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Search - "wrong way to learn"
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!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
Pro tip: If you are a junior, or senior but new at the company, don't start your conversations with:
"We're doing X wrong. At my previous company we did / at school I learned /in this book I read / according to this talk I watched, the right way to do X is ..."
Instead try:
"I'm curious why were doing X this way. I'm used to doing it differently."
I love flat-hierarchy teams, and people who think about flaws in procedures and proactively try to improve the tools we use are awesome, but the next kid walking up to me yelling we use git flow "wrong" will be smacked in the face with a keyboard.
If you come to me with curiosity and an open mind, I'll explain, and even return the favor by behaving the same way when I'm baffled by your seemingly retarded implementations.
Maybe we can learn from each other, maybe discover that "how I learned it" is sometimes good, sometimes bad.
But let's start with some social skills, not kicking off into every debate with a stretched leg and a red face.23 -
So I told my wife one week ago: "Yeah, you should totally learn to code as well!"
Yesterday a package arrived, containing a really beautiful hardcover book bound in leather, with a gold foil image of a snake debossed into the cover, with the text "In the face of ambiguity -- Refuse the temptation to guess" on it.
Well, OK, that's weird.
My wife snatches it and says: "I had that custom made by a book binder". I flip through it. It contains the Python 3.9 language reference, and the PEP 8 styleguide.
While I usually dislike paper dev books because they become outdated over time, I'm perplexed by this one, because of how much effort and craftsmanship went in to it. I'm even a little jealous.
So, this morning I was putting dishes into the dishwasher, and she says: "Please let me do that". I ask: "Am I doing anything wrong?"
Wife responds: "Well, it's not necessarily wrong, I mean, it works, doesn't it? But your methods aren't very pythonic. Your conventions aren't elegant at all". I don't think I've heard anyone say the word "pythonic" to me in over a decade.
And just now my wife was looking over my shoulder as I was debugging some lower level Rust code filled with network buffers and hex literals, and she says: "Pffffff unbelievable, I thought you were a senior developer. That code is really bad, there are way too many abbreviated things. Readability counts! I bet if you used Python, your code would actually work!"
I think I might have released something really evil upon the world.29 -
Tldr :
Office Building : 1
Population: 5000
Number of PC users: 5000
No of Spare mice: 0
Day 1:
Training period commences.
My mouse laser sensor doesn't work.
Solution: Use this mouse to log in to your system.
Open the company portal.
Connect to vpn.
Enter username password.
Create a ticket for mouse replacement.
Done.
Day 3
I bring my own mouse.
Confiscated at security.
Becomes a security violation.
Day 9
I get a call from helpdesk.
Agent- what is the problem?
Me- my mouse is not working.
Agent- why?
Me- what do you mean? Something is wrong with the sensor.
Agent- clean the sensor.
Disconnects call.
Marks ticket as resolved.
Me- WTF just happened!
Naturally, I escalate the issue.
Day 15
Level 2 Agent- what happened? Why have you escalated the issue?
Me- I need a mouse, waiting since 2 weeks.
Him- No mouse is available
Me- you don't have a single spare mouse available in an office with 5000 PC users?
Him- no they're out of stock.
Me- when will it be back in stock?
Him- we will 'soon' launch a tender for quotations from sellers.
Me- time?
Him- 1 week.
Day 34
I email the head of supplies for the city office. Next day I get a used super small mouse, which doesn't have a left button. Anyways, I've given up hope now.
Day 45
I become a master at keyboard shortcuts.
Finish my training.
Get transferred to another city.
No mouse till date.
Surprisingly, this was one of the top recruiters in my country. Never knew, MNCs can be so so inefficient for such simple tasks.
Start-ups are way better in this regard. Latest tech, small community, minimal bureaucracy and a lot of respect and things to learn.15 -
I think I've shown in my past rants and comments that I'm pretty experienced. Looking back though, I was really fucking stupid. Since I haven't posted a rant yet on the weekly topics, I figure I would share this humbling little gem.
Way back in the ancient era known as 2009, I was working my first desk job as a "web designer". Apparently the owner of this company didn't know the difference between "designer", which I'm not, and "developer", which I am, nor the responsibilities of each role.
It was a shitty job paying $12/hour. It was such a nightmare to work at. I guess the silver lining is that this company now no longer exists as it was because of my mistake, but it was definitely a learning experience I hold in high regard even today. Okay, enough filler...
I was told to wipe the Dev server in order to start fresh and set up an entirely new distro of Linux. I was to swap out the drives with whatever was available from the non-production machines, set up the RAID 5 array and route it through the router and firewall, as we needed to bring this Dev server online to allow clients to monitor the work. I had no idea what any of this meant, but I was expected to learn it that day because the next day I would be commencing with the task.
Astonishingly, I managed to set up the server and everything worked great! I got a pat on the back and the boss offered me a 4 day weekend with pay to get some R&R. I decided to take the time to go camping. I let him know I would be out of town and possibly unreachable because of cell service, to which he said no problem.
Tuesday afternoon I walked into work and noticed two of the field techs messing with the Dev server I built. One was holding a drive while the other was holding a clipboard. I was immediately called into the boss's office.
He told me the drives on the production server failed during the weekend, resulting in the loss of the data. He then asked me where I got the drives from for the Dev server upgrade. I told him that they came from one of the inactive systems on the shelf. What he told me next through the deafening screams rendered me speechless.
I had gutted the drives from our backup server that was just set up the week prior. Every Friday at midnight, it would turn on through a remote power switch on a schedule, then the system would boot and proceed to copy over the production server's files into an archive for that night and shutdown when it completed. Well, that last Friday night/Saturday morning, the machine kicked on, but guess what didn't happen? The files weren't copied. Not only were they not copied, but the existing files that got backed up previously we're gone. Why? Because I wiped those drives when I put them into the Dev server.
I would up quitting because the conversation was very hostile and I couldn't deal with it. The next week, I was served with a suit for damages to this company. Long story short, the employer was found in the wrong from emails I saved of him giving me the task and not once stating that machine was excluded in the inactive machines I could salvage drives from. The company sued me because they were being sued by a client, whose entire company presence was hosted by us and we lost the data. In total just shy of 1TB of data was lost, all because of my mistake. The company filed for bankruptcy as a result of the lawsuit against them and someone bought the company name and location, putting my boss and its employees out of a job.
If there's one lesson I have learned that I take with the utmost respect to even this day, it's this: Know your infrastructure front to back before you change it, especially when it comes to data.8 -
I turned 40 yesterday. Here are some lessons I've learned, without fluff or BS.
1) Stop waiting for exceptional things to just happen. They rarely do, and they can't be counted on. Greatness is cultivated; it's a gradual process and it won't come without effort.
2) Jealousy is a monster that destroys everything in it's path. It's absolutely useless, except to remind us there's a better way. We can't always control how we feel, but we can choose how we react to those feelings.
When I was younger, jealousy in relationships always led to shit turning out worse than it probably would have otherwise. Even when it was justified, even when a relationship was over, jealousy led me to burn bridges that I wished I hadn't.
3) College isn't for everyone, but you'll rarely be put square in the middle of so much potential experience. You'll meet people you probably wouldn't have otherwise, and as you eventually pursue your major, you'll get to know people who share your passions and dreams. Despite all the bullshit ways in which college sucks, it's still a pretty unique path on the way to adulthood. But on that note...
4) Learn to manage your money. It's way too easy to get into unsustainable debt. It only gets worse, and it makes everything harder. We don't always see the consequence of credit cards and loans when we're young, because the future seems so distant and undecided. But that debt isn't going anywhere... Try not to borrow money that you can't imagine yourself paying back now.
5) Floss every day, not just a couple times per week when you remember, or when you've got something stuck in your teeth. It matters, even if you're in your 20s and you've never had a cavity.
6) You'll always hear about living in the moment, seizing the day... It's tough to actually do. But there's something to be said for looking inward, and trying to recognize when too much of our attention is focused elsewhere. Constantly serving the future won't always pay off, at least not in the ways we think it will when we're young.
This sentiment doesn't have much value when it's put in abstract, existential terms, like it usually is. The best you can do is try to be aware of your own willingness and ability to be open to experiences. Think about ways in which you might be rejecting the here and now, even if it's as seemingly-benign as not going out with some friends because you just saw them, or you already went to that place they're going to. We won't recognize the good old days for what they were until they're already gone. The trick is having as many good days as possible.
7) Don't start smoking; you'll never quit as soon as you'll think you can. If you do start, make yourself quit after a couple years, no matter what. Keep your vices in check; drugs and alcohol in moderation. Use condoms, use birth control.
8) Don't make love wait. Tell your friends and family you love them often, and show them when you can. You're going to lose people, so it's important. Statistically, some of you will die young, yourselves.
When it comes to relationships, don't settle if you can't tell yourself you're in love, and totally believe it. Don't let complacency and familiarity get in the way of pursuing love. Don't be afraid to end relationships because they're comfortable, or because you've already invested so much into them.
Being young is a gift, and it won't last forever. You need to use that gift to experience all the love that you can, at least as a means to finding the person you really want to grow old with, if that's what you want. Regardless, you don't want to miss out on loving someone, and being loved, because of fear. Don't be reckless; just be honest with yourself.
9) Take care of your body. Neglecting it makes everything tougher. That doesn't mean you have to work out every day and eat like a nutritionist, but if you're overweight or you have health issues, do what you can to fix it. Losing weight isn't easy, but it's not as hard as people make it out to be. And it's one of the most important things you can do to invest in a healthy adulthood.
Don't put off nagging health issues because you think you'll be fine, or you don't think you'll be able to afford it, or you're scared of the outcome. There will always be options, until there aren't. Most people never get to the no-options part. Or, they get there because all the other options expired.
10) Few things will haunt you like regret. Making the wrong choice, for example, usually won't hurt as much. I guess you can regret making the wrong choice, but my deepest regrets come from inaction, complacency and indifference.
So how can we avoid regret? I don't know, lol. I don't think it's as simple as just commiting to choices... Choosing to do nothing is still a choice, after all. I think it's more about listening to your gut, as cliche as that sounds.
To thine own self be true, I guess. It's worth a shot, even if you fail. Almost anything is better than regret.12 -
Please stop recommending arch. For real. Stop!
Let's back up. I'm an arch user. Have been for years. I love arch! Like hardcore! But for real, cut it out.
Either they didn't ask and you're being obnoxious or they probably asked "what's a good distro to learn?" Or "Ubuntu holds my hand too much, I want something more consoley" either way, arch is not the answer. Arch is a distro for us stuck up types who like spending all day fixing dependency errors, changing our WM every other week, debating the merits of X vs wayland, and acting better than everyone else.
But here's the thing: I found arch because I wanted something that I could compulsively configure and get really in the weeds. I think most arch users feel that way to some degree. You kinda have to if you want to not be miserable. But many Linux users aren't like that. And that's fine! Let them use mint, or Debian. So they never change their DE. Cinnamon is a great interface! Gnome 2 is totally fine! There's literally nothing wrong with being content with sane defaults and not manually installing every package, and having scheduled releases from a stable source.
Do you tell 7th graders "if you really want to get better at algebra, you should try calculus. You really gain a deep knowledge of math!" No! They will get there when they are good and ready! Or not. It's not a beginner distro. In fact (controversial opinion ahead) it's pretty shitty at being a distro. I have used arch for years! But I don't recommend it to anyone. Because if you want to configure a box for literally 100s of hours (it's never really over is it?), Then you aren't asking anyone about distro recommendations. You've tried them all. You've heard of arch. You been to /r/unixporn.
Stop acting better than everyone else and stop telling people it's better than <other distro here>. It's not. It's different. Very different. And it's not for everyone.26 -
I have to let it out. It's been brewing for years now.
Why does MySQL still exist?
Really, WHY?!
It was lousy as hell 8 years ago, and since then it hasn't changed one bit. Why do people use it?
First off, it doesn't conform to standards, allowing you to aggregate without explicitly grouping, in which case you get god knows what type of shit in there, and then everybody asks why the numbers are so weird.
Second... it's $(CURRENT_YEAR) for fucks sake! This is the time of large data sets and complex requirements from those data sets. Just an hour through SO will show you dozens of poor people trying to do with MySQL what MySQL just can't do because it's stupid.
Recursion? 4 lines in any other large RDBMS, and tough luck in MySQL. So what next? Are you supposed to use Lemograph alongside MySQL just because you don't know that PostgreSQL is free and super fast?
Window functions to mix rows and do neat stuff? Naaah, who the hell needs that, right? Who needs to find the products ordered by the customer with the biggest order anyway? Oh you need that actually? Well you should write 3-4 queries, nest them in an incredibly fucked up way, summon a demon and feed it the first menstrual blood of your virgin daughter.
There used to be some excuses in the past "but but but, shared hosting only has MySQL". Which was wrong by the way. This was true only for big hosting names, and for people who didn't bother searching for alternatives. And now it's even better, since VPS and PaaS solutions are now available at prices lower than shared hosting, which give you better speed, performance and stability than shared hosting ever did.
"But but but Wordpress uses MySQL" - well then kill it! There are other platforms out there, that aren't just outrageously horrible on the inside and outside. Wordpress is crap, and work on it pays crap. Learn Laravel, Symfony, Zend, or even Drupal. You'll be able to create much more value than those shitty Wordpress sites that nobody ever visits or pay money on.
"But but but my client wants some static pages presented beside their online shop" - so why use Wordpress then? Static pages are static pages. Whip up a basic MVC set-up in literally any framework out there, avoid MySQL, include a basic ACL package for that framework, create a controller where you add a CKEditor to edit page content, and stick a nice template from themeforest for that page and be done with that shit! Save the mock-up for later use if you do that stuff often. Or if you're lazy to even do that, then take up Drupal.
But sure, this is going a bit over the scope. I actually don't care where you insert content for your few pages. It can be a JSON file for all I care. But if I catch you doing an e-commerce solution, or anything else than just text storage, on MySQL, I'll literally start re-assessing your ability to think rationally.11 -
I'm drunk and I'll probably regret this, but here's a drunken rank of things I've learned as an engineer for the past 10 years.
The best way I've advanced my career is by changing companies.
Technology stacks don't really matter because there are like 15 basic patterns of software engineering in my field that apply. I work in data so it's not going to be the same as webdev or embedded. But all fields have about 10-20 core principles and the tech stack is just trying to make those things easier, so don't fret overit.
There's a reason why people recommend job hunting. If I'm unsatisfied at a job, it's probably time to move on.
I've made some good, lifelong friends at companies I've worked with. I don't need to make that a requirement of every place I work. I've been perfectly happy working at places where I didn't form friendships with my coworkers and I've been unhappy at places where I made some great friends.
I've learned to be honest with my manager. Not too honest, but honest enough where I can be authentic at work. What's the worse that can happen? He fire me? I'll just pick up a new job in 2 weeks.
If I'm awaken at 2am from being on-call for more than once per quarter, then something is seriously wrong and I will either fix it or quit.
pour another glass
Qualities of a good manager share a lot of qualities of a good engineer.
When I first started, I was enamored with technology and programming and computer science. I'm over it.
Good code is code that can be understood by a junior engineer. Great code can be understood by a first year CS freshman. The best code is no code at all.
The most underrated skill to learn as an engineer is how to document. Fuck, someone please teach me how to write good documentation. Seriously, if there's any recommendations, I'd seriously pay for a course (like probably a lot of money, maybe 1k for a course if it guaranteed that I could write good docs.)
Related to above, writing good proposals for changes is a great skill.
Almost every holy war out there (vim vs emacs, mac vs linux, whatever) doesn't matter... except one. See below.
The older I get, the more I appreciate dynamic languages. Fuck, I said it. Fight me.
If I ever find myself thinking I'm the smartest person in the room, it's time to leave.
I don't know why full stack webdevs are paid so poorly. No really, they should be paid like half a mil a year just base salary. Fuck they have to understand both front end AND back end AND how different browsers work AND networking AND databases AND caching AND differences between web and mobile AND omg what the fuck there's another framework out there that companies want to use? Seriously, why are webdevs paid so little.
We should hire more interns, they're awesome. Those energetic little fucks with their ideas. Even better when they can question or criticize something. I love interns.
sip
Don't meet your heroes. I paid 5k to take a course by one of my heroes. He's a brilliant man, but at the end of it I realized that he's making it up as he goes along like the rest of us.
Tech stack matters. OK I just said tech stack doesn't matter, but hear me out. If you hear Python dev vs C++ dev, you think very different things, right? That's because certain tools are really good at certain jobs. If you're not sure what you want to do, just do Java. It's a shitty programming language that's good at almost everything.
The greatest programming language ever is lisp. I should learn lisp.
For beginners, the most lucrative programming language to learn is SQL. Fuck all other languages. If you know SQL and nothing else, you can make bank. Payroll specialtist? Maybe 50k. Payroll specialist who knows SQL? 90k. Average joe with organizational skills at big corp? $40k. Average joe with organization skills AND sql? Call yourself a PM and earn $150k.
Tests are important but TDD is a damn cult.
Cushy government jobs are not what they are cracked up to be, at least for early to mid-career engineers. Sure, $120k + bennies + pension sound great, but you'll be selling your soul to work on esoteric proprietary technology. Much respect to government workers but seriously there's a reason why the median age for engineers at those places is 50+. Advice does not apply to government contractors.
Third party recruiters are leeches. However, if you find a good one, seriously develop a good relationship with them. They can help bootstrap your career. How do you know if you have a good one? If they've been a third party recruiter for more than 3 years, they're probably bad. The good ones typically become recruiters are large companies.
Options are worthless or can make you a millionaire. They're probably worthless unless the headcount of engineering is more than 100. Then maybe they are worth something within this decade.
Work from home is the tits. But lack of whiteboarding sucks.37 -
It's maddening how few people working with the internet don't know anything about the protocols that make it work. Web work, especially, I spend far too much time explaining how status codes, methods, content-types etc work, how they're used and basic fundamental shit about how to do the job of someone building internet applications and consumable services.
The following has played out at more than one company:
App: "Hey api, I need some data"
API: "200 (plain text response message, content-type application/json, 'internal server error')"
App: *blows the fuck up
*msg service team*
Me: "Getting a 200 with a plaintext response containing an internal server exception"
Team: "Yeah, what's the problem?"
Me: "...200 means success, the message suggests 500. Either way, it should be one of the error codes. We use the status code to determine how the application processes the request. What do the logs say?"
Team: "Log says that the user wasn't signed in. Can you not read the response message and make a decision?"
Me: "That status for that is 401. And no, that would require us to know every message you have verbatim, in this case, it doesn't even deserialize and causes an exception because it's not actually json."
Team: "Why 401?"
Me: "It's the code for unauthorized. It tells us to redirect the user to the sign in experience"
Team: "We can't authorize until the user signs in"
Me: *angermatopoeia* "Just, trust me. If a user isn't logged in, return 401, if they don't have permissions you send 403"
Team: *googles SO* "Internet says we can use 500"
Me: "That's server error, it says something blew up with an unhandled exception on your end. You've already established it was an auth issue in the logs."
Team: "But there's an error, why doesn't that work?"
