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Search - "how not to variables"
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Its Friday, you all know what that means! ... Its results day for practiseSafeHex's most incompetent co-worker!!!
*audience: wwwwwwooooooooo!!!!*
We've had a bewildering array of candidates, lets remind ourselves:
- a psychopath that genuinely scared me a little
- a CEO I would take pleasure seeing in pain
- a pothead who mistook me for his drug dealer
- an unbelievable idiot
- an arrogant idiot obsessed with strings
Tough competition, but there can be only one ... *drum roll* ... the winner is ... none of them!
*audience: GASP!*
*audience member: what?*
*audience member: no way!*
*audience member: your fucking kidding me!*
Sir calm down! this is a day time show, no need for that ... let me explain, there is a winner ... but we've kept him till last and for a good reason
*audience: ooooohhhhh*
You see our final contestant and ultimate winner of this series is our good old friend "C", taking the letters of each of our previous contestants, that spells TRAGIC which is the only word to explain C.
*audience: laughs*
Oh I assure you its no laughing matter. C was with us for 6 whole months ... 6 excruciatingly painful months.
Backstory:
We needed someone with frontend, backend and experience with IoT devices, or raspberry PI's. We didn't think we'd get it all, but in walked an interviewee with web development experience, a tiny bit of Angular and his masters project was building a robot device that would change LED's depending on your facial expressions. PERFECT!!!
... oh to have a time machine
Working with C:
- He never actually did the tutorials I first set him on for Node.js and Angular 2+ because they were "too boring". I didn't find this out until some time later.
- The first project I had him work on was a small dashboard and backend, but he decided to use Angular 1 and a different database than what we were using because "for me, these are easier".
- He called that project done without testing / deploying it in the cloud, despite that being part of the ticket, because he didn't know how. Rather than tell or ask anyone ... he just didn't do it and moved on.
- As part of his first tech review I had to explain to him why he should be using if / else, rather than just if's.
- Despite his past experience building server applications and dashboards (4 years!), he never heard of a websocket, and it took a considerable amount of time to explain.
- When he used a node module to open a server socket, he sat staring at me like a deer caught in headlights completely unaware of how to use / test it was working. I again had to explain it and ultimately test it for him with a command line client.
- He didn't understand the need to leave logging inside an application to report errors. Because he used to ... I shit you not ... drive to his customers, plug into their server and debug their application using a debugger.
... props for using a debugger, but fuck me.
- Once, after an entire 2 days of tapping me on the shoulder every 15 mins for questions / issues, I had to stop and ask:
Me: "Have you googled it?"
C: "... eh, no"
Me: "can I ask why?"
C: "well, for me, I only google for something I don't know"
Me: "... well do you know what this error message means?"
C: "ah good point, i'll try this time"
... maybe he was A's stoner buddy?
- He burned through our free cloud usage allowance for a month, after 1 day, meaning he couldn't test anything else under his account. He left an application running, broadcasting a lot of data. Turns out the on / off button on the dashboard only worked for "on". He had been killing his terminal locally and didn't know how to "ctrl + c a cloud app" ... so left it running. His intention was to restart the app every time you are done using it ... but forgot.
- His issue with the previous one ... not any of his countless mistakes, not the lack of even trying to make the button work, no, no, not for C. C's issue is the cloud is "shit" for giving us such little allowances. (for the record in a month I had never used more than 5%).
- I had to explain environment variables and why they are necessary for passwords and tokens etc. He didn't know it wasn't ok to commit these into GitHub.
- At his project meetups with partners I had to repeatedly ask him to stop googling gifs and pay attention to the talks.
- He complained that we don't have 3 hour lunch breaks like his last place.
- He once copied and pasted the same function 450 times into a file as a load test ... are loops too mainstream nowadays?
You see C is our winner, because after 6 painful months (companies internal process / requirements) he actually achieved nothing. I really mean that, nothing. Every thing was so broken, so insecure / wide open, built without any kind of common sense or standards I had to delete it all and start again ... it took me 2 weeks.
I hope you've all enjoyed this series and will join me in praying for the return of my sanity ... I do miss it a lot.
Yours truly,
practiseSafeHex20 -
Its that time of the morning again where I get nothing done and moan about the past ... thats right its practiseSafeHex's most incompetent co-worker!!!
Today I'd like to tell you the story of "i". Interesting about "I" is that he was actually a colleague of yesterdays nominee "G" (and was present at the "java interface" video call, and agreed with G!): https://devrant.com/rants/1152317/...
"I" was the spearhead of a project to end all projects in that company. It was suppose to be a cross-platform thing but ended up only working for iOS. It was actually quite similar to this: https://jasonette.com/ (so similar i'm convinced G / I were part of this but I can't find their github ID's in it).
To briefly explain the above + what they built ... this is the worst piece of shit you can imagine ... and thats a pretty strong statement looking back at the rest of this series so far!
"I" thought this would solve all of our problems of having to build similar-ish apps for multiple customers by letting us re-use more code / UI across apps. His main solution, was every developers favourite part of writing code. I mean how often do you sit back and say:
"God damn I wish more of this development revolved around passing strings back and forth. Screw autocomplete, enums and typed classes / variables, I want more code / variables inside strings in this library!"
Yes thats right, the main part of this bullshittery was putting your entire app, into JSON, into a string and downloading it over http ... what could possibly go wrong!
Some of my issues were:
- Everything was a string, meaning we had no autocomplete. Every type and property had to be remembered and spelled perfectly.
- Everything was a string so we had no way to cmd + click / ctrl + click something to see somethings definition.
- Everything was a string so any business logic methods had to be remembered, all possible overloaded versions, no hints at param types no nothing.
- There was no specific tooling for any of this, it was literally open up xcode, create a json file and start writing strings.
- We couldn't use any of the native UI builders ... cause strings!
- We couldn't use any of the native UI layout constructs and we had to use these god awful custom layout managers, with a weird CSS feel to them.
What angered me a lot was their insistence that "You can download a new app over http and it will update instantly" ... except you can't because you can't download new business logic only UI. So its a new app, but must do 100% exactly the same thing as before.
His other achievements include:
- Deciding he didn't like apple's viewController and navigationBar classes and built his own, which was great when iOS 7 was released (changed the UI to allow drawing under the status bar) and we had no access to any of apples new code or methods, meaning everything had to be re-built from scratch.
- On my first week, my manager noticed he fucked up the login error handling on the app I was taking over. He noticed this as I was about to leave for the evening. I stayed so we could call him (he was in an earlier timezone). Rather than deal with his fucked up, he convinced the manager it would be a "great learning experience" for me to do it ... and stay in late ... while he goes home early.
- He once argued with me in front of the CEO, that his frankenstein cross-platform stuff was the right choice and that my way of using apples storyboards (and well thought out code) wasn't appropriate. So I challenged him to prove it, we got 2 clients who needed similar apps, we each did it our own way. He went 8 man weeks over, I came in 2 days under and his got slated in the app store for poor performance / issues. #result.
But rather than let it die he practically sucked off the CEO to let him improve the cross platform tooling instead.
... in that office you couldn't swing a cat without hitting a retard.
Having had to spend a lot more time working with him and more closely than most of the other nominees, at a minimum "I" is on the top of my list for needing a good punch in the face. Not for being an idiot (which he is), not for ruining so much (which he did), but for just being such an arrogant bastard about it all, despite constant failure.
Will "I" make it to most incompetent? Theres some pretty stiff competition so far
Tune in later for more practiceSafeHex's most incompetent co-worker!!!6 -
Started being a Teaching Assistant for Intro to Programming at the uni I study at a while ago and, although it's not entirely my piece of cake, here are some "highlights":
* students were asked to use functions, so someone was ingenious (laughed my ass off for this one):
def all_lines(input):
all_lines =input
return all_lines
* "you need to use functions" part 2
*moves the whole code from main to a function*
* for Math-related coding assignments, someone was always reading the input as a string and parsing it, instead of reading it as numbers, and was incredibly surprised that he can do the latter "I always thought you can't read numbers! Technology has gone so far!"
* for an assignment requiring a class with 3 private variables, someone actually declared each variable needed as a vector and was handling all these 3 vectors as 3D matrices
* because the lecturer specified that the length of the program does not matter, as long as it does its job and is well-written, someone wrote a 100-lines program on one single line
* someone was spamming me with emails to tell me that the grade I gave them was unfair (on the reason that it was directly crashing when run), because it was running on their machine (they included pictures), but was not running on mine, because "my Python version was expired". They sent at least 20 emails in less than 2h
* "But if it works, why do I still have to make it look better and more understandable?"
* "can't we assume the input is always going to be correct? Who'd want to type in garbage?"
* *writes 10 if-statements that could be basically replaced by one for-loop*
"okay, here, you can use a for-loop"
*writes the for loop, includes all the if-statements from before, one for each of the 10 values the for-loop variable gets*
* this picture
N.B.: depending on how many others I remember, I may include them in the comments afterwards19 -
So... I just remembered a story that's perfect for devrant.
My brother got into engineering in university, and during the second semester they had their introductory class to programming. They had weekly homeworks that the lecturer would check and give grades accordingly.
The factors that could influence the grading were: execution (meaning that the code would excecute as intended), efficiency and readabilty. The weeks passed and everyone was doing well, getting fairly good grades. Everyone was happy.
Until one day a random guy we'll call bob got the worst grade possible. Bob wasn't a bad student. He had over-the-average grades in all the weekly homeworks and even impressed the professor in some. Naturally, he was baffled when he saw his grade on the google spreadsheet. He was pretty sure his code ran well. He always tested it on different machines and OSs. So, at the end of the class, he went straight to the helper of the class, in a pretty imperative manner, to demand to know how the fuck he got that grade. It's impossible he got excecution, efficiency and readabilty, wrong. All three wrong? Impossible. Even the stupidiest kid in the class had some points on readabilty.
"Oh, so you are Bob. Huh?" said the helper in a laid-back attitude. "Come with me. Prof. X is waiting for you in his office."
This got Bob even more confused. As they approached the office, the courage he had in a first moment banished and gave way for nervousness and fear.
The helper nocks the door. "Prof., Bobs here"
As soon as Bob sits in the chair in front of Prof. X's, he knew something bad was coming.
"In all these years of teaching..." said Prof. X hesitantly. "In all these years of teaching I have not come even close to see something similar to what you've done. You should be ashamed of yourself." Needless to say, Bob was panicked.
"In all these years I have not seen such blatant mockery!" added the professor. "HOW THE FUCK DID YOU EVEN DARE TO SEND A HOMEWORK WITH SUCH VARIABLE NAMING" That's when Bob realised the huge mistake he made. "NEVER IN ALL THESE YEARS I HAVE SEEN SOMEONE NAME HIS VARIABLES *opens the file on his desktop *: PENIS, SHIT, FUCKSHIT, GAYFUCKING<insert Prof. X's name>MAN, GOATSE, VAGINAVAR, CUMFUNCTION, [...]" The list of obcenities went on and on. In each word, the professor hit the table harder than the last time.
Turns out Bob felt so in comfort with the ease of the course he decided to spice things up by using "funny naming conventions" while coding, and then tidying everything up before uploading the homework. This week he forgot, and fucked it big time.
So remember folks, always check your code before committing/giving it in/production. And always adhere to naming conventions.9 -
Manager: Hey how come you left so many comments on my PR?
Dev: Well you’ve just recently learned how to code so there’s going to be a lot of things to learn beyond what you’ve picked up in your online coding tutorials. Don’t worry it’s only minor things like you put everything all in one function, left outdated comments in the code, have if statements 4 levels deep, have a console.log after every line of code some of which log .env variables, skipped error handling, cast to “any” a bunch instead of using more specific types, didn’t write any tests and some unrelated tests are now failing due to a circular dependancy.
Manager: THAT IS SO DISRESPECTFUL!!APPROVE MY PR IMMEDIATELY. IT WASN’T EVEN EASY FOR ME TO CREATE THE PR, NOW I HAVE TO MAKE AN UPDATE!? YOU’RE THE DEV, YOU SHOULD FIX IT NOT ME!! NEVER COMMENT ON ANY OF MY PRS AGAIN.9 -
I stare through the blueish black backgrounds and blurry colorful syntax into a somewhat familiar office within a mirrored world. That damned reflective glass layer covering these meaningless pixels is certainly not on my side.
The rushing sound of transactions flowing through cables is silenced today. Some blood cloth in the invoicing system is zeroing out everything after the currency mark.
While sighing I spin a one-and-a-half pirouette on my desk chair — even when desperate, you shouldn't give up on style — I take three steps away from my screen and try to harmonize my thoughts.
So much noise, everywhere... Noise from within?
I have been stuck at the apogee of an inhale for a while now. Locked into some masochistic constriction, self-punishment for the blindness which stings my ego.
Just fucking take a deep breath you asshole...
I freeze in place, and fall backwards.
Patterns on the creamy drywall rapidly vibrate and synchronize on vivid rhythms of respiration and resonating basslines. Deep indigo rainbows ripple through tiny veins, in-between chalky grains, raining as fine magenta dust through the ceiling frames.
My bare feet slide over soft oscillating concrete, fine flows of unsievable sand surrounded by toes, toes surrounded by streaming variables veiled in obscure vile abstractions.
A jadegreen field of vectored compressions resiliently rumbles and bounces through the clearances and corners of the vibrant concrete office cave, whispering in tongues. I try to voice my woes in little blips and bleeps but I seem to be missing an asymmetric key to their shrouded sequenced speech.
Suddenly, a wild turbulence breaks up all signals.
Joanna floats by in her tipsy effervescent cloud of disordered black hair and alcohol perfume, one hand grasping grapes, her other waving at me.
With every finger she moves a thousand tensors propagating paradoxically flawed but perfect pieces of an intricate surreal picture, sketching whole constellations of possible paths throughout the leafs of the giant Ficus next to her desk.
She stops dead in her tracks, and asks somewhat hypocritically: "Are you high?"
I can not discern the meaning of her words, and respond stoically.
"Joanna! Check out those branches!".
"Pun intended?", she giggles.
I'm focused on her grapeless hand, her fingers stretching to reach the lush little tree.
On touch, the plant shivers, grappled in the tight net of the puppet master. She pulls her strings, applying measured weights, all nodes normalize, and Joanna speaks in an oddly soft tone:
"Isn't it beautiful, how so many models emulate nature"
Her cheek buried in foliage she babbles on about unbalanced search trees and machine learning models... but from the tips of her fingers tables and indexes flow into the plant. Users, payments, tariffs, invoices and taxes crawl over the bark, joining at thicker branches, joining at the stem....
Joining. JOINING. A JOIN.
"IF THERE'S NO FUCKING TAX MULTIPLIER IN THIS LEFT JOIN, EVERYTHING COALESCES TO ZERO" I shout at a perplexed Joanna who squeezes grape juice over her desk. I hop on the beat to my keyboard. She looks puzzled, hugs her Ficus tightly, and reaches for the whiskey bottle behind her monitor.
Attracted by my exclamation, Tom from finance swings open the door, while I push my branch.
I look at Joanna still half hiding between the leaves, and I laugh at her: "Branches! Oh, lame, I finally got it!"
Tom's heavy voice interrupts me: "Does this mean... does this mean that the invoicing bug is resolved?".
I smile at Tom with his tailored suit and waxed hair. "The money is flowing once more. All debts are being settled."
He releases his breath in relief, which he seems to have held since that morning as well.
Joanna adds: "Although I think he is forever indebted to my Ficus".
I nod.14 -
You can't imagine how many lines of pure and utter horseshit, seemingly written in PHP, I had to dig through this whole weekend. (relating to my 2 previous rants)
How is it even possible to write code this unbelievably ugly?
Examples:
- includes within loops
- included files use variables from parent files
- start- and endtags separated to different files
- SQL queries generated by string concatenation, no safety measures at all (injection)
- repeating DB calls within loops
- multiple directories with the same code (~40 files), only different by ~8 lines, copied
- a mixture of <?php echo ... ?> and <?= ... ?>
- a LOT of array accesses and other stuff prefixed with "@" (suppress error messages)
- passwords in cleartext
- random non-RESTful page changes with a mixture of POST and GET
- GET parameters not URL-encoded
- ...
My boss told me it took this guy weeks and weeks of coding to write this tool (he's an "experienced dev", of course WITHOUT Git).
Guess what?
It took me only 20 hours and about 700 lines of code.
I must confess, since this task, I don't hate PHP anymore, I just simply hate this dev to death.
Addendum: It's Monday, 5:30am. Good night. 😉12 -
It's not that I hate PHP, I just hate the lack of consistency in standard function naming and parameter order, nonsensical attribute access, nearly-meaningless comparison operators, reference handling, case (in)sensitivities, and more!
I mean, look at these functions:
strtoupper(...)
bin2hex(...)
strtolower(...)
And look at THESE FUNCTIONS:
array_search($needle, $haystack)
strpos($haystack, $needle)
array_filter($array, $callable)
array_map($callback, $array)
array_walk($array, $callable)
And let me jUST USE SOME ATTRIBUTES:
$object->attr = "No dollar sign...";
Class::$attr = "GOD WHY";
HOW ABOUT SOME COMPARISONS:
(NULL == 0) // true
(NULL < -1) // ALSO true
Functions AREN'T CASE SENSITIVE (at least variables are).
Wanna dereference? TOO BAD, YOU'LL HAVE TO GET OUT THE TNT.
Alright, yeah, I hate PHP.18 -
dear anyone looking to teach kids programming (especially organizations):
- please be realistic. teach things your students can use. how to debug, how to solve realistic, real-world problems. not how to make a turtle draw a circle, that's not programming.
- please don't have blocks. just don't. they hurt.
- focus on your content instead of putting up posters on the wall with celebrities talking about the importance of programming
- don't call it 'code,' call it 'program.' do you know how different muggles think they are?
- please teach in a logical order. too many times have I seen commands --> functions --> variables/variable types --> then back to functions and return types.
- don't set an appropriate "age" to do it. please. its enough for people to learn to program, but to be told they're too "old" for a course? I can't tell you how many forgetful seniors and special needs students have been insulted. and don't even get me started on being too young. knowledge is knowledge, skill is skill, ability is ability.
- teach concepts with programming. don't separate them. they work better when they're taught together.
- understanding is more important than style. for beginners, fuck style. all of your program could be all on one line for fucks sake. I've had teachers chose style > functionality, because, fuck working programs, right?
- let your content speak for itself. this is not the place for celebrity endorsements.
