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Search - "hate bugs"
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Dev manager: great news guys. We’ve built a new tool to do automated testing on apps. We’ve gotten rid of the old Appium solution we were using and built this new one.
Me: why not just use the inbuilt native stuff? Click to record works really well.
Manager: nah we thought it would be more flexible to build it ourself.
Me: ... ok ... moving on ... how does it work?
Manager: well this new .jar, you download it, pass in a config file, setup up your simulator and appium and the jar will do everything for you.
Me: ... wait you said you hate Appium? Now you’ve built a wrapper around it? And it doesn’t even set everything up, you’ve to do it all by hand?
Manager: oh we had too, would be too much effort to replace it. Don’t worry we can now write all our tests in .yaml config files instead of using Appium.
Me: so we’ve lost the ability of auto-complete and type ahead, everyone has to upskill on a new tool, it offers no new features over what’s available out of the box and we’ll have to deal with new bugs and maintenance and stuff our self ... because we need more flexibility?
Manager: oh don’t worry. The guy who built it is staying here. He’s going to deal with bug fixes and add features. He’s only one guy, but he’s really sharp, it’ll be great for us and the team.
Me: ... ... ...
*audible noise of soul breaking*
Me: ... ok thank you. I’ll look into this new tool3 -
Ok story of my most most recent job search (not sure devRant could handle the load if I was to go through them all)
First a little backstory on why I needed to search for a new job:
Joined a small startup in the blockchain space. They were funded through grants from a non-profit setup by the folks who invented the blockchain and raised funds (they gave those funds out to companies willing to build the various pieces of the network and tools).
We were one of a handful of companies working on the early stages of the network. We built numerous "first"s on the network and spent the majority of our time finding bugs and issues and asking others to fix them so it would become possible, for us to do what we signed up for. We ended up having to build multiple server side applications as middleware to plug massive gaps. All going great, had a lot of success, were told face to face by the foundation not to worry about securing more funds at least for the near term as we were "critical to the success of the network".
1 month later a bug was discovered in our major product, was nasty and we had to take it offline. Nobody lost any funds.
1-2 months later again, the inventor of the blockchain (His majesty, Lord dickhead of cuntinstein) decided to join the foundation as he wasn't happy with the orgs progress and where the network now stood. Immediately says "see that small startup over there ... yeah I hate them. Blackball them from getting anymore money. Use them as an example to others that we are not afraid to cut funds if you fuck up"
Our CEO was informed. He asked for meetings with numerous people, including His royal highness, lord cockbag of never-wrong. The others told our CEO that they didn't agree with the decision, but their hands were tied and they were deeply sorry. Our CEO's pleas with The ghost of Christmas cuntyness, just fell on deaf ears.
CEO broke the news to us, he had 3 weeks of funds left to pay salaries. He'd pay us to keep things going and do whatever we could to reduce server costs, so we could leave everything up long enough for our users to migrate elsewhere. We reduced costs a lot by turning off non essential features, he gave us our last pay check and some great referrals. That was that and we very emotionally closed up shop.
When news got out, we then had to defend ourselves publicly, because the loch ness moron, decided to twist things in his favour. So yeah, AMAZING experience!
So an unemployed and broken man, I did the unthinkable ... I set my linkedin to "open to work". Fuck me every moronic recruiter in a 10,000 mile radius came after me. Didn't matter if I was qualified, didn't matter if I had no experience in that language or type of system, didn't matter if my bio explicitly said "I don't work with X, Y or Z" ... that only made them want me more.
I think I got somewhere around 20 - 30 messages per week, 1 - 2 being actually relevant to what I do. Applied to dozens of jobs myself, only contacted back by 1, who badly fucked up the job description and I wasn't a fit at all.
Got an email from company ABC, who worked on the same blockchain we got kicked off of. They were looking for people with my skills and the skills of one other dev in the preious company. They heard what happened and our CEO gave us a glowing recommendation. They largely offered us the job, but both of us said that we weren't interested in working anywhere near, that kick needing prick, again. We wanted to go elsewhere.
Went back to searching, finding nothing. The other dev got a contract job elsewhere. The guy from ABC message me again to say look, we understand your issues, you got fucked around. We can do out best to promise you'll never have to speak to, the abominable jizz stain, again. We'll also offer you a much bigger role, and a decent salary bump on top of that.
Told them i'd think about it. We ended up having a few more calls where they showed me designs of all the things they wanted to do, and plans on how they would raise money if the same thing was to ever happen to them. Eventually I gave in and signed up.
So far it was absolutely the right call. Haven't had to speak to the scrotum at all. The company is run entirely by engineers. Theres no 14 meetings per week to discuss "where we are" which just involves reading our planning tool tickets, out loud. I'm currently being left alone 99% of the week to get work done. and i'm largely in-charge of everything mobile. It was a fucking hellhole of a trip, but I came out the other side better off
I'm sure there is a thought provoking, meaningful quote I could be writing now about how "things always work out" or that crap. But remembering it all just leaves me with the desire to find him and shove a cactus where the sun don't shine
.... happy job hunting everyone!10 -
I'm a backender. I fucking hate everything relating to designing, UI/UX designing and especially frontending.
I can't stand it when interfaces look bad/are off, have bugs and so on.
I just can't stand that stuff but the irony is real 😅5 -
KISS.
Keep it simple, stupid.
At the beginning the project is nothing but an idea. If you get it off the ground, that's already a huge success. Rich features and code quality should be the last of your worries in this case.
Throw out any secondary functionality out the window from day 0. Make it work, then add flowers and shit (note to self: need to make way for flowers and shit).
Nevertheless code quality is an important factor, if you can afford it. The top important things I outline in any new non-trivial project:
1. Spend 1-2 days bootstrapping it for best fit to the task, and well designed security, mocking, testing and extensibility.
2. Choose a stack that you'll most likely find good cheap devs for, in that region where you'll look in, but also a stack that will allow you to spend most of your time writing software rather than learning to code in it.
3. Talk to peers. Listen when they tell that your idea is stupid. Listen to why it's stupid, re-assess, because it most probably is stupid in this case.
4. Give yourself a good pep talk every morning, convincing you that the choices you've made starting this project are the right ones and that they'll bring you to success. Because if you started such a project already, the most efficient way to kill it is to doubt your core decisions.
Once it's working badly and with a ton of bugs, you've already succeeded in actually making it work, and then you can tackle the bugs and improvements.
Some dev is going to hate you for creating something horrific, but that horrific thing will work, and it's what will give another developer a maintenance job. Which is FAR, far more than most would get by focusing on quality and features from day 0.9 -
Senior Dev: "-bleep- I hate Javascript. It is such a pain to have to debug in Chrome"
Mgr: "Why are you 'having to' debug in Chrome?"
-in an almost 'you didn't know?' condensing tone -
Senior Dev: "Because you can't debug Javascript in Visual Studio."
Me: "Umm...pretty sure you can."
Senior Dev: "No, its impossible. I have to make a simple change in Visual Studio, save it, deploy all the files to the server, restart IIS, open up Chrome and use it's developer tools to find bugs. -bleep- Javascript sucks sooo bad."
-I do a quick search on stackoverflow-
Me: "No, I'm looking right at it on stackoverflow. You can debug Javascript in visual studio just like anything else."
- Mgr looks over and smiles, not trying to laugh -
Senior Dev: "Hey, did you watch that scene in Stranger Things...man thats a good show ..."
- other devs jump in to comment about the show, completely dismissing the VS/Javascript conversation -
Not sure WTF just happened.9 -
It's enough. I have to quit my job.
December last year I've started working for a company doing finance. Since it was a serious-sounding field, I tought I'd be better off than with my previous employer. Which was kinda the family-agency where you can do pretty much anything you want without any real concequences, nor structures. I liked it, but the professionalism was missing.
Turns out, they do operate more professionally, but the intern mood and commitment is awful. They all pretty much bash on eachother. And the root cause of this and why it will stay like this is simply the Project Lead.
The plan was that I was positioned as glue between Design/UX and Backend to then make the best Frontend for the situation. Since that is somewhat new and has the most potential to get better. Beside, this is what the customer sees everyday.
After just two months, an retrospective and a hell lot of communication with co-workers, I've decided that there is no other way other than to leave.
I had a weekly productivity of 60h+ (work and private, sometimes up to 80h). I had no problems with that, I was happy to work, but since working in this company, my weekly productivity dropped to 25~30h. Not only can I not work for a whole proper work-week, this time still includes private projects. So in hindsight, I efficiently work less than 20h for my actual job.
The Product lead just wants feature on top of feature, our customers don't want to pay concepts, but also won't give us exact specifications on what they want.
Refactoring is forbidden since we get to many issues/bugs on a daily basis so we won't get time.
An re-design is forbidden because that would mean that all Screens have to be re-designed.
The product should be responsive, but none of the components feel finished on Desktop - don't talk about mobile, it doesn't exist.
The Designer next to me has to make 200+ Screens for Desktop and Mobile JUST so we can change the primary colors for an potential new customer, nothing more. Remember that we don't have responsiveness? Guess what, that should be purposely included on the Designs (and it looks awful).
I may hate PHP, but I can still work with it. But not here, this is worse then any ecommerce. I have to fix legacy backend code that has no test coverage. But I haven't touched php for 4 years, letalone wrote sql (I hate it). There should be no reason whatsoever to let me do this kind of work, as FRONTEND ARCHITECT.
After an (short) analysis of the Frontend, I conclude that it is required to be rewritten to 90%. There have been no performance checks for the Client/UI, therefor not only the components behave badly, but the whole system is slow as FUCK! Back in my days I wrote jQuery, but even that shit was faster than the architecuture of this React Multi-instance app. Nothing is shared, most of the AppState correlate to other instances.
The Backend. Oh boy. Not only do we use an shitty outated open-source project with tons of XSS possibillities as base, no we clone that shit and COPY OUR SOURCES ON TOP. But since these people also don't want to write SQL, they tought using Symfony as base on top of the base would be an good idea.
Generally speaking (and done right), this is true. but not then there will be no time and not properly checked. As I said I'm working on Legacy code. And the more I look into it, the more Bugs I find. Nothing too bad, but it's still a bad sign why the webservices are buggy in general. And therefor, the buggyness has to travel into the frontend.
And now the last goodies:
- Composer itself is commited to the repo (the fucking .phar!)
- Deployments never work and every release is done manually
- We commit an "_TRASH" folder
- There is an secret ongoing refactoring in the root of the Project called "_REFACTORING" (right, no branches)
- I cannot test locally, nor have just the Frontend locally connected to the Staging webservices
- I am required to upload my sources I write to an in-house server that get's shared with the other coworkers
- This is the only Linux server here and all of the permissions are fucked up
- We don't have versions, nor builds, we use the current Date as build number, but nothing simple to read, nonono. It's has to be an german Date, with only numbers and has always to end with "00"
- They take security "super serious" but disable the abillity to unlock your device with your fingerprint sensor ON PURPOSE
My brain hurts, maybe I'll post more on this shit fucking cuntfuck company. Sorry to be rude, but this triggers me sooo much!2 -
I fucking hate it. Clients writing impolite emails about bugs I didn't make without telling where this fucking bug is and demanding it to be fixed yesterday.5
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My day in one sentence: I found about 20 ways in which my code doesn't work as expected.
I hate these days, where you spend 80% of the time debugging and always find tiny new bugs.5 -
I HATE SVN! >:v v:< >:v v:< :@
I used to use git for my personal code repositories and for my work. In the office I moved on, they use Subversion. I’ve been using it for months, but it’s a pain in the ass :/
We use TortoiseSVN to pull code repositories, and the AnhkSVN for Visual Studio Plugin. It works fine until two or more of us have to work at the same code project at the same time.
Last week we had a very VERY urgent code to release. We had 4 days to finish it (from thursday to sunday, tests included). We had few changes to do, but the problem was that, when one dev commited something, my changes disappeared, and viceversa. The worst part was that my partners and I had to re-work a lot of bugs that we had already fixed! >:v
This is not the first time this happens :/
The worst thing is that we cannot change our repository system because we don’t have time :(
Is there any advice you, SVN users, can give us?9 -
While writing a raytracing engine for my university project (a fairly long and complex program in C++), there was a subtle bug that, under very specific conditions, the ray energy calculation would return 0 or NaN, and the corresponding pixel would be slightly dimmer than it should be.
