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Search - "design fail"
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👍👍😂😂undefined html css ux fail html & css front-end css frontend css3 html ux design search engine ux dumb shit html58
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You know what's the difference between
- static page written purely in HTML with inline styling
and
- dynamic page generated in PHP, that actually loads data from MySQL database and is correctly styled in separate CSS document
on national level exam necessary to earn a title of technician?
ONE HACKING PERCENT!
Ok, backstory. So, few days ago I got results from that exam. To be honest, it was very, very easy so I wasn't worried at all, unlike some of my classmates who just don't understand programming at all (you need at least 75% to pass). Our task was to create database, write website in PHP that shows contents of that database and use CSS to give it a look that of example web page and run it on XAMPP. I've got result of 96% and while I was wandering what I've done wrong i hear my colleague almost screaming with joy "I passed! And I haven't even touched PHP. I was soooo sure I'll fail." So I asked him what's his result and he says 95%. And then another colleague said he got 95% without PHP. So, in other words what I thought to be the main task was worth 1%. Apparently, what was more important was for the page to look identical to the example, so I guess some examiners didn't even look into the source. And don't get me wrong, I don't wish my classmates had failed. That's not why I'm ranting. But why in the name of Ada Lovelace the task said to use PHP and all that if it weren't supposed to check our knowledge of programming in PHP? Sometimes I think the people who design these tests don't even know what they're doing.10 -
I recently joined the dark side - an agile consulting company (why and how is a long story). The first client I was assigned to was an international bank. The client wanted a web portal, that was at its core, just a massive web form for their users to perform data entry.
My company pitched and won the project even though they didn't have a single developer on their bench. The entire project team (including myself) was fast tracked through interviews and hired very rapidly so that they could staff the project (a fact I found out months later).
Although I had ~8 years of systems programming experience, my entire web development experience amounted to 12 weeks (a part time web dev course) just before I got hired.
I introduce to you, my team ...
Scrum Master. 12 years experience on paper.
Rote memorised the agile manifesto and scrum textbooks. He constantly went “We should do X instead of (practical thing) Y, because X is the agile way.” Easily pressured by the client to include ridiculous (real time chat in a form filling webpage), and sometimes near impossible features (undo at the keystroke level). He would just nag at the devs until someone mumbled ‘yes' just so that he would stfu and go away.
UX Designer. 3 years experience on paper ... as business analyst.
Zero professional experience in UX. Can’t use design tools like AI / photoshop. All he has is 10 weeks of UX bootcamp and a massive chip on his shoulder. The client wanted a web form, he designed a monstrosity that included several custom components that just HAD to be put in, because UX. When we asked for clarification the reply was a usually condescending “you guys don’t understand UX, just do <insert unhandled edge case>, this is intended."
Developer - PHD in his first job.
Invents programming puzzles to solve where there are none. The user story asked for a upload file button. He implemented a queue system that made use of custom metadata to detect file extensions, file size, and other attributes, so that he could determine which file to synchronously upload first.
Developer - Bootlicker. 5 years experience on paper.
He tried to ingratiate himself with the management from day 1. He also writes code I would fire interns and fail students for. His very first PR corrupted the database. The most recent one didn’t even compile.
Developer - Millennial fratboy with a business degree. 8 years experience on paper.
His entire knowledge of programming amounted to a single data structures class he took on Coursera. Claims that’s all he needs. His PRs was a single 4000+ line files, of which 3500+ failed the linter, had numerous bugs / console warnings / compile warnings, and implemented 60% of functionality requested in the user story. Also forget about getting his attention whenever one of the pretty secretaries walked by. He would leap out of his seat and waltz off to flirt.
Developer - Brooding loner. 6 years experience on paper.
His code works. It runs, in exponential time. Simply ignores you when you attempt to ask.
Developer - Agile fullstack developer extraordinaire. 8 years experience on paper.
Insists on doing the absolute minimum required in the user story, because more would be a waste. Does not believe in thinking ahead for edge conditions because it isn’t in the story. Every single PR is a hack around existing code. Sometimes he hacks a hack that was initially hacked by him. No one understands the components he maintains.
Developer - Team lead. 10 years of programming experience on paper.
Writes spaghetti code with if/else blocks nested 6 levels deep. When asked "how does this work ?”, the answer “I don’t know the details, but hey it works!”. Assigned as the team lead as he had the most experience on paper. Tries organise technical discussions during which he speaks absolute gibberish that either make no sense, or are complete misunderstandings of how our system actually works.
The last 2 guys are actually highly regarded by my company and are several pay grades above me. The rest were hired because my company was desperate to staff the project.
There are a 3 more guys I didn’t mention. The 4 of us literally carried the project. The codebase is ugly as hell because the others merge in each others crap. We have no unit tests, and It’s near impossible to start because of the quality of the code. But this junk works, and was deployed to production. Today is it actually hailed as a success story.
All these 3 guys have quit. 2 of them quit without a job. 1 found a new and better gig.
I’m still here because I need the money. There’s a tsunami of trash code waiting to fail in production, and I’m the only one left holding the fort.
Why am I surrounded by morons?
Why are these retards paid more than me?
Why are they so proud when all they produce is trash?
How on earth are they still hired?
And yeah, FML.8 -
Imagine if a structural engineer whose bridge has collapsed and killed several people calls it a feature.
Imagine if that structural engineer made a mistake in the tensile strength of this or that type of bolt and shoved it under the rug as "won't fix".
Imagine that it's you who's relying on that bridge to commute every day. Would you use it, knowing that its QA might not have been very rigorous and could fail at any point in time?
Seriously, you developers have all kinds of fancy stuff like Continuous Integration, Agile development, pipelines, unit testing and some more buzzwords. So why is it that the bridges don't collapse, yet new critical security vulnerabilities caused by bad design, unfixed bugs etc appear every day?
Your actions have consequences. Maybe not for yourself but likely it will have on someone else who's relying on your software. And good QA instead of that whole stupid "move fast and break things" is imperative.
Software developers call themselves the same engineers as the structural engineer and the electrical engineer whose mistakes can kill people. I can't help but be utterly disappointed with the status quo in software development. Don't you carry the title of the engineer with pride? The pride that comes from the responsibility that your application creates?
I wish I'd taken the blue pill. I didn't want to know that software "engineering" was this bad, this insanity-inducing.
But more than anything, it surprises me that the world that relies so much on software hasn't collapsed in some incredible way yet, despite the quality of what's driving it.44 -
--- GitHub 24-hour outage post mortem ---
As many of you will remember; Github fell over earlier this month and cracked its head on the counter top on the way down. For more or less a full 24 hours the repo-wrangling behemoth had inconsistent data being presented to users, slow response times and failing requests during common user actions such as reporting issues and questioning your career choice in code reviews.
