the emails/Slack etc setup, I then get told to get a Dropbox account. I assumed the Dropbox account was just there to share things quickly with the designers, we would obviously be using Git right?! Well; no not exactly, actually not at all - we all used the Dropbox account of one of the bosses, I swear everybody pushed and pulled stuff all the time, a copy of the boss's passport was in there as well, and they had projects from and up to 3 years ago, still in there... It took my Dropbox 3 bloody hours to grab as much as it could to actually allow me to get started...
I then to my absolute dismay notice that I would be working on a prefab of a prefab, basically the only thing I would be responsible for, is to adjust the animations and aligning elements.... Aligning and animations.... Fine, I guess it could be worse right? Started going along with it, using a framework that I never heard of before, till like a good 3 days before starting there called "Greensock" which is amazing I must admit, could've helped me allot on my solo-projects. Problem was; we had designers who wanted things, that just looked plain horrible, it was never 'on-point' so to say, maybe it's just me being a perfectionist but it just looked wrong.
Finally got it done after struggling with the prefabs and what not, then the day was almost over and I finally got to go home, fortunately dodging the drinking that was occurring around 4 in the afternoon in the middle of the office, it wasn't beers or anything of the sort - but hard liquor along the lines of Wodka and straight up Gin. I fortunately had a personal issue I had to attend too, so I got out of there before things got too crazy and they went out for dinner stumbling all over the place.
Well this wen't for a few more days (minus the drinking), with 8 being the exact number of days and my grievance list only kept growing. I was for one a junior-developer and thus with them knowing was supposed to get training from our lead, however; that never occurred instead said 'lead' would leave early or be completely absent on most days, leaving me to mess around with prefabs that did my head in, with no comments nor any indication what it did or should've done, I spent hours just adjusting one line of code at a time to see what would happen.
Eventually they told us to work from home only, so I did - did a project here and there and then got told they wouldn't keep me on board any longer, stating I was too inexperienced and they didn't have enough work (which was a load of bs) and that I lacked "office experience" whatever the heck that means, I was always sociable and hell I ever cracked people up, kept a neat and orderly list of things that needed doing, I even contrary to most commented on my code, so the next poor sod wouldn't be going through 'try by error' hell that I wen't through.
Either way; I currently have been feeling absolutely wrecked in terms of motivation, that job would've solved my financial situation and allowed me to finally do what I wanted to do. Instead of doing some random dead-end job each week or month, I would've had a steady income and something I could've built on.
But to add some positivism to this endless and too long of a rant... I'm currently going through a boot-camp and doing a small Linux based course on the side, this little thing isn't going to hold me back; yeah it will be tough, but then again most things don't come easy..
Thank you for reading and I hope you have allot and I mean allot more luck on your first job.5 -
It feels good when you mentor someone.
I did GSoC 2018, so I encouraged my friends(3) to take part in GSoC'19. On May 6 the results were declared and I wasn't selected (hurts) but 2 of my friends were selected and after hearing that I completely forgot about my own failure.
I mean one of them didn't even knew how to code in December'18 and he got selected for the program in May'19.
I have to admit it was frustrating in the starting, explaining how Git works, how not to mess up branches etc but in the end it all paid off.
But still there was some work to do because only 2/3 got selected so I pushed the 3rd, told him not get demotivated, started finding internship for him and now he'll be working with an org on developing their app.
Weird thing about this is that neither I got selected for the program nor I have an internship for the summers but I am still f**king happy.2 -
Me: Who wrote this fu$$in mess of code? Never mind, we will get the dirty hacker.
*Runs git blame*
*Silence*
Me: What a innovative way to solve the problem! I'm a genius! -
We are at the end of the school year, at least in France.
This is my recap of this shitty year.
My school try to teach programming, and that’s just a try.
Some of the dudes do not event know what a variable was.
For a second year university diploma, they don’t teach OOP, no Git, no DP, no JS, no clean code or whatever.