Now you might think that this is a trifling problem, but when it happened to random pixels across the screen at random times it would manifest as noise, and as you might know, people who render stuff Absolutely. Hate. Noise. It wouldn't do. Not acceptable.
So I worked at that thing for three whole days and finally located the bug, a tiny gotcha-type thing in a numerical routine in one corner of the module that handled multiple importance sampling (basically, mixing different sampling strategies).
Frustrating, exhausting, and easily the most gruelling bug hunt I've ever done. Utterly worth it when I fixed it. And what's even better, I found and squashed two other bugs I hadn't even noticed, lol -
Sometimes I really fucking hate this company
The code is an absolute shitshow filled with static classes, untestable and duplicate code, on top of that my boss doesn’t like open source
Yeah so i’m not allowed to use a mapping library or something because “Uhhh like uhh we don’t have a contract with the company so who knows what’ll happen when the maintainers leave the project”
I understand his reasoning but it’s an absolutely retarded reasoning especially considering most of the .NET platform is open source nowadays
Writing a webapp from scratch now as well and I HAVE to use vanilla javascript and AngularJS 1.5 even though all the developers here told me they would like to upgrade to Typescript and Angular 2+ but it’s never gonna happen I suppose
Oh and he doesn’t like TDD and our only product is SAAS so imagine the amount of bugs being pushed simply because we don’t have time to write tests or even manually test, let alone refactor our horseshit codebase
AND i have to pay for gas myself which takes 200€ out of my bank account a month just for driving to work whilst I’m only getting a mediocre pay
Have a job interview tomorrow and another one on tuesday4 -
I spent over a decade of my life working with Ada. I've spent almost the same amount of time working with C# and VisualBasic. And I've spent almost six years now with F#. I consider all of these great languages for various reasons, each with their respective problems. As these are mostly mature languages some of the problems were only knowable in hindsight. But Ada was always sort of my baby. I don't really mind extra typing, as at least what I do, reading happens much more than writing, and tab completion has most things only being 3-4 key presses irl. But I'm no zealot, and have been fully aware of deficiencies in the language, just like any language would have. I've had similar feelings of all languages I've worked with, and the .NET/C#/VB/F# guys are excellent with taking suggestions and feedback.
This is not the case with Ada, and this will be my story, since I've no longer decided anonymity is necessary.
First few years learning the language I did what anyone does: you write shit that already exists just to learn. Kept refining it over time, sometimes needing to do entire rewrites. Eventually a few of these wound up being good. Not novel, just good stuff that already existed. Outperforming the leading Ada company in benchmarks kind of good. At the time I was really gung-ho about the language. Would have loved to make Ada development a career. Eventually build up enough of this, as well as a working, but very bad performing compiler, and decide to try to apply for a job at this company. I wasn't worried about the quality of the compiler, as anyone who's seriously worked with Ada knows, the language is remarkably complex with some bizarre rules in dark corners, so a compiler which passes the standards test indicates a very intimate knowledge of the language few can attest to.
I get told they didn't think I would be a good fit for the job, and that they didn't think I should be doing development.
A few months of rapid cycling between hatred and self loathing passes, and then a suicide attempt. I've got past problems which contributed more so than the actual job denial.
So I get better and start working even harder on my shit. Get the performance of my stuff up even better. Don't bother even trying to fix up the compiler, and start researching about text parsing. Do tons of small programs to test things, and wind up learning a lot. I'm starting to notice a lot of languages really surpassing Ada in _quality of life_, with things package managers and repositories for those, as well as social media presence and exhaustive tutorials from the community.
At the time I didn't really get programming language specific package managers (I do now), but I still brought this up to the community. Don't do that. They don't like new ideas. Odd for a language which at the time was so innovative. But social media presence did eventually happen with a Twitter account that is most definitely run by a specific Ada company masquerading as a general Ada advocate. It did occasionally draw interest to neat things from the community, so that's cool.
Since I've been using both VisualStudio and an IDE this Ada company provides, I saw a very jarring quality difference over the years. I'm not gonna say VS is perfect, it's not. But this piece of shit made VS look like a polished streamlined bug free race car designed by expert UX people. It. Was. Bad. Very little features, with little added over the years. Fast forwarding several years, I can find about ten bugs in five minutes each update, and I can't find bugs in the video games I play, so I'm no bug finder. It's just that bad. This from a company providing software for "highly reliable systems"...
So I decide to take a crack at writing an editor extension for VS Code, which I had never even used. It actually went well, and as of this writing it has over 24k downloads, and I've received some great comments from some people over on Twitter about how detailed the highlighting is. Plenty of bespoke advertising the entire time in development, of course.
Never a single word from the community about me.
Around this time I had also started a YouTube channel to provide educational content about the language, since there's very little, except large textbooks which aren't right for everyone. Now keep in mind I had written a compiler which at least was passing the language standards test, so I definitely know the language very well. This is a standard the programmers at these companies will admit very few people understand. YouTube channel met with hate from the community, and overwhelming thanks from newcomers. Never a shout out from the "community" Twitter account. The hate went as far as things like how nothing I say should be listened to because I'm a degenerate Irishman, to things like how the world would have been a better place if I was successful in killing myself (I don't talk much about my mental illness, but it shows up).
I'm strictly a .NET developer now. All code ported.5 -
Last year at the the Xmas party CEO slips in that he wants the app done by end of February, I freak because I thought he meant both iOS and Android (only dev working on both :/), anyways he wanted specifics for locking out specific people that haven't paid for some in-house training (like in app persons just not in the app lol) it required web development which I'm horrible at, I spend a whole week and managed to scrape together the right functions to do a user lock out, pretty all things considering.
A couple weeks before deadline I'm done :D, I've done a lot of testing, some in-house user testing, changes made all bugs visually possible are fixed.
Now I've been sitting here waiting, it's an iOS app that is currently completed aside from some legal work, which I kept going to boss "hey, we need that disclaimer and privacy policy", he becomes busy for the next few weeks, pester him more, pester another co-worker, only a week ago did they contact a lawyer...
I'm here stuck waiting at a roadblock, developing the Android app sure but for their iOS app that they want released first, I'm stuck on hold, so annoyed, it's not like I can just put on a lawyer hat and just right some shit that says don't use x unless you agree and such.
So annoying, for about 2 weeks I just played games on my phone, I was not expecting to waste that much time lol, I was really expecting the legal stuff to be ready.
Just a side note co-worker and boss that needed to get this legal stuff knew I needed to get this done, since I mentioned it leading up to my completion.
I don't think it'd take too long with Apple when it comes to the review, it's just an update but I wouldn't put my faith in that as an answer. Just hate that I'm on hold, was wanting to finish this app and apply for a new job (nothing against the company more so because I want to go a company where I could get a but of mentoring). But I sit here waiting, working on the Android app, it'd be sad if finish the Android app before their lawyers get back to me with the legal stuff, though Android is a lot easier for me (I did iOS after completing majority of the features they wanted on Android because I was more comfortable working on it).
:/ What a drag -
#fuckapple for holding back the open-web. Most folk don't know that Chrome on iOS is just Safari with a skin; neither Google or Apple want you to know that.
If you hate web-apps on iOS, that is Apple's intentional doing. Apple cannot allow a bug-free and modern browser to run on their iOS devices, else they lose their 30% tax + dev fees cut. There are literally so many crippling bugs in iOS Safari that it HAS to be intentional.
There are email exchanges between Phil Shaffer and Steve Jobs from years past, where Phil didn't believe Apple could continue to gouge users 30%. He argued the open-web would make native apps largely redundant, and so to stay competitive, they'd need to drop the store fees to something reasonable. I suppose Steve Jobs saw a different solution -- just impede browser development.
As someone who develops free and open-source apps, I believe I am doing the world a favour by not supporting a native iOS app. When users complain about missing features in the web-app version, I tell them to take it up with Apple or buy an Android. Guess what? They sometimes actually do just that.
Join me if you have the balls. Tell Apple to FUCK OFF the only way they understand -- threaten their bottom line. At the very least, you'll never need to touch XCode again if you do. If time is money, that alone will make you wealthy.8 -
TLDR: Read the post.
Bare with me here, I am new to all of this jazz. But I wanted to tell a story.
I have been a programmer for a while now, working on various projects with various companies, doing various things. I know that sounds vague, but it's the truth.
I never work on the same thing, ever, I never work with any fancy IDE, because I don't need one. I personally believe no developer works with the massive huge code base all at once, but instead works on it in pieces. That's a story for another day.
I have seen the shittiest of the shittiest and some how survived, I have been beaten down by code bases that were out sourced yet some how managed to stand up and gain my baring and fight back. I have dealt with clients, bosses and idiots from A-Z. Watching them all scramble around for their pennies like greedy rich white men seeking more pennies to swim in.
Some how I survived all this. I started working from home almost 3 years ago, the freedom is exhilarating. The ability to fuck off for most of the day and work at night, or work all morning and fuck off. There's nothing better.
As you work from home you think, this will be amazing. Until the crippling loneliness takes over and even the 6th bottle of beer doesn't quench the thirst of human contact. The pain of being trapped in the four white walls of your office makes that bottle of tequila, to numb out the emptiness inside look more satisfying.
At some point, you crawl out of your space to find people to interact with, refusing to be beaten down by both shit code and loneliness only to find all your friends, family and significant others are working, in offices, where they cant just fuck off for a day with you. The silence of the house, the office, the what ever becomes deafening.
its crawling all over you like bugs that pick away at your mind, breaking you, hating you. So you decide that a coffee shop is the best place, only to sit there and people watch or check Facebook or what ever else people do at coffee shops that isn't actually work.
The point in all of this, is that working from home is both a positive and a negative. It has destroyed me, created a workaholic and, probably, an alcoholic. There isnt a day I dont wish that I could sleep away the deafening silence of the world around me as every one busies off to the office.
One might think: get an office job, but I have become accustomed to my misery, pain and suffering of working from home, isolated and medicated by vaping and alcohol. the freedom, from what I have found, is worth more then the sacrifice of it - to work around people I slowly begin to hate, people that make me want to overdose on anything rather then see their smug faces and be beaten down by their idiotic words, code bases and money grubbing hands...
I guess I'll get back to work now, in my house, with my cats, my vape and my beer. Here's to freedom and the sacrifices that go along with it.5 -
I am participating in a project i called "Game of Thrones"
We pretend that we are a team, but in reality everyone hate one another.
It took only 3 weeks for Team Leader to turn everyone against him.
He is constantly fighting for power with Architect who is terrible at his job, and doesn't listen to his advice even if they are good.
We hate Team Leader because he is an tyrant, who is ruling from high tower his peasants. His favorite task is to create various rules that everyone has to accept. You have to write "I accept" in a chat but this is the only choice. You cannot disagree.
Moreover there are developers from client side. They "committed" current project which is full of bugs and generally doesn't work. I don't know why they are still working there, but I presume every of them is working for 5+ years, so they are the only ones able to dig thru the spaghetti they made.
They constantly fight with us about the how code should be written, they commits are garbage but they are very peaky when it comes to ours PR.
They always drag our PR as long as they can. Even sometimes pointing they mistakes as ours.3 -
Don't you hate it when your testers file an issue under the mobile app project for bugs in the web app, because they happen to be using the web app on their mobile phone browsers and suddenly its the mobile app dev's fault?3
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that one legendary guy who cranks out code and builds insane features. PMs (product management) love him because he builds features in several months which 10 devs together couldn't have built in the same time (so they say), features that are loved by customers as well, become their new standard and that have saved our company's asses in the past.
features are really awesome, performant and have very few bugs (compared to the rest of the software シ).
but this guy seems to live for this job. he also works at weekends, at unholy times of day and night and even in his holidays (he doesn't care that this is actually illegal, in terms of employee's rights, and he wouldn't listen to his superiors, no matter what they tell him)
so far, so good - except that he will probably die of some stroke or something very soon due to this lifestyle.
but it must be an absolute pain in the ass to work with him, as long as you're a developer (or his superior).
he lives in his own world and within the software, his features are also his own world. since the different modules interact with each other, sometimes you would be assigned a bug that might have its cause in some interaction of your and his module. talk with him about it? forget it. he wouldn't answer most devs who contacted him for some reason. ever. fix it in his module yourself? might happen that he just reverts your changes to his module without comments. so some bugs would lie on your desk forever because theoretically you know what would need to be done but if you cannot reach out into HIS world, there's no way to fix it. also - his code might be good in terms of performance and low bug numbers. but it seems to be hard to work on that code for everybody else but him.
furthermore, he is said to be really rude. he is no team player, but works on a software that is worked on by a huge team.
