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Search - "ui-framework"
After listening to two of our senior devs play ping pong with a new member of our team for TWO DAYS!
DevA: "Try this.."
Junior: "Didn't work"
DevB: "Try that .."
Junior: "Still not working"
Me:"What is the problem?"
Few ums...uhs..awkward seconds of silence
Junior: "App is really slow. Takes several seconds to launch and searching either crashes or takes a really long time."
DevA: "We've isolated the issue with Entity Framework. That application was written back when we used VS2010. Since that application isn't used very often, no one has had to update it since."
DevB: "Weird part is the app takes up over 3 gigs of ram. Its obviously a caching issue. We might have to open up a ticket with Microsoft."
Me: "Or remove EF and use ADO."
DevB: "That would be way too much work. The app is supposed to be fully deprecated and replaced this year."
Me: "Three of you for the past two days seems like a lot of work. If EF is the problem, you remove EF."
DevA: "The solution is way too complicated for that. There are 5 projects and 3 of those have circular dependencies. Its a mess."
DevB: "No fracking kidding...if it were written correctly the first time. There aren't even any fracking tests."
Me:"Pretty sure there are only two tables involved, maybe 3 stored procedures. A simple CRUD app like this should be fairly straight forward."
DevB: "Can't re-write the application, company won't allow it. A redesign of this magnitute could take months. If we can't fix the LINQ query, we'll going to have the DBAs change the structures to make the application faster. I don't see any other way."
Holy frack...he didn't just say that.
Over my lunch hour, I strip down the WPF application to the basics (too much to write about, but the included projects only had one or two files), and created an integration test for refactoring the data access to use ADO. After all the tests and EF removed, the app starts up instantly and searches are also instant. Didn't click through all the UI, but the basics worked.
Sat with Junior, pointed out my changes (the 'why' behind the 'what') ...and he how he could write unit tests around the ViewModel behavior in the UI (and making any changes to the data access as needed).
Junior: "Employee app is fixed. Had some help removing Entity Framework and how it starts up fast and and searches are instant. Going to write unit tests today to verify the UI behaivor. I'll be able to deploy the application tomorrow."
DevA: "What?! No way! You did all that yesterday?"
Me: "I removed the Entity Framework over my lunch hour. Like I said, its basic CRUD and mostly in stored procedures. All the data points are covered by integration tests, but didn't have time for the unit tests. It's likely I broke some UI behavior, but the unit tests should catch those."
DevB: "I was going to do that today. I knew taking out Entity Framework wouldn't be a big deal."
Holy fracking frack. You fracking lying SOB. Deeeep breath...ahhh...thanks devRant. Flame thrower event diverted.13
I usually don't work for indian clients. But when I do, they make sure I don't get paid.
Some highlights from my last project,
Client: Do you know ERPnext?
Me: No, but I am good at python.
Client: My boss wants me to find a guy who can create barcode generator for erpnext.
Me: I can use pyBarcode to do it.
This is exciting I thought. I get to learn a new framework. Start working on it. Not an hour passes by,
Client: hey can you remove this menu item?
Me: Which one?
Client: Also can you add the dashboard icons to left sidebar? Like Odoo? Do you know it? It is also python based.
Me: Then why don't you just use Odoo instead?
Client: My boss wants it. He doesn't understand computers. He is pissing mr off.
Me: Then how come he suggested erpnext?
Client: His friend told him.
For the next 3 days he has me working on these UI tweaks, never mentions barcode again.
But I finish the barcode stuff. Tripple check everything to make sure they work. Tell him to check so I can get paid. Guy asks his boss to check.
Boss > Client: It doesn't work
Me: What doesn't work?
Boss > Client: Everything!
Client: I actually tested everything and they work. My boss doesn't know how to use it. He is very old.
Makes me make more changes and finally when I ask for the work done so far,
Client: Boss didn't come to office today. I'll get you paid. Please try to understand my situation.
Me thinking, "mofo your boss didn't hire me,l. You did". But I keep calm and tell him I won't work until I get paid 50%.
3 days passed. No reply. Set his skype status to "Away" forever.
*spidey sense tells me I'm not getting paid, again*
U am beyond pissed and burnt out. I fucking wish there was a mafia I can request to collect my fucking money from them.20
"Install through npm"
"Install through gulp"
"Install through compiling"
"Install through x"
"Install through y"
WHY CAN'T I JUST SIMPLY INCLUDE THE MOTHERFUCKING THING IN THE HTML LIKE A FUCKING NORMAL PERSON?!
ALL I WANT IS TO INCLUDE A GODDAMN UI FRAMEWORK.
When I just started web development, this stuff was so fucking easy! Why did it become so motherfucking complicated to include simple shit like this?!
All I want is to start programing this motherfucker, not spend 3 hours on compiling CSS and whatnot (because I'd have to learn this bullshit first).
Mother of god, why did this become so fucking obnoxious?
I. JUST. WANT. TO. INCLUDE. TWO. FUCKING. FILES.77
What is Unity?
At first I thought it was an Ubuntu UI... Then a C# app framework like PRISM... Now it seems to be some mobile game engine?34
So, my UpWork account request is rejected, with a reason that
"already many freelancers with a similar skillset to yours".
In skills I entered
"AngularJS, ASP.NET MVC, .NET Framework, C#, jQuery, Semantic UI, Bootstrap"
Then I resubmitted the request with by adding blockchain and Ethereum.
What should I do 😫
I guess I never can start freelancing.21
Never really used a UI framework for web development, always coded each component myself. Im using one now and I have to say it's not that bad!10
Designer decide to have a meeting with stakeholders about UX/UI workflow for control panel of our new embedded system (no framework, no library, gui is bit per bit rendered on frame buffer).