So at the end of the year, you’ll be able to code in procedural, no versioning, spaghetti code and a big mess in folder structure, lack of interactivity because of poor JS knowledge.
Well a codebase which makes you crying blood, literally.
And that’s what a second year university diploma ...
Fortunately for the most curious there’s so much to learn out of the school but, damn, why are some schools so retarded ?
For almost 8k€/year you just receive a piece of paper and you’re still a shit in your *suppose to be* job.8 -
For the first time in my life I removed a wrong commit with git rebase and I did not made a mess.
More then 10 years of using git and keep learning.6 -
Should i be posting on devRant to hire a fellow devRanter for a project in my company? (temporarily but may become constant if we click well)
More info:
Looking to hire a mostly frontend react dev.
The project is about graph visualisation and traversal.
Our stack is python (flask, appbuilder, SQLalchemy), react, react d3-graph, jest.
Must know how to use git and pull-requests.
(The software is based on Apache superset)
The code is a bit of a mess. But let's be honest, which big project isn't?12 -
TLDR; College group projects suck, not because the work, but the people in your group will make or break you. Fuck having 1 week to do this assignment.
Sometimes working with other students on group projects is great, they actually know how to create a merge a git branch. I've had a decent partner once during my 3 years at university so far. This last project takes the cake on idiots I've worked with...so far at least... It was me and two others, we'll call them Thing1 and Thing2 for now. Anyway so the 3 of us had a week to implement a very rudimentary Invoice system; fine, easy enough. We divided up the work and 'started'.
All seemed to be going well, no complaints or cries for help all week. Until 4 hours before we submit the assignment; Thing 1 sends me a DM saying all of Thing 1's work is useless full of bugs and just shouldn't be integrated with the rest of the code. Umm fine? I guess? wtf?! why did this have to come out last minute?! We could have explained to Thing 1 what's going on and gotten him/her up to speed on everything. Believe it or not, I was sorta ok with this? I mean thing 1 hadn't pushed anything to the repo yet. I mean literally nada, Thing 1 is a collaborator on the repo that has contributed nothing. Seeing as how Thing 1 was contributing nothing I had already started to cover our ass a began Thing 1's work.
That's not even what's pissed me off... at least thing 1 had the gall to message me to say "idk..wtf is going on...continue without me". Thing 2 arguably made my time with the project worse. His code was nothing but garbage...every time...literally spent more time deciphering his incoherent bullshit more than I did rewriting his mess. I shit you not he wrote out this method, and tells the group he's "finally got it fixed and working":
public static float updateTotal(float newValue)
{
total = updateTotal(newValue);
return total;
}
How tf did he test this to see if its working?! I'm a novice and can already see the infinite loop here. You called your method within that method's own definition, what did you expect to happen.
I managed to get things 75% working and turned in 5 mins before the cut off.
Thankfully Thing 1 emailed the Proff as well, hopefully he won't tank my grade too bad. I'm so glad to be done with this assignment, fingers crossed there's no more group work.4 -
It's been so long since I used git I accidentally nuked my commit and only copy of client code during a revert.
How the fuck does anyone mess up that badly? 😅8 -
Me: Ok I've updated the docs, I'll open a PR with the changes
Maintainer: Looks great! Can you remove the changes to the package-lock.json? (I assume it got updated when you ran npm install to start the webserver)
Me: Ok sure, I'll update it soon
And this is where the troubles begin. The file was commited 2 commits ago, so I have to roll back to then. However, the remote repository has been updated since then, so I git fetch to keep up to date.
This makes the rollback a hell of a lot harder, so I run git log to see the history. I try a reset, but I went back to the wrong commit, and now a shit ton of files are out of sync.
I frantically google 'reset a git reset', and come across the reflog command. Running that fucks things up even worse, and now so much shit is out of sync that even git seems confused.
I try to fix the mess I've created, and so I git pull from my forked repo to get myself back to where I was. Git starts screaming at me about out of sync files, so I try to find a way to overwrite local changes from the origin.