PMs think he's a genius, just a great dev, but they don't understand that other devs need to clean up the mess behind or around him.
everyone who's been his superior so far recommends to get him fired, but the company wouldn't fire him because they don't want to lose his talent. he can just do what he wants. he can even refuse to work on certain things because he thinks they are boring and he is not interested in them. devs seem to hate him, but my boss said, they are probably also a bit jealous because of his talent. i think, he's not wrong. :)
i haven't actually met him so far or was actually "forced" to deal with him, but i've never heard so many contrastive things about one person, the reputation of his, let's say vibrant personality really hurries ahead. he must be a real genius, after all i've heard so far, like he lives in the code. i must say i'm a bit curious but also somewhat afraid of meeting him one day.
do you also have such a guy at your company?11 -
I hate it when I pick a library that seems popular, has a ton of stars on GitHub, a ton of downloads, used seemingly everywhere, only to find out months later that it's SHIT. I found bugs that made me doubt anyone is actually using this fucking thing. Your GitHub stars mean nothing.
So now it's either rewriting the entire codebase to a different library, or fixing it. Serves me right for not checking the unresolved issues first.7 -
This is a proposal for an entirely free and open source rant like site/app.
devrant today has a couple of problems that I hate:
* Posts in the wrong categories (usually by new users)
* Low effort posts in the "recent" feed
* Good posts in the "algo" feed that are too old
* Longtime bugs
* No official code format in comments, ffs.
* Unimplemented features (like inability to search posts in android, or inability to mute posts in web desktop)
* Lack of admin involvement with the community
but it also has some aspects that I like a lot:
* Admins aren't trigger happy to suspend/ban you
* The avatars are awesome and help to associate users to faces
* The ++ system is good enough
* The community isn't too big so you know pretty much everyone
* There's a lot of variety in the roles and techonologies used by users
* Experienced ranters are usually smart
* Super simple UI
* The comments have only one level (as opposed to reddit comment trees)
This project should try to reimplement the good things while fixing the bad things.
I wrote two posts about a possible manifesto, and an implementation proposal and plan.
https://rantcourse.ddns.net/t/...
https://rantcourse.ddns.net/t/...
I think the ideas outlined there are very aligned to concerns of privacy and freedom users here vouch for.
This project is not meant to **purposefully** replace/kill/make users abandon devrant. People can continue using devrant as much as they want.
I'm hosting a discourse site on a 5$ linode machine to discuss these things. I don't know if it's better than just github.
If you feel that you would like to just use github issues, let me know. I'll create a github org tomorrow, and probably setup gitter for more dynamic discussion.21 -
Am I the only one, who likes to hate the tester for sending back your code, when I should be greatful for him/her for finding bugs?
Replies from me by the amount I get my ticket back:
1: okay, sure, thanks
2: all right
3: oh, okay
4: what? still not okay?
5: how did you even catch that?
6: what the fu** is wrong with you?
7: you again???
8: die already!
9: <singing the frozen theme> Let it go, let it go!1 -
I think that two criterias are important:
- don't block my productivity
- author should have his userbase in mind
1) Some simple anti examples:
- Windows popping up a big fat blue screen screaming for updates. Like... Go suck some donkey balls you stupid shit that's totally irritating you arsehole.
- Graphical tools having no UI concept. E.g. Adobes PDF reader - which was minimalized in it's UI and it became just unbearable pain. When the concept is to castrate the user in it's abilities and call the concept intuitive, it's not a concept it's shit. Other examples are e.g. GEdit - which was severely massacred in Gnome 3 if I remember correctly (never touched Gnome ever again. I was really put off because their concept just alienated me)
- Having an UI concept but no consistency. Eg. looking at a lot of large web apps, especially Atlassian software.
Too many times I had e.g. a simple HTML form. In menu 1 you could use enter. In menu 2 Enter does not work. in another menu Enter works, but it doesn't submit the form it instead submits the whole page... Which can end in clusterfuck.
Yaaayyyy.
- Keyboard usage not possible at all.
It becomes a sad majority.... Pressing tab, not switching between form fields. Looking for keyboard shortcuts, not finding any. Yes, it's a graphical interface. But the charm of 16 bit interfaces (YES. I'm praising DOS interfaces) was that once you memorized the necessary keyboard strokes... You were faster than lightning. Ever seen e.g. a good pharmacist, receptionist or warehouse clerk... most of the software is completely based on short keyboard strokes, eg. for a receptionist at a doctor for the ICD code / pharmaceutical search et cetera.
- don't poop rainbows. I mean it.
I love colors. When they make sense. but when I use some software, e.g. netdata, I think an epilepsy warning would be fair. Too. Many. Neon. Colors. -.-
2) It should be obvious... But it's become a burden.
E.g. when asked for a release as there were some fixes... Don't point to the install from master script. Maybe you like it rolling release style - but don't enforce it please. It's hard to use SHA256 hash as a version number and shortening the hash might be a bad idea.
Don't start experiments. If it works - don't throw everything over board without good reasons. E.g. my previous example of GEdit: Turning a valuable text editor into a minimalistic unusable piece of crap and calling it a genius idea for the sake of simplicity... Nope. You murdered a successful product.
Gnome 3 felt like a complete experiment and judging from the last years of changes in the news it was an rather unsuccessful one... As they gave up quite a few of their ideas.
When doing design stuff or other big changes make it a community event or at least put a poll up on the github page. Even If it's an small user base, listen to them instead of just randomly fucking them over.
--
One of my favorite projects is a texteditor called Kate from KDE.
It has a ton of features, could even be seen as a small IDE. The reason I love it because one of the original authors still cares for his creation and ... It never failed me. I use Kate since over 20 years now I think... Oo
Another example is the git cli. It's simple and yet powerful. git add -i is e.g. a thing I really really really love. (memorize the keyboard shortcuts and you'll chunk up large commits faster than flash.
Curl. Yes. The (http) download tool. It's author still cares. It's another tool I use since 20 years. And it has given me a deep insight of how HTTP worked, new protocols and again. It never failed me. It is such a fucking versatile thing. TLS debugging / performance measurements / what the frigging fuck is going on here. Take curl. Find it out.
My worst enemies....
Git based clients. I just hate them. Mostly because they fill the niche of explaining things (good) but completely nuke the learning of git (very bad). You can do any git action without understanding what you do and even worse... They encourage bad workflows.
I've seen great devs completely fucking up git and crying because they had really no fucking clue what git actually does. The UI lead them on the worst and darkest path imaginable. :(
Atlassian products. On the one hand... They're not total shit. But the mass of bugs and the complete lack of interest of Atlassian towards their customers and the cloud movement.... Ouch. Just ouch.
I had to deal with a lot of completely borked up instances and could trace it back to a bug tracking entry / atlassian, 2 - 3 years old with the comment: vote for this, we'll work on a Bugfix. Go fuck yourself you pisswads.
Microsoft Office / Windows. Oh boy.
I could fill entire days of monologues.
It's bad, hmkay?
XEN.
This is not bad.
This is more like kill it before it lays eggs.
The deeper I got into XEN, the more I wanted to lay in a bathtub full of acid to scrub of the feelings of shame... How could anyone call this good?!?????4 -
I started to hate programming.
I started with a lot of enthusiasm 11 years ago up to become in 2 years a full stack dev, a sysadmin and had also my fair share of technical assistance on every device plus hardware experience mounting hardware like cctvs, routers, extenders, industrial printers and so on. At the time you actually had the tools to solve problems and had to crack your head and pull hairs to solve stuff and people actually was developing solution and frameworks that solved stuff.
Today I can't stand anything.
Every midschooler feels entitled to release a framework that is announed as the next cure for cancer. Web dev once was thin and simplistic, now simplicity is considered a bug and not a feature.
I'm working on an angular project for the nth time and the whole environment is a clusterfuck of problems held togheter with kids glue.
Someone did a tool/framework for everything but most of it is barely well tested or mature.
Just to start this project we had to know, beside html/css/js techs like Angular, Kafka, Kubernetes, Docker, git, Lit, npm/node, mysql/sql server, webpack/grunt and the hell that it brings, C#/Asp.NET/MVC/WebAPI, and so on, the list is long.
DAMN. Making a simple page which shows a tabbed view with some grids requires you to know a whole damn stack of technologies that need to cooperate togheter.
It's 10x more complex and I actually find it much less productive than ever.
But what bugs me most, is that 90% of that stuff is bug ridden, has some niche use case or hidden pitfall and stuff because with this whole crap of "hey we put on github you open a ticket" they just release spaghetti code and wait for people to do the debug for them.
Angular puts out a version every 2 days and create destructive updates.
I am so tired that I spend most of my 8hrs binging youtube vids in despair to procrastinate work.
I liked to do this once....13 -
tl : "hey dotenv, we have a presentation with VP tomorrow, do you want to present any of your achievements in product?"
me: "umm, what achievements ?"
tl : "you know, something that you added in app which made a good impact to various metrics like DAU, MAU, less bad reviews etc"
me: "umm... i coded the tasks and features created by you folks. they got shipped at some point of your liking, and are now being tracked by you for its success failure. So i am not sure what to take credit for"
TL: "no, no.. i mean like any bugs or issues that you fixed outside of your daily jira tasks which you tracked to be a sucess"
me: "well as far as tracking is concerned, then neither i know how to track them nor i did. but yea, i identified a bug where an outdated payload was generating bad request and giving a silent failure instead of success which recently got shipped. maybe its helping users get actual response instead of "we will get back to you in some time" , so this might get considered?
TL : "oh that? that we have already added as one of the team's achievements (=PM+TL's achievement) and have tracked it to be a succes"
me : "what th- okay. then how about that api failure which was identified by AVP as "something is not right" in which the api was intermittently taking a long time to respond. he tagged me and i set up logs to identify which type of users got that issue and the actual cause of that api failure. that was definitely a good fox for app as we ended up with good reviews on playstore for our new release?"
TL : "oh that? how can you take credit for that fix? it was identified by AVP, you just added similar logs that we were using for tracking errors and implemented a fix when it came to you as a sprint task? its a team achievement"
me : "but you guys didn't identified the cause through your logs!? my log was more granular. and even if that's the case, we aren't allowed to pick any task just as is, without getting it added to sprint , right?"
TL : "nah, that was a team win"
*6 months later, during appraisal time"
TL : "Hey dotenv, you haven't displayed any leadership skills and haven't gone put of the box to improve the product. Here's your peanut appraisal 🗑️"
me : 🥲🔫🤯🪦
------------
fuck this stupid neaurocrst structure. i hate being a selfish prick than a team player, but either give credits as well as punishment to the team or gove credits as well as punishment to the single person. but wtf is thos culture of giving reward to team and punishment to individual? fckin communists
------ -
Angular is still a pile of steaming donkey shit in 2023 and whoever thinks the opposite is either a damn js hipster (you know, those types that put js in everything they do and that run like a fly on a lot of turds form one js framework to the next saying "hey you tried this cool framework, this will solve everything" everytime), or you don't understand anything about software developement.
I am a 14 year developer so don't even try to tell me you don't understand this so you complain.
I build every fucking thing imaginable. from firmware interfaces for high level languaces from C++, to RFID low level reading code, to full blown business level web apps (yes, unluckily even with js, and yes, even with Angular up to Angular15, Vue, React etc etc), barcode scanning and windows ce embedded systems, every flavour of sql and documental db, vectorial db code, tech assistance and help desk on every OS, every kind of .NET/C# flavour (Xamarin, CE, WPF, Net framework, net core, .NET 5-8 etc etc) and many more
Everytime, since I've put my hands on angularJs, up from angular 2, angular 8, and now angular 15 (the only 3 version I've touched) I'm always baffled on how bad and stupid that dumpster fire shit excuse of a framework is.