Me: "It's generic. It's like me messaging you and saying, "your service is broken". It doesn't give us any insight into what went wrong or *how* we should attempt to troubleshoot the error or where it occurred. You already know what's wrong, so just tell me with the status code."
Team: "But it's ok, right, 500? It's an error?"
Me: "It puts all the troubleshooting responsibility on your consumer to investigate the error at every level. A precise error code could potentially prevent us from bothering you at all."
Team: "How so?"
Me: "Send 401, we know that it's a login issue, 403, something is wrong with the request, 404 we're hitting an endpoint that doesn't exist, 503 we know that the service can't be reached for some reason, 504 means the service exists, but timed out at the gateway or service. In the worst case we're able to triage who needs to be involved to solve the issue, make sense?"
Team: "Oh, sounds cool, so how do we do that?"
Me: "That's down to your technology, your team will need to implement it. Most frameworks handle it out of the box for many cases."
Team: "Ah, ok. We'll send a 500, that sound easiest"
Me: *..l.. -__- ..l..* "Ok, let's get into the other 5 problems with this situation..."
Moral of the story: If this is you: learn the protocol you're utilizing, provide metadata, and stop treating your customers like shit.22 -
To those that think they can't make it.
To those that are put down by those that don't understand you.
And to those that have never had a dream come true.
Not a rant, but the story of how I got into programming
I've always been into tech/electronics. I remember being told once that when I was 3, I used to take plug sockets to pieces. When I was 7, I built a computer with my dad.
There isn't a thing in my room that hasn't been dismantled and put back together again. Except for the things that weren't put back together again ;)
When I was 15, I got a phone for Christmas. It was a pretty crappy phone, the LG P350 (optimus ME). But I loved it all the same.
However I knew it could do a lot more. It ran a bloated, slow version of Android 2.2.
So I went searching, how can I make it faster, how to make it do more. And I found a huge community around Android ROMs. Obviously the first thing I did was flashed this ROM. Sure, there were bugs, but I was instantly in love with it. My phone was freed.
From there I went on to exploring what else can be done.
I wanted to learn how to script, so over the weekend I wrote a 1000 line batch (Windows cmd) script that would root the phone and flash a recovery environment onto it. Pretty basic. Lots of switch statements, but I was proud of it. I'd achieved something. It wasn't new to the world, but it was my first experience at programming.
But it wasn't enough, I needed more.
So I set out to actually building the roms. I installed Linux. I wanted to learn how to utilise Linux better, so I rewrote my script in bash.
By this time, I'd joined a team for developing on similar spec'd phones. Without the funds to by new devices, we began working on more radical projects.
Between us, we ported newer kernels to our devices. We rebased much of the chipset drivers onto newer equivalents to add new features.
And then..
Well, it was exam season. I was suffering from personal issues (which I will not detail), and that, with the work on Android, I ended up failing the exams.
I still passed, but not to the level I expected.
So I gave up on school, and went head first into a new kind of development. "continue doing what you love. You'll make it" is what I told myself.
I found python by contributing to an IRC bot. I learnt it by reading the codebase. Anything I didn't understand, I researched. Anything I wanted to do, google was there to help me through it.
Then it was exam season again. Even though I'd given up on school, I was still going. It was easier to stay in than do anything about it.
A few weeks before the exams, I had a panic attack. I was behind on coursework, and I knew I would do poorly on exams.
So I dropped out.
I was disappointed, my family was disappointed.
So I did the only thing I felt I could do. I set out to get a job as a developer.
At this stage, I'd not done anything special. So I started aiming bigger. Contributing to projects maintained by Sony and Google, learning from them. Building my own projects to assist with my old Android friends.
I managed to land a contract, however due to the stresses at home, I had to drop it after a month.
Everything was going well, I felt ready to get a full time job as a developer, after 2 years of experience in the community.
Then I had to wake up.
Unfortunately, my advisors (I was a job seeker at the time) didn't understand the potential of learning to be a developer. With them, it's "university for a skilled job".
They see the word "computer" on a CV, they instantly say "tech support".
I played ball, I did what I could for them. But they'd always put me down, saying I wasn't good enough, that I'd never get a job.
I hated them. I'd row with them every other day.
By God, I would prove them wrong.
And then I found them. Or, to be more precise, they found me. A startup in London got in contact with me. They seemed like decent people. I spoke with their developers, and they knew their stuff, these were people that I can learn from.
I travelled 4 hours to go for an interview, then 4 hours back.
When I got the email saying they'd move me to London, I was over the moon.
I did exactly what everyone was telling me I couldn't do.
1.5 years later, I'm still working with them. We all respect each other, and we all learn from each other.
I'm ever grateful to them for taking a shot with me. I had no professional experience, and I was by no means the most skilled individual they interviewed.
Many people have a dream. I won't lie, I once dreamed of working at Google. But after the journey I've been through, I wouldn't have where I am now any other way. Though, in time, I wish to share this dream with another.
I hope that all of you reach your dreams too.
Sorry for the long post. The details are brief, but there are only 5k characters ;)23 -
After interviewing 3 candidates for software today, I have officially decided its time to seriously pursue creating a YouTube channel with a complete set of series to learn programming MY WAY... not the short cut way... this will go all the way to beginning and start the person up with a solid foundation to build on... I’m going to pour my knowledge into these series.
The education system has failed too many in the real world... to many people I have interviewed they think they know have a degree but are clueless.. this is unacceptable and a waste... AND way too often I see online “learn programming in 30 days or learn programming in a day”... fuck off it’s all lies .. all wrong.. wrong methods wrong philosophy and I’m done with it...
I’m set on doing it this time, I’ve put it off too long, and longer I put it off the more I see shitty interviews! Time to fix it68 -
!drunk (yet)
It's whiskey and code tonight!
(Whiskey because I couldn't get to my rum. annoyed face.)
Why? Because rum is so much better. duh.
More seriously: My boss has thrown me every single one his current tasks and is refusing to answer simple questions about them, such as "oh, so you already know about this bug; what's the cause?" or "how do i test this once i've fixed it?" or "where the fuck are you?"
and I'm also getting lots of bugs from other people. They're all basically categorized "urgent, please fix immediately" but should instead be categorized "super-boring and not-at-all-important, and should get fixed on the off chance you happen to remember it next year". That's the best category of bug.
I just gave up on fixing a Rails pluralize bug which fits into the aforementioned category quite nicely. It's returning "2x round of golves" -- which is hilarious and I might leave it in just for the amusement. But now it's back to fighting with ActionCable! Everything has been getting in the way of me finishing that. I'm about to start biting.
Speaking of ActionCable, it turns out my code wasn't wrong after all (have I said that yet?). Since the official documentation and examples suck, I've been digging through the (generated) javascript source and working my way backwards to learn how to use it. I cleaned up my code a little, but it was still correct. The reason nothing is working correctly is that API Guy gave me broken code. ...Again! Go figure. So I'll be rewriting that today. or tomorrow. (Whiskey, remember?)
I also have some lovely netcode to debug and fix. So totally not looking forward to that. The responses are less bloody reliable than my boss's code ffs. *grumble grumble*6 -
Am I the only one who is triggered by seeing all of the stupid articles claiming Java is bad introduction language? Just becuase Standford decided to change it to JavaScript? What the actual fuck? How students should learn the fundamentals concept of OOP in scripting language?
Don't get me wrong, I hate using Java for real life projects. But there is a reason why almost every university use it as introduciton language. It's great start to learn programming. Saying that the 'Hello World' in Java is complex and can scare people away, it's complete nonsens. For fuck sake, yes programming should be fun, but it is also hard. People can understand that they are going to learn what 'public static voiď means later. It's the structure of many Computer Science classes. It's the assigments that are not designed in engaging and fun way for newcomers. That's the problem, not the language.21 -
So today was the worst day of my whole (just started) career.
We have a huge client like 700k users. Two weeks ago we migrated all their services to our aws infrastructure. I basically did most of the work because I'm the most skilled in it (not sure anymore).
Today I discovered:
- Mail cron was configured the wrong way so 3000 emails where waiting to be sent.
- The elastic search service wasn't yet whitelisted so didn't work for two weeks.
- The cron which syncs data between production db en testing db only partly worked.
Just fucking end me. Makes me wonder what other things are broken. I still have a lot to learn... And I might have fucked their trust in me for a bit.13 -
“Don’t learn multiple languages at the same time”
Ignored that. Suddently I understood why he said that. Mixed both languages. In holiday rechecked it and it was ok.
Sometimes mistakes can lead to good things. After relearning I understood it much better.
“Don’t learn things by head” was another one. Because that’s useless. If you want to learn a language, try to understand it.
I fully agree with that. I started that way too learning what x did what y did, ... But after a few I found out this was inutile. Since then, I only have problems with Git
Another one. At release of Swift, my code was written in Obj-C. But I would like to adopt Swift. This was in my first year of iOS development, if I can even call it development. I used these things called “Converters”. But 3/4 was wrong and caused bugs. But the Issues in swift could handle that for me. After some time one told me “Stop doing that. Try to write it yourself.”
One of the last ones: “Try to contribute to open source software, instead of creating your own version of it. You won’t reinvent the wheel right? This could also be usefull for other users.”
Next: “If something doesn’t work the first time, don’t give up. Create Backups” As I did that multiple times and simply deleted the source files. By once I had a problem no iOS project worked. Didn’t found why. I was about to delete my Mac. Because of Apple’s WWDR certificate. Since then I started Git. Git is a new way of living.
Reaching the end: “We are developers. Not designers. We can’t do both. If a client asks for another design because they don’t like the current one tell them to hire one” - Remebers me one of my previous rants about the PDF “design”
Last one: “Clients suck. They will always complain. They need a new function. They don’t need that... And after that they wont bill ya for that. Because they think it’s no work.”
Sorry, forgot this one: “Always add backdoors. Many times clients wont pay and resell it or reuse it. With backdoors you can prohibit that.”
I think these are all things I loved they said to me. Probably forgot some. -
Recap: https://www.devrant.io/rants/878300
I was out Thursday at the Hospital. I'm what the doctors would call "Ill as fuck"
So, Friday I’m back in the office to the usual: "How was that appointment?"
I know people mean well when they ask this. So, I do the polite thing and tell them it went as well as it could.
Realistically it does't matter how well it went... They haven't cured Crohn's because I showed up to the appointment. They know I'm fucked already.
But, push it down, add it to the future aneurism.
I had to go through the usual resignation meetings with managers:
"We"re fucked now you're going"
"yep"
"we need to get a handle on how fucked"
"already done that for you, here"s a trello board, very fucked."
"we need to put a plan together to drop all the junior devs in the shit with the work you’ve been doing"
"You need about 4 devs, please refer to the previous trello board for your plan"
Meanwhile, me and Morpheus are in constant communication because all of this is like a Shakespearean comedy.
So, I overhear a conversation between a Junior Dev and the Solution Architect.
[SA] took over the project because he knows better than two tried and tested senior devs -_- (fuckwit).
JD: "It took me one and a half days to build it out"
SA: "Yeah, it must have taken me twice as long... It must be a problem with the project, you should just be able to check it out and run it."
JD: "I know, it has to be wrong"
All of this is about Morpheus' work of art, of an Ionic 3 hybrid app.
I fumed quietly at my desk because I've been ordered by the Stazi to be hands off.
Since Morpheus and me were pulled from the project [JD] and [JD2] were dropped into it to get it over the line.
It"s unfortunate and I was clear and honest with my advice to them: I personally would not take over the project because I"d be way out of my depth... Oh, and the App works, so uh, there's no work to do.
They have been constantly at our desks. Asking fuckdiculous questions about how to perform basic tasks. So they can get Morpheus" frigging masterpiece to the user.
It"s like watching that touch up of jesus that got borked by an amateur. Shit I have google, it's like watching this happen: http://ti.me/NnNSAb
[JD] came to me Friday evening.
"I can’t get this to build to iOS or install on [Test Analyst]'s phone."
Me: "No worries brother, where are you stuck right now?"
[JD] describes the first steps with clear indication he hasn't googled his problem.
Life lesson: http://lmgtfy.com/?q=lmgtfy
Que an hour of me showing [JD] how to build an Ion3 project for iOS. Fuck it, your man's in a bind and he"s asked politely for help. I can show him quicker than he can read 3 sets of docos.
I took him through 'ionic cordova build ios', the archive and release processes in XCode 9, then the apk bundling process for droid. Finally we have an MAM so the upload process for that too.
All the while cleaning up his AppIDs, Profiles, deployment attempts.
Damn they were a mess.
I did this with a smile on my face, not because I could say "I told you so"... But. because when any developer asks you how to do something. If you know how to do it, you should always be happy to learn them some new tricks!
Dude's alright, he's been dropped in the shit. Now I know how badly so I'll help him learn things that are useful to his role, but aren't project specific.
As a plausi-senior dev (I'll tell you about that later); it's my job to make sure my team have what they need to go home smiling!
I’m not a hateful fucker, the guy asked me an honest question so I am happy to give him the honest answer.
I took him through it a few times and explained a few best practices. Most were how to do his AppID and ProvProfile set up. Good lad, took it all on board.
However! In his frustration, he pointed the finger at Morpheus' "David" (ref: Michelangelo).
He miraculously morphed into a shiny colourful parrot and fed me SA's line:
"you should just be able to build from a clean clone"
My response was calm and clear:
"You can, it took me 20 minutes on Thursday evening. I was bored and curios, so I wanted to validate Morpheus' work. Here it is on my iOS device and my Android device. It would have taken me 5 if my laptop wasn’t so horrifically out of date."
I validated Morpheus' work so I have evidence, I trust that brilliant bastard.
I just need to be able to prove it's good.
[JD] took this on board.
Maybe listening to two tried and trusted senior devs is better than listening to a headstrong Solution Architect.
When JD left for the weekend I was working a late one (https://www.devrant.io/rants/874765).
His sign off was beautiful.
"I think I can happily admit defeat on this one, it can wait until Monday."
To which I replied: "no worries brother, if you need a hand give me a shout."
Rule 1: Don't be a cunt.
Rule 2: If someone needs help and you can give it: Give it!
Rule 3: Don't interrupt James' cigarette time.
Rule 4: goto Rule 3.rant day 3 jct resigns crohns resignation solution architect wk71 invisible illness fuckwit illness junior developer4 -
As much as I love opensource I hate really hate some of its actvie community members (read this as "freetards" <-- see urbandictonary). As a .Net + web devloper with minimal C experience (I just started learning it) and literally no Python experience its not really easy to contribute for me to many (most) opensource software for linux. I am using some <unnamed software> and I found a <critical bug>, it was easy to reproduce and I wrote for list of possible solutions, found it in a code and linked and basically wrote a docummentation longer than any other I ever wrote for every single project I did ever, combined. This <software> was critical for my server and since owner of github repo and few other people there were really active, I hoped that this bug with pretty good documentation will be solved fast, I went to my bed with a heroic feeling of an open source community contributor that helped saving world. I was horribly wrong. Tomorrow, I got 3 passively agressive responses from owner and other 2 freetards that summed up said <other1>:"oh thats nice, fix i yourself and commit it", <other2>:"have a sex with yourself" in a nice way, and <owner>: "fix my softwate and create mrege request". After replying that I have no experience my Python skills are not on a level requied for such an action, he messaged me on twitter I have linked to my GitHub profile saying even less nicely that I am a "retarded c*nt" and that I should learn Python and fix it myself. This makes me stay with my Windows based Server for some time now, fuck this. I googled his github nickname and guess what. Our main freetard is admin on an <unnamed linux forum> and mebmber of many other "computer help" with literally half of his posts just slightly toxic posts about how everyone should use linux and how supreme it is ober anything other, the other hals was crying why linux has only 1% of market share. Oh boi I am not sure why but ITS MAYBE BECAUSE OF FREETARDS LIKE YOU.
And the funnies thing is, hes not only freetard, he is just fullstack retard. One of his posts is "helping" to some <noob windows user> installing Linux. tl:dr for this las part: Freetard basically wiped all data of that <noob>.
PS: Bless everyone who do not respond "oh nice, now you can do it yourself"10 -
I've been away, lurking at the shadows (aka too lazy to actually log in) but a post from a new member intrigued me; this is dedicated to @devAstated . It is erratic, and VERY boring.
When I resigned from the Navy, I got a flood of questions from EVERY direction, from the lower rank personnel and the higher ups (for some reason, the higher-ups were very interested on what the resignation procedure was...). A very common question was, of course, why I resigned. This requires a bit of explaining (I'll be quick, I promise):
In my country, being in the Navy (or any public sector) means you have a VERY stable job position; you can't be fired unless you do a colossal fuck-up. Reduced to non-existent productivity? No problem. This was one of the reasons for my resignation, actually.
However, this is also used as a deterrent to keep you in, this fear of lack of stability and certainty. And this is the reason why so many asked me why I left, and what was I going to do, how was I going to be sure about my job security.
I have a simple system. It can be abused, but if you are careful, it may do you and your sanity good.
It all begins with your worth, as an employee (I assume you want to go this way, for now). Your worth is determined by the supply of your produced work, versus the demand for it. I work as a network and security engineer. While network engineers are somewhat more common, security engineers are kind of a rarity, and the "network AND security engineer" thing combined those two paths. This makes the supply of my work (network and security work from the same employee) quite limited, but the demand, to my surprise, is actually high.
Of course, this is not something easy to achieve, to be in the superior bargaining position - usually it requires great effort and many, many sleepless nights. Anyway....
Finding a field that has more demand than there is supply is just one part of the equation. You must also keep up with everything (especially with the tech industry, that changes with every second). The same rules apply when deciding on how to develop your skills: develop skills that are in short supply, but high demand. Usually, such skills tend to be very difficult to learn and master, hence the short supply.
You probably got asleep by now.... WAKE UP THIS IS IMPORTANT!
Now, to job security: if you produce, say, 1000$ of work, then know this:
YOU WILL BE PAID LESS THAN THAT. That is how the company makes profit. However, to maximize YOUR profit, and to have a measure of job security, you have to make sure that the value of your produced work is high. This is done by:
- Producing more work by working harder (hard method)
- Producing more work by working smarter (smart method)
- Making your work more valuable by acquiring high demand - low supply skills (economics method)
The hard method is the simplest, but also the most precarious - I'd advise the other two. Now, if you manage to produce, say, 3000$ worth of work, you can demand for 2000$ (numbers are random).
And here is the thing: any serious company wants employees that produce much more than they cost. The company will strive to pay them with as low a salary as it can get away with - after all, a company seeks to maximize its profit. However, if you have high demand - low supply skills, which means that you are more expensive to be replaced than you are to be paid, then guess what? You have unlocked god mode: the company needs you more than you need the company. Don't get me wrong: this is not an excuse to be unprofessional or unreasonable. However, you can look your boss in the eye. Believe me, most people out there can't.
Even if your company fails, an employee with valuable skills that brings profit tends to be snatched very quickly. If a company fires profitable employees, unless it hires more profitable employees to replace them, it has entered the spiral of death and will go bankrupt with mathematical certainty. Also, said fired employees tend to be absorbed quickly; after all, they bring profit, and companies are all about making the most profit.
