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Hey everyone,
First off, a Merry Christmas to everyone who celebrates, happy holidays to everyone, and happy almost-new-year!
Tim and I are very happy with the year devRant has had, and thinking back, there are a lot of 2017 highlights to recap. Here are just a few of the ones that come to mind (this list is not exhaustive and I'm definitley forgetting stuff!):
- We introduced the devRant supporter program (devRant++)! (https://devrant.com/rants/638594/...). Thank you so much to everyone who has embraced devRant++! This program has helped us significantly and it's made it possible for us to mantain our current infrustructure and not have to cut down on servers/sacrifice app performance and stability.
- We added avatar pets (https://devrant.com/rants/455860/...)
- We finally got the domain devrant.com thanks to @wiardvanrij (https://devrant.com/rants/938509/...)
- The first international devRant meetup (Dutch) with organized by @linuxxx and was a huge success (https://devrant.com/rants/937319/... + https://devrant.com/rants/935713/...)
- We reached 50,000 downloads on Android (https://devrant.com/rants/728421/...)
- We introduced notif tabs (https://devrant.com/rants/1037456/...), which make it easy to filter your in-app notifications by type
- @AlexDeLarge became the first devRant user to hit 50,000++ (https://devrant.com/rants/885432/...), and @linuxxx became the first to hit 75,000++
- We made an April Fools joke that got a lot of people mad at us and hopefully got some laughs too (https://devrant.com/rants/506740/...)
- We launched devDucks!! (https://devducks.com)
- We got rid of the drawer menu in our mobile apps and switched to a tab layout
- We added the ability to subscribe to any user's rants (https://devrant.com/rants/538170/...)
- Introduced the post type selector (https://devrant.com/rants/850978/...) (which will be used for filtering - more details below)
- Started a bug/feature tracker GitHub repo (https://github.com/devRant/devRant)
- We did our first ever live stream (https://youtube.com/watch/...)
- Added an awesome all-black theme (devRant++) (https://devrant.com/rants/850978/...)
- We created an "active discussions" screen within the app so you can easily find rants with booming discussions!
- Thanks to the suggestion of many community members, we added "scroll to bottom" functionality to rants with long comment threads to make those rants more usable
- We improved our app stability and set our personal record for uptime, and we also cut request times in half with some database cluster upgrades
- Awesome new community projects: https://devrant.com/projects (more will be added to the list soon, sorry for the delay!)
- A new landing page for web (https://devrant.com), that was the first phase of our web overhaul coming soon (see below)
Even after all of this stuff, Tim and I both know there is a ton of work to do going forward and we want to continue to make devRant as good as it can be. We rely on your feedback to make that happen and we encourage everyone to keep submitting and discussing ideas in the bug/feature tracker (https://github.com/devRant/devRant).
We only have a little bit of the roadmap right now, but here's some things 2018 will bring:
- A brand new devRant web app: we've heard the feedback loud and clear. This is our top priority right now, and we're happy to say the completely redesigned/overhauled devRant web experience is almost done and will be released in early 2018. We think everyone will really like it.
- Functionality to filter rants by type: this feature was always planned since we introduced notif types, and it will soon be implemented. The notif type filter will allow you to select the types of rants you want to see for any of the sorting methods.
- App stability and usability: we want to dedicate a little time to making sure we don't forget to fix some long-standing bugs with our iOS/Android apps. This includes UI issues, push notification problems on Android, any many other small but annoying problems. We know the stability and usability of devRant is very important to the community, so it's important for us to give it the attention it deserves.
- Improved profiles/avatars: we can't reveal a ton here yet, but we've got some pretty cool ideas that we think everyone will enjoy.
- Private messaging: we think a PM system can add a lot to the app and make it much more intuitive to reach out to people privately. However, Tim and I believe in only launching carefully developed features, so rest assured that a lot of thought will be going into the system to maximize privacy, provide settings that make it easy to turn off, and provide security features that make it very difficult for abuse to take place. We're also open to any ideas here, so just let us know what you might be thinking.
There will be many more additions, but those are just a few we have in mind right now.
We've had a great year, and we really can't thank every member of the devRant community enough. We've always gotten amazingly positive feedback from the community, and we really do appreciate it. One of the most awesome things is when some compliments the kindness of the devRant community itself, which we hear a lot. It really is such a welcoming community and we love seeing devs of all kind and geographic locations welcomed with open arms.
2018 will be an important year for devRant as we continue to grow and we will need to continue the momentum. We think the ideas we have right now and the ones that will come from community feedback going forward will allow us to make this a big year and continue to improve the devRant community.
Thanks everyone, and thanks for your amazing contributions to the devRant community!