It's been revealed in a post-mortem of the incident (link at the end of the article) that DB replication was the root cause of the chaos after a failing 100G network link was being replaced during routine maintenance. I don't pretend to be a rockstar-ninja-wizard DBA but after speaking with colleagues who went a shade whiter when the term "replication" was used - It's hard to predict where a design decision will bite back and leave you untanging the web of lies and misinformation reported by the databases for weeks if not months after everything's gone a tad sideways.
When the link was yanked out of the east coast DC undergoing maintenance - Github's "Orchestrator" software did exactly what it was meant to do; It hit the "ohshi" button and failed over to another DC that wasn't reporting any issues. The hitch in the master plan was that when connectivity came back up at the east coast DC, Orchestrator was unable to (un)fail-over back to the east coast DC due to each cluster containing data the other didn't have.
At this point it's reasonable to assume that pants were turning funny colours - Monitoring systems across the board started squealing, firing off messages to engineers demanding they rouse from the land of nod and snap back to reality, that was a bit more "on-fire" than usual. A quick call to Orchestrator's API returned a result set that only contained database servers from the west coast - none of the east coast servers had responded.
Come 11pm UTC (about 10 minutes after the initial pant re-colouring) engineers realised they were well and truly backed into a corner, the site was flipped into "Yellow" status and internal mechanisms for deployments were locked out. 5 minutes later an Incident Co-ordinator was dragged from their lair by the status change and almost immediately flipped the site into "Red" status, a move i can only hope was accompanied by all the lights going red and klaxons sounding.
Even more engineers were roused from their slumber to help with the recovery effort, By this point hair was turning grey in real time - The fail-over DB cluster had been processing user data for nearly 40 minutes, every second that passed made the inevitable untangling process exponentially more difficult. Not long after this Github made the call to pause webhooks and Github Pages builds in an attempt to prevent further data loss, causing disruption to those of us using Github as a way of kicking off our deployment processes (myself included, I had to SSH in and run a git pull myself like some kind of savage).
Glossing over several more "And then things were still broken" sections of the post mortem; Clever engineers with their heads screwed on the right way successfully executed what i can only imagine was a large, complex and risky plan to untangle the mess and restore functionality. Github was picked up off the kitchen floor and promptly placed in a comfy chair with a sweet tea to recover. The enormous backlog of webhooks and Pages builds was caught up with and everything was more or less back to normal.
It goes to show that even the best laid plan rarely survives first contact with the enemy, In this case a failing 100G network link somewhere inside an east coast data center.
Link to the post mortem: https://blog.github.com/2018-10-30-...6 -
Wow... this is the perfect week for this topic.
Thursday, is the most fucked off I’ve ever been at work.
I’ll preface this story by saying that I won’t name names in the public domain to avoid anyone having something to use against me in court. But, I’m all for the freedom of information so please DM if you want to know who I’m talking about.
Yesterday I handed in my resignation, to the company that looked after me for my first 5 years out of university.
Thursday was my breaking point but to understand why I resigned you need a little back story.
I’m a developer for a corporate in a team of 10 or so.
The company that I work for is systemically incompetent and have shown me this without fail over the last 6 months.
For the last year we’ve had a brilliant contracted, AWS Certified developer who writes clean as hell hybrid mobile apps in Ion3, node, couch and a tonne of other up to the minute technologies. Shout out to Morpheus you legend, I know you’re here.
At its core my job as a developer is to develop and get a product into the end users hands.
Morpheus was taking some shit, and coming back to his desk angry as fuck over the last few months... as one of the more experienced devs and someone who gives a fuck I asked him what was up.
He told me, company want their mobile app that he’s developed on internal infrastructure... and that that wasn’t going to work.
Que a week of me validating his opinion, looking through his work and bringing myself up to speed.
I came to the conclusion that he’d done exactly what he was asked to, brilliant Work, clean code, great consideration to performance and UX in his design. He did really well. Crucially, the infrastructure proposed was self-contradicting, it wouldn’t work and if they tried to fudge it in it would barely fucking run.
So I told everyone I had the same opinion as him.
4 months of fucking arguing with internal PMs, managers and the project team go by... me and morpheus are told we’re not on the project.
The breaking point for me came last Wednesday, given no knowledge of the tech, some project fannies said Morpheus should be removed and his contract terminated.
I was up in fucking arms. He’d done everything really well, to see a fellow developer take shit for doing his job better than anyone else in [company] could was soul destroying.
That was the straw on the camels back. We don’t come to work to take shit for doing a good job. We don’t allow our superiors to give people shit in our team when they’re doing nothing but a good job. And you know what: the opinion of the person that knows what they’re talking about is worth 10 times that of the fools who don’t.
My manager told me to hold off, the person supposed to be supporting us told me to stand down. I told him I was going to get the app to the business lead because he fucking loves it and can tell us if there’s anything to change whilst architecture sorts out their outdated fucking ideas.
Stand down James. Do nothing. Don’t do your job. Don’t back Morpheus with his skills and abilities well beyond any of ours. Do nothing.
That was the deciding point for me, I said if Morpheus goes... I go... but then they continued their nonsense, so I’m going anyway.
I made the decision Thursday, and Friday had recruiters chomping at the bit to put the proper “senior” back in my title, and pay me what I’m worth.
The other issues that caused me to see this company in it’s true form:
- I raised a key security issue, documented it, and passed it over to the security team.
- they understood, and told the business users “we cannot use ArcGIS’ mobile apps, they don’t even pretend to be secure”
- the business users are still using the apps going into the GDPR because they don’t understand the ramifications of the decisions they’re making.
I noticed recently that [company] is completely unable to finish a project to time or budget... and that it’s always the developers put to blame.
I also noticed that middle management is in a constant state of flux with reorganisations because in truth the upper managers know they need to sack them.
For me though, it was that developers in [company], the people that know what they’re talking about; are never listened to.
Fuck being resigned to doing a shit job.
Fuck this company. On to one that can do it right.
Morpheus you beautiful bastard I know you’ll be off soon too but I also feel I’ve made a friend for life. “Private cloud” my arse.
Since making the decision Thursday I feel a lot more free, I have open job offers at places that do this well. I have a position of power in the company to demand what I need and get it. And I have the CEO and CTO’s ears perking up because their department is absolutely shocking.
Freedom is a wonderful feeling.13 -
*project manager + designer are showing new designs*
PM: so, can we get some estimates?
Devs (literally all of us): do we have a mockup for this interaction?
Designer: no.