- give resources for after a lesson is complete. when a beginner is finished, recommend more resources. you're never done learning.
most of these were things code.org did wrong. fuck them. I was in a constructive criticism mood today…5 -
POSTMORTEM
"4096 bit ~ 96 hours is what he said.
IDK why, but when he took the challenge, he posted that it'd take 36 hours"
As @cbsa wrote, and nitwhiz wrote "but the statement was that op's i3 did it in 11 hours. So there must be a result already, which can be verified?"
I added time because I was in the middle of a port involving ArbFloat so I could get arbitrary precision. I had a crude desmos graph doing projections on what I'd already factored in order to get an idea of how long it'd take to do larger
bit lengths
@p100sch speculated on the walked back time, and overstating the rig capabilities. Instead I spent a lot of time trying to get it 'just-so'.
Worse, because I had to resort to "Decimal" in python (and am currently experimenting with the same in Julia), both of which are immutable types, the GC was taking > 25% of the cpu time.
Performancewise, the numbers I cited in the actual thread, as of this time:
largest product factored was 32bit, 1855526741 * 2163967087, took 1116.111s in python.
Julia build used a slightly different method, & managed to factor a 27 bit number, 103147223 * 88789957 in 20.9s,
but this wasn't typical.
What surprised me was the variability. One bit length could take 100s or a couple thousand seconds even, and a product that was 1-2 bits longer could return a result in under a minute, sometimes in seconds.
This started cropping up, ironically, right after I posted the thread, whats a man to do?
So I started trying a bunch of things, some of which worked. Shameless as I am, I accepted the challenge. Things weren't perfect but it was going well enough. At that point I hadn't slept in 30~ hours so when I thought I had it I let it run and went to bed. 5 AM comes, I check the program. Still calculating, and way overshot. Fuuuuuuccc...
So here we are now and it's say to safe the worlds not gonna burn if I explain it seeing as it doesn't work, or at least only some of the time.
Others people, much smarter than me, mentioned it may be a means of finding more secure pairs, and maybe so, I'm not familiar enough to know.
For everyone that followed, commented, those who contributed, even the doubters who kept a sanity check on this without whom this would have been an even bigger embarassement, and the people with their pins and tactical dots, thanks.
So here it is.
A few assumptions first.
Assuming p = the product,
a = some prime,
b = another prime,
and r = a/b (where a is smaller than b)
w = 1/sqrt(p)
(also experimented with w = 1/sqrt(p)*2 but I kept overshooting my a very small margin)
x = a/p
y = b/p
1. for every two numbers, there is a ratio (r) that you can search for among the decimals, starting at 1.0, counting down. You can use this to find the original factors e.x. p*r=n, p/n=m (assuming the product has only two factors), instead of having to do a sieve.
2. You don't need the first number you find to be the precise value of a factor (we're doing floating point math), a large subset of decimal values for the value of a or b will naturally 'fall' into the value of a (or b) + some fractional number, which is lost. Some of you will object, "But if thats wrong, your result will be wrong!" but hear me out.
3. You round for the first factor 'found', and from there, you take the result and do p/a to get b. If 'a' is actually a factor of p, then mod(b, 1) == 0, and then naturally, a*b SHOULD equal p.
If not, you throw out both numbers, rinse and repeat.
Now I knew this this could be faster. Realized the finer the representation, the less important the fractional digits further right in the number were, it was just a matter of how much precision I could AFFORD to lose and still get an accurate result for r*p=a.
Fast forward, lot of experimentation, was hitting a lot of worst case time complexities, where the most significant digits had a bunch of zeroes in front of them so starting at 1.0 was a no go in many situations. Started looking and realized
I didn't NEED the ratio of a/b, I just needed the ratio of a to p.
Intuitively it made sense, but starting at 1.0 was blowing up the calculation time, and this made it so much worse.
I realized if I could start at r=1/sqrt(p) instead, and that because of certain properties, the fractional result of this, r, would ALWAYS be 1. close to one of the factors fractional value of n/p, and 2. it looked like it was guaranteed that r=1/sqrt(p) would ALWAYS be less than at least one of the primes, putting a bound on worst case.
The final result in executable pseudo code (python lol) looks something like the above variables plus
while w >= 0.0:
if (p / round(w*p)) % 1 == 0:
x = round(w*p)
y = p / round(w*p)
if x*y == p:
print("factors found!")
print(x)
print(y)
break
w = w + i
Still working but if anyone sees obvious problems I'd LOVE to hear about it.36 -
The nightmare continues.
Currently dealing with a code review from a “principal” dev (one step above senior), who is unironically called a “legendary dev” by some coworkers. It’s painfully obvious he didn’t read the code, and just started complaining and nitpicking.
It’s full of requests to do things that make absolutely no sense, and would make the code an unmaintainable mess.
• Ex: moving the logic and data collection from the module’s many callers into the module instead of just passing in the data.
• Ex: hiding api endpoint declarations by placing them in the module itself, and using magic instance variables to pass data to it. Basically: using global functions and variables instead of explicit declarations and calls.
• Ex: moving the logic to determine which api endpoint to use, for all callers, into the view.
More comments about methods being “too complex” (barely holds water) right next to comments saying “why are these separate? merge them together!”
Incredulously asking how many times I’m checking permissions and how ridiculous it all is. (The answer? Twice.)
Conflating my “permissions” param and method names with a supposedly forthcoming permissions system overhaul, and saying I shouldn’t use permissions because my code will all have to get rewritten. Even if that were true, and it’s likely not, the ticket still needs to use the current permissions. I can’t just ignore them because they might be rewritten someday.
Requests to revert some code cleanup because the reviewer thought the previous heavily-nested and uncommented versions (with code duplication) were easier to read. Unsurprisingly, he wrote them.
On the same ticket, my boss wants me to remove all styling and clientside validation, debouncing, and error messages from a form. Says “success” and “connection failed” messages are good enough. The form in question sends SMS and email using arbitrary user input for addresses. He also says it shouldn’t be denounced on the server, and doesn’t want me to bother checking permissions. Hello, spam!
Related: the legendary dev reviewer says he can’t think of a reason why we would want to disable the feature for consumers, so I should remove the consumer feature flag.
You can’t make this stuff up.7 -
Okay, story time.
Back during 2016, I decided to do a little experiment to test the viability of multithreading in a JavaScript server stack, and I'm not talking about the Node.js way of queuing I/O on background threads, or about WebWorkers that box and convert your arguments to JSON and back during a simple call across two JS contexts.
I'm talking about JavaScript code running concurrently on all cores. I'm talking about replacing the god-awful single-threaded event loop of ECMAScript – the biggest bottleneck in software history – with an honest-to-god, lock-free thread-pool scheduler that executes JS code in parallel, on all cores.
I'm talking about concurrent access to shared mutable state – a big, rightfully-hated mess when done badly – in JavaScript.
This rant is about the many mistakes I made at the time, specifically the biggest – but not the first – of which: publishing some preliminary results very early on.
Every time I showed my work to a JavaScript developer, I'd get negative feedback. Like, unjustified hatred and immediate denial, or outright rejection of the entire concept. Some were even adamantly trying to discourage me from this project.
So I posted a sarcastic question to the Software Engineering Stack Exchange, which was originally worded differently to reflect my frustration, but was later edited by mods to be more serious.
You can see the responses for yourself here: https://goo.gl/poHKpK
Most of the serious answers were along the lines of "multithreading is hard". The top voted response started with this statement: "1) Multithreading is extremely hard, and unfortunately the way you've presented this idea so far implies you're severely underestimating how hard it is."
While I'll admit that my presentation was initially lacking, I later made an entire page to explain the synchronisation mechanism in place, and you can read more about it here, if you're interested:
http://nexusjs.com/architecture/
But what really shocked me was that I had never understood the mindset that all the naysayers adopted until I read that response.
Because the bottom-line of that entire response is an argument: an argument against change.
The average JavaScript developer doesn't want a multithreaded server platform for JavaScript because it means a change of the status quo.
And this is exactly why I started this project. I wanted a highly performant JavaScript platform for servers that's more suitable for real-time applications like transcoding, video streaming, and machine learning.
Nexus does not and will not hold your hand. It will not repeat Node's mistakes and give you nice ways to shoot yourself in the foot later, like `process.on('uncaughtException', ...)` for a catch-all global error handling solution.
No, an uncaught exception will be dealt with like any other self-respecting language: by not ignoring the problem and pretending it doesn't exist. If you write bad code, your program will crash, and you can't rectify a bug in your code by ignoring its presence entirely and using duct tape to scrape something together.
Back on the topic of multithreading, though. Multithreading is known to be hard, that's true. But how do you deal with a difficult solution? You simplify it and break it down, not just disregard it completely; because multithreading has its great advantages, too.
Like, how about we talk performance?
How about distributed algorithms that don't waste 40% of their computing power on agent communication and pointless overhead (like the serialisation/deserialisation of messages across the execution boundary for every single call)?
How about vertical scaling without forking the entire address space (and thus multiplying your application's memory consumption by the number of cores you wish to use)?
How about utilising logical CPUs to the fullest extent, and allowing them to execute JavaScript? Something that isn't even possible with the current model implemented by Node?
Some will say that the performance gains aren't worth the risk. That the possibility of race conditions and deadlocks aren't worth it.
That's the point of cooperative multithreading. It is a way to smartly work around these issues.
If you use promises, they will execute in parallel, to the best of the scheduler's abilities, and if you chain them then they will run consecutively as planned according to their dependency graph.
If your code doesn't access global variables or shared closure variables, or your promises only deal with their provided inputs without side-effects, then no contention will *ever* occur.
If you only read and never modify globals, no contention will ever occur.
Are you seeing the same trend I'm seeing?
Good JavaScript programming practices miraculously coincide with the best practices of thread-safety.
When someone says we shouldn't use multithreading because it's hard, do you know what I like to say to that?
"To multithread, you need a pair."18 -
Not a rant about anything in particular. Just a summary of some feelings stored in the hateful part of my heart.
Developing for Android: Add this third-party library to your Gradle build. Use (this) built-in Android class to make the thing work.
*Clicks link
Deprecated since API version SUCKMYDICK-7. Use (this) instead
*Clicks link
Deprecated since API version LICKMYBALLS-32. Use...
Developing for Windows: Please use (this) API call. It was literally already available before Bill Gates was born. Carbon dating has placed this item to older than the universe itself and it is likely the entry point for the big bang. It is also still the best way to accomplish (task).
Developing for Linux: "Hmm, I wonder how to use this"
> > > Some shitty mailing list in small blue monospace font tells you to reference a man page that is three versions behind but the only version available.
What? Those three sentences didn't explain it enough? Well, maybe you aren't cut out for this type of thing.
JavaScript: you know how it is.
SQL: You expect a decent-quality answer from stack overflow but you always get an outdated and hacky response and it's using syntax from Microsoft SQL. You need MySQL.
C#: A surprising number of Microsoft forum results ranking high on Google. You click on one in hopes that it will be of any sort of quality. You quickly close the tab and wonder why you ever even had hope.
Literally any REST API: Is it "query" or "q"? "UserID" or "user_id"? Oh, fuck, where's the docs again?
You thought you escaped JavaScript, but it was a trick!: Some bullshit library you downloaded to make your other library work redefined one of the global variables in the project you inherited. Now you get 347 "<x> is not a function" errors in your console. Good luck, asshole.
FontAwesome/ Material fonts/ Any icon font pack: You search "Close" for a close button icon. No results. You search "Simplified railroad crossing sign without the railroad". You get a close icon.
I think that's all of my pent up rage. Each of them were too small for an individual rant so I had to do this essay.2 -
It all started in the year 2013.
I was 13 years old back then. I was a fan of Minecraft and so I learned how to setup a bukkit server and ran it. Installing plugins was fun, because I could be a "hacker" and change the configs.
After a while, (~2014), when I was in the 9th grade of elementary school, I saw Unity. A free game engine. Of course, me being a 14 year old I was intrigued and so I downloaded it, made an account and a new project. I had absolutely ZERO knowledge of programming. Didn't even know what languages existed, so i resorted to presets and poorly put together characters + weapons.
After some time fiddling around with Unity, I've gotten a hang of the basics (not programming related).
My actual programming started when I started High School (year 2016). It's a computer engineering school and for the first part of the year, I've learned from my teacher in C# (Console.WriteLine/ReadLine/Loops/Variables). At the second semester I started to gain interest and motivation to program at home. I did the programs we made in school (random number guessing game) but better. Improved it, added colors.
After that, I started developing in Unity - Actually learning something and having the ability to develop something all by myself. It keeps driving me on. In the second year (the year I'm visiting right now) I tought myself HTML, CSS, JavaScript, jQuery, PHP. I'm very happy and also can't wait to discover and learn new things in these languages!
My latest project was an Android application for my father that he asked for (it calculated the price of the 3D print he would make).
// Sorry for the long post!
EDIT: Forgot to add a fun little detail. All my classmates make fun of me because I program so much !
Also: Tabs > Spaces8 -
I’m adding some fucking commas.
It should be trivial, right?
They’re fucking commas. Displayed on a fucking webpage. So fucking hard.
What the fuck is this even? Specifically, what fucking looney morons can write something so fucking complicated it requires following the code path through ten fucking files to see where something gets fucking defined!?
There are seriously so fucking many layers of abstraction that I can’t even tell where the bloody fucking amount transforms from a currency into a string. I’m digging so deep in the codebase now that any change here will break countless other areas. There’s no excuse for this shit.
I have two options:
A) I convert the resulting magically conjured string into a currency again (and of course lose the actual currency, e.g. usd, peso, etc.), or
B) Refactor the code to actually pass around the currency like it’s fucking intended to be, and convert to a string only when displaying. Like it’s fucking intended to be.
Impossible decision here.
If I pick (A) I get yelled at because it’s bloody wrong. “it’s already for display” they’ll say. Except it isn’t. And on top of that, the “legendary” devs who wrote this monstrosity just assumed the currency will always be in USD. If I’m the last person to touch this, I take the blame. Doesn’t matter that “legendary Mr. Apple dev” wrote it this way. (How do I know? It’s not the first time this shit has happened.) So invariably it’ll be up to me to fix anyway.
But if I pick (B) and fix it now, I’ll get yelled at for refactoring their wonderful code, for making this into too big of a problem (again), and for taking on something that’s “just too much for me.” Assholes. My après Taco Bell bathroom experiences look and smell better than this codebase. But seriously, only those two “legendary” devs get to do any real refactoring or make any architecture decisions — despite many of them being horribly flawed. No one else is even close to qualified… and “qualified” apparently means circle jerking it in Silicon Valley with the other better-than-everyone snobs, bragging about themselves and about one another. MojoJojo. “It was terrible, but it fucking worked! It fucking worked!” And “I can’t believe <blah> wanted to fix that thing. No way, this is a piece of history!” Go fuck yourselves.
So sorry I don’t fit in your stupid club.
Oh, and as an pointed, close-at-hand example of their wonderful code? This API call I’m adding commas to (it’s only used by the frontend) uses a json instance variable to store the total, errors, displayed versions of fees/charges (yes they differ because of course they do), etc. … except that variable isn’t even defined anywhere in the class. It’s defined three. fucking. abstraction. layers. in. THREE! AND. That wonderful piece of smelly garbage they’re so proud of can situationally modify all of the other related instance variables like the various charges and fees, so I can’t just keep the original currency around, or even expect the types to remain the same. It’s global variable hell all over again.
Such fucking wonderful code.
I fucking hate this codebase and I hate this fucking company. And I fucking. hate. them.7 -
I have to rant a bit about the toxic reactions to a constructive Q&A website.
People keep complaining that they get downvotes and corrections, or stuff like that.
Are you fucking kidding me?
So you expect people to spend their own time for absolutely free, to help you, while you don't even want to invest in describing the issue you're having properly? And then complain that people are having issues in understanding your questions?
Let's look at this scientifically. Let's gather up some questions that have been received badly on SO in the last few hours. From the top (simply put https://stackoverflow.com/questions... in front of the id):
47619033 - person wants a discussion about an algorithm while not providing any information about what worked and what failed. "Please write a program for me". Breaking at least 2 rules.
47619027 - "check out my videos" spam
47619030 - "Here's the manual that has my answer but I can't find my answer in it".
47619004 - "how do I keep variables in memory"
47618997 - debug this exception, I'll give you no info on what I tried and failed. Screw this, you guys figure this out, I'm going out for beer.
47618993 - expects everyone to guess what the input is, what the expected output is, and whether he has read what HashMap is in the manual. But sure, this question is so far the best out of all the bad ones.
47618985 - please write code according to my specifications
Should I go on? There wasn't a single clear question about problems in code in this entire small set. Be free to continue searching, let me know if you find something that:
1. You understand what's being asked
2. Answer is clear and non-ambiguous (ex. NOT "which language is the coolest?")
3. Not asking someone to write a program for them.
4. Answer is not found in the most basic form of manuals (ex. php.net)
5. Is about programming.
The point is:
If you get downvoted on Stackoverflow - then you wrote a shitty question. Instead of coming over here and venting uselessly, simply address the concerns and at least TRY to write a clear question if you expect any answers.5 -
A senior engineer with about 8 experience in my team and company for almost a year now. Believe it or not, still hasn't setup local dev environment.
Every time we ask this person to set it up / refer to guide in Confluence / or just use the docker image the person says ok.
Starts sending code for pull request. The code would not even compile in most cases just from a quick scan. When questioned how was this tested, answer would be more or less 'oh my local setup not working, could you test it out for me.'
Doesn't know how to write tests. Fairly recently instead of storing string values in a list, (I swear am not kidding) decided to come up with 20 string variables.
8 years plus experience! I think this is retarded even for a fresh grad.9 -
I could bitch about XSLT again, as that was certainly painful, but that’s less about learning a skill and more about understanding someone else’s mental diarrhea, so let me pick something else.
My most painful learning experience was probably pointers, but not pointers in the usual sense of `char *ptr` in C and how they’re totally confusing at first. I mean, it was that too, but in addition it was how I had absolutely none of the background needed to understand them, not having any learning material (nor guidance), nor even a typical compiler to tell me what i was doing wrong — and on top of all of that, only being able to run code on a device that would crash/halt/freak out whenever i made a mistake. It was an absolute nightmare.
Here’s the story:
Someone gave me the game RACE for my TI-83 calculator, but it turned out to be an unlocked version, which means I could edit it and see the code. I discovered this later on by accident while trying to play it during class, and when I looked at it, all I saw was incomprehensible garbage. I closed it, and the game no longer worked. Looking back I must have changed something, but then I thought it was just magic. It took me a long time to get curious enough to look at it again.