Looking forward to 2018,
- David and Tim48 -
Hey everyone,
We have a few pieces of news we're very excited to share with everyone today. Apologies for the long post, but there's a lot to cover!
First, as some of you might have already seen, we just launched the "subscribed" tab in the devRant app on iOS and Android. This feature shows you a feed of the most recent rant posts, likes, and comments from all of the people you subscribe to. This activity feed is updated in real-time (although you have to manually refresh it right now), so you can quickly see the latest activity. Additionally, the feed also shows recommended users (based on your tastes) that you might want to subscribe to. We think both of these aspects of the feed will greatly improve the devRant content discovery experience.
This new feature leads directly into this next announcement. Tim (@trogus) and I just launched a public SaaS API service that powers the features above (and can power many more use-cases across recommendations and activity feeds, with more to come). The service is called Pipeless (https://pipeless.io) and it is currently live (beta), and we encourage everyone to check it out. All feedback is greatly appreciated. It is called Pipeless because it removes the need to create complicated pipelines to power features/algorithms, by instead utilizing the flexibility of graph databases.
Pipeless was born out of the years of experience Tim and I have had working on devRant and from the desire we've seen from the community to have more insight into our technology. One of my favorite (and earliest) devRant memories is from around when we launched, and we instantly had many questions from the community about what tech stack we were using. That interest is what encouraged us to create the "about" page in the app that gives an overview of what technologies we use for devRant.
Since launch, the biggest technology powering devRant has always been our graph database. It's been fun discussing that technology with many of you. Now, we're excited to bring this technology to everyone in the form of a very simple REST API that you can use to quickly build projects that include real-time recommendations and activity feeds. Tim and I are really looking forward to hopefully seeing members of the community make really cool and unique things with the API.
Pipeless has a free plan where you get 75,000 API calls/month and 75,000 items stored. We think this is a solid amount of calls/storage to test out and even build cool projects/features with the API. Additionally, as a thanks for continued support, for devRant++ subscribers who were subscribed before this announcement was posted, we will give some bonus calls/data storage. If you'd like that special bonus, you can just let me know in the comments (as long as your devRant email is the same as Pipeless account email) or feel free to email me (david@hexicallabs.com).
Lastly, and also related, we think Pipeless is going to help us fulfill one of the biggest pieces of feedback we’ve heard from the community. Now, it is going to be our goal to open source the various components of devRant. Although there’s been a few reasons stated in the past for why we haven’t done that, one of the biggest reasons was always the highly proprietary and complicated nature of our backend storage systems. But now, with Pipeless, it will allow us to start moving data there, and then everyone has access to the same system/technology that is powering the devRant backend. The first step for this transition was building the new “subscribed” feed completely on top of Pipeless. We will be following up with more details about this open sourcing effort soon, and we’re very excited for it and we think the community will be too.
Anyway, thank you for reading this and we are really looking forward to everyone’s feedback and seeing what members of the community create with the service. If you’re looking for a very simple way to get started, we have a full sample dataset (1 click to import!) with a tutorial that Tim put together (https://docs.pipeless.io/docs/...) and a full dev portal/documentation (https://docs.pipeless.io).
Let us know if you have any questions and thanks everyone!
- David & Tim (@dfox & @trogus)53 -
I’m kind of pissy, so let’s get into this.
My apologies though: it’s kind of scattered.
Family support?
For @Root? Fucking never.
Maybe if I wanted to be a business major my mother might have cared. Maybe the other one (whom I call Dick because fuck him, and because it’s accurate) would have cared if I suddenly wanted to become a mechanic. But in both cases, I really doubt it. I’d probably just have been berated for not being perfect, or better at their respective fields than they were at 3x my age.
Anyway.
Support being a dev?
Not even a little.
I had hand-me-down computers that were outmoded when they originally bought them: cutting-edge discount resale tech like Win95, 33/66mhz, 404mb hd. It wouldn’t even play an MP3 without stuttering.
(The only time I had a decent one is when I built one for myself while in high school. They couldn’t believe I spent so much money on what they saw as a silly toy.)
Using a computer for anything other than email or “real world” work was bad in their eyes. Whenever I was on the computer, they accused me of playing games, and constantly yelled at me for wasting my time, for rotting in my room, etc. We moved so often I never had any friends, and they were simply awful to be around, so what was my alternative? I also got into trouble for reading too much (seriously), and with computers I could at least make things.