Devs: What about that one?
Designer: not yet.
Devs: What happens when you click here? Hover there? How does this look if I select that option + this option at the same time? Does it make sense that a user can select *this* option with *that* option? They're kind of mutually exclusive.
PM: Well...
BTW: code freeze is in two weeks...4 -
I finally did it. I finally got rid of that client in a positive, respectful manner.
So basically, my dad has a freelance colleague. For a side project that person asked me to make him a website. My dad mentioned to said person that my sister's boyfriend does web design (he's trained to use autocad for designing the structure of furniture, nothing fancy just straight lines and upside down doors that fail after a while..
So my brother in law charged the guy 400 money for the design. I charged the guy 200 for the programming because my dad forced me to drop down my price to fit the budget because business relationship and he obviously couldn't let my sister's boyfriend not make more money than he deserves.
In the end after waiting on the design for weeks (I literally saw him do it in photoshop all in 2 layers on his laptop in half an hour) I had to rush the project because the due date was coming up. I already had most of it done but I had to redo a good part of the front-end to fit the design structure. I also had to re-do the design in photoshop to get the images and colors I needed, then cut it up into html. So realistically, my sister's boyfriend barely did anything.
Now the deal was that I'd develop the website and perform any updates/upgrades to it. I'd also host it on my webserver for a monthly fee. My sister's boyfriend was to handle any and all content related support.
At first it was all good, I only ever spoke with the guy when he needed a feature added and he paid me well for it. Overall the hit I took in initial development was paying off. As time went by, my sister's boyfriend started ignoring the guy's calls and the guy started calling me instead.
Now, he had this deal with my brother in law where he could charge his time at 35 money an hour. That's about 4 times minimum wage for not doing much.
Then I started to basically take over all support, but I was only allowed to charge 30 an hour. Pretty reasonable still and I wasn't too busy so it was all good.
As time went by I ended up getting asked to do more and more minimal changes. At some point I had done so many minimal changes I had to charge the guy about 2 hours extra that month and he went completely mental saying I can't just work for hours without telling him beforehand. We decided I had to discuss a price before any change. I charged my time on the phone with him twice after that and both times he bitched about me being expensive and once he even said he wanted to leave.
Now comes the fun part. A week ago he had an issue that was 100% support related. He tried calling my sister's boyfriend but the guy obviously didn't pick up. He called my dad about it, and my dad ended up calling my my sister's boyfriend. Now this guy is so slimy, he purposely didn't hang up the phone knowing my dad would use his cell and assume the other party would hang up because calls cost money. The guy heard my dad call my sister's boyfriend and heard him pick up immediately. He went completely mental saying how he wants both of us to always reply and call him back immediately.
This guy was always my lowest priority. He didn't really make me money and his calls and requests were annoying and unnecessary. Add to that that I specifically didn't want to handle support and was forced into it anyway, while all 'design' things (up to figuring out where and how to display a visitor counter) absolutely had to go to my sister's boyfriend..
But regardless of that, I generally replied to his emails within 10-20 minutes and rarely more than 25 hours.
My dad agreed (for us) that we now both had to reply to him within 24 hours. I was now stuck checking my voicemail every couple hours because my sister's boyfriend sucks at life.
During his rant he threatened to leave me, again. That was the point where I said fuck it.
For the past week I've been ignoring his calls. When he emails me I don't take more than 5 minutes replying. This morning I found an e-mail with 4 requests;
He wanted me to make a content-related change;
He wanted me to give him access to the site's Google analytics;
He wanted me to add a feature and write a guide on how to use it;
And fucking finally, he wanted a 'token to transfer his website'.
I promptly emailed him back saying I added his email a week ago and that he'd gotten an email from Google about it then, that I'd changed the content he wanted me to, a price for the last dev task and a token for his domain name, adding that its valid for 35 days and that his new host can contact me to receive a backup file of his website.
Sadly, I do have this on 10-minute dev job to do, but then I'm invoicing him all jobs I haven't invoiced yet and he can find another host willing to deal with his insanity.
The best part is I lose a webhosting client but I'm sure he'll still ask my sister's bitched parasitic boyfriend whenever he needs a photo resized and he'll still pay him 35 money for 2 minutes of work.
Fuck customers.6 -
I am fed up working with unskilled software developers. Or to be more specific, working with people who have no idea of sofware architecture.
Most people I've worked with have simply no idea what they are doing in the broad picture, they can only follow patterns they see and implement their feature in the same way. They can't think about the abstract concepts which should be the foundation of the project.
They fail to write unit tests which are maintainable. They write one fucking test per method which is testing 50 things at the same time, making it often impossible to understand what is being tested.
They think putting stuff in private methods makes their class better and is some kind of separation of concerns.
They write classes and afterwards create interfaces for these classes named {Class}Interface, shoving all the methods into that interface. They think it's good design to do so.
They are unable to think about the reasons why things are done the way they are done and that you don't do stuff for the sake of doing stuff, but to achieve certain goals like interchangeability.
They don't undestand how to separate business logic from the application code.
They have no sense for naming things beautifully. They don't see how naming things is a major part of good software architecture.
They get layer concepts wrong and then create godlike {EntityName}Service classes, which do everything related to a particular entity.
They fail to shape the boundaries within a software project, entangling stuff which should live in individual modules.
All I want is to work in a team with professionals.2 -
So… I released v2.0.0 of devRant UWP a few weeks ago.
Then I got a lot of reports of problems on Windows 10 Mobile and older (than 1809) versions of Windows 10 on Desktop.
I decided to resubmit v2.0.0-beta16 to the store, and try to find the issue in the update… I didn't find it.
The code seems the same as the working version (at least the part I try to test is 100% equal).
So it seems I fucked up the vs project.
This means that to find the issue I can spend weeks to search it over and over inside the latest project (using shitty emulators of older Windows 10 builds to debug it), or I could just restore it to the old v2.0.0-beta16 (released in august) and implement again every single new feature and fix (something like 5 new features, dozens of improvements, changes and bug fixes).
In any case, this will require a lot of time (which I don't have at this moment).
I'm really sorry for this inconvenience, I know some of you use my client daily (~3.000 users I guess), I'm really glad someone likes it, and thanks a lot for the awesome reviews and feedback, but stable v2 (v2.1.0 at this point) will be available not earlier than in February.
Probably some of you have already download v2.0.0 while it was available in the store, and maybe it works on your device (please let me know in the comments below if you did, how is it going, and also if you like the new features and improvements).
After this epic fail, and more than 1 year (way too much) of v2 public beta, I want to throw the current project in the trash, and start it from scratch.
