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Search - "shitty management"
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Manager: Messages not visible! bug ticket!!!!
Dev: oh fuck, there's an issue with our chat system, not good! _inspects ticket_ oh, it's just a display issue that actually is according to the previous spec, yawn...
Dev: please describe the bug better next time, I though we had a major outage, this is simply a small design issue...
Manager: ...
Dev: ...
I think I'm quitting soon guys. I literally do not get paid enough to deal with these incompetent idiots each day.
Meanwhile:
Management: forget your shitty salary, take one for the team, you get 3% of the shares in the company!!!!
Dev: what fucking shares, you haven't even converted to a corporation yet, THERE ARE NO SHARES
Management: ...
Dev: ...
Oh yeah and they called me at 6:30 PM today: "so i guess you are winding down for the day"
fuck outta here i haven't been working since 5 you fucks
jesus i swear some people need to screw their fucking head on straight, so far gone into the hUsTlE CuLtUrE they don't even know what reality is anymorerant i for sure break devrant too much so much rage amazing rage ok thats enough tags how many tags can i make rage hatred done please stop burnout7 -
I'm a tech lead for a digital agency.
Digital agencies are universally known for being shite. Why? Because they typically push through sub-optimal code with very little testing over tiny deadlines for maximum profit. Maybe I've just had bad experiences but this is the 5th digital agency that I've worked at that does this bollocks.
I am currently sitting on a Teams call at 8:39pm because the fuckwit project/account managers are unable to face up to the big scary client and ask them terrifying questions like "Is this bug a blocker for the deployment?" or "We don't have enough time to fix/change these things, can we delay another day?". They just assume that A - We will work into the evening, and B - that all the issues are P1 and that we should all 'pull together' as 'team players' to get this done in time.
No, Me and my team have to work into the evening for seemingly free because these pricks can't do their jobs properly.
The funniest thing of all? When I speak to the CTO about overtime payment he tries to make me feel bad about "we don't typically pay for overtime..."
Fuck Everyone.
Time to find a new contract.10 -
This happened today...
Manager: how long this is going to take?
Dev: 3 months
M: cool! 3 weeks then
D: no.. This is quite complicated and most of us are unfamiliar with the topics. It'll take us 2 weeks just to get started
M: drop the unit tests then. Just get the features done in 3 weeks. We have customers waiting
D: that's a bad idea. We'll end up with unstable co..
M: oh we also need to complete documentation, release guide, and this [shitty feature no one care about]
D: but that is even more complex. We don't have enough ti..
M: just copy it from stackoverflow. It'll only take 5 minutes guys
Worst part? This guy is technically sound and understands our pain really well. He is just acting dumb and trying to put the blame on us when the higher management asks
Second worst part? The whole team keeps silent when I try to convince him somehow and starts ranting after he leaves the call2 -
For the love of god, I spent 2,5 hours debugging why Minecraft from the windows store doesn't work...
The game just shows a red message telling you it didn't work.
I checked the logs, nothing just warnings
I re-installed the game, nothing, same error
Updated java and all parts of the store, nothing....
Obviously I had to install Something called the "xbox identity Provider"... You know... On a PC... For a distinctly PC game to work... Installed by the store... And the provider is also on the store... But it doesn't auto-install with the game
Ever since you migrated to the Microsoft Auth the login experience is awful (I ranted about that already)
How about you do the bare fucking Minimum of an User experience and Install the fucking dependencies when I re-installed something your fucking store??!!!
The fucking bare minimum that every package manager ever created fucking has as a basic requirement?! Are you kidding me?
Rename your fucking services so they make sense and please don't waste everyone's time by having both shitty logs and no dep management for your own apps... Fucks sake16 -
I can't figure out shit..
To be honest I created this profile just so I can write down somewhere what I am going through.
So, once upon a time I had graduated from college and went right into a corporate (has only been 2 years since). I was fortunate enough that I got assigned a project that was just starting, and even though I had no clue what was going on, I started doing whatever was assigned.
I initially worked in java and then finished all my tasks earlier than expected, so they switched me to another C++ project that builds on top of it.
Fast forward 2.5 years, I'm now the team lead of the CPP project and all my friends who were in the core team have left the company.
As usual, the reason behind it is shitty management. These mfs won't hire competent people and WILL ABSOLUTELY NOT retain the ones that are. I can feel it in my bones that it is time for me to leave, but fuck me if I understand what I am good at.