If they got mad at me for any (real or imagined) reason (which happened almost every other day) they would steal my things, throw them out, or get mad and destroy them. Desk, books, decorations, posters, jewelry, perfume, containers, my chair, etc. Sometimes they would just steal my power cables or network cables. If they left the house, they would sometimes unplug the internet altogether, and claim they didn’t know why it was down. (Stealing/unplugging cables continued until I was 16.) If they found my game CDs, those would disappear, too. They would go through my room, my backpack and its notes/binders/folders/assignments, my closet, my drawers, my journals (of course my journals), and my computer, too. And if they found anything at all they didn’t like, they would confront me about it, and often would bring it up for months telling me how wrong/bad I was. Related: I got all A’s and a B one year in high school, and didn’t hear the end of it for the entire summer vacation.
It got to the point that I invented my own language with its own vocabulary, grammar, and alphabet just so I could have just a little bit of privacy. (I’m still fluent in it.) I would only store everything important from my computer on my only Zip disk so that I could take it to school with me every day and keep it out of their hands. I was terrified of losing all of my work, and carrying a Zip disk around in my backpack (with no backups) was safer than leaving it at home.
I continued to experiment and learn whatever I could about computers and programming, and also started taking CS classes when I reached high school. Amusingly, I didn’t even like computers despite all of this — they were simply an escape.
Around the same time (freshman in high school) I was a decent enough dev to actually write useful software, and made a little bit of money doing that. I also made some for my parents, both for personal use and for their businesses. They never trusted it, and continually trashtalked it. They would only begrudgingly use the business software because the alternatives were many thousands of dollars. And, despite never ever having a problem with any of it, they insisted I accompany them every time, and these were often at 3am. Instead of being thankful, they would be sarcastically amazed when nothing went wrong for the nth time. Two of the larger projects I made for them were: an inventory management system that interfaced with hand scanners (VB), and another inventory management system for government facility audits (Access). Several websites, too. I actually got paid for the Access application thanks to a contract!
To put this into perspective, I was selected to work on a government software project about a year later, while still in high school. That didn’t impress them, either.
They continued to see computers as a useless waste of time, and kept telling me that I would be unemployable, and end up alone.
When they learned I was dating someone long-distance, and that it was a she, they simply took my computer and didn’t let me use it again for six months. Really freaking hard to do senior projects without a computer. They begrudgingly allowed me to use theirs for schoolwork, but it had a fraction of the specs — and some projects required Flash, which the computer could barely run.
Between the constant insults, yelling, abuse (not mentioned here), total lack of privacy, and the theft, destruction, etc. I still managed to teach myself about computers and programming.
In short, I am a dev despite my parents’ best efforts to the contrary.30 -
This is kind of a horror story, with a happing ending. It contains a lot of gore images, and some porn. Very long story.
TL;DR Network upgrade
Once upon a time, there were two companies HA and HP, both owned by HC. Many years went by and the two companies worked along side each one another, but sometimes there were trouble, because they weren't sure who was supposed to bill the client for projects HA and HP had worked on together.
At HA there was an IT guy, an imbecile of such. He's very slow at doing his job, doesn't exactly understand what he's doing, nor security principles.
The IT guy at HA also did some IT work for HP from time to time when needed. But he was not in charge of the infrastructure for HP, that was the jobb for one developer who didn't really know what he was doing either.
Whenever a new server was set up at HP, the developer tried many solutions, until he landed on one, but he never removed the other tested solutions, and the config is scattered all around. And no documentation!!
Same goes with network, when something new was added, the old was never removed or reconfigured to something else.
One dark winter, a knight arrived at HP. He had many skills. Networking, server management, development, design and generally a fucking awesome viking.
This genius would often try to cleanse the network and servers, and begged his boss to let him buy new equipment to replace the old, to no prevail.
Whenever he would look in the server room, he would get shivers down his back.
(Image: https://i.bratteng.xyz/Ie9x3YC33C.j...)
One and a half year later, the powerful owners in HA, HP and HC decided it was finally time to merge HA and HP together to HS. The knight thought this was his moment, he should ask CEO if he could be in charge of migrating the network, and do a complete overhault so they could get 1Gb interwebz speeds.
The knight had to come up with a plan and some price estimates, as the IT guy also would do this.
The IT guy proposed his solution, a Sonicwall gateway to 22 000 NOK, and using a 3rd party company to manage it for 3000 NOK/month.
"This is absurd", said the knight to the CEO and CXO, "I can come up with a better solution that is a complete upgrade. And it will be super easy to manage."
The CEO and CXO gave the knight a thumbs up. The race was on. We're moving in 2 months, I got to have the equipment by then, so I need a plan by the end of the week.
He roamed the wide internet, looked at many solutions, and ended up with going for Ubiquiti's Unifi series. Cheap, reliable and pretty nice to look at.