It was a long post, and somewhat incoherent - the coffee buzz is almost gone, and the coffee crash is almost upon me. I'd like to hear the insight of the veterans; I estimate that it will be beneficial for the people that start out in this industry.2 -
They've literally left me with nothing to do. I'm doing nothing. I can't be happy doing nothing.
To illustrate the chaos: Everyone on the team was trying to figure out some defect. No one knows what is going on in the code. It's unlike anything I've ever seen.
I found an API call with a misspelled endpoint. It was wrong since the code was written two months before. There's no way it ever worked. Obviously no one tested the code because they would have immediately seen that the call returned a 404 every time.
I fixed it. That was my only PR in about a month. It was literally one character.
The next week that PR got reverted. Apparently the app works better if the API call fails. No one said what goes wrong if the request is made, just that it "causes problems."
That's how bad it is. No one knows why anything does or doesn't work. People write code that doesn't work, never test it, and the application works better in some unspecified way if that code never gets executed.
The last straw for me was when an architect told us that if we want to improve our skills we need to learn how to read and debug stuff like this.
1) Not to be immodest, but I'm good at figuring out bad code.
2) Just because I can doesn't mean I want to do it all day instead of actually developing software
3) He trivialized the really important skill, not making a mess like this in the first place. If his idea of skill is to sling crap without tests at the wall and then debug it, how is he an architect?
I tried really hard but I can't keep a good attitude. I don't want to become toxic, but why would I consider working that way? I try my best to be good at this. Writing decent code means a lot to me. It should mean a lot to them. Their code is costing them hundreds of thousands of dollars. Maybe millions.
I can't write good code and add value if all I do is debug bad code.
So I'm out. I'm going to another project. Have a nice life.4 -
I try as hard as possible not to be judgemental towards incompetent colleagues, motivating myself with the knowledge that we were all incompetent at some point, and that people need a chance to learn, and that sometimes too much pressure will lead you to believe that they're bad. Or sometimes, people just aren't good at the stuff you want them to be good, and you just need to discover that niche where they will be very useful.
Mostly that goes well.
I've had the incompetent late bloomer who was a family man who started too late to dev, and wasn't really serious. A bit of harsh talk, some soul searching over a few beers, made him into a really valuable asset. Not the brightest rock, but reliable, steady-paced developer who earned his stay.
Then there was the girl who wasn't really good at coding, but saved our team from disaster many times by keeping things into account, and realizing what must be developed or tested at every step.
However, there are exceptions. I've worked with people who have been nothing but a menace, through their incompetence AND attitudes.
The most noteworthy example was an intern that we sought out, by talking to professors to point us to their best students. So we got that intern on board. He seemed strange at first. Kind of perfectionist. Talked serious, with an air of royalty, and always dressed sharply. He really gave the impression that one must be worthy to receive his blessing. The weirdest part was his handshake. It was as if he was touching an iron hand heated to 3000 degrees. It was over before you even knew it. Leaves you kinda offended. Especially when he always took a wet wipe after that and wiped his hands. Am I really that gross?
But that's fiiiine. I mean we're all different and weird in our own ways, right? So he's a germophobe, so fucking what? We just gotta find a way to work together, right?
WRONG.
As soon as he started (and remember, he's a paid intern, who barely knows how to code, and has zero industrial experience), he started questioning my architecture solutions, code implementations, etc. I don't mind discussion and criticism, which is why I welcomed his input. But it seemed like he wasn't willing to accept any arguments, so I started looking for excuses not to talk to him.
Meanwhile, the most productive team member we had, to whom you could just give and describe an idea, with architecture and stuff, well, and you'd see it implemented the next week, with only the most well placed questions asked, started going into fights with this intern for the same reasons I was avoiding him.
.....
And here's the kicker.
Get this:
This intern comes to me (I was the team lead), while that guy is not in the office, and with a straight face, dead serious, starts telling me that that guy was making stupid decisions and being a bad team member because he doesn't ... I quote him almost verbatim... "follow my indications". He said that I had to do something because he refused to work with him together.
I was stunned.
This good for nothing imagined superhuman, who was completely useless and an amazing annoyance to pretty much everyone in the team, came to me, telling me that the most capable and productive developer in the team is bad, because he doesn't follow his orders, and that I had to pick between the 2.
I couldn't believe what I had heard.
I had so much emotion in me right then. I was angry, but at the same time I could barely abstain from laughing.
I just told him calmly that he was wrong, and that I wouldn't mind if he never came back. I didn't see him for 5 years after that.
Anyway, later that week our team went for a dinner + beer, and the stories from all the team members started pouring in. They didn't want to talk him down either, but now that he was gone, it was a weight off, and everybody could tell their story.
What a fucking asshole.
So 5 years after I stumbled on him as he was entering a church. Still an arrogant bitch. Barely exchanged 10 polite words and I continued on my way as he was disinfecting his hands from my filthy handshake.4 -
sprint retros with PM are a fucking farce, it cannot possibly get any more grotesque.
they are held like this:
- in the meeting, PM asks each team member directly what they found good and bad
- only half of the team gives real negative feedback directed towards the PM or the process, because they are intimidated or just not that confrontative
- when they state a bad point, he explains them that their opinion is just wrong or they just need to learn more about the scrum process, in any case he didn't do anything wrong and he is always right
- when people stand up against this behavior, he bullshits his way out, e.g. using platitudes like "it's a learning process for the whole team", switching the topic, or solely repeating what he had just said, acting like everybody agreed on this topic, and then continue talking
- he writes down everything invisible for the team
- after the meeting he mostly remembers sending a mail to the team which "summarizes" the retro. it contains funny points like "good: living the agile approach" (something he must have obviously hallucinated during the meeting)
- for each bad point from team members, he adds a long explanation why this is wrong and he is doing everything right and it's the team's fault
- after that happens the second part of the retro, where colleagues from the team start arguing with him via mail that they don't feel understood or strongly disagree with his summary. of course he can parry all their criticism again, with his perfectly valid arguments, causing even longer debates
- repeated criticism of colleagues about poor retro quality and that we might want to use a retro tool, are also parried by him using arguments such as "obviously you still have to learn a lot about the scrum process, the agile manifesto states 'individuals and interactions over processes and tools', so using a tool won't improve our sprint retros" and "having anonymous feedback violates the principles of scrum"
- when people continue arguing with him, he writes them privately that they are not allowed to criticize or confront him.
i must say, there is one thing that i really like about PM's retro approach:
you get an excellent papertrail about our poor retro quality and how PM tries to enforce his idiocratic PM dictatorship on the team with his manipulative bullshit.
independently from each other, me and my colleague decided to send this papertrail to our boss, and he is veeeery interested.
so shit is hitting the fan, and the fan accelerates. stay tuned シ16 -
I've recently received another invitation to Google's Foobar challenges.
A while ago someone here on devRant (which I believe works at Google, and whose support I deeply appreciate) sent me a couple of links to it too. Unfortunately back then I didn't take the time to learn the programming languages (Python or Java) that Google requires for these challenges. This time I'm putting everything on Python, as it's the easiest language to learn when coming from Bash.
But at the end of the day.. I am a sysadmin, not a developer. I don't know a single thing about either of these languages. Yet I can't take these challenges as the sysadmin I am. Instead, I have to learn a new language which chances are I'll never need again outside of some HR dickhead's interview with lateral thinking questions and whiteboard programming, probably prohibited from using Google search like every sane programmer and/or sysadmin would for practical challenges that actually occur in real life.
I don't want to do that. Google is a once in a lifetime opportunity, I get that. Many people would probably even steal that foobar link from me if they could. But I don't think that for me it's the right thing to do. Google has made a serious difference by actually challenging developers with practical scenarios, and that's vastly superior to whatever a HR person at any other company could cobble together for an interview. But there's one thing that they don't seem to realize. A company like Google consists of more than just developers. Not only that, it probably consists - even within their developer circles - of more than just Python and Java developers. If any company would know about languages that are more optimized such as C, it would be Google that has to leverage this performance in order to be able to deliver their services.
I'll be frank here. Foobar has its own issues that I don't like. But if Google were a nice company, I'd go for it all the way nonetheless - after all, they are arguably the single biggest tech company in the world, and the tech industry itself is one of the biggest ones in the world nowadays. It's safe to say that there's likely no opportunity like working at Google. But I don't think it's the right thing. Even if I did know Python or Java... Even if I did. I don't like Google's business decisions.
I've recently flashed my OnePlus 6T with LineageOS. It's now completely Google-free, except for a stock Yalp account (that I'm too afraid to replace with my actual Google account because oh dear, third-party app stores, oh dear that could damage our business and has to be made highly illegal!1!). My contacts on that phone are are all gone. They're all stored on a Google server somewhere (except for some like @linuxxx' that I consciously stored on device storage and thus lost a while back), waiting for me to log back in and sync them back. I've never asked for this. If Google explicitly told me that they'd sync all my contacts to my Google account and offer feasible alternatives, I'd probably given more priority to building a CalDAV and CardDAV server of my own. Because I do have the skills and desire to maintain that myself. I don't want Google to do this for me.
Move fast and break things. I've even got a special Termux script on my home screen, aptly named Unfuck-Google-Play. Every other day I have to use it. Google Search. When I open it on my Nexus 6P, which was Google's foray into hardware and in which they failed quite spectacularly - I've even almost bent and killed it tonight, after cursing at that piece of shit every goddamn day - the Google app opens, I type some text into it.. and then it just jumps back to the beginning of whatever I was typing. A preloader of sorts. The app is a fucking web page parser, or heck probably even just an API parser. How does that in any way justify such shitty preloaders? How does that in any way justify such crappy performance on anything but the most recent flagships? I could go on about this all day... I used to run modern Linux on a 15 year old laptop, smoothly. So don't you Google tell me that a - probably trillion dollar - company can't do that shit right. When there's (commercialized) community projects like DuckDuckGo that do things a million times better than you do - yet they can't compete with you due to your shit being preloaded on every phone and tablet and impossible to remove without rooting - that you Google can't do that and a lot more. You've got fucking Google Assistant for fucks sake! Yet you can't make a decent search app - the goddamn thing that your company started with in the first place!?
I'm sorry. I'd love to work at Google and taste the diversity that this company has to offer. But there's *a lot* wrong with it at the business end too. That is something that - in that state - I don't think I want to contribute to, despite it being pretty much a lottery ticket that I've been fortunate enough to draw twice.
Maybe I should just start my own company.6 -
I've been lurking on devrant a while now, I figure it's time to add my first rant.
Little background and setting a frame of reference for the rant: I'm currently a software engineer in the bioinformatics field. I have a computer science background whereas a vast majority of those around me, especially other devs, are people with little to no formal computer background - mostly biology in some form or another. Now, this said, a lot of the other devs are excellent developers, but some are as bad as you could imagine.
I started at a new company in April. About a month after joining a dev who worked there left, and I inherited the pipeline he maintained. Primarily 3 perl scripts (yes, perl, welcome to bioinformatics, especially when it comes to legacy code like is seen in this pipeline) that mostly copied and generated some files and reports in different places. No biggie, until I really dove in.
This dev, which I barely feel he deserves to be called, is a biology major turned computer developer. He was hired at this company and learned to program on the job. That being said, I give him a bit of a pass as I'm sure he did not have had an adequate support structure to teach him any better, but still, some of this is BS.
One final note: not all of the code, especially a lot of the stupid logic, in this pipeline was developed by this other dev. A lot of it he adopted himself. However, he did nothing about it either, so I put fault on him.
Now, let's start.
1. perl - yay bioinformatics
2. Redundant code. Like, you literally copied 200+ lines of code into a function to change 3 lines in that code for a different condition, and added if(condition) {function();} else {existing code;}?? Seriously??
3. Whitesmiths indentation style.. why? Just, why? Fuck off with that. Where did you learn that and why do you insist on using it??
4. Mixing of whitesmiths and more common K&R indentation.
5. Fucked indentation. Code either not indented and even some code indented THE WRONG WAY
6. 10+ indentation levels. This, not "terrible" normally, but imagine this with the last 3 points. Cannot follow the code at freaking all.
7. Stupid logic. Like, for example, check if a string has a comma in it. If it does, split the string on the comma and push everything to an array. If not, just push the string to the array.... You, you know you can just split the string on the comma and push it, right?? If there is no comma it will be an array containing the original string.. Why the fuck did you think you needed to add a condition for that??
8. Functions that are called to set values in global variables, arrays, and hashes.. function has like 5 lines in it and is called in 2 locations. Just keep that code in place!
9. 50+ global variables/hashes/arrays in one of the scripts with no clear way to tell how/when values are set nor what they are used for.
10. Non-descriptive names for everything
11. Next to no comments in the code. What comments there are are barely useful.
12. No documentation
There's more, but this is all I can think to identify right now. All together these issues have made this pipeline the pinnacle of all the garbage that I've had to work on.
Attaching some screenshots of just a tiny fraction of the code to show some of the crap I'm talking about.6 -
> Last year wrote a unittest - I was asked to delete it
> no design patterns. Not a single one
> no encapsulation
> fucked up inheritance [I had no idea it was possible at all...]
> generics every-fucking-where
> I could go on...
this month the lead dev was not in and I had to make a new feature. Guess what I did :)
tdd [coverage >90%], a couple of builders, a factory or two, two composites, one decorator, only a few generics - only where really needed. Private fields, not a single @Autowired field [they were fucking my tdd], nicely abstracted integrations, and so on. Everything is writen according to clean code: max 10loc methods, <140col lines, reusable constants and utils, SOLID as a rock, etc.
Due date is next week. Took me 3 weeks to craft it.
Guess who's gonna be piiiiiiiiiiiiisssedd 😁
the best part - I don't even work there, our company was hired for xx hours as helping hands 😁
that's not all. They have like 6 envs and their deployment is all-fucking-manual. Will try to learn how to dockerize that app and deploy it on docker. Gosh I wish I could see his face when he's back 😁
p.S. From ethical point of view, he's the only dev who believes his code is perfect. No other dev in the team agrees. AND he once said: 'it's gonna be my way or no way at all'. So I don't think I did wrong... Did I? :)8 -
Not actually a rant, but need some place to vent it out.
The company where I work develops embedded devices enabling the automobiles to connect to the internet and provide various end user infotainment services. My job mostly relates to how and when we update the devices.
There are about 100 different
variants of the same device, each one different from the other in a way that the process required to update for each of these device variants is significantly Different. Doing this manually would be and actually was a nightmare for almost everyone, so I set out on writing a tool that addresses this issue.
I designed my solution mostly in Python, allowing me for quick prototyping. First of all, I'd never written a single line of python code in my life. So I learn python, in matter of 2 nights. I took days off from work so I could work on this problem I had in my head. And in about 4 days, I was up with a solution that worked, reliably. I prepared a complete framework, completely extendable, in order to have room for 101th variant that might come in at any time. And then to make it easier and a no Brainer for everyone, the software is able to automatically download nightly builds and update the test devices with nothing more than a double click.
But apparently this wasn't enough. Today I found out that someone worked on a different solution in the background just a week ago, while reusing most part of my code. And now they start advertising their solution over mine, telling everyone how crappy my code is. Seriously, for fucks sake, my code has been running without issues since more than a year now. To make it worse, my manager seems to take sides with the other guy. I mean I don't even have someone to explain the situation to.
I really feel betrayed and backstabbed today. I worked my days, my nights, my vacations on this code. I put blood, sweat and tears into this. I push my self over my limits, and when that was not enough, I pushed my self even harder. But it all seems in vain today. All the hours that I spent, just to make it easier for everyone... All a complete waste. When you write code with such passion, your code is like your family... You want to protect it... But with all this office politics and shit, I seem to be losing my grip.
I've been contemplating the entire night, where I might have gone wrong, what could I've done to deserve this...but to no avail. I'm having troubles sleeping, and I'm not sure what I should do next.
Despair, sheer bloody Despair!8 -
After I spent 4 years in a startup company (it was literally just me and a guy who started it).
Being web dev in this company meant you did everything from A-Z. Mostly though it was shitty hacky "websites/webapps" on one of the 3 shitty CMSs.
At some point we had 2 other devs and 2 designers (thank god he hired some cause previously he tried designing them on his own and every site looked like a dead puppy soaked in ass juice).
My title changed from a peasant web dev to technical lead which meant shit. I was doing normal dev work + managing all projects. This basically meant that I had to show all junior devs (mostly interns) how to do their jobs. Client meetings, first point of contact for them, caring an "out of hours" support phone 24/7, new staff interviews, hiring, training and much more.
Unrealistic deadlines, stress and pulling hair were a norm as was taking the blame anytime something went wrong (which happened very often).
All of that would be fine with me if I was paid accordingly, treated with respect as a loyal part of the team but that of course wasn't the case.
But that wasn't the worst part about this job. The worst thing was the constant feeling that I'm falling behind, so far behind that I'll never be able to catch up. Being passionate about web development since I was a kid this was scaring the shit out of me. Said company of course didn't provide any training, time to learn or opportunities to progress.
After these 4 years I felt burnt out. Programming, once exciting became boring and stale. At this point I have started looking for a new job but looking at the requirements I was sure I ain't going anywhere. You see when I was busy hacking PHP CMSs, OOPHP became a thing and javascript exploded. In the little spare time I had I tried online courses but everyone knows it's not the same, doing a course and actually using certain technology in practice. Not going to mention that recruiters usually expect a number of years of experience using the technology/framework/language.
That was the moment I lost faith in my web dev future.
Happy to say though about a month later I did get a job in a great agency as a front end developer (it felt amazing to focus on one thing after all these years of "full-stack bullshit), got a decent salary (way more than I expected) and work with really amazing and creative people. I get almost too much time to learn new stuff and I got up to speed with the latest tech in a few weeks. I'm happy.
Advice? I don't really have any, but I guess never lose faith in yourself.3 -
I'm so fucking tired of OOP.
This bullshit never ends. Everyone treats OOP in their own, proper (of course) way. You read tons of those fashion books, like uncle bob and shit. and then comes a dumb asshole that starts reviewing your code, and tells you doing it wrong. FUCK. and you can't tell anything to your TL or PM cuz they are same dumb asholes. Because after you fix all the bullshit from the first asshole, those more responsible assholes come and tell you that you still doing it wrong.
- uh.. bruh, why don't you make interface for everything? that' S.O.L.I.D, you know.. it just right thing.
- bruh, why don't you use enum and switch case. we need a factory.
- bruh, we don't use abstract classes, use interface
- could you rewrite your linq/stream thing into a class and a method. it's just simpler for us. foreach loop is something everyone knows.
well,then go and LEARN the tool you're dealing with, coderfucker.
FUUUUCK.13 -
I might be fucked up, but I have a tendency to gravitate towards the shit that everyone else dislikes for the sake of knowing if their bias against is actually because shit is truly fucked up or if shit is legit plain WRONG.
From all technologies that I have worked with professionally I can count:
Java(currently in the form of old JSP services for an "enterprise level application")
Java for Android development - i was the lead engineer for a mobile project
Swift with IOS dev, same gig as the above.
C++ for Android development in the form of OpenCV with Java as well.
