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Search - "changelog"
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!113
Android app update available! I wonder what they've changed? 🤔
Changelog: "We improved the app and made it better."
Well thanks. 🖕18
// devRant unofficial UWP update (v2.0.0-beta)
After several concepts, about 11 months of development (keep in mind that I released 20 updates for v1 in the meantime, so it wasn't a continous 11 months long development process) and a short closed beta phase, v2 is now available for everyone (as public beta)! :)
I tried to improve the app in every aspect, from finally responsive and good looking UI on Desktop version to backend performance improvements, which means that I almost coded it from scratch.
There are also of course a few new features (like "go to bottom" in rants), and more to come.
It's a very huge update, and unfortunately to move forward, improve the UI (add Fluent Design) and make it at the same level of new UWP apps, I was forced to drop the supported for these old Windows 10 builds:
- Threshold 1 (10240)
- Threshold 2 (10586)
Too many incompatiblity issues with the new UI, and for 1 person with a lot of other commitments outside this project (made for free, just for passion), it's impossible to work at 3 parallel versions of the same app.
I already done something like that during these 11 months (every single of the 20 updates for v1 needed to be implemented a second time for v2).
During the closed beta tests, thanks to the awesome testers who helped me way too much than I ever wished, I found out that there are already incompatiblity issues with Anniversary Update, which means that I will support two versions:
1) One for Creators Update and newer builds.
2) One for Anniversary Update (same features, but missing Fluent Design since it doesn't work on that OS version, and almost completly rewritten XAML styles).
For this reason v2 public beta is out now for Creators Update (and newer) as regular update, and will be out in a near future (can't say when) also for the Anniversary Update.
The users with older OS versions (problem which on PC could be solved in 1-2 days, just download updates) can download only the v1.5.9 (which probably won't be supported with new updates anymore, except for particular critcal bug fixes).
So if you have Windows 10 on PC and want to use v2 today, just be sure you have Creators Update or Fall Creators Update.
If you have Windows 10 PC with Anniversary Update, update it, or if you don't want to do that, wait a few weeks/months for the update with support for your build.
If you have an older version on PC, update it, or enjoy v1.5.9.
If you have Windows 10 Mobile Anniversary Update, update it (if it's possible for your device), or just wait a few weeks/months for the update with support for your build.
If you have Windows 10 Mobile, and because of Microsoft stupid policy, you can't update to Anniversary Update, enjoy v1.5.9, or try the "unofficial" method (registry hack) to update to a newer build.
I hope it's enough clear why not everyone can receive the update today, or at all. :P
Now I would like to thank a few people who made this possible.
As always, @dfox who is always available for help me with API implementations.
@thmnmlist, who helped me a lot during this period with really great UI suggestions (just check out his twitter, it's a really good person, friend, designer and artist: https://twitter.com/thmnmlist).
And of course everyone of the closed beta testers, that reported bugs and precious suggestions (some of them already implemented, others will arrive soon).
The order is random:
Changelog of v2.0.0-beta:
- New UI with Fluent Design and huge improvements for Desktop;
- Added native support for Fall Creators Update (Build 16299);
- Changed minimum supported version to Creators Update (Build 15063), support for Anniversary Update (Build 14393) will arrive soon;
- Added mouse support for Pull-To-Refresh;
- Added ability to change your username and email;
- Added ability to filter (by 'Day', 'Week', 'Month' and 'All') the top Rants;
- Added ability to open rant links in-app;
- Added ability to zoom GIFs (just tap on them in the Rant View);
- Added 'go to bottom' button in the Rant View (if more than 3 comments);
- Added new theme ('Total Black');
- ...complete changelog in-app and on my website (can't post it here because of the 5000 characters limit)...
What will arrive in future updates:
- 'Active Discussions' screen so you can easily find rants that have recent comments/discussions;
- Support for 'Collabs';
- Push Notifications (it was postponed and announced too many times...);
- More themes and themes options;
- and more...
If you still didn't download devRant unofficial UWP, do it now: https://microsoft.com/store/apps/...
If you find some bugs or you have feature suggestion, post it on the Issue Tracker on GitHub (thanks in advance for your help!): https://github.com/JakubSteplowski/...