But in the meantime, I ended up played with these “programs” a little, and made some really simple ones, and later some somewhat complex ones. So the next time I opened RACE again I kind of understood what it was doing.
Moving on, I spent a year learning TI-Basic, and eventually reached the limit of what it could do. Along the way, I learned that all of the really amazing games/utilities that were incredibly fast, had greyscale graphics, lowercase text, no runtime indicator, etc. were written in “Assembly,” so naturally I wanted to use that, too.
I had no idea what it was, but it was the obvious next step for me, so I started teaching myself. It was z80 Assembly, and there was practically no documents, resources, nothing helpful online.
I found the specs, and a few terrible docs and other sources, but with only one year of programming experience, I didn’t really understand what they were telling me. This was before stackoverflow, etc., too, so what little help I found was mostly from forum posts, IRC (mostly got ignored or made fun of), and reading other people’s source when I could find it. And usually that was less than clear.
And here’s where we dive into the specifics. Starting with so little experience, and in TI-Basic of all things, meant I had zero understanding of pointers, memory and addresses, the stack, heap, data structures, interrupts, clocks, etc. I had mastered everything TI-Basic offered, which astoundingly included arrays and matrices (six of each), but it hid everything else except basic logic and flow control. (No, there weren’t even functions; it has labels and goto.) It has 27 numeric variables (A-Z and theta, can store either float or complex numbers), 8 Lists (numeric arrays), 6 matricies (2d numeric arrays), 10 strings, and a few other things like “equations” and literal bitmap pictures.
Soo… I went from knowing only that to learning pointers. And pointer math. And data structures. And pointers to pointers, and the stack, and function calls, and all that goodness. And remember, I was learning and writing all of this in plain Assembly, in notepad (or on paper at school), not in C or C++ with a teacher, a textbook, SO, and an intelligent compiler with its incredibly helpful type checking and warnings. Just raw trial and error. I learned what I could from whatever cryptic sources I could find (and understand) online, and applied it.
But actually using what I learned? If a pointer was wrong, it resulted in unexpected behavior, memory corruption, freezes, etc. I didn’t have a debugger, an emulator, etc. I had notepad, the barebones compiler, and my calculator.
Also, iterating meant changing my code, recompiling, factory resetting my calculator (removing the battery for 30+ sec) because bugs usually froze it or corrupted something, then transferring the new program over, and finally running it. It was soo slowwwww. But I made steady progress.
Painful learning experience? Check.
Pointer hell? Absolutely.4 -
God, I love when people name stuff right. Now I'm reading through an open source project, trying to find out how they solved a critical issue I'm facing now. It's not a small one but navigating through it is a breeze. Look through variable/function names and I don't even really need to read the code. Meanwhile, last assignment, there was "yangDataHandler" and "yangDataManager" that, obviously, had nothing to do with each other in either interoperability or functionality - and then half of the variables would get aliased to abbreviations. Uh, yes, sure it's obvious what
𝚋𝚣𝚋𝚠𝚒 variable means. Just let me run it through 𝚒𝚍𝚣𝚍() function.10 -
Hey Root, remember that super high-priority ticket that we ignored for five months before demanding you rewrite it a specific way in one day?
Yeah, the new approach we made you use broke the expected usecases, and now the page is completely useless to the support team and they're freaking out. Drop everything you're doing and go fix it! Code-complete for this release is tonight! -- This right after "impacting our business flow" while being collapsed on the fucking floor.
Jesus FUCKING christ, what the fuck is wrong with these people?
If I dropped the ball on a high-priority ticket for two weeks, I'd get fired, let alone for five fucking months.
If I was a manager and demanded a one-day rewrite I can only imagine the amount of chewing out I'd receive, especially on something high-priority.
And let's not forget product ownership: imagine if I screwed up feature planning for someone so badly I made them break a support tool in production. I'd never hear the end of it.
Fucking double standards.
And while I'm at it. Some of the code I've seen in this codebase is awful. Uncommented spaghetti, or an unreadable mess with single-letter variables, super-tightly coupled modules so updates are nearly impossible, typos in freaking constants added across sixty+ files, obviously-incorrect comments, ... . I'll have to start posting snippets to show them off. But could I get away with any of it? ha. Hell no. My code must be absolutely perfect. I hear about any and every flaw, doesn't matter how minor, and nothing can go out until everything is just so.
Hell, I even hear about flaws in other peoples' code during my code reviews. Why? Because I should have fixed it, that's why. But if I do, I get yelled at for "muddying the waters."
Just. JESUS FUCKING CHRIST.
It's like playing a shell game where no matter which shell I pick (or point to their goddamn sleeve where they're clearly hiding it), I get insulted for being so consistently useless, and god damn, how can I never find the fucking pea or follow the damned rules? I'm so terrible and this is why "nobody trusts me." Fuck you.
I'll tell you why I can't find your damned pea: IT'S RATTLING INSIDE YOUR FUCKING HEADS, you ASSHOLE FUCKING IMBECILES.
That's right: one pea among the lot of them.
goddamn I am fucking pissed off.rant drop everything and rewrite your rewrite oopsie someone else made a mistakey double standards shell game root can do no right root swears oh my8 -
EEEEEEEEEEEE Some fAcking languages!! Actually barfs while using this trashdump!
The gist: new job, position required adv C# knowledge (like f yea, one of my fav languages), we are working with RPA (using software robots to automate stuff), and we are using some new robot still in beta phase, but robot has its own prog lang.
The problem:
- this language is kind of like ASM (i think so, I'm venting here, it's ASM OK), with syntax that burns your eyes
- no function return values, but I can live with that, at least they have some sort of functions
- emojies for identifiers (like php's $var, but they only aim for shitty features so you use a heart.. ♥var)
- only jump and jumpif for control flow
- no foopin variable scopes at all (if you run multiple scripts at the same time they even share variables *pukes*)
- weird alt characters everywhere. define strings with regular quotes? nah let's be [some mental illness] and use prime quotes (‴ U+2034), and like ⟦ ⟧ for array indexing, but only sometimes!
- super slow interpreter, ex a regular loop to count to 10 (using jumps because yea no actual loops) takes more than 20 seconds to execute, approx 700ms to run 1 code row.
- it supports c# snippets (defined with these stupid characters: ⊂ ⊃) and I guess that's the only c# I get to write with this job :^}
- on top of that, outdated documentation, because yea it's beta, but so crappin tedious with this trail n error to check how every feature works
The question: why in the living fartfaces yolk would you even make a new language when it's so easy nowadays to embed compilers!?! the robot is apparently made in c#, so it should be no funcking problem at all to add a damn lua compiler or something. having a tcp api would even be easier got dammit!!! And what in the world made our company think this robot was a plausible choice?! Did they do a full fubbing analysis of the different software robots out there and accidentally sorted by ease of use in reverse order?? 'cause that's the only explanation i can imagine
Frillin stupid shitpile of a language!!! AAAAAHHH
see the attached screenshot of production code we've developed at the company for reference.
Disclaimer: I do not stand responsible for any eventual headaches or gauged eyes caused by the named image.
(for those interested, the robot is G1ANT.Robot, https://beta.g1ant.com/)4 -
[long]
When searching for internship via school I found this small startup with this cute project of building a teaching tool for programming. There were back then 2 programmers: the founder and the co-founder.
Then like 1 week before the internship started, the co-founder had a burnout and had to get off the project, while the company was so low on budget the founder, aka my new b0ss, had to work separate jobs to keep the company alive. (quite metal tbh)
It's funny because I'm a junior developer, 100%. I've been coding as a hobby for around 8 years now but I've never worked in a big company before. (No exception to this workplace either)
First project I get: rewrite the compiler. The Python compiler.
"But wait, why not just embed a real compiler from the first case?"
-nanananana it's never simple, as you probably know from your own projects.
The new compiler, as compared to existing embedded compiler solutions out there, needed these prime features:
- Walk through the code (debugger style), but programmatically.
- Show custom exceptions (ex: "A colon is needed at the end of an if-statement" instead of "Syntax error line 3")
- Have a "Did-you-mean this variable?" error for usage of unassigned variables.
- Be able to be embedded in Unity's WebGL build target
All for the use case of being a friendly compiler.
The last dash in the list is actually the biggest bottleneck which excluded all existing open-source projects (i could find). Compliant with WebAssembly I can't use threads among other things, IL2CPP has lots of restrictions, Unity has some as well...
Oh and it should of course be built using test-driven development.
"Good luck!" - said the founder, first day of work as she then traveled to USA for **3 weeks**, leaving me solo with the to-be-made codebase and humongous list of requirements.
---
I just finished the 6th week of internship, boss has been at "HQ" for 3 weeks now, and I just hit the biggest milestone yet for this project.
Yes I've been succeeding! This project has gone so well, and I'm surprising myself how much code I've been pumping out during these weeks.
I'm up now at almost 40'000 lines of source and 30'000 lines of code. ‼
( Biggest project I've ever worked on previously was at 8'000 lines of code )
The milestone (that I finished today) was for loops! As been trying to showcase in the GIF.
---
It's such a giant project and I can honestly say I've done some good work here. Self-five. Over-performing is a thing.
The things that makes me shiver though is that most that use this application will never know the intricates of it's insides, and the brain work put into it.
The project is probably over-engineered. A lot. Having a home-made compiler gives us a lot of flexibility for our product as we're trying to make more of a "pedagogic IDE". But no matter that I reinvented the wheel for the 105Gth time, it's still the most fun I've had with a project to date.
---
Also btw if anyone wants to see source code, please give me good reasons as I'm actively trying to convince my boss to make the compiler open-source.
Cheers!4 -
I've been lurking on devrant a while now, I figure it's time to add my first rant.
Little background and setting a frame of reference for the rant: I'm currently a software engineer in the bioinformatics field. I have a computer science background whereas a vast majority of those around me, especially other devs, are people with little to no formal computer background - mostly biology in some form or another. Now, this said, a lot of the other devs are excellent developers, but some are as bad as you could imagine.
I started at a new company in April. About a month after joining a dev who worked there left, and I inherited the pipeline he maintained. Primarily 3 perl scripts (yes, perl, welcome to bioinformatics, especially when it comes to legacy code like is seen in this pipeline) that mostly copied and generated some files and reports in different places. No biggie, until I really dove in.
This dev, which I barely feel he deserves to be called, is a biology major turned computer developer. He was hired at this company and learned to program on the job. That being said, I give him a bit of a pass as I'm sure he did not have had an adequate support structure to teach him any better, but still, some of this is BS.
One final note: not all of the code, especially a lot of the stupid logic, in this pipeline was developed by this other dev. A lot of it he adopted himself. However, he did nothing about it either, so I put fault on him.
Now, let's start.
1. perl - yay bioinformatics
2. Redundant code. Like, you literally copied 200+ lines of code into a function to change 3 lines in that code for a different condition, and added if(condition) {function();} else {existing code;}?? Seriously??
3. Whitesmiths indentation style.. why? Just, why? Fuck off with that. Where did you learn that and why do you insist on using it??
4. Mixing of whitesmiths and more common K&R indentation.
5. Fucked indentation. Code either not indented and even some code indented THE WRONG WAY
6. 10+ indentation levels. This, not "terrible" normally, but imagine this with the last 3 points. Cannot follow the code at freaking all.
7. Stupid logic. Like, for example, check if a string has a comma in it. If it does, split the string on the comma and push everything to an array. If not, just push the string to the array.... You, you know you can just split the string on the comma and push it, right?? If there is no comma it will be an array containing the original string.. Why the fuck did you think you needed to add a condition for that??
8. Functions that are called to set values in global variables, arrays, and hashes.. function has like 5 lines in it and is called in 2 locations. Just keep that code in place!
9. 50+ global variables/hashes/arrays in one of the scripts with no clear way to tell how/when values are set nor what they are used for.
10. Non-descriptive names for everything
11. Next to no comments in the code. What comments there are are barely useful.
12. No documentation
There's more, but this is all I can think to identify right now. All together these issues have made this pipeline the pinnacle of all the garbage that I've had to work on.
Attaching some screenshots of just a tiny fraction of the code to show some of the crap I'm talking about.6 -
I'm coming off a lengthy staff augmentation assignment awful enough that I feel like I need to be rehabilitated to convince myself that I even want to be a software developer.
They needed someone who does .NET. It turns out what they meant was someone to copy and paste massive amounts of code that their EA calls a "framework." Just copy and paste this entire repo, make a whole ton of tweaks that for whatever reason never make their way back into the "template," and then make a few edits for some specific functionality. And then repeat. And repeat. Over a dozen times.
The code is unbelievable. Everything is stacked into giant classes that inherit from each other. There's no dependency inversion. The classes have default constructors with a comment "for unit testing" and then the "real" code uses a different one.
It's full of projects, classes, and methods with weird names that don't do anything. The class and method names sound like they mean something but don't. So after a dozen times I tried to refactor, and the EA threw a hissy fit. Deleting dead code, reducing three levels of inheritance to a simple class, and renaming stuff to indicate what it does are all violations of "standards." I had to go back to the template and start over.
This guy actually recorded a video of himself giving developers instructions on how to copy and paste his awful code.
Then he randomly invents new "standards." A class that reads messages from a queue and processes them shouldn't process them anymore. It should read them and put them in another queue, and then we add more complication by reading from that queue. The reason? We might want to use the original queue for something else one day. I'm pretty sure rewriting working code to meet requirements no one has is as close as you can get to the opposite of Agile.
I fixed some major bugs during my refactor, and missed one the second time after I started over. So stuff actually broke in production because I took points off the board and "fixed" what worked to add back in dead code, variables that aren't used, etc.
In the process, I asked the EA how he wanted me to do this stuff, because I know that he makes up "standards" on the fly and whatever I do may or may not be what he was imagining. We had a tight deadline and I didn't really have time to guess, read his mind, get it wrong, and start over. So we scheduled an hour for him to show me what he wanted.
He said it would take fifteen minutes. He used the first fifteen insisting that he would not explain what he wanted, and besides he didn't remember how all of the code he wrote worked anyway so I would just have to spend more time studying his masterpiece and stepping through it in the debugger.
Being accountable to my team, I insisted that we needed to spend the scheduled hour on him actually explaining what he wanted. He started yelling and hung up. I had to explain to management that I could figure out how to make his "framework" work, but it would take longer and there was no guarantee that when it was done it would magically converge on whatever he was imagining. We totally blew that deadline.
When the .NET work was done, I got sucked into another part of the same project where they were writing massive 500 line SQL stored procedures that no one could understand. They would write a dozen before sending any to QA, then find out that there was a scenario or two not accounted for, and rewrite them all. And repeat. And repeat. Eventually it consisted of, one again, copying and pasting existing procedures into new ones.
At one point one dev asked me to help him test his procedure. I said sure, tell me the scenarios for which I needed to test. He didn't know. My question was the equivalent of asking, "Tell me what you think your code does," and he couldn't answer it. If the guy who wrote it doesn't know what it does right after he wrote it and you certainly can't tell by reading it, and there's dozens of these procedures, all the same but slightly different, how is anyone ever going to read them in a month or a year? What happens when someone needs to change them? What happens when someone finds another defect, and there are going to be a ton of them?
It's a nightmare. Why interview me with all sorts of questions about my dev skills if the plan is to have me copy and paste stuff and carefully avoid applying anything that I know?
The people are all nice except for their evil XEB (Xenophobe Expert Beginner) EA who has no business writing a line of code, ever, and certainly shouldn't be reviewing it.
I've tried to keep my sanity by answering stackoverflow questions once in a while and sometimes turning evil things I was forced to do into constructive blog posts to which I cannot link to preserve my anonymity. I feel like I've taken a six-month detour from software development to shovel crap. Never again. Lesson learned. Next time they're not interviewing me. I'm interviewing them. I'm a professional.9 -
Continue of https://devrant.com/rants/2165509/...
So, its been a week since that incident and things were uneventful.
Yesterday, the "Boss" came looking for me...I was working on some legacy code they have.
He asked, "what are you doing ?"
Me, "I am working on the extraction part for module x"
He, "Show me your code!"
Me(😓), shows him.
Then he begins..."Have you even seen production grade code ? What is this naming sense ? (I was using upper and lower camel case for methods and variables)
I said, "sir, this is a naming convention used everywhere"
He, " Why are there so many useless lines in here?"
Me, "Sir, I have been testing with different lines and commenting them out, and mostly they are documentation"
He, "We have separate docs for all, no need to waste your time writing useless things into the code"
Me, 😨, "but how can anyone use my code if I don't comment or document it ?"
He, "We don;t work like that...(basically screaming)..."If you work here you follow the rules. I don't want to hear any excuses, work like you are asked to"
Me, 😡🤯, Okay...nice.
Got up and left.
Mailed him my resignation letter, CCed it to upper management, and right now preparing for an interview on next monday.
When a tech-lead says you should not comment your codes and do not document, you know where your team and the organisation is heading.
Sometimes I wonder how this person made himself a tech-lead and how did this company survived for 7 years!!
I don't know what his problem was with me, I met him for the first time in that office only(not sure if he saw the previous post, I don't care anymore).
Well, whatever, right now I am happy that I left that firm. I wish he get what he deserves.12 -
Is it just me who sees this? JS development in a somewhat more complex setting (like vue-storefront) is just a horrible mess.
I have 10+ experience in java, c# and python, and I've never needed more than a a few hours to get into a new codebase, understanding the overall system, being able to guess where to fix a given problem.
But with JS (and also TS for that matter) I'm at my limits. Most of the files look like they don't do anything. There seems to be no structure, both from a file system point of view, nor from a code point of view.
It start with little things like 300 char long lines including various lambdas, closures and ifs with useless variables names, over overly generic and minified method/function names to inconsistent naming of files, classes and basically everything else.
I used to just set a breakpoint somewhere in my code (or in a compiled dependency) wait this it is being hit and go back and forth to learn how the system state changes.
This seems to be highly limited in JS. I didn't find the one way to just being able to debug, everything that is. There are weird things like transpilers, compiler, minifiers, bablers and what not else. There is an error? Go f... yourself ...
And what do I find as the number one tipp all across the internet? Console.log?? are you kidding me, sure just tell me, your kidding me right?
If I would have to describe the JS world in one word, I would use "inconsistency". It's all just a pain in the ass.
I remember when I switcher from VisualStudio/C# to Eclipse/Java I felt like traveling back in time for about 10 years. Everyting seemd so ... old-schoolish, buggy, weird.