A week later, still nothing on my table, not a mail, not a call. Meanwhile I wrote a framework, the control system, renderer, and messaging queues between tasks.
Wrote some widgets, a layout system and a view swtching mechanism, and a separate stack control to use a "back" button.
Now I am stuck for I do not know what should happen when clicking on various (non obvious) items on the touchscreen.
Fine, I'll ask the designer.
"Oh, I will write the workflow next week" (ETA time, 2 weeks. Seriously? You take a week to draw on Adobe Illustrator 20 screenshot with text and I have another week to write it from scratch in C?)
Ok, while you write it, just tell me what should happen when I click an active item.
"Well, we didn't talk about that. We just decided the colour of the icons on the screen..."
For fuck sake...8
Yknow, I want to make an android app that I have in my mind for about half a year now and I already tried twice, both with Kotlin and with Java but everytime I try it's just pain and suffering and frustration...
No it's not because of the language, I like Java and I like Kotlin too and I'd say I'm at least decent at Kotlin and really good in Java...
No no.. the issue is the fucking Android SDK and the mix-and-match documentation available online!!!
Every fucking time I want to implement some sort of UI element, user action or a background service and I start googling how to do it It comes with with at least 3 different stack overflow solutions, all of them saying "that way of doing it is deprecated, instead you should X" and looking up the OFFICIAL FUCKING DOCS it will just make me roll up in the corner and cry because of how fucking inconsistent it is and the retarded domain language it uses... fucking transactions for fucking fragments inside fucking activities... because I guess the word "screen"/"view"/"template" or something similar natural just was too mainstream for the all knowing alphabet soup that google is...
And then you start looking up what the fucking difference even is and how to code it up only to find out there's at least 12 other opinions on how fragments should be used and what should be an activity and what should be a damn fragment...
But that's not all, that's just the base... I get a headache even thinking about how the fucking inflating of templates and the entire R. notation works. You want to open a fucking tiny corner menu with the settings options? WELL THEN YOU FUCKING BETTER REMEMBER TO IMPLEMENT IT THROUGH SOME SORT OF EVENT AND INFLATE THE MENU YOURSELF EVEN THOUGH ITS THE SAME FUCKING THING WITH STATIC STRINGS...
AND WHY THE FUCK DO I NEED LIKE 4 NEW FILES TO IMPLEMENT A FUCKING LISTVIEW...
also talking about ListViews... what was wrong with "ListView"... Why do we need a "RecyclerView"... oh right... because the fucks fucked the fuck up and all the legacy components were designed by a monkey and are next to useless! SO WE NEEDED A NEW NAME FOR THE FIXED VERSION, CANT NAME IT LISTVIEW AGAIN... FUCK YOU...
honestly... if I got a dolar for every "what the fuck android" I said during trying to understand that mess I'd be richer by a few hundred...
Look at this piece of shit:
[code in attached image, we could really use a proper Markdown support at least for rants]
THAT'S NOT EVEN THE ENTIRE THING, THAT'S JUST THE *REALLY* UGLY PART...
The fucking nesting... What is it with JS and all the fucking nesting everytime?! It looks like shit.... It reads like shit as well...
WHY, in the name OF FUCK, IS THERE MORE THAN 5 ANDROID FRAMEWORKS and ALL of them... used this FUCKING NOVEL idea of programming using A FUCKING BRACKET WALL
It always looks like:
Fuck the marionette that designed the Android SDK
And deeply future-fuck everyone that makes a new framework following any of these standards, stucks a .js at the end of the name and releases his hairball.js of an invention into the fucking world....
It's a mess... fuck everything android related...14
Why is doing a minor change in UI always taking the most amount of time!!
CaN YoU MoVe ThIs 5 PiXeLs To ThE LeFT !@#$%^&!
NO I FUCKING CAN"T! BECAUSE OUR CLOSED SOURCED UI FRAMEWORK IS NOT ALLOWING IT!!!!!9
Today a tester asked me to make a modal smaller. I read the code and saw modal size was explicitly set to "large". So I was about to set its size to default but I asked myself "what if I enter a random string there?" and I set it to "not-so-big". UI framework handled it well and actually set its size to default. I'm keeping the code that way for future laughters.8
It really irks me when I see 'web developers' and 'front-end developers' write CSS like a bunch of first-timers. Not considering hierarchy, specificity or even following a proper naming convention (who the fuck mixes camel case AND lowercase for class names?!) It's worse when you already have Sass or SCSS and they still write their style rules WITHOUT PROPER NESTING or keep using !important like it was a goddamn semicolon.
This is fucking basic shit for a web or front-end developer, and God help you if I ever conduct your technical interview and decide to ask you on a whim to write an Angular app WITHOUT USING BULLSHIT SYSTEMS LIKE CLARITY, ANGULAR MATERIAL OR BOOTSTRAP for your UI. But if you can explain to me the pros and cons between using CSS grid and flex, I'll be fucking impressed.
I wish these 'UI experts' I keep encountering would learn to build an optimal static site without a fucking framework or build manager before doing advanced shit, for the love of Jeebus.16
I just installed Opera Mini on my PSP. That alone isn't very exciting on its own, although I am stoked that my website does in fact render on a device from 2009. With the helpful guidance of a laptop from 2004 that's doing the hotspot duties for this thing.
No, what really got me stoked is that Opera still supports these old platforms, and how small they managed to make it. The .jar file for Opera Mini 4.5 is ~800kB large. There's a .jad file as well but it's negligible in size and seems to be a signature of sorts.