And by this point, the only way to describe what the local repo looks like is a dumpster fire clusterfuck that was involved in a train wreck
I resolved the mess by just deleting the local copy and git cloning again from my fork.
I gotta learn how to use Git better5 -
I just scroll past this question asking how to get good at Git commands (https://devrant.com/rants/9997784/...). Figured I'd share my thoughts as a separate rant cause it's a topic I've tinkered with a bit.
So, My initial engagement with git-related queries on StackOverflow dates back to around 2021.. Surprisingly, one of my short and straight-to-the-point replies got a hand full of attention. You can check it here: https://stackoverflow.com/a/...
Now, about mastering Git commands – from my own trial and error:
1). Instead of trying to cram everything into your big brain, scribble down notes. Trust me, it’s more practical. I kept a cheat sheet of sorts as notes on my PC, noting down the commands I used day in, day out. Super handy beyond just work stuff.
2). You gotta get what each command does, but you don't need to nail it all at once. Spend a day diving into the basic commands. Leave the trickier ones for later; they start making sense as you get more into it.
3). I had this aha moment when dealing with a merge mess using a GUI tool. Switched to the command line, and bam! It made way more sense. The command line's like a secret passage to really understanding Git.
So, if you're wondering how to tackle Git commands, my take is: *notes, *baby steps, and *lean into that command line magic. Mix them up your way and see what sticks for you!1 -
So, funny story with a bit of self promotion at the end.
I was recently checking out some apps on playstore and found that my first ever , "launched just to experiment" app (released 1.5 years ago) has received more than 5k downloads . I was very happy about that so posted a small message on LinkedIn .
Now , my LinkedIn profile consists of 98% people who are totally strangers and never met me ( is it just me or do you also get a lot of stranger connect requests there?). So my usual post rarely ever goes beyond 5 or 6 likes.
Bit idk how there too my post got 35+ likes and now i was on cloud9.
So i finally decided to kick my ass and release some update to that app ( it had around 70% pity comments like "nice first app,but it should have this x feature",. "overall nice but it could use an x feature " etc.
And boy what my journey was in the last 72hours.
Firstly my madhead laptop started killing me with the battery failures and constant hang.
Then my past asshole self tried to give me a middle finger. So i have this whole partition in my memory where i keep my Android stuff and apps. It has a special folder named published zone and i keep all my published app codes and related files there.
I was fairly certain that this app's code eill be also there,so i opened it, found the code and tried running it.
Turns out my asshole self had tried to mess around the code so much that all the db layer WAS fucked up, all the ui WAS changed and no code was working.
"Not to worry", i thought. I always use git and there would be a correct version some commits before. WRONG. I HAD CHANGED THE WHOLE FUCKING WORKING PRODUCTION CODE AND DIDN'T MAINTAIN A VCS!
Also this was the verbose and shitty java code my 1.5 year before self so loved to write, so it was taking me way more time to figure out what's happening in an already fucked up code.
So i tried a couple of ways to get back my working code :
- I tried looking for a google recommended solution. Those guys take my whole app code build and distribute via playstore, but they provide no means to retrieve back the original code.
- i checked my (occasionally) back up hard disk but no. My hard disk would have 100s of movies from 2016 , but not a useful piece of fuckin code.
- i also tried to get my apk and decompile it via some online decompiler. Here the google again fucks up and don't allow me to get my apk directly. Meanwhile i found a ton of shady websites which are hosting an apk of my app without my knowledge O_o . I tried to decompile on of them but code was even more non understandable than my fuck up code.
So i ended up looking at both the mess up code and decompiled code and coded the whole app from scratch ( well not scratch, i extracted the resources and some undamaged activities from the mess up code . Also github was down for more than 3 hours yesterday , at the same time when i was trying to look onto some repositories)
Lessons learned:
- DON'T FUCK UP WITH THE PRODUCTION CODE
- MAINTAIN VCS
- Your laptop is shit reliable, github is also shit reliable , so save code at multiple places.