When I now switch from java to JS it makes me feel the same way. It's all so highly unproductive, inconsistent, undeterministic, cobbled together.
For one inconveinience the JS communinity seems to like to build huge shitloads of stuff around it, instead of fixing the obvious. And noone seems to see that.
It's like they are all blinded somehow. Currently I'm also trying to implement a small react app based on react-admin. The simplest things to develop and debug are a nightmare. There is so much boilerplate that to write that most people in the internet just keep copying stuff, without even trying to understand what it actually does.
I've always been a guy that tries to understand what the fuck this code actuall does. And for most of the parts I just thing, that the stuff there is useless or could be done in a way more readable way. But instead, all the devs out there just seem to chose the "copy and fix somehow-ish" way.
I'm all in for component-izing stuff. I like encapsulation, I'm a OOP guy by heart. But what react and similar frameworks do is just insane. It's just not right (for some part).
Especially when you have to remember so much stuff that is just mechanics/boilerplate without having any actual "business logical function".
People always say java is so verbose. I don't think it is, there is so few syntax that it almost reads like a prose story. When I look at JS and TS instead, I'm overwhelmed by all the syntax, almost wondering every second line, what the actual fuck this could mean. The boilerplate/logic ration seems way to off ..
So it really makes me wonder, if all you JS devs out there are just so used to that stuff, that you cannot imagine how it could be done better? I still remember my C# days, but I admin that I just got used to java. So I can somehow understand that all. But JS is just another few levels less deeper.
But maybe I'm just lazy and too old ...4 -
Just had an old coworker from a previous job send me some stuff for a php script he was having issues with.
There was too much glory in what he was trying to do: mixing php inside of jquery code, not using strict types would have prevented like 10 issues he was having on his script on another portion, mixing headers, weirdly named variables, poorly constructed, reused db connections, 0 oop or proper dependency management in his code, horrible use of sessions and cookies, O (n²) logic all over the place.
But the cake.....are y'all ready for it? It was code screenshots, not even of just the section, no, the full page, from a windows machine (to make it better he is hosting the application on an IIS server and his configuration was not properly set) but I digress, back to the cake:
He was writing his code inside of wordpad :P
FUCKING WORDPAD
I just politely told him that I was busy at the moment and happily ignored him. Dude is not a good person to begin with imo, for example, he brought the subject of homosexuality during one of our talks after he saw me talking to my bf, who just so happens to be gay, his statement was "I do not understand how there can be gay people when there are women that are so hot"
My comeback was "I do not understand how we can be heterosexual when there are some really attractive dudes out there, see how stupid your logic sounds? attractiveness is not the basis for homosexuality ye dipstick" he let it go after that, but close minded people like that are not really my cup of tea.14 -
So recently I did a lot of research into the internals of Computers and CPUs.
And i'd like to share a result of mine.
First of all, take some time to look at the code down below. You see two assembler codes and two command lines.
The Assembler code is designed to test how the instructions "enter" and "leave" compare to manually doing what they are shortened to.
Enter and leave create a new Stackframe: this means, that they create a new temporary stack. The stack is where local variables are put to by the compiler. On the right side, you can see how I create my own stack by using
push rbp
mov rbp, rsp
sub rsp, 0
(I won't get into details behind why that works).
Okay. Why is this even relevant?
Well: there is the assumption that enter and leave are very slow. This is due to raw numbers:
In some paper I saw ( I couldn't find the link, i'm sorry), enter was said to use up 12 CPU cycles, while the manual stacking would require 3 (push + mov + sub => 1 + 1 + 1).
When I compile an empty function, I get pretty much what you'd expect just from the raw numbers of CPU cycles.
HOWEVER, then I add the dummy code in the middle:
mov eax, 123
add eax, 123543
mov ebx, 234
div ebx
and magically - both sides have the same result.
Why????
For one thing, there is CPU prefetching. This is the CPU loading in ram before its done executing the current instruction (this is how anti-debugger code works, btw. Might make another rant on that). Then there is the fact that the CPU usually starts work on the next instruction while the current instruction is processing IFF the register currently involved isnt involved in the next instruction (that would cause a lot of synchronisation problems). Now notice, that the CPU can't do any of that when manually entering and leaving. It can only start doing the mov eax, 1234 while performing the sub rsp, 0.
----------------
NOW: notice that the code on the right didn't take any precautions like making sure that the stack is big enough. If you sub too much stack at once, the stack will be exhausted, thats what we call a stack overflow. enter implements checks for that, and emits an interrupt if there is a SO (take this with a grain of salt, I couldn't find a resource backing this up). There are another type of checks I don't fully get (stack level checks) so I'd rather not make a fool of myself by writing about them.
Because of all those reasons I think that compilers should start using enter and leave again.
========
This post showed very well that bare numbers can often mislead.21 -
Website from 2011.
Made from a 2007 template.
The database was in latin1.
The template wasn't even a good one, an adapted hotel booking example for a main page, contact, and news.
There were unused variables and weird functions everywhere.
3 years later and I still don't understand how it managed images. Not that I care to look back. -
I don't know if I'm being pranked or not, but I work with my boss and he has the strangest way of doing things.
- Only use PHP
- Keep error_reporting off (for development), Site cannot function if they are on.
- 20,000 lines of functions in a single file, 50% of which was unused, mostly repeated code that could have been reduced massively.
- Zero Code Comments
- Inconsistent variable names, function names, file names -- I was literally project searching for months to find things.
- There is nothing close to a normalized SQL Database, column ID names can't even stay consistent.
- Every query is done with a mysqli wrapper to use legacy mysql functions.
- Most used function is to escape stirngs
- Type-hinting is too strict for the code.
- Most files packed with Inline CSS, JavaScript and PHP - we don't want to use an external file otherwise we'd have to open two of them.
- Do not use a package manger composer because he doesn't have it installed.. Though I told him it's easy on any platform and I'll explain it.
- He downloads a few composer packages he likes and drag/drop them into random folder.
- Uses $_GET to set values and pass them around like a message contianer.
- One file is 6000 lines which is a giant if statement with somewhere close to 7 levels deep of recursion.
- Never removes his old code that bloats things.
- Has functions from a decade ago he would like to save to use some day. Just regular, plain old, PHP functions.
- Always wants to build things from scratch, and re-using a lot of his code that is honestly a weird way of doing almost everything.
- Using CodeIntel, Mess Detectors, Error Detectors is not good or useful.
- Would not deploy to production through any tool I setup, though I was told to. Instead he wrote bash scripts that still make me nervous.
- Often tells me to make something modern/great (reinventing a wheel) and then ends up saying, "I think I'd do it this way... Referes to his code 5 years ago".
- Using isset() breaks things.
- Tens of thousands of undefined variables exist because arrays are creates like $this[][][] = 5;
- Understanding the naming of functions required me to write several documents.
- I had to use #region tags to find places in the code quicker since a router was about 2000 lines of if else statements.
- I used Todo Bookmark extensions in VSCode to mark and flag everything that's a bug.
- Gets upset if I add anything to .gitignore; I tried to tell him it ignores files we don't want, he is though it deleted them for a while.
- He would rather explain every line of code in a mammoth project that follows no human known patterns, includes files that overwrite global scope variables and wants has me do the documentation.
- Open to ideas but when I bring them up such as - This is what most standards suggest, here's a literal example of exactly what you want but easier - He will passively decide against it and end up working on tedious things not very necessary for project release dates.
- On another project I try to write code but he wants to go over every single nook and cranny and stay on the phone the entire day as I watch his screen and Im trying to code.
I would like us all to do well but I do not consider him a programmer but a script-whippersnapper. I find myself trying to to debate the most basic of things (you shouldnt 777 every file), and I need all kinds of evidence before he will do something about it. We need "security" and all kinds of buzz words but I'm scared to death of this code. After several months its a nice place to work but I am convinced I'm being pranked or my boss has very little idea what he's doing. I've worked in a lot of disasters but nothing like this.
We are building an API, I could use something open source to help with anything from validations, routing, ACL but he ends up reinventing the wheel. I have never worked so slow, hindered and baffled at how I am supposed to build anything - nothing is stable, tested, and rarely logical. I suggested many things but he would rather have small talk and reason his way into using things he made.
I could fhave this project 50% done i a Node API i two weeks, pretty fast in a PHP or Python one, but we for reasons I have no idea would rather go slow and literally "build a framework". Two knuckleheads are going to build a PHP REST framework and compete with tested, tried and true open source tools by tens of millions?
I just wanted to rant because this drives me crazy. I have so much stress my neck and shoulder seems like a nerve is pinched. I don't understand what any of this means. I've never met someone who was wrong about so many things but believed they were right. I just don't know what to say so often on call I just say, 'uhh..'. It's like nothing anyone or any authority says matters, I don't know why he asks anything he's going to do things one way, a hard way, only that he can decipher. He's an owner, he's not worried about job security.13 -
Ohh man i fucked up bad. 5 days as intern, and i fuck up really bad with my ego and ignorance.
I love my this company. A great environment, lots of people to learn from , i am given reasonable tasks and i feel happy to complete them. But what happened today was weird and fucked up.
I have never worked at a place with seniors designers tech leads and more people with positions. I have also worked with a lot of competitive people who are always in a race to be first.
And how do we come first? Have a lot of knowledge, hear the smallest of detail and sprint towards goal (because the combination your knowledge, assumptions and speed is enough to make you reach to the top). You don't ask for specific details, because they are obvious. And that's me in short.
Today i fucked up.
Mistake #1 ) first i was given a small task by my senior. It was a 20 mins task max if i had done it the normal noobie way . But i am a pro in mind , i have to do it with all the architecture , even if i don't understand why. So i asked for 50 mins. They gave it and did not had a problem with my time, but with the way i wrote my code.
He was like "who told you to make it like this ? Why did you made it like this?" And was visibly irritated. And i was like super chill saying "i don't know the why, but i know its correct way of using it" , pissing him even more. In my eyes he's just a super friendly sr, more like a bro and wouldn't mind some cheeky answers. And he didnt show any
consequences for that time.
Mistake #2 this is super fucked up. Our office is going under some renovation & interns were asked to sit in the co-working spaces (outside of the office). It was already very disturbing and i had to go to office every few minutes.
So after lunch this happens : We are working on a new module that already has a tonne of screens and logics. I have made a small part which is from the middle and now we can go both in the forward or in the backward direction.(Also, its quite a new module whose idea was recently discussed and decided. And weirdly i am also being treated like a core member as the ceo once himself asked what would he my flow for doing things in this. i am in direct contact and under direction of backend , designers , ceo and My senior and many ppl are giving me tasks ) And... Aagh fuck it. .. its a long story and i don't feel like repeating it but
inshort :
got a task,
didn't understood it completely and thought its my task to figure it out, took a long time figuring it my self ,
techlead/designer somehow changed my and my sr. direction of flow even tho we were taking a different approach
I sit in a noisy and irritating place
Techlead/designer comes during the time when i am figuring out the solution(already overtime the one in point #2) nags for result.
I get in an argument with him, justifying for my time and arguing that it's difficult to think technical logics for that design
( truth be told, it WAS a difficult logic which he thought was too easy. It consisted of 3 variables and 8 states we were doing different works for 4 of them and rejecting 2 and ... I don't know, i had got that wrong . But that shouldn't had been my problem to solve. I should have gone to my senior and didn't get into argument with tech lead ). It think i might have offended him too.
After he left, i am so angry on him that after sometime my senior comes and i misbehave with him. He just asks to meet me before i go, and i do so. During the meeting we discuss this whole fuck up and how many times i showed him my ego and indiscipline. And then i realise what a fuckup i did due to my ego and lack of asking, blindly following my own over confidence and blindly following or arguing with others.
Fuck fuck fuck6 -
Got rebuked by the Java teacher today at the University for using proper long names for variables in the code. She though I was just wasting time being lazy in the lab. "If something can be achieved by a single character, why type that long variable again and again?". *Everyone in class laughs*
Then, there was an error in my code [turned out to be long long int in Java is weird], and I had no clue what was going wrong [I'm a week old in Java]. So, I had initially called her to help. She made me change all private methods and attributes to public. When asked "why?", got trolled again.
Now, I know it's okay, and not that I really care about what my classmates think of me, but getting this kind of treatment really sucks. And if this is how future software developers are crafted today, maintainability is surely going to be an issue tomorrow.
Maybe staying in this stupid country was my worst career choice. I should have tried harder and gone abroad.11 -
Two big moments today:
1. Holy hell, how did I ever get on without a proper debugger? Was debugging some old code by eye (following along and keeping track mentally, of what the variables should be and what each step did). That didn't work because the code isn't intuitive. Tried the print() method, old reliable as it were. Kinda worked but didn't give me enough fine-grain control.
Bit the bullet and installed Wing IDE for python. And bam, it hit me. How did I ever live without step-through, and breakpoints before now?
2. Remember that non-sieve prime generator I wrote a while back? (well maybe some of you do). The one that generated quasi lucas carmichael (QLC) numbers? Well thats what I managed to debug. I figured out why it wasn't working. Last time I released it, I included two core methods, genprimes() and nextPrime(). The first generates a list of primes accurately, up to some n, and only needs a small handful of QLC numbers filtered out after the fact (because the set of primes generated and the set of QLC numbers overlap. Well I think they call it an embedding, as in QLC is included in the series generated by genprimes, but not the converse, but I digress).
nextPrime() was supposed to take any arbitrary n above zero, and accurately return the nearest prime number above the argument. But for some reason when it started, it would return 2,3,5,6...but genprimes() would work fine for some reason.
So genprimes loops over an index, i, and tests it for primality. It begins by entering the loop, and doing "result = gffi(i)".
This calls into something a function that runs four tests on the argument passed to it. I won't go into detail here about what those are because I don't even remember how I came up with them (I'll make a separate post when the code is fully fixed).
If the number fails any of these tests then gffi would just return the value of i that was passed to it, unaltered. Otherwise, if it did pass all of them, it would return i+1.
And once back in genPrimes() we would check if the variable 'result' was greater than the loop index. And if it was, then it was either prime (comparatively plentiful) or a QLC number (comparatively rare)--these two types and no others.
nextPrime() was only taking n, and didn't have this index to compare to, so the prior steps in genprimes were acting as a filter that nextPrime() didn't have, while internally gffi() was returning not only primes, and QLCs, but also plenty of composite numbers.
Now *why* that last step in genPrimes() was filtering out all the composites, idk.
But now that I understand whats going on I can fix it and hypothetically it should be possible to enter a positive n of any size, and without additional primality checks (such as is done with sieves, where you have to check off multiples of n), get the nearest prime numbers. Of course I'm not familiar enough with prime number generation to know if thats an achievement or worthwhile mentioning, so if anyone *is* familiar, and how something like that holds up compared to other linear generators (O(n)?), I'd be interested to hear about it.
I also am working on filtering out the intersection of the sets (QLC numbers), which I'm pretty sure I figured out how to incorporate into the prime generator itself.
I also think it may be possible to generator primes even faster, using the carmichael numbers or related set--or even derive a function that maps one set of upper-and-lower bounds around a semiprime, and map those same bounds to carmichael numbers that act as the upper and lower bound numbers on the factors of a semiprime.
Meanwhile I'm also looking into testing the prime generator on a larger set of numbers (to make sure it doesn't fail at large values of n) and so I'm looking for more computing power if anyone has it on hand, or is willing to test it at sufficiently large bit lengths (512, 1024, etc).
Lastly, the earlier work I posted (linked below), I realized could be applied with ECM to greatly reduce the smallest factor of a large number.
If ECM, being one of the best methods available, only handles 50-60 digit numbers, & your factors are 70+ digits, then being able to transform your semiprime product into another product tree thats non-semiprime, with factors that ARE in range of ECM, and which *does* contain either of the original factors, means products that *were not* formally factorable by ECM, *could* be now.
That wouldn't have been possible though withput enormous help from many others such as hitko who took the time to explain the solution was a form of modular exponentiation, Fast-Nop who contributed on other threads, Voxera who did as well, and support from Scor in particular, and many others.
Thank you all. And more to come.
Links mentioned (because DR wouldn't accept them as they were):
https://pastebin.com/MWechZj912 -
Running a fucking conda environment on windows (an update environment from the previous one that I normally use) gets to be a fucking pain in the fucking ass for no fucking reason.
First: Generate a new conda environment, for FUCKING SHITS AND GIGGLES, DO NOT SPECIFY THE PYTHON VERSION, just to see compatibility, this was an experiment, expected to fail.
Install tensorflow on said environment: It does not fucking work, not detecting cuda, the only requirement? To have the cuda dependencies installed, modified, and inside of the system path, check done, it works on 4 other fucking environments, so why not this one.
Still doesn't work, google around and found some thread on github (the errors) that has a way to fix it, do it that way, fucking magic, shit is fixed.
Very well, tensorflow is installed and detecting cuda, no biggie. HAD TO SWITCH TO PYHTHON 3,8 BECAUSE 3.9 WAS GIVING ISSUES FOR SOME UNKNOWN FUCKING REASON
Ok no problem, done.
Install jupyter lab, for which the first in all other 4 environments it works. Guess what a fuckload of errors upon executing the import of tensorflow. They go on a loop that does not fucking end.
The error: imPoRT eRrOr thE Dll waS noT loAdeD
Ok, fucking which one? who fucking knows.
I FUCKING HATE that the main language for this fucking bullshit is python. I guess the benefits of the repl, I do, but the python repl is fucking HORSESHIT compared to the one you get on: Lisp, Ruby and fucking even NODE in which error messages are still more fucking intelligent than those of fucking bullshit ass Python.
Personally? I am betting on Julia devising a smarter environment, it is a better language already, on a second note: If you are worried about A.I taking your job, don't, it requires a team of fucktards working around common basic system administration tasks to get this bullshit running in the first place.
My dream? Julia or Scala (fuck you) for a primary language in machine learning and AI, in which entire environments, with aaaaaaaaaall of the required dlls and dependencies can be downloaded and installed upon can just fucking run. A single directory structure in which shit just fucking works (reason why I like live environments like Smalltalk, but fuck you on that too) and just run your projects from there, without setting a bunch of bullshit from environment variables, cuda dlls installation phases and what not. Something that JUST FUCKING WORKS.
I.....fucking.....HATE the level of system administration required to run fucking anything nowadays, the reason why we had to create shit like devops jobs, for the sad fuckers that have to figure out environment configurations on a box just to run software.