Javascript in all possible forms, basic input validation, ajax services, jquery datatables, jquery animations and builders.
Css/sass heavily
Clojure for an ldap active directory application
Python for glue scripts
Classic ASP with JScript and VBScript
VB Net forms
C# For ASP.NET MVC
Bootstrap for multiple intranet frontends
Node+Express for a logistics warehouse management tool
Ruby on Rails freelancing small gigs
Php in all ways possible from complete standalone php apps to Laravel and just php+composer apps aaaaall the way to wordpress
Django consulting
I have found that the one that I dislike the most is wordpress. And the one that I like working with the most is Node. Don't know why, i just do really fucking like messing around with Javascript, the language has changed a fuckload throughout the years and continues to increase and change. It was my first scripting language following a stint in me trying to learn cpp way when i was starting and royally FAILING
Never really got the hate for it, even when I used JScript with classic ASP i just enjoy working with Javascript a lil too much. And from all the above mentioned stacks safe from Php is the one, or one of the ones in which i don't royally suck :V3 -
Got my first Webdev job at a small marketing company, felt very lucky as I didn't have much experience. Turns out I'm the only one that could program. The other guys just use Wordpress. It felt wrong at first, using plugins instead of developing, but we got results and clients were happy. I felt like there was a lot less to this development thing than I'd previously thought! And so we continued.
But I noticed that some of our more plugin heavy sites (not made by me - these were made in some drag/drop Wordpress interface) were running slow. I mean 15 seconds load time slow. I joined devRant around the same time and discovered that no - this is not what normal development actually is. Wordpress seems universally hated. Thank god, because something seemed very wrong!
So with us getting complaints all over the place over page speed from relatively high-profile clients, I've gone and set up a script on a server that downloads the whole front end of these Wordpress sites and serves them up instead of the 'real' thing. Did I mention that there's basically no dynamic content on most of these sites? It works like a charm! I'm now trying to figure out how to get forms and route them into the real, hidden version of the site, as well as automatically updating the html views whenever the client changes anything in the Wordpress backend. Not sure if this has fixed the problem or just enabled bad practice, but I don't think I'm going to be able to stop the others from doing things this way...
For the record, yes there are plugins that do similar stuff but I thought it'd be nice to never use plugins again! And hey, I got to learn all about bash scripting so I can't complain.
For real though, I didn't quite realise how bad the Wordpress thing really was until I came here. Thanks for making me aware, all!7 -
After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
Ohh man i fucked up bad. 5 days as intern, and i fuck up really bad with my ego and ignorance.
I love my this company. A great environment, lots of people to learn from , i am given reasonable tasks and i feel happy to complete them. But what happened today was weird and fucked up.
I have never worked at a place with seniors designers tech leads and more people with positions. I have also worked with a lot of competitive people who are always in a race to be first.
And how do we come first? Have a lot of knowledge, hear the smallest of detail and sprint towards goal (because the combination your knowledge, assumptions and speed is enough to make you reach to the top). You don't ask for specific details, because they are obvious. And that's me in short.
Today i fucked up.
Mistake #1 ) first i was given a small task by my senior. It was a 20 mins task max if i had done it the normal noobie way . But i am a pro in mind , i have to do it with all the architecture , even if i don't understand why. So i asked for 50 mins. They gave it and did not had a problem with my time, but with the way i wrote my code.
He was like "who told you to make it like this ? Why did you made it like this?" And was visibly irritated. And i was like super chill saying "i don't know the why, but i know its correct way of using it" , pissing him even more. In my eyes he's just a super friendly sr, more like a bro and wouldn't mind some cheeky answers. And he didnt show any
consequences for that time.
Mistake #2 this is super fucked up. Our office is going under some renovation & interns were asked to sit in the co-working spaces (outside of the office). It was already very disturbing and i had to go to office every few minutes.
So after lunch this happens : We are working on a new module that already has a tonne of screens and logics. I have made a small part which is from the middle and now we can go both in the forward or in the backward direction.(Also, its quite a new module whose idea was recently discussed and decided. And weirdly i am also being treated like a core member as the ceo once himself asked what would he my flow for doing things in this. i am in direct contact and under direction of backend , designers , ceo and My senior and many ppl are giving me tasks ) And... Aagh fuck it. .. its a long story and i don't feel like repeating it but
inshort :
got a task,
didn't understood it completely and thought its my task to figure it out, took a long time figuring it my self ,
techlead/designer somehow changed my and my sr. direction of flow even tho we were taking a different approach
I sit in a noisy and irritating place
Techlead/designer comes during the time when i am figuring out the solution(already overtime the one in point #2) nags for result.
I get in an argument with him, justifying for my time and arguing that it's difficult to think technical logics for that design
( truth be told, it WAS a difficult logic which he thought was too easy. It consisted of 3 variables and 8 states we were doing different works for 4 of them and rejecting 2 and ... I don't know, i had got that wrong . But that shouldn't had been my problem to solve. I should have gone to my senior and didn't get into argument with tech lead ). It think i might have offended him too.
After he left, i am so angry on him that after sometime my senior comes and i misbehave with him. He just asks to meet me before i go, and i do so. During the meeting we discuss this whole fuck up and how many times i showed him my ego and indiscipline. And then i realise what a fuckup i did due to my ego and lack of asking, blindly following my own over confidence and blindly following or arguing with others.
Fuck fuck fuck6 -
So ok here it is, as asked in the comments.
Setting: customer (huge electronics chain) wants a huge migration from custom software to SAP erp, hybris commere for b2b and ... azure cloud
Timeframe: ~10 months….
My colleague and me had the glorious task to make the evaluation result of the B2B approval process (like you can only buy up till € 1000, then someone has to approve) available in the cart view, not just the end of the checkout. Well I though, easy, we have the results, just put them in the cart … hmm :-\
The whole thing is that the the storefront - called accelerator (although it should rather be called decelerator) is a 10-year old (looking) buggy interface, that promises to the customers, that it solves all their problems and just needs some minor customization. Fact is, it’s an abomination, which makes us spend 2 months in every project to „ripp it apart“ and fix/repair/rebuild major functionality (which changes every 6 months because of „updates“.
After a week of reading the scarce (aka non-existing) docs and decompiling and debugging hybris code, we found out (besides dozends of bugs) that this is not going to be easy. The domain model is fucked up - both CartModel and OrderModel extend AbstractOrderModel. Though we only need functionality that is in the AbstractOrderModel, the hybris guys decided (for an unknown reason) to use OrderModel in every single fucking method (about 30 nested calls ….). So what shall we do, we don’t have an order yet, only a cart. Fuck lets fake an order, push it through use the results and dismiss the order … good idea!? BAD IDEA (don’t ask …). So after a week or two we changed our strategy: create duplicate interface for nearly all (spring) services with changed method signatures that override the hybris beans and allow to use CartModels (which is possible, because within the super methods, they actually „cast" it to AbstractOrderModel *facepalm*).
After about 2 months (2 people full time) we have a working „prototype“. It works with the default-sample-accelerator data. Unfortunately the customer wanted to have it’s own dateset in the system (what a shock). Well you guess it … everything collapsed. The way the customer wanted to "have it working“ was just incompatible with the way hybris wants it (yeah yeah SAP, hybris is sooo customizable …). Well we basically had to rewrite everything again.
Just in case your wondering … the requirements were clear in the beginning (stick to the standard! [configuration/functinonality]). Well, then the customer found out that this is shit … and well …
So some months later, next big thing. I was appointed technical sublead (is that a word)/sub pm for the topics‚delivery service‘ (cart, delivery time calculation, u name it) and customerregistration - a reward for my great work with the b2b approval process???
Customer's office: 20+ people, mostly SAP related, a few c# guys, and drumrole .... the main (external) overall superhero ‚im the greates and ur shit‘ architect.
Aberage age 45+, me - the ‚hybris guy’ (he really just called me that all the time), age 32.
He powerpoints his „ tables" and other weird out of this world stuff on the wall, talks and talks. Everyone is in awe (or fear?). Everything he says is just bullshit and I see it in the eyes of the others. Finally the hybris guy interrups him, as he explains the overall architecture (which is just wrong) and points out how it should be (according to my docs which very more up to date. From now on he didn't just "not like" me anymore. (good first day)
I remember the looks of the other guys - they were releaved that someone pointed that out - saved the weeks of useless work ...
Instead of talking the customer's tongue he just spoke gibberish SAP … arg (common in SAP land as I had to learn the hard way).
Outcome of about (useless) 5 meetings later: we are going to blow out data from informatica to sap to azure to datahub to hybris ... hmpf needless to say its fucking super slow.
But who cares, I‘ll get my own rest endpoint that‘ll do all I need.
First try: error 500, 2. try: 20 seconds later, error message in html, content type json, a few days later the c# guy manages to deliver a kinda working still slow service, only the results are wrong, customer blames the hybris team, hmm we r just using their fucking results ...
The sap guys (customer service) just don't seem to be able to activate/configure the OOTB odata service, so I was told)
Several email rounds, meetings later, about 2 months, still no working hybris integration (all my emails with detailed checklists for every participent and deadlines were unanswered/ignored or answered with unrelated stuff). Customer pissed at us (god knows why, I tried, I really did!). So I decide to fly up there to handle it all by myself16 -
The more I learn about programming the more terrified I become about having huge knowledge gaps and learning something wrong by possibly making wrong assumptions about how certain things work or by falling on bad tutorials. I'm constantly hyped about coding, and at the same time I always feel I will never be able to say confidently "I know how to code".
How the hell do you make sure you are learning programming correctly as a self taught? Or do i just have to accept that no matter how and what I code there will always be a better way to do it, resulting in me constantly feeling as a low-skilled coder?3 -
Managed to land 2 interviews:
The first one was for a startup that was looking for a react programmer (I've never used react before).
The later was a php job at a big company. They told me they used cakephp which is a framework I had not used before either.
Still, I'm more familiar with php than react so I felt more confident with the second interview. However, I felt there was a lot of good chemistry going on in the first interview.
The interviewer was incredibly nice (he was the lead dev, not an HR person as opposed to the second interviewer)
He gave me a small react test to be completed within a week. I barely managed to do it in time but I felt good about the solution.
Just as I was sending it, I get a call from the second interviewer saying I landed the php job.
I wasn't sure if my novice react skills would be impressive enough to secure me the react job (and I really needed a job) so I accepted.
After explaining everything to the guy who was interviewing me for the react job, he understood and was kind enough to schedule a code review where he walked through my novice code explaining what could be improved, helping me learn more in the process.
I regret not accepting the react position. The PHP they got me working with is fucking PHP5 with Cake2 :/
Don't get me wrong, I like the salary and the people are nice but the tech stack they're using (lacking source control by the way!), as well as all the lengthy meetings are soul-draining.6 -
This rant is not about avoiding bad company but instead: If you find your self in a bad company make sure to note what is bad in terms of:
1. What is wrong?
2. Is it wrong by your book or by everyone's book?
3. How things should be done if you were in charge?
4. Are you able to be productive if those "wrong" things where done correctly? For example if they should have used gitlab cli for auto deployment, do you know how to do that? No? Learn. Yes? Move to the next item in the list
There is no way to avoid bad companies unless you are really lucky, just make the best out of where you are now :)2 -
Github 101 (many of these things pertain to other places, but Github is what I'll focus on)
- Even the best still get their shit closed - PRs, issues, whatever. It's a part of the process; learn from it and move on.
- Not every maintainer is nice. Not every maintainer wants X feature. Not every maintainer will give you the time of day. You will never change this, so don't take it personally.
- Asking questions is okay. The trackers aren't just for bug reports/feature requests/PRs. Some maintainers will point you toward StackOverflow but that's usually code for "I don't have time to help you", not "you did something wrong".
- If you open an issue (or ask a question) and it receives a response and then it's closed, don't be upset - that's just how that works. An open issue means something actionable can still happen. If your question has been answered or issue has been resolved, the issue being closed helps maintainers keep things un-cluttered. It's not a middle finger to the face.
- Further, on especially noisy or popular repositories, locking the issue might happen when it's closed. Again, while it might feel like it, it's not a middle finger. It just prevents certain types of wrongdoing from the less... courteous or common-sense-having users.
- Never assume anything about who you're talking to, ever. Even recently, I made this mistake when correcting someone about calling what I thought was "powerpc" just "power". I told them "hey, it's called powerpc by the way" and they (kindly) let me know it's "power" and why, and also that they're on the Power team. Needless to say, they had the authority in that situation. Some people aren't as nice, but the best way to avoid heated discussion is....
- ... don't assume malice. Often I've come across what I perceived to be a rude or pushy comment. Sometimes, it feels as though the person is demanding something. As a native English speaker, I naturally tried to read between the lines as English speakers love to tuck away hidden meanings and emotions into finely crafted sentences. However, in many cases, it turns out that the other person didn't speak English well enough at all and that the easiest and most accurate way for them to convey something was bluntly and directly in English (since, of course, that's the easiest way). Cultures differ, priorities differ, patience tolerances differ. We're all people after all - so don't assume someone is being mean or is trying to start a fight. Insinuating such might actually make things worse.
- Please, PLEASE, search issues first before you open a new one. Explaining why one of my packages will not be re-written as an ESM module is almost muscle memory at this point.
- If you put in the effort, so will I (as a maintainer). Oftentimes, when you're opening an issue on a repository, the owner hasn't looked at the code in a while. If you give them a lot of hints as to how to solve a problem or answer your question, you're going to make them super, duper happy. Provide stack traces, reproduction cases, links to the source code - even open a PR if you can. I can respond to issues and approve PRs from anywhere, but can't always investigate an issue on a computer as readily. This is especially true when filing bugs - if you don't help me solve it, it simply won't be solved.
- [warning: controversial] Emojis dillute your content. It's not often I see it, but sometimes I see someone use emojis every few words to "accent" the word before it. It's annoying, counterproductive, and makes you look like an idiot. It also makes me want to help you way less.
- Github's code search is awful. If you're really looking for something, clone (--depth=1) the repository into /tmp or something and [rip]grep it yourself. Believe me, it will save you time looking for things that clearly exist but don't show up in the search results (or is buried behind an ocean of test files).
- Thanking a maintainer goes a very long way in making connections, especially when you're interacting somewhat heavily with a repository. It almost never happens and having talked with several very famous OSSers about this in the past it really makes our week when it happens. If you ever feel as though you're being noisy or anxious about interacting with a repository, remember that ending your comment with a quick "btw thanks for a cool repo, it's really helpful" always sets things off on a Good Note.
- If you open an issue or a PR, don't close it if it doesn't receive attention. It's really annoying, causes ambiguity in licensing, and doesn't solve anything. It also makes you look overdramatic. OSS is by and large supported by peoples' free time. Life gets in the way a LOT, especially right now, so it's not unusual for an issue (or even a PR) to go untouched for a few weeks, months, or (in some cases) a year or so. If it's urgent, fork :)
I'll leave it at that. I hear about a lot of people too anxious to contribute or interact on Github, but it really isn't so bad!4 -
Long time no rant from me. Sorry guys, has been a tough time for me.
Little background: I'm an apprentice and as such definitely not a fully trained professional. I'm working in a big company with people who have very let's say interesting ideas what I should be able to do.
This whole disaster begins shortly after I started my apprenticeship. I was offered to choose my first little project. "Something from the backlog, not very challenging and a nice beginner one. It's just about a PoC" ok, le me thinks. I choose to make a weather display.
Basic functionality was provided within the next 3 weeks. My direct boss (let's call him Jo) liked it and talked to his boss (Hugo) about it. Hugo was so excited he called our product manager to get my plugin into our software asap and began to think about where else we could use this.
This is where shit went downhill. Hugo told me it was my task to implement it on a totally different platform and to "host it in azure". I don't know much about azure and I never used it. I told him that I'd need time and some kind of sandbox to try and learn how things work. He promised but nothing ever came through. Not even Jo could do something about this.
They told me I should write this asap because "every customer would LOOOOVE this" and I honestly can't think of a way to meet all their requirements without access to our azure system/ sandbox. (There are a lot of requirements)
Am I wrong? Should I be able to do this? I'm a fucking trainee. I don't know everything.7 -
I am thinking about leaving this platform. To be honest I don't get anything out of it anymore and the only thing keeping me here is the less-rant'ish content like @devNews or the stories.
I am actually a bit disappointed, the quality of devrant really did degrade alot in the last few months. Don't get me wrong but I feel like people have become "normies" over here. I don't mean that in an edgy or degrading way but let me explain. When I started here I had a very high opinion of the people here. Everyone seemed like a passionate / knowledgeable individual from whom you could hear interesting stories or learn. Maybe I just saw it like that because I was still a very inexperienced dev and was looking for a dev community. But nonetheless I think devRant transformed into a place of mediocrity.
Dont get me wrong I wouldn't think of myself as aspiring or generally "better" than anyone else on here, but the content over here got a little stale.
I am not the kind of person who would "rant", in the first place, so I may have a different mindset and to be honest "ranting" has always been a thing I looked down upon. It just does not support my style of thinking. I totally get that people sometimes need to "vent" their feelings but there is nothing productive to gain from ranting, like you ain't not improving your situation by doing it. The more passionate raters over here call people things, I would never even dream about saying to people. Don't worry I'm no sjw or something like it, I don't care if you do it. If it helps you sure, why not. But there is a point where you corner yourself so much that you stop respecting your colleagues because they wrote that shitty code, instead of helping.
Some tech sure is bad, but it is not getting any better by insulting it.
Another thing I use to notice are people, thinking so highly of them selfes / being so close-minded - that they only accept their own views as true. These are the people that I always try to avoid, but that is getting harder and harder as time goes on.
Collectivism and group thinking are very strong on devRant making it really hard to defend a unpopular opinion - I get that devRant is not the kind of platform that would support actual proper arguments/discussions - but I still feels like some people shove opinions down another people's throat with no reasoning behind it.
Arguments on devRant are always won by the person coming up with the most witty response. Having another opinion is always seen as offensive. That's not exactly the definiton of open-mindedness.
Another rather annoying thing are what I call the "non dev, dev's". See: As a developer you should aspire to understand what your doing - I won't get into this too much but one sentencd: How are things like serious "Semicolon memes" a thing? I am as much into memes as the next guy, but debugging 3 hours, just to find out its a typo. I mean come on...
I sure get that devRant is not the kind of place where you would find the people I am looking for, and that's why I am leaving.
My whole post may seem super negative of the platform - and it is to an extend - but I sure also had a good time back in the day - devRant as in "the platform" surely is not at fault, but a forum is only as good as the people on it. Maybe I changed, maybe devRant did. All I know is that it is not for me anymore.
I won't delete my account and I probably will not leave completely, but all I will do is the "once a week" checkout.6 -
When I was in college OOP was emerging. A lot of the professors were against teaching it as the core. Some younger professors were adamant about it, and also Java fanatics. So after the bell rang, they'd sometimes teach people that wanted to learn it. I stayed after and the professor said that object oriented programming treated things like reality.
My first thought to this was hold up, modeling reality is hard and complicated, why would you want to add that to your programming that's utter madness.
Then he started with a ball example and how some balls in reality are blue, and they can have a bounce action we can express with a method.
