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Pipeless API
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Search - "way too complicated"
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After listening to two of our senior devs play ping pong with a new member of our team for TWO DAYS!
DevA: "Try this.."
Junior: "Didn't work"
DevB: "Try that .."
Junior: "Still not working"
I ask..
Me:"What is the problem?"
Few ums...uhs..awkward seconds of silence
Junior: "App is really slow. Takes several seconds to launch and searching either crashes or takes a really long time."
DevA: "We've isolated the issue with Entity Framework. That application was written back when we used VS2010. Since that application isn't used very often, no one has had to update it since."
DevB: "Weird part is the app takes up over 3 gigs of ram. Its obviously a caching issue. We might have to open up a ticket with Microsoft."
Me: "Or remove EF and use ADO."
DevB: "That would be way too much work. The app is supposed to be fully deprecated and replaced this year."
Me: "Three of you for the past two days seems like a lot of work. If EF is the problem, you remove EF."
DevA: "The solution is way too complicated for that. There are 5 projects and 3 of those have circular dependencies. Its a mess."
DevB: "No fracking kidding...if it were written correctly the first time. There aren't even any fracking tests."
Me:"Pretty sure there are only two tables involved, maybe 3 stored procedures. A simple CRUD app like this should be fairly straight forward."
DevB: "Can't re-write the application, company won't allow it. A redesign of this magnitute could take months. If we can't fix the LINQ query, we'll going to have the DBAs change the structures to make the application faster. I don't see any other way."
Holy frack...he didn't just say that.
Over my lunch hour, I strip down the WPF application to the basics (too much to write about, but the included projects only had one or two files), and created an integration test for refactoring the data access to use ADO. After all the tests and EF removed, the app starts up instantly and searches are also instant. Didn't click through all the UI, but the basics worked.
Sat with Junior, pointed out my changes (the 'why' behind the 'what') ...and he how he could write unit tests around the ViewModel behavior in the UI (and making any changes to the data access as needed).
Today's standup:
Junior: "Employee app is fixed. Had some help removing Entity Framework and how it starts up fast and and searches are instant. Going to write unit tests today to verify the UI behaivor. I'll be able to deploy the application tomorrow."
DevA: "What?! No way! You did all that yesterday?"
Me: "I removed the Entity Framework over my lunch hour. Like I said, its basic CRUD and mostly in stored procedures. All the data points are covered by integration tests, but didn't have time for the unit tests. It's likely I broke some UI behavior, but the unit tests should catch those."
DevB: "I was going to do that today. I knew taking out Entity Framework wouldn't be a big deal."
Holy fracking frack. You fracking lying SOB. Deeeep breath...ahhh...thanks devRant. Flame thrower event diverted.13 -
Hey everyone,
We have a few pieces of news we're very excited to share with everyone today. Apologies for the long post, but there's a lot to cover!
First, as some of you might have already seen, we just launched the "subscribed" tab in the devRant app on iOS and Android. This feature shows you a feed of the most recent rant posts, likes, and comments from all of the people you subscribe to. This activity feed is updated in real-time (although you have to manually refresh it right now), so you can quickly see the latest activity. Additionally, the feed also shows recommended users (based on your tastes) that you might want to subscribe to. We think both of these aspects of the feed will greatly improve the devRant content discovery experience.
This new feature leads directly into this next announcement. Tim (@trogus) and I just launched a public SaaS API service that powers the features above (and can power many more use-cases across recommendations and activity feeds, with more to come). The service is called Pipeless (https://pipeless.io) and it is currently live (beta), and we encourage everyone to check it out. All feedback is greatly appreciated. It is called Pipeless because it removes the need to create complicated pipelines to power features/algorithms, by instead utilizing the flexibility of graph databases.
Pipeless was born out of the years of experience Tim and I have had working on devRant and from the desire we've seen from the community to have more insight into our technology. One of my favorite (and earliest) devRant memories is from around when we launched, and we instantly had many questions from the community about what tech stack we were using. That interest is what encouraged us to create the "about" page in the app that gives an overview of what technologies we use for devRant.
Since launch, the biggest technology powering devRant has always been our graph database. It's been fun discussing that technology with many of you. Now, we're excited to bring this technology to everyone in the form of a very simple REST API that you can use to quickly build projects that include real-time recommendations and activity feeds. Tim and I are really looking forward to hopefully seeing members of the community make really cool and unique things with the API.
Pipeless has a free plan where you get 75,000 API calls/month and 75,000 items stored. We think this is a solid amount of calls/storage to test out and even build cool projects/features with the API. Additionally, as a thanks for continued support, for devRant++ subscribers who were subscribed before this announcement was posted, we will give some bonus calls/data storage. If you'd like that special bonus, you can just let me know in the comments (as long as your devRant email is the same as Pipeless account email) or feel free to email me (david@hexicallabs.com).
Lastly, and also related, we think Pipeless is going to help us fulfill one of the biggest pieces of feedback we’ve heard from the community. Now, it is going to be our goal to open source the various components of devRant. Although there’s been a few reasons stated in the past for why we haven’t done that, one of the biggest reasons was always the highly proprietary and complicated nature of our backend storage systems. But now, with Pipeless, it will allow us to start moving data there, and then everyone has access to the same system/technology that is powering the devRant backend. The first step for this transition was building the new “subscribed” feed completely on top of Pipeless. We will be following up with more details about this open sourcing effort soon, and we’re very excited for it and we think the community will be too.
Anyway, thank you for reading this and we are really looking forward to everyone’s feedback and seeing what members of the community create with the service. If you’re looking for a very simple way to get started, we have a full sample dataset (1 click to import!) with a tutorial that Tim put together (https://docs.pipeless.io/docs/...) and a full dev portal/documentation (https://docs.pipeless.io).
Let us know if you have any questions and thanks everyone!
- David & Tim (@dfox & @trogus)53 -
You know who sucks at developing APIs?
Facebook.
I mean, how are so high paid guys with so great ideas manage to come up with apis THAT shitty?
Let's have a look. They took MVC and invented flux. It was so complicated that there were so many overhyped articles that stated "Flux is just X", "Flux is just Y", and exactly when Redux comes to the stage, flux is forgotten. Nobody uses it anymore.
They took declarative cursors and created Relay, but again, Apollo GraphQL comes and relay just goes away. When i tried just to get started with relay, it seemed so complicated that i just closed the tab. I mean, i get the idea, it's simple yet brilliant, but the api...
Immutable.js. Shitload of fuck. Explain WHY should i mess with shit like getIn(path: Iterable<string | number>): any and class List<T> { push(value: T): this }? Clojurescript offers Om, the React wrapper that works about three times faster! How is it even possible? Clojure's immutable data structures! They're even opensourced as standalone library, Mori js, and api is great! Just use it! Why reinvent the wheel?
It seems like when i just need to develop a simple react app, i should configure webpack (huge fuckload of work by itself) to get hot reload, modern es and jsx to work, then add redux, redux-saga, redux-thunk, react-redux and immutable.js, and if i just want my simple component to communicate with state, i need to define a component, a container, fucking mapStateToProps and mapDispatchToProps, and that's all just for "hello world" to pop out. And make sure you didn't forget to type that this.handler = this.handler.bind(this) for every handler function. Or use ev closure fucked up hack that requires just a bit more webpack tweaks. We haven't even started to communicate to the server! Fuck!
I bet there is savage ass overengineer sitting there at facebook, and he of course knows everything about how good api should look, and he also has huge ass ego and he just allowed to ban everything that he doesn't like. And he just bans everything with good simple api because it "isn't flexible enough".
"React is heavier than preact because we offer isomorphic multiple rendering targets", oh, how hard want i to slap your face, you fuckface. You know what i offered your mom and she agreed?
They even created create-react-app, but state management is still up to you. And react-boierplate is just too complicated.
When i need web app, i type "lein new re-frame", then "lein dev", and boom, live reload server started. No config. Every action is just (dispatch) away, works from any component. State subscription? (subscribe). Isolated side-effects? (reg-fx). Organize files as you want. File size? Around 30k, maybe 60 if you use some clojure libs.
If you don't care about massive market support, just use hyperapp. It's way simpler.
Dear developers, PLEASE, don't forget about api. Take it serious, it's very important. You may even design api first, and only then implement the actual logic. That's even better.
And facebook, sincerelly,
Fuck you.17 -
"You mean to tell me that you deleted the class that holds all our labels and spin boxes together?" I said exasperatedly.
~Record scratch.mp3
~Freeze frame.mp4
"You're probably wondering how we got to this stage? Let's wind back a little, shall we?"
~reverseRecordSound.wav
A light tapping was heard at the entrance of my office.
"Oh hey [Boss] how are you doing?" I said politely
"Do you want to talk here, or do you want to talk in my office? I don't have anyone in my office right now, so..."
"Ok, we can go to your office," I said.
We walked momentarily, my eyes following the newly placed carpeting.
Some words were shared, but nothing that seemed mildly important. Just necessary things to say. Platitudes, I supposed you could call them.
We get to his office, it was wider now because of some missing furniture. I quickly grab a seat.
"So tell me what you've been working on," I said politely.
"I just finished up on our [project] that required proper saving and restoring."
"Great! How did you pull it off?" I asked excitedly.
He starts to explain to me what he did, and even opens up the UI to display the changes working correctly.
"That's pretty cool," admiring his work.
"But what's going on here? It looks like you deleted my class." I said, looking at his code.
"Oh, yeah, that. It looked like spaghetti code so I deleted it. It seemed really bulky and unnecessary for what we were doing."
"Wait, hold on," I said wildly surprised that he thought that a class with some simple setters and getters was spaghetti code.
"You mean to tell me that you deleted the class that organizes all our labels and spin boxes together?" I said exasperatedly.
"Yeah! I put everything in a list of lists."
"What, that's not efficient at all!" I exclaimed
"Well, I mean look at what you were doing here," he said, as he displays to me my old code.
"What's confusing about that?" I asked politely, but a little unnerved that he did something like this.
"Well I mean look at this," he said, now showing his "improved" code.
"We don't have that huge block of code (referring to my class) anymore filling up the file." He said almost a little too joyously.