Fuck me man development turned to shit, this is why go mod, node npm, php composer strict folder structure pipelines were created. Bitch all you want about npm, but if I can create a node_modules setting with all of the required dlls to run a project, even if this bitch weights 2.5GB for a project structure you bet your fucking ass that I would.
"YOU JUST DON'T KNOW WHAT YOU ARE DOING" YES I FUCKING DO and I will get this bullshit fixed, I will get it running just like I did the other 4 environments that I fucking use, for different versions of cuda and python and the dependency circle jerk BULLSHIT that I have to manage. But this "follow the guide and it will work, except when it does not and you are looking into obscure github errors" bullshit just takes away from valuable project time when you have a small dedicated group of developers and no sys admin or devops mastermind to resort to.
I have successfully deployed:
Java
Golang
Clojure
Python
Node
PHP
VB/C# .NET
C++
Rails
Django
Projects, and every single fucking time (save for .net, that shit just fucking works on a dedicated windows IIS server) the shit will not work with x..nT reasons. It fucking obliterates me how fucking annoying this bullshit is. And the reason why the ENTIRE FUCKING FIELD of computer science and software engineering is so fucking flawed.
But we can't all just run to simple windows bs in which we have documentation for everything. We have to spend countless hours on fucking Linux figuring shit out (fuck you also, I have been using Linux since I was 18, I am 30 now) for which graphical drivers for machine learning, cuda and whatTheFuckNot require all sorts of sys admin gymnasts to be used.
Y'all fucked up a long time ago. Smalltalk provided an all in one, easily rollable back to previous images, easily administered interfaces for this fileFuckery bullshit, and even though the JVM and the .NET environments did their best to hold shit down, and even though we had npm packages pulling the universe inside, or gomod compiling shit into one place NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO we had to do whatever the fuck we wanted to feel l337 and wanted.
Fuck all of you, fuck this field, fuck setting boxes for ML/AI and fuck every single OS in existence2 -
Partly !rant
Another small story about my "teacher".
Today we got told again that we need to develop a personal programming style. I asked him how we were supposed to do that while being restricted by his demands. He tried to justify this with bullshit about how to not declare variables. As i told him that wasn't my point at all he stuttered and couldn't say anything. I got officially allowed to use everything i want! VICTORY SCREECH
(But restricting students on which commands they are allowed to use is still bullshit imho)5 -
Code fuckup day or what?! After two weeks where I wasn't on my project and a co-worker handled it, I came back to my project and reviewed what he had done so far.
Me: "I don't understand how this new code part here can work?"
Him: "Uhm, actually, it doesn't, somehow."
Me: "..."
Then he had checked in his stuff with spaces while the whole project is with tabs. And variables that were used in a different way, but still under the old name, now completely misleading. Bypassing existing infrastructure and defines with "just for this case" hacks. But the best was tracking higher level state by peeking into lower level data buffers, even pulling out their data definitions into global header files - instead of using proper states in the higher layer itself.
NOT! IN! MY! FUCKING! PROJECT!!!
So I spent the day cleaning up the shit to fight off software rot right in the beginning.4 -
Messed Up my first Coding Interview and that too of Google!
My first rant.
The first question was not an easy one. I cracked it though. Happy. Very Happy! I had 40 minutes left for the second question. And then came the nightmare. Okay, my foolishness.
I compiled my code. Compilation error.
Declared variables. Compilation Error!
Imported Libraries. Compilation Error!
Changed vector to an array. compilation Error!
Checked the loop for edge cases. Compilation Error!
Cannot use an IDE too. Tab's change is not allowed.
My score was still ZERO and I had only 15 minutes left.
Then lazily my eyes went to the language selected. It was C. I wrote the code in C++.
I mean HOW CAN I BE SOOOO STUPID??
I was coding in an entirely different language!
But..But, the story doesn't end here.
Next, I copied the code and switched languages. NOOO, my code was lost. I couldn't paste my code!!
I checked the timer- 5 minutes left.
Somehow, I managed to rewrite the code. And submitted it at the last minute.
I have no idea what will be the results. I just solved 1/2 questions.
SAD but FRUSTRATED at my stupidity :(5 -
So in Germany we have something like 'cooperative study'. You are employed in a company and study 'normal' at a university. This is in 3 month phases, i.e. 3 months working, 3 months studying.
At the moment I'm working and there is a colleauge, that seems to have no high confidence in my programming skills.
Today I saw parts of his NodeJS code and I thought I'm going crazy.
No comments, no real usage of callbacks or at least promises and I dont want to talk about naming of the variables.
I caught myself arguing with this guy too often and always thought I'm the stupid one, that doesn't understand him.
But I'm starting to think, He is the one that is hard to understand.
How ever, I stay confident and also keep a nice tone (also help as much as I can) and sometimes we also have the same thoughts in some topicd. It's not that bad, but sometimes I feel underestimated.
But hey, so it's a bigger surprise if I'm presenting my results and show them what I'm able to do 👍🏻2 -
I'm working this whole weekend to rewrite/move an old custom made shop extension to the new shop.
The amount of possible SQL injections is too damn high and this piece of shit the creator calls code is the most pitiable thing I have ever seen!
I don't how you can call yourself an experienced programmer if you create SQL queries by concatenating strings and variables in raw PHP, copying the same fucking includefiles to 10 different folders and use all of them in random places.
I'm not angry at all, I just want to castrate you with a blunt, fake swiss army knife so mankind is safe from you multiplying yourself.2 -
Central team: No, your team must be doing something wrong. Our pipeline is super-configurable and works for any situation! You just have to read the docs!
Me: Where are the docs?
Central team: Uhh, well, umm... we'll hook you up with a CI/CD coach!
Me: Okay, cool. In the mean time, can you point me at the repo where all the base scripts are?
Central team: Sure, it's here.
Me, some weeks later: Yeah, uhh, the coach can't seem to figure out how to make our Prod deployment work either.
Central team: That's impossible! It's so easy and completely configurable!
Me: Well, okay... but, here's the thing: your pipeline IS pretty "configurable", in the sense that you look for A LOT of variables...
Central team: See! We told you!
Me: ...none of which are actually documented, so they're just about useless to me...
Central team: But, but the coach...
Me: ...couldn't make heads or taisl of it either despite him literally being ON YOUR TEAM...
Central team: Then your project must just be architected wrong!
Me: Well, we're not perfect, so could be...
Central team: Right!
Me: ...but I think it's far more likely that the scripts... you know, the ACTUAL Python scripts the pipeline executes... while it took me DAYS to get through all your levels of abstraction and indirection and, well, BULLSHIT... it turns out they are incredibly NOT flexible. They do one thing, all the time, basically disregarding any flexibility in the pipeline. So, yeah, I'm thinking this is probably one of this "it's you, not me" deals.
Central team: Waaaaahhhhhhhh!!!!!!2 -
Some people in the company (3000+ people) didn't know how to use static variables (c#) in a thread-safe manner which resulted in production problems.
Only possible way to solve this in management's mind?:
Disable the usage of not read-only static variables via quality control...1 -
I lost points for not including the following comment:
//Declaring variables
int foo, bar;
I already knew how to code, and I completed the assignment in the fewest number of lines needed while still being well commented explaining my logic. I lost points because I didn't say what everyone understood.4 -
Should I be excited or concerned?
Newbie dev(babydev) who just learned string vs int and the word "boolean", is SUPER into data parsing, extrapolation and recursion... without knowing what any of those terms.
2 ½ hrs later. still nothing... assuming he was confused, I set up a 'quick' call...near 3 hrs later I think he got that it was only meant so I could see if/where he didnt understand... not dive into building extensive data arch... hopefully.
So, we need some basic af PHP forms for some public-provided input into a mySQL db. I figured I'd have him look up mySQL variables/fields, teach him a bit about proper db/field setup and give him something to practice on his currently untouched linux container I just set up so he could have a static ipv4 and cli on our new block (yea... he's spoiled, but has no clue).
I asked him to list some traits of X that he thinks could be relevant. Then to essentially briefly explain the logic to deciding/returning the values/how to store in the db... essentially basic conditionals and for loops... which is also quite new to him.
I love databases; I know I'm not in the majority... I assumed he'd get a couple traits in his mind and exhaust himself breaking them down. I was wrong. He was/likely is in his sleep now, over complicating something that was just meant as a basic af.
Fyi, the company is currently weighted towards more autistics (him and myself included) than neurotypicals.
I know I was(still am) extremely abnormal, especially when it comes to things like data.
So, should I be concerned/have him focus elsewhere for a bit?... I dont want to have him burnout before he even gets to installing mySQL44 -
My first task in my current company, a few years ago.
I had to add features to a 10 year old microcontroller-based device written in C.
There was a struct named "global", which held hundreds of other structs that held variables or even more structs.
If one would have printed the structure of this mess it would haven needed several pages.
This "global"-struct was used in every single sourcefile to store and pass data around. Obviously there was no documentation and often useless comments.
Additionally there were a few protocol stacks involved, mainly similar, only differing in one or two protocol layers.
The implementation of the protocol stack was by setting flags in the "global"-struct in every protocol layer and having the application data in a buffer.
The complete telegram with all layer specific data (header, checksums, etc.) was then build at one single point right before sending it, based on the flags and the data buffer.
As there was no chance to reuse protocol layers with this implemenation. Three protocol implementations with special telegram builder existed in parallel, although they were nearly identical.
I needed a fourth variant of the protocol stack, so I had no chance but to make another copy with some minor changes.
But there was a benefit from this task.
As I had to do the software for the successor of this device from scratch I learned for many things how not to do them :-) -
300 global variables.. THREE HUNDRED FUCKING GLOBAL VARIABLES?
Are you for real?
Now let me check the line numbers again..
hmm.. line 97 to .. yep line 410, just a few new lines to seperate some of them or.. group? Idk, I've given up on trying to understand those.
Now you may ask "But ThatPerlDeb, where did you see this and what was the intention?"
Low and behold, take a chair and I may explain this to you.
First of all: Fuck the dev that wrote this!
Second: Fuck all the devs that kept up with this practice or whatever you want to fucking call this!
Now, the application is our POS system that our customers can use for a monthly fee (That this piece of garbage even requires payment is disgusting) but anyway..
The global variables sometimes are declared for labels, sometimes for some frames, sometimes just for random values to be there.
We're using Perl for the POS system and Perl ain't the best at OOP, so in the dev's defense I can understand why you'd use a few global variables, but not fucking 300!! FUCK OFF WITH THIS BULLSHIT!!
So now I'm going through this torture slowly but surely deleting globals and putting them into some sort of scope and always MANUALLY test if something broke. Again, this company sucks ass and there's nothing that could even be considered a "unit test" or something like that, so fuck that, too.
After two hours I've brought down the count of global variables to about 260, so there's progress being made..
But then, there comes more!
"But how???" you may ask, and you're right, I've asked that myself.
Now to resolve the global stuff in each file some of the initial globals are used, we got about 20-30 files which do different stuff, all fair and square, at least there was an attempt at seperating functions but god this mess is so fucking fucked up. So in order to "safely" delete a global variable I have to check if any of the variables are used in another file, and if so, in which scope and how they are used.
Spaghetti would be a compliment for this fucking disgusting piece of utter bullshit.
Let alone the code quality of this "code"
Indendation? Dafuq is dat?
Scope? Nah, we got everything global anyway
Function size? Well, some are 5 lines, some are 900 lines, who cares anyways, right?
I'm so fucking glad once I leave this shithole, for real.6 -
Background story:
One of the projects I develop generates advice based on energy usage and a questionare with 300 questions.
Over 400 different variables determine what kind of advice is given. Lots of userinput and over a thousand textblocks that need to show or not.
Rant:
WTF do you want me to do when you tell me. It's not giving the right advice for the lights.
Why the for the love of.. do I need to ask you everytime. If something is not working. Tell me what and for wich user. Don't tell me calculation whatever is not working, I don't know that calculation. Your calculations are maintainable in your cms.
And how, like I really wonder, do you expect me, when not telling me what user is having this problemen to find and fix it, You just want me to random guess one of the thousands users that should be given that specific advice?
FCK, like 80% of my time solving problems is spend trying to figure out wtf your talking about.
And then what a miricale the function is doing exactly what is it doing but you forgot a variable. It's not like the code I write suddenly decides it does not feel like giving the right answer.3 -
We had 1 Android app to be developed for charity org for data collection for ground water level increase competition among villages.
Initial scope was very small & feasible. Around 10 forms with 3-4 fields in each to be developed in 2 months (1 for dev, 1 for testing). There was a prod version which had similar forms with no validations etc.
We had received prod source, which was total junk. No KT was given.
In existing source, spelling mistakes were there in the era of spell/grammar checking tools.
There were rural names of classes, variables in regional language in English letters & that regional language is somewhat known to some developers but even they don't know those rural names' meanings. This costed us at great length in visualizing data flow between entities. Even Google translate wasn't reliable for this language due to low Internet penetration in that language region.
OOP wasn't followed, so at 10 places exact same code exists. If error or bug needed to be fixed it had to be fixed at all those 10 places.
No foreign key relationships was there in database while actually there were logical relations among different entites.
No created, updated timestamps in records at app side to have audit trail.
Small part of that existing source was quite good with Fragments, MVP etc. while other part was ancient Activities with business logic.
We have to support Android 4.0 to 9.0 of many screen sizes & resolutions without any target devices issued to us by the client.
Then Corona lockdown happened & during that suddenly client side professionals became over efficient.
Client started adding requirements like very complex validation which has inter-entity dependencies. Then they started filing bugs from prod version on us.
Let's come to the developers' expertise,
2 developers with 8+ years of experience & they're not knowing how to resolve conflicts in git merge which were created by them only due to not following git best practice for coding like only appending new implementation in existing classes for easy auto merge etc.
They are thinking like handling click events is called development.
They don't want to think about OOP, well structured code. They don't want to re-use code mostly & when they copy paste, they think it's called re-use.
They wanted to follow old school Java development in memory scarce Android app life cycle in end user phone. They don't understand memory leaks, even though it's pin pointed by memory leak detection tools (Leak canary etc.).
Now 3.5 months are over, that competition was called off for this year due to Corona & development is still ongoing.
We are nowhere close to completion even for initial internal QA round.
On top of this, nothing is billable so it's like financial suicide.
Remember whatever said here is only 10% of what is faced.
- An Engineering lead in a half billion dollar company.4 -
So about two months ago in my consulting firm I was asked to replace a colleague on a project (node and Angular). The project is only a few months old but it’s already a total clusterfuck. DB is very poorly designed. It’s supposed to be a relational database but there’s not a trace of a foreign key or any key for that matter and I’ve seen joins like tableA.name = tableB.description (seriously, that’s your relation??). The code is a mess with entire blocks of code copied from another project and many parts of the code aren’t even used. He didn’t even bother renaming variables so they would make sense in the context they were shamelessly thrown into. The code is at best poorly typed if not typed at all.
During our dailies I sometimes express my frustration with my other colleagues as I very politely allude to my predecessor’s code as being hard to work with. (They are all “good friends" with him). I always get the same response from my colleagues: "yeah but you’ve gotta understand Billybob was under a lot of pressure. The user stories were not well defined. He didn’t have time to do a proper job". That type of response just makes me boil inside.
Because you think I have time to deal with this shit? You don’t think I’m working with the same client and his user stories that are barely intelligible? How long does it take to write type definitions for parameters going into a function? That’s right, 30 seconds at most? Maybe a minute if it’s a more elaborate object? How much time do you think you’ll save yourself with a properly typed function or better yet an interface? Hard to tell but certainly A LOT MORE than those 30 seconds you lost (no, the 30 seconds you INVESTED) in writing that interface!!!
FUCK people with their excuses! Never tell me you don’t have time to do a proper job! You’ve wasted HOURS of my time just because you were too fucking lazy to type your functions, too lazy to put just a little more thought into designing your tables, too lazy to rename a variable so that it’s name actually makes sense where it’s being used. It’s not because you were short on time. You’re just lazy!
FUCK!!!!!!3 -
Today I finally experienced the power of something I learned in university: propositional and predicate logic.
Many developers I know think that such education is useless. Well, today I have proven that it is very useful. On a day to day basis, working on banking software, complexity in purely logic is very low. However, we have a screen that must show or hide elements based on some input values and conditions associated with certain elements. How hard can that be, right? Well, there are many variables to take into account and as such it's absolutely not trivial.
This screen didn't work properly and maintaining the code is hard as there is a lot of logic to show/hide, enable/disable things and so on. After quite some time and attempts by fellow developers, I decided to refactor the whole thing. I'm responsible for the quality of the software and it was quite degrading, so I had to do something.
In order to get things working properly, I defined collections of constants (ui elements) and predicates. Then, I defined for which element what predicates must be true, in order to hide/show, disable/enable etc. I then translated these predicates into code. And guess what? It works! Of course it works. It's logic. But I'm very pleased I finally could actually use some of all the math I studied!5 -
Any JavaScript developers out there willing to help me out with something?
I have an interview question that I like to ask candidates that no one ever seems to get right. But, to me, it seems pretty basic, so I expect MOST JavaScript developers at almost any level of expertise to get it, and I like it generally because it demonstrates some core knowledge of JavaScript concepts and syntax.
But I want to verify that my feelings about it are reasonable, because give how few ever seem to get it right (and I'm talking across literally hundreds of interviews, MAYBE 2 people have ever gotten it right), I'm starting to wonder if I'm right or not.
Look at this code, and then answer the question after. Please do so off the top of your head and without testing anything since that's normally the experience a candidate would have. I'll give the answer after some time for anyone who gets it wrong but is curious.
But this isn't about YOU getting it right or not, and it's not about whether it's the best way to do something in JavaScript or anything like that, it's just about whether it's a reasonable question and whether my expectation that MOST JavaScript developers should get it right is fair.
const O = {
sayHello : function() { alert("Hello"); }
};
const S = "sayHello";
Question: using ONLY the variables O and S (and you MUST use both), write code that executes the sayHello function.
Thanks!34 -
How are Coding Bootcamps and what are they like?
A little background:
I’ve been going to a University (have a year left for a CS degree) and I am so EXTREMELY frustrated. I thought I would get an education but it’s so underwhelming. 95% of it doesn’t involve programming and the classes that do are so elementary that I know more than the professors. By the end of my web design course we had been taught to center text, insert images, insert links, and how to use tables with a single day on CSS using colors.
The OOP courses are all the same, learn variables, types, conditionals, loops, classes, functions, and so forth. Python, C++, and Java. I taught all this to myself when I was 15, I’m 29 now.