I have been able to handle all the tasks that they threw at me, be it java or c++ - just because I love logic and algorithms. I have been dabbling in ML and AI since 4-5 years now, but could never go into it full time.
Now I'm looking at the job postings and Jesus Christ these bitches do not understand what they want. I have to be expert in 34567389 technologies, mastering each of whom (by mastering I mean become proficient in) would need at least 6-8 months if not more, all with 82146867+ years of experience in them.
I don't know if I am supposed to learn on Java (so spring boot and stuff) or I'm supposed to do c++ or I'm gonna go with Python or should I learn web dev or database management or what.
I like all of these things, and would likely enjoy working in each of these, but for fucks sake my cv doesn't show this and most of the bitch ass recruiter portals keep putting my cv in the bin.
Yeah...
If you have read so far, here's a picture of a cat and a dog.6 -
I have nothing to play recently so I started playing old games.
Today I launched gta vice city on my old pc. Got more than 200 hours in that game during my childhood. Game from 2002 and I laughed when driving a car. It was so natural and fun. Michael Jackson singing Billy Jean and police chasing my ass when I’m trying to find a bribe in the city. That was fun.
For me most of today’s games can’t compete in gameplay mechanics with that game from 20 years ago.
Maybe we have better graphics but gaming fun got worse.
I think it’s cause most of games are made on commercial engines to save money and game studios focus on graphics cause it’s cheaper than paying software developer.
They focus on games to be competitive between players so ai got worse.
Big studio games became generic like movies, they don’t want you to have fun but they want to give you a story around by delivering lots of content in game, achievements, stars but the gameplay itself is bugged and meh.
They don’t focus on things people want to do but they focus on target groups. Most today’s big title games are meh cause they’re made by people who don’t play them.
They don’t play them cause they don’t have time cause of management that changes requirements cause they asked target groups and that would sell. Well if I play a game I’m not interested in story despite some basic stuff to keep the progress forward, if I wanted a big story I would watch a movie or tv show. I play games to explore, feel the world and have fun. I don’t need a linear deep story for that cause I’m in game so give me good gameplay so I can feel the world.
Most of classic game hits didn’t had tons of text and tons of stuff to do but they somehow wanted you to play more. Cause they were competitive between player and computer, the controls felt natural and while progressing you was eaten by the game mechanics more and more not by the story but by amount of stuff you could do as you progress or difficulty increase or enemies behavior change.
Now we’re getting all at once, mostly pointed and with detailed tutorial what you can do. There’s no explanation there’s no discovery what you can and what you can’t do at start. You get all and you decide to throw game away because the moment you launched it you got everything so you spent money just to get stuff you won’t play cause it’s meh and you go back to cs or other looter shooter to kill people cause you’re pissed off that the game was meh.
Well I’m glad I was a kid in 90s and 2000s cause I could enjoy gaming before it was targeted to broader public and become another shallow mass media industry that don’t give a fuck about gameplay cause they want to tell you so many things, they want you to know them cause they’re so important that they forgot that I can read a book and I came to play game to get a different feeling then reading book.
Modern games are like books filled with small stories and nice graphics where you can open it on every page and read a little piece of shitty crap.
Just take this piece and go to toilet so you can wipe your ass with that story and begin other one, look around, puke and go to toilet to take a dump again. I lost my hope to get something fresh or filled with nice gameplay from gaming industry. It’s dead.4 -
It's funny how you start feeling bad for the next dev taking over your project because it turned into a total spaghetti code shit show that will be impossible to maintain in the future with new features coming in.
Honestly... if a projects starts out with a certain scope which then gets extended EVERY FUCKING WEEK with requirements that can't even be met in the initial timeframe it's no wonder the code quality will decrease over time.
This just reminds me daily how important good project management (and I'm not talking about suit wearing pain-in-the-ass-managers) and the inclusion of devs in the planning process really is.
It's so fucking crazy that companies run like that with people up front that have NO FUCKING CLUE what they are doing, nor do they understand the mechanics, tech and effort that go into certain features. They're like "beep, boop, it's done by Friday you fuck!".
The funniest part of this stupid charade is that the closer we get to a new "deadline" (we will not meet the deadline anyways) the more nervous the "managers" get. WHY didn't you properly plan this shit in the first place? WHY didn't you care for the last six months where all this fucking bullshit could still have been prevented?