My first thought was that this seems a very niche example. It has very little to do with any problems I have yet solved and I felt thinking about it this way would complicate my programs rather than make them simpler.
I looked around the at remnants of my classmates and saw several sitting forward, their eyes lit up and I felt like I was in a cult meeting where the head is trying to make everyone enamored of their personality. Except he wasn't selling himself, he was selling an idea.
I patiently waited it out, wanting there to be something of value in the after the bell lesson. Something I could use to better my own programming ability. It never came.
This same professor would tell us all to read and buy gang of four it would change our lives. It was an expensive hard cover book with a ribbon attached for a bookmark. It was made to look important. I didn't have much money in college but I gave it a shot I bought the book. I remember wrinkling my nose often, reading at it. Feeling like I was still being sold something. But where was the proof. It was all an argument from authority and I didn't think the argument was very good.
I left college thinking the whole thing was silly and would surely go away with time. And then it grew, and grew. It started to be impossible to avoid it. So I'd just use it when I had to and that became more and more often.
I began to doubt myself. Perhaps I was wrong, surely all these people using and loving this paradigm could not be wrong. I took on a 3 year project to dive deep into OOP later in my career. I was already intimately aware of OOP having to have done so much of it. But I caught up on all the latest ideas and practiced them for a the first year. I thought if OOP is so good I should be able to be more productive in years 2 and 3.
It was the most miserable I had ever been as a programmer. Everything took forever to do. There was boilerplate code everywhere. You didn't so much solve problems as stuff abstract ideas that had nothing to do with the problem everywhere and THEN code the actual part of the code that does a task. Even though I was working with an interpreted language they had added a need to compile, for dependency injection. What's next taking the benefit of dynamic typing and forcing typing into it? Oh I see they managed to do that too. At this point why not just use C or C++. It's going to do everything you wanted if you add compiling and typing and do it way faster at run time.
I talked to the client extensively about everything. We both agreed the project was untenable. We moved everything over another 3 years. His business is doing better than ever before now by several metrics. And I can be productive again. My self doubt was over. OOP is a complicated mess that drags down the software industry, little better than snake oil and full of empty promises. Unfortunately it is all some people know.
Now there is a functional movement, a data oriented movement, and things are looking a little brighter. However, no one seems to care for procedural. Functional and procedural are not that different. Functional just tries to put more constraints on the developer. Data oriented is also a lot more sensible, and again pretty close to procedural a lot of the time. It's just odd to me this need to separate from procedural at all. Procedural was very honest. If you're a bad programmer you make bad code. If you're a good programmer you make good code. It seems a lot of this was meant to enforce bad programmers to make good code. I'll tell you what I think though. I think that has never worked. It's just hidden it away in some abstraction and made identifying it harder. Much like the code methodologies themselves do to the code.
Now I'm left with a choice, keep my own business going to work on what I love, shift gears and do what I hate for more money, or pivot careers entirely. I decided after all this to go into data science because what you all are doing to the software industry sickens me. And that's my story. It's one that makes a lot of people defensive or even passive aggressive, to those people I say, try more things. At least then you can be less defensive about your opinion.53 -
The quantity of pain is always constant. People do self harm to increase physical pain for emotional pain to decrease.
The only way to survive the pain of living is to learn how to create and contemplate.
There is no safe space. Agility is the natural way of survival. Something forcing you to “bend” doesn’t make you weak.
Things like discussions and anger rarely change anything but they take energy and tend to breed.
There is no universal meaning. There is no leaderboard at the end. This means you can invent your own meaning. I built my meaning on contemplating what’s right rather than fighting what’s wrong.7 -
!rant
Need some opinions. Joined a new company recently (yippee!!!). Just getting to grips with everything at the minute. I'm working on mobile and I will be setting up a new team to take over a project from a remote team. Looking at their iOS and Android code and they are using RxSwift and RxJava in them.
Don't know a whole lot about the Android space yet, but on iOS I did look into Reactive Cocoa at one point, and really didn't like it. Does anyone here use Rx, or have an opinion about them, good or bad? I can learn them myself, i'm not looking for help with that, i'm more interested in opinions on the tools themselves.
My initial view (with a lack of experience in the area):
- I'm not a huge fan of frameworks like this that attempt to change the entire flow or structure of a language / platform. I like using third party libraries, but to me, its excessive to include something like this rather than just learning the in's / out's of the platform. I think the reactive approach has its use cases and i'm not knocking the it all together. I just feel like this is a little bit of forcing a square peg into a round hole. Swift wasn't designed to work like that and a big layer will need to be added in, in order to change it. I would want to see tremendous gains in order to justify it, and frankly I don't see it compared to other approaches.
- I do like the MVVM approach included with it, but i've easily managed to do similar with a handful of protocols that didn't require a new architecture and approach.
- Not sure if this is an RxSwift thing, or just how its implemented here. But all ViewControllers need to be created by using a coordinator first. This really bugs me because it means changing everything again. When I first opened this app, login was being skipped, trying to add it back in by selecting the default storyboard gave me "unwrapping a nil optional" errors, which took a little while to figure out what was going on. This, to me, again is changing too much in the platform that even the basic launching of a screen now needs to be changed. It will be confusing while trying to build a new team who may or may not know the tech.
- I'm concerned about hiring new staff and having to make sure that they know this, can learn it or are even happy to do so.
- I'm concerned about having a decrease in the community size to debug issues. Had horrible experiences with this in the past with hybrid tech.
- I'm concerned with bugs being introduced or patterns being changed in the tool itself. Because it changes and touches everything, it will be a nightmare to rip it out or use something else and we'll be stuck with the issue. This seems to have happened with ReactiveCocoa where they made a change to their approach that seems to have caused a divide in the community, with people splitting off into other tech.
- In this app we have base Swift, with RxSwift and RxCocoa on top, with AlamoFire on top of that, with Moya on that and RxMoya on top again. This to me is too much when only looking at basic screens and networking. I would be concerned that moving to something more complex that we might end up with a tonne of dependencies.
- There seems to be issues with the server (nothing to do with RxSwift) but the errors seem to be getting caught by RxSwift and turned into very vague and difficult to debug console logs. "RxSwift.RxError error 4" is not great. Now again this could be a "way its being used" issue as oppose to an issue with RxSwift itself. But again were back to a big middle layer sitting between me and what I want to access. I've already had issues with login seeming to have 2 states, success or wrong password, meaning its not telling the user whats actually wrong. Now i'm not sure if this is bad dev or bad tools, but I get a sense RxSwift is contributing to it in some fashion, at least in this specific use of it.
I'll leave it there for now, any opinions or advice would be appreciated.question functional programming reactivex java library reactive ios functional swift android rxswift rxjava18 -
[SERIOUS ADVICE NEEDED, PLZ HELP]
I am going to school again for like 4 days from tomorrow (don't ask me why, blame the government) and I feel a bit depressed. I just don't know what I have done in the last 2 years.
What I learned:
- Bunch of stupid facts from devRant
- C# stuffs
- Games are expensive
- Music production
And.... that's it, tbh
I don't really have "PERSONAL PROJECTS" that everyone is bragging about, I just have bunch of empty projects with a cool name but just Program.cs in it.....
I am worried of what to do now.
I just feel I made the wrong choice going with C#.
I just feel I should have went with JS.
With JS, you can do
- React Native + Cordova + Titanium + etc and make native android/ios/wp apps
- The WWW stuffs
- Electron --> Cross platform desktop apps (win/mac/linux)
- UnityScript (deprecated, but whatever) --> Games
So, what I am seeing now is a thick fog in the way to my future + career etc.....
I am stuck rn.
Please help.
Should I continue with my pace and learn more C# and the things I do rn, or change the language and start from scratch, or as a last resort, leave the "make stuff by coding" industry and go to music industry, or just go to the airport and do planespotting and upload in youtube to earn money?
Serious advice please, and no jokes about C# and JS. These languages may suck, but YOUR language may suck more.10 -
We are 2 people working as remote android devs for this startup in another country. 6 weeks ago a new person joined onsite to work directly in startup HQ. I'l refer to him as an newguy.
Last week we started new sprint (of 2 weeks) to work on a new feature.
Newguy was responsible for gathering all the specs and planning, so this is how our sprint is going so far:
Day 1:
We have 10+ tickets in jira (tickets have only titles) no one knows what to do and we don't even have specification. I started pushing everybody onsite to get their shit together. We NEED UX/UI specs, we NEED backend to be ready, or at least start working paralelly so that once wer'e done with frontend backend would be ready. I mean cmon guys this feature is already 70% done on iOS, why cant you send us the specification?
Day 2:
We had a meeting on Zoom and talked about missing specification and project manager promised to send us the specs. Meanwhile the idea of feature became clearer so I agreed with the newguy to start researching about best way to implement our solution.
Day 3:
We received the specifications. I provided my research for the feature to the newguy. Turns out the he knew about specification 4-5 days before.
Instead of sharing information with us, he decided to create his own library to do what we want to do and blatantly rejected my research input.
Now he showed his implementaton (which is shit by the way) and presents it as the only way to proceed forward. He offers for us to work paralelly with him on this (basically he wants to write library alone, and we are supposed to somehow implement and test it, but how the fuck we can implement if backend is not ready and library is just a bunch of empty interfaces at this point?)
I talked with one of the teamleads in the startup and told him that this is not the way things were being done here before and new guy is becoming a dictator.
Teamlead talked with new guy and found no issue. Basically newguy defended his sole decision by saying that he did research on his own, there are no libraries that do what we want and he knows better.
Teamlead tells me to STFU because new guy seems competent and he will be leading this feature. Basically from what I gathered teamlead doesn't give a single fuck and wants to delegate all project management to this new guy.
Day 5:
End of the week. New guy claims that his lib is done so we can start implementing properly. I tried implementing his lib but its fucked up and backend is still not ready.
Day 6:
Backend is still not ready, no one is doing anything just waiting for it to be ready.
Day 7 (Today):
Today(Backend is still not ready, no one is doing anything just waiting for it to be ready.
So what can I say? His plan was to probably prove his self worth and try to lead this feature by giving us information at last minute. At the point were we should start implementing instead of researching.
What happened? Motherfucker doesn't know shit about backend, has been notified about backend issues multiple times but his head was so deep up his ass with that new library of his that he delayed the rest of the team.
Result? 7 working days wasted. Out of 3 developers only 1 was actually working (and his fucked up code will have to be rewritten anyways). Only 50% of feature done. Motherfucker tells me that this is how we will work in the future, "paralelly". The fuck is this mate? If you would have worked on this feature alone you would have done it already now, but instead you wait until we remote devs will login and fetch you the test input and talk with backend guys for you? The fuck is wrong with you.
You fucking piece of shit, learn to plan and organize better if you want to lead the team. Now all that you are doing is wasting time, money and getting on everyboys nerves. Im tired of fucking spoon feeding you every day you needy scheming office politics playing piece of shit. Go back to your shithole country and let us work.
When I was responsible for sprint planning I figured out what to do before start of the sprint and remote devs were able to do week's work in 1-2 days and have rest of the week off. This is how it's supposed to be when you work with a remote team. Delegate them separate features, give them proper specs ahead and everyone's happy. Don't start working on frontend if you dont even fucking know when backend will be ready. It's fucking common sense.
Now I need to spoon feed this motherfucker who can't even get information while sitting on his ass onsite in HQ. Fucking hell.8 -
what kind of dumb fuck you have to be to get the react js dev job in company that has agile processes if you hate the JS all the way along with refusing to invest your time to learn about shit you are supposed to do and let's add total lack of understanding how things work, specifically giving zero fucks about agile and mocking it on every occasion and asking stupid questions that are answered in first 5 minutes of reading any blog post about intro to agile processes? Is it to annoy the shit out of others?
On top of that trying to reinvent the wheels for every friggin task with some totally unrelated tech or stack that is not used in the company you work for?
and solution is always half-assed and I always find flaw in it by just looking at it as there are tons of battle-tested solutions or patterns that are better by 100 miles regarding ease of use, security and optimization.
classic php/mysql backend issues - "ooh, the java has garbage collector" - i don't give a fuck about java at this company, give me friggin php solution - 'ooh, that issue in python/haskel/C#/LUA/basically any other prog language is resolved totally different and it looks better!' - well it seems that he knows everything besides php!
Yeah we will change all the fucking tech we use in this huge ass app because your inability to learn to focus on the friggin problem in the friggin language you got the job for.
Guy works with react, asked about thoughts on react - 'i hope it cease to exists along with whole JS ecosystem as soon as possible, because JS is weird'. Great, why did you fucking applied for the job in the first place if it pushes all of your wrong buttons!
Fucking rockstar/ninja developers! (and I don't mean on actual 'rockstar' language devs).
Also constantly talks about game development and we are developing web-related suite of apps, so why the fuck did you even applied? why?
I just hate that attitude of mocking everything and everyone along with the 'god complex' without really contributing with any constructive feedback combined with half-assed doing something that someone before him already mastered and on top of that pretending that is on the same level, but mainly acting as at least 2 levels above, alas in reality just produces bolognese that everybody has to clean up later.
When someone gives constructive feedback with lenghty argument why and how that solution is wrong on so many levels, pulls the 'well, i'm still learning that' card.
If I as code monkey can learn something in 2 friggin days including good practices and most of crazy intricacies about that new thing, you as a programmer god should be able to learn it in 2 fucking hours!
Fucking arrogant pricks!8 -
I believe it is really useful because all of the elements of discipline and perseverance that are required to be effective in the workforce will be tested in one way or another by a higher learning institution. Getting my degree made me little more tolerant of other people and the idea of working with others, it also exposed me to a lot of topics that I was otherwise uninterested and ended up loving. For example, prior to going into uni I was a firm believer that I could and was going to learn all regarding web dev by maaaaaself without the need of a school. I wasn't wrong. And most of you wouldn't be wrong. Buuuuuut what I didn't know is how interesting compiler design was, how systems level development was etc etc. School exposed me to many topics that would have taken me time to get to them otherwise and not just on CS, but on many other fields.
I honestly believe that deciding to NOT go to school and perpetuating the idea that school is not needed in the field of software development ultimately harms our field by making it look like a trade.
Pffft you don't need to pay Johnny his $50dllrs an hour rate! They don't need school to learn that shit! Anyone can do it give him 9.50 and call it a day!<------- that is shit i have heard before.
I also believe that it is funny that people tend to believe that the idea of self learning will put you above and beyond a graduate as if the notion of self learning was sort of a mutually exclusive deal. I mean, congrats on learning about if statements man! I had to spend time out of class self learning discrete math and relearning everything regarding calculus and literally every math topic under the sun(my CS degree was very math oriented) while simultaneously applying those concepts in mathematica, r, python ,Java and cpp as well as making sure our shit lil OS emulation(in C why thank you) worked! Oh and what's that? We have that for next week?
Mind you, I did this while I was already being employed as a web and mobile developer.
Which btw, make sure you don't go to a shit school. ;) it does help in regards to learning the goood shit.7 -
These ignorant comments about arch are starting to get on my nerves.
You ranted or asked help about something exclusive to windows and someone pointed out they don't have that problem in arch and now you're annoyed?
Well maybe it's for good.
Next comes a very rough analogy, but imagine if someone posts "hey guys, I did a kg of coke and feeling bad, how do I detox?"
It takes one honest asshole to be like "well what if you didn't do coke?".
Replace the coke with windows.
Windows is a (mostly) closed source operating system owned by a for profit company with a very shady legal and ethical history.
What on earth could possibly go wrong?
Oh you get bsod's?
The system takes hours to update whenever the hell it wants, forces reboot and you can't stop it?
oh you got hacked because it has thousands of vulnerabilities?
wannacry on outdated windows versions paralyzed the uk health system?
oh no one can truly scrutinize it because it's closed source?
yet you wonder why people are assholes when you mention it? This thing is fucking cancer, it's hundreds of steps backwards in terms of human progress.
and one of the causes for its widespread usage are the savage marketing tactics they practiced early on. just google that shit up.
but no, linux users are assholes out to get you.
and how do people react to these honest comments? "let's make a meme out of it. let's deligitimize linux, linux users and devs are a bunch of neckbeards, end of story, watch this video of rms eating skin off his foot on a live conference"
short minded idiots.
I'm not gonna deny the challenges or limitations linux represents for the end user.
It does take time to learn how to use it properly.
Nvidia sometimes works like shit.
Tweaking is almost universally required.
A huge amount of games, or Adobe/Office/X products are not compatible.
The docs can be very obscure sometimes (I for one hate a couple of manpages)
But you get a system that:
* Boots way faster
* Is way more stable
* Is way way way more secure.
* Is accountable, as in, no chance to being forced to get exploited by some evil marketing shit.
In other words, you're fucking free.
You can even create your own version of the system, with total control of it, even profit with it.
I'm not sure the average end user cares about this, but this is a developer forum, so I think in all honesty every developer owes open source OS' (linux, freebsd, etc) major respect for being free and not being corporate horseshit.
Doctors have a hippocratic oath? Well maybe devs should have some form of oath too, some sworn commitment that they will try to improve society.
I do have some sympathy for the people that are forced to use windows, even though they know ideally isn't the ideal moral choice.
As in, their job forces it, or they don't have time or energy to learn an alternative.
At the very least, if you don't know what you're talking about, just stfu and read.
But I don't have one bit of sympathy for the rest.
I didn't even talk about arch itself.
Holy fucking shit, these people that think arch is too complicated.
What in the actual fuck.
I know what the problem is, the arch install instructions aren't copy paste commands.
Or they medium tutorial they found is outdated.
So yeah, the majority of the dev community is either too dumb or has very strong ADD to CAREFULLY and PATIENTLY read through the instructions.
I'll be honest, I wouldn't expect a freshman to follow the arch install guide and not get confused several times.
But this is an intermediate level (not megaexpert like some retards out there imply).
Yet arch is just too much. That's like saying "omg building a small airplane is sooooo complicated". Yeah well it's a fucking aerial vehicle. It's going to be a bit tough. But it's nowhere near as difficult as building a 747.
So because some devs are too dumb and talk shit, they just set the bar too low.
Or "if you try to learn how to build a plane you'll grow an aviator neckbeard". I'll grow a fucking beard if I want too.
I'm so thankful for arch because it has a great compromise between control and ease of install and use.
When I have a fresh install I only get *just* what I fucking need, no extra bullshit, no extra programs I know nothing about or need running on boot time, and that's how I boot way faster that ubuntu (which is way faster than windows already).
Configuring nvidia optimus was a major pain in the ass? Sure was, but I got it work the way I wanted to after some time.
Upgrading is also easy as pie, so really scratching my brain here trying to understand the real difficult of using arch.22 -
TL;DR: I'm stressed out over choosing a side project because of the commitment and fear of failure :(
I'm a student and summer vacation starts in 3 days (and actually has already started for me, thanks to a "smartly planned" hospital stay), so I'm currently looking for a cool project to start. This will be my third summer vacation during which I want to make complete a project, and I never actually did it. The first year, I couldn't think of any reasonable, doable project which would be interesting and fitting for the time scope (I was quite new to programming back then, so I probably couldn't have done things that would be interesting to me, an any project that I could've done would just take 20 minutes, cause I wouldn't understand anything more complex). The second time, I chose a project too big with too much new things I had to learn on the go. I actually pushed through for nearly a week, but then I realized that I only completed like 25% in that time, so I lost my motivation, thinking I could never finish it, while not wanting to start a complete new project, because that would've felt like wasting the time I put into my first project. It was still a valuable project and I learned a lot by doing it, but this year I want to actually finish a project; so I'm really stressed out right now trying to come up with a good project.