Which means I will start to work on v3 as soon as you will see v2.1.0 in the store, making it faster, lighter and with better support for the latest Windows 10 (Fluent Design and not) features, dropping the support for the very old UWP API.
Thanks for your attention.
Have a good day (or night)!5 -
This is what happens when you make style more important than function.
Pop quiz: when you lift the handle, what temperature water do you expect to come out? (This isn’t a trick question; assume you have an awesome water heater with instant warm-up time)
“Hot,” you might say, because the “H” is pointed towards you and aligned with the faucet.
“Cold,” you might say, because the handle is turned in the direction of the “C”.
There wouldn’t be any ambiguity if the H/C markings were on an immobile part of the fixture so that the relative position of the handle made the answer obvious.
(If you instinctively answered “cold” then congrats this is the perfect faucet for you.)14 -
Dogecoin hit USD $0.40 recently, which means it's time for the Crypto Rant.
TL;DR: Dogecoin is shit and is logically guaranteed to eventually fall unless it is fundamentally changed.
===========================
If you know how Crypto works under the hood, you can skip to the next section. If you don't, here's the general xyz-coin formula:
Money is sent via transactions, which are validated by *anybody*.
Since transactions are validated by anybody, the system needs to make sure you're not fucking it up on purpose.
The current idea (that most coins use today) is called proof-of-work. In short, you're given an extremely difficult task, and the general idea is you wouldn't be willing to do that work if you were just going to fuck up the system.
For validating these transactions, you are rewarded twofold:
1) You are given a fixed-size prize of the currency from the system itself. This is how new currency is introduced, or "minted" if you prefer.
2) You are given variable-size and user-determined prize called "transaction fees", but it could be more accurately called a "bribe" since it's sole purpose is to entice miners to add YOUR transaction to their block.
This system of validation and reward is called mining.
===========================
This smaller section compares the design o f BTC to Dogecoin - which will lead to my final argument
In BTC, the time between blocks (chunks of data which record transactions and are added to the chain, hence blockchain) is ten minutes. Every ten minutes, BTC transactions are validated and new Bitcoins are born.
In Dogecoin, the time between blocks is only one minute. In Theory, this means that mining Dogecoin is about ten times easier, because the system expects you to be able to solve the proof of work in an average of one minute.
The huge difference between BTC and Doge is the block reward (Fixed amount; new coins minted). The block reward for BTC is somewhat complicated compared to Doge: It started as 50 BTC per block and every 4 years it is halved ("the great halving"). Right now it's 6.25 BTC per block. Soon, the block reward will be almost nothing until BTC hits it's max of 21 million bitcoins "minted".
Dogecoin reward is 10,000 coins per block. And it will be that way for the end of time - no maximum, no great halving. And remember, for every 1 BTC block mined, 10 Doge blocks are mined.
===========================
Bitcoin and Dogecoin are now the two most popular coins in pop culture. What makes me angry is the widespread misunderstanding of the differences between the two. It is likely that most investors buy Dogecoin thinking they're getting in "early" because it's so cheap. They think it's cheap because it isn't as popular as Bitcoin yet. They're wrong. It's cheap because of what's outlined in section two of this rant.
Dogecoin is actually not very far off Bitcoin. Do the math: there's a bit over 100 billion Dogecoin in circulation (130b). There's about 20 million BTC. Calculate their total CURRENT values:
130b * $0.40 = 52b
20m * $60k = 1.2t
...and Doge is rising much, much faster than BTC because of the aforementioned lack of understanding.
The most common thing I hear about Doge is that "nobody expects it to reach Bitcoin levels" (referring to being worth 60k a fucking coin). They don't realize that if Doge gets to be worth just $10 a coin, it will not just reach Bitcoin levels but overtake Bitcoin in value ($1.3T).
===========================
It's worth highlighting that Dogecoin is literally designed to fail. Since it lacks a cap on new coins being introduced, it's just simple math that no matter how much Doge rises, it will eventually be worthless. And it won't take centuries, remember that 100k new Doge are mined EVERY TEN MINUTES. 1,440 minutes in a day * 10K per minute is 14.4 million new coins per day. That's damn near every Bitcoin to ever exist mined every day in Dogecoin10 -
A discussion about writing tests for frontend applications.
Context: my frontend coworkers don't write tests, at all. Yeah, really. Our testing process is very manual. We test manually when developing. We test manually when reviewing code. After merging, the application is deployed to a staging server and the design team does a QA Sprint. Lots of manual testing and some bugs still crawl by.
So I decided to start pushing my coworkers to start writing tests. One of the reasons I constantly hear them say to not write tests in the frontend is: "It's not worth the time, because design keeps changing, which means we have to take time to fix the tests. Time that we usually don't have."
I've been thinking about this a lot and it seems to me that this is more related to bad tests than to tests in general.
Tests should not break with design changes (small changes at least). They should test funcionality, not how things look. A form should not break if the submit button's style changes, so why should its tests fail? I also think that tests help save time, as they prevent some back and forth because of bugs.
Writing good tests is the hard part. Tests that cover what's really important and aren't frail and break with things that shouldn't break them. What (and how) should we test? And what shouldn't be tested?
Writing them fast is another hard thing. Are you doing it right if they take more time to write than the actual code?
What do you think about this? Do you write tests for your frontend applications? What do you test? How much time do you spend writing tests? What are your testing tools/frameworks?6 -
When it takes 30 minutes to find a power button in lenovo idea pad.
Whose idea was it to put a power button in bottom left side????5 -
Apart from having a baby which is the hardest in the world,i think the hardest project is to learn to code.
I studied philosophy and anthropology but gamed a lot. Me and a good mate decided to work together and he told me hed teach me coding.
The guy is a genius but he is a reckless rebel genius who tells everybody to fuck off.
So,after 1 year in a half of intense coding where i had to learn linux, networks, and im not shitting you html and css as well and of course javascript.
He has now put me on, for the last 2 month, in charge of our front end backoffice. I have to design forms that do the right http requests,do the unit testing, play with redux-form, react-redux and he has thrown me into the basic java backend so i can begin working with entites and how i serve the data and link it to the database and even create tables.
Every time i fail hemakes me remake everything.
I actually came on devrant to study the dev community (i always gamed a lot but this is a whole different community). The dev community is pretty awesome and unique.
Anyhow, i remember when i saw him as me to complete an exercise and i didnt event know which words were the reserved language ones and those i could use myself. It was like fucking magic.3 -
You know, one of my fav ranters constantly shits on one of my main languages :P which is Java. But shit I would lie if I said that I have not learned something from what he has to say. Truth be told I am aware of the pitfalls and bad design decissions of a lot of my favorite langs: Python, PHP, JS, Java, Go etc. And I think it is benefitial to everyone to understand the things that our fav stacks fail at doing in order to become better devs.