"Ok, hold on," I said to him, waving my hand. "Go back to my code and I can show you how it is working. Here we are getting all the labels and spin boxes into their own objects." I said pointing a little further down in the code. "Down here we are returning the spin boxes we want to work with. Here and here, are setters so we can set maximum and minimum values for the spin box."
"Oh... I guess that's not that complicated. but still, that doesn't seem like really good bookkeeping." He said.
"Well, there are some people that would argue with you on that," I said, thinking about devRant.
He quickly switches back to his code and shows me what he did. "Look, here." He said pointing to his list of lists. "We have our spin boxes and labels all called and accounted for. And further down we can use a for loop to parse through them."
He then drags both our version of the code and shows the differences. I pause him for a moment
"Hold on, you mean you think this" I'm now pointing at my setters "is more spaghetti than this" I'm now pointing at his list of lists.
"I mean yeah, it makes more sense to me to do it this way for the sake of bookkeeping because I don't understand your Object Oriented Programming stuff."
...
After some time of going back and forth on this, he finally said to me.
"It doesn't matter, this is my project."
Honestly, I was a little heart broken, because it may be his project but part of me is still in there. Part of my effort in making it the best it can be is in there.
I'm sorry, but it's just as much my project as it is yours.16 -
One week, and it turned out to be worse than that.
I was put on a project for a COVID-19 program in America (The CARES Act). The financial team came to us on Monday morning and said they need to give away a couple thousand dollars.
No big deal. All they wanted was a single form that people could submit with some critical info. Didn't need a login/ registration flow or anything. You could have basically used Google Forms for this project.
The project landed in my lap just before lunch on Monday morning. I was a junior in a team with a senior and another junior on standby. It was going to go live the next Monday.
The scope of the project made it seem like the one week deadline wasn't too awful. We just had to send some high priority emails to get some prod servers and app keys and we were fine.
Now is the time where I pause the rant to express to you just how fine we were decidedly **not**: we were not fine.
Tuesday rolls around and what a bad Tuesday it was. It was the first of many requirement changes. There was going to need to be a review process. Instead of the team just reading submissions from the site, they needed accept and reject buttons. They needed a way to deny people for specific reasons. Meaning the employee dashboard just got a little more complicated.
Wednesday came around and yeah, we need a registration and login flow. Yikes.
Thursday came and the couple-thousand dollars turned into a tens of millions. The amount of users we expected just blew up.
Friday, and they needed a way for users to edit their submissions and re-submit if they were rejected. And we needed to send out emails for the status of their applications.
Every day, a new meeting. Every meeting, new requirements that were devastating given our timeframe.
We put in overtime. Came in on the weekend. And by Monday, we had a form that users could submit and a registration/ login flow. No reviewer dashboard. We figured we could take in user input on time and then finish the dashboard later.
Well, financial team has some qualms. They wanted a more complicated review process. They wanted roles; managers assign to assistants. Assistants review assigned items.
The deadline that we worked so hard on whizzed by without so much as a thought, much less the funeral it deserved.
Then, they wanted multiple people to review an application before it was final. Then, they needed different landing pages for a few more departments to be able to review different steps of the applications.
Ended up going live on Friday, close to a month after that faithful Monday which disrupted everything else I was working on, effective immediately.
I don't know why, but we always go live on a Friday for some reason. It must be some sort of conspiracy to force overtime out of our managers. I'm baffled.
But I worked support after the launch.
And there's a funny story about support too: we were asked to create a "submit an issue" form. Me and the other junior worked on it on a wednesday three weeks into the project. Finished it. And the next day it was scrapped and moved to another service we already had running. Poor management like that plagued the project and worked in tandem with the dynamic and ridiculous requirements to make this project hell.
Back to support.
Phone calls give me bad anxiety. But Friday, just before lunch, I was put on the support team. Sure, we have a department that makes calls and deal with users. But they can't be trained on this program: it didn't exist just a month ago, and three days ago it worked differently (the slippery requirements never stopped).
So all of Friday and then all of Saturday and all of Monday (...) I had extended panic attacks calling hundreds of people. And the team that was calling people was only two people. We had over 400 tickets in the first two days.
And fuck me, stupid me, for doing a good job. Because I was put on the call team for **another** COVID project afterwards. I knew nothing about this project. I have hated my job recently. But I'm a junior. What am I gonna say, no?7 -
Manager: So great news, we will also be building a new app this year!!
Dev: We only have 2 devs and we already struggling to maintain/build our current portfolio of applications. I don’t think we have the resources to support another.
Manager: Nonsense, this is a very small project management app that was requested by the CEO himself!
Dev: …We already have MS project, why can’t they just use that?
Manager: The executive team isn’t interested in learning MS Project, it’s way too complicated. They want us to build an internal version of MS Project one feature at a time so they can pick it up over time instead of getting overwhelmed with learning MS Project all at once. It also needs to have loads of customizable automation features so leadership doesn’t ever have to get “in the weeds” having to work with it. It needs to basically run itself!
Dev: …What about this is small?
Manager: Well that is the requirement.
Dev: …18 -
When I first joined the profession, I had a mentor who refused to give me straight-forward answers to my questions / queries. He always had the same answer, "Google it. Find the solution yourself." I hated him for that. Sometimes he used to explain that it was for my own good (blah, blah, the usual stuff) and not because he didn't know or couldn't give me the answer straight-away. I still thought it was just that I was too smart to ask all the right (complicated) questions and he didn't have the answers.
(Of course, that is a bit too exaggerated; he used to help me out with complicated stuff when he knew I was blocked and couldn't move further; he wasn't a sore mentor; he was a good one, in his own way.)
Several years later, I find myself giving the same answers and advice to juniors I mentor. It turns out that push to figure things out on my own did me a lot of good. I'm able to approach any problem head-on and not freak out even if the specs or the deadlines seem surreal. I know how to "figure" answers to problems that I come across for the first time. In the process you learn a lot of stuff that "keep you ahead of the curve and not grow old".2 -
I'm convinced code addiction is a real problem and can lead to mental illness.
Dev: "Thanks for helping me with the splunk API. Already spent two weeks and was spinning my wheels."
Me: "I sent you the example over a month ago, I guess you could have used it to save time."
Dev: "I didn't understand it. I tried getting help from NetworkAdmin-Dan, SystemAdmin-Jake, they didn't understand what you sent me either."
Me: "I thought it was pretty simple. Pass it a query, get results back. That's it"
Dev: "The results were not in a standard JSON format. I was so confused."
Me: "Yea, it's sort-of JSON. Splunk streams the result as individual JSON records. You only have to deserialize each record into your object. I sent you the code sample."
Dev: "Your code didn't work. Dan and Jake were confused too. The data I have to process uses a very different result set. I guess I could have used it if you wrote the class more generically and had unit tests."
<oh frack...he's been going behind my back and telling people smack about my code again>
Me: "My code wouldn't have worked for you, because I'm serializing the objects I need and I do have unit tests, but they are only for the internal logic."
Dev:"I don't know, it confused me. Once I figured out the JSON problem and wrote unit tests, I really started to make progress. I used a tuple for this ... functional parameters for that...added a custom event for ... Took me a few weeks, but it's all covered by unit tests."
Me: "Wow. The way you explained the project was; get data from splunk and populate data in SQLServer. With the code I sent you, sounded like a 15 minute project."
Dev: "Oooh nooo...its waaay more complicated than that. I have this very complex splunk query, which I don't understand, and then I have to perform all this parsing, update a database...which I have no idea how it works. Its really...really complicated."
Me: "The splunk query returns what..4 fields...and DBA-Joe provided the upsert stored procedure..sounds like a 15 minute project."
Dev: "Maybe for you...we're all not super geniuses that crank out code. I hope to be at your level some day."
<frack you ... condescending a-hole ...you've got the same seniority here as I do>
Me: "No seriously, the code I sent would have got you 90% done. Write your deserializer for those 4 fields, execute the stored procedure, and call it a day. I don't think the effort justifies the outcome. Isn't the data for a report they'll only run every few months?"
Dev: "Yea, but Mgr-Nick wanted unit tests and I have to follow orders. I tried to explain the situation, but you know how he is."
<fracking liar..Nick doesn't know the difference between a unit test and breathalyzer test. I know exactly what you told Nick>
Dev: "Thanks again for your help. Gotta get back to it. I put a due date of April for this project and time's running out."
APRIL?!! Good Lord he's going to drag this intern-level project for another month!
After he left, I dug around and found the splunk query, the upsert stored proc, and yep, in about 15 minutes I was done.1 -
> Root struggles with her ticket
> Boss struggles too
> Also: random thoughts about this job
I've been sick lately, and it's the kind of sick where I'm exhausted all day, every day (infuriatingly, except at night). While tired, I can't think, so I can't really work, but I'm during my probationary period at work, so I've still been doing my best -- which, honestly, is pretty shit right now.
My current project involves legal agreements, and changing agent authorization methods (written, telephone recording, or letting the user click a link). Each of these, and depending on the type of transaction, requires a different legal agreement. And the logic and structure surrounding these is intricate and confusing to follow. I've been struggling through this and the project's ever-expanding scope for weeks, and specifically the agreements logic for the past few days. I've felt embarrassed and guilty for making so little progress, and that (and a bunch of other things) are making me depressed.
Today, I finally gave up and asked my boss for help. We had an hour and a half call where we worked through it together (at 6pm...). Despite having written quite a bit of the code and tests, he was often saying things like "How is this not working? This doesn't make any sense." So I don't feel quite so bad now.
I knew the code was complex and sprawling and unintuitive, but seeing one of its authors struggling too was really cathartic.
On an unrelated note, I asked the most senior dev (a Macintosh Lisa dev) why everything was using strings instead of symbols (in Rails) since symbols are much faster. That got him looking into the benchmarks, and he found that symbols are about twice as fast (for his minimal test, anyway), and he suggested we switch to those. His word is gold; mine is ignorable. kind of annoying. but anyway, he further went into optimizing the lookup of a giant array of strings, and discovered bsearch. (it's a divide-and-conquer lookup). and here I am wondering why they didn't implement it that way to begin with. 🙄
I don't think I'm learning much here, except how to work with a "mature" codebase. To take a page from @Rutee07, I think "mature" here means the same as in porn: not something you ever want ot see or think about.