They added observables everywhere to look cool and it's not necessary.
They care about making it look "hey we use observables, we are coo, up to date and reactive!!11!!1!" and they can't even fix their shit with the change detection mechanism, a notorious shitty patchwork of bugs since earlier angular version.
They literally built a whole ecosystem of shitty hacks around it to make it work and it's 100x times complex than anything else comparable around. except maybe for vanilla js (fucking js).
I don't event want todig in in the shit pool that is their whole ecosystem of tooling (webpack, npm, ng-something, angular.json, package.json), they are just too ridiculous to even be mentioned.
Countless time I dwelled the humongous mazes of those unstable, unrealiable shitty files/tools that give more troubles than those that solve.
I am here again, building the nth business critical web portal in angular 16 (latest sack of purtrid shit they put out) and like Pink Floyd says "What we found, same old fears".
Nothing changed, it's the same unintelligible product of the mind of a total dumbass.
Fuck off js, I will not find peace until Brendan Eich dies of some agonizing illness or by my hands
I don't write many rants but this, I've been keeping it inside my chest for too long.
I fucking hate js and I want to open the head of js creator like the doom marine on berserk20 -
Employer uses IBM Software, which forces me to use Eclipse. I hate eclipse. Hate is a hard word. I'd never say, I really 'hate' a person. But eclipse, eclipse is what I hate. I can look at my smartwatch and see my heartrate rising, just thinking of how the fuck any developer on this crappy planet would ship that bullshit IDE. That saying, I'm totally fine with some bugs, using windows and so on, but eclipse... Is this a get-more-contributors strategy? Holy moly it really kills me. Hey, let's just open that maven Proj.. Oh, crash. Hey, let's install that "bug-free" version of the maven-integratio... Oh, crash. Let's do a global search over my worksp.. Oh, freezed. Fuck! Fuck! Fuck! How can this be legal? I mean, seriously, most junoir devs I know, just use Eclipse, because they don't know of any other "better" IDE (VIM would be better, even notepad). Is there anyone sucking professors cocks / vaginas to get them introduce that crap IDE to students?2
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Does most memorable in a bad way count? 🤔
He left almost 2 years ago..or even more.. left a bunch of bugs and logical fuckups for me to fix.. some already fixed, some still lingering there..
I want to not blame him for everything, since we lack proper code review protocols and all.. but I've asked on several occasions if he understands the problem and what must be done..and the answer was always yes..results, after I got time to check up on him, the code he wrote was most probably copy pasted from stack overflow or somewhere else.. butchered in any and every way possible..
And of course already checked in to TFS.. along with bunch of files that were not even changed (he didn't bother to check that and exclude them) + a bunch of files from other projects... Told him to not do that on several occasions too, but he still managed to fuck things up this way.. leaving all the uncommented debugger; crap and alerts in the js files..
On one occasion I was working on new GUI..api part I already finished..got the order from above to delegate this to him as it is not much he can fuck up so I could focus on more important & complex stuff..
Maybe additional 4h of work + testing for everything..
I show him the prepared files, one controller, one view..explained what parts of code goes where etc.. a little short of writing everything myself.. Ask if he understands what needs to be done & how and told him if he has any problems/questions to ask me asap..
Said he understood what needs to be done.. after a day or two he asks me why something is not workig as expected.. I check the files, correct initialization was commented out and all the code was stuffed in the view file.. Took him another day to move the code to proper files.. Not sure about the possible bugs left there as the client later decided that they will not be using this..
I later found out that years of C# experience on his CV was actually a school course.. he didn't even know why the changes on api are not showing up..because he didn't know that he has to build the code..
I mean, if he was honest when asked about experience with .net, we would've taken a month or two to just explain everything from the start..
But as he didn't and based on his CV (much more experience with .net than me) and 'I understand everything' attitude from the start I assumed he knows WTF was he doing..
Boy was I wrong..
He was also more interested in how much I get payed and if I have a company phone etc..than actually doing his job.. I fucking hate chit chat, and this..well.. he didn't get the hints that this is in no way appropriate to ask.. I've told him that if he has problems with his pay and bonuses that he should talk to the management and not me about this..and that I'm only interested in his actual work and progress..
So yeah, I'll definitely be remembering this guy till the day I die..3 -
I really dislike the company I work at.
I want to say hate, but there are parts that I adore (mostly the people I get to work with).
However, I dislike:
- The management
- The way engineers are treated
- Lack of responsibility for on QA for finding bugs, and it falling solely onto the engineers
- Sales circle jerk every All Hands meeting
- The amount of "ring-around-the-rosy" they played with me for a 10k raise (took 12+ months and not what I was looking for when I first asked)
- They lie
Just a shitty company overall. Interesting product depending on what team you're on, but overall I'd rather dye my hair green and become a talking broccoli stock.8 -
I love javascript, but sometimes it's just an incredibly stupid language, such as when undefined variables get interpreted as string literal "undefined" when concatenating strings. I like it better how, for example, PHP handles undefined values, that nulls just turn into "". Better still: typed languages, where most stupid mistakes are caught already at compilation, instead of having to spend hours to track down where that mysterious "undefined" comes from. As I said, I love javascript - because it is easy to code, flexible and forgiving in many ways. But I hate it for the exact same reason, for being such a sloppy fluffy...thing, and a bugger to debug. If javascript would be an animal, it would be a cute and cuddly cat that you instantly find adorable, but it's actually quite fat and lazy, plus its fur is littered with ticks and other bugs.12
-
Fucking cant solve productivity problem. Since I was working as programmer, about 8-9 years experience, constant complaints about my productivity and some jobs even fired me for this. Only one job did not complain and I worked in it longest time but still I was worrying very often about my productivity. It is fucking annoying. Why others are productive and I am not. How the fuck to find biggest bottlenecks to know which to work on.
I know I am not knowing technology perfectly, and from time to time I get stuck and so I ask other people help, or somehow manage to find solution myself but it takes more time. But dont know if that is the biggest issue. Should I intecify my learning? I am regularly studying, and working with symfony about 2 years, so I think I should know enough to be productive even with those strugles from time to time. But maybe they are too often?
I have listened book "deep work" and basic thing I think from this is - to minimize disctractions and learn to focus very well. But to minimize like in this book, I should work alone in my room. And even then I would like each hour for few minutes to read some new or smth, which this book says is bad, but a lot of people do that and they somehow get away with it. Plus if I work alone in my room, my social skills might get worse, and we all need social skills, even programmers.
I so envy to others who know how to be productive. I would hate if the only thing to be more productive is to reduce quality of the code, make more bugs. THats fucking cheating system.20 -
I want to explain to people like ostream (aka aviophille) why JS is a crap language. Because they apparently don't know (lol).
First I want to say that JS is fine for small things like gluing some parts togeter. Like, you know, the exact thing it was intended for when it was invented: scripting.
So why is it bad as a programming language for whole apps or projects?
No type checks (dynamic typing). This is typical for scripting languages and not neccesarily bad for such a language but it's certainly bad for a programming language.
"truthy" everything. It's bad for readability and it's dangerous because you can accidentaly make unwanted behavior.
The existence of == and ===. The rule for many real life JS projects is to always use === to be more safe.
In general: The correct thing should be the default thing. JS violates that.
Automatic semicolon insertion can cause funny surprises.
If semicolons aren't truly optional, then they should not be allowed to be omitted.
No enums. Do I need to say more?
No generics (of course, lol).
Fucked up implicit type conversions that violate the principle of least surprise (you know those from all the memes).
No integer data types (only floating point). BigInt obviously doesn't count.
No value types and no real concept for immutability. "Const" doesn't count because it only makes the reference immutale (see lack of value types). "Freeze" doesn't count since it's a runtime enforcement and therefore pretty useless.
No algebraic types. That one can be forgiven though, because it's only common in the most modern languages.
The need for null AND undefined.
No concept of non-nullability (values that can not be null).
JS embraces the "fail silently" approach, which means that many bugs remain unnoticed and will be a PITA to find and debug.
Some of the problems can and have been adressed with TypeScript, but most of them are unfixable because it would break backward compatibility.
So JS is truly rotten at the core and can not be fixed in principle.
That doesn't mean that I also hate JS devs. I pity your poor souls for having to deal with this abomination of a language.
It's likely that I fogot to mention many other problems with JS, so feel free to extend the list in the comments :)
Marry Christmas!34 -
All my tasks was development, last week our boss gave me a testing task, and I completed it.
He said that the developers will hate me if I keep reporting every expected/unexpected, small/big, normal/critical bugs , so that he sent me back to the development team.
I just wondering if I misunderstand the word "testing"!!?1 -
i hate linux like a lot , how do you guys use it
like you guys dont want an advertising ID, how the fuck will advertisers know who you are and what you like?
open source , give me a break, you mean your os devs are soo untrustworthy that you just have to see what they wrote in the code, who does that?
free come on, how poor are you linux people, i mean, quality stuff gets paid for, free stuff just means it's trash
and the linux devs , the aint like real coders they are just hobbysts, making your os in their free time
and who wants to install their own software anyway, on other platforms the company curates restricted software that you can use, and i know you'll say its oppressive but its just customer protection.
and i do want my platform to track everything i do, it only helps them build better stuff for me.
and whenever they decide to outdate my hardware and kill support for it, it only means they care and want me to get the latest tech, how considerate.
wait , i hear you say, there are no bugs in linux, my vendor makes sure my os comes with the latest antivirus software, nothing can break my system.
and just because linux runs on servers and most super computers only shows that common users like you and me are ignored, at least my vendor is not a sellout, and still makes stuff for the masses.
you say freedom i say safety i can sleep safe and sound for am protected nutured under one echosystem of software that i can not leave.20 -
How do you debate the "it's more complex in my opinion" statement?
So, some months ago I was looking at some code which has stuff as 300 lines of code function(s) and I could feel the bad smell irl...
I analyze it a bit and there is a lot of stuff which is misplaced, repeated or unsafe.
I first re-arrange it and remove redundancy, then break it down in about five functions (plus a caller), all is now readable and assignIcon k(made-up name) only assigns an icon, it doesn't also send a rocket in space.
But then I put the code in review and the previous author of the code says that it's now unreadable, because s/he has to look as multiple functions. I counter by showing how s/he does not need to read 300 lines of code to find a bug, but approximately 60, and I point at how misleading having an `assignIcon` function which also sends rockets in space is.
The counter? "But it looks confusing to have smaller functions, revert it."
How would you debate that? I am shy and hate myself a lot, so I have issues debating good points, but I am really really sure a lot of bugs I encountered were due to stuff like this so I would like to be able to explain my point in a more efficient way, for future teams.12 -
I hate when I it's night, I have ideas/want to work on my projects or study, but I'm way too tired..
I can't work, because I will only develop new bugs
I can't study, because I can't receive information anymore
And I can't fucking sleep either because I am constantly thinking about how much I WANT to do.
Absolutely hate it...4 -
I have to make a big decision about my future as a developer...
(Long rant)
I am currently in an apprenticeship as a dev.
The thing is i was forced to do testautomatization.
I was there for half a year and had a good time.
But now my trainer (the guy who assigned me all the work and showed me all the stuff I learned) has been fired.
And now it sucks... they don't teach me new things anymore and don't give me time to catch up with the new technologies.
(This was different in the past!)
I was forced to do manual testing for the past few week.
Therefor i am working with a friend and his trainer.
One day i was talking to my friend about how things have changed in the testing-team.
His trainer was listening (we did not know) and sayed: If you want i can ask my boss if it is possible that i can teach you as well.
Now the point is i woud love to work with him. I love the work they do!! (Java; don't hate me)
But it will make the testing guys mad and I dont know how HR will react.
I am pretty sure it will reduce my chances of getting a job (at this company) if I change the team...
Should I talk to HR or not? What do you think?