So lets give a round of applause to those angry mofockas that make us see the shit that is wrong with what we use and learn more from each other.3 -
Ok now I'm gonna tell you about my "Databases 2" exam. This is gonna be long.
I'd like to know if DB designers actually have this workflow. I'm gonna "challenge" the reader, but I'm not playing smartass. The mistakes I point out here are MY mistakes.
So, in my uni there's this course, "Databases 2" ("Databases 1" is relational algebra and theoretical stuff), which consist in one exercise: design a SQL database.
We get the description of a system. Almost a two pages pdf. Of course it could be anything. Here I'm going to pretend the project is a YouTube clone (it's one of the practice exercises).
We start designing a ER diagram that describes the system. It must be fucking accurate: e.g. if we describe a "view" as a relationship between the entities User and Video, it MUST have at least another attribute, e.g. the datetime, even if the description doesn't say it. The official reason?
"The ER relationship describes a set of couples. You can not have two elements equal, thus if you don't put any attribute, it means that any user could watch a video only once. So you must put at least something else."
Do you get my point? In this phase we're not even talking about a "database", this is an analysis phase.
Then we describe the type dictionary. So far so good, we just have to specify the type of any attribute.
And now... Constraints.
Oh my god the constraints. We have to describe every fucking constraint of our system. In FIRST ORDER LOGIC. Every entity is a set, and Entity(e) means that an element e belongs to the set Entity. "A user must leave a feedback after he saw a video" becomes like
For all u,v,dv,df,f ( User(u) and Video(v) and View(u, v, dv) and feedback(u, v, f) ) ---> dv < df
provided that dv and df are the datetimes of the view and the feedback creation (it is clear in the exercise, here seems kinda cryptic)
Of course only some of the constraints are explicitly described. This one, for example, was not in the text. If you fail to mention any "hidden" constraint, you lose a lot of points. Same thing if you not describe it correctly.
Now it's time for use cases.
You start with the usual stickman diagram. So far so good.
Then you have to describe their main functions.
In first order logic. Yes.
So, if you got the point, you may think that the following is correct to get "the average amount of feedback values on a single video" (1 to 5, like the old YT).
(let's say that feedback is a relationship with attribute between User and Video
getAv(Video v): int
Let be F = { va | feedback(v, u, va) } for any User u
Let av = (sum forall f in F) / | F |
return av
But nope, there's an error here. Can you spot it (I didn't)?
F is a set. Sets do not have duplicates! So, the F set will lose some feedback values! I can not define that as a simple set!
It has to be a set of couples, like (v, u), where v is the value and u the user; this way we can have duplicate feedback values in our set.
This concludes the analysis phase. Now, the design.
Well we just refactor everything we have done until now. Is-a relations become relationships, many-to-many relationships get an "association entity" between them, nothing new.
We write down on paper every SQL statement to build any table, entity or not. We write down every possible primary key or foreign key. The constraint that are not natively satisfied by SQL and/or foreign keys become triggers, and so on.
This exam is considered the true nightmare at our department. I just love it.
Now my question is, do actually DB designers follow this workflow? Or is this just a bloody hard training in Pai Mei style?6 -
Material Design on the web was not a good experience in my personal opinion. I see these spaces around the boxes that are too huge. The faded underlined input boxes are confusing, too. I'd rather prefer seeing a border all around the input box or something of similar representation than an underline with a distracting animation. Many also fail at placing the buttons with a transparent background on the right spot. I'd still prefer Semantic UI or something clean on my upcoming projects. To me, Material Design is really good for mobile interfaces though.5
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It's almost midnight here and I just realized something. I just realized that none of my college friends have contacted me in almost a year now... Like none of them. They hang out every weekend near the college I cannot coz im working and it has never occurred to them that "hey there's this guy that we we were together for four years with , I wonder what he's doing how's he holding up" and I wasn't even an asshole or a douchebag or something I guess I just vaporizer from their memories like a volatile liquid.
I also feel like my boss gives me nearly impossible tasks so that I fail like "design these two complete web applications in three months while you do your actual job of teaching people java for 8 hrs a day"
And now here I am at midnight sitting curled up in the corner of my bed like a paranoid chipmunk that drank a pot full of dark coffee, trying to talk to this random bunch of people from random places in the world who are doing random shit right now. And the worst part is I chose this ... I wanted this I wanted to make a difference. I didn't want to be just a cog in a machine.
If I die right now how many people would cry? I ask myself that a lot it's never more than ten. This is probably creeping u out right now so I'll probably end this.
Rest assured six hrs from now I will put my mask back on. a mask of a happy, mildly funny, averagely successfully geek, until my next date with sadness3 -
Our team - if ever existed - is falling apart. Pressure raising. Release deadline probably failing. No release ready for Big Sur.
Almost seemed we were getting somewhere: More focus on code quality, unit tests, proper design, smaller classes. But somehow we now ended up in "microservice" hell; a gazillion classes, mostly tested in isolation, but together they just fail to do their job. A cheap and dirty proof of concept from March is still more capable than this pile. I really start to doubt all that "Clean code", TDD, Agility rhetorics. What does it help you, if nobody cares for the end result? It's like a month I try to hammer down that message: we have to have testable artifacts, we have to ensure code signing works, our artifact is packaged and installable, we have to give QA something they can test - but time just passes and this piece of shit software is still being killed or does nothing.
Now my knee is broken and can do no sports and are tied to my chair even more. To top it all my coffee machine broke and my internet connection was abysmal this week. Not the usual small disconnects, after which it would recover, but more annoying and enduring: often being throttled to 1.7 MB/s (ranking my connection in the slowest 7% even in Germany). My RDP sessions had compression artifacts all over the screen and a mouse click would only take effect 5 sec later.
But my Esspresso machine was just repaired. Not all hope is lost.7 -
Android development sucks assssssssssss.
They FINALLY made a design system that doesn't look ugly so I thought might as well upgrade my old apps to it.
Publish and tonnnnes of crashes hours after launch.
Test on older devices and turns out some @color/material_xyz was missing in a lower API code BUT available in higher ones? No fallback, no error in AndroidStudio, just a runtime crash. Amazing
Then the location permissions glitch up. On lower androids even if you aren't actively tracking the user, the system tries to call some method which if you haven't overridden, the app crashes at launch.
And no amount of wrapping in try-catch-ignore helps (https://stackoverflow.com/questions... helped)
OH AND THEN the above solution if used on latest Android code33, CRASHES ON RUNTIME. so more sets of 'if VCODE this then ask this else that' bullshit.