Let that sink in for a moment. This entire web browser is 800kB. Firefox meanwhile consistently consumes 800 MEGABYTES.. in MEMORY. So then, I went to think for a moment, how on earth did they manage to cram an entire functioning web browser in 800kB? Hell, what makes up a web browser anyway?
The answer to that question I got to is as follows. You need an engine to render the web page you receive. You need a UI to make the browser look nice. And finally you need a certificate store to know which TLS certificates to trust. And while probably difficult to make, I think it should be possible to do in 800k. Seriously, think about it. How would you go *make* a web browser? Because I've already done that in the past.
Earlier I heard that you need graphics, audio, wasm, yada yada backends too.. no. Give your head a shake. Graphics are the responsibility of the graphics driver. A web browser shouldn't dabble with those at all. Audio, you connect to PulseAudio (in Linux at least) and you're done. Hell I don't even care about ALSA or OSS here. You just connect to the stuff that does that job for you. And WebAssembly.. God I could rant about that shit all day. How about making it a native application? Not like actual Assembly is used for BIOS and low-level drivers. And that we already have a better language for the more portable stuff called C.
Seriously, think about it. Opera - a reputable browser vendor - managed to do it in 800kB on a 12 year old device. Don't go full wank on your framework shit on the comments. And don't you fucking dare to tell me that there's more to it. They did it for crying out loud. Now you take a look at your shitpile for JS code and refactor that shit already. Thank you.21
Hit a snag with Grommet UI library. Fired an issue and Alan Souza, the creator, replied in just two minutes. He also caught me typing to Slack, told me that he'd already seen my issue, apologised and promised to fix this.
That's what I call "great support".2
I can't understand the people who are in love with Qt. Did you ever actually use it?
It has shitty UI components (compare them with Microsoft WPF or even WinForms), and it is fucking full of bugs. Really. I've never seen that many bugs in other frameworks.
I'm a Linux guy, but try .net if you want to see what a great framework is actually like.5
I've been an iOS developer for a number of years now. I like learning new technologies and approaches, but recently I've been getting more and more frustrated by how complex and fast paced everything is becoming.
It used to be that you had to know Objective-C and UIKit and you were set. Then things like unit and ui testing became popular. Swift came out with its set of fancy features and different way of seeing things. Everyone wants to use some sort of architecture. The number of frameworks released just by Apple is mind boggling and getting any sort of exposure to most of them works be a full fine work. Then there is the whole third party ecosystem. There are so many tools and frameworks for everything (which are popular) that I can't even keep up with the new names I keep coming across.
Sure, I can learn new things, I like doing it. However, recently i I've applied to a company and they wanted knowledge of RxSwift. Well, experience, possibly writing a full blown app from beginning to the end. And it had to be highest possible quality, not a kind of "look, I know RxSwift, I can write apps in it, I'll learn more as I go along".
Other place wanted experience in the continuous integration system and ui testing framework that they use. And they expected to to know a lot about one of the many architecture you can use.
Then you're expected to be involved in the community. Side projects, open source projects. I've been getting the impression that it's becoming more and more about building your personal brand.
In short, I've been getting tired of all of that. It's exciting, but the expectations I find overwhelming. If I start learning a third new thing, I'm going to forget the first one. I miss the simplicity and the clarity of the early days of mobile development.4
After some time i got the hang of time, around that time B left and a new guy, C, was hired soon after that. He didn't know about react/redux either. The perfect start off to a burning pile of smelly code.
Today this burning pile turned into a wasteland of code quality, a house of cards with a storm approaching, a rocket with leaks ready to launch, you get the idea.
We got 2 dozen files with 200-500 loc, each in the same directory and each with the same 2 word prefix which makes finding the right one a nightmare on its on. We have an i18n-library used only for ~10 textfields, copy-pasted code you never know if it's used or not, fetch-calls with no error-handling, and many other code smells that turn this fire into a garbage fire. An eternal fire. 3 months ago i reduced the linter-warnings on this project to 1, now i can't keep count anymore.
We use the reactabular-module which gives us headaches because IT DOESN'T DO WHAT IT'S SUPPOSED TO DO AND WE CANT USE IT WELL EITHER. All because the client cant be bothered to have the table header scroll along with the body. We have methods which do two things because passing another callback somehow crashed in the browser. And the only thing about indentation is that it exists. Copy pasting from websites, other files and indentation wars give the files the unique look that make you wonder if some of the devs hides his whitespace code in the files.
All of this is the result of missing time, results over quality and the worst approach of all, used by A: if A wants an ui-component similar to an existing one, he copies the original and edits he copy until it does what he wants. A knows about classes, modules, components, etc. Still, he can't bring himself to spend his time on creating superclasses... his approach gives results much faster
Things got worse when A tried redux, luckily A prefers the components local state. WHICH IS ANOTHER PROBLEM. He doesn't understand redux and loads all of the data directly from the server and puts it into the local state. The point of redux is that you don't have to do this. But there are only 1 or 2 examples of how this practice hurt us yet, so i'm gonna have to let this slide. IF HE AT LEAST WOULD UPDATE THE DATA PROPERLY. Changes are just sent to the server and then all of the data is re-fetched. I programmed the rest-endpoints to return the updated objects for a very reason. But no, fuck me.
I've heard A decided (A is the teamleader) to use less redux on the next project and use a dedicated rest-endpoints for every little comoutation you COULD DO WITH REDUX INSTEAD. My will is broken and just don't want to work with this anymore.