Meanwhile I'm just so sick and tired of this shitty project and this sucky company that I just don't have any motivation left to keep on working. It's so fucking hard and painful to work on projects that suck ass, are poorly designed. I just got to the point where coding is no fun any more. Thank god I'm out of here soon... fml5 -
Man I am tired of my company's dogshit software release process.
We have to commit to fucking estimates for 6 months (2 quarters), SQA shadowing dev by 2 weeks, and freaking estimates and work done at the end are not even close. And then we call it a minor release. These shitty estimates are based on requirements that basically say "we want feature x, plz make it work". It's some fucked up agilefall garbage that does not work for shit.
We rush like motherfuckers during the final weeks because estimates are bullshit but we are still expected to be done with every story points which somehow are days instead of other better metrics.
I swear this fucking bullshit has been designed by the board so they could plan their money entries based on the software release.
The only reason this company actually still holds itself up is because the engineers are good at their job.
Go fuck yourself high management. -
Best: Getting fired from a shitty company that regularly lied to middle-management after standing up for my team.
Worst: Losing a team of fantastic direct-reports that went to bat for each other, helped each other out, and help me be a better engineer.
(Spoiler alert: same job) -
the october of 2020 was the year when i started my first job. 9 months before that, i was under a severe depression and burnout (i guess?) and had made up a decision to quit android dev, an area for which i was passionate and had proven excellence before.
(just having a few good thoughts and going into a little nostalgia in this rant)
DR has been my goto place for every good/bad/shitty thought, so the rants on those days reflected my mental pain ( am gonna go check those after this rant) and confusions.i was so so much confused:
- "College is about to get over, i have to go earn bread for my family, what am gonna do"?
- "My jan Android internship had so shitty people, it was so much fast paced, they exploied me, mistreated me so much. am never gonna do android dev. should i take this shitty TCS offer of INR 300,000? i bet those guys will be nice atleast, they are a freaking mnc"
- "I don't seem to like anything these tcs people have offered me in their video classes. how am gonna survive my daily job life if i don't like these stuff?"
"FUCKING COVID IS THERE!! MY DAD's SHOP HAS CLOSED DOWN, WE ARE ON OUR LAST SAVINGS !! I SHOULD FUCKING DO SOMETHING, BUT A JUST A 22 YEAR OLD NOBODY!!"
this above, was my fight. to me these were the end of the world thoughts.
however the last day of college came, then the next day came, then another , then a week came and went, then months came and went , then years came and went and today after 2 years, i am just amazed at how things handled themselves. all the above points are now totally invalid in my eyes
i was shit scared to even open android studio after that jan internship. however, every thing i learned in between feb to sept ( and that includes my college stuff, some web dev, php, etc) i would find myself comparing it with java and android. and after spending some off screen time with friends nd family getting some relax, i started applying for jobs at startups. I only ever had confidence in java and kotlin , so 50% of the jobs i applied for were that of android dev.
and it was to no one's surprise that one android startup offered to interview me. i remember being terrible at ds algo, programming, java and even android at that time, yet somehow they saw some potential in me and offered me a role. the role they offered me was for an android dev with a salary of almost double the TCS's offer. this was even more terrifying for me because i was already burnt with a startup offerring money and exploiting me.
But my god how things changed .
This small startup company was everything opposite of that exploitive startup.
- From day 1 to my last day in that company, I had seniors who would give me time to understand stuff, ask questions that they would clarify, understand my knowledge and level and give me tasks accordingly, trust me of my time and my words and appreciate me. no one ever called after 6 pm or on weekends and no one ever counted my leaves or asked question about it.
- I was myself very scared at first, that someday they are gonna blame me, find me as some fraud , some masquerader unfit for the role, but these fears slowly went away. i just found myself diving deeper and deeper into code with full passion love and quest for writing bug free stuff.
- slowly and slowly they even stayed putting me as sole devs in management meetings, making me the front spokesperson for android tech in those meetings, the position that gave me so much confidence since, the people taking the top decisions will change their decisions based on my calls. I also felt a pull for exploring stuff outside my domain, sitting in calls of backend devs , react guys and designers, asking them questions and learning their stuff too.
today i laugh at the problems that life had put in front of me at that time. today my opinion on choosing mnc vs startup is not about who pays how much or where the job is most secure, but its about where i find myself motivated and excited to work.
money is not even a factor anymore. everyone (mncs included) is willing to give tons of money to the worthy candidate, so i won't be ever settling for a low paying job. the topmost priority is which company has the culture to let me grow and keep me on heals at the same time.
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