Thanks for reading and sorry for my english bugs.6 -
"Do not lose time improving the data pipelines from our ERP, it is about to be replaced!"
Then suddenly there is a week of bugs and stress because the non-improved data pipeline can't handle new situations.
"Just fix the bugs! It is all about to change anyway!"
Repeat. And repeat.
Fuck, I hate when managers think that there are such things as "temporary fixes" in ERPs. Or that companies can ever migrate to another ERP. Those things are forever, as Cheetos dust on your bowels. -
Ladies and gents, it was a 🍺 day, today.
I spent more hours than I care to say today tracking down an issue in our web workflow, even looping in our only web dev to help me debug it from his side. There ended up being multiple bugs found, but the most annoying of them was that the json data being pulled back was truncated because a certain someone, in their migration script, set their varchar variable to a size of 1000 and then proceeded to store a json string that was 2800+ characters in length.
C'mon man!
I got nothing productive done today. Hate, hate, hate days like this!
Beer me.3 -
God I hate when dev work gets all political.
Our team had a technical meeting with a difficult partner/customer, that wants to connect to our internal service, so we are writing an Integration Service for this.
Apparently the project is very important on both sides and highly political so in the meeting there was a member of the Board of directors of them. We just wanted to check one feature to verify they can connect, etc.
After some minor bugs showed up, that guy goes on ranting about how this is all a joke ("Verarschung" literally) and how we did not deliver all features yet as promised (Note : that was not promised) and basically indirectly personally attacked us, our company and our team.
It's incredible how such assholes can stay in such positions.5 -
I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
The client wants the booking project to be all in JS Framework (not specifying any) and NO PHP since client hates PHP (and I don't know why) from the very beginning when the only dev was my former front-end partner (lead dev).
I was wondering why the client still continued the project, YET the file extensions were still on PHP. I asked the lead dev what happened and answered he didn't know know how to start migrating to JS framework and just started NATIVE PHP.
Still, as being a good dev and a supporter to lead dev, did accept and the project as lead dev's assistant. Fixed bugs, enhancement and responsive (DEMMIT, I FREAKING HATE RESPONSIVE) and later complained why am I doing front-end tasks, when it's not my task, supposedly. I EXPECTED MORE ON BACK-END TASKS!
(HERE'S THE EPIC ADVISE GOES AND CALLED OURSELVES MASTER)
Me: Master, why did you not started the project in JS Framework instead of native php?
Lead Dev : You know what master, this project has been already done if the client allows US to use WordPress for this project will still be migrated to JS. And now, WE are trapped to make every window size be responsive since there are already a standard for each window screen.
Me: (DO NOT INCLUDE ME IN YOUR FUCKING SORCERY! I DON'T KNOW WHAT YOU DID THERE AND WHY D'YOU ACCEPT THIS PROJECT, SLAVE, WHEN YOU ALREADY KNOW YOU DO NOT KNOW HOW TO DO IT, IN THE FIRST PLACE. STOP BEING A DICKHEAD AND DO NOT WASTE CLIENT'S MONEY AND EFFORT FOR YOUR USELESS BUNCH OF SHIT!) Indeed, responsive is a such a pain in the arse.
Lead Dev: Maybe, let's just finish our tasks first and wait the project to be migrated to JS.
P.S. The project manager and client asked me if I do know how to migrate the project from native PHP to JS framework and sabotaged lead dev. OFCOURSE, YES! But, I did not respond that quickly, unless eerm, you know, I earn greater than lead dev. Truth be told and practically speaking, it's really unfair for me if I accept the back-job when the lead dev delivers inaccurate deliverables and earned greater than me. No way, Jose!
Now, I am not working with him because I'm super done with him and later did I know, lead dev is looking for Drupal dev to be working for the booking project. -
At my job we have these days where we have to BUG-BASH, meaning we do any stupid thing on the software to test it and find bugs.
I hate it.
I didn't sign to be a QA.2 -
Hate when one of the devs get personally offended cause I log some bugs about his part of the app.. I know it is your child, nothing about you, it's a bit retarded, and doesn't do well with other kids.. :/
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You know what I hate more than bugs/shitty docs/no VCS?
Recoding the whole damn thing in another language, from ground up to do exactly the same shit. Why WHY must developers shit hundreds of solutions into space only to say "Huh, look at my software, it was I who developed it." No, you simply recoded it and wasted your time and everyone else's time searching for a solution.1 -
I am surrounded by incompetent fucking idiots, from the team lead that does a half arsed job at coding and then wonders why nothing further down the chain works to whole component teams that seem to be lagging so far behind they don't even know what the current code base looks like.
And who's in the middle of it all running around fixing all the problems these fucktards create, why yes it's me.
I would leave to let it implode and see what they'd do but I already know, they'd leave it till I got back so I could fix it all for them.
Feel like going around with a rolled up news paper and whacking each of them on the back of the head while screaming "no, bad code monkey, bad, fix your own bugs"
I hate being the go to fix it guy sometimes.1 -
>ooo new thing to play with and learn, yay!
>*Installs using directions*
>Hello world program fails
>Oh I need these dependencies
>Wait the deps all need their own deps...
>But one of them is deprecated.. what do?
I love the feeling of working on something new but
I hate ending up spending more time getting a workflow setup and chasing down random bugs or hacky fixes just to get something stable so I can start working!!!1 -
Hate leaving work feeling useless for only writing 5 lines of working code today.
4 hours of meetings, an hour of calls, 2 hours to find 2 annoying bugs and the rest waiting for an api throttle limit so I can test again.
Hoping tomorrow is better!2 -
I decided to learn Flutter, because the idea of a common code base between Android and iOS sounds nice. I'm late to the party, I know.
So I install everything and start typing in the tutorial. TAB... two spaces. I absolutely hate that so let's change it. In the settings, it sends me to a FAQ which more or less says this is the way it is, deal with it. But I want my tabs to be four spaces, every code editor since the dawn of time could do this... I'M PAYING FOR THIS SHIT!!!!!!!
Ok, let's check the JetBrains website, I'm starting to lose my patience, but let's do it. At this point I should also mention that I'm feeling pretty stupid. I mean, I'm checking on the internet about how to do something which obviously must be obvious, why am I not seeing it?
I find a page on the official website. JetBrains' replies are along the lines of "Why would you want that?", "The holly wars between tabs and spaces are over", "Most people like it this way", "The overlords said this is the coding style to be used" (Ok, the last one was me reading between the lines). At the end of the thread, they provide a "hackish solution" (their words, not mine). Which doesn't work. Because why should it?
Not even when PyCharm's debugger randomly shat itself and I had to use print statements I got so angry. That was relatively fine, bugs are a fact of life, and the overall package is good, so I kept paying.
But now you're telling me that I cannot use what should be a common feature of every code editor just because you and the overlords know better?
Well, fuck you and the horse you came in on JetBrains, you've just lost a customer.16 -
Writing a small scale Ecommerce site for a friend. He keeps asking why I am writing tests for it all the time...some of us have standards3
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So I do not get why people use ReactJS. I hate it. for 3 years passionately. And I have to work with it every day.
- one-way data binding
this makes you write twice as much code, which will have twice as much bugs, you need to read through twice as much code from other devs.
- mixing html and JS
after all I like to pour my coffee on my omlette so I can eat and drink at the same time in the morning. This kills productivity and ugly AF
- not unified
Every dev uses their own special snowflake framework with React there is no unified way of doing things and you cannot use your familiar tools. Every project you need to start over from zero.
- Bugs bugs bugs
infinite loops, max update depth reached, key not present on list element. Let me ask you something dear ReactJS. If you know that there should be a unique key on that element. Why cannot you just put it there and shut the f up?
- works reeaally slow when compiled with TS
ReactJS was never designed to work with TS and now the tools for it are really slow. And why TS? Explicit contract is always better than an implicit contract. TS helps you in coding time, but for some reason React devs decided to worth 3 seconds to wait for compile and then realize you mad an error. ReactJS is bad and inefficient so stop making projects with it please.9 -
There has been a post today about the existence of too many js frameworks. Which reminds me of this awesome post https://hackernoon.com/how-it-feels...
At first I thought someone was corpseposting, as it is my understanding that the js ecosystem is calming down a bit. But then I noticed that post got almost 20 upvotes. So here's my thoughts:
(I'm not sure what I'm ranting about here, as it feels kinda broad after writing it. I think it's kinda valid anyhow.)
I'm ok with someone expressing frustration with js. But complaining about progress is definitely off to me.
How is too many frameworks a bad thing?
How does the variety and creation of more modern frameworks affect negatively developers?
Does it make it hard to understand each of these new frameworks?
Well, there's no need to. Just because it has a logo and some nice badges and says it will make you happy doesn't mean you should use it.
You just stick to the big boys in the ecosystem and you'll be fine for a while.
Does it make you feel compelled to migrate the stack of every project you did?
Well, don't. If you don't like being on the bleeding edge of js, then just stick to whatever you're using, as long as it's good code.
But if a lot of companies decided to migrate to react (among others frameworks), it's because they like the upsides: the code is faster to write, easier to test and more performant.
In general, I'm more understanding/empathic with beginner js programmers.
But I have for real heard experienced devs in real life complain about having to learn new frameworks, like they hate it.
"I just want to learn a single framework and just master it throughout my life" and I think they're lowering the bar.
There's people that for real expect occupying positions for life, make money, but never learn a new framework.
We hold other practitioners to high standards (like pilots or doctors), but for some reason, some programmers feel like they're ok with what they know for life.
As if they couldn't translate all they learned with one framework to another.
Meanwhile our lives are becoming more and more intertwined with technology and demand some pretty high standards. Standards that historically have not been met, according to thousands of people screaming to their devices screens.
Even though I think the "js can be frustrating" sentiment is valid, the statement 'too many js frameworks is bad' is not.
I think a statement like 'js frameworks can go obsolete very quickly' is more appropriate.
By saying too many js frameworks is a bad thing you're
1) Making a conspiracy theory as if js devs were working in tandem to make the ecosystem hard,
But people do whatever they want. Some create packages, others star/clone/use them.
2) Making a taboo out of a normal itch, creating.
"hey you're a libdev? just stop, ok? stop"
"Are you a creative person? Do you know a way to solve a problem in an easier way than some famous package? it doesn't matter, don't you dare creating a new package."
I'm not gonna say the js world is perfect. The js world is frantic, savage, evolves aggressively.
You could say that it (accidentally) gives the middle finger to end users, but you could also say that it just sets the bar higher.
I liked writing jquery code in the past, but at the same time I didn't like adding features/fixing bugs on it. It was painful.
So I'm fine with a better framework coming along after a few years and stealing their userbase, as it happens almost universally in the programming world, the difference with js is that the cycle is faster.
Even jquery's creator embraced React.
This post explains also
https://medium.com/@chrisdaviesgeek...13 -
We use at our company one of the largest Python ORM and dont code ourselfs on it, event tough I can code. Its some special contract which our General Manager made, before we as Devs where in the Project and everything is provided from the external Company as Service. The Servers are in our own Datacenter, but we dont have access.
We have our Consultants (Project Manager) as payd hires and they got their own Devs.
Im in lead of Code Reviews and Interfaces. Also Im in the "Run" Team, which observes, debuggs and keeps the System alive as 3rd-Level (Application Managers).
What Im trying to achieve is going away from legacy .csv/sftp connections to RestAPI and on large Datasets GraphQL. Before I was on the Project, they build really crappy Interfaces.
Before I joined the Project in my Company, I was a Dev for a couple of Finance Applications and Webservices, where I also did coding on Business critical Applications with high demand Scaling.
So forth, I was moved by my Boss over to the Project because it wasn't doing so well and they needed our own Devs on it.
Alot of Issues/Mistakes I identified in the Software:
- Lots of Code Bugs
- Missing Process Logic
- No Lifecycle
- Very fast growing Database
- A lot of Bad Practices
Since my switch I fixed alot of bugs, was the man of the hour for fixing major Incidents and so on so forth. A lot of improvements have been made. Also the Team Spirit of 15+ People inside the Project became better, because they could consult me for solutions/problems.