There are still various subpages that cant f5 because the components cant handle an empty redux state in the beginning, but to be honest i don't care anymore. Lets hope the client will never find out, along with the "on error nothing happens"-bugs. The product should've been shipped last week, but thanks to mandatory bugfixes the release was postponed to next week. Then the next project starts...
Please give me some tips to keep up code quality over time, i cant take this once more.
I'm also aware that i could've done more, talking A and C about code style, prettifying the code, etc. Etc. But i was busy putting out my out fires, i couldn't kill much of the other fires which in the end became a burning building (a perfect metaphor for this software)4
Tried flutter for the first time in life, for 2 days, java based Android dev here.
I have some.... thoughts...
Flutter does not feel extremely new to me. It is very much relatable if you have ever tried basic the spring/ other java based gui framework. It is trying to achieve the goods from multiple worlds,its so far good, but mann its playing on thin ice.
Flutter : Yo boy embrace me. I am the beauty. checkout my hot reload.
Me :❤️❤️😍 (But wait. your first execution is wayy longer than a simple android studio build. And AS would generally take smaller time after every rebuild. And you are going to take the same long time as first build, if app gets closed or my usb gets accidentally removed. So I see what you did there ;))
Flutter: Ha. Checkout my function passing as parameter. ever thought your puny java going to give you that?
Me :you got me ,❤️. (Although this style is not so uncommon with web devs)
Flutter: everything is a widget, everything is stateful or stateless, Single Streams FTW!
Flutter:You kotlin devs are gonna love me, i got Small, concise code
Me: Now wait, This is a thin ice for me, okay? I hated when kotlin replaced everything with symbols & lamdas for a confusing but small code, So be careful,even though your code is still good.
Flutter : Control every pixel , dear! No more xmls!
Me : Yes, what is with that? are we accidentally going in the past?
Java desktop apps, spring framework used to build whole layouts with programming language. The day i stepped into Android, it was xml for ui and java/kotlin for code. was that a bad decision or is this one?
Anyways i liked my stuff seperated, but that's just me.
Flutter : Ugh so much whining. Are you going to work with me or not?
Me : Yes mam! ❤️4
My Teacher wouldn't understand the responsiveness of UI I designed and gave me 10pts for that.
I was told that my design is too unrealistic and idealistic for it to implement..
My dream is to become a web developer and make Desktop application with a use of ElectronJS(Currently devRantron is using).
One last thing... FUCK YOU, FOR GIVING ME A LOW SCORE FOR MY DESIGN.6
My boss drives me crazy. He hired me for working on his SDK which is game related. So I am responsible for basically everything, including an ingame UI (menu etc.) and to predict the future path of a game object (unit, minion, ..) when a certain spell is casted on it. For that task I divided the prediction into firstly getting the predicted path of the unit without a spell being casted and then a class that would cast the spell on that path and estimate the units reaction to that cast. Simplified, but that way you get a pretty okayish result. Now he thinks that is too complicated. "Can we not put everything into one class, if someone wants to replace the prediction he needs to read documentation for hours". WHAT THE FUCK DID YOU EXPECT, THAT IT'S GONNA BE SOME ONE CLASS 3K LINES MAGIC??
Same for the GUI. We only have DirectX and don't want to use a framework. Guess what, it's more than one class if you want to seperate view, model, controller or whatever fucking "design pattern" thing you use.
And then Git... he seriously said let's not use branches till release, I feel like they slow down things.. before I was there they did every operation on master.
And if it was just that..
I put much work into this, time to leave?1
Just needing somewhere to let some steam off
Tl;dr: perfectly fine commandline system is replaced by bad ui system because it has a ui.
For a while now we have had a development k8s cluster for the dev team. Using helm as composing framework everything worked perfectly via the console. Being able to quickly test new code to existing apps, and even deploy new (and even third party apps) on a simar-to-production system was a breeze.
We are now required to commit every helm configuration change to a git repository and merge to master (master is used on dev and prod) before even being able to test the the configuration change, as the package is not created until after the merge is completed.
Rolling out new tags now also requires a VCS change as you have to point to the docker image version within a file.
As we now have this awesome new system, the ops didn't see a reason to give us access to kubectl. So the dev team is stuck with a ui, but this should give the dev team more flexibility and independence, and more people from the team can roll releases.
Back to reality: since the new system we have hogged more time from ops than we have done in a while, everyone needs to learn a new unintuitive tool, and the funny thing, only a few people can actually accept VCS changes as it impacts dev and prod. So the entire reason this was done, so it is reachable to more people, is out the window.3
So according to my Business requirements I have learnt Golang, in addition to being comfortable in C,C++,Java, Android. I have also fixed problems in python. Now they want me to learn UI framework including ReactJS. And when I screw that shit wrapped language in my ass, now they have asked me to also get comfortable with Groovy, Geb and Spock for UI automation. Thats being I have just joined 3 months before. I dont even know where my tears have gone. Have they just dried up? Or sucked back by my eyes? My life already sucks and I already question my life decisions to become a software engineer. Its never ending.4
Aight devs, let's start a war.
Throw at me your best UI framework yet.
Anything (except game engines), cross platform preferable.
++ for why and how easy/hard to learn.26
Have been working on some front-end mock-ups with Bootstrap. Client suddenly required changing framework to Clarity framework, which I never heard of. After some brief googling, I thought I had to redo everything and build with angular too. Almost thought about quitting as I hate angular or any JS framework that much...
Later found out Clarity UI can be installed separately from angular, and it's actually based on Bootstrap, so I don't seem to need to redo anything.