I mean, I'm learning other things, too, like how to delegate methods from one model to another, but I have yet to see why you would want to. Every use of it I've explored thus far has just complicated things, like delegating methods on a child of a 1:n relation to the parent. Which child? How does that work? No bloody clue! but it does, somehow, after I copy/pasted a bunch of esoteric legacy bs and fussed with it enough.
I feel like once I get a good grasp of the various payment wrappers, verification/anti-fraud integration, and per-business fraud rules I'll have learned most of what they can offer. Specifically those because I had written a baby version of them at a previous job (Hell), and was trying to architect exactly what this company already has built.
I like a few things about this company. I like my boss. I like the remote work. I like the code reviews. I like the pay. I like the office and some socializing twice a year.
But I don't like the codebase. at all. and I don't have any friends here. My boss is friendly, but he's not a friend. I feel like my last boss (both bosses) were, or could have been if I was more social. But here? I feel alone. I'm assigned work, and my boss is friendly when talking about work, but that's all he's there for. Out of the two female devs I work with, one basically just ignores me, and the other only ever talks about work in ways I can barely understand, and she's a little pushy, and just... really irritating. The "senior" devs (in quotes because they're honestly not amazing) just don't have time, which i understand. but at the same time... i don't have *anyone* to talk to. It really sucks.
I'm not happy here.
I miss my last job.
But the reason I left that one is because this job allows me to move and work remotely. I got a counter-offer from them exactly matching my current job, sans the code reviews. but we haven't moved yet. and if I leave and go back there without having moved, it'll look like i just abandoned them. and that's the last thing I want them to think.
So, I'm stuck here for awhile.
not that it's a bad thing, but i'm feeling overwhelmed and stressed. and it's just not a good fit. but maybe I'll actually start learning things. and I suppose that's also why I took the job.
So, ever onward, I guess.
It would just be nice if I could take some of the happy along with me.7 -
*rants to some people I met in a cafe about how irresponsible making a ground rail live is*
Girl: "well people do make mistakes, right"
Me: "but they shouldn't! It's civil engineering ffs!"
Girl: "that doesn't change the fact that it's impossible for people to not make mistakes"
*realizes that I'll have to explain redundancy*
Me: "okay, so I have 2 mail servers. If I make an inevitable mistake, during an update or so, it only affects one of the servers but not the other one. So service is uninterrupted."
Girl: "that's far too complicated and technical.. explain it more easily."
Me: "alright, what job do you have"
Girl: *tells her job*
Me: "alright, so imagine that you get sick or go on a holiday or something. When there's someone else in the company that's got the same skills, they can ensure that the job gets done regardless. That's redundancy."
Girl: "aah, still too complicated!!"
What the fuck?! I removed all of the technical stuff and it's still too complicated?! How willfully ignorant or plain stupid can you be?!! Well fuck her then, but not in the way of taking her home. Now guess why I don't really like the muggles in my town. Fucking idiots!!!
"But muh BuzzFeed, conspiracy theories, deferring updates because they hog my WiFi, and casual games on my iPhone"
FUCK!!! FUCK PEOPLE!!!27 -
You know what?
Fuck Webpack and Babel, too.
They're way too complicated and finicky to set up.
I want to write a simple library, not a freaking research paper.14 -
Ticket: Add <feature> to <thing>. It works in <other things> so just copy it over. Easy.
Thing: tangled, over-complicated mess.
Feature: tangled and broken, and winds much too deep to refactor. Gets an almost-right answer by doing lots of things that shouldn't work but somehow manage to.
I write a quick patch that avoids the decent into madness and duplicates the broken behavior in a simple way for consistency and ease of fixing later. I inform my boss of my findings and push the code.
He gets angry and mildly chews me out for it. During the code review, he calls my patch naive, and says the original feature is obviously not broken or convoluted. During the course of proving me wrong, he has trouble following it, and eventually finds out that it really is broken -- and refuses to admit i was right about any of it. I'm still in trouble for taking too long, doing it naively, and not doing it correctly.
He schedules a meeting with product to see if we should do it correctly. He tells product to say no. Product says no. He then tells me to duplicate the broken behavior. ... which I already did.
At this point I'm in trouble for:
1) Taking too long copying a simple feature over.
2) Showing said feature is not simple, but convoluted and broken.
3) Reimplementing the broken feature in a simpler way.
4) Not making my new implementation correct despite it not working anywhere else, and despite how that would be inconsistent.
Did everything right, still in the wrong.
Also, they decided I'm not allowed to fix the original, that it should stay broken, and that I should make sure it's broken here, too.
You just have to admire the sound reasoning and mutual respect on display. Best in class.19 -
Background: I'm proficient at PowerShell, I was told that I got hired to my previous job (as DevOps engineer) mainly because of that skill.
Few months after I started I wrote a script to automate some processes. My boss saw the script and told me that it was too complicated, and that I should make it more simple.
Now I'm all into clean code, meaningful names, small functions.
So the code was readable and maintainable.
I asked him in what way is it complicated. He didn't know exactly. (Later I figured that he didn't know of some of the (built-in) cmdlets and functions I used.)
He raised his hand high and made a gesture and explained that I'm "that high (skill? enthusiasm?)", then lowered his hand to a lower position to mark the bottom line, then raised it up half way up and said that he wants me here - in the middle.
After that he added: "This is not Microsoft! and we don't own the 3 other buildings that can be seen from our office window" and pointed at the window.
I was surprised by his comment, I didn't know how to respond.
I've got more stories to share about that workplace.
I can't believe I stayed at that place for 1 year and 2 months.16 -
Alright, so my previous rant got a way better response than I expected! (https://devrant.io/rants/832897)
Hereby the first project that I cannot seem to get started on too badly :/.
DISCLAIMER: I AM NOT PROMOTING PIRACY, I JUST CAN'T FIND A SUITABLE SERVICE WHICH HAS ALL THE MUSIC I WANT. I REGULARLY BUY ALBUMS. before everyone starts to go batshit crazy regarding piracy, this is legal in The Netherlands for personal use. I think that supporting the artists you love is very good and I actually regularly pay for albums and so on but:
- I want all the music from about every artist in my scene. Either on Deezer or on Spotify this is not available and I'm not gonna get them both (they both have about half of the music I want). Their services are awesome but I'm not going to pay for something if I can't listen to all the music I like, hell even some artists (on deezer mostly) only have half their music on there and it's mostly not better on Spotify.
- I'd happily buy all albums because I love supporting the artists I love but buying everything is just way too fucking much."Get a premium music streaming subscription!" - see the first point.
You can either agree or disagree with me but that's not what this rant is about so here we go:
The idea is to create a commandline program (basically only needs to be called by a cron job every day or so) which will check your favourite youtube (sorry, haven't found a suitable non-google youtube replacement yet) channels every day through a cronjob and look for new uploads. If there are, it will download them, convert them to MP3 or whatever music format you'd like and place them in the right folder. Example with a favourite artist of mine:
1. Script checks if there are any new uploads from Gearbox Digital (underground raw hardstyle label).
2. Script detects two new uploads.
3. Script downloads the files (I managed to get that done through the (linux only or also mac?) youtube-dl software) and converts them to mp3 in my case (through FFMPEG maybe?).
4. Script copies them to the music library folder but then the specific sub-folder for Gearbox Digital in this case.
You should be able to put as many channels in there as you want, I've tried this with the official YouTube Data API which worked pretty fine tbh (the data gathering through that API). The ideal case would be to work without API as youtube-dl and youtube-dlg do. This is just too complicated for me :).
So, thoughts?43 -
I’m adding some fucking commas.
It should be trivial, right?
They’re fucking commas. Displayed on a fucking webpage. So fucking hard.
What the fuck is this even? Specifically, what fucking looney morons can write something so fucking complicated it requires following the code path through ten fucking files to see where something gets fucking defined!?
There are seriously so fucking many layers of abstraction that I can’t even tell where the bloody fucking amount transforms from a currency into a string. I’m digging so deep in the codebase now that any change here will break countless other areas. There’s no excuse for this shit.
I have two options:
A) I convert the resulting magically conjured string into a currency again (and of course lose the actual currency, e.g. usd, peso, etc.), or
B) Refactor the code to actually pass around the currency like it’s fucking intended to be, and convert to a string only when displaying. Like it’s fucking intended to be.
Impossible decision here.
If I pick (A) I get yelled at because it’s bloody wrong. “it’s already for display” they’ll say. Except it isn’t. And on top of that, the “legendary” devs who wrote this monstrosity just assumed the currency will always be in USD. If I’m the last person to touch this, I take the blame. Doesn’t matter that “legendary Mr. Apple dev” wrote it this way. (How do I know? It’s not the first time this shit has happened.) So invariably it’ll be up to me to fix anyway.
But if I pick (B) and fix it now, I’ll get yelled at for refactoring their wonderful code, for making this into too big of a problem (again), and for taking on something that’s “just too much for me.” Assholes. My après Taco Bell bathroom experiences look and smell better than this codebase. But seriously, only those two “legendary” devs get to do any real refactoring or make any architecture decisions — despite many of them being horribly flawed. No one else is even close to qualified… and “qualified” apparently means circle jerking it in Silicon Valley with the other better-than-everyone snobs, bragging about themselves and about one another. MojoJojo. “It was terrible, but it fucking worked! It fucking worked!” And “I can’t believe <blah> wanted to fix that thing. No way, this is a piece of history!” Go fuck yourselves.
So sorry I don’t fit in your stupid club.
Oh, and as an pointed, close-at-hand example of their wonderful code? This API call I’m adding commas to (it’s only used by the frontend) uses a json instance variable to store the total, errors, displayed versions of fees/charges (yes they differ because of course they do), etc. … except that variable isn’t even defined anywhere in the class. It’s defined three. fucking. abstraction. layers. in. THREE! AND. That wonderful piece of smelly garbage they’re so proud of can situationally modify all of the other related instance variables like the various charges and fees, so I can’t just keep the original currency around, or even expect the types to remain the same. It’s global variable hell all over again.
Such fucking wonderful code.