- there are way more copies of your code lying on the internet than you think.
Checkout my app here :https://play.google.com/store/apps/...2 -
At my new internship I am have to work in Magento. I come to FUCKING hate it.
From the phtml files, the choice between caching or having to wait 20 fucking seconds for a page reload to the huge file structure and the "documentation".
The whole fucking thing is a mess with a shit load of bugs and confusing git tickets that never seem to be added as updates!!!
Fucking hate this shit1 -
Good code is a lie imho.
When you see a project as code, there are 3 variables in most cases:
- time
- people / human resources
- rules
Every variable plays a certain role in how the code (project) evolves.
Time - two different forms: when certain parts of code are either changed in a high frequency or a very low frequency, it's a bad omen.
Too high - somehow this area seems to be relentless. Be it features, regressions or bugs - it takes usually in larger code bases 3 - 4 weeks till all code pathes were triggered.
Too low - it can be a good sign. But it should be on the radar imho. Code that never changes should be reviewed at an - depending on size of codebase - max. yearly audit. Git / VCS is very helpful here.
Why? Mostly because the chances are very high that the code was once written for a completely different requirement set. Hence the audit - check if this code still is doing the right job or if you have a ticking time bomb that needs to be defused.
People
If a project has only person working on it, it most certainly isn't verified by another person. Meaning that only one person worked on it - I'd say it's pretty bad to bad, as no discussion / review / verification was done. The author did the best he / she could do, but maybe another person would have had an better idea?
Too many people working on one thing is only bad when there are no rules ;)
Rules. There are two different kind of rules.
Styling / Organisation / Dokumentation - everything that has not much to do with coding itself. These should be enforced at a certain point, otherwise the code will become a hot glued mess noone wants to work on.
Coding itself. This is a very critical thing.
Do: Forbid things that are known to be problematic in the programming language itself. Eg. usage of variables in variables, reflection, deprecated features.
Do: Define a feature set for each language. Feature set not meaning every feature you want to use! Rather a fixed minimum version every developer must use and - in case of library / module / plugin support - which additional extras are supported.
Every extra costs. Most developers don't want to realize this... And a code base that evolves over time should have minimal dependencies. Every new version of an extra can have bugs, breakages, incompabilties and so on.
Don't: don't specify a way of coding. Most coding guidelines are horrific copy pastures from some books some smart people wrote who have no fucking clue what you're doing and why.
If you don't know how to operate on people, standing in an OR and doing what a book told you to do would end in dead person pretty sure. Same for code.
Learn from mistakes and experience, respect knowledge from other persons, but always reflect on wether this makes sense at this specific area of code.
There are very few things which are applicable to a large codebase on a global level. Even DRY / SOLID and what ever you can come up with can be at a certain point completely wrong.
Good code is a lie - because it can only exist at a certain point of time.
A codebase should be a living thing - when certain parts rot, other parts will be affected too.
The reason for the length of the comment was to give some hints on what my principles are that code stays in an "okayish" state, but good is a very rare state -
Yesterday, I was expecting my merge request to be closed.
I've done all the stuff my tech lead told me to do.
All tests passes, green light boyzzzzz.
Gitlab CI pipeline passes, greeeeeen light I said.
In Jenkins everything f*cked up...
Why ??
Well it was a conflict with 3 other MRs, missing rebase from other dudes.
And because they were remote working, got to clean up all this mess.
That's was a day off.
PS : well that's was not so off, I could fix a UB on a ternary and extend a test which was not covering some cases.
PS2 : learn git damn3 -
I hate these Mondays. You start really motivated after a nice weekend of seeing lots of old friends, but instead of your own work, you have to pick up the mess a coworker left for you while fleeing into holiday and because that's not frustrating enough, you try to review code from that new senior developer and get confronted with the probably most awful commit history someone ever managed to create.