I don't even need location it's just for better ad money ffs.
I've been team-android since Froyo and hate apple's monopoly, but if this is the level of their competence, many will jump ship sooner or later.
PS: yes I know I should've checked for lower versions before hand but Im not gonna make 8 android VMs to test all when different things fail in different versions.
I did have to do that in the end, but for a meh pet project one shouldn't have to. The system should have enough fallbacks and graceful fails.3 -
# Retrospective as Backend engineer
Once upon a time, I was rejected by a startup who tries to snag me from another company that I was working with.
They are looking for Senior / Supervisor level backend engineer and my profile looks like a fit for them.
So they contacted me, arranged a technical test, system design test, and interview with their lead backend engineer who also happens to be co-founder of the startup.
## The Interview
As usual, they asked me what are my contribution to previous workplace.
I answered them with achievements that I think are the best for each company that I worked with, and how to technologically achieve them.
One of it includes designing and implementing a `CQRS+ES` system in the backend.
With complete capability of what I `brag` as `Time Machine` through replaying event.
## The Rejection
And of course I was rejected by the startup, maybe specifically by the co-founder. As I asked around on the reason of rejection from an insider.
They insisted I am a guy who overengineer thing that are not needed, by doing `CQRS+ES`, and only suitable for RND, non-production stuffs.
Nobody needs that kind of `Time Machine`.
## Ironically
After switching jobs (to another company), becoming fullstack developer, learning about react and redux.
I can reflect back on this past experience and say this:
The same company that says `CQRS+ES` is an over engineering, also uses `React+Redux`.
Never did they realize the concept behind `React+Redux` is very similar to `CQRS+ES`.
- Separation of concern
- CQRS: `Command` is separated from `Query`
- Redux: Side effect / `Action` in `Thunk` separated from the presentation
- Managing State of Application
- ES: Through sequence of `Event` produced by `Command`
- Redux: Through action data produced / dispatched by `Action`
- Replayability
- ES: Through replaying `Event` into the `Applier`
- Redux: Through replay `Action` which trigger dispatch to `Reducer`
---
The same company that says `CQRS` is an over engineering also uses `ElasticSearch+MySQL`.
Never did they realize they are separating `WRITE` database into `MySQL` as their `Single Source Of Truth`, and `READ` database into `ElasticSearch` is also inline with `CQRS` principle.
## Value as Backend Engineer
It's a sad days as Backend Engineer these days. At least in the country I live in.
Seems like being a backend engineer is often under-appreciated.
Company (or people) seems to think of backend engineer is the guy who ONLY makes `CRUD` API endpoint to database.
- I've heard from Fullstack engineer who comes from React background complains about Backend engineers have it easy by only doing CRUD without having to worry about application.
- The same guy fails when given task in Backend to make a simple round-robin ticketing system.
- I've seen company who only hires Fullstack engineer with strong Frontend experience, fails to have basic understanding of how SQL Transaction and Connection Pool works.
- I've seen company Fullstack engineer relies on ORM to do super complex query instead of writing proper SQL, and prefer to translate SQL into ORM query language.
- I've seen company Fullstack engineer with strong React background brags about Uncle Bob clean code but fail to know on how to do basic dependency injection.
- I've heard company who made webapp criticize my way of handling `session` through http secure cookie. Saying it's a bad practice and better to use local storage. Despite my argument of `secure` in the cookie and ability to control cookie via backend.18 -
I have no words to describe the look and feel of this website. Did the puppies at this place design their website? O_o
http://www.tripleabcpups.com/random dogs i am now in need of eye surgery pls help wtf is this shit ux fail css ui web design puppies16 -
YouTube recently introduced a two-column view on their mobile website that is so narrow that only the first three words of video titles are readable.
Epic design fail.
https://imgur.com/a/PbyoMOX5 -
The agency I own built a WordPress plugin for a client using a freelancer developer. The client, out of ambivalence, withheld information that would have drastically changed the design of the plugin, but by the time we found out it was much to late to start over. The developer moved overseas in the middle of it all and from then on was not very responsive to communications about the project which delayed things by months. I tried to find a replacement developer but nobody else had experience with the third-party API. The live version of the API ended up not being able to support what we were trying to get it to do with the plugin even though the test version of the API was fine and the vendor was unhelpful. And because we spent so much time and money on the plugin, we weren’t able to even begin on another part of the project. The client complained of over $30,000 in lost revenue due to these issues. Complete fail all around. I’m never doing another custom software project again. It’s all just website design from here.2
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Hitting a really deep, deep low in the manic-depressive roller-coaster of the development cycle:
There comes the crunch time. No meeting goes by hearing the odious: "We don't have time for that." - One critical component needs to be finished for Big Sur and instead of addressing the real issues we keep changing design and goal. One main dev already gave up fighting the PO and team lead(!) - and now I'm next. So that dev build this really clean and minimal library as the core part. But now it's just like, yeah, take that nice Porsche engine put it on the old rusty bicycle from the shed,.. but maybe because that's so shitty we need that specially formed exhaust pipe to tune it. Yeah, very 'agile' - Only thinking about it makes me shudder in disbelief and anger. I shouldn't take that shit so serious, be emotional about shit code, I know, but I can't. Let them drive some rounds around the block, if it runs at all,.. because until now we still didn't make it run on the fuckin' street. It's all so insane. Will make some nice fireball, when it goes up in flames.
Well, I have been part of quite some shitty projects. Real suicide commandos set out to fail, and somehow stood them through or made it even "work" though it should never have. But what enrages me here is, that it needn't to be that way. We had plenty of time. Our team was often rowing along in good rhythm. And now I just feel drowned in resignation and sarcasm.rant fuck po resignation crunch time shitty design manic-depressive sarcasm low roller-coaster low fail hard -
To be honest I forgot completely about the ducks and was kind of disappointed to see them, don't understand me wrong, its a great addition to the shop (especially to support devrant more when buying them and I will probably do too) and trogus (wow it's pronounced t-rogus) deserves a lot of respect for going through the very hard process of developing it, getting somebody to do a decent quality result etc. but I was hoping for the new site that got hyped up some time ago or some update to the app that fixes design issues on phones that have 2k resolution and no statusbar and more. ("just open a github issue" - I don't have one right now and it didn't get much attention anyway, since I am in the niche of people with those kind of setups, most people it seems have phones that can even barely run the app lol). The login still pops up each time you visit the site (basically just click it away, but it's rather annoying to have it pop up), it's nowhere near to the original app (although the native app is written in some sort of wrapper anyway?) - especially what comes to options, customizing, deactivating things, posting into categories (newest feature), getting notifications etc
There is some community builds that try to recreate a better desktop experience, but sadly fail to do so (sorry to devrantron and others, but what the fuck were you thinking when you rounded only the top right and left corner?) - since they always have something that is just thrown out to "be there" or design fails (which devrant just lacks and looks good across the board), that makes me rather cautious if that program doesn't send my credentials to some african prince. ("just look at the sourcecode", yes I have better things to do, thanks)
I could just create my own build, having to reverse engineer the whole website and app (granted, most of it are just api calls), but I simply lack the time (so I understand why my mentioned problems aren't getting really any attention or can't be implemented that fast, yet still its somewhat bugging)
I have listened to the Q&A and I know you guys are working full time at for example adobe (amazing that you both have time to be putting it towards devrant), so its not as much of a rant, just wanted to get out my disappointment about the event I felt personally. Still nice to have seen you and talk with the community a bit (although the time I feel was picked more towards your US audience rather than EU?).3 -
Imagine a web way ahead of our time where its size goes beyond our imagination...