I fucking hate this codebase and I hate this fucking company. And I fucking. hate. them.7 -
A dev team has been spending the past couple of weeks working on a 'generic rule engine' to validate a marketing process. The “Buy 5, get 10% off” kind of promotions.
The UI has all the great bits, drop-downs, various data lookups, etc etc..
What the dev is storing the database is the actual string representation FieldA=“Buy 5, get 10% off” that is “built” from the UI.
Might be OK, but now they want to apply that string to an actual order. Extract ‘5’, the word ‘Buy’ to apply to the purchase quantity rule, ‘10%’ and the word ‘off’ to subtract from the total.
Dev asked me:
Dev: “How can I use reflection to parse the string and determine what are integers, decimals, and percents?”
Me: “That sounds complicated. Why would you do that?”
Dev: “It’s only a string. Parsing it was easy. First we need to know how to extract numbers and be able to compare them.”
Me: “I’ve seen the data structures, wouldn’t it be easier to serialize the objects to JSON and store the string in the database? When you deserialize, you won’t have to parse or do any kind of reflection. You should try to keep the rule behavior as simple as possible. Developing your own tokenizer that relies on reflection and hoping the UI doesn’t change isn’t going to be reliable.”
Dev: “Tokens!...yea…tokens…that’s what we want. I’ll come up with a tokenizing algorithm that can utilize recursion and reflection to extract all the comparable data structures.”
Me: “Wow…uh…no, don’t do that. The UI already has to map the data, just make it easy on yourself and serialize that object. It’s like one line of code to serialize and deserialize.”
Dev: “I don’t know…sounds like magic. Using tokens seems like the more straightforward O-O approach. Thanks anyway.”
I probably getting too old to keep up with these kids, I have no idea what the frack he was talking about. Not sure if they are too smart or I’m too stupid/lazy. Either way, I keeping my name as far away from that project as possible.4 -
!rant
!!pride
I tried finding a gem that would give me a nice, simple diff between two hashes, and also report any missing keys between them. (In an effort to reduce the ridiculous number of update api calls sent out at work.)
I found a few gems that give way too complicated diffs, and they're all several hundred lines long. One of them even writes the diff out in freaking html with colors and everything. it's crazy. Several of the simpler ones don't even support nesting, and another only diffs strings. I found a few possibly-okay choices, but their output is crazy long, and they are none too short, either.
Also, only a few of them support missing keys (since hashes in Ruby return `nil` by default for non-defined keys), which would lead to false negatives.
So... I wrote my own.
It supports diffing anything with anything else, and recurses into anything enumerable. It also supports missing keys/indexes, mixed n-level nesting, missing branches, nil vs "nil" with obvious output, comparing mixed types, empty objects, etc. Returns a simple [a,b] diff array for simple objects, or for nested objects: a flat hash with full paths (like "[key][subkey][12][sub-subkey]") as top-level keys and the diff arrays as values. Tiny output. Took 36 lines and a little over an hour.
I'm pretty happy with myself. 😁6 -
I am much too tired to go into details, probably because I left the office at 11:15pm, but I finally finished a feature. It doesn't even sound like a particularly large or complicated feature. It sounds like a simple, 1-2 day feature until you look at it closely.
It took me an entire fucking week. and all the while I was coaching a junior dev who had just picked up Rails and was building something very similar.
It's the model, controller, and UI for creating a parent object along with 0-n child objects, with default children suggestions, a fancy ui including the ability to dynamically add/remove children via buttons. and have the entire happy family save nicely and atomically on the backend. Plus a detailed-but-simple listing for non-technicals including some absolutely nontrivial css acrobatics.
After getting about 90% of everything built and working and beautiful, I learned that Rails does quite a bit of this for you, through `accepts_nested_params_for :collection`. But that requires very specific form input namespacing, and building that out correctly is flipping difficult. It's not like I could find good examples anywhere, either. I looked for hours. I finally found a rails tutorial vide linked from a comment on a SO answer from five years ago, and mashed its oversimplified and dated examples with the newer documentation, and worked around the issues that of course arose from that disasterous paring.
like.
I needed to store a template of the child object markup somewhere, yeah? The video had me trying to store all of the markup in a `data-fields=" "` attrib. wth? I tried storing it as a string and injecting it into javascript, but that didn't work either. parsing errors! yay! good job, you two.
So I ended up storing the markup (rendered from a rails partial) in an html comment of all things, and pulling the markup out of the comment and gsubbing its IDs on document load. This has the annoying effect of preventing me from using html comments in that partial (not that i really use them anyway, but.)
Just.
Every step of the way on building this was another mountain climb.
* singular vs plural naming and routing, and named routes. and dealing with issues arising from existing incorrect pluralization.
* reverse polymorphic relation (child -> x parent)
* The testing suite is incompatible with the new rails6. There is no fix. None. I checked. Nope. Not happening.
* Rails6 randomly and constantly crashes and/or caches random things (including arbitrary code changes) in development mode (and only development mode) when working with multiple databases.
* nested form builders
* styling a fucking checkbox
* Making that checkbox (rather, its label and container div) into a sexy animated slider
* passing data and locals to and between partials
* misleading documentation
* building the partials to be self-contained and reusable
* coercing form builders into namespacing nested html inputs the way Rails expects
* input namespacing redux, now with nested form builders too!
* Figuring out how to generate markup for an empty child when I'm no longer rendering the children myself
* Figuring out where the fuck to put the blank child template markup so it's accessible, has the right namespacing, and is not submitted with everything else
* Figuring out how the fuck to read an html comment with JS
* nested strong params
* nested strong params
* nested fucking strong params
* caching parsed children's data on parent when the whole thing is bloody atomic.
* Converting datetimes from/to milliseconds on save/load
* CSS and bootstrap collisions
* CSS and bootstrap stupidity
* Reinventing the entire multi-child / nested params / atomic creating/updating/deleting feature on my own before discovering Rails can do that for you.
Just.
I am so glad it's working.
I don't even feel relieved. I just feel exhausted.
But it's done.
finally.
and it's done well. It's all self-contained and reusable, it's easy to read, has separate styling and reusable partials, etc. It's a two line copy/paste drop-in for any other model that needs it. Two lines and it just works, and even tells you if you screwed up.
I'm incredibly proud of everything that went into this.
But mostly I'm just incredibly tired.
Time for some well-deserved sleep.7 -
Windows update fails with error 0x1235
Me in Technet: Hey, ms, i got this error. How do i fix it?
MS: Install the Troubleshooting for Windows Update and follow the instructions. Before that, create a system restore just in case. Also, if the problem persists, go to your boot menu -> troubleshooting options and follow the instructions.
Hope it helps.
Found it helpful? Yes No
Other random people: just rename $WINDOWS ~BT to anything or delete it. Then continue the process.
.
.
I followed the random people advice and worked.
Fuck MS.1 -
spent 8 months building and customizing a vtiger database for work. tons of fun got it to a point where I have saved a ton of time for all the people that use the program. boss wants to have reports out of it each morning, so I showed him how to run reports and adjust entries. he didn't like the formatting of the report. so I set up the report to export to excel and took another 2 hours building a macro that formats the way he likes and prints the report for him. he used to take a month filling out paper work to get a report, now all he has to do is open a favorite on his web browser, make 3 clicks Then open an excel and type ctrl+r and it's done. he tells me it seems too complicated and is considering going back to the paper method...so frustrating.2
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"I got an issue on my pc, can you have a look?"
Sure, I'm afraid I don't know the solution to that, just google xxx and I'm sure there'll be something to fix it
"I don't know how to do that, that's way too complicated. Nevermind I'll take my old pc"
y tho...1 -
Why the shit is WebDev getting so complicated? It’s like everyone is just trying to show how smart they are instead of finding the simplest way to solve a problem. Or maybe I’m just too dumb to figure out what all this new shit does.4
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I feel like when I was a less experienced developer I was way more productive and undertook more complicated hobby projects.
I used to not give a fuck. Use a language I've never used before? Fuck it, let's learn it on the fly. I need to use a weird library with last commit 2 years ago? I don't care, let's import it. Make a computer vision project even though I know nothing about it and I end up just making up the techniques without reading any research? Let's make it my uni year project.
Now days I have so much doubt whenever doing anything. I always spend too much time thinking about what's the best way of doing it and doing research to see how others have done it. All of my experimentation spirit has been sucked away.3 -
When I was in college OOP was emerging. A lot of the professors were against teaching it as the core. Some younger professors were adamant about it, and also Java fanatics. So after the bell rang, they'd sometimes teach people that wanted to learn it. I stayed after and the professor said that object oriented programming treated things like reality.
My first thought to this was hold up, modeling reality is hard and complicated, why would you want to add that to your programming that's utter madness.
Then he started with a ball example and how some balls in reality are blue, and they can have a bounce action we can express with a method.
My first thought was that this seems a very niche example. It has very little to do with any problems I have yet solved and I felt thinking about it this way would complicate my programs rather than make them simpler.
I looked around the at remnants of my classmates and saw several sitting forward, their eyes lit up and I felt like I was in a cult meeting where the head is trying to make everyone enamored of their personality. Except he wasn't selling himself, he was selling an idea.
I patiently waited it out, wanting there to be something of value in the after the bell lesson. Something I could use to better my own programming ability. It never came.
This same professor would tell us all to read and buy gang of four it would change our lives. It was an expensive hard cover book with a ribbon attached for a bookmark. It was made to look important. I didn't have much money in college but I gave it a shot I bought the book. I remember wrinkling my nose often, reading at it. Feeling like I was still being sold something. But where was the proof. It was all an argument from authority and I didn't think the argument was very good.
I left college thinking the whole thing was silly and would surely go away with time. And then it grew, and grew. It started to be impossible to avoid it. So I'd just use it when I had to and that became more and more often.
I began to doubt myself. Perhaps I was wrong, surely all these people using and loving this paradigm could not be wrong. I took on a 3 year project to dive deep into OOP later in my career. I was already intimately aware of OOP having to have done so much of it. But I caught up on all the latest ideas and practiced them for a the first year. I thought if OOP is so good I should be able to be more productive in years 2 and 3.