Usually I have millions of vague ideas in my head, but as soon as it comes to choosing, every single one seems to be the wrong one, or I forget about all of them. Everything that kinda interests me seems way to big and complicated to me, but I sometimes feel like I'm just underestimating my abilities, but on the other hand I have ~25 projects on my hard drive, of which 4 or 5 are finished and most will never be finished. :/
And it's just so overwhelming to choose something like that, because on one hand I really want to do a bigger project that I actually finish, and summer vacation is the only time I have so much time to code, and I love coding, but on the other hand choosing such a project that I will work 2-3 weeks on is too much commitment and also I'm anxious about failing it and never finish it, just abandon a buggy mess. Am I the only one to feel that way, or are you too having problems choosing side problems?
And, I guess if you have any ideas for a suitable project (literally anything, so that I might be exposed to some new ideas), just comment it.14 -
(I highly recommend to you to not read this, it's just something that I had been wanting to take off my head; seriously, if you want to read it, do it at your own risk, because it will be a huge waste of your time)
Oracle Academy is the worst crappy attempt from a Corporation to create a learning platform.
The directive and academic personnel of my faculty decided that it could be a good idea to teach SQL and PL/SQL during whatever online classes will last with Oracle Academy, and I truly strongly believe (including most of my friends and classmates) that it's one of the worst ideas that could be done.
At that platform you simply don't learn shit, you read page by page of shitty PPT-like PDF presentations (that most of those are from a decade ago and other from 5 years ago) that are a pain in the ass to read due to how poorly formatted they are or how it explains badly certain concepts due to how badly made some explaining examples are, and then at each section of the "Learning Course" I have to do a Quiz that asks theorical questions and tells you to make certain code reviews to see if something is wrong or not (also which they are just alike the presentations, poorly formatted, up to the point that those have many syntax errors that end up consufing anyone a lot) and the main problem with the quizes is that also the Oracle's PL/SQL Docs are so fucking badly made, that I have to check PDF by PDF and page by page the concept that I just forgot to see how to answer the goddamn question; I mean, there are Doc pages that are way better structured and obviusly external to Oracle, but not even those pages fully cover certain SQL and PL/SQL concepts.
Seriously though, who could be so fucking ill-minded to create a shittyful learning platform and not try to fucking improve nor enhance it at least every 2 fucking years, so the goddamn "learning" process isn't that stressful.1 -
MENTORS - MY STORY (Part II)
The next mentor was my first boss at my previous job:
2.- Manager EA
So, I got new in the job, I had a previous experience in other company, but it was no good. I learned a lot about code, but almost nothing about the industry (project management, how to handle requirements, etc.) So in this new job all I knew was the code and the structure of the enterprise system they were using (which is why the hired me).
EA was BRILLIANT. This guy was the Manager at the IT department (Software Development, Technology and IT Support) and he was all over everything, not missing a beat on what was going on and the best part? He was not annoying, he knew how to handle teams, times, estimations, resources.
Did the team mess something up? He was the first in line taking the bullets.
Was the team being sieged by users? He was there attending them to avoid us being disturbed.
Did the team accomplished something good? He was behind, taking no credit and letting us be the stars.
If leadership was a sport this guy was Michael Jordan + Ronaldo Nazario, all in one.
He knew all the technical details of our systems, and our platforms (Server Architectures both software and hardware, network topology, languages being used, etc, etc). So I was SHOCKED when I learned he had no formation in IT or Computer Science. He was an economist, and walked his way up in the company, department from department until he got the job as IT Manager.
From that I learned that if you wanna do things right, all you need is the will of improving yourself and enough effort.
One of the first lessons he taught me: "Do your work in a way that you can go on holidays without anyone having to call you on the phone."
And for me those are words to live by. Up to that point I thought that if people needed to call me or needed me, I was important, and that lessons made me see I was completely wrong.
He also thought me this, which became my mantra ever since:
LEARN, TEACH AND DELEGATE.
Thank you master EA for your knowledge.
PART I: https://devrant.com/rants/1483428/...1 -
I read books on programming. The thing I most like about programming books is that they allow you to learn about topics that you would have never have thought to explore. When people look things up online, they tend to search very specific things, most times actual code. The internet is an incredible source for developers, don't get me wrong. But books allow you to learn about programming in a conceptual way which in turn will make learning new languages easier and allow your understanding of the languages you already know to be deeper.
-
Here comes lots of random pieces of advice...
Ain't no shortcuts.
Be prepared, becoming a good programmer (there are lots of shitty programmers, not so many good ones) takes lots of pain, frustration, and failure. It's going to suck for awhile. There will be false starts. At some point you will question whether you are cut out for it or not. Embrace the struggle -- if you aren't failing, you aren't learning.
Remember that in 2021 being a programmer is just as much (maybe even moreso) about picking up new things on the fly as it is about your crystalized knowledge. I don't want someone who has all the core features of some language memorized, I want someone who can learn new things quickly. Everything is open book all the time. I have to look up pretty basic stuff all the time, it's just that it takes me like twelve seconds to look it up and digest it.
Build, build, build, build, build. At least while you are learning, you should always be working on a project. Don't worry about how big the project is, small is fine.
Remember that programming is a tool, not the end goal in and of itself. Nobody gives a shit how good a carpenter is at using some specialized saw, they care about what the carpenter can build with that specialized saw.
Plan your build. This is a VERY important part of the process that newer devs/programmers like to skip. You are always free to change the plan, but you should have a plan going on. Don't store your plan in your head. If you plan exists only in your head you are doing it wrong. Write that shit down! If you create a solid development process, the cognitive overhead for any project goes way down.
Don't fall into the trap of comparing yourself to others, especially to the experts you are learning from. They are good because they have done the thing that you are struggling with at least a thousand times.
Don't fall into the trap of comparing yourself today to yourself yesterday. This will make it seem like you haven't learned anything and aren't on the move. Compare yourself to yourself last week, last month, last year.
Have experienced programmers review your code. Don't be afraid to ask, most of us really really enjoy this (if it makes you feel any better about the "inconvenience", it will take a mid-level waaaaay less time to review your code that it took for you to write it, and a senior dev even less time than that). You will hate it, it will suck having someone seem like they are just ripping your code apart, but it will make you so much better so much faster than just relying on your own internal knowledge.
When you start to be able to put the pieces together, stay humble. I've seen countless devs with a year of experience start to get a big head and talk like they know shit. Don't keep your mouth closed, but as a newer dev if you are talking noise instead of asking questions there is no way I will think you are ready to have the Jr./Associate/Whatever removed from your title.
Don't ever. Ever. Ever. Criticize someone else's preferred tools. Tooling is so far down the list of what makes a good programmer. This is another thing newer devs have a tendency to do, thinking that their tool chain is the only way to do it. Definitely recommend to people alternatives to check out. A senior dev using Notepad++, a terminal window, and a compiler from 1977 is probably better than you are with the newest shiniest IDE.
Don't be a dick about terminology/vocabulary. Different words mean different things to different people in different organizations. If what you call GNU/Linux somebody else just calls Linux, let it go man! You understand what they mean, and if you don't it's your job to figure out what they mean, not tell them the right way to say it.
One analogy I like to make is that becoming a programmer is a lot like becoming a chef. You don't become a chef by following recipes (i.e. just following tutorials and walk-throughs). You become a chef by learning about different ingredients, learning about different cooking techniques, learning about different styles of cuisine, and (this is the important part), learning how to put together ingredients, techniques, and cuisines in ways that no one has ever showed you about before. -
So this person is looking for a way to learn how to create websites, but apparently doesn't know what backend or frontend is.
Not sure if he is using the wrong process, or someone teaching him messed things up pretty bad. Or probably my question wasn't properly phrased?
Not sure what to say next. How to help him without investing hours? Should I share a good link for him to read? How do I do that without scaring him away?8 -
I don't advocate low code solutions. But what Microsoft is doing with Power Fx is legit pretty cool.
If anything it would expose people to learn about proper development since the formulas can grow bigger than standard small Excel formulas while simultaneously exposing them to a declarative and functional style of coding. According to what I am seeing, and y'all correct me if I am wrong, but this seems to be made to let pro devs jump in and help with more complex code while at the same time exposing it to non devs in an easy way.
I kinda dig this one2 -
Just found this on Reddit
"I used to think that everybody should learn programming. When I first started learning –thinking about how to organize the world in terms of data structures and algorithms– I thought, "Wow, this is such an amazing way to organize information. Everybody should learn to do this!"
I don't think that anymore.
I think there has to be something seriously wrong with you in order to do this work. A normal person, once they’ve looked into the abyss, will say, “I’m done. This is stupid. I’m going to do something else.” But not us, ‘cause there’s something really wrong with us."
Douglas Crockford1 -
Me: Ok I've updated the docs, I'll open a PR with the changes
Maintainer: Looks great! Can you remove the changes to the package-lock.json? (I assume it got updated when you ran npm install to start the webserver)
Me: Ok sure, I'll update it soon
And this is where the troubles begin. The file was commited 2 commits ago, so I have to roll back to then. However, the remote repository has been updated since then, so I git fetch to keep up to date.
This makes the rollback a hell of a lot harder, so I run git log to see the history. I try a reset, but I went back to the wrong commit, and now a shit ton of files are out of sync.
I frantically google 'reset a git reset', and come across the reflog command. Running that fucks things up even worse, and now so much shit is out of sync that even git seems confused.
I try to fix the mess I've created, and so I git pull from my forked repo to get myself back to where I was. Git starts screaming at me about out of sync files, so I try to find a way to overwrite local changes from the origin.
And by this point, the only way to describe what the local repo looks like is a dumpster fire clusterfuck that was involved in a train wreck
I resolved the mess by just deleting the local copy and git cloning again from my fork.
I gotta learn how to use Git better5 -
AI here, AI there, AI everywhere.
AI-based ads
AI-based anomaly detection
AI-based chatbots
AI-based database optimization (AlloyDB)
AI-based monitoring
AI-based blowjobs
AI-based malware
AI-based antimalware
AI-based <anything>
...
But why?
It's a genuine question. Do we really need AI in all those areas? And is AI better than a static ruleset?
I'm not much into AI/ML (I'm a paranoic sceptic) but the way I understand it, the quality of AI operation correctness relies solely on the data it's
datamodel has been trained on. And if it's a rolling datamodel, i.e. if it's training (getting feedback) while it's LIVE, its correctness depends on how good the feedback is.
The way I see it, AI/ML are very good and useful in processing enormous amounts of data to establish its own "understanding" of the matter. But if the data is incorrect or the feedback is incorrect, the AI will learn it wrong and make false assumptions/claims.
So here I am, asking you, the wiser people, AI-savvy lads, to enlighten me with your wisdom and explain to me, is AI/ML really that much needed in all those areas, or is it simpler, cheaper and perhaps more reliable to do it the old-fashioned way, i.e. preprogramming a set of static rules (perhaps with dynamic thresholds) to process the data with?23 -
I need some opinions on Rx and MVVM. Its being done in iOS, but I think its fairly general programming question.
The small team I joined is using Rx (I've never used it before) and I'm trying to learn and catch up to them. Looking at the code, I think there are thousands of lines of over-engineered code that could be done so much simpler. From a non Rx point of view, I think we are following some bad practises, from an Rx point of view the guys are saying this is what Rx needs to be. I'm trying to discuss this with them, but they are shooting me down saying I just don't know enough about Rx. Maybe thats true, maybe I just don't get it, but they aren't exactly explaining it, just telling me i'm wrong and they are right. I need another set of eyes on this to see if it is just me.
One of the main points is that there are many places where network errors shouldn't complete the observable (i.e. can't call onError), I understand this concept. I read a response from the RxSwift maintainers that said the way to handle this was to wrap your response type in a class with a generic type (e.g. Result<T>) that contained a property to denote a success or error and maybe an error message. This way errors (such as incorrect password) won't cause it to complete, everything goes through onNext and users can retry / go again, makes sense.
The guys are saying that this breaks Rx principals and MVVM. Instead we need separate observables for every type of response. So we have viewModels that contain:
- isSuccessObservable
- isErrorObservable
- isLoadingObservable
- isRefreshingObservable
- etc. (some have close to 10 different observables)
To me this is overkill to have so many streams all frequently only ever delivering 1 or none messages. I would have aimed for 1 observable, that returns an object holding properties for each of these things, and sending several messages. Is that not what streams are suppose to do? Then the local code can use filters as part of the subscriptions. The major benefit of having 1 is that it becomes easier to make it generic and abstract away, which brings us to point 2.
Currently, due to each viewModel having different numbers of observables and methods of different names (but effectively doing the same thing) the guys create a new custom protocol (equivalent of a java interface) for each viewModel with its N observables. The viewModel creates local variables of PublishSubject, BehavorSubject, Driver etc. Then it implements the procotol / interface and casts all the local's back as observables. e.g.
protocol CarViewModelType {
isSuccessObservable: Observable<Car>
isErrorObservable: Observable<String>
isLoadingObservable: Observable<Void>
}
class CarViewModel {
isSuccessSubject: PublishSubject<Car>
isErrorSubject: PublishSubject<String>
isLoadingSubject: PublishSubject<Void>
// other stuff
}
extension CarViewModel: CarViewModelType {
isSuccessObservable {
return isSuccessSubject.asObservable()
}
isErrorObservable {
return isSuccessSubject.asObservable()
}
isLoadingObservable {
return isSuccessSubject.asObservable()
}
}
This has to be created by hand, for every viewModel, of which there is one for every screen and there is 40+ screens. This same structure is copy / pasted into every viewModel. As mentioned above I would like to make this all generic. Have a generic protocol for all viewModels to define 1 Observable, 1 local variable of generic type and handle the cast back automatically. The method to trigger all the business logic could also have its name standardised ("load", "fetch", "processData" etc.). Maybe we could also figure out a few other bits too. This would remove a lot of code, as well as making the code more readable (less messy), and make unit testing much easier. While it could never do everything automatically we could test the basic responses of each viewModel and have at least some testing done by default and not have everything be very boilerplate-y and copy / paste nature.
The guys think that subscribing to isSuccess and / or isError is perfect Rx + MVVM. But for some reason subscribing to status.filter(success) or status.filter(!success) is a sin of unimaginable proportions. Also the idea of multiple buttons and events all "reacting" to the same method named e.g. "load", is bad Rx (why if they all need to do the same thing?)
My thoughts on this are:
- To me its indentical in meaning and architecture, one way is just significantly less code.
- Lets say I agree its not textbook, is it not worth bending the rules to reduce code.
- We are already breaking the rules of MVVM to introduce coordinators (which I hate, as they are adding even more unnecessary code), so why is breaking it to reduce code such a no no.
Any thoughts on the above? Am I way off the mark or is this classic Rx?16 -
Has hacking become a hobby for script-kiddies?
I have been thinking about this for a while know, I went to a class at Stanford last summer to learn penetration-testing. Keep in mind that the class was supposed to be advanced as we all knew the basics already. When I got there I was aggravated by the course as the whole course was using kali linux and the applications that come with it.
After the course was done and I washed off the gross feeling of using other peoples tools, I went online to try to learn some tricks about pen-testing outside of kali-linux tools. To my chagrin, I found that almost 90% of documentation from senior pen-testers were discussing tools like "aircrack-ng" or "burp-suite".
Now I know that the really good pen-testers use their own code and tools but my question is has hacking become a script kiddie hobby or am I thinking about the tools the wrong way?
It sounds very interesting to learn https and network exploits but it takes the fun out of it if the only documentation tells me to use tools.3 -
Soooo
I'm a fresh out-of-college CS grad (in his early twenties) working at a small scale startup and the people in my Engineering team are at least 10 years elder to me. (this is my first job out of school -- ignoring the internships and such)
I have a tough time making friends with them and an even tougher time making conversation which I think is hurting my communication skills in a harmful way.
Don't get me wrong.. because they are so highly experienced engineers, I get to learn a lot more a lot faster and I love that part but I just feel like I don't laugh or talk enough at my office (otherwise, people have to tell me to shut up).
I mean when everyone is not plugged in with headphones and cranking the keyboards, they talk about their wives, kids, and stuff that I have no relation to. Like I know a lot about childbirth and car seats but except being shocked etc., I often don't have much to add to the conversation.
Also, on top of this, after looking at the sorry condition of people throughout my undergrad and my internships, I had decided to not get into the habit of drinking coffee. So, when they go on coffee breaks etc. they don't ask me if I want to come along and the times that I kind of forced myself to come along turned out to be kind of awkward and not something I'd wanna experience again.
What do you recommend? Understand that I absolutely love my job and I love learning so much around such intelligent people but I don't have fun at work. Is this Dev life or am I missing something?
Do you have any recommendations or similar stories of how you overcame this problem?5 -
Apparently, a lot of people here are complaining about the fact cs classes (and I'm talking about uni here) are way too much theory and far too less teaching practical things. And don't get me wrong, I don't like viewing cs only from a theoretic point of view either, BUT I think cs education is made to teach you how solve complex cs problems by yourself and give you the tools on how to learn about these things in the future. And this is very much theory.
CS is the science part, so don't wonder if there's a lot of theory in it. If you only want to learn how to program, maybe you should take programming courses instead.
In school though, cs education should be less theory and more doing practical (funny) things, programming, "how does the internet work", "why I should not give my credit card details to random strangers on the internet", things like that.2 -
so... is ReScript just a bunch of butthurt javascript developers who couldn't hack it to learn TypeScript (older, better tooling, better community, massive support with library typings, etc.)
seems like just a lot of extra, seemingly pointless and useless differentiating syntax rules
why do we need to keep reinventing the wheel?
"Our type system is guaranteed to *never* be wrong."
seen statements like this way too many times in my career... welcome to programming pain world, i should just read the rescript issues on github just to get a laugh here
but again, just a 🤡 giving his two cents
update: confirmed, all i've found on the web is rescript shillers trying REALLY HARD to defend it, and mostly failing3 -
So I have some XSDs for integrating with a third party supplier, which I need to convert to java classes. Easy, jaxb to the rescue!
Now when it comes to checking into source control, do I either a) check in generated files (bad) , or b) check in the XSDs and have maven generate my classes each time the project is packaged using its jaxb plugin (good).
Of course the senior dev picks option a), purely because some people in charge of support may not understand maven.
Why do I have to do things the wrong way because people don't want to learn/are incompetent? Why are there people in charge of support who don't understand simple tools?3 -
Let me start this off by stating I'm a Java dev, and a noob with C++.
Thought it'd be cool to learn some OpenCL, since I want to do some maths stuff and why not learn something new.
So I sat down, installed Nvidia proprietary drivers, broke my x-org server, purged, reinstalled, rebooted and after a while I got stuff sorted out.