I’ve recently gotten extremely interested into full stack web development. .NET Core, React, Typescript. I’m also working with Electron. I’m basically 100% self taught and spend almost every waking moment trying to learn more and apply it.
There’s only one person at my school who has the same passion as me and he’s the president at the coding club but is going into machine learning and big data (I’m the Secretary) and I just wish I could interact with more people who have the same passion. I would love to be challenged. I feel as if I spend more time trying to learn and diagnose problems then applying my knowledge because web development is so complicated when it comes to connecting everything together and I’m still relatively new to it (started like 4 months ago). I’m an extremely fast learner and extremely dedicated so I’m not worried about that being an issue.
I just really want to be a part of a community where I have people who can answer my questions and I don’t have to spend hours or days on google finding a solution to integrating Webpack or using typescript with react, and more. I want to feel challenged.
Can I get this from a boot camp? I recently listened to a podcast from Syntax and it really excited me but I don’t want to be let down again. Either way I’m finishing my degree to get that bullshit $60000 piece of paper but I wouldn’t mind taking a couple months off for something like this if it’s worth it.
I live in CO so if you have any Bootcamps in CO that you recommend, I’d love to hear it and take a trip to check it out in person.
Thanks a bunch!10 -
It took literally days to get our software installed onto the client VMs and get the services started correctly.
On our own test VMs the same task takes all of about an hour or so. Mind you these VMs are supposed to be created and match the client's environment almost too the T. Same configurations, same third party software, same environment variables and the whole 9 yards.
This was not the case at all.
Environment variables were not set, third party software was not installed, and I honestly don't remember the list of things wrong with how they setup the VM. Sparing the details, the errors were also not helpful.
They also gave us critical information we needed for development days before we were going on site to test. The amount of hackery we had to do could be a completely separate rant on its own.
While desperately trying to to stay sane long enough to get our services started, the only thing I could think was how great it would be if there was a fire or something. Anything, just to have an excuse to go back to the hotel and actually sleep. The second day there we finally had everything installed and running.
I shit you not, just as we began our first test, the fire alarms went off.
At this point in time the team was extremely (pissed tf off) annoyed to put it mildly. Assuming it was just a drill, we left our stuff and went to eat dinner. After we came back we found out it in fact was not a drill...
Moral of the story:
Don't wish bad fortune on a customer even if out of impulsive spite.
Other moral of the story:
Don't leave your belongings behind only because you think the fire alarms are just a fire drill. It may not be.
P.S. Karma's a bitch.1 -
The worst part of being a dev? Working in teams.
And I don't mean that in the "I'm the best ninja code wizard in the whole world and you're all holding me back" kinda way. I'm thinking more in the lines of someone who has to deal with that kind of attitude on a daily basis. As someone who recently was put in a leading position in a dev team, this is by far one of the worst experiences that came with it.
Some examples?
- One dev completely changed the naming scheme for variables in a class he worked on for one. single. bug fix. His reason? He just didn't like it!
- Another one noticed that data he was supplied with was not in the specified format. Instead of flagging this with the project leads, he just rewrote his parser to fit the data. A couple of weeks later the supplier noticed the error, fixed the format and suddenly everyone wondered why the software failed processing the data.
- Or that one senior dev, that just refuses to accept changes because "it was always done like this and it worked" No, it didn't. That's why it was changed!
Once a dev team reaches a certain size, people need to realize that stuff like coding rules and process guidelines are not there to annoy them but to help the whole team work as efficient as possible. I don't care how good a programmer you are, if you can't check your ego you don't belong in any kind of team-oriented development project! -
-Rant-
How do you (not) secure your Rest based web service?
1. Chain it to shady organic authentication system built by a hoard of monkeys high on Tequila.
2. have secret keys that get copy pasted into config flat files, and index them on your code search engine.
3. make the onboarding extremely platform specific that you need 500 environment variables, 50 scripts, 5 fancy device presses and a tap dance to make a GET call to the service.
4. fish through 500 rotating log files that the authentication system generates for each API call made.
5. Leave traces all over the host so if you have to start over, you should sudo rm -rf / and set fire to your computer. -
Client wants some CMS text to be automatically translated. So I checked and Google seems to have a solution for that. I thought to to be as simpel as doing a request and parsing the response. That's how API's work, right?
No. First I must create an account, that account must have a credit card, then I need to setup credentials, the default ones working with path variables, an API key... etc etc etc.
I feel so stupid for just not understanding their docs. I'm just a dude that installs a CMS and makes pretty CSS for it. I've worked with REST APIs before (Mollie, Carerix) but none of them ever demanded the level of knowledge and setup the Google Translate API demands.
Am I just a bad developer or is this shit just too complex for your average web developer?9 -
I was asked to make proof of concept small frontend app with some simplified requirements, they asked me because it should be written in the stack I done most of my career work with. I do it in 3 days instead of 5, using those 2 days to optimise the app and explore different approaches. I noted down my findings, what to avoid and reasons and also what is good to use and reasons and shared with everyone.
We waited for the project to start, I started working on another project in the meantime and there was a big rush to make project go live etc., so I was consumed 100% on that new project.
So they put in charge backend php developer to do frontend js work. I said ok, do you need help in starting out? Nah, my proof of concept repo is enough.
4 days before that small project goes live they asked me to do code review. All things I noted down to avoid are in the codebase, few bad practices but everything is over-engineered (in a very bad way), some parts should be more flexible as current setup is very rigid, having almost all kinds of CSS, I saw SASS, CSS variables, 2 different CSS-in-JS tools with some additional libraries that is used to toggle classes.
I don't know how to approach this as I am not asshole as a person and I don't want to say to my colleague that his codebase is completely trash, but it is.
The worst parts: They called me to help finish the app and budget is almost spent!
I would rewrite the whole app as the state of the current app is unusable and everything is glued with bad Chinese ducktape that barely holds.
Additional points because it won't bundle as everything is f**ked.
I am seriously thinking of duplicating master branch and refactor the whole fricking app but won't do that as I am burning midnight oil on other two projects. Don't worry overtimes are paid.
I hate those shitty situations, this project was supposed to be tiny, sweet and example of decent project in this company but it is instead big fat franken-app that will be example how smart it is to avoid putting backend dev to do frontend work (I also agree for vice versa)! -
So I'm finally doing the job I was hired to do 2 years ago, with the promise of working 1.5 years ago, and scheduled to work 1 year ago as the project slips about a 1.25 years.
The project is on it's 3.5th year of a 3 year plan and based on the architecture of the project, the project architect started a degree in software architecture 4 years ago. In Latin. When his first language was Japanese and his second was Indian English while this was a US company. And his entire degree was in Lisp, PHP, and html, this project is in C#, and his professional background is in Fortran.
This is a man who is no longer on the project, not allowed to contribute or talk to us about the project, and what little documentation he left us is in Swahili translated from Korean via Google translate from the second year Korean language major exchange student from Russia who got really into meth and Telenovelas.
It is every version of MV* without the M and with every definition of * including some he made up and some that have only been proven to exist via machine learning algorithm written in SQL statements.
This project represents an implementation of the presentation tier of an n-tier application, yet attempts to reimplement the other n-1 tiers in html5 and the dreams of children.
The new lead is a former engineer that couldn't begin coding until he figured out how to map all of his variables to his former cars and girlfriends inclusively and learned his management skills from the big book of micro managers and that one time everyone else in the office was sick but the intern. Who now has a girlfriend whom he works 200 feet from so he isn't 100% thinking with his largest head. At least from observation.
Yet, I still can't bring myself to go be with the whales/become an accountant. -
Got one right now, no idea if it’s the “most” unrealistic, because I’ve been doing this for a while now.
Until recently, I was rewriting a very old, very brittle legacy codebase - we’re talking garbage code from two generations of complete dumbfucks, and hands down the most awful codebase I’ve ever seen. The code itself is quite difficult to describe without seeing it for yourself, but it was written over a period of about a decade by a certifiably insane person, and then maintained and arguably made much worse by a try-hard moron whose only success was making things exponentially harder for his successor to comprehend and maintain. No documentation whatsoever either. One small example of just how fucking stupid these guys were - every function is wrapped in a try catch with an empty catch, variables are declared and redeclared ten times, but never used. Hard coded credentials, hard coded widths and sizes, weird shit like the entire application 500ing if you move a button to another part of the page, or change its width by a pixel, unsanitized inputs, you name it, if it’s a textbook fuck up, it’s in there, and then some.
Because the code is so damn old as well (MySQL 8.0, C#4, and ASP.NET 3), and utterly eschews the vaguest tenets of structured, organized programming - I decided after a month of a disproportionate effort:success ratio, to just extract the SQL queries, sanitize them, and create a new back end and front end that would jointly get things where they need to be, and most importantly, make the application secure, stable, and maintainable. I’m the only developer, but one of the senior employees wrote most of the SQL queries, so I asked for his help in extracting them, to save time. He basically refused, and then told me to make my peace with God if I missed that deadline. Very helpful.
I was making really good time on it too, nearly complete after 60 days of working on it, along with supporting and maintaining the dumpster fire that is the legacy application. Suddenly my phone rings, and I’m told that management wants me to implement a payment processing feature on the site, and because I’ve been so effective at fixing problems thus far, they want to see it inside of a week. I am surprised, because I’ve been regularly communicating my progress and immediate focus to management, so I explain that I might be able to ship the feature by end of Q1, because rather than shoehorn the processor onto the decrepit piece of shit legacy app, it would be far better to just include it in the replacement. I add that PCI compliance is another matter that we must account for, and so there’s not a great chance of shipping this in a week. They tell me that I have a month to do it…and then the Marketing person asks to see my progress and ends up bitching about everything, despite the front end being a pixel perfect reproduction. Despite my making everything mobile responsive, iframe free, secure and encrypted, fast, and void of unpredictable behaviors. I tell her that this is what I was asked to do, and that there should have been no surprises at all, especially since I’ve been sending out weekly updates via email. I guess it needed more suck? But either way, fuck me and my two months of hard work. I mean really, no ego, I made a true enterprise grade app for them.
Short version, I stopped working on the rebuild, and I’m nearly done writing the payment processor as a microservice that I’ll just embed as an iframe, since the legacy build is full of those anyway, and I’m being asked to make bricks without straw. I’m probably glossing over a lot of finer points here too, just because it’s been such an epic of disappointment. The deadline is coming up, and I’m definitely going to make it, now that I have accordingly reduced the scope of work, but this whole thing has just totally pissed me off, and left a bad taste about the organization.9 -
missing rust's infinite loops in other languages now
also now I don't like variable++ and it throws me off
also missing iterators. because you can consume part of them and don't have to keep track that some of a list has already been "used up" so to speak. now I have index counters and laaame (granted not having to wrestle with borrowing rules... actually just strangely feels weird)
also why must languages have different naming conventions. this is a disaster now because my reflexes for what I name variables is all over the place. now I find snake_case more readable than camelCase because the letters are the same height so you can skim for names easier, and by how many words which correlates to how specific a variable is to the logical loops at hand
I guess end of the day we just develop a handwriting style in code our brains like and the idea of having to change your accent every time you switch a locale sounds annoying6 -
In the 90s most people had touched grass, but few touched a computer.
In the 2090s most people will have touched a computer, but not grass.
But at least we'll have fully sentient dildos armed with laser guns to mildly stimulate our mandatory attached cyber-clits, or alternatively annihilate thought criminals.
In other news my prime generator has exhaustively been checked against, all primes from 5 to 1 million. I used miller-rabin with k=40 to confirm the results.
The set the generator creates is the join of the quasi-lucas carmichael numbers, the carmichael numbers, and the primes. So after I generated a number I just had to treat those numbers as 'pollutants' and filter them out, which was dead simple.
Whats left after filtering, is strictly the primes.
I also tested it randomly on 50-55 bit primes, and it always returned true, but that range hasn't been fully tested so far because it takes 9-12 seconds per number at that point.
I was expecting maybe a few failures by my generator. So what I did was I wrote a function, genMillerTest(), and all it does is take some number n, returns the next prime after it (using my functions nextPrime() and isPrime()), and then tests it against miller-rabin. If miller returns false, then I add the result to a list. And then I check *those* results by hand (because miller can occasionally return false positives, though I'm not familiar enough with the math to know how often).
Well, imagine my surprise when I had zero false positives.
Which means either my code is generating the same exact set as miller (under some very large value of n), or the chance of miller (at k=40 tests) returning a false positive is vanishingly small.
My next steps should be to parallelize the checking process, and set up my other desktop to run those tests continuously.
Concurrently I should work on figuring out why my slowest primality tests (theres six of them, though I think I can eliminate two) are so slow and if I can better estimate or derive a pattern that allows faster results by better initialization of the variables used by these tests.
I already wrote some cases to output which tests most frequently succeeded (if any of them pass, then the number isn't prime), and therefore could cut short the primality test of a number. I rewrote the function to put those tests in order from most likely to least likely.
I'm also thinking that there may be some clues for faster computation in other bases, or perhaps in binary, or inspecting the patterns of values in the natural logs of non-primes versus primes. Or even looking into the *execution* time of numbers that successfully pass as prime versus ones that don't. Theres a bevy of possible approaches.
The entire process for the first 1_000_000 numbers, ran 1621.28 seconds, or just shy of a tenth of a second per test but I'm sure thats biased toward the head of the list.
If theres any other approach or ideas I may be overlooking, I wouldn't know where to begin.16 -
I'm currently between jobs and have a few rants about my previous job (naturally). In retrospect, it's somewhat therapeutic to range about the sheer brainfuckery that has taken place. Enjoy!
First, let me set the scene: legacy B2B web app made with LEMP stack and sencha ext.js 3 + 4 (don't ask) and a lot of madness. Let's call that app "Alpha".
Alpha is a self made CMS build for typical ERP stuff. Yes, a self made CMS: entities are containers, containers have types and fields and values. Like so many legacy PHP apps, it does not have a dedicated FE: the HTML is rendered on the server and then spewed out to the browser.
Easy right? Coding like it's 1999! But there was a twist: Because everything is basically a container, the HTML-templates are saved in the DB. Along with the nessary JS and the CSS. And the translation variables. Why? Because fuck you! That's why. Who needs a git history anyways.
For some reason, Alpha was kinda slow.
There was also an editor, that allowed you to modify templates (web, mail, pdf) on the fly in prod. Because templates contain repeating data (header/footer), one template could contain additional templates. Much confusion. You could change templates via migration (slow, boring) or just ctrl-c/ctrl-v that sucker (fast, much excitement).
Did I mention Alpha was slow?
On with the rant: e-mails! How do they work? Noone knows. How to send mails asynchronous in PHP? Witchcraft is the only possible answer to that riddle. Here is your enterprise™ solution:
1. create mail
2. insert mail into DB
3. WAIT UP TO 59 SECONDS FOR A FUCKING CRON TO SEND MAIL
Why? "Because that way, we can resend mails in case the network is down :)"
Same procedure for the SOAP-API (db-queue + cron). You read that right: all requests to various other systems are processed once a minute.
Alpha slow.
Alpha was only one of several systems. Imagine a bunch of monolithic php apps, interconnected via SOAP, REST and GraphQL like a godamn intergalactic orgy. Image having to debug that cluster fuck.
Let's say there is a bad request. These things happen. No biggie. Remember the db-queue? Let's try to send the bad request a second time! And a third time! Still no luck? How odd. Let's create a specific file in a specific directory: a LOCK-file. Now, "the db-queue is on hold and no request gets processed :)"
Golly gee thanks Alpha.
Anyhow, did you know that MySQL has a join limit of 61 tables?3 -
This weeks question fits me well, as I am still unsure about the full details of how the fuck this all came together and was about to just rant about it anyway.
Ever since this companies network equipment and cabling has been updated, a lot of vital tools went down and bug out every now and then, at seemingly random times.
The codebase is a horrible mess to begin with and random things execute at random times and at random places spread all over different resources that get random hooks from random physical values etc.
Turns out (or at least what it so far seems like) all of them somehow sync their clock and other variables based on how many (valid-?) requests it gets per measured time and similar oddities, so when the network equipment got updated, that meant that multiple processes now could reach each other much faster and therefore threw off thousands of values and internal clocks.
There's a total of like 600 systems that are all "separate" from each other but all need to communicate in-sync for the production chain to properly work. Thankfully I didn't sign anything yet, so might actually just redirect them to somebody else, I am not ready to age 20 years, even for the amount that would pay.1 -
The one that got me to my current employment. I was working as a sysadmin and was trying to switch to dev. I'd tried one interview in another company and failed it miserably. I was soooo nervous I was literally shaking. And I think I failed every possible dev question. Ffs I couldn't even remember how to swap 2 variables! Yes, I was THAT nervous. Bcz I needed that spot so much.
After that I decided to cool down for a few weeks. Then my current employer's hr reached out and asked to come over. I did. We had a chat with HR and they told me I'll be asked to do a homework task. Surely I was okay with it! They sent me the task via email, but smth [I don't recall what] happened at my sysadmin work and I was extremely short on time. I missed the homework due date ofc. A few days later they reached out to me and gave me another week. I missed that too. Again I got a call from them and I was asked what was the problem. I explained I don't have time atm and mentioned that it might be better to skip this oppurtunity for me. That it might be bettet for them to hire someone else.
To my surprise they did not back off. They kept talking, one thing led to another and somehow they made me commit to arrive to their office to do the homework task.
I was startled. I would have bailed on me if I were them... They didn't..
They didn't give up on me
they are amazing4 -
!RANT
Oh, the SORROW that is JEST! 😡
Endless days have been swallowed by the abyss in my quest to configure Jest with TypeScript and ECMAScript modules instead of CommonJS. Triumph seemed within my grasp until - BAM! - suddenly the tool forgets what "import" or "export" means. And the kicker? On the CI, it still runs like nothing’s amiss!
Allow me to elucidate for the uninitiated: Jest is supposed to be a testing safeguard, a protective barrier insulating devs from the errors of their peers, ensuring a smooth, uninterrupted coding experience.
But OH, how the tables have turned when the very shield becomes the sword, stabbing me with countless, infuriating errors birthed from Jest’s own design decisions!
The audacity to reinvent the whole module loading process just to facilitate module mocking is mind-boggling! Imagine constructing an entirely new ecosystem just to allow people to pretend modules are something they're not. This is not just overkill; it's a preposterous reinvention of a wheel that insists on being a pentagon!
Sure, if devs want to globally expose their variables, entwining everything in a static context, so be it. BUT, why should we, who walk the righteous path of dependency injection, be subjugated to this configured chaos?!