Of course he also needed handholding and multiple trys to stop breaking like every coding convention we have for branch management...
I am still a junior and I feel pretty disappointed when being confronted with people being so..confused with stuff like git even though they have like 10 years of experience.
While I was still studying, I somehow imagined this industry to be much more...sophisticated?2 -
Just when I thought js/ts is a mess with its npm, I ran into GO
$ xk6 build --with gitlab.com/<...>
smth wrong with module name
*fixes module name*
$ git push
$ xk6 build --with gitlab.com/<...>
smth wrong with module name
*go pulls initial commit instead of the last one*
$ go clean [or wtv it's called]
$ xk6 build --with gitlab.com/<...>
smth wrong with module name
*go pulls initial commit instead of the last one*
$ cd /tmp
$ xk6 build --with gitlab.com/<...>
OK
oh well... I guess this is how it's gonna be6 -
I have a few side project ideas. I started one of them a few months ago (project setup, dependencies, git repo, index page, very basic API and client functionality). But I cannot get myself to work on it or even think about it (for months now). The reason? I do not want to work on the client/frontend! I do not want to deal with React or Vue or Svelte or fuckjs or even jquery. It's a fucking mess.
For the backend, the requests are stateless: you get a request, handle it, and respond back. Need to update state? Database. That's it!
For the frontend, there's just tooo many states I can't keep up with! When the user checks or unchecks this checkbox, I need to maintain the state of the checkbox and maintain the all effects of changing the checkbox while syncing with the backend and making sure the elements are still styled correctly with the applied effects. Multiply that with all the expected interactive elements on the page. It's exhausting!4 -
So let's talk about today, spent the whole night awake fixing some code PYCHARM FUCKED UP! Technically i fucked up but I still blame pycharm for making the project structure a mess. Word of advise don't create a project with pycharm , I should have made mine on the terminal as all things of worth should be.
Gotta push the presentation for it to afternoon am beat . I've learned a lot though, recovering lost files is a bitch . And funny thing is i got saved by a git stash that had been auto saved earlier by accident 😂😂1 -
After a month of loving git, I finally got into an irreversible git mess yesterday. Spent all night rewriting last two days of code. I feel like a real programmer 😋
Seriously though, I'm gonna take backups a lot more frequently now onwards.2 -
So been doing a TFVC -> Git conversion the last 3 weeks. I'm finally seeing an end to this mind numbing frustrating mess, so I was thinking 'this is a good time to write down my experience in a rant'.
So first of all, I'm working on a project that's about 10 years old, and didn't have a serious refactoring in that time (still runs on .net 4).
The project structure is f*cked up and seriously complicated the git conversion. For example forms only used in the winform application were in a solution for a web app, and file referenced in the windows application. But due to the fact that these forms also needed references to some business logic in the winform app, I had to constantly jump from one project to the other, fixing references to get this shit in NuGet. Sadly this wasn't the only case, and the other 40 project I had to convert from TFVC to Git had equally f*cked up stuff.
Only thing positive to come of this, pretty much decided to leave and start as a freelancer. At least I'll get payed better for doing shit like this, and I know it'll be a temporary thing and can move on after it's done.4 -
Right now, everything. I started at a Consulting firm because I expected many new problems to tackle, solutions to develop and generally to always have a fire burning underneath my ass but instead I always develop the same standard bullshit.
I miss the days in my old job when there was just a problem and the task to solve it. When I stared down giant amounts of data, just KNOWING that somewhere in that mess is some structure I could exploit and that short moment of inspiration when I finally pinpointed it. The rush of endorphins when the solution became clear and everything fell into place to form a beautiful pattern amidst the chaos test data, git commits and numpy arrays.
Now its just "Yeah, would you just write another selenium testsuite that throws out fail or pass and wastes all the information because the only reason I'm a testmanager is because I'm too incompetent to do anything else and not my passion for the field".