It was the most miserable I had ever been as a programmer. Everything took forever to do. There was boilerplate code everywhere. You didn't so much solve problems as stuff abstract ideas that had nothing to do with the problem everywhere and THEN code the actual part of the code that does a task. Even though I was working with an interpreted language they had added a need to compile, for dependency injection. What's next taking the benefit of dynamic typing and forcing typing into it? Oh I see they managed to do that too. At this point why not just use C or C++. It's going to do everything you wanted if you add compiling and typing and do it way faster at run time.
I talked to the client extensively about everything. We both agreed the project was untenable. We moved everything over another 3 years. His business is doing better than ever before now by several metrics. And I can be productive again. My self doubt was over. OOP is a complicated mess that drags down the software industry, little better than snake oil and full of empty promises. Unfortunately it is all some people know.
Now there is a functional movement, a data oriented movement, and things are looking a little brighter. However, no one seems to care for procedural. Functional and procedural are not that different. Functional just tries to put more constraints on the developer. Data oriented is also a lot more sensible, and again pretty close to procedural a lot of the time. It's just odd to me this need to separate from procedural at all. Procedural was very honest. If you're a bad programmer you make bad code. If you're a good programmer you make good code. It seems a lot of this was meant to enforce bad programmers to make good code. I'll tell you what I think though. I think that has never worked. It's just hidden it away in some abstraction and made identifying it harder. Much like the code methodologies themselves do to the code.
Now I'm left with a choice, keep my own business going to work on what I love, shift gears and do what I hate for more money, or pivot careers entirely. I decided after all this to go into data science because what you all are doing to the software industry sickens me. And that's my story. It's one that makes a lot of people defensive or even passive aggressive, to those people I say, try more things. At least then you can be less defensive about your opinion.53 -
How I knew this was for me.... I didn't.
It kind of just happened in the natural order of things.
I was once a wii young lad who had a dream, and that dream became a smashing pile of being broke, jobless and unemployable, not a great way to start off that early life but hey, it was what it was.
So I looked at my computer one day, lousy dusty Pentium 4 with a massive 80GB HDD, in the corner, and went... fuck it, this thing is going to make me money.
So from there I picked up my old high school book on VB6 and on with it I went, forcing my self to make that calculator I couldn't do in school and a few other things, from there I got into a course for webDev, not uni, and after being dropped from that course ... that's a story for another time, I basically said fuck the system and my journey into webDev took on a life of its own.
Starting with frontend (back when layouts where tables and css was font colours) and IE5 was still a thing, and progressing into JS for a fucktonne of "onClick" events, then backend... I went down the .PHP3, PHP4 hadn't been released yet, but at the time .ASP was a thing too although it was complicated as fuck.
For many years it was just 1 thing after another, picking up MySQL, screwing around with databases, setting up linux servers, gobbling up Python a couple years later and started automating different things, just building site after site, until one day I landed a professional gig - not just casual freelance stuff, and from there when you think you know a lot, what I thought I knew got blown out the window and imposter syndrome sunk in, but I kept pushing ahead.
That saying "you don't know what you don't know", it has meaning here, you don't know what you don't know... but the moment you know you don't know enough, you either crumble or you keep waterboarding yourself in knowledge to reduce the unknown.
And somewhere along the line I accepted this path.
It may have taken me a few years to get off my feet but I'm glad I took that first step.rant wk221 the little engine that could fail early no turning back that got heavy code or die tags - did you even read them?1 -
This was about two years ago, and is so fucking simple. But it's because I fucked up something so goddamn simple that I'll never be able to forget.
One of the stupidest fucking things I've done?
Went into the GNOME Disks utility trying to wipe a SanDisk Cruzer USB drive. BAM! There goes the entirety of my /dev/sda disk! Oh, and you know all partitions on that disk?? Gone!! Nothing I could do.
I don't know which pisses me off about myself more: The fact that Linux has more complicated tools that do the same exact job but make me think about what the actual fuck I'm doing thus preventing fuckups, or the fact that I was too fucking lazy to use them and decided to go with the dirt simple option and still managed to fuck myself over in the end...
Lesson for you kids that haven't fucked yourselves over in a way this dumb yet: ALWAYS have that backup installer USB somewhere. ALWAYS. -
I started with C#at the age of 12, it was way too complicated and I learned Lua for Computer craft instead. Next I learned Ruby for RPG Maker and finally Javascript for web Dev stuff.
Now comfortable enought with Javascript but put off by its quirks I learned Java for compiling faulty minecraft mods, but I only fully learned it in school.
At the same time I learned python and quite liked it for scripting, but ultimately it was not a good match for my projects.
Disapointed with Java I returned to C# and liked it quite a lot, but started learning C++. After touching my first Microcontroller I learned C and I've stuck with it as my favorite language.
Along the way I picked up Kotlin, in case I need to do some Java shit. Much better.
But how did I come to an understanding of programming. Well I got better after each time I got a layer deeper until I hit silicon.
I had tinkered with electronics since I was 15 so I just had to study some boolean mathematics in school and some vintage computers architecture and instruction sets and...
Then I finally understood how that shit I wrote in Lua way back when was actually executed by my hardware.
Allways dig deeper and you'll find enlightenment eventually. -
Small company, sole engineer. Non-tech management. Increasingly fancy job titles despite working alone most of the time, with the promise of hiring someone (again) I can actually manage soon.
Backlog of projects/tasks is truly a mindfuck, with new things being added each week. This backlog will never ever get done, and nothing matters anyway because the next idea is "the future", all the time.
While I have influence on some aspects of decision making, it usually ends up being what the boss wants. Actively opposed a project because it's just too big of an undertaking, it was forced through anyway. I'm trying to keep the scope manageable as I'm building it now, and it's hard.
"It's the future, we absolutely have to do this. It will be the biggest thing we've ever done."
Boss's excitement then quickly faded since it's actually in development, now nobody really seems to want to know where it's at, or how it will all work. I need to scope it out, with the knowledge that many decisions boss signed off will be questioned when he actually looks at it. We now have even more "exciting" ideas of utter grandeur. Stuff that I can't even begin to comprehend the complexity of, while struggling to keep a self imposed deadline on the current one.
Every single morning we sit on Zoom for a "valuable" "catch-up". This is absolutely perfect for one thing: Completely destroying whatever drive and focus I have going into the day. Unrelated topics, marketing conversations, even more ideas, ideas for ideas sake, small problems blown out of proportion, the list goes on. I recently argued in detail why it should be scrapped or at least be optional to attend. No luck, it's "valuable".
Today a new idea was announced, and we absolutely have to do it ASAP because it can only be better than the current solution. I raise my concerns, saying it's not as easy as you make it out to be, we should properly think about it. Nope! We'll botch something to prove that it works... So you'll base your decision whether it's good on some half ass botch job that nobody really has the mental capacity to actually pay attention to. What a reliable way to measure!
"Our analytics data isn't useful enough to tell us the impact of things we do. We (you) have to fix this." Over the last 2 or so years, I've been pushing for an overhaul and expansion of our data analysis capabilities for exactly this reason. Integrating different data sources into a unified solution so we can easily see what we're doing, etc. Nope, never happened.
The new project idea which is based on wild assumptions is ALWAYS more important than the groundwork.
Now when I mentioned that this is what I wanted to do all along, it got brushed aside. "We don't need to do anything complicated, just fix this, add that, and it's done. It should be an easy thing to do. This is very important for our decision making." Fine, have it your way.
I'm officially burned out. It's so fucking hard to get myself to focus on my work for more than an hour or two. I started a side project, and even that effort is falling victim to my day-job-induced apathy.
I'm tempted to hand in my resignation without another offer on the table. I just need time to rediscover my passion, and go job hunting from that position, instead of the utter desperation of right now.
If you've read through all this rambling, kudos to you!8 -
These ignorant comments about arch are starting to get on my nerves.
You ranted or asked help about something exclusive to windows and someone pointed out they don't have that problem in arch and now you're annoyed?
Well maybe it's for good.
Next comes a very rough analogy, but imagine if someone posts "hey guys, I did a kg of coke and feeling bad, how do I detox?"
It takes one honest asshole to be like "well what if you didn't do coke?".
Replace the coke with windows.
Windows is a (mostly) closed source operating system owned by a for profit company with a very shady legal and ethical history.
What on earth could possibly go wrong?
Oh you get bsod's?
The system takes hours to update whenever the hell it wants, forces reboot and you can't stop it?
oh you got hacked because it has thousands of vulnerabilities?
wannacry on outdated windows versions paralyzed the uk health system?
oh no one can truly scrutinize it because it's closed source?
yet you wonder why people are assholes when you mention it? This thing is fucking cancer, it's hundreds of steps backwards in terms of human progress.
and one of the causes for its widespread usage are the savage marketing tactics they practiced early on. just google that shit up.
but no, linux users are assholes out to get you.
and how do people react to these honest comments? "let's make a meme out of it. let's deligitimize linux, linux users and devs are a bunch of neckbeards, end of story, watch this video of rms eating skin off his foot on a live conference"
short minded idiots.
I'm not gonna deny the challenges or limitations linux represents for the end user.
It does take time to learn how to use it properly.
Nvidia sometimes works like shit.
Tweaking is almost universally required.
A huge amount of games, or Adobe/Office/X products are not compatible.
The docs can be very obscure sometimes (I for one hate a couple of manpages)
But you get a system that:
* Boots way faster
* Is way more stable
* Is way way way more secure.
* Is accountable, as in, no chance to being forced to get exploited by some evil marketing shit.
In other words, you're fucking free.
You can even create your own version of the system, with total control of it, even profit with it.
I'm not sure the average end user cares about this, but this is a developer forum, so I think in all honesty every developer owes open source OS' (linux, freebsd, etc) major respect for being free and not being corporate horseshit.
Doctors have a hippocratic oath? Well maybe devs should have some form of oath too, some sworn commitment that they will try to improve society.
I do have some sympathy for the people that are forced to use windows, even though they know ideally isn't the ideal moral choice.
As in, their job forces it, or they don't have time or energy to learn an alternative.
At the very least, if you don't know what you're talking about, just stfu and read.
But I don't have one bit of sympathy for the rest.
I didn't even talk about arch itself.