But damn I hate our Consultants. We pay them and I need to sketch the concepts, they are to dumb for it. They dont understand Rest or APIs in general, I need to teach them alot about Best Practices and how to Code an API. Then they question everything and bring out a crooked flawed prototype back to me.
WE F* PAY THEM FOR BULLCRAP! THEY DONT EVEN WRITE DOCUMENTATION, THEY ARE SO LAZY!
I even had a Meeting with the main Consultant about Performance Problems and how we should approach it from a technical side and Process side. The Software is Core Business relevant and its running over 3 Years. He just argumented around the Problem and didnt provide solutions.
I confronted our General Manager a couple of times with this, but since 3 Years its going on and on.
Im happy with my Team and Boss, they have my back and I love my Job, but dealing with these Nutjobs of Consultants is draining my nerves/energy.
Im really am at my wits end how to deal with this anymore? Been pulling trough since 1 year. I wanna stay at my company because everything else besides the Nutjob Consultants is great.
I told my Boss about it a couple of times and she agrees with me, but the General Manager doesnt let go of these Consultants.
Even when they fuck up hard and crash production, they fucking Bill us... It's their fault :(3 -
Ooh what a nice feeling it is when you come back from a short vacation and everything is in the gutter... My team is divided into the two other teams... (I said divided but I ment everyone got assigned into team X... And I am the only one who was put into team Y)
Besides the whole team fiasco, I think my legacy project decided to role around in the garbage... Because I have no idea where all those bugs came from...
One positive thing is that I won't be working alone on that legacy project anymore, at the start of next week I get help from my new team... Now let's hope they don't suck!1 -
I don't care about market cap. Stick your hype-driven business practices up your ass. Infinite growth doesn't exist. I won't read your fucking books and attend your fucking bootcamps and MBAs. You don't have a business model. Selling data is not a business model. Fuck your quick-flip venture capital schemes, and especially fuck your “ethics”.
I will be the first alt-tech CEO. I only care about revenue. The real money, not capitalization bubble vaporware. You don't need a huge fleet of engineers if you're smart about your technology, know how to do architecture, and you're not a feature creep. You don't need venture capital if you don't need a huge fleet of engineers. You don't need to sell data if you don't need venture capital. See? See the pattern here?
My experience allows me to build products on entirely my own. I am fully aware of the limitations of being alone, and they only inspire lean thinking and great architectural decisions. If you know throwing capacity at a problem is not an option, you start thinking differently. And if you don't need to hire anyone, it is very easy to turn a profit and make it sustainable.
If you don't follow the path of tech vaporware, you won't have the problems of tech vaporware, namely distrust of your user base, shitty updates that break everything, and of course “oops, they raised capital, time to leave before things go south”.
A friend of mine went the path I'm talking about, developed a product over the course of four years all alone, reached $10k MRR and sold for $0.8M. But I won't sell. I only care about revenue. If I get to $10k MRR, I will most likely stop doing new features and focus on fixing all the bugs there are and improving performance. This and security patches. Maybe an occasional facelift. That's it. Some products are valued because they don't change, like Sublime Text. The utility tool you can rely on. This is my scheme, this is what I want to do in life. A best-kept secret.
Imagine 100 million users that hate my product but use it because there are no alternatives, 100 people in data enrichment department alone, a billion dollars of evaluation (without being profitable), 10 million twitter followers, and ten VC firms telling me what to do and what data to sell.
Fuck that. I'd rather have one thousand loyal customers and $10k MRR. I'm different, some call it a mental illness, but the bottom line is, my goals are beyond their understanding. They call me crazy. I won't say it was never about the money, of course it was, but inflating your evaluation is not “money”. But the only thing they have is their terrible hustle culture lives and some VC street wisdom, meanwhile I HAVE products, it is on record on my PH. I have POTDs, I have a fucking Golden Kitty nomination on health and fitness for a product I made in one day. Fuck you.7 -
At my new internship I am have to work in Magento. I come to FUCKING hate it.
From the phtml files, the choice between caching or having to wait 20 fucking seconds for a page reload to the huge file structure and the "documentation".
The whole fucking thing is a mess with a shit load of bugs and confusing git tickets that never seem to be added as updates!!!
Fucking hate this shit1 -
I hate Intellij so much ...
* it has the weirdest bugs
* like window focus not working properly,
weird comment/uncomment short (jumps one line down wtf)
* It is slow as hell
* doesn't compile properly (or doesn't give a shit telling me about its actual status).
* Not even the build log is working properly. Why can I hide WARNs but no INFOs?? WTF
* Panels are all over the place and keep coming back, regardless how often I close them ....
ARG ARG ARG, *smashing face on the keyboard*
and the worst ... even though I have the F***ING ULTIMATE version, it constantly nags me about BUYING THE F***NG ULTIMATE VERSION AAAAAARG12 -
Meetings.
Too many meetings.
"Why do you explain...." 10kv electrical shock.
Explanation so everyone has the same knowledge.
"But CD ES process of LCE..." Water. From the emergency hose. In the face.
For fucks sake, we are using speech in a meeting so stop using motherfucking abbreviations you shit hole.
"We had bugs". Taking an hot iron and shoving it somewhere nice.
Explain - what the fuck are you talking about? What bugs? Tickets? Documentation? Implications of the bugs? Hate. Much hate.
Um. I don't know. Maybe. But if.
Thumb wrenches.
Please, stop wasting time, if it's non important, a " No " doesn't hurt....
Let me show you. (4k Monitor, 10 px font, bright neon colors, IDE looks like LSD trip in bad).
Crucification.
If you present stuff, good - but for christs sake, shove your motherfucking shitty IDE setting in your own arse and turn on presentation mode with neutral colors - bright or dark mode, I don't care, but readable without danger of seizure.
I can't stream my monitor right now because of "bla" "blabla" (some private shit that has ZERO to do with work).
I'll need some oxy if this goes on.2 -
You know what I hate? Git commit messages stating 'fixed tests' or 'fixed docs' or 'fixed integration problems'. You did not fix anything, fuckhead. You updated the code, introducing more bugs as usual. FIXED?! NO, UPDATED! That's what I hate.1
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Hate those bugs, where you stumble upon a fix but have no idea why it fixes it or what is causing the bug!2
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I'm seriously beginning to hate when blog platforms (like WordPress), are being used as a God damn CMS with thousands of plugins, e-commerce and stuff like that.. I couldn't care less what someone else is using, but when I HAVE TO WORK WITH THAT, then just one big God damn finger to whoever thinks this is the best way. Fuck you and your belief that this kind of stuff is awesome, easy to work with, and with no bugs.4
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I am quiet these days although I had few materials to write about. Like my journey of devdesk. I bought a proper chair. New mouse and got a mechanical keyboard. Work is fine but it is definitely not lack of rant-worthy moments. I had deactivated my Facebook and I wasn't that active on any other social network from the start. So all the more reason for me to be active here.
But turn out I'm not. I was thinking about it and this is my outcomes.
1) I'm focusing more on my tasks after adoption and practicing pomodoros technique. Hence using devrant lesser.
2) My right hand was literally unusable and unmovable for two times in past 5 weeks. Hence using phone lesser.
3) There was that notifications bug period and I thought people were just quiet like me. Hence more reasons to be less active.
4) devRant algo is good but not smart. It knows that I have a relation with PHP. But it doesn't know that I don't hate PHP. >>> How many times a week can you listen/ignore to people saying "Hey your wife is a silicone doll?" Fuck you. I know. But I'm married to my silicone doll. So fuck off. <<< PHP is just an example. I literally close devrant whenever I see "(noun) is (something negative)" posts.
My hand will fully recover soon. (I do hope so). My tasks will not always be super overwhelming. The app's bugs are getting fixed.
However I have a doubt about the last point. -
I honestly hate writing code. I hate debugging off-by-one bugs. I hate debugging in general. My fingers are weary from 11 years of this shit. I've spent 1 hour designing + implementing this tool in C, only to have spent 11+ hours debugging this tiny thing.
Ultimately, I hate the precision the damn computer demands. It's a prissy little bitch I want to hate fuck.7 -
v0.0005a (alpha)
- class support added to lua thanks to yonaba.
- rkUIs class created
- new panel class
- added drawing code for panel
- fixed bug where some sides of the UI's border were failing to drawing (line rendering quark)
v0.0014a (alpha) 11.30.2023 (~2 hours)
- successfully retrieving basic data from save folder, load text into lua from files
- added 'props' property to Entity class
- added a props table to control what gets serialized and what doesn't
- added a save() base method for instances (has to be overridden to be useful beyond the basics)
- moved the lume.serialize() call into the :save() method on the base entity class itself
- serialized and successfully saved an entities property table.
- fixed deserializion bugs involving wrong indexes (savedata[1] not savedata[2])
- moved deserialization from temp code, into line loading loop itself (assuming each item is on one line)
- deser'd test data, and init()'d new player Entity using the freshly-loaded data, and displayed the entity sprite
All in all not a bad session. Understanding filing handling and how to interact with the directory system was the biggest hurdle I was worried about for building my tools.
Next steps will be defining some basic UI elements (with overridable draw code), and then loading and initializing the UI from lua or json.
New projects can be set as subfolders folders in appdata, using 'Setidentity("appname/projectname") to keep things clean.
I'm not even dreading writing basic syntax highlighting!
Idea is to dogfood the whole process. UI is in-engine rendered just like you might see with godot, unity, or gamemaker, that way I have maximum flexibility to style it the way I want. I'm familiar enough with constructing from polygons, on top of stenciling, on top of nine-slicing, on top of existing tweening and special effects, that I can achieve exactly what I want.
Idea is to build a really well managed asset pipeline. Stencyl, as 'crappy' as it appeared, and 'for education' was a master class in how to do things the correct way, it was just horribly bloated while doing it.
Logical tilesets that you import, can rearrange through drag-n-drop, assign custom tile shapes to, physics materials, collisions groups, name, add tag data to, all in one editor? Yes please.
Every other 2D editor is basic-bitch, has you importing images, and at most generates different scales and does the slicing for you.
Code editor? Everything behavior was in a component, with custom fields. All your code goes into a list of events, which you can toggle on and off with a proper toggle button, so you can explicitly experiment, instead of commenting shit out (yes git is better, but we're talking solo amateurs here, they're not gonna be using git out the gate unless they already know what they're doing).
Components all have an image assignable to identify them, along with a description field, and they're arranged in a 2d grid for easy browsing, copying, modifying.
The physics shape editor, the animation editor, the map editor, all of it was so bare bones and yet had things others didn't.
I want that, except without the historic ties to flash, without the overhead of java, and with sexier fucking in-engine rendering of the UI and support for modding and in-engine custom tools.
Not really doing it for anyone except myself, and doubt I'll get very far, but since I dropped looking for easy solutions, I've just been powering through all the areas I don't understand and doing the work.
I rediscovered my love of programming after 3-4 years of learning to hate it, and things are looking up.2 -
Senior dev on our team is concerned that we are raising standards above and beyond what we need to deliver the project.
For 6m+ this project has delivered little, but what there is is full of bugs that got through testing, and no standards (coding or otherwise) in place at all.
I hate dealing with people who preach “good enough” is fine but won’t accept they aren’t even close to doing “good enough”7 -
... worst drunk coding experience?
none. or to be more precise, all of the three of them I had. I can't code drunk, i hate doing it, i hatw even thinking about doing it when drunk.
so after those initial three attempts i don't try to do it again, ever.
BUT, best coding experience while high?