The constant, mind numbing repetition of always the same patterns where the occasional dynamic element that becomes stale is the highlight of my work week... I would have never thought that making good money with easy work would ever get me as close to depression as it did.5 -
I hate when a developer doesn't know how to use git. He never asks for advice or help until has pushes his changes up and creates a mess out of the main branch instead of creating his own feature branch. I mean there is no problem if you don't know how to use git, but you have a real problem if you say you know how to use it just to "look normal and experienced" and in reality you just don't know how to do stuff there. Just ask for help... and then if you create a mess out of git... Well, solve it and learn.2
-
this is a repost organization post. each time you are going to post a classical joke, please find it from items below, and write as comment, the number of the repost. and people will give you ++'s to your comments as if you actually reposted the post. also, feel free to make additions to the list. syntax is:
"(n): [repost context]" for a new item (please do not mess with the order)
"-- [n]: [personal comment]" for simulating the repost.
here we go:
(0): the comic strip about rescuing princesses in different languages.
(1): in case of fire git commit, git push, leave the building.
(2): wanna hear a udp joke? i don't care if you get it.
(3): that joke about java devs wearing glasses because they can't c#.
--------------
An example repost:
-- 0: omg princess lol :)))2 -
I have some friends who finished undergrad together and they are working on side jobs at the moment. From my experience with them, they wrote shit code and their deployment methods were a mess. I remember everytime I pointed out something wrong and tried to fix it, all they said was "it works" and they seemed proud and didn't bother to fix anything. Plus they didn't even know how to use git properly and they didn't merge my code that actually fixed the problems before submitting the project because they didn't know how to use git merge. Fuck them. I'm so glad I no longer have to work with them. It's a shame that they're working on projects for small to medium sized companies (that can't afford someone to actually review their work) writing shit code with bad practices because some day, somebody has to clean up that mess when shit goes down.. Dumb proud programmers..fuck1
-
I need some help. I have a 1 months old MR in gitlab with 5 commits of a feature that I have to revert.
I have hard time understanding how to solve git revert conflicts and frankly this three windows GUI on intellij idea is very confusing to me. I am like afraid that I will accept a bad change or miss something.
Is there any other way to make this merge conflict solving easier? I was thinking maybe I could just rebase to head where I added my commits, revert them without conflicts and then rebase that branch on latest develop?
In that case I would be solving merge conflict by adding stuff instead of removing old stuff and being afraid that I will mess up something. Goal is to create a revert feature MR.6 -
Maybe you people will like this story.
The past semester I studied Java in class. First time doing object oriented programming, I had an annoying teacher but got the hang of it. I still miss C from the last year.
As a final project we had to do any program and apply some stuff we saw in class (The program should have an array list, use interfaces, bla bla bla bery simple stuff). It also must have a complete documentation, a manual and a diary explaining what was developed every week. Bonus points if it was in a repository like GitLab.
I wanted to do an RPG game in a matrix, like a rougelike or an old FF game, that should be a map or two, a few monsters and items and that's it. Enough to show what can I do and to have enough excuses to apply everything that the teacher asked. I had a team with two friends who wanted to do the same.
After making accounts in three different pages that apparently would help us to be more organized (One to make charts and two task trackers) I lost all patience and made an account in GitLab, made the basic classes that we had defined in a chart, divided the tasks and put them in to do on GitLab and we started to work.
One of my companions caused a lot of problems. First, he didin't wanted to learn how to use GitLab (I simply asked them to do merge requests) and he insisted to use GitHub. Then he started to say that using the console version was even better (Pretty sure he said thet he never used Git, but maybe was gas poisoning). The GitLab repository never had a single commit to his name.
BUT WAIT IT GETS BETTER all the entire time, he was complaining about the graphical interface of the game, wanting to use some SDK for RPGs that he found. I told him that we will see that at the end, that first we should have all the mechanics done, test it in ASCII in the console and then, if we have time, we will put the visual interface, separated and optional from the main program to avoid problems.