Then on to my IDE. I use CLion and it uses Cmake. C++ noob knows shit about Cmake, so struggle for two hours trying to figure out wtf is going on with the OpenCL libs and why they're only partially detected. Fml.
Finally, everything is configured and I'm set. I start working on a Hello World program using OpenCL. Finish it in 20 mins, all good. No output. Do some googling, check my program a million times. Nothing wrong here. Check the kernel, everything as in the tutorial.
I start checking error codes after a while reported by OpenCL (which I had no clue was a thing) and I get some code saying the program was not created properly (to run the kernel). No fucking clue what's up with that. Google around, find another tutorial, rewrite my code in case I'm using outdated code or something. Nothing.
Fast forward an hour, I find out that OpenCL has logs! So I grab some code from the website I found it on, and voila, I finally get some info on what's going on.
Get a load of this bs.
In the kernel file, so that OpenCL knows that it's a function to run, you have to put __kernel. But in all the places I read, it said to put it as _kernel.
Add the underscore, compile, run and everything is perfect.
Then I tried just putting 'kernel'. Also compiles and runs fine.
Two hours hours and my program was fixed by adding an underscore. IF ONLY C++ GAVE AN INDICATION OF WHAT BLEW UP INSTEAD OF SITTING BACK AND BEING LIKE "oh wow man feels bad, work some magic and try again" THEN THIS WOULD NOT HAVE TAKEN SO LONG.
Then again, it was OpenCL that was being shitty with its styling enforcement or whatever the hell the underscore business is. But screw it. C++ eats shit too for this. Sure, maybe Java babies you by giving you the exact error and position that the error took place at. But at least that way you don't waste hours of your life chasing invisible bugs 😠😠
I'm going to eat some food... Too much energy was consumed fighting the system... Then I'll get back to OpenCL because 😇 but that doesn't make it less bs.1 -
I really like helping other learn how to use a programming language or solve problems on general. I often go out of my way and stop working on my hobby projects, just to help someone.
Thag being said, I'm no prgramming god. I myself am striving to become a better programmer.
I make mistakes, I can't always help you, I am still learning, but I only have good intentions. And you are by no means obligated to follow my advice. Quite the contrary, fight me, try to prove me wrong or say point out possible flaws. THINK ABOUT WHAT I TELL YOU. DON'T JUST BLINDLY FOLLOW MY ADVICE AND BITCH ON ME LATER.
This happens rather often and I can see why you want to blame me. And I can't deny that part of this is also my fault.
Situations like these don't really tilt me.
But today someone had the fucking nerve to pop a file into the chat and get mad at me for sugvesting a cleaner, shorter and more efficient solution. LIKE I DON'T FUCKING CARE THAT IT TOOK YOU A WHOLE DAY TO IMPLEMENT SOMETHING I CAN DO BETTER IN MINUTES, I JUST WANT TO HELP YOU.
But the best thing I get afterwards: "But you told me to do it like that" BITCH WHAT!?
I have chat logs telling me loud and clear that the concept we never talked about before in private nor on a public server (bless discord's search function). And I will not accept your lousy excuse of having me cobfused with someone. You disrespected me greatly, you put words in my mouth, just to justify your pity anger, when I'm trying to help you?!
Get crucified and put on a shooting range!
I offer you out of pure goodwill. Something you'd normally have to pay for. And this is the treatment I get in return?
Just rm -rf your disastrous, dd -if=/dev/urandom your harddrive and sod off!2 -
Good code is a lie imho.
When you see a project as code, there are 3 variables in most cases:
- time
- people / human resources
- rules
Every variable plays a certain role in how the code (project) evolves.
Time - two different forms: when certain parts of code are either changed in a high frequency or a very low frequency, it's a bad omen.
Too high - somehow this area seems to be relentless. Be it features, regressions or bugs - it takes usually in larger code bases 3 - 4 weeks till all code pathes were triggered.
Too low - it can be a good sign. But it should be on the radar imho. Code that never changes should be reviewed at an - depending on size of codebase - max. yearly audit. Git / VCS is very helpful here.
Why? Mostly because the chances are very high that the code was once written for a completely different requirement set. Hence the audit - check if this code still is doing the right job or if you have a ticking time bomb that needs to be defused.
People
If a project has only person working on it, it most certainly isn't verified by another person. Meaning that only one person worked on it - I'd say it's pretty bad to bad, as no discussion / review / verification was done. The author did the best he / she could do, but maybe another person would have had an better idea?
Too many people working on one thing is only bad when there are no rules ;)
Rules. There are two different kind of rules.
Styling / Organisation / Dokumentation - everything that has not much to do with coding itself. These should be enforced at a certain point, otherwise the code will become a hot glued mess noone wants to work on.
Coding itself. This is a very critical thing.
Do: Forbid things that are known to be problematic in the programming language itself. Eg. usage of variables in variables, reflection, deprecated features.
Do: Define a feature set for each language. Feature set not meaning every feature you want to use! Rather a fixed minimum version every developer must use and - in case of library / module / plugin support - which additional extras are supported.
Every extra costs. Most developers don't want to realize this... And a code base that evolves over time should have minimal dependencies. Every new version of an extra can have bugs, breakages, incompabilties and so on.
Don't: don't specify a way of coding. Most coding guidelines are horrific copy pastures from some books some smart people wrote who have no fucking clue what you're doing and why.
If you don't know how to operate on people, standing in an OR and doing what a book told you to do would end in dead person pretty sure. Same for code.
Learn from mistakes and experience, respect knowledge from other persons, but always reflect on wether this makes sense at this specific area of code.
There are very few things which are applicable to a large codebase on a global level. Even DRY / SOLID and what ever you can come up with can be at a certain point completely wrong.
Good code is a lie - because it can only exist at a certain point of time.
A codebase should be a living thing - when certain parts rot, other parts will be affected too.
The reason for the length of the comment was to give some hints on what my principles are that code stays in an "okayish" state, but good is a very rare state -
How should you approach someone and tell them they have been an victim of social engineering without being mean?
I was at an security conference today and watched a lot of speaks, and I must say that the atmosphere and the people around made it even better.
Here is one takeaway:
Does the security of IT has to be this depressing most of the time, like there is so many IoT devices, services, websites and critical infrastructure that has security flaws and all we can do is watch for now and say we are all fucked. Then try to lead the industry to better practices, like owasp (duck it) . Stop accepting and using shitty answers from SO that has security flaws (why learn something a way that is wrong in the first place?).
We need more awareness about IT security overall, how can one developer know that certain technologies can have certain vulnerabilities such as XSS, XSRF and even SQL injection if there is no information about it in among all shitton tutorials, guides and SO answers in the first place?
Lighten up! Being sad and depressing about these issues is not the best way to approach this! We need to embrace all steps taken towards better security, even the smallest ones.
Check out OWASP if you are not familiar :
https://owasp.org/index.php/...
Thanks for reading. -
I can't help it sounding bitter..
If you work some amount of time in tech it's unavoidable that you automatically pick up skills that help you to deal with a lot of shit. Some stuff you pick up is useful beyond those problems that shouldn't even exist in the first place but lots of things you pick up over time are about fixing or at least somehow dealing or enduring stuff that shouldn't be like that in the first place.
Fine. Let's be honest, it's just reality that this is quite helpful.
But why are there, especially in the frontend, so many devs, that confuse this with progress or actual advancement in their craft. It's not. It's something that's probably useful but you get that for free once you manage to somehow get into the industry. Those skills accumulate over time, no matter what, as long as you manage to somehow constantly keep a job.
But improving in the craft you chose isn't about somehow being able to deal with things despite everything. That's fine but I feel like the huge costs of keeping things going despite some all the atrocities that arose form not even considering there could be anything to improve on as soon as your code runs. If you receive critic in a code review, the first thing coming back is some lame excuse or even a counter attack, when you just should say thank you and if you don't agree at all, maybe you need to invest more time to understand and if there's some critic that's actually not useful or base don wrong assumptions, still keep in mind it's coming from somebody that invested time to read your code gather some thoughts about it and write them down for you review. So be aware of the investment behind every review of your code.
Especially for the frontend getting something to run is a incredibly low bar and not at all where you can tell yourself you did code.
Some hard truth from frontend developer to frontend developer:
Everybody with two months of experience is able to build mostly anything expected on the job. No matter if junior or senior.
So why aren't you looking for ways to find where your code is isn't as good as it could be.
Whatever money you earn on top of your junior colleagues should make you feel obligated to understand that you need to invest time and the necessary humbleness and awareness of your own weaknesses or knowledge gaps.
Looking at code, that compiles, runs and even provides the complete functionality of the user story and still feeling the needs do be stuff you don't know how to do it at the moment.
I feel like we've gotten to a point, where there are so few skilled developer, that have worked at a place that told them certain things matter a lot Whatever makes a Senior a Senior is to a big part about the questions you ask yourself about the code you wrote if if's running without any problems at all.
It's quite easy to implement whatever functionality for everybody across all experience levels but one of your most important responsibilities. Wherever you are considered/payed above junior level, the work that makes you a senior is about learning where you have been wrong looking back at your code matters (like everything).
Sorry but I just didn't finde a way to write this down in a more positive and optimistic manner.
And while it might be easy to think I'm just enjoying to attack (former) colleaues thing that makes me sad the most is that this is not only about us, it's also about the countless juniors, that struggle to get a food in the door.
To me it's not about talent nor do I believe that people wouldn't be able to change.
Sometimes I'm incredibly disappointed in many frontend colleagues. It's not about your skill or anything. It's a matter of having the right attitude.
It's about Looking for things you need to work in (in your code). And investing time while always staying humble enough to learn and iterate on things. It's about looking at you
Ar code and looking for things you didn't solve properly.
Never forget, whenever there's a job listing that's fording those crazy amount of work experience in years, or somebody giving up after repeatedly getting rejected it might also be on the code you write and the attitude that 's keeping you looking for things that show how awesome you are instead of investing work into understanding where you lack certain skills, invest into getting to know about the things you currently don't know yet.
If you, like me, work in a European country and gathered some years of industry experience in your CV you will be payed a good amount of money compared to many hard working professions in other industries. And don't forget, you're also getting payed significantly more than the colleagues that just started at their first job.
No reason to feel guilty but maybe you should feel like forcing yourself to look for whatever aspect of your work is the weakest.
There's so many colleagues, especially in the frontend that just suck while they could be better just by gaining awareness that there code isn't perfect.6 -
Trying to build motivation but a lot of things get in the way and I just want to finish the project 😞 even when I start I can’t stay focused long and I can’t get a lot done in one day. I feel like I need an environment change but I can’t go anywhere and moving to a different room doesn’t work. Idk I just feel if I can make some good progress I’ll be more motivated. Idk what’s wrong with me though. I just need to take a whole day to code my project.
Also I’m just worried I’m not good enough to apply to a entry level job I’m planning on applying to because I’m not good enough yet. and I haven’t even crossed off everything they want. I don’t know ASP.NET (yet), I can’t make a GUI with C# and I don’t know which one I should learn, I only know a little bit of JS and for some reason a .NET position wants JS with experience with JS Stuff like JQuery and some others I can’t remember. And stuff like that. Idk i just feel like I’m not doing good with it even though I want to.
TLDR: FUCK2 -
When Do You Stop Taking Responsibility?
Let me clarify by describing four scenarios in which you are tasked with some software development. It could be a large or small task. The fourth scenario is the one I'm interested in. The first three are just for contrast.
1. You either decide how to implement the requirements, or you're given directions or constraints you agree with. (If you hadn't been given those specific directions you probably would have done the same thing anyway.) **You feel accountable for the outcome**, such as whether it works correctly or is delivered on time. And, of course, the team feels collectively accountable. (We could call this the "happy path.")
2. You would prefer to do the work one way, but you're instructed to do it a different way, either by a manager, team lead, or team consensus. You disagree with the approach, but you're not a stubborn know-it-all. You understand that their way is valid, or you don't fully understand it but you trust that someone else does. You're probably going to learn something. **You feel accountable for the outcome** in a normal, non-blaming sort of way.
3. You're instructed to do something so horribly wrong that it's guaranteed to fail badly. You're in a position to refuse or push back, and you do.
4. You're given instructions that you know are bad, you raise your objections, and then you follow them anyway. It could be a really awful technical approach, use of copy-pasted code, the wrong tools, wrong library, no unit testing, or anything similar. The negative consequences you expect could include technical failure, technical debt, or significant delays. **You do not feel accountable for the outcome.** If it doesn't work, takes too long, or the users hate it, you expect the individual(s) who gave you instructions to take full responsibility. It's not that you want to point fingers, but you will if it comes to that.
---
That fourth scenario could provoke all sorts of reactions. I'm interested in it for what you might call research purposes.
The final outcome is irrelevant. If it failed, whether someone else ultimately took responsibility or you were blamed is irrelevant. That it is the opposite of team accountability is obvious and also irrelevant.
Here is the question (finally!)
Have you experienced scenario number four, in which you develop software (big as an application, small as a class or method) in a way you believe to be so incorrect that it will have consequences, because someone required you to do so, and you complied *with the expectation that they, not you, would be accountable for the outcome?*
Emphasis is not on the outcome or who was held accountable, but on whether you *felt* accountable when you developed the software.
If you just want to answer yes or no, or "yes, several times," that's great. If you'd like to describe the scenario with any amount of detail, that's great too. If it's something you'd rather not share publicly you can contact me privately - my profile name at gmail.com.
The point is not judgment. I'll go first. My answer is yes, I have experienced scenario #4. For example, I've been told to copy/paste/edit code which I know will be incomprehensible, unmaintainable, buggy, and give future developers nightmares. I've had to build features I know users will hate. Sometimes I've been wrong. I usually raised objections or shared concerns with the team. Sometimes the environment made that impractical. If the problems persisted I looked for other work. But the point is that sometimes I did what I was told, and I felt that if it went horribly wrong I could say, "Yes, I understand, but this was not my decision." *I did not feel accountable.*.
I plan on writing more about this, but I'd like to start by gathering some perspective and understanding beyond just my own experience.
Thanks5 -
!rant && load('epilogue');
So I saw my little brother yesterday and... Hell, I don't know. The addiction thing is less a thing that I expected, it's just that he can't find anything else to do than going on minecraft multiplayer servers and play, play, play. Gotta be honest, his life outside high school is pretty boring.
I mean, if I were him with this the few responsibilities, I'd be even worst than him, so how can I blame him?
Still, I had a big discussion with him where I tried to make him see what could go wrong if he fails (in a soft way), and helped him with french and english homeworks (french is our native language but a pain in the ass to learn 😁).
I do believe that saying all this "plz don't ruin your life this early plz" stuff had made him react, I just can't tell how deep and for how long. My main goal was to make sure that he won't feel helpless if he ever struggles for whatever reason.
However, since kids don't get shipped with a README.md, I just hope I did the right thing at the right time, and that he'll actually remember this discussion. But fuuuuck, he's 11 years old 😓😓
Side notes, I asked him about being a developer but it's pretty obvious that it was too early to speak with him about this. Might try again next year or the year after.
Thoughts ? I'll try to answee to you all2 -
How do I help a software engineer student be better at developing software?
Background: I have this friend that started university with my young brother, two-or-so years ago my brother finished the career and got his degree while she is still there trying to finish the same career (!), we were looking the chance of changing careers but due to her low grades this is not possible and according to her U's counselor is better that she just finishes the career and gets her degree.
We scheduled a Zoom meeting for Sunday next week, to talk about her pain-points and see what improvement we can chase; issue is that I've never mentored anyone ever in my professional life (my brother from time to time drops a question to me or so, but that's different).
My plan is to either see if she suffers from lack of practice (meaning: she does not write software more often in order to improve her skills) or if it's hard for her to think in abstracts, either way, I believe that the latter improves if you do the former (just correct me if I'm wrong), thus the plan would be to assign her a bunch of programming exercises and have meetings at least once a week during her vacations.
My plan would be for her to actually learn game development with Godot, since the final result is always a game my hope is that having something to show encourages her to do the thing, but, who knows.
Have you ever done something like this for someone with the same issues? What was your experience and what nuggets of knowledge can you lend me?
P.S.: We don't live in the States but in Costa Rica, she does not have to deal with crippling student loans.6 -
I know a senior developer that knows quite a bit, im glad, this is how we grow. He has a habbit of wanting to be the main attraction in all conversations, either tlaking louder than others or sticking to a point in a subject he is not correct in to try force his opinion (i dont speak kuch around him because of this exact reason).
Today we talking about react, we have been working together as i am suppose to transition into senior and we are going incremently rewrite the application in react. So learning react was fun as you could imgine. I came from a background already knowing this and being exposed and that is react and react native. For skme reason i let him talk but he doesnt me especiallt knowing im correcr about something because we have the internet to check things. He looks at me and literally goes red in his face when i suggest standards that would make the code easier to read. Less to type and all the small things and showing him old things i worked on to give a base for him to work off and be there when he needs. Allnhe does is complain and i dont know how to tell him he has a way of approaching a situation not the best andni worry for other junior/mid developers that has to work with him because he will make them believe they are wrong and when they arent hust because he wont calm his ego. We are suppose to be in the community all together to build platforms and progress the sector and better the lives of people. Not waste time picking on eachother. We have prefeences abd we can debate that is important as it allows us to doubt and then make us want to learn more. I just wish there was a way to tell him because we all know. Noone would want to work with someone that is suppose to better you in your career and as a person1 -
Being pretty much the only one who has some knowledge of how to code and get my way around tech (even if minimal, I'm too lazy for my own good) in my familiar household - and by extension, my family (Family extends FamiliarHousehold - LoL I'm sorry) - (my brother is on his first grade of a programming course in high school, I'm a 2nd grade uni student aiming to become a game dev) sometimes I wish I knew nothing of it.
Don't get me wrong, I do like working on code (if in Java. C is making me wanna tear my eyes out) but sometimes ignorant family members push me through the edge.
I worked on a business thing my family started this summer and one of the "jobs" was managing everything via a website.
Fair enough, I knew nothing of it when I started but I learn fast and just like that I knew my way around it. The problem came when I had to teach the person who started the project how it worked. This doesn't sound all that bad except he is kinda in the stone age regarding informatics.
He got a computer a few years ago and he pretty much only played poker in it, and he still had one of those old nokias you could throw to a wall and get a hole into it. The computer is like 9y and runs like crap.
To make things worse he bought a new phone, a smartphone, and pestered me to teach him. I swear trying to teach him is like repeating the same thing 1000x and pray he keeps it in his head. Spoiler: he doesn't. ( sanity--; )
So to try and easy my suffering I decided to make a manual for the website (which is outdated by now because the team behind the website did a 180 and some things looks different), but it acted as if I'd done nothing. ( sanity--; )
To top this off he keeps on saying I don't wanna help him. ( sanity--; )
This kept going for the whole damn summer, and meanwhile I had to go back to uni and in the first days I still got like 4-5 calls/day, half of those might about the smallest things because he's so panicky.
Like (both examples happened while I was still there but it kinda goes along those lines sometimes):
- (During the period they changed the website the first time since we're there; they were mostly doing changes back and forth and testing because it had a new layout for a day or 2 before going back; also the site was totally functional, except for a thing or 2)
Him: "They're changing the website, why are they doing that?"