I hope you will enjoy it! ;)55
Latest facebook for iOS update is 219 mega-fucking-bytes. Yet, no real changelog to tell me what da fuck changed!!!!!! Fuck that developer for real!!!14
I just hate it when an update for an app is available and there's no changelog. Seriously, tell us what this update is about!6
⚡️ devRantron Themes ⚡️
You can now customize your devRantron experience using themes.
Use the preset themes or make your own and share it with the others!
We've also fixed tons of bugs and added some of your suggested improvements 🙂
for more information read the changelog.
I would also like to announce that we're stopping active development on devRantron since trogus will publish a new web application for devrant in future. And we are excited to work on other exciting projects!
If you're on Windows, restart devRantron to recieve the update.
If you're on Linux or MacOS, download the update from https://devrantron.com/19
// devRant unofficial UWP update (v1.5.6)
A new update for Windows 10 users is in certification right now (will be available in a few hours/days), with the new feature you could see a few days ago on the official client.
But the main reason of this post is that I've seen the success of the official Issue Tracker created in August by @dfox and @trogus on GitHub.
For this reason I decided to do the same for the unofficial client.
Feel free to post bugs reports (I prefer this method instead of emails) and requests of features (even if not available in the official client) you would like to see.
Complete changelog of v1.5.6:
- Added new 'post type' selector for easier classification of rant types in the future;
- Added Official devRant unofficial Issue Tracker on GitHub;
- Added Feedback page with link to GitHub Issue Tracker repo;
- Added black theme... no, wait... already there.
- Minor UI improvements;
- Minor back-end improvements;
I hope to see a lot of interesting feature requests I will enjoy to implement to make the UWP client always the best for you, Windows community. 😁18
Anyone else out there embedding an artificial delay in a splashscreen, just to shorten it in a future release so you can add to the changelog: "optimized startup time"?
I bypassed the Windows Store bug (error 0x8024000E) releasing it as a new app (not as an update).
Now you can find it on the Windows Store as "devRant unofficial UWP".
- PC & Holographic support
I worked hard to bring the best devRant experience possible to Windows 10, I hope you enjoy it! :)
Like the new feature on Google Play Store where the changelog can be directly seen in a dropdown on the updates page.4
// devRant unofficial UWP update (v2.0.0-beta7)
After "Active Discussions" (implemented in v2.0.0-beta5), it was time to implement the last missing app section, "Collabs".
This is the biggest update since the start of the public beta, over 100 changes (new features, improvements, fixes).
- Support for Collabs
- Notifs Tabs
- & more... read the entire changelog here: https://jakubsteplowski.com/en/...
Microsoft Store: https://microsoft.com/store/apps/...
I'm really happy to announce that the unofficial UWP client has now 100% of the features available on the official Android and iOS apps (if we don't count Push Notifs 😝 but they will arrive soon too).
It took several months of hard work, but I made it... it's here, it reached the level I wanted to reach since the beginning of this project (May 2016) (if we don't count Push Notifs).
I did it a lot of times, but I think they deserve it everytime, I would like to thank all the people who made this possible, all the active users, who opened issues, suggested features, or just used my app and had fun, posted positives (and negatives, motherfuckers, just kidding, maybe) reviews on Microsoft Store etc.
The entire community who made me want to do this project.
You're amazing guys!
Of course this is not the end of this project, I want to bring the app out of the beta and support it until I will be able to do it, releasing updates almost simultaneously with @dfox and @trogus.
Planned to be done:
- Support for Anniversary Update
- Push Notifs
- Custom Themes
- Close the 15+ issues (features requests, fixes) on the issue tracker on GitHub
- Ranti by @Alice: Your devRant Assistant <- I really hope it will become a thing :)
- Your future suggestions -> post them here: https://github.com/JakubSteplowski/...
Thanks for the attention,
Our front-end team is pissed at me because they found a feature I pushed last month and claimed they didn't know it existed and how can they help clients if they don't know what's going on with the platform and - I pointed them to the Pivotal story of the feature that they were included in as well as the full changelog announcement I made to the entire team the day I pushed it.
Knowledge is power, especially when it's in writing with a timestamp.5
Ohh finally the moment when you look at the devRant changelog and first thig is that now you can download images @dfox my day was terrible but now you make it awesome if i can i give you 10++
We removed some things that weren’t working properly, fixed some things that weren’t working properly, and added some things that might not work properly.
I hate when a software update changelog looks like this:
The latest update is now available, update your software to get the most out of it.