After two weeks where he gave me very simple standard stuff late, half done and through Google Drive, I discovered he was most of the time working on... the graphical interface SDK! He took the job already done by me and the other guy and making a pretty hardcoded integration with the graphical interface and making everything that he tought it would be necesary. Soon enough the GitLab repository was totally outdated and completly useless. He had the totallity of the project in his half broken laptop, and sometimes he gave us a zip with all the code, outdated after a few minutes. Most of the stuff that I made was modified, a lot of the code was totally unknown to what it was and I had no idea even of how the folders were organised.
We had a month to finish it. I got totally disconected from the project and just hoped for the best, sometimes doing a handful of generic and adaptable lines of code for a specific thing (Funny enough, many core mechanics were nonexistent). The other guy managed to work more on the project, mostly fixing the mess that the guy did: apparently he didin't read the documentation of the SDK and just experimented and saw tutorials and tried to figure out how to do what he wanted.
Talking about documentation: we dont had yet. The code wasn't even commented propely. We did all that the last week and some stuff was finished the last night. The program apparently worked but I had no idea.
Thank God, the teacher just looked over everything and was very impressed by the working camera and the FF tiles. I don't think he saw the code or read too much of the documentation, much less when I directly wrote how I lost all access to the project.
I had a 10/10. I didin't complained. Most easy and annoying ten I ever had. I will never do a project with that guy. -
In reply to this:
https://devrant.com/rants/260590/...
As a senior dev for over 13 years, I will break you point by point in the most realistic way, so you don't get in troubles for following internet boring paternal advices.
1) False. Being go-ahead, pro active and prone to learn is a good thing in most places.
This doesn't mean being an entitled asshole, but standing for yourself (don't get put down and used to do shit for others, or it will become the routine) and show good learning and exploration skills will definitely put you under a good light.
2)False. 2 things to check:
a) if the guy over you is an entitled asshole who thinkg you're going to steal his job and will try to sabotage you or not answer acting annoyed, or if it's a cool guy.
Choose wisely your questions and put them all togheter. Don't be that guy that fires questions in crumbles, one every 2 minutes.
Put them togheter and try to work out the obvious and what can be done through google or chatgpt by yourself. Then collect the hard ones for the experienced guy and ask them all at once. He's been put over you to help you.
3) Idiotic. NO.
Working code = good code. It's always been like this.
If you follow this idiotic advice you will annoy everyone.
The thing about renaming variables and crap it's called a standard. Most company will have a document with one if there is a need to follow it.
What remains are common programming conventions that everyone mostly follows.
Else you'll end up getting crazy at all the rules and small conventions and will start to do messy hot spaghetti code filled with syntactic sugar that no one likes, included yourself.
4)LMAO.
This mostly never happens (seniors send to juniors) in real life.
But it happens on the other side (junior code gets reviewed).
He must either be a crap programmer or stopped learning years ago(?)
5) This is absolutely true.
Programming is not a forgiving job if you're not honest.
Covering up mess in programming is mostly impossible, expecially when git and all that stuff with your name on it came out.
Be honest, admit your faults, ask if not sure.
Code is code, if it's wrong it won't work magically and sooner or later it will fire back.
6)Somewhat true, but it all depends on the deadline you're given and the complexity of the logic to be implemented.
If very complex you have to divide an conquer (usually)
7)LMAO, this one might be true for multi billionaire companies with thousand of employees.
Normal companies rarely do that because it's a waste of time. They pass knowledge by word or with concise documentation that later gets explained by seniors or TL's to the devs.
Try following this and as a junior:
1) you will have written shit docs and wasted time
2) you will come up to the devs at the deadline with half of the code done and them saying wtf who told you to do that
8) See? What an oxymoron ahahah
Look at point 3 of this guy than re-read this.
This alone should prove you that I'm right for everything else.
9) Half true.
Watch your ass. You need to understand what you're going to put yourself into.
If it's some unknown deep sea shit, with no documentations whatsoever you will end up with a sore ass and pulling your hair finding crumbles of code that make that unknown thing work.