ALL OF THEM.
some of the best pieces of code I wrote i did when I was high. my mind goes into overdrive at those times, and my thinking is not lines/threads of thought, but TREES of thought, branching and branching, all nodes of each layer of the tree coming to me AT ONCE, one packet == whole layer across all of the branches.
and the best was when one day, in about 14 hour marathon of coding while high, i wrote from scratch a whole vertical slice of my AI system that i've been toying around in my head for several years prior, and I had all of the high-level concepts ALMOST down, but could never specify them into concrete implementations.
and I do mean MY ai system, my own design, from the ground up, mixing principles of neural networks and neuropsychology/human brain that I still haven't seen even mentioned anywhere.
autonomous game ai which percieves and explores its environment and tools within it via code reflection, remembers and learns, uses tools, makes decisions for itself for its own well-being.
in the end, i had a testbed with person, zombie and shotgun.
all they had pre-defined in their brains were concepts of hunger and health. nothing more.
upon launching it, zombie realized it wants to feed, approached oblivious person, and started eating it.
at which point, purely out of how the system worked, person realized: "this hurts, the hurt is caused by zombie, therefore i hate zombie, therefore i want to hurt it", then looked around, saw the shotgun, inspected its class by reflection, realized "this can hurt stuff", picked the shotgun up, and shot the zombie.
remembered all of that, and upon seeing another zombie, shot it immediately.
it was a complete system, all it needed to become full-fledged thing was adding more concepts and usable objects, and it would automatically be able to create complex multi-stage, multi-element plans to achieve its goals/needs/wants and execute them. and the system was designed in such a way that by just adding a dictionary of natural language words for the concept objects on top of it, it should have been able to generate (crude but functional) english sentences to "talk" about its memories, explain what happened when, how it reacted, what it did and why, just by exploring the memory graph the same way as when it was doing its decision process... and by reversing the function, it should have been able to recieve (crude) english sentences that would make it learn what happened somewhere else in the gameworld to someone else, how to use stuff and tell it what to do, as in, actually transfer actual actionable usable knowledge to it...
it felt amazing to code for 14 hours straight, with no testruns during that, run it for the first time after those 14 hours, and see that happen.
and it did, i swear! while i was coding, i was routinely just realizing typos and mistakes i did 5-20 minutes ago, 4 files/classes ago! the kind you (and i) usually notice only when you try to run the thing and it bugs out.
it was a transcendental experience.
and then, two days later, i don't remember anymore what happened, but i lost all of that code.
and since then, i never mustered enough strength and resolve to try and write the whole thing again.
... that was like 4 years ago.
i hope that miracle will happen again one day...3 -
Project Lead in the morning: This one story needs to be finished till 2pm for the QA department.
Me: No problem, everything is finished and there is only one test case open. It should be finished in no time.
Also me: Spends 7 hours of intensive lagacy code debugging to find out why this shit isn't working sometimes. Try to fix it, broke some other things. Retested all cases and found 3 other minor bugs. End of the day, story is still not finished.
Now: Project Lead is mad, QA guy is mad, I am mad.
Conclusion: I hate debugging legacy code and I never again trust the last open test case!!2 -
I hate how people who’ve never written a line of code complain about video game developers....I’m going to school for CS and a friend of mine is in school for Game Development and from our combined knowledge of how the shit works, it just pisses me off when people complain about how they want new stuff in there games but than complain about bugs and glitches in the game. Like motherfucker it’s essentially a program, if your bitch ass wants new contents with no bugs make it your damn self.6
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Some idiot fixing bugs in production and overwriting files without updating his git repo when I pushed another bugfix live.
Boss to me: "it's your job to get the fix live!"
I FUCKING HATE MONDAYS!
screw performance i'm gonna run gulp.watch in production and just git reset it to last release when someone fiddles with files on the server :( -
I hate it when my bosses approve of a design and then after some time ask me to make some annoying changes. I love programming, but I don't like being bothered by boring tasks.. and the worst part is that my bosses expect me to take care of building the backend, front-end, complete the design of the screens available, make up designs for the screens that are not, test the Web app, solve the bugs created the people who also worked on the project, solve the bugs created by me, and if something is not clear, to ask the client directly, like dude.. I'm just an intern here... and the most annoying of all this is when they take a screenshot of something they don't like and simply write: "change this".... CHANGE IT TO WHAT? if I knew what you would like I would have already done it!!!
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Does anyone else's job just hate documentation? I have wasted most of the day trying to get our new build to work because I keep hitters snags that aren't documented. Hour release was delayed 6 hours because our QA doesn't have any kind of written procedure or checklist and missed bugs in something that is usually problematic, and I am being forced to stay online by a micromanaging boss that needs to realize he's not an engineer anymore. And I am supposed to have a feature done by today, but this clusterfuck consumed all of the resources I need. I'm polishing the ol' resume. Anyone looking for a remote .net dev?1
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I'll go with IDEs (and multiple answers) for this.
In my *opinion*, the best IDEs are:
- IntelliJ and the other JetBrains products for almost any serious work. It's just too good (even though there are some bugs every now and there)
- VS Code for quick coding, hacking
- micro, if only a shell is available
Worst IDEs:
- Qt Creator: I just hate it, it's hard to configure, hard to use, big nope for me.
- Some IDE for the Clean functional programming language, which I've only used once and I don't know its name, but it was a painful thing to try to use back then (~3 years ago)2 -
At this point I fucking hate my project. After 3 months I literally can not concentrate, I am just staring on a screen, smashing my hands on the keyboard and praying that it will fucking work without bugs. At this point it still works pretty well. I am so sorry for everyone that will have to work on this after I leave. According to the project leader it should not take more than 20 more hours. Hes a really cool guy, but if he's going to talk optimistically about this fucking project once more I am gonna rape his wife and his dog. Last fucking time he said that its just 2 already implemented features that just need to get connected together, I spent 30 hours rewriting half of the codebase because how inconsistent and shitty the code was. I am not fuckin suprised that we are going to rewrite whole shit from a scratch, because the code is already unmaintainable. Wish me luck, because I really need it to survive another week working on this trash.1
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The getting started of react native sucks big time.
If you don't want to display a completely centered text then go fuck yourself or what?
I mean there isn't even a howto on platform-independently not overlapping the fucking status bar. Everyone must've faced this problem when starting, but the only answer is an 8 times upvoted answer on SO telling me to add a hardcoded padding. What.
Where did this whole thing come to..🙁
Back in the days books about c didn't even start with more than 4 lines of code on the 70th page.
And when you google things about it it feels like you doing something totally wrong but its like the first thing a normal dude would do, what if i don't want shit centered bro i feel so useless and dumb i friggin hate that shit just fucking tell me what the fucking fuck to do!😫
It bugs me so hard cus i didn't even know a View is able to stick out on top of the app it doesn't make no sense to me the whole world is breaking apart12 -
3 weeks back took a bug..
**long rant**
Looked into it and found that it is exist in older version(say V1) as well.
Sent mail to client stating i can fix this in current version (say V2). Since V1 is already released and our current code stream is V2 and so if we fix in V2 , the code will not reach V1 code base.
**explained to client**
Client : I mean if you fix why it won't work in older release.
Me: Explains how code streams will work.
Client : Okay.. but it will support the functionality in V1 , right ?
Me: (*internally* are fucking kidding me? It won't work dumb ass.) No. It won't work in older versions. I am fixing it in V2.
client: okay.. Let's proceed.
Me: Done code changes. Send code to review. (we have to send review to upper level manager).
Manager1 : I didn't liked this part. can you change this ?
Me : sure. Done.
Manager1 : Now i liked it. Sent review to Manager2.
Me: why the fuck ? Are you not sure about my changes are good?
Manager 2: I liked it, but need some log changes.
Me: Fuckkkk...... Let me change this.. Done. Now can I promote those changes?
Manager2: No we need to send review to client manager as well.
Me: Goddammit.. Okay.. sent review.
*After a fucking week..*
Client Manager : Looks good. Push the code.
Me: Finally..
(This process took 18 days which would have been completed in 3 days if there is only one peer review)
Now the other guy from client whose tracking the bugs reported why it took so long to fix it.
I think my client manager is over paid and can't even know how his company code stream works. Fuck you . why client has these lazy ass old fucking "I don't look into my email" type people. God I hate these "I am in rich country" people.2 -
I hate the elasticsearch backup api.
From beginning to end it's an painful experience.
I try to explain it, but I don't think I will be able to cover it all.
The core concept is:
- repository (storage for snapshots)
- snapshots (actual backup)
The first design flaw is that every backup in an repository is incremental. ES creates an incremental filesystem tree.
Some reasons why this is a bad idea:
- deletion of (older) backups is slow, as newer backups need to be checked for integrity
- you simply have to trust ES that it does the right thing (given the bugs it has... It seems like a very bad idea TM)
- you have no possibility of verification of snapshots
Workaround... Create many repositories as each new repository forces an full backup.........
The second thing: ES scales. Many nodes / es instances form a cluster.
Usually backup APIs incorporate these in their design. ES does not.
If an index spans 12 nodes and u use an network storage, yes: a maximum of 12 nodes will open an eg NFS connection and start backuping.
It might sound not so bad with 12 nodes and one index...
But it get's pretty bad with 100s of indexes and several dozen nodes...
And there is no real limiting in ES. You can plug a few holes, but all in all, when you don't plan carefully your backups, you'll get a pretty f*cked up network congestion.
So traffic shaping must be manually added. Yay...
The last thing is the API itself.
It's a... very fragile thing.
Especially in older ES releases, the documentation is like handing you a flex instead of toilet paper for a wipe.
Documentation != API != Reality.
Especially the fault handling left me more than once speechless...
Eg:
/_snapshot/storage/backup
gives you a state PARTIAL
/_snapshot/storage/backup/_status
gives you a state SUCCESS
Why? The first one is blocking and refers to the backup status itself. The second one shouldn't be blocking and refers to the backup operation.
And yes. The backup operation state is SUCCESS, while the backup state might be PARTIAL (hence no full backup was made, there were errors).
So we have now an additional API that we query that then wraps the API of elasticsearch. With all these shiny scary workarounds like polling, since some APIs are blocking which might lead to a gateway timeout...
Gateway timeout? Yes. Since some operations can run a LONG (multiple hours) time and you don't want to have a ton of open connections hogging resources... You let the loadbalancer kill it. Most operations simply run in ES in the background, while the connection was killed.
So much joy and fun, isn't it?
Now add the latest SMR scandal and a few faulty (as in SMR instead of CMD) hdds in a hundred terabyte ZFS pool and you'll get my frustration level.
PS: The cluster has several dozen terabyte and a lot od nodes. If you have good advice, you're welcome - but please think carefully about this fact.
I might have accidentially vaporized people sending me links with solutions that don't work on large scale TM.2 -
Spent about an hour and a half getting an NPE. Cleaned the project, rebuilt, restarted IntelliJ, danced the ancient code dance... Nothing.
Clicked Run one more time and everything worked. TF was that about? I HATE these types of bugs!!1 -
I fucking hate the person that created the ionic timepicker its such a fucking mess if you want to do anything advanced and it's so poorly documented that most of the time you just have to guess what you should do. Best part: this fucking component doesn't even use a Date Object it uses A FUCKING STRING that it parses, so I have to parse, unparse, parse, unparse. Who in their right mind thought this would be a good idea?!
What frustrated me the most was when I tried to use their min, max functionality. I used the component as a timepicker, so I ignored most of the Date Object and just initliazed them at 0. Afterwards set the hr, min, sec and did the same for the max value. Doesn't work... It just bugs out and I can only pick midnight of that day... Okay. I kid you not: tried for two hours to fix this shit. Console logged the crap out of that thing. Everything seemed right. Out of frustration I then just initlialized the max value like normal, so the date is the current date. AND SUDDENLY IT FUCKING WORKED. WHY?! FUCKING NOBODY KNOWS. WHO, WHY, WHAT?! -
Stupid monkey-shit-eating faggot! Choke on a flabby, pulsating camel genital while the balls beating your ugly face. We supposed to be business partners, still all your promises mean a fucking cheesburger from a syphilitic pub you arrogant shame of humankind!!!! Did I say we don't have time for this or that project in time. FUCKING YES!!! Did you care. NO! Did I say write a proper contract with the client?????!!!! DID I?? Still I've done my best with everything beeing hell of a priority! Did I missed some bugs yeah I fuckin did. And after all the shit I have pulled you out you dare to fucking cry for the investors because the company not producing enough profit BECAUSE OF FUCKING ME?????? You peace of bloody phlegm!!! Where are we??!!! Clappy clap. In fucking kindergarden?!!! Okay I am done with this shit I dont care promising commision... I am out. Jobs in Hungary at a reliable company with decent humans?! I fucking hate this world full of people like this cockroach!!!!4
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Well, I'm not saying I just spent a couple of hours trying to fix bugs in a basic ML tutorial, but...