This is my first rant, and I'll cut to the chase! I don't like how web currently stands. Here's what makes me angry the most altough I know there's a myriad of solutions or workarounds:
- A gazillion credentials/accounts/services in your lifetime.
- Everyone tries to reinvent the wheel.
- There's no single source of truth.
- Why the fuck there's so much design in a vision that started as a network of documents? Why is it that we need to spend time and energy to absorb the page design before we can read what we are after?
- What's up with the JS front end frameworks?! MB's of code I need to download on every page I visit and the worse is the evaluation/parsing of it. Talk about acessibility and the energy bills. I don't freaking need a SPA just give a 20-50ms page load and I'm good to go!
- I understand that there's a whole market based on it but do we really need all that developer tools and services?
- Where's our privacy by the way? Why the fuck do I need ads? Can't I have a clue about what I wan't to buy?
Sticking with this points for now... Got plenty more to discuss though.
What I would like to see:
A unique account where i can subscribe services/forums/whatever. No credentials. Credentials should be on your hardware or OS. Desktop Browser and mobile versions sync everything seemlesly. Something like OpenID.
Each person has his account and a profile associated where I share only what I want with whom I want when I want to.
Sharing stuff individually with someone is easy and secure.
There's no more email system like we know. Email should be just email like it started to be. Why the hell are we allowing companies to send us so much freaking "look at me now, we are awesome", "hey hey buy from me".. Here's an idea, only humans should send emails. Any new email address that sends you an email automatically requests your "permission" to communicate with you. Like a friend request.
Oh by the way did I tell you that static mail is too old for us? What we need is dynamic email. Editing documents on the fly, together, realtime, on the freaking email. Better than mail, slack and google docs combined.
In order for that to work reasonably well, the individual "letter" communication would have to be revamped in a new modern approach.
What about the single source of truth I talked about? Well heres what we should do. Wikipedia (community) and Larry Page (concept) gave us tremendous help. We just need to do better now.
Take the spirit of wikipedia and the discoverability that a good search engine provides us and amp that to a bigger scale. A global encyclopedia about everything known to mankind. Content could be curated from us all just like a true a network.
In this new web, new browser or whatever needed to make this happen I could save whatever I want, notes, files, pictures... and have it as I left it from device to device.
Oh please make web simple again, not easy just simple and bigger.
I'm not old by the way and I don't see a problem with being older btw.
Those are just my stupid rants and ideas. They are worth nothing. What I know for sure is that I'll do something about or fail trying to.12 -
4 days left for project deadline and PM just realized that we are behind in the design. Meeting at 9AM, am sure that they will ask me to work really late to complete, I don't think it's possible.
Guys, should I let this project fail, just note that I didn't receive the designs?14 -
Salesforce is like a great bridge with awesome design... But made of wood and aluminum, it tends to fail and doesn't present any good improve... Fuck you Salesforce and your fucking communities profiles and permissions!!!14
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tl:dr
i fucking hate that professor for whom i have to work on laboratory project right now.
reason#1
the project is using a stack full with java. JavaScript. react and some weird facebook api of which i have no clue about. not to mention the server side of this application which uses tomcat (ok its java after all) and sql.
well that wouldn't be not so bad if...
reason#2
we wouldn't have to fucking debug his mistakes he put into the fucking prepared code AND his fucking useless instructions how to set up the project for eclipse the first time. not to mention his fucking requirements which make no sense
oh yeah im a student. i can always go and ask him for help if i need any...
reason#3
i have another 70% mandatory course at the same time and that fucker refuses to upload hos sheets in moodle and answer even one fucking question via mail. not to mention no support if I am there unless i have eclipse setup. even through the projects should be build using gradle...
reason#4
oh. and have i mentioned that this course is only about design patterns? uts not like we could see several of them in a java only application. no we literally have to learn java itself. gradle. nodejs JavaScript Extended for react which i have no clue about at the moment... and yes i especially mentioned gradle and nodejs beccause we have to set shit up and not only use a script.
reason#5
and all that wont even give us a grade. no ita simply a pass or fail part of the module which the course is part of.
have i also mentioned that the whole shit should be done in 20 hours according to the schedule8 -
Our original backend codebase used so-called "clean architecture" and really put the Java back in JavaScript (actually TypeScript, but hopefully you get my meaning).
For every endpoint I want to create, our design needs at least two classes that are basically callable singletons. If my understanding doesn't fail me, it could have been simple old functions... I think?10 -
I love unicode-table.com for what it does, but this does not seem right...
https://unicode-table.com/de/1F98A/2 -
Do you guys still see the relevance of using code freezing instead of just properly managing versions, repositories and branches in a cyclical manner, given how advanced software practices and tools are supposed to be?
To give some context, the company I work for uses the complete trash project management practice of asking teams to work on a sprint basis, but there is still a quarterly milestone and code freeze to commit to and it's where shit hits the fan.
Development teams rush features at the end of the quarter because they had to commit at the very least to a 6 months in advance planning (lol?) and turns out, not being able to design and investigate properly a feature combined with inflexible timelines has high chances to fail. So in the end, features are half-assed and QA has barely any time to test it out thoroughly. Anyways, by the time QA raises some concerns about a few major bugs, it's already code freeze time. But it's cool, we will just include these bug fixes and some new features in the following patches. Some real good symver, mate!
Of course, it sure does not help that teams stopped using submodules because git is too hard apparently, so we are stuck with +10Gb piece of trash monolithic repository and it's hell to manage, especially when fuckfaces merges untested code on the main branches. I can't blame Devops for ragequitting if they do.