My blood boils as the jestering Jest thrusts upon me a fragile, perpetually breaking system, punishing ME for its determination to support whole module mocking! A technique, mind you, that I wouldn’t touch with a ten-foot pole, because, you know, DEPENDENCY INJECTION!
Where are the alternatives, you ask? Drowned in the abyss, it seems! Why can’t we embrace snapshots and all the delectable integrations WITHOUT being dragged through this module-mocking mire? Can’t module mocking just be a friendly sidekick, an OPTIONAL add-on, rather than the cruel dictator forcing its agenda upon our code?
Punish those clinging to their static contexts, their global variables – NOT those of us advocating for cleaner, more stable practices!
It’s high time we decouple the goodness of Jest from its built-in bad practices. Must we continue to dance with the devil to delight in the depth of Jest’s capabilities?
WHY, Jest, WHY?! 😭9 -
ok, fuck people. i mean the people who talk about things that are a big deal. you don't need to take a course in html/css to build a website, you need documentation.
people act like programming languages are a whole separate literacy. they're not. it is not a big deal, nor an accomplishment of any significance, to learn any language to a basic extent. variables, control flow, functions and scope should not be considered challenging topics, and people should stop bragging about them. i'm pretty sure this is because programming is new. as people, i think when something is new we tend to think of it as more complex and harder to understand. basic programming is not that.
ok that was a tangent from my real point. college is a scam. anyone can learn anything from books and the internet. any time you want to learn about something, go to google, and search "${my topic} site:*.github.io" and you'll have a page about that topic written by someone who is knowledgeable and passionate of the topic. colleges don't teach people how to think like these books/websites do. and i'm fucking sick of people who'd rather see a degree then a portfolio. fuck them shits bro. i can distinct my smart friends because my smart friends speak logically and enjoy becoming smarter. i would take the kid who watches aerodynamics videos on youtube and then built a plane over a kid who studied and got a five on his ap physics exam. watching then doing is better learning than watching and repeating. after all, creativity is not at all measured in our grades, and i'd like to argue that sometimes intelligence isn't even measured. i mean, people can say they're good at math, but the kids who talk about fibinnoci numbers and why there can never be two primes more than 7 (i if i remember properly) integers apart or the ones who prove cryptographic algorithms. i guess what i'm trying to say is the dumb kids aren't dumb and the smart kids aren't smart (well not that) but kids who are passionate and just do something instead of waiting for their degree to do the same thing are the best and brightest. i forgot what i was talking about. sorry it is almost 2 am and i am intoxicated , and i don't believe i got my point across very well either.7 -
One of professors has an interesting philosophy in regards to how software is planned. He makes us forget that we dealing with a computer and has us write instructions as if we are teaching a human (no optimization, binary, or unnecessary numeral variables). Then we change it into code, then we optimize it. Every time. It freaks me out, but it gets us thinking. Not sure. If that is genius or insanity.1
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OK, I know the general consensus of StackOverflow on DevRant...but jesus h christ...do devs not debug their own shit anymore? I can't say how many times I see "I get this exception...how do I fix...hurrr durrr....". When it all comes down to it, if they just attached a debugger and looked that variables/properties, they'd see what kind of stupid shit they are doing.
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Today I had to spend the whole day fixing a stupid bug in a legacy application in a completely different tech stack than I'm used to...
At my company we have an Internet application running where we can upload a word document and using some mailmerge variables magic, can set those vars and receive the personalised word doc back...
Now this is great, when it's working, and is used in various projects we have up and running... Suddenly the application decides to crap out for no apparent reason and guess who drew the short straw....
Anyhow I ask our sys admin for the password to the server, I remote desktop to it, turns out its a fucking Windows 2008 server...
But wait it gets better, the application, a shoddy mess of c# code, is not under any sort of version control, has to be developed on that same server and to top it all of, I have to follow some obscure barely documented deployment precedure to get my changes live....
So after a lot of cursing on the dev (not working at the company any more) who did the original setup, and hours of painstakingly piecing together how it works and what went wrong and how to fix it, I finally managed to get it working....
After this rant, I'm mailing my technical lead about this in the hopes we can get someone to do it right (yes, I'm that naive)1 -
Any other language: Hey fuckface, you can't name this variable by a single letter, tf is wrong with you? use some descriptive shit.
Golang: lmao fuck u
I really find it interesting how we use short variable names for items in golang. Kinda makes sense when you think of it. Most of these items come up in short methods for which the mental model lets you know and remember what you are doing, they even make sense when going through the std lib in which that shit is all over the place. YET years of going by other languages has made me squint my eyes a bit in frustration every time I see it.
Say for example that a function is implementing io.Writer. What would you call the method parameter? you could argue that writer would be sensible since it has it in the signature, but what about when the io.Writer in itself is a file or a socket or whatever? writer would be funny or strange? nah fuck it just w, it makes sense, but x wouldn't. I find these points to make sense even if i don't like them.
Would, now, this practice be acceptable in C? you are supposed to write the same modular code with C in which you compose large functionality in separated units of code, yet I am sure this practice of single name variables is something that C engineers dislike greatly.
Are go devs just doing this out of blind love for their preference in languages? and how would this work if mfkers add generics to go(I hope not, Go is simple enough to understand in order to extend functionality through the empty interface, but that is a preference of mine as well)
The more I use Go the more I like it to be honest, I think the code looks ugly syntactically, but that is subjective as all hell and based on my constant preference for a language to look like Ruby, which even though it might not be everyone's cup of tea it remains to my eyes as the most beautiful language in existence, again, an obvious personal preference.18 -
You ever sit down to code, all pumped up and ready to conquer the digital world, only to have your computer decide it's the perfect time to install updates? "Sorry, can't work right now, I'm busy optimizing your experience," it says, while you sit there twiddling your thumbs and wondering who asked for this update in the first place.
And let's talk about variable names. Who thought naming things would be the hardest part of programming? You start with `count` and `index`, but by the end of the project, you're using variables like `reallyLongVariableNameThatDescribesExactlyWhatThisThingDoes`. It's like playing a game of how many characters can you type before your fingers revolt.
Then there's the joy of debugging. You sprinkle `console.log()` like breadcrumbs through your code, trying to find where things went off the rails. Half the time, you realize you've been chasing the wrong rabbit down the wrong hole, and the other half, you discover the bug is some obscure edge case that you couldn't have predicted in a million years.
But hey, it's not all doom and gloom. There's a weird satisfaction in solving those coding puzzles, like when you finally get that algorithm to work or refactor your code into something so elegant, it feels like you've sculpted a masterpiece out of digital clay.
So here's to all the coders out there, navigating the ups and downs of curly braces and semicolons with a mix of determination and exasperation. May your code compile, your bugs be minor inconveniences, and your computer never decide to update right when you're on a coding roll!!3 -
For the new/aspiring developers:
1. If you are still looking to learn more, but you don't know where to go, start brainstorming. Make a list of projects you could make and sort them by difficulty. Put the ones you could do now at the top of the list, and the ones you aren't sure how to do yet, at the bottom of the list. As you go through them, if you want to do something but aren't sure how, just hop onto an irc chat and everyone will be glad to help. As you go through the projects, your logic and program design skills should improve, as well as your knowledge of programming.
2. Put comments in your code. Seriously. If you are working on a project and suddenly stop working on it for a week or more, you will go back to look at that code and be extremely confused. If you are making something open source, its even more important. If people can understand the code, they are more likely to contribute to it.
3. Try not to focus on code for too long. The longer you work, the more tired your brain gets. Eventually you get tired and make really stupid decisions in your code.
4. Don't code while tired (look at #3)
5. If you are writing code as an assignment, make sure to rename all variables to proper names before submitting it. The instructor will likely not be pleased to see variable names with the f-bomb in them. -
Once I helped one of my friends writing a coding project for an interview for him.
We worked out a solution in C++. I showed him all the class hierarchies, how the flow worked and so on.
The day after he told me he re-wrote it in C# as he was more confident with it. Fair enough.
He changed most of the names using camel + underscore notation, sometimes starting with a capital letter, sometimes not!
But the best (or, rather, worst) was to convert the class hierarchy in a big class with all stuff in it, called "CMother". That got me. This class had a couple of static methods that took a lot (if not all) inputs that somehow coincided with the member variables of another class and did some work with them (like a constructor of that class would do).
Needless to say, he didn't got the job -
Good code is a lie imho.
When you see a project as code, there are 3 variables in most cases:
- time
- people / human resources
- rules
Every variable plays a certain role in how the code (project) evolves.
Time - two different forms: when certain parts of code are either changed in a high frequency or a very low frequency, it's a bad omen.
Too high - somehow this area seems to be relentless. Be it features, regressions or bugs - it takes usually in larger code bases 3 - 4 weeks till all code pathes were triggered.
Too low - it can be a good sign. But it should be on the radar imho. Code that never changes should be reviewed at an - depending on size of codebase - max. yearly audit. Git / VCS is very helpful here.
Why? Mostly because the chances are very high that the code was once written for a completely different requirement set. Hence the audit - check if this code still is doing the right job or if you have a ticking time bomb that needs to be defused.
People
If a project has only person working on it, it most certainly isn't verified by another person. Meaning that only one person worked on it - I'd say it's pretty bad to bad, as no discussion / review / verification was done. The author did the best he / she could do, but maybe another person would have had an better idea?
Too many people working on one thing is only bad when there are no rules ;)
Rules. There are two different kind of rules.
Styling / Organisation / Dokumentation - everything that has not much to do with coding itself. These should be enforced at a certain point, otherwise the code will become a hot glued mess noone wants to work on.
Coding itself. This is a very critical thing.
Do: Forbid things that are known to be problematic in the programming language itself. Eg. usage of variables in variables, reflection, deprecated features.
Do: Define a feature set for each language. Feature set not meaning every feature you want to use! Rather a fixed minimum version every developer must use and - in case of library / module / plugin support - which additional extras are supported.
Every extra costs. Most developers don't want to realize this... And a code base that evolves over time should have minimal dependencies. Every new version of an extra can have bugs, breakages, incompabilties and so on.
Don't: don't specify a way of coding. Most coding guidelines are horrific copy pastures from some books some smart people wrote who have no fucking clue what you're doing and why.
If you don't know how to operate on people, standing in an OR and doing what a book told you to do would end in dead person pretty sure. Same for code.
Learn from mistakes and experience, respect knowledge from other persons, but always reflect on wether this makes sense at this specific area of code.
There are very few things which are applicable to a large codebase on a global level. Even DRY / SOLID and what ever you can come up with can be at a certain point completely wrong.
Good code is a lie - because it can only exist at a certain point of time.
A codebase should be a living thing - when certain parts rot, other parts will be affected too.
The reason for the length of the comment was to give some hints on what my principles are that code stays in an "okayish" state, but good is a very rare state -
So... Working alone in a hollyday, at night .
Turning mill operator.
Started working here 2 months ago.
Had to stop a machine. They like to work by brute force here, so a tool is braking on every piece I try to make...
Might just go home early.
I know what the problem is and how to solve it, but I'm new here, I'm not going to tell the engenheir how these very expensive machines should operate.
Problem is: cutting tool should cut at most 1mm per passage, they program only one passage so its cutting maybe 10mm each time.
I just had to change a few parameters in the variables for cutting depth... But they will never learn while operators solve that problem behind the boss back. So machine is resting.
Also have no more pieces to work in the other machines... They don't pay well, so 4 people left just last month for better jobs and now there isn't enough workers to keep production.
Why do people still use 1940's methods in today's companies?2 -
Context:
I recently joined a team and we are working on a fairly large mobile app using RN, they started a month ago. And I noticed, they don't have any fucking tests and static typings like Typescript.
I have this pretentious team leader that acts like he's the BeSt dEveLopEr in ThE woRld, and act like he always know what he's doing. But in reality, he code like crap, the formatting is shit because the ESLint config is not working, he's not even aware of it until I've fixed it. He's using every BAD Practice available, unused variables and imports are scattered everywhere, etc. And the directory structure is crap and no consistency.
How can I convince this ignorant mofo to use tests and typescript? He believes that adding those will take us longer and cost more money to the client, based on my experience, this is not the case, it's only slow on the first 2 weeks and it is worth it in the long run.13 -
Aka... How NOT to design a build system.
I must say that the winning award in that category goes without any question to SBT.
SBT is like trying to use a claymore mine to put some nails in a wall. It most likely will work somehow, but the collateral damage is extensive.
If you ask what build tool would possibly do this... It was probably SBT. Rant applies in general, but my arch nemesis is definitely SBT.
Let's start with the simplest thing: The data format you use to store.
Well. Data format. So use sth that can represent data or settings. Do *not* use a programming language, as this can neither be parsed / modified without an foreign interface or using the programming language itself...
Which is painful as fuck for automatisation, scripting and thus CI/CD.
Most important regarding the data format - keep it simple and stupid, yet precise and clean. Do not try to e.g. implement complex types - pain without gain. Plain old objects / structs, arrays, primitive types, simple as that.
No (severely) nested types, no lazy evaluation, just keep it as simple as possible. Build tools are complex enough, no need to feed the nightmare.
Data formats *must* have btw a proper encoding, looking at you Mr. XML. It should be standardized, so no crazy mfucking shit eating dev gets the idea to use whatever encoding they like.
Workflows. You know, things like
- update dependency
- compile stuff
- test run
- ...
Keep. Them. Simple.
Especially regarding settings and multiprojects.
http://lihaoyi.com/post/...
If you want to know how to absolutely never ever do it.
Again - keep. it. simple.
Make stuff configurable, allow the CLI tool used for building to pass this configuration in / allow setting of env variables. As simple as that.
Allow project settings - e.g. like repositories - to be set globally vs project wide.
Not simple are those tools who have...
- more knobs than documentation
- more layers than a wedding cake
- inheritance / merging of settings :(
- CLI and ENV have different names.
- CLI and ENV use different quoting
...
Which brings me to the CLI.
If your build tool has no CLI, it sucks. It just sucks. No discussion. It sucks, hmkay?
If your build tool has a CLI, but...
- it uses undocumented exit codes
- requires absurd or non-quoting (e.g. cannot parse quoted string)
- has unconfigurable logging
- output doesn't allow parsing
- CLI cannot be used for automatisation
It sucks, too... Again, no discussion.
Last point: Plugins and versioning.
I love plugins. And versioning.
Plugins can be a good choice to extend stuff, to scratch some specific itches.
Plugins are NOT an excuse to say: hey, we don't integrate any features or offer plugins by ourselves, go implement your own plugins for that.
That's just absurd.
(precondition: feature makes sense, like e.g. listing dependencies, checking for updates, etc - stuff that most likely anyone wants)
Versioning. Well. Here goes number one award to Node with it's broken concept of just installing multiple versions for the fuck of it.
Another award goes to tools without a locking file.
Another award goes to tools who do not support version ranges.
Yet another award goes to tools who do not support private repositories / mirrors via global configuration - makes fun bombing public mirrors to check for new versions available and getting rate limited to death.
In case someone has read so far and wonders why this rant came to be...
I've implemented a sort of on premise bot for updating dependencies for multiple build tools.
Won't be open sourced, as it is company property - but let me tell ya... Pain and pain are two different things. That was beyond pain.
That was getting your skin peeled off while being set on fire pain.
-.-5 -
I was always into computers, ever since I was a kid. Played a lot of videogames on Windows 98 and XP, and a lot of my earliest drawings were level ideas for those games. My first encounters with code were with game creation software like GameMaker, but I barely touched the code proper outside of editing a few variables from other people's code. After that I basically forgot all about it and spent most of my teen years being a shutin.
Skip ahead to my last year of high school without much idea on what to do. I was good at math when I wasn't being a lazy shit, so between that and what my parents expected of me, I was prepared to go to university for civil engineering. However, two things changed that decision, the first being a great IT professor, when me and a friend were so far ahead, he started assigning us some harder work, and suggested we study computer science at university. The second was a super jank and obscure open-source early 2000's game that somehow still has a thriving community and is actively being developed. I stumbled upon it by chance, and after playing for a while, I submitted a balance change on the GitHub repo. Even though it was just a single variable change, that time I got it. That time I saw how powerful programming could be and what could be done with it. I submitted PR after PR of new features, changes and bugfixes, by the time I left there I had a somewhat solid grasp of the fundamentals of programming, and decided to enrol in the computer science degree.
Enrolling was possibly the best decision I ever made (not america; debt isn't an issue), as well as giving me actual social skills, every course I took just clicked. The knowledge I already somewhat intuitively had a vague grasp on from videogames, general computer use and collaborating with russian coders who produced the jankiest shit that was still somehow functional was expanded upon and consolidated with a high-quality formal education. Four years later and I'm fresh out of uni, it was a long road between when the seed was first planted in my mind and now, but I've finally found out what I want to do with my life.
won't know for sure until i find a job though ffs -
February will be the first full year at this company as full time employee.
I've updated so many legacy projects, optimized a lot of workflows as well as built new tools to improve efficiency and remove unnecessarily duplicate projects (sometimes literally only 3 variables were different between multiple projects)
My one co-worker taught himself enough code to do the job but doesn't think like a programmer though he is asking me for help and advice to improve what he does since ive proven i know a little. my other direct co-worker I'm practically teaching a Programming 100 course to them
My direct manager at one point said he was so happy he took a chance on me even though I didn't interview well
I like my job, I find it so much better than my last job which was horribly toxic, and more fun than my first 'real' job as a night shift help desk for basically a warehouse environment.
But I feel under paid sometimes for how much i do and all ive improved in my first year, I have my first yearly review coming up. I'm hoping to get a decent raise for all ive done and I want to somehow go over everything with the HR person to justify it. But I have no idea how to talk about my dev work to them in a way a non technical person could understand. I'm also not sure how the review process will work. Like will my manager be there. Or is it just me and HR, is there a paper I'll be sent to fill before hand,1 -
There is one thing that will haunt me forever.
In my old job I was asked to fix some PHP code written by a guy who recently left the company.
Not only passwords were hardcoded in the code, but also he named all the variables like $a, $b, $c. And I still wonder, how comes he was not fired but left on his own terms?6 -
The human brain (also animal brains, even ants) are incredibly complex. Each neuron is now supposedly its own processor. So a human brain is a complex network of billions of processors, not just threshold variables. This means to simulate an organic brain sufficiently it will take a huge computer system with billions of parallel processors. Now, I don't know if the sophistication of a computer processor is represented in each cell. So this may not be equivalent to billions of pentium cores for instance. However, it still presents a huge challenge for AI, as it exists now, to replicate. My thoughts are that AI that is silicon based will take a different approach that leverages how computers work. My guess is that current neural net models are not a good match for this unknown AI. Will it inherently exhibit pattern matching like an organic brain? Or will it be a different kind of consciousness altogether? Will we even realize it is self aware? Will my roomba plan to kill my pet for my attention? What are some other models being employed in AI research?3
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I’m so sorry if this is the place for questions. I’m terrified of stack overflow and have been searching for a week for a solution and can’t find one. This is for React.js people.