The CXO had mentioned the WiFi at HA was pretty bad, as there was WLAN for each meeting room, and one for the desks, so the phone would constantly jump between networks.
So the knight ended up with this solution:
2x Unifi Securtiy Gateway Pro 4
2x Unifi 48port
1x Unifi 10G 16port
5x Unifi AP-AC-Lite
12x pairs of 10G unifi fibre modules
All with a price tag around the one Sonicwall for 22 000 NOK, not including patch cables, POE injectors and fibre cables.
The knight presented this to the CXO, whom is not very fond of the IT guy, and the CXO thought this was a great solution.
But the IT guy had to have a say at this too, so he was sent the solution and had 2 weeks to dispute the soltion.
Time went by, CXO started to get tired of the waiting, so he called in a meeting with the knight and the IT guy, this was the IT guys chance to dispute the solution.
All he had to say was he was familiar with the Sonicwall solution, and having a 3rd party company managing it is great.
He was given another 2 weeks to dispute the solution, yet nothing happened.
The CXO gave the thumbs up, and the knight orders the equipment.
At this time, the knight asks the IT guy for access to the server room at HA, and a key (which would take 2 months to get sorted, because IT guys is a slow imbecile)
The horrors, Oh the horrors, the knight had never seen anything like this before.
(Image: https://i.bratteng.xyz/HfptwEh9qT.j...)
(Image: https://i.bratteng.xyz/HfptwEh9qT.j...)
(Image: https://i.bratteng.xyz/hmOE2ZuQuE.j...)
(Image: https://i.bratteng.xyz/4Flmkx6slQ.j...)
What are all these for, why is there a fan ductaped to on of the servers.
WHAT IS THIS!
Why are there cables tied in a knot.
WHY!
These are questions we never will know the answers too.
The knight needs access to the servers, and sonicwall to see how this is configured.
After 1.5 month he gains access to the sonicwall and one of the xserve.
What the knight discovers baffles him.
All ports are open, sonicwall is basically in bridge mode and handing out public IPs to every device connected to it.
No VLANs, everything, just open...10 -
Please don't make junior developers feel they're a burden.
Have you ever googled "how to mentor junior developers"? It's quite mind-blowing how many articles, talks and panels are on this topic. And yet still junior developers are not feeling welcomed in their companies.
Yup, you guessed it, we also have something to add (based on our own experience):
1. Asking for help is not easy. Please don't blow juniors off by telling them to read docs when they ask a question. Always assume they've read it and did a sprint to solve the problem. They ask you, because they see you as a mentor and really need your help. If you can, spend more time with them and guide through the entire problem solving process.
2. Please don't think "I learnt it this way so you should too". If you're in charge of teaching a junior developer, don't expect them to be a carbon copy of yourself. Because even though in your opinion your approach is more "pro", they might not be there yet to use it properly. And last, but not least:
3. Of course, juniors will compare themselves with seniors on their team. And there'll be moments they feel so guilty and so afraid that they cost the company too much, that they need training, and supervision, or are between projects and are not bringing in any money, and they'll fear that their company regrets hiring them. Make sure they don't feel like a burden. As juniors, we often
have this misconception what is expected from us.
Dear tech companies, please set very clear expectations and tell your juniors you're happy. Don't get us wrong here. We don't expect unicorns, roses and pats on the back from companies. We do understand- this is business, and at the end of the day we all are here to make money. To do so, companies need to make smart investments. Junior dev with a great assistance, planned support, and a clear training program will become a great asset. It really is as simple as that.12 -
Where do I even start?
Personal projects?
So many. Shouldn't count.
Unpaid game dev intern?
Unpaid game dev volunteer?
Both worthwhile, if stressful. Shouldn't count either.
Freelancing where clients refused to pay?
That's happened a few times. One of them paid me in product instead of cash (WonderSoil, a company that [apparently still] makes and sells some expanding super potting soil thing). The product turned out to be defective and killed all of the plants I used it on. I'd have preferred getting stiffed instead. Their "factory" (small, almost tiny) was quite cool. The owner was a bitch. Probably still is.
Companies that have screwed me out of pay?
So many. I still curse their names at least once a month. I've been screwed out of about $13k now, maybe more. I've lost track.
I have two stories in particular that really piss me off.
The first: I was working at a large robotics company, and mostly enjoyed my job, though the drive was awful. The pay wasn't high either, but I still enjoyed the work. Schedule was nice, too: 28 hours (four 7-hour days) per week. Regardless, I got a job offer for double my salary, same schedule, and the drive was 11 minutes instead of 40. I took it. My new boss ended up tricking me into being a contractor -- refused to give me a W2, no contracts, etc. Later, he also increased my hours to 40 with no pay increase. He also took forever to pay (weeks to months), and eventually refused to pay me to my face, in front of my cowokers. Asshole still owes me about $5k. Should owe me the the difference in taxes, too (w2 vs 1099) since he lied about it and forced me into it when it was too late to back out.