To me, it's just some management bullshit and the whole process, IMO, belongs to fucking trash along with a few project managers... but I could always be wrong given my limited insight.
Anyways, I just wanted to discuss this subject because so far I cannot see code freezing being anything else than an outdated waterfall practice to appease investors and high management on timelines.8 -
Broadly there are two things which concerns me:
1: Clients' businesses fail miserably or change their direction.
2: Instead of focusing and improving the quality of their work/product, they prioritise remaining things instead.
BONUS: Don't forget those individuals who dream really big but fails to take any action towards it, just talking. I stay away from these people personally.
Because of these reasons design gets vanished or no longer valid for their new business venture, and don't forget the time and dedication it took to create, as a freelancer it hurts a bit.
I like working for non-profit organisations, most of them look for volunteers. Your work and efforts are alive, and you have to be jack of all trades IMO when dealing with them. Additionally in the process you will meet some extraordinary individuals. -
Well, after I convince my most beloved client which, minimal design is meant to stay well, clean and sleek. There can't be too much elements to be in it. So user can have a very comfortable experience browsing your website...
Then the ClientA said:" But I hope to show them more about my business..."
*facepalm* I surrender... yet another doomed to fail site coming soon... -
What would you do if you discover a major security flaw in an enterprise product that claims to be secure and has GDPR compliance? Like a really major flaw in a core feature of the product!9
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Chronicles of UX struggles vol. 2
I ask the design team to do some sketches so I could see how they want the pages (2 pages), UX guy says he'll do the sketch for the page, and I ask to which one, the first one or the second one?
...
He answered me "Yes"...
Edit: he took over 3 hours to send me a new message after I tried to understand what he was indeed going to do... -
One of the worst practices in programming is misusing exceptions to send messages.
This from the node manual for example:
> fsPromises.access(path[, mode])
> fsPromises.access('/etc/passwd', fs.constants.R_OK | fs.constants.W_OK)
> .then(() => console.log('can access'))
> .catch(() => console.error('cannot access'));
I keep seeing people doing this and it's exceptionally bad API design, excusing the pun.
This spec makes assumptions that not being able to access something is an error condition.
This is a mistaken assumption. It should return either true or false unless a genuine IO exception occurred.
It's using an exception to return a result. This is commonly seen with booleans and things that may or may not exist (using an exception instead of null or undefined).
If it returned a boolean then it would be up to me whether or not to throw an exception. They could also add a wrapper such as requireAccess for consistent error exceptions.
If I want to check that a file isn't accessible, for example for security then I need to wrap what would be a simple if statement with try catch all over the place. If I turn on my debugger and try to track any throw exception then they are false positives everywhere.
If I want to check ten files and only fail if none of them are accessible then again this function isn't suited.
I see this everywhere although it coming from a major library is a bit sad.
This may be because the underlying libraries are C which is a bit funky with error handling, there's at least a reason to sometimes squash errors and results together (IE, optimisation). I suspect the exception is being used because under the hood error codes are also used and it's trying to use throwing an exception to give the different codes but doesn't exist and bad permissions might not be an error condition or one requiring an exception.
Yet this is still the bane of my existence. Bad error handling everywhere including the other way around (things that should always be errors being warnings), in legacy code it's horrendous.6 -
If Google finally made pull-to-refresh optional on Chrome for Android, it would be an admission of failure.
The failure to realize four years earlier that pull-to-refresh is potentially annoying to users, and the failure to listen to the abundant feedback by users who lost submissions or who interrupted playing media due to refreshing accidents.
One can assume that Google has something like a "user experience team". Didn't even one of these "highly qualified" people remotely consider that assigning the same finger movement to scrolling up and to refreshing could be a potential annoyance? Didn't this possibility go through at least one of their IQ 130 brains?
Now guess which is the more frequent purpose of swiping down. Scrolling up or refreshing a page?
Only one of the two is wanted at a time. Either scrolling up or refreshing. Assigning the same finger movement to two things at once is a downright terrible idea.
By making the pull-to-refresh anti-feature impossible to deactivate, Google effectively is begging its users to leave for Opera Mobile or Samsung Internet.9 -
How do you handle error checking? I always feel sad after I add error checking to a code that was beautifully simple and legible before.
It still remains so but instead of each line meaning something it becomes if( call() == -1 ) return -1; or handleError() or whatever.
Same with try catch if the language supports it.
It's awful to look at.
So awful I end up evading it forever.
"Malloc can't fail right? I mean it's theoetically possible but like nah", "File open? I'm not gonna try catch that! It's a tmp file only my program uses come oooon", all these seemingly reasonable arguments cross my head and makes it hard to check the frigging errors. But then I go to sleep and I KNOW my program is not complete. It's intentionally vulnerable. Fuck.
How do you do it? Is there a magic technique or one has to reach dev nirvana to realise certain ugliness and cluttering is necessary for the greater good sometimes and no design pattern or paradigm can make it clean and complete?15 -
When I visited a social network after a while, I could not believe my eyes …
Seriously: why are so many large and successful websites so user-unfriendly? Is it only me, or is it bad UX design? Am I just getting old?
A short elaboration on effects and reasons, with links and screenshots, in my new blog post:
https://open-mind-culture.org/en/...9 -
It's been over 7 months of being deployed to help finish a project that's crossed the deadline umpteenth times. There's only this guy who had started on this project and me as developers. He's a nice guy, but I'm finding him to be a snowflake that's extremely difficult to work with. Every time I mention a critical problem with his original design, or the approaches he takes on this project, he takes it personally. He would pour out a long spiel of why this and why that, and waste most of the meeting time. Or he would run to his outdated diagrams or documents that he had created himself somewhere deep in the wiki forest, and use that as a defense. He creates his own user stories and tasks on a whim with no PM supervision. I've noted to the managers that this is a project to fail, and all they've done is assign a busy PM to this project, and the new PM is perfectly fine w/ the way the project has been handled so far.
I point out a small flaw with his assumptions just the other day, and he even managed to hyperventilate and again fall back to his outdated document... WTF? I'd rather start from scratch and get this project finished faster.. and even though I've expressed my objection to continue on this path, the managers foolishly believe that this project will be completed somehow. I don't hate my development partner, or PM, or people in the management, but I hate the fact that I don't have control over so many aspects of this project, including the half-assed, unnecessarily complex design, and the dev workflow itself. I feel like I'm tied to a car that's being thrown over the cliff, and assigned to fix the junky car w/ its engine broken before the car hits the ground. Something like this would never be allowed to go in a commercial sector. I just wish that the management could just give me control over project as THE lead & PM over this project, and get this project tied up for good, and with better reusability and quality.1