I could never wrap my head around angular or react. The project/folder structure looks completely different, and I've always felt MVC is for back-end. I've hated back-end since the start, and I feel these kind of frameworks are blurring the line between front-end and back-end. That's why I mostly work on informative websites and rarely touched web apps, and none that's JS framework-based. However, this is greatly limiting my career choices.
Got a job as a fresher, had no idea what work I'll have to do.
Was given the task to fix some bugs that had creeped in due to update of some UI framework.
Having absolute no idea of front end, I started the task.
Have come to the decision of quitting the job.
Life is too short to be lived this way.7
Worst documentation? Unreal Engine 4's documentation on editor customization (custom panels/windows and whatnot). It might have improved in the last two years, but the last time I made a custom editor there was almost zero documentation on the matter and on their Slate UI framework. The little documentation that existed was very vague and had awful examples.
I don't remember very well, but I think it took me close to two weeks to get something very basic working. I had to read a LOT of C++ code filled with generics and macros to figure everything out, but after I did I enjoyed a lot working with that stuff.
I just don't know how I was able to do that, working with UE4 was a pain the butt every. single. day. Runtime error on the gameplay code? Too bad, the whole editor will crash and then take ~40s to reopen. It was crash after crash, ~1min of compilation time for any little change to the code, so so so so much frustration.
I do miss a those times a bit though, because even though it was hard, it felt good to feel competent, to know something complex reasonably well to the point I could help people on forums. Today I always feel I don't know enough about the languages/frameworks I use. It's kinda depressing, it takes a huge toll on my self confidence. But whatever, let's keep going, one day I'll get there :)
I don't understand Laravel...
I'm just a software undergrad in my final year. Coming from JS side of things (Express, NextJS), I find Laravel so complex, and maybe unnessecarily complex?
Like, when I wanna learn Laravel, I understand the MVC structure. However, going deeper into it, there are libraries/names like
ALL OF THESE
WHICH I DON'T UNDERSTAND HOW IT TIES TO THE FUCKING MVC STRUCTURE
I'm seriously giving up... My courses forces us to learn this framework, and I feel more and more inadequate because I have so many things to learn, including things for my FYP, which involves the use of NextJS. And can I mention HOW EASY AND MINIMALISTIC JS FRAMEWORKS ARE?
LIKE, I JUST WANNA MAKE A STUPID FUCKING APP MAN, WHY MUST I KNOW SHIT LIKE ARTISAN MAKE, WHAT THE FUCK VAGRANT IS, HOW GATES ARE RELATED TO POLICIES, HOW POLICIES RELATE TO VIEWS, WHY THE FUCK DOES FACADE EXIST, and other fucking stupid questions I need to ask in order to utilize Laravel correctly?
Don't even get me started on JETSTREAM, FORTIFY, LARAVEL/UI, BREEZE. Like, WHY THE FUCK CAN'T YOU JUST HAVE ONE SINGLE PATTERN, AND THEN HAVE GOOD TUTORIALS RELATED TO THAT ONE SINGLE THING?
I don't know, am I just stupid? Looking at Laravel, I feel like my braincells die more and more looking at the words used, the unusual terms, and the pain that comes with trying to learn it, because I don't have time. I'm going to fucking fail this subject because I have too much other stuff in my life to learn about.
I'm fucking tired man...36
Got an idea that needed prototyping, remembered that people always said Bootstrap is a good UI framework for quick prototyping. Had a doubt though, as the last time I checked Bootstrap sucks.
I ended up wasting hours to make it work with webpack. Turned out it still sucks.
The most irritating thing was they tell people to install the latest beta, or even alpha version on their website, not the stable one. Who the fuck would do that?
When you do the bare `npm install bootstrap`, it will install the latest stable version, but the docs page defaults to the... guess what, the latest beta version. I wasted nearly an hour just to figure out why the styles weren't working like the examples in the docs.3
Anybody used material-ui/react components and wanted to punch whoever wrote this shit in the face? Whats the fucking point of a ux framework where you have to style everything you're fucking self?3
New day, new rant, same shit.
So basically, if you are following my rants you already know I'm working with a crappy framework forgotten by God and you should even be aware my manager is not an IT expert.
So anyway, we have this requirement to implement: a step-by-step process.
They asked us to make the UI design.
My big ass manager couldn't hold his expertise so basically he told us he would make the UI design.
He is a self-entitled UX designer, just saying.
I still don't know who he is, why he is there and why he is doing all this damage. (I only know he is a friend's ceo )
Today I got his UI mockup. It's a fucking nightmare. xD I mean, you would shoot yourself in the foot. If I was the customer I'd just leave the page. You may ask yourself: "How bad a UX process can be designed?" Well, a lot.
The interaction on the page is a clusterfuck.
I'd give you an example but it's so complex to describe I'm just leaving this rant as it this.
I'm implementing this... I'd like to say sorry to all our customers, it's not the devs fault.4
It was the worst local Hackathon. It's not even a Hackathon either, where the whole event spanned over 2 months.
It was a group entry with me and 4 teammates. Each of them did contribute:
Guy A: criticizes what is built and designed
Guy B: offered financial tips on how to make this thing feasible
Guy C: did UI but in graphics. No CSS file, just bits of graphical elements.
Guy D: family commitments
And then there's me, writing documentation, built the entire project, wiki, drove the project, prepared the presentation slides, tests the framework, unit tests, stuck with stupid problems like SSL, localhost, Google Maps Key and the likes.
And we didn't even win, let alone launch this thing, whatever it is, to anywhere. Never doing group projects again.