Holy fucking shit, these people that think arch is too complicated.
What in the actual fuck.
I know what the problem is, the arch install instructions aren't copy paste commands.
Or they medium tutorial they found is outdated.
So yeah, the majority of the dev community is either too dumb or has very strong ADD to CAREFULLY and PATIENTLY read through the instructions.
I'll be honest, I wouldn't expect a freshman to follow the arch install guide and not get confused several times.
But this is an intermediate level (not megaexpert like some retards out there imply).
Yet arch is just too much. That's like saying "omg building a small airplane is sooooo complicated". Yeah well it's a fucking aerial vehicle. It's going to be a bit tough. But it's nowhere near as difficult as building a 747.
So because some devs are too dumb and talk shit, they just set the bar too low.
Or "if you try to learn how to build a plane you'll grow an aviator neckbeard". I'll grow a fucking beard if I want too.
I'm so thankful for arch because it has a great compromise between control and ease of install and use.
When I have a fresh install I only get *just* what I fucking need, no extra bullshit, no extra programs I know nothing about or need running on boot time, and that's how I boot way faster that ubuntu (which is way faster than windows already).
Configuring nvidia optimus was a major pain in the ass? Sure was, but I got it work the way I wanted to after some time.
Upgrading is also easy as pie, so really scratching my brain here trying to understand the real difficult of using arch.22 -
My boss drives me crazy. He hired me for working on his SDK which is game related. So I am responsible for basically everything, including an ingame UI (menu etc.) and to predict the future path of a game object (unit, minion, ..) when a certain spell is casted on it. For that task I divided the prediction into firstly getting the predicted path of the unit without a spell being casted and then a class that would cast the spell on that path and estimate the units reaction to that cast. Simplified, but that way you get a pretty okayish result. Now he thinks that is too complicated. "Can we not put everything into one class, if someone wants to replace the prediction he needs to read documentation for hours". WHAT THE FUCK DID YOU EXPECT, THAT IT'S GONNA BE SOME ONE CLASS 3K LINES MAGIC??
Same for the GUI. We only have DirectX and don't want to use a framework. Guess what, it's more than one class if you want to seperate view, model, controller or whatever fucking "design pattern" thing you use.
And then Git... he seriously said let's not use branches till release, I feel like they slow down things.. before I was there they did every operation on master.
And if it was just that..
/rant
I put much work into this, time to leave?1 -
TL;DR: I'm stressed out over choosing a side project because of the commitment and fear of failure :(
I'm a student and summer vacation starts in 3 days (and actually has already started for me, thanks to a "smartly planned" hospital stay), so I'm currently looking for a cool project to start. This will be my third summer vacation during which I want to make complete a project, and I never actually did it. The first year, I couldn't think of any reasonable, doable project which would be interesting and fitting for the time scope (I was quite new to programming back then, so I probably couldn't have done things that would be interesting to me, an any project that I could've done would just take 20 minutes, cause I wouldn't understand anything more complex). The second time, I chose a project too big with too much new things I had to learn on the go. I actually pushed through for nearly a week, but then I realized that I only completed like 25% in that time, so I lost my motivation, thinking I could never finish it, while not wanting to start a complete new project, because that would've felt like wasting the time I put into my first project. It was still a valuable project and I learned a lot by doing it, but this year I want to actually finish a project; so I'm really stressed out right now trying to come up with a good project.
Usually I have millions of vague ideas in my head, but as soon as it comes to choosing, every single one seems to be the wrong one, or I forget about all of them. Everything that kinda interests me seems way to big and complicated to me, but I sometimes feel like I'm just underestimating my abilities, but on the other hand I have ~25 projects on my hard drive, of which 4 or 5 are finished and most will never be finished. :/
And it's just so overwhelming to choose something like that, because on one hand I really want to do a bigger project that I actually finish, and summer vacation is the only time I have so much time to code, and I love coding, but on the other hand choosing such a project that I will work 2-3 weeks on is too much commitment and also I'm anxious about failing it and never finish it, just abandon a buggy mess. Am I the only one to feel that way, or are you too having problems choosing side problems?
And, I guess if you have any ideas for a suitable project (literally anything, so that I might be exposed to some new ideas), just comment it.14 -
Hey guys! lambda is amazing! Docker containers! They said the whole amazing point with containers is that they run the same everywhere! Except not really, because lambda 'containers' are an abomination of *nix standards with arbitrary rules that really don't make sense! That's ok though, you can push your shit to fargate, then it will work more like those docker containers you know and love and can run locally! Oh wait! fargate is a pain in the ass x 2 just to setup! You want to expose your REST api running on a container to the world? well ha, you'd better be ready to spend literally 2 weeks to configure every fucking piece of technology that every existed just to do that!!!! it's great, AWS, i love it, i'm so fucking big brained smart!!!
give me a break.... back in my day you'd set up an nginx instance, put your REST / websocket / graphQL service whatever behind it, and call it a day!!!!!!!
even with tools like pulumi or terraform this is a pain in the ass and a half, i mean what are we really doing here folks
way too complicated, the whole AWS infrastructure is setup for companies who need such a level of granularity because they have 1 billion users daily... too bad there are like 5 companies on the planet who need this level of complexity!!!!!!!
oh, and if your ego is bashed because of this post, maybe reread it and realize you're the 🤡
i'm unhappy because i was lied to. docker containers are docker containers, until they aren't. *nix standards are *nix standards, until they aren't
bed time.12 -
Hey! This is a followup to my last story.
TL;DR: I thinking of quitting my old job, got an offer at a startup, about the same pay, but much better working conditions.
First of all, the meeting with my lead. It was a performance report on her side to me, and I got 100 to 110% in performance in all points. My lead said "this team without you wouldn't be this team anymore" - which makes me feel a little bit bad for her if I decide to quit. She is a great team lead, but I don't belive the old company is worth my time anymore.
Now to the new company. Shortly after that performance report meeting, I had a call with the ceo, and what do I have to say besides: What a cool dude. He listened to me, asked me questions about my previous jobs (not just as programmer) and so on. But because first looks are deceiving, I went to their office last thursday. And wow. Their are exactly what I imagined them to be. Cool, young folks, 100% tech enthusiasts, and open minded.
One of the new hires in the new company wanted a 6 months internship between his studies. Instead they offered him a full time job - for the 6 months. They even offered me to pay back my scholarship that I will own my old company for leaving early. This is awesome.
The only things that will be worse than my old job are, that I have to negotiate payment instead of yearly increases, 4 days less paid vacation, so only 26 days, and 40h weeks. And they have no workers council, which isn't good, but it's not the worst either.
I got them fixed on 57.000€, not including an up to 10.000€ annual bonus. The way you achieve your bonus seems good to. It's split in two parts, internal and external bonus. Internal bonus is when you engage with internal events like tech calls, sharing your knowledge on your main IT topics, etc. External Bonus is a bit more complicated, but also straight forward. You work on projects for customers, and if you have less than 3 weeks a year that you dont participate in an project, you get the full bonus.
Last friday, I filed a request for a certificate of employment from my current team lead, this is odd for her because I have never done it before, and she asked why I requested it. I said to her that we can talk about it, and she agreed but didn't call me, yet.
Lastly, another good friend of mine will be employed by my team soon, but for a fraction of the payment that I currently receive! He is doing the exact same work, and even worse, he is doing project managment for his main developer project too! And is getting less paid... I just cant...
Yesterday we needed to update a few cloud instances, the only other person who knows about setting up CICD and our OpenShift Containers than me is only in part time and works two days a week, his trainee didn't know anything, so it's up to me. This isn't hard or anything, but it shows that this system our mangement maintains will fail soon, maybe even with me going? I sure hope so tbh.
One of you guys said, I should go to my team lead and negotiate a higher pay, but the truth is, that because we are a big ISP we have an collective agreement for payment and are grouped by tasks (which is bull shit btw, because I'm doing tasks much higher paid than currently). This also means that I cannot simply jump in another group, and can only increase my current pay to about 115%, which is done automatically every year by 5% up to 115%. Anything above is considered extra, but I don't think they will go with it.
I will decide this week about my future at the old company, but I really don't know what to do...2 -
I need to vent or I'm going to fucking explode like a car filled with bombs in motherfucking Iraq...
A couple of months ago I inherited a project in development from our team leader who was the sole developer on it and he was the one who designed every single thing in it.
I was told the project is clean, follows design patterns, and over all the code is readable and easy.
Those were all fucking lies.
See throughout the period he was working on it, I saw some of the code as it was going through some pull requests. I remember asking the dev why he doesn't comment his code? His response was the most fucking condescending shit I've ever heard: "My code is self-documenting"...
Now that I have full control over the code base I realize that he over engineered the shit out of it. If you can think of a software design pattern, it is fucking there. I'm basically looking at what amounts to a personal space given to that dev to experiment with all kind of shit.
Shit is way too over engineered that I'm not only struggling to understand what the hell is going on or how the data flows from the database to the UI and in reverse, I'm now asked to finish the remaining part and release it in 8 weeks.
Everything is done in the most complicated way possible and with no benefits added at all.
Never in my career have I ever had to drag my sorry ass out of bed to work because I always woke up excited to go to work... well except for the last 2 weeks. This project is now taking a mental toll and is borderline driving me crazy.
Oh, did i tell you that since he was the only dev with no accountability whatsoever, we DO NOT EVEN KNOW WHAT IS LEFT TO BE IMPLEMENTED?
The Project Manager is clueless.. the tickets board is not a source of truth because tickets set to resolved or complete were actually not even close to complete. FUCK THIS SHIT.
For the last week I've been working on 1 single fucking task. JUST 1. The whole code base is a mine field. Everything is done in the most complicated way and it is impossible for me to do anything without either breaking shit ton of other features (Loosely coupled my ass) or getting into fights with all the fucking libraries he decided to use and abuse.
1 whole week and I can't even get the task done. Everyday I have to tell the project manager, face to face, that I'm still struggling with this or that. It's true, but i think the project manager now thinks i am incompetent or just lazy and making excuses.
Maybe I'm not smart enough to understand the what and why behind every decision he made with this code. But I'm sick to my stomach now thinking that I have to deal with this tomorrow again.