I want a fucking changelog before updating my things. Like: fixed a bug, new button with cool new feature. Just something. I have to know. Can't just install something blindly that could ruin my software, especially when it's not reversible..1
When your app's changelog says 'Bugfixes' for two months continuously, you are definitely doing something wrong :P3
Reason I am an Android Developer:
10% - I want to make apps to serve humanity
90% - Meh, just wanna write some cool Changelogs1
I'm an avid user of Snapchat and have used it for quite a while, but there's always been something that pisses me off.
When an app gets an update, I'm quick to check the changelog and see what's now and what's been fixed. That's my little snippet of information I like to know on a release. And then there's Snapchat.
They put fuck all in their changelogs. By fuck all I don't mean a little bit of information, I mean they don't list anything. They, instead, lost features from their last major release which could've been 10 or so releases back. Even Twitter's "Fixed some bugs" is more informative than their bs.
So I ended up writing a well worded and surprisingly clean message in their feedback section about this, but I'm not expecting much. In short I said "You changelogs are crap, you need to put more into them to show a bit more respect, showing stuff from a few releases ago isn't helpful" and my favourite "if you can't do it in the team that releases, get the primary devs to write the changelogs for you".
I'm saying this here to see if anyone agrees with my opinion. If you're going to release an update, you really need to tell us what's updated.
Bugs fixed, bugs have been fixed, bugs removed, daily bug fixing, bugs have been weekly fixed, update, daily update, weekly update, ...9
when will the next update roll out? (devrant unofficial uwp)
I think the changelog will be an essay.....
YouTube, you updated your app. Great, good job, can't wait to see the same fucking changelog that's been around for the past fucking year.
Oh, looks like you're trying to shove the update down my throat by being a nagware. OK, fine, you want to collect more data to make more money. Fuck no. Make a great new feature and then we **might** talk.
And now a few days later, each time you close the app's window, even for a second, you get nagged and forced to wait for 30 seconds. FUCK YOU YOUTUBE! I don't want to update! Even if I would want to, I can't! Because of the stupid way Google play's memory fill-up prevention works! So shut the fuck up already!
Does anyone know of a good permissions blocker? My phone is rooted and I have xposed installer if needed6
Sent a company-wide email with changelog of an internal tool. Front end guy made some simple UI fix while i fixed a nasty bug that was causing data loss in the back end.... Everyone praises the UI fix...
Kill me now 😫3
Respect to the devs of this app, noticed a changelog entry "Improved memory usage".
More devs should take ram consumption into account!
When the changelog (of an app) says "minor improvements in stability and performance" and you are greeted with a completely new UI that makes no sense at all 😡4
Windows update process takes half an hour. Restart pc.
A message: "updates have been installed" ...
Ffs You think I didn't notice? And why is there no more information? What exactly did you need this half hour of updating for? At least give me a changelog, or the biggest changes.2
What's so damn hard about a simple change log when you update your app? Or at least point me to somewhere where I can see that. Ugh. Come on.6
Stupid ass smart TV just gives me a random firmware update with no changelog whatsoever. Nothing on the Internet either! What the hell are they thinking? Will my TV still work after this? Does it now spy on me? Will it be painfully slow afterwards? How can I downgrade, if I don't like it? Seriously, those things cost a lot, and I don't want updates that bring the whole experience down to halt, just because they want me to buy a new one (eg Apple phones)
Seriously, screw you, LG -.-
Give me an option to just don't do the update, without bugging me every time I turn on the TV, or let me see a changelog. It's one of those two options.1
[4pm ] git commit && git push && deploy.sh
&& update changelog
[5pm ] random
[7pm ] eat
[8pm ] sleep
[8am ] clean room && random
[12am] eat && homework
[7pm ] eat
[8pm ] TECHNO, HOUSE, DANCE
[8am ] goto home
[6pm ] eat
[8pm ] Sleep
What is up with the recent trend of "Bugfixes and improvements" as the only changelog message on apps
I jusr went to update my apos and almost all apps had some form of that as the changelog, no details3
App Update changelog: "Bug fixes and performance improvements."
What the update is actually about: "Well. We've added some cool intrusive Ads that will screw up your entire app experience. But we don't care."2
What do people here use to 'manage' projects in small teams?
Im currently working in a team of 2 and using gitlab for git and using the changelog for changes and todo stuff.
Its working 'alright' but its still a bit of a hassle specialy for 2 persons.
People here use other tools that are faster to use etc?3