I'm flying solo for now
Does anyone know of a library I can design UI in HTML/CSS/JS for a C# app?
I need to remake my bot framework, but winforms is just so old.19
Web developers, please recommend a tech stack. I have work experience in Laravel, Angular and Node Express. Personal small experience only for Vue and React.
Frontend: Angular, React or Vue?
Backend: Node Adonis JS or PHP Laravel?
CSS framework: Angular Material(angular), Material-UI, Tailwind CSS or Bootstrap?
This is for a personal project API based. What frontend backend tech stack are you using right now? Thanks!24
I wasn’t paid for this, this was part of a school project I had to do about 2 years ago when I was in 9th grade.
We had to do something in biology and me and my friend both decided we should make an informational app that shows info about different kinds of birds. It was an Android app, it was before I moved to iOS development.
We knew absolutely nothing about advanced layout development and constraints and layouts or anything, and we barely knew how to navigate the Android UI framework.
We had like 5 days to work on this shit. We wanted it to look nice and somehow we came up with a layout that doesn’t look all fucked up between form factors and we barely had to code anything in Java, it was all just layouts and shit. But we knew absolutely NOTHING.
We totally failed. The project stunk so much I don’t have a backup of it anywhere and I am glad that is so.
Looking back at this shit ass project, I can see how much I learned in the process in terms of app development and my general knowledge and skills in computer science, 99% of it by teaching myself.1
I gave a very small overview of the flutter sdk a whiiiile ago and I have been thinking about going back to it. Currently considering between 2 courses on udemy that are at a discount price. I love the idea of dart as a language and prefer declarative ui building over xml shittyness. I was an Android/ios development for 2 years and hated every minute of it, but really love the idea of building mobile apps.
What are your thoughts and considerations on this? Should I jump right in or just leave it asside? What are your success stories with flutter and what did you use to learn the framework besides the docs? How easy are things like state management and persistent storage with flutter compared to android and ios?
I will eventually make my own decission by building sample projects, but hearing from the community would be great.5
Fuck, there‘s this cool tool react-admin. I want to use it as generic CRUD UI for my framework. Basics work already.
But fuck it this fucking react crap a PITA. Who for fuck‘s sake invented that shit? Damn facebook crackheads ..
JSX ... the worst idea ever.
I worked with vue before and then .. easy, just awesome.
But this crap is utterly unproductive, way too complex, ugly syntax, needs an unholy shit if dependencies, let alone the build system ...
Fuck u react fuck u ...3
So on January 16th I started building a web app python+flask
It's going along pretty good
But now I feel it needs a lil bit of that on the UI side like pop-ups etc
And wanted to ask more experienced devs out there
Which framework is better and easy to integrate with my app
I've already downloaded books on all of these12
I was watching some mobile coding stuff and I've discovered Flutter.
I've seen a lot of people hyped for this framework, so I've downloaded a couple apps made with it.
Amazing UI and animations, but everything feels laggy.
Then I've tried it, and I don't see why all this hype. I fell better build mobile app on the "classic" way (Kotlin/xml). Is it me, or Flutter is overrated?7
Anyone know how to go about unit testing an application that is made up of:
(React using Typescript of course).
Electron has its own framework (Spectron), people seem to use Mocha with Node, React has its own tools like React testing library (and testing UI components will probably end me) and Typescript seems to play best with Jest - but a special Typescript flavour of Jest called ts-jest is preferable because the only other option is having Babel and its Typescript support that doesn't type check.
I want to beg for the sweet release of death.4
What is the framework you use to generate front end ui
One thing I never "learnt", if learning this is even an option, is things such as UI Design. All my projects in the past have used some sort of template or framework such as bootstrap or more recently quasar.
However, now I really (like really really) want to learn some Design stuff, I want to make my own projects from scratch using my own design and make something that I can look at and be really proud of.
I've been following Adam Wathan & Steve Schoger's `RefactoringUI` (https://refactoringui.com/) and it's absolutely amazing and delves into so many little details I would have never thought of but without would make an app so bland.
What Design resources/things can other people recommend?6
Learning golang to replace Java in my arsenal, I just wish they had a nice framework for creating guis similar to JavaFX
I know bindings exist to things like qt and GTK but why cant they have a nice native ui library.1
I like the people I work with although they are very shit, I get paid a lot and I mostly enjoy the company but..
Our scrum implementation is incredibly fucked so much so that it is not even close to scrum but our scrum master doesn't know scrum and no one else cares so we do everything fucked.
Our prs are roughly 60 file hangers at a time, we only complete 50% of our work each sprint because the stories are so fucked up, we have no testers at all, team lead insists on creating sql table designs but doesn't understand normalisation so our tables often hold 3 or 4 sets of data types just jammed in.
Our software sits broken for months on end until someone notices (pre release), our architecture is garbage or practically non existent. Our front end apps that only I know the technology have approaches dictated by team lead that has no clue of the language or framework.
Our front end app is now about 50% tech debt because project management is so ineffectual and approaches are constantly changing. For instance we used to use view models for domain transfer objects... Now we use database entities, so there is no commonality between models but the system used to have shared features relying on that..sour roles and permissions are fucked since a role is a page regardless of the pages functionality so there is no ability to toggle features, but even though I know the design is fucked I still had to implement after hours of trying to convince team lead of it. Fast forward a few months and it's a huge cluster fuck to enforce.
We have no automated testing of any sort or manual testing in place.
I know of a few security vulnerabilities I can nuke our databases with but it got ignored.
Pr reviews are obviously a nightmare since they're so big.