I talked to the BBB, the labor board, legal council, the IRS (because he was actively evading taxes), the fire inspector (because he installed doors taht locked if the power went out, installed the exit buttons on the fucking ceiling, and later disconnected all of said exit buttons). Nobody gave a single shit. Asshole completely got away with everything. Including several shady as hell things I can't list here because they're too easy to find.
The second one:
The economy was shit, and I was out of a job. I had been looking for quite awhile, and an ex-coworker (who had worked at google, interestingly) suggested I work for this new startup. It was a "reverse search engine," meaning it aggregated news and articles and whatnot, and used machine learning to figure out what its users are interested in, and provided them with exactly that. It would also help with scheduling, reminders of birthdays, mesh peoples' friends' travel plans and life events, etc. (You and a friend are going on vacation to the same place, and your mutual friend there is having a birthday! You should go to ___ special event that's going on while you're all there! Here's a coupon.) It was pretty cool. The owner was not. He delayed my payments a few times, and screwed me over on pay a few more times, despite promising me many times that he was "not one of those people." He ended up paying me less than fucking minimum wage. Fake, smiling, backstabbing asshole.
The first one still pisses me off more, though, because of all the shit I went through trying to get my missing back pay, and how he conned me every chance he got. And how he yelled at me and told me, to my face, that he wasn't ever going to pay me. Fucking goddamn hell I hate that guy.8 -
To those that think they can't make it.
To those that are put down by those that don't understand you.
And to those that have never had a dream come true.
Not a rant, but the story of how I got into programming
I've always been into tech/electronics. I remember being told once that when I was 3, I used to take plug sockets to pieces. When I was 7, I built a computer with my dad.
There isn't a thing in my room that hasn't been dismantled and put back together again. Except for the things that weren't put back together again ;)
When I was 15, I got a phone for Christmas. It was a pretty crappy phone, the LG P350 (optimus ME). But I loved it all the same.
However I knew it could do a lot more. It ran a bloated, slow version of Android 2.2.
So I went searching, how can I make it faster, how to make it do more. And I found a huge community around Android ROMs. Obviously the first thing I did was flashed this ROM. Sure, there were bugs, but I was instantly in love with it. My phone was freed.
From there I went on to exploring what else can be done.
I wanted to learn how to script, so over the weekend I wrote a 1000 line batch (Windows cmd) script that would root the phone and flash a recovery environment onto it. Pretty basic. Lots of switch statements, but I was proud of it. I'd achieved something. It wasn't new to the world, but it was my first experience at programming.
But it wasn't enough, I needed more.
So I set out to actually building the roms. I installed Linux. I wanted to learn how to utilise Linux better, so I rewrote my script in bash.
By this time, I'd joined a team for developing on similar spec'd phones. Without the funds to by new devices, we began working on more radical projects.
Between us, we ported newer kernels to our devices. We rebased much of the chipset drivers onto newer equivalents to add new features.
And then..
Well, it was exam season. I was suffering from personal issues (which I will not detail), and that, with the work on Android, I ended up failing the exams.
I still passed, but not to the level I expected.
So I gave up on school, and went head first into a new kind of development. "continue doing what you love. You'll make it" is what I told myself.
I found python by contributing to an IRC bot. I learnt it by reading the codebase. Anything I didn't understand, I researched. Anything I wanted to do, google was there to help me through it.
Then it was exam season again. Even though I'd given up on school, I was still going. It was easier to stay in than do anything about it.
A few weeks before the exams, I had a panic attack. I was behind on coursework, and I knew I would do poorly on exams.
So I dropped out.
I was disappointed, my family was disappointed.
So I did the only thing I felt I could do. I set out to get a job as a developer.
At this stage, I'd not done anything special. So I started aiming bigger. Contributing to projects maintained by Sony and Google, learning from them. Building my own projects to assist with my old Android friends.
I managed to land a contract, however due to the stresses at home, I had to drop it after a month.
Everything was going well, I felt ready to get a full time job as a developer, after 2 years of experience in the community.
Then I had to wake up.
Unfortunately, my advisors (I was a job seeker at the time) didn't understand the potential of learning to be a developer. With them, it's "university for a skilled job".
They see the word "computer" on a CV, they instantly say "tech support".
I played ball, I did what I could for them. But they'd always put me down, saying I wasn't good enough, that I'd never get a job.
I hated them. I'd row with them every other day.
By God, I would prove them wrong.