I don't know if I'll make the deadline. But I'm really worried that when this is released, I'll be the one maintaining that nightmare of a code base.
From now on, if i hear a fucking developer say their code is "self-documenting" I will shove my dick + a dragon dildo + an entire razor gaming keyboard up their ass while I shoot their fucking knees off.
oh... and there are just a couple of pages of documentation... AND THEY ARE NOT COMPLETE.2 -
Intel 8085 micro-processor, anyone?
In my graduation, one of the semesters had Intel 8085 programming in the curriculum. It's because of that dev-kit I understood what assembly-level language means.
A simple scenario of adding two numbers would result in half a page long sequence of commands that literally didn't excuse any mistakes.
It made me understand the semantics or basically what we get taught as "middle level" languages.
We had to memorize the exact pins of the thing and had to draw it from memory. And we had to learn the instruction set it had.
Later we had to learn Intel 8086 but its instruction set was way too complicated and I gave up on it.
I know it sounds geeky but I randomly remembered it today.13 -
Context: ive been porting a single threaded D.A.G scheduler into a lockless multithreaded one. Point is its an objectively complicated project where theres lots of overlap in the code and architectural boundaries are very fuzzy.
My boss: "Can you just make new branches for every 'large' change youve done. Its too hard to merge this one giant branch youve got"
Me: "Fuck bro, but this is 2 months worth of significant refactoring where the commits are not atomic and you told me way back then that it was cool to work in my own repo. Now ive got to go redo half my work"
Boss: "Well yea but isnt it so much better to work with clearly seperated histories"
Me: "yea its great if you tell me thats the workflow you want upfront. This is gonna suck but ill but my balls and dive into this pit of lava if u say." -
My dad needs my help with an excel sheet and calls me "Hey, need your help to do X, but this computer doesn't allow me to do, how can i do it?"
Me, who has already used skype, teamviewer and (Wahtsapp) video call several times (him too!) and got things done faster this way:"let's do a video call (whatsapp) so you can show me and i can help you better" (my dad thinks teamviewer is too complicated to use)
my dad "oh come on please, i don't have time for this, let's do it this way!"
After i tried to explain him that it would take far more time on the phone, needing him to explain what he sees, telling him the advantages of a video call right now, he ended like "ok forget about it!"
as he said that i kinda fell in a rage, quit the call myself and almost threw the phone against smth.
Seriously how hard can it be??? it's just few phone taps away😥, i would have even proposed to video call him myself to make things easier for him! But he prefers the classical-phone-way which every time takes half an hour just to understand where he's at.
It's just frustrating every time...2 -
Like age 8?
As a kid I really liked flash games and animations and wanted to get into it. I couldn't do flash, it looked too complicated but I found a little software by the name od KoolMoves that was just a simpler flash animation tool.
I did a bunch of shitty stick figure animations in it (hello to everyone from stick figure death theatre) but eventually I realized that I can make it do things (interactive menus, choose your story kinda things, move the player around, shoot...!)
I fell in love with AS1 and later AS2.0 and made bunch of demos and proof of concepts for systems and games. Most are lost to time and datarot by now)
Age 12
Eventually I found out I can make the entire Windows machine do what I want using first Batch files and later Visual Basic script (made a skype bot!) At this point I was also really into graphics and logo/web design
Age 15 - 20 or so
Then it was pretty natural to move to actual Visual Basic, then C# and finally I to C++. And I had the C family in my heart forever. I managed to get a but into 3D graphics too and got a part-time in archviz
Even by this point I never believed I could be a programmer as a profession. I thought of it just as something I love, but have no chance getting into compared to some of the names out there. I half expected to be either doing graphics (cause I found it simple at the time) or some shitty random job in an office.
20+
Finally I decided to go to uni and study software development, see if I can touch the future I always dreamed of! And... Well... I found out more than 80% of the people there never touch a language up until now and most people are just as retarded as I thought..
For a while I also worked as a game designer (still not being comfortable calling myself a programmer, so I chose a non programming position) but I ended up going into the code and improving and fixing game designer tools (it was unity and C#)
After seeing actual programmers at work in a company, and talking to a bunch of them I realized I already have everything I need to do this seriously and with that experience out of the way I breezed through uni, learned to love Linux and landed a proper job :)
I kinda hope my experience with long lasting self doubt will be useful for someone -
Welcome to post 2 of WHY WOULD I WANT TO WORK WITH YOU?, a saga of competence, empathy and me being dick, even tho I didn't want to be one.
This is a follow-up to: https://devrant.com/rants/2363374 It's title is: "Oh, you can post only every 2h. Didn't know that". I also didn't know that the rest of my rant would be put into a comment. For consistency tho, this time I am still splitting the story.
A wise person once wrote in their book: "People judge other people by two things: Empathy and competence." This may not be an accurate quote, but it carries the same message. Also, I don't really remember who was the author. I only know they were probably quite wise. Anyway, I just wanted to share that sentence. Have a moment and think about it. Or don't. Here's my story:
A was a software house that looked pretty promising. They were elegant, their page and offer looked nice. Well, unless you consider the fact that they offered me internship. Unpaid. But I decided to meet with them anyway, since I had hope that I could negotiate some sort of paid internship or a job contract even. I did my homework after all, and I was confident I am able to keep up with their requirements. I arrived a little bit... no, way to early. One damn hour. Whatever, I waited. I was greeted by a woman. We had a cultural conversation, she had a list of 12 questions I needed to answer, as a form of a test. We begun. First question: How do you change a value in Oracle Database? "Wait a minute", I thought, "What kind of question is that?". Why in seven hells would you want your frontend developer to know how to handle oracle db? Well, I gave my answer, I did lick some of that SQL in my life. Next question: Java stuff. The bloody gal didn't even care to check what position I am applying to before the interview! At this point I didn't really have very high hopes. A shame on them forever.
The story of B and C is connected and a little bit more complicated. More on that in part 2. B stands for Bank. A big corporation then, by definition. A person I know decided called me that day and told me they're hiring, that he referred me and that they would like to arrange a meeting. And so we did. It was couple of days before Christmas. C was a software house again. Or a startup. Idk really. Their website wasn't finished so I couldn't read anything useful up on them. They didn't tell me much about themselves either. They also started with "unpaid internship".
In C, they would greet me and instantly sit me down next to a mac laptop and told me, "hey, do this stuff in python". What the fuck, not again... I told them that I am frontend dev, they guy said "it's no problem, you said you know python, it's a simple task". And yeah, I did host some apps in Flask and I did use psycopg2. It was in my CV. But never, ever, have I mentioned knowing heuristics nor statistics. I'm no data scientist, monsieur. Whatever, I tried, I failed a little bit, I told them that maybe if I did want to spend half of my day there I would finish this task, but back then I was way too nervous to focus and code. I told them what should be done in code and that I just was unable to code this at the very moment. They nodded, we said goodbye and I was sure not to hear from them ever again.
In B, I was greeted by a senior frontend dev. He told me the recruiter is sick and he couldn't come, so we're talking alone. I can buy it. We sat down in said meeting room, and he asked me if I wanted a drink. No thx, I had digested so much caffeine during last 24h, next dose could be an overdose. And then, he took out my resume printed in paper. With notes on it. With some stuff encircled. That bloody bastard did his homework. We spent over an hour, just talking in friendly atmosphere. It was an interview, but it was a conversation also. We shared our experiences, opinions and it went just perfect.
On December 20, I was heading home for Christmas. My situation looked like this: A called me they could offer me only unpaid internship. I was getting kinda bored of rice and debts, tbh. I gracefully rejected their generous offer. B didn't give me feedback yet(it was a most recent interview, so I didn't expect any message until after Christmas anyway). C told me that they could give me internship, but I managed to convince them to make it paid internship. After three months of very bad times, things were starting to get better.
On part III we will explore further events of my very recent past. That post will be same amount of storytelling and possibly a lesson for those who seek an employer and for those who seek an employee.6 -
It's been a while since I first noticed that web development is becoming way too complicated. I'm not sure why people decided to overcomplicate everything. Is it to look smarter?
I just spent a few hours trying to understand why a unit test was failing. I decided to debug every statement of that unit test until I realized what was going on.
This project uses a library called ImmutableJS. I was calling for the "length" property of an array, like a regular human being would do, but that returned undefined because the correct property within this library is "size."
Good Monday, everyone.15 -
Git is way too complicated, but even then I still get painfully annoyed when someone needs assistance with using it. Especially when they're using some GUI I don't know. You mean this thing can't rebase??2
-
Idk why but this morning I was thinking about this high school elective class where we learned Adobe flash. But specifically 2 instances where I ignored the teacher and did my own thing
1. We were using Sprite sheets and he had us use photoshop to cut out the Sprite to a different layer and manually save each Sprite one by one to disk to use in flash. Some sheets had 50 fucking sprites
So I found a script for Adobe (action script I think they called their Javascript derivative) that exported every layer for me without all the manual clicking. There is probably an even better way. But this worked for how lazy I was back then
2. Our final projects we could do anything but he suggested not doing anything too complicated cause of time constraints and he barely taught is the scrptinh language for Adobe flash so making flash games was almost out of the question.
Me being stupid really wanted to make a working pong game. So I spent too long watching a German (i dont know German) tutorial video I found, and troubleshooting outdated code from that video. And improving things where I could with my limited knowledge made worse cause I wasn't interested in programming and didn't start learning python until the following year
Yeah don't know why I was thinking about those. But I feel it's a good perspective on how far I've come. From hacking together a pong clone with no skills, to being hired to automate and optimize processes and legacy projects -
I have a ton of nostalgia for ROBLOX, but everything seems to get broken over time. As ROBLOX updates, something changes about the way the code works. Enough to the point where things that usually work stop working. I mean, look at literally all of the old gear; Many of them are completely broken. I've seen many old, fun games completely die because the devs stopped fixing the problems the ROBLOX devs were causing by constantly revising the engine. I'm afraid to make something too big and complicated because then it'll eventually stop working, and it will be a nightmare to figure out what I need to revise.