I hate matrix arithmetic. -
That's it. I hate Titanium, it's official. Can't wait to switch but I have to fix Ti's bugs first 😭😭 whyyyy did you decide to use that. Why WHYYY?!2
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Background: We switched from just simple old PHP and JS using notepad++ to PHPStorm and its infinite configurables, Symfony 4, Twig, Composer, Doctrine, Yarn, NPM, Bootstrap, ( thank the stars we didn't try to add Docker in with all this ), any other junk I'm missing here? Then upgraded to Symfony 5.
Symfony's autowiring: madness behind the curtains. I get frustrated about when and where I can just magically inject these dependencies or use config variables, you know, like the ones you define in service.yaml. Hmmm, "service".yaml. In a controller you can say getParameter() but in a service you have to inject the parameter, FROM THE "SERVICE".yaml!!! Autowiring drives me nuts. Ok, so we can supply dependencies using the constructor, that's great! Within a controller you never have to instantiate the object you're passing to the constructor (autowiring handles that). That's cool, weird when we you try to trace it for the first few times, but nice I guess. Feels like half-assin' it. What bugs me here is that it only works in controllers... I guess out of the box.. i'm not even sure. To get that feature to work for services you have to make some yaml edits. Right?Maybe? Some of the Symfony tutorials have you code up some junk then trash it. Change config then wipe that out and do X instead... so I have no idea what "out of the box" for Symfony really is.
Found this cool article that describes my frustrations in better terms and seems like a good resource to learn about autowiring. I need to continue my yaml wizardry classes. https://alanstorm.com/symfony-autow...
.....And on to YAMLs, or CSS, or JS or any other friggin' change you make to a file anywhere... Make a change, reload page, nothing... nope you have to do some hidden cheat combo of yarn dostuff -> cache:clear -> cache:warmup -> cache:cache:the:cache ... I really really hate this crap. Maybe I'm too old school for all this junk. It was simple with pure PHP. Edit code, push file, reload page, and oh look it changed! Done. So happy! Ok, Ok. Occasionally the js or css might get cached by the browser and you have to ctrl/f5 or Shift/f5 .. one of those. With this framework there's just so much more that you have to remember to do get some new feature of your site loaded.
Now, I totally get wanting to use some type of entity framework, but I feel like my entire world turned backwards. Designing tables using something like MySQL Workbench made sense. I can see all the columns and datatypes right there as i'm building them. From what I've experienced now with Symfony/Doctrine is you have to make and entity, get a shit-ton of question lobbed at you and if it's a relation field you have to really have a clear idea of the cardinality up front. Then we migrate that to the database. Carefully read through the SQL if you really really just want to use migrations:migrate in Prod. That alter table could cost you some some downtime if your table is large.
Some days man.... -
I hate surprises.
I join office after a short leave and the other guy is out with a completely new product I have no clue of. (surprise 1)
Next, he's on leave and now I'm asked to fix bugs.(surprise 2)
Just for the curious, I ended up successfully fixing them and adding 2 features. -
I don't often have reasons to rant, but today is the one.
We had a deadline to finish a project, because today people are being trained on it. I've been working my ass off on it for a year now.
I "finished" about 2 weeks ago, meaning QA could start for real 2 weeks ago. As you can imagine for a project this long, there was bugs. Lots of them.
We did our best to fix most of them, or find work-arounds we could use during the demo.
Let's just say it isn't going great so far. We have several known bugs, which at some point may crash the app, a very low confidence in the fact that it's going to work well.
Oh and obviously the client is one who already use heavily the solution. Today we figured we never tested on a device with 0% disk space. Files are cut partway because of that, and obviously things crash.
I have a feeling there will be yelling sometime soon.
Right now I'm enjoying the calm before the storm, with coffee in hand.
Why do people still continue to promise dates to clients, after me telling them for 5 years not to do that?
We are a 2 devs team, with 11 apps on 2 platforms, 2 back-ends (one is legacy) and obviously our marketing site, which doubles up as e-commerce. We just can't promise anything, because any emergency reduce our development bandwith for new features either to 50% or 0%. There are so much known bugs it's not funny anymore, and we don't even have time to solve those.
To add insult to injury, at the beginning of the month, the SaaS provider for our legacy back-end (which have not been maintained for 2 years now) decided we had to update to PHP7.1 before 1st October. If we don't do anything, on monday this thing is broken. I hate that thing, and I hate having to maintain it even though I was promised I wouldn't have to ever have anything to do on it.
Monday will be "fun"...2 -
Just started doing my project for Java Class, a Polynomial Calculator App.
Get it done, get a dozen errors. Fix every bug. Find other bugs when inputting.
Brainstorm 5 minutes and realize I could change the way I write the polynomial at input.
Change 20 lines of code that do String, Split, Run through the split and check for coefficient and power, parse them to float in an array to specific positiona - to 5 simple lines.
Program works fine. No more previous errors.
Have the great idea to add the following:
-If you divide the Polynomial by 0 output "Are you retarded?"
P.s. I'm happy about my first project even if I hate Java.4 -
I hate this crap and wish people would stop doing it. It makes my brain bleed and doesn't prevent any difficult to find bugs.
if (TERMINAL_COUNT <= index_thing)
English doesn't work that way, and I don't know about you but this crap is just awkward as hell. Sweet Jesus I wish there was less cargo cult programming in the world. Just because you saw something in a blog that convinced you that reverse comparisons is best doesn't mean it actually is. Use a damn static analysis tool to catch accidental assignments in expressions, don't twist my brain to interpret your weird phrasing of comparison operators. Some of your code reviewers may be dyslexic and have enough problems as it is.
And now for the mini-rant that I'm actually here for: You know what makes for difficult to find bugs? (Hint: It sure as hell isn't an assignment in an expression) Releasing an RTEMS semaphore you've never obtained. You'd think that would cause some kind of panic or assert failure but nope. Instead it causes... misaligned address exceptions? In statically allocated global memory? WTF??1 -
Just what is life
1st I love developing Web Apps
2nd I hate when it has bugs (Always does Everyone does)
3rd More hate for Security related bugs
So I started bug hunting so that even I can make developers hurt I thought I might find peace here
But here we fucking have SQL Injections which are not really that bad easy peasy
But we also have special kind of SQL Injections the Boolean Based ones (Medium Level Demons) and also The Time Based SQL Injections (Medium Level Demon with lots of health consumes too much time has a repetitive process and we have to wait a lot also if you have network lag you are doomed)
No its nice story till here but here it fucking ends the happiness I mean my luck is worst kind of fucking thing anybody ever can have.
I got a mix of both Demons;_;
A Time-Based Boolean SQL Injections yess fuckety amounts of fucking time wasted and redundant fucking process also to make matters worst the fucking famous tool #SQLMAP doesn't work in my case -
I hate when you've poured all sorts of blood/sweat/tears/money into an app for a client and worked out all of the bugs they've complained about, only to see them throw their hands in the air saying "I don't know how to sell a mobile app, but since it didn't sell a billion downloads on day one it's a failure". Made more frustrating given that the app is a huge success to the people we've shown it to and selling it is stupid simple for someone with an inkling of sales experience.1
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My vague naive extreme understanding of interview questions are on a spectrum from situation a to situation b.
But what should the industry be doing? Is the industry just going wrong blindly copying big N companies hiring process without the same rationale? (e.g. they need computer scientists able to deal with problems specific to them at their size and that often means creating new tech, unreal problem solving abilities and cuh-rayzee knowledge)
a) stupid fucking theoretical shit that some people argue you won't ever need to be doing in practice for most companies, while giving you no ability to google, leetcode hard problems kind of stuff
b) practical work similar to what you'd be doing on the job, small bugs, tasks, pair programming on site with your potential future coworkers
Lots of people hate option a because it's puzzle/problem solving that isn't always closely related to what's on the job. Whiteboarding is arguably very much a separate skill. (Arguably unless it's like a big N company where you want computer scientists to deal with specific problems that aren't seen elsewhere, and you're making new tech to deal with your specific problems.)
We could go to the extreme of Option b, but it tends to trigger people into shitfits of "NO, HOW DARE YOU MAKE ME DO REAL WORK, BUT NOT PAY ME FOR IT AT THE INTERVIEW STAGE"
That's before we get into how to execute option b whether or not it's being given as a take home assignment (which is a huge pain in the ass and time sink, among other issues) vs a few hours at the potential workplace working with some of the future potential coworkers and soaking in the work environment (you have to figure out how to take the time off then)
Is it really just poor execution overall for the wrong use cases for the majority of the industry? What should the industry be doing in which cases.
Then this is all before HR screening with shit like where they might ask for more years of swift experience than its existed. -
I'm currently working on a dynamics CRM project which has been going on for almost a year, we're on week 19 of defect rectification brought on by a mixture of the clients abysmal testing and spec writing and the pain of debugging in Dynamics.
This project has left me emotionally and physically drained. I used to love where I worked and the guys I worked with but right now I'm the lowest I've felt in a long time.
I have autism and I really struggle with situations I have little control over, I also pride myself on being able to diagnose and fix problems quickly, I've been working on the same 2 bugs for the last 3 week's. I squashed one on Friday but this other one is persistent and I feel like it's killing me.
I've mentioned my low mood to my boss who could only say "It will be over soon". Well I was supposed to be transferred to a new none dynamics project in September, but yeah that didn't happen.
I really enjoy Angular and I've found this long project has caused my skills in it to rust to the point where even the most basic elements are a struggle.
I hate Dynamics and I hate the prospect of going in tomorrow and facing it again. -
I hate it when I fuck up an update and don't realize it until the next morning.
Did an update last night. Had a large amount of bugs that I had to fix. Some caused by me not testing all the way, some caused by some other guys doing maintenance last night and me not knowing about it.
Woke up to a text from my boss asking if I even tested the program last night. Yeah, I just made sure it loaded after the nightmare amount of bugs I had. I just missed a portion of the program. So I fixed the portion of the program and then he asked me to roll the program back and try again tonight.
What makes this even better is I was really hoping for this to go smoothly. I'm also doing another program release and its going really fucking badly too, security is fucking the shit out of me. My peer review is Monday. I haven't gotten a raise in a year and a half since I started at this company and I was going to ask for one. But this kind of dashes my confidence on the rocks.4 -
so which job pays for improving an existing thing and not being a tool for your boss's whims? I guess the answer is a house-helper cause devs for sure aren't paid for clearing a shitty codebase.
i recently made a commit because i was do angry at the issue . this was the message "fixing a stupid bug from previous owner". it got squashed but i still felt better lol.
there are a few classes in our codebase that are so infuriating that i want to run a bulldozer on them and build from the ground up. multiple bugs ate caused from them, but we simply ignore because we know that our monkey iq QA won't be able to replicate them and we won't be answerable.
I hate to be in this position. the mgmt won't be giving me time to fix this shit but rather want us to add 2k more features to this Frankensteins monster.
adding to this, I can't get my satisfaction creating some hobby project and solving issues in that coz A) it won't be as massive as my company proj and B I won't be interested in building a dimmy project for a longer time, which does not attract any actual users :/1 -
What should I do, I have a central function that is not documentated and no test-cases are written for it. I have no clue what the method should really do, I know that it works in 99.9% of all cases otherwise we had much more bugs. Now there is one Unit-Test that reports an issue. I tracked it down to this method, no one touched the method nor the unit-test.
My logical thinking says that there is one statement missing, but it could also fuck up another part of the code... (This project has a bad testing coverage :'( )
What would you do?
- copy paste the method for this special case (I would hate me so much for breaking DRY)
- inheritance?! (Would make it more complex and then it would be still untested / undocumented)
- YOLO changing oO?! (hope for luck, just joking)
P.s it's an edge case unit test, the client / customer probably wouldn't realised it if it happens -
I know that we all hate bugs, but let's be truthful, if there was no bugs, there was no jobs 😂
You will just have to program one time and then the boss will kick your ass out of the company3 -
!rant
Oh god how I've missed this community
rant:
I hate people always asking me how to solve their f***ing bugs when they don't re-check their code and only have a missing argument in functions !