And then I found them. Or, to be more precise, they found me. A startup in London got in contact with me. They seemed like decent people. I spoke with their developers, and they knew their stuff, these were people that I can learn from.
I travelled 4 hours to go for an interview, then 4 hours back.
When I got the email saying they'd move me to London, I was over the moon.
I did exactly what everyone was telling me I couldn't do.
1.5 years later, I'm still working with them. We all respect each other, and we all learn from each other.
I'm ever grateful to them for taking a shot with me. I had no professional experience, and I was by no means the most skilled individual they interviewed.
Many people have a dream. I won't lie, I once dreamed of working at Google. But after the journey I've been through, I wouldn't have where I am now any other way. Though, in time, I wish to share this dream with another.
I hope that all of you reach your dreams too.
Sorry for the long post. The details are brief, but there are only 5k characters ;)23 -
I'm a computer sciences student, so I had to work on a group project at the end of the year. This project had a very big impact on our ratings, and many students were working really hard on it
One evening, a friend of mine knocked at my door to seek for help, she was too depressed to keep working on the project and needed to talk a little bit
After a little talk, we worked on her part of the project together. We managed to finish it just in time and send it to her teammate (they were not using git, our school never ever talked about it so they did not know what it is)
The next day was the d-day, every group had to show the teachers their projects
I arrived in a room where everyone was trying to fix the remaining bugs before their turn
And I saw my friend, almost crying. Her mate changed everything in the code we worked on and everything broke. There was not enough time to merge it again, they were stuck with a non functionnal soft
Obviously, he kept telling everybody it was her fault
Just go to hell, you fucker
I can't even understand how you did have such a stupid idea, now she needs to repeat her year because of you
Fuck you and don't ever come in my sight again, you selfish brat
Just because you know you will pass does not give you the right to fuck with another person's ratings9 -
It's enough. I have to quit my job.
December last year I've started working for a company doing finance. Since it was a serious-sounding field, I tought I'd be better off than with my previous employer. Which was kinda the family-agency where you can do pretty much anything you want without any real concequences, nor structures. I liked it, but the professionalism was missing.
Turns out, they do operate more professionally, but the intern mood and commitment is awful. They all pretty much bash on eachother. And the root cause of this and why it will stay like this is simply the Project Lead.
The plan was that I was positioned as glue between Design/UX and Backend to then make the best Frontend for the situation. Since that is somewhat new and has the most potential to get better. Beside, this is what the customer sees everyday.
After just two months, an retrospective and a hell lot of communication with co-workers, I've decided that there is no other way other than to leave.
I had a weekly productivity of 60h+ (work and private, sometimes up to 80h). I had no problems with that, I was happy to work, but since working in this company, my weekly productivity dropped to 25~30h. Not only can I not work for a whole proper work-week, this time still includes private projects. So in hindsight, I efficiently work less than 20h for my actual job.
The Product lead just wants feature on top of feature, our customers don't want to pay concepts, but also won't give us exact specifications on what they want.
Refactoring is forbidden since we get to many issues/bugs on a daily basis so we won't get time.
An re-design is forbidden because that would mean that all Screens have to be re-designed.
The product should be responsive, but none of the components feel finished on Desktop - don't talk about mobile, it doesn't exist.
The Designer next to me has to make 200+ Screens for Desktop and Mobile JUST so we can change the primary colors for an potential new customer, nothing more. Remember that we don't have responsiveness? Guess what, that should be purposely included on the Designs (and it looks awful).
I may hate PHP, but I can still work with it. But not here, this is worse then any ecommerce. I have to fix legacy backend code that has no test coverage. But I haven't touched php for 4 years, letalone wrote sql (I hate it). There should be no reason whatsoever to let me do this kind of work, as FRONTEND ARCHITECT.
After an (short) analysis of the Frontend, I conclude that it is required to be rewritten to 90%. There have been no performance checks for the Client/UI, therefor not only the components behave badly, but the whole system is slow as FUCK! Back in my days I wrote jQuery, but even that shit was faster than the architecuture of this React Multi-instance app. Nothing is shared, most of the AppState correlate to other instances.
The Backend. Oh boy. Not only do we use an shitty outated open-source project with tons of XSS possibillities as base, no we clone that shit and COPY OUR SOURCES ON TOP. But since these people also don't want to write SQL, they tought using Symfony as base on top of the base would be an good idea.
Generally speaking (and done right), this is true. but not then there will be no time and not properly checked. As I said I'm working on Legacy code. And the more I look into it, the more Bugs I find. Nothing too bad, but it's still a bad sign why the webservices are buggy in general. And therefor, the buggyness has to travel into the frontend.