-
int main() {
char age = 0x14;
char tmp = 1;
while ( age & tmp ) {
age &= ~tmp;
tmp <<= 1;
}
return age |= tmp;
}1 -
happy rant 😄
just finished our group software project in uni (5 students, a way too complicated game) and just got the highest possible mark of all!!🤩🤩🤩
the project was focused on having a working, bug-free game, so yeah our game was UGLY AS FUCK😅 ... but 99% no bugs😎
best group in years😇
next chapter:
human-computer-interaction(is that the translation for Mensch-Computer-Interaktion?), we'll take our games and bitch about their usability and design😅
by the way i was responsible for the design/ux and did a kinda crap job because of too little time😐😅1 -
Just need to vent out a bit. There's already been a few times at work where the senior developer asks me why I take so long to do something, and I'm unable to fully explain why.
Now, I could think of several reasons. Maybe it's my lack of experience; I just start researching on Google for solutions, start putting things together, and then I guess things start to get too complicated for me to be able to explain clearly. Maybe I end up "over-engineering" to solve problems that could be solved in a simpler way.
And this leads to my second reason, and that is there's no code review going on. I've wanted to just tell him, "If you'd just take a long look at my code, you'd understand why it's taking me so long! So you can tell me if I'm doing it right or wrong, or if I'm making it too complicated!" But, of course, being the junior developer, I also think that when he's explaining how to do something, I'm just not understanding it right.
I could ask for clarifications, and believe I've done that on some things, but my third reason is that he's just not good at explaining things, or that there's some miscommunication happening. English isn't his first language. His English is ok, but I know there's a lot of room for improvement. I also notice that our other co-workers are also having a bit of a hard time but it seems they already developed some sort of adaptation to communicate with him.
So yeah, there's my rant, and I'd love to know everyone's input on this. -
More a positive rant...
Just casually looked into an invitation to a collab tool my workplace set up for discussing optimizations of workflows, internal collabs, communication, yada yada...
Just to figure out, that there's A LOT of room for improvement being discussed and new ideas related to our work. Which is fucking great! Like "Hey we could maybe introduce A/B testing for our software" or "We should change the way our CI/CD works".
One of the best things I've seen so far: "We should do smth about (react) component XY, as it currently holds many configurable parameters for look and feel with too many possibilities" ... these components are like each 1 big file or so, that covers EVERY possibility. I had a feeling in my gut that some things were built quite complicated, but originally with a good idea/intention in mind. I thought that I just needed time to get used to new things. Now I know that I need to learn nevertheless but that things NEED improvement and that others agree on that, too.
I think this is a good sign when a company tries to reflect on itself to become better.2 -
Tell me if I'm wrong
I know android dev and the more I go deeper, the more i hate the way things are done. It felt like memorising something new everytime i had to get shit done. And if u stray even just a little u get a shitload of exceptions. My android devs were pretty much crying at the end of this 40hr hackathon(i was on backend).
At the end, i just don't like d way things are done, its just way too complicated and messy for my use case - hackathons and making things as a hobby.
So you could imagine when i started react native and saw all my problems fade away. I don't know what'll happen when i go deeper. But if you've had the good fortune of working with these things, do u think its a good switch? Will i face d same issues with react native as i do now? Thanks3 -
!rant
Oh god that feeling when you get a complicated process to work the way you want it too. It is especially good due to the fact that it has been a psychological barrier in this project for a while.
I may walked around the house fist bumping the roof for a bit. -
I love it!
So I want to understand an new library, to get rid of some functions that are expected to cause some trouble in our main product. Luckily someone did a great job on github, providing a programm that can do what I want in a slightly different, more complicated way. But it is good and we need it anyway.
But instead of understanding the things I wanted to learn, somehow my test programm just didnt work. It just didnt want to. I DID EVERYTHING THE SAME I ALWAYS DID. Without implementing anything new. And it didnt throw any error, debugging showed me what i already knew, BUT NOTHING HAPPEND.
Wasted the day, tried everything, learned nothing.
BTW its written in C, so my error is definitely some tiny dumb shit, that i was too stupid to see... -
I hate group project so much.
I yet again successfully stirred up a big drama in my project group. For project, I proposed a CDN cache system for a post only database server. Super simple. I wanted to see what ideas other people come up with. So I said I am not good at the content and the idea is dumb. Oh man, what a horrible mistake. One group member wants to build a chat app with distributed storage. We implemented get/put for a terribly designed key value store and now they want to build a freaking chat app on top of a more stupid kV store using golang standard lib. I don't think any of those fools understand the challenges that comes with the distributed storage.
I sent a video explaining part of crdt. "That's way too complicated. Why are you making everything complicated."
Those fools leave too much details for course stuff's interpretation and says
"course stuff will only grade the project according to the proposal. It's in the project description".
I asked why don't they just take baby steps and just go with their underlying terribly designed kV store.
"Messaging app is more interesting and designing kV store with generic API is just as difficult"
😂 Fucking egos
Then I successfully pissed off all group members with relatively respectful words then pissed off myself and joined another group.1 -
Damn lots of you knew this shit before turning of age.
I didn't code a single line until I went to college.
I tried to, but it was just too fucking complicated and I didn't understand a thing. Tried to grasp how to use some tools like Unity or an Adventure Maker of sorts and something called Flix for Flash games. Didn't understand shit.
I decided to study systems engineering due to a career aptitude test I took hoping somehow that way I could learn sthg.
First thing I was taught was bash.
When I realised I already knew enough to code a whole text adventure from scratch with such a simple language I felt really hyped.
Always loved text and graphic adventures.
Afterwards I was taught the Z80 assembly language and how CPU registers worked and it blew my fucking mind.
That was the first half-year.
Then I was taught C. And boy was it hard. Didn't get how memory was being handled until the very end.
I happened to be one of the few passing a stupidly complicated semifinal test with triple indirection pointers.
That felt goood.
Learning other languages afterwards was a piece of cake. C#, Java, X86 assembly, C++...
It was a hard door to open. Fucking heavy. But now nothing seems black magic anymore and boy isn't that something to be proud of! :D -
!rant
So I decided to collab with a website's maker (who i wont name here) to create something like r/place. (not an exact copy.)
I decided to start by learning their API, and customizing the server later.
I asked the guy for some help, and HOLY SHIT.
Let's start off by this: I had to request a chunk. The response data was in binary. 4 bits meant 1 pixel, so right away, I had to deal with that in my code.
No problem, just decided to use C# instead of JS. (see https://www.devrant.io/rants/547013)
I was finally done after a couple of mental breakdowns, and decided to implement updates.
I needed to use webhooks, and that was completely fine. But when I got "C1FFFF0000CA06" as response (in hex), I seeked some help.
C1 is the operation type: it means that a pixel was updated.
FFFF and 0000 were the chunk coordinates. But remeber: it's a signed integer. Guess what, I had to use Two's compliment. I decided to be a lazy asshole and only check for "00000000" because I was only displaying chunk 0,0.
CA06: This is a weird one. It's 2 bytes, and CA0 contains the X and Y coordinate of the pixel (in the chunk), and 6 contains the new color of the pixel.
I was sent the following code to work with 0xCA06:
color = 0xF & buffer
x = buffer >> 10
y = (buffer >> 4) & 0x3F
So I tried to do it, and it didn't work. I'm not blaming the developer of the server (original dev is reddit) because maybe I screwed up, but which guy will have a night of frustration and debugging?
Me.
P.S.: Dev, if you see this, I'm sorry. This API is way too complicated. I know we need to save bandwith and stuff, but damn.1 -
why am i not able to find a way to use multidimensional associative arrays in vba?
plus: why am i too dumb to see my own data structure and process data sheets in a complicated way instead of using prepared data with a simple string split?3 -
looking for suggestions for a self hosted CMS. I tried Ghost, and it looks real nice, but there's no option to have just 1 section be private, you can only make the whole thing private. I tried Drupal but honestly it's just way too complicated for what I need, and doesn't look very aesthetically pleasing.
basically, here's the features I'm looking for:
- ability to set privacy/access control on a per-page or per-section basis
- Markdown for content editing
- ability to use regular HTML when needed
- ability to upload content via an API (so that I can publish documentation via my gitlab CI)4 -
Opinion Essay Give You the Freedom to State Your Viewpoint
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Appropriate Writhing Method
From the time we enter middle school it is compulsory to write essays as writing essays improves our skills in terms of general writing skills, expressions, language handling, analysis, creativity etc. As we progress to high school and college level, the essays will be more complicated. Therefore you need to be clear of what is expected of different types of essays so that you will apply the appropriate method to the required essay.
What is an Opinion Essay
What is an opinion essay? An opinion essay is a piece of writing written with the author’s point of view. However, the essay topic which upon which an opinion is formed on should have evidence and examples to back it up. The opinion presented need not be a controversial one. Essay writer is free to express his ideas any way he sees fit.
Essay Topic
The first step in beginning to write an opinion essay is to come up with what you will be forming your opinion on. Decide if you will write in favor of it or not. Once this is decided you can begin writing your essay. In selecting an interesting essay topic you should consider the following key criteria.
1. Is it interesting to me and to the reader?
2. Would I be able to back up my opinion with valid evidence?
3. Would the topic I select allow me to provide a justifiable and candid opinion?
4. Are the topic and my opinion on the subject too controversial for the audience?
5. Will I be able to present my opinion in a convincing fashion?
Essay Format
There are three parts to your essay; these are the introduction, body and the essay conclusion. The introduction lets you state the importance of the problem. It should not be too long, a few sentences should suffice. It should also include your thesis statement. The body o your essay will explain, using examples that your opinion is valid. In this part of your essay you add credibility to your thesis statement. The conclusion is the end of the essay. This will summarize all which was said in the essay. No new information should be introduced at this point. You will leave the reader with the impression that you have finished stating your opinion in a very clear and coherent manner. Following this essay format can help you organize the essay in proper manner which can make it more professional and effective reading material.
Essay Help
If you are still unsure as to how you should proceed with writing your opinion essay (https://wikihow.com/Write-an-Opinio...), then there are sample online essays that you can refer to. There will also be many sites that offer coursework resource help that can be considered. On last resort, if you decide to buy essay instead of writing it, then you will need to seek help from a well established writing service that can write your essay professionally and to very high standard21