Me: "Because it's their website and they can?"
Him: "WHY DIDN'T THEY LET US KNOW"
Me: "They don't have to, they don't work for you." ( sanity--; )
Or (during the same period; the pages have a menu on the left; one of the submenus has a counter that resets every time the session ends; during that maintenance time they must've "disabled" the function because the number kept growing even after the session ended):
Him: "WHY IS THE NUMBER GROWING?"
Me: "They're working on the code, relax, it's nothing."
Him: "But why." ( sanity--; )
The only quesion he pretty much hasn't asked me yet is why "Is the website's colour this one and not that one?".2 -
stateofjs survey reminds me of all that's wrong with JavaScript: too many frameworks each of which has to reinvent the wheel and depend on too many node_modules child dependencies, most don't support TypeScript properly (ever tried to convert a node-express-mongoose tutorial to TS?), there is still no proper type support in JS core language, and browser features get added in form of overly complex APIs instead of handy DOM methods.
Instead the community gets excited about micro-improvements like optional chaining which has been possible in other languages for decades.
At least there is something like TypeScript, but I don't like its syntax either, it's overly verbose and adds too much "Java feeling" to JavaScript in my opinion.
Also there is too much JS in web development, as CSS and HTML seem to have missed adding enough native functionality that works reliable cross browser to build websites in a descriptive way without misunderstanding web dev for application engineering.
After all, I'd rather have frontend PHP than more JavaScript everywhere.
Anyway, at least the survey has the option to choose how satisfied or unsatisfied people are about certain aspects of JS. But I already suspect that most respondents will seem to be very happy and eager to learn the latest hype train frameworks or stick to their beloved React in the future.5 -
Having a lot of bad experiences while working as intern in startups and about to join a MNC, i wanted to share my work life balance and technical demands that i expect from a company. These are going to be my list of checkpoints that i look forward , let me know which of them are way too unrealistic. also add some of yours if i missed anything :
Work life balance demands ( As a fresher, i am just looking forward for 1a, 2a and 8, but as my experience and expertise grows, i am looking forward for all 10. Would i be right to expect them? ):
1a 8 hr/day. 1b 9h/day
2a 5days/week. 2b 6 days/week
3 work from home (if am not working on something that requires my office presence)
4 get out of office whenever i feel like i am done for the day
5 near to home/ office cab service
6 office food/gym service
7 mac book for working
8 2-4 paid leaves/month
9 paid overtime/work on a holiday
10.. visa sponsorship if outside india
Tech Demands (most of them would be gone when i am ready to loose my "fresher " tag, but during my time in internship, training i always wished if things happened this way):
1. I want to work as a fresher first, and fresher means a guy who will be doing more non tech works at first than going straight for code. For eg, if someone hires me in the app dev team, my first week task should be documenting the whole app code / piece of it and making the test cases, so that i can understand the environment/ the knowledge needed to work on it
2. Again before coding the real meaningful stuff for the main product, i feel i should be made to prepare for the libraries ,frameworks,etc used in the product. For eg if i don't know how a particular library ( say data binding) used in the app, i should be asked to make a mini project in 1-2 days using all the important aspects of data binding used in the project, to learn about it. The number of mini tasks and time to complete them should be given adequately , as it is only going to benefit the company once am proficient in that tech
3. Be specific in your tasks for the fresher. You don't want a half knowledgeable fresher/intern think on its own diverging from your main vision and coding it wrong. And the fresher is definitely not wrong for doing so , if you were vague on the first place.
4. most important. even when am saying am proficient , don't just take my word for it. FUCKIN REVIEW MY CODE!! Personally, I am a person who does a lot of testing on his code. Once i gave it to you, i believe that it has no possible issues and it would work in all possible cases. But if it isn't working then you should sit with me and we 2 should be looking, disccussing and debugging code, and not just me looking at the code repeatedly.
4. Don't be too hard on fresher for not doing it right. Sometimes the fresher might haven't researched so much , or you didn't told him the exact instructions but that doesn't mean you have the right to humiliate him or pressurize him
5. Let multiple people work on a same project. Sometimes its just not possible but whenever it is, as a senior one must let multiple freshers work on the same project. This gives a sense of mutual understanding and responsibility to them, they learn how to collaborate. Plus it reduces the burden/stress on a single guy and you will be eventually getting a better product faster
Am i wrong to demand those things? Would any company ever provide a learning and working environment the way i fantasize?3 -
I don't have any experience in teaching, but I'd venture to say that teaching anything is hard. For most subjects, teaching has been refined over thousands of years to be easier and meaningful. Not CS. As has been mentioned by many people CS is a very new subject when compared to the likes of maths, for example, and education systems haven't been able to cope with it adequately (nor should they be expected to).
That the CS industry is rapidly evolving certainly doesn't help matters, but in reality that shouldn't really be that big of a problem (at least in earlier years of education). The basics of computer systems and programming don't really change that much (please correct me if I'm wrong) and logic stays the same. Even if you learn stuff that's a bit out of date it can still be useful and good lessons should be able to be applied to new technologies and ideas.
Broken computers is a big inconvenience, but a lot of very useful things can be done without a computer, and I should think the situation is a lot better than it was 5 years ago. What I think would be good, instead of trying to use broken computers would be to get students to set up and use a raspberry pi each; you learn about something other than windows, learn how to install an OS and you don't need that much computing power for teaching people computer science.
I think the main problem is a lack of inspiring teachers. Only a very few teachers will be unable to get you through the exams if you put in the effort, but quite a lot of the time students don't put in the effort because they can blame it on the teacher.
My solution would be to try and get as many students into computer science as possible and the rest will follow: more people will become teachers, more will be invested in the subject, more attention will be payed to the curriculum.
That's not to say I don't agree that many of the problems that have been mentioned need to be fixed for CS education to work properly, just that there is no way that I can see to fix them currently without either creating more problems or some very rich person giving a load of money.
This has gone on a lot longer than I expected so I'll stop now.14 -
I'm scared I will assert something is a certain way when actually it isn't. It's not that I hate being wrong, I'm wrong all the damn time, I just don't want to be seen as someone with a big ego who can't take the time to learn what's actually going on.
This results in my constantly saying "I think" and "maybe", which makes me sound less confident and likely results in being taken less seriously. But I think I prefer that to sending someone down the wrong path if I'm not sure I know what I'm saying is correct.1 -
In reply to this:
https://devrant.com/rants/260590/...
As a senior dev for over 13 years, I will break you point by point in the most realistic way, so you don't get in troubles for following internet boring paternal advices.
1) False. Being go-ahead, pro active and prone to learn is a good thing in most places.
This doesn't mean being an entitled asshole, but standing for yourself (don't get put down and used to do shit for others, or it will become the routine) and show good learning and exploration skills will definitely put you under a good light.
2)False. 2 things to check:
a) if the guy over you is an entitled asshole who thinkg you're going to steal his job and will try to sabotage you or not answer acting annoyed, or if it's a cool guy.
Choose wisely your questions and put them all togheter. Don't be that guy that fires questions in crumbles, one every 2 minutes.
Put them togheter and try to work out the obvious and what can be done through google or chatgpt by yourself. Then collect the hard ones for the experienced guy and ask them all at once. He's been put over you to help you.
3) Idiotic. NO.
Working code = good code. It's always been like this.
If you follow this idiotic advice you will annoy everyone.
The thing about renaming variables and crap it's called a standard. Most company will have a document with one if there is a need to follow it.
What remains are common programming conventions that everyone mostly follows.
Else you'll end up getting crazy at all the rules and small conventions and will start to do messy hot spaghetti code filled with syntactic sugar that no one likes, included yourself.
4)LMAO.
This mostly never happens (seniors send to juniors) in real life.
But it happens on the other side (junior code gets reviewed).
He must either be a crap programmer or stopped learning years ago(?)
5) This is absolutely true.
Programming is not a forgiving job if you're not honest.
Covering up mess in programming is mostly impossible, expecially when git and all that stuff with your name on it came out.
Be honest, admit your faults, ask if not sure.
Code is code, if it's wrong it won't work magically and sooner or later it will fire back.
6)Somewhat true, but it all depends on the deadline you're given and the complexity of the logic to be implemented.
If very complex you have to divide an conquer (usually)
7)LMAO, this one might be true for multi billionaire companies with thousand of employees.
Normal companies rarely do that because it's a waste of time. They pass knowledge by word or with concise documentation that later gets explained by seniors or TL's to the devs.
Try following this and as a junior:
1) you will have written shit docs and wasted time
2) you will come up to the devs at the deadline with half of the code done and them saying wtf who told you to do that
8) See? What an oxymoron ahahah
Look at point 3 of this guy than re-read this.
This alone should prove you that I'm right for everything else.
9) Half true.
Watch your ass. You need to understand what you're going to put yourself into.
If it's some unknown deep sea shit, with no documentations whatsoever you will end up with a sore ass and pulling your hair finding crumbles of code that make that unknown thing work.
Believe me and not him.
I have been there. To say one, I've been doing some high level project for using powerful RFID reading antennas for doing large warehouse inventory with high speed (instead of counting manually or scanning pieces, the put rfid tags inside the boxes and pass a scanner between shelves, reading all the inventory).
I had to deal with all the RFID protocol, the math behind radio waves (yes, knowing it will let you configure them more efficently and avoid conflicts), know a whole new SDK from them I've never used again (useless knowledge = time wasted and no resume worthy material for your next job) and so on.
It was a grueling, hair pulling, horrible experience that brought me nothing in return execpt the skill of accepting and embracing the pain of such experiences.
And I can go on with other stories. Horror Stories.
If it's something that is doable but it's complex, hard or just interesting, go for it. Expecially if the tech involved is something marketable.
10) Yes, and you can't stop learning, expecially now that AI will start to cover more and more of our work.4 -
I'm new to Python and have been using PyCharm. I like it. I've tried just about every IDE on the market now excluding maybe a couple of the ones who don't have free versions and I always end up back to Pycharm.
I like how it's strict about formatting. My opinion it builds good habits. I watch a lot of tutorials on youtube among other things and I'm learning slowly but still I getting there.
My conclusion is that their seems to be a complete lack of consistency in the Python community regarding PEP and formatting standards. One person does it this way. Another does it that way. Makes it extremely frustrating when trying to learn because you have all these people doing things slightly different.
One guy says dont use camelCase another says yes. Granted some of these tutorial are a couple of years old and I know things change but I can't imagine it changes that much from 2 to 3 yeah but when you can't even be consistent with your spacing of your print functions or comments it's like nails on a chalkboard.
And thats just the beginning. I'm a tabs guy some are spaces. That's a whole other rant or whatever. Hardly the point really. Lots of different inconsistencies but I'm running out of characters.
Maybe im just not finding good videos. They all act like they know what they are doing and to an extent I suppose they do.
It takes a lot of guts to put yourself out their like they do ready to be scrutinized so you have to at least have a clue of what your doing. Some of these people have 10s of thousands of subs and I find myself picking apart every little thing they are doing and find many times they are teaching wrong standards. At least that's how I see it from the little experience I have now.
I'm just beyond frustrated and would appreciate any advice that a person wants to give. Keep in my I'm new and may just be misguided so try not to be to harsh if I've drawn an incorrect conclusion.13 -
People, help me out.
(first some abstract thoughts)
I am a final year undergrad yet to take steps in the world and i am trying to figure out what to do with my time, what my end goal and next steps should be.
As of now I think my end goal is "relaxation , peace and happiness of me and my loved ones", and to reach there , i need money.
My younger self chose engineering for a particular reason(that i vaguely remember) and weather it was a right or wrong/illogical decision, i guess i am stuck with it and have to use this only to reach my end goal.
Maybe i am regretting this and want to change. Maybe i am just a lazy ass who is bad in his assigned role of an engineer and is running towards glitter in other fields, whatever it is , i am not going against the decision of my past and accepting my identity as an engineer.
I believe once i am able to achieve my goal( that am still not sure about but overall is a good one from general perspective), i guess i will be satisfied
------------------------------------------------
(enough with the deep stuff)
I want to learn how to "learn" . like i am always conflicted about what to do next once the tutor leaves my hand.
for eg, let's say i goto a site abc.
1. They got 1 course each for android , web dev and ai. I choose the web dev course and give my hardworking attention to it
( At this point my choice is usually based on the fact that <A> i should not be stupid to buy all 3 course even if i have money/desire to buy all of em because riding 2 horses is only going to break my ass and <B> some pseudo stats like whichever got more opportunity, which i "like", etc(Point B is usually useless in the long run i guess) )
2. From what i have experienced, these courses usually have a particular list of topic that they cover and apply them to 1 or 2 projects. For eg, say that my web dev course taught me 20 something concepts of basic html/css/js/server and the instructor applied it to blog website
BUT WHAT IS NEXT ?
2.1.
>> Should I make more projects using only those particular list of concepts?
I usually have a ton of ideas that i want to implement now that i know how to build a blog site.
say i got a similar idea to make say url shortner. I start with full enthusiasm but in the middle way there is some new thing that i don't know and when i search the internet, i realize that there are 5 ways to implement such concept, making me wander off towards a whole list of concepts that were not covered in my original 20 concept course. This makes the choice 2. 2
2.2
>> Should I just leave everything , go to docs and start learning concepts from the scratch ??
Usually when i start a project, i soon realize that the original 20 concepts were just the tip of iceberg and there are a ton of things one should know, like how os works, how a particular component interacts with another, how the language is working, how the compiler is executing, etc .
At that point i feel like tearing all my notes away, and learning every associated thing from the scratch. No matter how much my project suffers, i want to know how the things are working from the bottom , like how the requests are being mad, how the routes are working, etc which might not even be relevent for the project.
Why i want to follow approach 2? because of the Goal from abstract thoughts. in theory, having deep knowledge is going to clear my interview thereby getting me a good job.
I will get good money, make projects faster and that will be a happily ever after story.
But in practical this approach is bringing me losses and confusion. every layer of a particular thing i uncover, turns out there is another layer below that. The learning never stops. Plus my original project remained incomplete.
What is your opinon, how do you figure out what to do next?8 -
{TL:DR/ a super non web dev non frontend non interested person aka me somehow cracked the interview(through wrong practices i guess) landed into an internship that would have gone to a better person.I cracked the interview but am shit scared if i could stand the job}
- So 3 days ago i was talking to my friend regarding random stuff, when he told about needing a front end dev for making static template based html pages for their company.
- (I haven't ever worked in deep with web dev, just generated a few websites using mardown to html convertors, and was recently trying to learn flask/bootstrap/js) I was in need of some work so immediately requested him to talk about me in their company.
- yesterday i get an interview call from the hr of that company . She ask what i know, what they want and if i could do. I honestly tell them about my experience with web dev( with some maybe's)
- moments later , she adds me to a group with another guy, and gives us both a task to use create a clone of same website in 2 days.
- The website is a super graphically designed web page with lots of animations, custom mouses and what not. I could sense the basic elements out of it , like the nav bar and the carousals, but those animations were way beyond my knowledge. yet i start working on it
- I try with taking the clever top down approach of cloning the website and fixing its structure. It has such long code files of 10k+ lines, but i was still able to clean the css and html files and some of js code to make the website work
- later my friend calls and tells me that the other guy is a 1st year student / his brother and he doesn't know much stuff so he's kinda like me.
- He shows me a video of his code that he sent to him. That guy took the honest, bottom up approach, used the design as inspiration and was trying hard to create the similar design and animations via js.
- among other things, he also tells me that this challenge is super difficult and the level of difficulty in the work is certainly going to be lesser than this.
- In my task, I was super stuck at js because i haven't learned it much, therefore after spending 1.5 days, i made a submission without the main thing, i.e one particular carousal working
- later I get a call from another friend (B) of mine and while discussing random things, i show him my code over anydesk and ask him if he could somehow get my code to work. He asks for some time and sends me a complete refactored version of code with the same design but fully working carousal and other stuff.
- meanwhile i get to see the other guy's code and he had legit made all the designs and functions by himself, but his code looked less polished and different from the design.
- I pushed my friend(B)'s refactored version and added a comment on the group the carousal in mu code is now working.
- later at night my friend1 calls and tells me that their company was considering my submission and i would be getting the selection call
- I feel like a crazy fraud who somehow cracked the interview but is going to get his ass whipped. Where and how can i learn js, and jquery?5 -
all this talk of australian crypto laws got me thinking. here's a hypothetical (this might get a little complicated):
for the sake of the security facade, the government decides to not ban encryption outright. BUT they decide that all crypto will use the same key. therefore you can not directly read encrypted things, but it's not really encrypted anymore is it?
part two: there's a concept called chicken sexing, named after people who determine the sex of baby chicks. male chicks are pretty useless and expensive to keep alive, so they are eaten. female chicks go on to lay eggs, so ideally, from a financial standpoint, you only raise hens to maturity. this is nearly impossible to discern early on so at first you're just straight up guessing. is this one female? sure? that one? no? really 50/50. BUT if you have a skilled chicken sexer looking over your shoulder, saying right or wrong, then eventually you get better. why? nobody knows. they can't explain it. nobody can. you just sort of "know" when it's female or not. some people can do 1000s of chicks/hr with success up to 98% but nobody can explain how to tell them apart.
part three. final part:
after years, even decades of using this encryption with only one key, I wonder if people (even if only people who are regularly exposed to crypto like NSA analysts or cryptographers) can ever learn to understand it. in the same way as above. you don't know exactly what it says. or how you know it. you didn't run an algorithm in your head or decrypt it. but somehow you get the gist.
28464e294af01d1845bcd21 roughly translates to "just bought a PS5! WOOT!" or even just pick out details. PS5. excited. bought.
but how do you know that? idk. just do.
oh what a creepy future it has become.8 -
Is looking up the answers a good way to learn?
I started with free code camp a while back and always just looked up the answers and reverse engineered them when running into trouble. If I didn’t get it I’d look up a few videos on the idea.
But recently I started at a boot camp and after I asked they greatly discouraged me from doing this but I don’t see an alternative. I could just spent hours trying to guess the right answer and maybe eventually get the right one, but then my head is full of wrong answers and it takes forever. It feels like reinventing the wheel every time. I’m scared when I get further on in the bootcamp I won’t be able to find the answers online and I’ll be directionless.
Is this just imposter syndrome or am I cheating? Everyone I’ve asked said looking up what to do is part of the job.1 -
Best way to learn C? Might be my ADHD brain,but I'd love to try learning C again. I know K&R is still pretty good,but what are some other books,or good ways to learn C? I'll be using a standard Linux system with gcc so nothing really special. Also Correct me if I'm wrong,but GCC supports later C standards C99,etc except for floating points right?3
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good evening devs,
any suggestions/tips, on how to learn more efficiently, more effectively, more structured?
Recently, after school/work, my discipline to learn is lost a bit..
Because, watching tutorials or reading, while programming the shown, isn't the right thing for me.
I need definitely much more practice , to keep shit in my brain.
Maybe i need ideas? small projects and then make it bigger and bigger?
How do you learn?
Whats your way to practice?1