I just tried to talk to scrum master again about story creation since any story involving front end ui as an aspect of it is crammed in under one pointed story as sub tasks, essentially throwing away any ability to calculate velocity. Been here a year now and the scrum master doesn't know what I mean by velocity... Her entire job is scrum master.
So anyway I am thinking about leaving because I like being a developer and it is slowly making me give up on doing things to a high standard and I have no chance of improving things, but at the same time the pay is great and I like the people.
What exactly is a full-stack developer/engineer? I'm confused.
Basically, it's a lame mvc framework I wrote which heavily relied on AJAX and bootstrap modals.
I built from mysql <=> PHP -> UI
I Also built an android app that communicates with the php api
I worked for 4.6 years and they were kind enough to give me the designation "Full Stack Engineer" so I could put that on my resume. Alright, cool.
Then I go to this interview and one interviewer took offense. He told me that, there are 3 tiers of web dev; Database, Backend shit and UI. And I'm not a full-stack engineer. He then asked me if I worked with frameworks like laravel, symphony etc. [I did but not in this project]. I didn't know what to say. The other interviewer tried to help me, "Do you know what it means? Or have you ever worked with React.js or Angular?".
Didn't get the job and I'm so embarrassed and just feel like I'm a fraud. How could I not know what full-stack is? And why did I put it in my resume? Fuck!
Anyway can anyone tell me what "full- stack *" is?
Just fuck my shit up fam6
If your SPA doesn't work with the browsers navigation buttons . . . go fuck yourself and fix your application.
At work I have to deal with an application that manages work tickets. There's a login page, an overview console and a page for each individual ticket (and a whole bunch of other pages that I'll ignore for this rant.) If I click on a ticket to view it I go to a new page, right?
What happens if I want to go back to the overview? I hit back on my browser. That should take me back!
Nope. Because it's a single page application with no fucking routing programmed, the browser still thinks that the login page is the last page so it takes me there instead.
Like come on, good UX/UI design takes advantage of what the user expects and what the user is used to. The user expects the back button to take him back one page, and therefore it is the responsibility of a SPA developer to mimic that capability in his app. I don't know what framework this web page uses (it has none of the recognizable hallmarks of React or Angular) but for gods sake, implement a freaking router.4
Just red about a great UI framework for react called AntD.
Immediately visited their site, saw the burger menu being on the right side, and closed it quickly 😂3
I love it when developers and designers say "we've build our own UI-framework/ online living styleguide" and how that was a lot of work and it just consists of: Input, Button, some headlines and colors. And it also does not grow a tiny module/bit the next 3 years. And if you ask to add a new button-size everybody is just like "Noooooo, we already have two sizes! Isn't that enough? Do you really need one more? Doesn't this dilute the overall display of the corporate design on the website?" Because for real it is not a living online styleguide that automatically transports changes to every site as intended in the first place but is rather a small bundle of HTML- and CSS-Snippets...
Didn't see any rant about Apple's new declarative UI framework: SwiftUI. Looks a lot like Flutter, but I'm still new in flutter so I'm not sure that way of creating UI, why is it better that way? Or it is just like Oranges and Apples, choose what fits your needs?10
So . . . for the first time ever I feel like I'm a part of something I genuinely care about. I'm a Unity3D VR developer, albeit for a small company, which has me in and out of VR constantly most days as I test things. Pretty cool right?
Well here's the thing. For me . . . what I do is trivial in meaning. I love what I do, don't get me wrong, but what's so good about what I do, is that I am a valued team member. My opinion is heard, I am given freedom to innovate, and most importantly I am allowed to create!
So what did I do today? I started building a UI framework for Unity3D, the beginning of which dynamically binds zenject signals to UI elements, like a button's onClick for example. If anyone here has worked with Unity3D you probably can attest to the festering heap of dogs vomit that is Unity UI....2
At first I got this crappy project which 400 users HAVE TO use but NO ONE WANTS to use - with ASP.Net MVC, ASP.NET MVVM (Yes, both!), KENDO MVVM, KENDO UI, JQUERY and not a single line of typescript or modern web framework...
After I told them, that was not why I was hired and not what I was promised, they told me in summer I will get this brand new project, not a single line of code written.
Every new project of my company in the last 2 years was in React / Redux / Typescript and ASP.Net Core WebAPI - So I invested a bunch of weekends to get into it to be able to lead such a new project!
Today I recieved a Email from my boss, that because "we have to be on the same stack as the sister-project" we will use jquery and kendo mvvm....
What the fuck...
Their website didn't load on my browser. I guess I know what it is now3
What causes a mobile app UI to run slow or laggy? and Can a framework cause an app UI to run slow or Laggy?4
Hey! Just curious, is it normal that a technical test/challenge takes me more than a day to do?
I have been interviewed for a front-end role, and was given a react challenge. They said that it shouldn't take more than 2 hours ('hopefully' is what they added at the end). But i've been doing this challenge for a day now and it's only 60-70% done.
It's not complicated, and I do know how to do it, and, even, do it properly, it just takes a lot of time for me to code, i.e. develop components, change webpack when needed, read react materialize-ui (css framework) docs, then destructure json response from the api they provided and put this information on a page, then try to compile to the right format (they want single .html element with inline js and css as a deliverable).
So my question is, am I shit or is it unreasonable for a company to ask do so much coding or a little bit of both?
What's your experience usually when looking for a job in 'hip' and 'cool' startups?4
Today morning I was looking through different React UI frameworks for my next hobby project. MUI React has been my favorite but I wanted something informal for this project, so I opened up all the two dozen suggested ones by Google searches.