And now the last goodies:
- Composer itself is commited to the repo (the fucking .phar!)
- Deployments never work and every release is done manually
- We commit an "_TRASH" folder
- There is an secret ongoing refactoring in the root of the Project called "_REFACTORING" (right, no branches)
- I cannot test locally, nor have just the Frontend locally connected to the Staging webservices
- I am required to upload my sources I write to an in-house server that get's shared with the other coworkers
- This is the only Linux server here and all of the permissions are fucked up
- We don't have versions, nor builds, we use the current Date as build number, but nothing simple to read, nonono. It's has to be an german Date, with only numbers and has always to end with "00"
- They take security "super serious" but disable the abillity to unlock your device with your fingerprint sensor ON PURPOSE
My brain hurts, maybe I'll post more on this shit fucking cuntfuck company. Sorry to be rude, but this triggers me sooo much!2 -
2017 Recap + DEVBANNER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
1. So, let's recap my 2017 first. It was awesome
Here is some list that I can remember
- finding my hobby (fsx, vatsim)
- finding computers aren't genius
- creating a new language
- major improvements in my unity skills
- found out i am friendly
- getting a job at google in a dream
- creating my banner in krita --> devbanner collab :D
- Logo creation fail
- CS class apply fail
- getting free stickers for the first time of my life
- getting death threats (lol)
- finishing my first ever big c# project
- got offensive words from a bot that i am a f***ing d***head.
- getting downvotes after creating such a shitty meme
- getting my rant featured in twitter
- finding that my friends love my game
- getting a sneak peak at the src of devrant
- coding with turbo c
- not using git cuz too lazy
- finds out msdn is god
- slowly hating unity, but likes it cuz it is using c#
- reaching level 2 in google foobar
- started 100+ projects this year and finished about 6 of them.
- devRant motivated me a lot
2. devBanner stuffs
So, how it all started is when I wanted to create my own logo. Some people will remember it. The one with arrows and cozyplales written on it. Then, I created my own banner with Krita (their text tool sucked). After that, due to some suggestions by the community, I decided to create a collab. From then, many people contributed to the devBanner project. Special thanks to @Kimmax for his awesome prototype of the frontend made during I was sleeping.
Now, before I talk more, I want to talk something. I don't post a rant about my collab cuz i want to get upvotes. I just want more people to use this simple creation software. You can literally use them anywhere, and it is FOSS.
Well....
If you want to create again, you can do so at https://devbanner.center
If you want to contribute, please do so by visiting https://github.com/devBanner
We are looking for a skilled frontend dev who can do the basic web stuffs. (we don't use frameworks currently for our frontend)
---------------------
Thanks everyone for making 2017 awesome. Can't wait to welcome 2018. Happy new year everyone, and I will drop my banner here.21 -
I'm unbelievably angry. So please bear with my venting.
QA guy and I are stuck working the entire weekend. A few months ago our company decided to promote an account manager to a Product/Project management role with 0 experience and offering them 0 training. They have no experience working with devs and have been making our lives hell. I work easily 50-60hrs per week and they still budget projects according to 40hrs/week meaning they're stealing my time not to mention they're incorrectly setting the client's and company's expectations.
They now have complete control over roadmaps, client communications (this wouldn't normally be bad except that they're having technical discussions with the client with 0 tech experience), timelines, etc. and since their experience was in account management they are now working with devs but making decisions that exclusively put the client first at all costs, even if it means everyone else has to work weekends while they go on vacation!!!!
I've approached them several times to offer help on budgeting time or to propose that we do a Q4 planning so that we can improve the product instead of stay in a shitty position as we are. I'm responded with "You deal with what's in front of you. It's my job to look at the bigger picture."
They mismanaged a $500,000 project and our CEO got wind of it because the client called him while he was travelling. He in turn gave shit to our Directors who in turn chewed the QA guy and I out. "You need to be more meticulous when deploying. How could you let this happen? We're eating shit because of this. You need to work over the weekend to make up for this", etc.
I'm now directly responsible for having delivered something that wasn't up to standards even though I was already putting in the overtime.
This is honestly fucking ridiculous. How can I be blamed when I'm truly doing the best I can and putting as many hours as I can while edging toward burnout.
I love what I do but I hate feeling extremely pressured to turn down friends and family like this. Maybe I'm just too easy going and need to say no more. Who fucking knows. I know that I'm angry with the company right now.
What do you all think? If you read this rant, thank you. Feels better to write it out.13 -
I'm done with f/e. I so fucking hate it .
I fucking hate implementing weird highly animated websites designed by gurus
I fucking hate making them accessible.
I hate working on weird code generated by my coworkers and jump on projects with 0 specs.