Believe me and not him.
I have been there. To say one, I've been doing some high level project for using powerful RFID reading antennas for doing large warehouse inventory with high speed (instead of counting manually or scanning pieces, the put rfid tags inside the boxes and pass a scanner between shelves, reading all the inventory).
I had to deal with all the RFID protocol, the math behind radio waves (yes, knowing it will let you configure them more efficently and avoid conflicts), know a whole new SDK from them I've never used again (useless knowledge = time wasted and no resume worthy material for your next job) and so on.
It was a grueling, hair pulling, horrible experience that brought me nothing in return execpt the skill of accepting and embracing the pain of such experiences.
And I can go on with other stories. Horror Stories.
If it's something that is doable but it's complex, hard or just interesting, go for it. Expecially if the tech involved is something marketable.
10) Yes, and you can't stop learning, expecially now that AI will start to cover more and more of our work.4 -
Frustrated with solving the mess in master branch that cocky developers who don't understand git create.
-
The project needs to make bigger changes to a module. A guy starts doing the changes. It turns out that the task is bigger than we though originally. Team lead has a brilliant idea: you need help. So he'll assign couple of more guys to do the same change.
What's the catch? The catch is that we are now all changing the same files. The code is a mess and tweaks and hacks are needed all over the place. So basically one guy changes the files and others just watch YouTube and wait for him to commit. The it's your turn to change the files and the first guy watches PornHub.
You could all just try to edit the same files at the same time, but we all know how GIT feels about that. You change random lines, he changes random lines, someone else changes random lines, all merges go to shit, nothing works and we spend 2x more time on just trying to get it compiling again.2 -
I had mistakenly added a large file to a commit, and I'm now spending 3 hours of my life just to remove it and being able to push.
I've deleted the file from tracking, but it remained in history so when I try to push, github rejects to continue.
And, still worse, trying various solutions on StackOverflow I've done a mess on the history which now looks unrelated to the remote one, and I think it's a never-end catastrophe.
It's absurd how badly designed is git, and how hard it is to use besides the 3 commands that you learnt by heart16 -
Trying to make a nodejs backend is pure hell. It doesn't contain much builtin functionality in the first place and so you are forced to get a sea of smaller packages to make something that should be already baked in to happen. Momentjs and dayjs has thought nodejs devs nothing about the fact node runtime must not be as restrained as a browser js runtime. Now we are getting temporal api in browser js runtime and hopefully we can finally handle timezone hell without going insane. But this highlights the issue with node. Why wait for it to be included in js standard to finally be a thing. develop it beforehand. why are you beholden to Ecma standard. They write standards for web browser not node backend for god sake.
Also, authentication shouldn't be that complicated. I shouldn't be forced to create my own auth. In laravel scaffolding is already there and is asking you to get it going. In nodejs you have to get jwt working. I understand that you can get such scaffolding online with git clone but why? why express doesn't provide buildtin functions for authentication? Why for gods sake, you "npm install bcrypt"? I have to hash my own password before hand. I mean, realistically speaking nodejs is builtin with cryptography libraries. Hashmap literally uses hashing. Why can't it be builtin. I supposed any API needed auth. Instead I have to sign and verfiy my token and create middlewares for the job of making sure routes are protected.
I like the concept of bidirectional communication of node and the ugly thing, it's not impressive. any goddamn programming language used for web dev should realistically sustain two-way communication. It just a question of scaling, but if you have a backend that leverages usockets you can never go wrong. Because it's written in c. Just keep server running and sending data packets and responding to them, and don't finalize request and clean up after you serve it just keep waiting for new event.
Anyway, I hope out of this confused mess we call nodejs backend comes clean solutions just like Laravel came to clean the mess that was PHP backend back then.
Express is overrated by the way, and mongodb feels like a really ludicrous idea. we now need graphql in goddamn backend because of mongodb and it's cousins of nosql databases.7