Since reversing on committing to a UI framework, later on, is a huge headache so I was going through the component demos to shortlist a handful for final consideration, and in that, I almost skipped out all the frameworks which weren't showing a preview of their component on the documentation page itself.
I wonder how many frameworks are genuinely good but are passed over due to others having better and more illustrative documentation. In a market with vast abundance, one cannot rely on the sincerity of the consumer to invest time and determine the best possible product, for there are plenty of 'good enough' products that the user does not really worry about false negatives.
I'm thinking of making a design framework based around flex-box and some other modern css possibilities... Would any of you guys use a thing like that?
Any things you'd like to see in it?2
I know when I first got into libGDX (game engine/framework/? written in Java) and tried to bodge together UI stuff like buttons myself. I was really happy when I got buttons pretty much working as intended.
Later that day I found out that Stage exists and all my (bad) work was useless. 🙃1
what is wrong with android storage access hierarchy?All i want to do is to make a file explorer app which could show user a list of all the files on their device and memory card(if available), but its been days and i cannot find a proper way for that.
I checked all the Environment class methods and context.getFileDir()/other methods of ContextCompat , but they either point to emulated storage or the app's folder, but not the sd card. I have scratched my head and pulled all my hairs out researching a lot deep into this area, but found nothing. The only thing that works sometime is the hardcoded paths( eg new File("/sdcard") ) , but that looks like a terrible hack and i know its not good.
I have also read briefly about Storage Access Framework, but i don't think that's what I want. From what i know, SAF works in the following manner : user opens my app>>clicks on a button>>my app fires an intent to SAF>> SAF opens its own UI>>user selects 1 or multiple file>> and my app recieves those file uris. THAT'S A FILE PICKER, AND I DON'T WANT THAT.
I want the user to see a list of his files in my app only. Because if not, then what's the point of my app with the title "File explorer"?7
What's the best ui framework for reactjs? Material-ui? What are you using at work?
I know angular now - used to hate it a lot. I have no work experience in react and vue so I'm trying to learn now react and view. Hopefully I can give you honest and detailed opinion to their differences.4
I'm trying to make a PC app and I want it to be crass platform.
I'm in .net clan :D.
So which framework you suggest?
Xamarin, Avalonia UI, Electron or what?
(I wrote my library in .net standard)7
Pretty niche tool, but Sencha Architect!
It is a wanna be GUI-Builder/IDE for ExtJS, but neither works properly.
This rant is not about ExtJS, just about Sencha Architect, which my coworkers and I were forced to use.
If you want to join the ride, here an excerpt of just some of the issues:
- installation: already the setup is more of a gamble than an actual setup, either it works on your machine or it doesn't, plain and simple
- GUI Builder: just drag and dropping components is actually nice, but the editing capabilities are frustrating, you can't edit the UI code by hand at all, just through pre defined properties. If there was the need to really mix things up it wasn't possible, I couldn't even rebuild shown examples of their ExtJS documentation. Furthermore the property editor was data type locked, which means if you want to enter a string which ExtJS already supports, but architect locks the value as a boolean, you can't edit it at all, while still using Architect
- code editing: well it is a colored texteditor, which is fine, and I could live with that, but Architect let's you just edit areas where it allows you to - want to change something else? Nope not allowed
- autocompletion: there is none at all, same goes for refactoring, multi highlighting, string replacement, and others
- code storing: well now some may think edit it somewhere else, well no, also not possible... Architect not just only saves simple js, there is also a Json formatted file for everything you have created, which is needed so the tool can actually load it for further editing. They possibly never heard of DRY. But the worst of this code storing was actually using git along with it - have a merge conflict? Merge both files! Every single time, it was so damn tedious
There are a few more, but these were the worst I can remember.
Luckily I don't have to use it anymore!
Maybe they have fixed or changed a lot of it, because the developers were aware of the issues and eager to resolve them, as far as I was told on a roadmap presentation. And some of the tools they had released in the end of my time using ExtJS were actually really good, like an IDE plugin for the framework, and I liked using it.
its already 2019 and still.. why do most of the popular html5 ui framework still needs minimum of 3 divs deep just to get a grid view!?2
I have finally finished my React components for Bulma, still work in progress - the styleguide docs are currently repeating depending on the number of files in the folder, but I will fix that soon.
It's here if anyone is interested: https://github.com/grufffta/...2
Tried to build and searched the internet to build scrolling tabs UI in Ionic Framework and realized that Native is Native. Will be getting back to Android Studio tomorrow.
Need help with selecting a proper backend and website frameworks. After trying out a couple identity verification service providers we were dissapointed with their lack of support (takes weeks to do minimal changes).
So now we are having discussions about building in-house id verification system. We already have libraries for ios/android apps (ZOOM lib for face recognition and another lib for data extraction via OCR from document picture). So what we need is a proper backend and then a decent web framework with proper ux/ui design for our web/ios/android apps.
Currently thinking what kind of backend framework should we choose? Backend's main responsibility is for each client registered from website to assign an api key and to create a database/storage where his users would authenticate via clients app and upload a picture and a video.
Also wondering what kind of framework for website apps (main web app, dashboard app where we display pending verifications, and of course verification app) to choose. Should be go for angular?
Just a question...
I’m using semantic-ui as a framework for web designing, but is it necessary to learn to create my own design from scratch?
Need your opinions fellas.
I need some recommendation for Web UI components framework which could be relativity easily integrated/used on Play framework web application.
Something like Primefaces or old Richfaces (but those are for JSF).
Thanks in advance. :)2