I was tasked to create a webpage with react. The limitation is, they did not wanna adopt the node.js dependency. I said ok, I’ll figure it out. You can inject react, material UI, and babel with script tags in HTML, then put ur lil components in it. I did that and it works beautifully.
However, now I have to write tests for this. I think it’s actually impossible without a way to render React, so I have to use the browser, or node, right? I convinced my boss to allow me to use a node.js container just for testing, which I thought would make my life easier.
I don’t know how to render this thing with node. It’s just an HTML file that pulls react via script tags, and idk how to serve html with node. Additionally, none of the React testing libraries seem to support testing a system that wasn’t designed to be served with node, at least not easily. My gut tells me that the complication with how things are imported contributes at least a little to this (dependencies pulled via script tags in the HTML file and made available to react through global const variables).
I could be wrong about any of this — im fairly new. But how tf do I go about testing these react components? For reference, if you go to Reacts docs, there’s a section called “add react to a page in one minute” that’s pretty much what I did.20 -
Maybe I shouldn't code today... or get more sleep.
Every single bug I had today was due to referencing the wrong variables... and not including 'this.'
How do you guard against creating variables with the same names in method and class scope?2 -
decimal discount = line.Discount - (line.StandardPrice - line.CustomerPrice);
2 fucking hours working out what and why the fuck this line of code. Fml -
Heres the initial upgraded number fingerprinter I talked about in the past and some results and an explanation below.
Note that these are wide black images on ibb, so they appear as a tall thin strip near the top of ibb as if they're part of the website. They practically blend in. Right click the blackstrip and hit 'view image' and then zoom in.
https://ibb.co/26JmZXB
https://ibb.co/LpJpggq
https://ibb.co/Jt2Hsgt
https://ibb.co/hcxrFfV
https://ibb.co/BKZNzng
https://ibb.co/L6BtXZ4
https://ibb.co/yVHZNq4
https://ibb.co/tQXS8Hr
https://paste.ofcode.org/an4LcpkaKr...
Hastebin wouldn't save for some reason so paste.ofcode.org it is.
Not much to look at, but I was thinking I'd maybe mark the columns where gaps occur and do some statistical tests like finding the stds of the gaps, density, etc. The type test I wrote categorizes products into 11 different types, based on the value of a subset of variables taken from a vector of a couple hundred variables but I didn't want to include all that mess of code. And I was thinking of maybe running this fingerprinter on a per type basis, set to repeat, and looking for matching indexs (pixels) to see what products have in common per type.
Or maybe using them to train a classifier of some sort.
Each fingerprint of a product shares something like 16-20% of indexes with it's factors, so I'm thinking thats an avenue to explore.
What the fingerprinter does is better explained by the subfunction findAb.
The code contains a comment explaining this, but basically the function destructures a number into a series of division and subtractions, and makes a note of how many divisions in a 'run'.
Typically this is for numbers divisible by 2.
So a number like 35 might look like this, when done
p = 35
((((p-1)/2)-1)/2/2/2/2)-1
And we'd represent that as
ab(w, x, y, z)
Where w is the starting value 35 in this case,
x is the number to divide by at each step, y is the adjustment (how much to subtract by when we encounter a number not divisible by x), and z is a string or vector of our results
which looks something like
ab(35, 2, 1, [1, 4])
Why [1,4]
because we were only able to divide by 2 once, before having to subtract 1, and repeat the process. And then we had a run of 4 divisions.
And for the fingerprinter, we do this for each prime under our number p, the list returned becoming another row in our fingerprint. And then that gets converted into an image.
And again, what I find interesting is that
unknown factors of products appear to share many of these same indexes.
What I might do is for, each individual run of Ab, I might have some sort of indicator for when *another* factor is present in the current factor list for each index. So I might ask, at the given step, is the current result (derived from p), divisible by 2 *and* say, 3? If so, mark it.
And then when I run this through the fingerprinter itself, all those pixels might get marked by a different color, say, make them blue, or vary their intensity based on the number of factors present, I don't know. Whatever helps the untrained eye to pick up on leads, clues, and patterns.
If it doesn't make sense, take another look at the example:
((((p-1)/2)-1)/2/2/2/2)-1
This is semi-unique to each product. After the fact, you can remove the variable itself, and keep just the structure in question, replacing the first variable with some other number, and you get to see what pops out the otherside.
If it helps, you can think of the structure surrounding our variable p as the 'electron shell', the '-1's as bandgaps, and the runs of '2's as orbitals, with the variable at the center acting as the 'nucleus', with the factors of that nucleus acting as the protons and neutrons, or nougaty center lol.
Anyway I just wanted to share todays flavor of insanity on the off chance someone might enjoy reading it.1 -
Has anyone used YouTube iFrame API?
I do ask first here before going on SO.
I am trying to play a YouTube video in sync from 2 different computers.
Luckily YouTube iFrameAPI has an event called `onStateChange` that is fired every time a video is paused, played, stopped etc.
This is the scenario...
1. Host creates a session and sends the link to guest.
2. Guest connects with the host.
3. Host plays/pauses/goes to specific time in the vide the video. The video is synced on guest session.
Now I have to figure out how to sync when Guest does an action. The thing is, every time an event is triggered in Host, it sends the command to Guest. The guest obeys BUT THEN the event `onStateChange` is triggered on guest and sends the command to Host. It is an infinite loop that I cannot seem to figure out if the onStateChange is triggered from API or from User interaction.
What I have tried so far...
1. Global variables. No luck.
2. Disable the event handler when the guest is gets data from host and after it finishes syncing, activate the event handler. But the handler still triggers.
3. Timeframe. (an ugly one) . Checks when the last time that event was triggered. If it was less than 1.5 seconds (or other second), it does not send the commands to host.6 -
So i was trying to learn php from a udemy course. The guy there mixes a hell lot of php with html, like all the pages are .php with html content and mini <?php ... ?> Scripts in between everywhere: titles, swl queries running and displaying outputs as html with echo php variables, etc..
Now am not much versed with client server data model, but isn't there supposed to be clear distinction between the server side and the client side? He puts a form there using echo "html string" , rrcieves the form input in the string's action , runs an sql query and generates another set of html strings. All in one file.
Is it how major php websites work? On the other hand My web dev friend om who works a lot with js usually runs 2 seperate aws instances for frontend and backend and makes them communicate via apis9 -
Ok, so currently in my Java course on Udemy we are going more in-depth into scope and visibility, and I'm currently doing the challenge for it.
So I'm doing it and the challenge is to have every single name of a variable or method be called 'x' (just to better understand scope and vis, he mentions how this is not a good practice AT ALL) with the exceptions of the classes and scanner var (but there is an optional challenge to also make them named x).
Now that I progressed into it, I noticed something. This challenge is literally making me make my code so DRY and outside-the-box-thinking that, what if, this could be a practice?
Not the naming everything in your code the same var name, but doing that at the start and then renaming the variables after coding. Because right now, I feel as though I am using SO MUCH less code than if I had the liberty of naming my classes, methods, and variables different things, it's actually kinda cool.
I'll attach my code from the challenge to this after by it really amazed me how well my code looked compared to my previous challenges and even personal projects!1 -
Today I had a dream, not sure if I can call it a nightmare:
I was doing ReactJS + TypeScript. but no matter how much I try, I can't seem to match the type of the variable/object. The IDE ( WebStorm ) kept showing RED marks under the variables & I kept trying, but no solution!
& Finally I woke up at 3 am :|1 -
!rant
I sometimes thank the education system for teaching me really outdated stuff. Here's why...
With new programing languages with all the jazz and cool tricks, it's not impossible to develop concepts and get in the flow of visualizing problem solution. Like for eg, plython3 had inbuilt method to swap variables but I know how to swap variables without a third variable because I had to do it without python. Now that I have the ability to build algorithms, I can leverage functionalities provided by languages in better way.4 -
I'm just beginning to learn about Javascript, and I'm not sure if I like the fact that variables, declared outside of functions, become global. How do other people feel about it?6
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[CONCEITED RANT]
I'm frustrated than I'm better tha 99% programmers I ever worked with.
Yes, it might sound so conceited.
I Work mainly with C#/.NET Ecosystem as fullstack dev (so also sql, backend, frontend etc), but I'm also forced to use that abhorrent horror that is js and angular.
I write readable code, I write easy code that works and rarely, RARELY causes any problem, The only fancy stuff I do is using new language features that come up with new C# versions, that in latest version were mostly syntactic sugar to make code shorter/more readable/easier.
People I have ever worked with (lot of) mostly try to overdo, overengineer, overcomplicate code, subdivide into methods when not needed fragmenting code and putting tons of variables.
People only needed me to explain my code when the codebase was huge (200K+ lines mostly written by me) of big so they don't have to spend hours to understand what's going on, or, if the customer requested a new technology to explain such new technology so they don't have to study it (which is perfectly understandable). (for example it happened that I was forced to use Devexpress package because they wanted to port a huge application from .NET 4.5 to .NET 8 and rewriting the whole devexpress logic had a HUGE impact on costs so I explained thoroughly and supported during developement because they didn't knew devexpress).
I don't write genius code or clevel tricks and patterns. My code works, doesn't create memory leaks or slowness and mostly works when doing unit tests at first run. Of course I also put bugs and everything, but that's part of the process.
THe point is that other people makes unreadable code, and when they pass code around you hear rising chaos, people cursing "WTF this even means, why he put that here, what the heck this is even supposed to do", you got the drill. And this happens when I read everyone code too.
But it doesn't happens the opposite. My code is often readable because I do code triple backflips only on personal projects because I don't have to explain anyone and I can learn new things and new coding styles.
Instead, people want to impress at work, and this results in unintelligible, chaotic code, full of bugs and that people can't read. They want to mix in the coolest technologies because they feel their virtual penis growing to showoff that they are latest bleeding edge technology experts and all.
They want to experiment on business code at the expense of all the other poor devils who will have to manage it.
Heck, I even worked with a few Microsoft MVPs.
Those are deadly. They're superfast code throughput people that combine lot of stuff.
THen they leave at you the problems once they leave.
This MVP guy on a big project for paperworks digital acquisiton for a big company did this huge project I got called to work in, which consited in a backend and a frontend web portal, and pushed at all costs to put in the middle another CDN web project and another Identity Server project to both do Caching with the cdn "to make it faster" and identity server for SSO (Single sign on).
We had to deal with gruesome work to deal with browser poor caching management and when he left, the SSO server started to loop after authentication at random intervals and I had to solve that stuff he put in with days of debugging that nasty stuff he did.
People definitely can't code, except me.
They have this "first of the class syndrome" which goes to the extent that their skill allows them to and try to do code backflips when they can't even do code pushups, to put them in a physical exercise parallelism.
And most people is like this. They will deny and won't admit, they believe they're good at it, but in reality they aren't.
There is some genius out there that does revoluitionary code and maybe needs to do horrible code to do amazing stuff, and that's ok. And there is also few people like me, with which you can work and produce great stuff.
I found one colleague like this and we had a $800.000 (yes, 800k) project in .NET Technology, which consisted in the renewal of 56 webservices and 3 web portals and 2 Winforms applications for our country main railway transport system. We worked in 2 on it, with a PM from the railway company.
It was estimated 14 months of work and we took 11 and all was working wonders. We had ton of fun doing it because also their PM was a cool guy and we did an awesome project and codebase was a jewel. The difficult thing you couldn't grasp if you read the code is if you don't know how railway systems work and that's the only difficult thing.
Sight, there people is macking me sick of this job11 -
I'm starting to gain a dislike for OOP.
I think classes make it easy for me to think of the entities of a problem and translate them into code.
But when you to attempt to test classes, that's when shit hits the fan.
In my opinion, it is pointless to test classes. If you ever seen test code for a class, you'll notice that it's usually horrible and long.
The reason for this is that usually some methods depend on other methods to be called first.
This results in the usual monolithic test that calls every goddamn method on the class.
You might say "ok, break the test into smaller parts". Ok. But the result of that attempt is even worse, because you end up with several big tests cases and a lot of duplicate code, because of the dependency of some methods on others.
The real solution to this is to make the classes be just glue: they should delegate arguments onto functions that reside on its own file, and, maybe afterwards emit events if you are using events.
But they shouldn't have too much test code classes though. The test code for classes should be running a simple example flow, but never doing any assertions other than expecting no exceptions.
For the most part, you'd be relying on the unit testing that is done for each delegated function.
If you take any single function you'll see that it's extremely easy to write tests for it. In fact, you can have the test right next to the fuction, like <module>.xyz <module>.test.xyz
So I don't think classes shouldn't be used at all, they should just be glue.
As you do normal usage of this software this way, when a bug is discovered you'll notice that the fix and testing code for this bug is very usually applied to the delegated functions instead of being a problem of classes.
I think classes by themselves sound sane in paper, but in practice they turn into a huge fucking messes that become impossible to understand or test.
How can something like traditional classes not get chaotic when a single class can have x attributes and y methods. The complexity grows exponentially. And sometimes more attributes and methods are added.
Someone might say "well, it's just the nature of problems. Problems can have a lot of variables".
Yeah, but cramming all of that complexity into a single 200 lines class is insanity.12 -
Nothing better than Rust and LALRPOP. I've been trying to play with Bison and C++ for the whole quarantine and nothing would compile. I just sat for two days with Rust and LALRPOP and I was able to make a small interpreter that can make new variables, calculate simple expressions and print stuff. Like this:
var = 5 + 3;
print var;
var = 2 * var + 4;
var2 = 3 * var + 3 * (var + 4);
print var2 * var;
And all this in just two days. I have no Rust experience except for toying with it on an online playground. I have no LALRPOP nor parsing experience. Two days.
Now, it's not like I wouldn't be able to do this in C++ too if somebody told me how to. But nobody has. And the documentation online is gruesome. None of the bison example I found online could compile. This is why documentation matters people! Honestly, if there's one reason I think old projects die, it's because they ether don't update themselves OR they don't update their documentations. Look at the US government now, looking for COBOL programmers.4 -
I feel like i am not living my life correctly. i have made myself as a slow learner for the things i like .
i would want to dedicate a specific amount of time to a particular topic until i make written notes of it, repeat that stuff in my mind and make sure its engraved it in my brain.
if i don't get that time in normal routine, i force that time into my routine by disrupting my sleep/ reducing social interaction/ skipping the actual work to learn about it until i feel satisfied.
But even after that i am left unhappy, because i realize that the particular skill in question is a very small part of the whole product and i will be still dedicating a lot of time to the project.
I also feel sad because my Saturday got wasted learning this whole concept, which now looks very small, when i could have gone to a date or have a relaxing time with friends/family
How do you learn new stuff? for eg, i am learning php via udemy videos(5-6 mins each) since last 4 days. my goal is to make a small blogging website in 30 days. so far i have watched 10 videos and only able to learn how to setup mamp server, echo, some stuff on variables ,data types and functions.
How much would you have learned in a weekend? what is your approach?1 -
I'm kind of in a bit of a conundrum.
Abou 6 months ago, a friend and me were speaking about how bored I was and how I don't have any new ideas for projects, and he gave me one, and it is the basis of the project I am currently building, yet I changed one of the variables he had gave me as to appeal to a wider audience, yet now as I resumed work on it, I think it is a good idea and would make me some money( I'm not writing about this grounbreaking idea that would make me millions, hell, I'm not sure it will be successfull, but it might make me some money to help me when the time comes to go to university) but I am a firm believer in open-source and I don't know if I should make it open source and rely on the donations and let them modify the code, or just charge for it?
If it were another case, I wouldn't think twice before making it open source yet I probably won't be able to afford uni and this would be good for me and help me along with the freelancing jobs I am starting to work on.
What would you guys recommend I do?2 -
i always get sucked into this "cute code" hell whenever i am working with a b2c codebase, and especially with kotlin code.
here's a scenario:
task : build a debounce logic for an input view where each user input is currently triggerring an api call.
my steps
1. read what debouncing is.
2. see if any code is available on the internet
=> found a code piece on the internet with some level of abstraction ( basically a simple final class that implements the input event callback and encapsulates the debounce logic)
3) copy it, run it , it wokrs
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for any sane coder, these steps are hardly 10-30 mins and they can move on with life. but its your truly that made this task into a 6hour research only to come up at similar solution. my curiosity led me to stupid places
1) why this class is final? what if someone else wanna use it but with a different behaviour? lets try open(non final class) .
2) why even use a class? it extends an interface, lets try to wrap the logic in interface itself (kotlin supports interfaces that don't require implementation)
3) umm , the interface works but it looks ugly, with all its global overridden variables. what about we make it extension?
4) yeah the extension approach is also not very good, lets go back to open class.
5) but extend is super nice to look! lets keep the extension and open class too
6) can we optimise the implementation? why it uses an additional handler? what if we provided everything in constructor? how about builder pattern?
FUCK MY BRAIN! there are so much fucking options that i forgot that i spent 4 hours on this small thing
the simplest approach would have been tk just shove all the listeners and everything in activity and forget about it :/
senior devs on this platform, how do you stop yourself from adding every concept that you know into the smallest possible task?6 -
When it comes to writing comments in your code, I do quite a lot of it. Even for parts where you just need to read the code to understand what it does. However I do write very clean comments, not even snarky comments where I know someone has done something completely stupid. In my work, I generally keep it very clean. I wonder how many people write profanity, or use weird naming for functions or variables?
https://thenextweb.com/dd/2018/...3 -
I just want to rant about my teacher who did not teach us on software engineering principles especially on version control and how we handle our code.
[This is Tl;dr section so I won't take your time to read] I just want your advice or opinions on students required to learn version control.
Now that there are many freshmen in our school, I want to teach them the very basics on version control. Our flaws as a group, when we are in developing our project is, there's only 1 person who handles all of the code and that's not very effective, the others were busy on the documentation and project management but not the code that the person wrote. I can relate to that person but I'm actually doing other task and review it. My group mates didn't review my code because it was written in Ecma Script(I refer to them as javascript). I put comments on every functions, conditions, and variables so that they could understand, but they don't.
So If you have any ideas please reply. I will read them and evaluate.