I fucking hate this whole bloatware called javascript.
I fucking hate morons who think they know it all.
I'm fucking disgusted by the job market with their whole job specs ( Oh you don't have 5 year experience in some fucking stupid library I don't give a flying fuck. Too bad, we can't hire you )
And most importantly I fucking hate the day I chose f/e development instead of smth else.
Now at 29 I'm fucking stuck with this shit with no energy and patience to learn something else or at least jump on b/e or anything that is not related to web dev or js.
Sorry for so many fuckings but I had a breakdown.
Love ya.25 -
"I strive for code quality and maintainability. I actually do. And i will not work for a company that does not care about it and just wants something done as fast as possible.
The only time i will do something quick and dirty is if it's actually urgent. And even then with one condition - my next task will be to fix it properly.
I do not care about your deadlines. I will do my best to meet them, but not at the expense of code quality. I've seen too many projects fall into technical debt, where productivity is so low, that the only way to move forward is hire more people and start working on a project 2.0
And please do not lie about how great your company is, if it's not. These kind of things surface very soon, and you will have wasted both of our time, because as i said - i will not work for a company that does not care about code quality."
you think i'll ever get a job again if i put this on my CV ? :D10 -
rant, but not an IT kind... okay, maybe not even a rant, more like depressive rambling:
in 3 days, I'll turn 29.
i'm living with my mom, in the apartment where I was born, in the room i've been living since I was born (with the exception of 2 attempts to move out which together lasted 9 months).
my theoretical monthly income should/could be around 4000€, based on my skills and experience.
but I'm a (manic)-depressive, chronically lonely idiot loser (and the manic phases come more and more rarely in recent years), so
my practical average monthly income fluctuates from 0 to about 200.
i am unable to keep a job for more than 4 months, so after being fired from about 20 or so of them since I was 18, it takes immense amounts of mental and emotional energy to even start looking for one now... so I usually don't.
i've been about 12000€ in debt for the past 8 or so years, half of which is just debt collector fees.
it's kinda funny, for years, i've been unable to solve a debt which theoretically amounts to 3 months of my theoretical achievable salary.
my father, who just left without a word of explanation when I was 18, has decided this is not viable anymore, so I'm supposed to move out by 10th of next month, "either to some cheap rooming house, or under the bridge, I don't care", as he put it.
I can't remember how it feels to exist a single hour without feeling existential dread and dreading each next day, not knowing what to do or if i'll even be able to try and do something, because this feeling is so strong that it often blocks me from being able to do anything. i just shiver most of the time that i'm awake, feeling like you feel few minutes before puking and crying at the same time. and that feeling is my "how are you?", "you know... normal".
i can't remember what it feels to feel any other way and can't even imagine it, and can't imagine that I'll ever achieve any less shit feeling.
literally all of my social contact consists of going out once to twice a month with the only 2 friends and 2 aquaintances I have who have the time and will to spend it with me.
oh, and hiding in my room, avoiding talking to my mom, because each time we talk she just reminds me what a piece of shit failure I am, and tells me how it's not that hard to change it, I just have to stop being lazy and start working for it.
she's... kind and caring about it, which somehow maybe makes it even worse.
i have about 10 almost complete game designs, each of them at least 50% more original and interesting (at least to me) than the things that are coming out for the past 10 years, being lauded as "the most original and unique".
I have been trying to make them, ANY of them, since I was 18, but I always lose all the drive and resolve and energy in like 4 months, because it's like trying to build a city on my own on a deserted island. too big for one person, but there was never anyone to help me. closest I ever got was one of my friends telling me "i've been thinking many times that i'd love to work on some project with you, if I had the time".
and second time, when I actually found an artist I was going to pay, and he was awesome, and after two weeks of me telling him how awesome what he does is and how it fits the project and my ideas perfectly, he backed out saying "i'm afraid I can't do the quality you require from me".
never ever in my life did I get actual help with something I actually wanted or tried to do.
i have no idea how it feels to have someone working with me on something I actually consider interesting and meaningful, on any of the things which I wanted to make, which made me learn programming.
I've learned graphics and animation and everything going into game making pipeline on my own because I realized nobody will ever help me, so I'll have to do all of it on my own.
I've tried to make a kickstarter once, but I started crying hysterically in the middle of writing it, because I felt like a begging piece of failure shit, even more than usual, so I deleted it.
most of people treat me like shit failure unworthy and undeserving of living, precisely as I myself know I deserve to be treated, because that's what I am, but when I ask for permission to kill myself, since I see no other solution to stop being a burden, they get angry at me that I'm just emotionally blackmailing them. when I afterwards ask them "so help me in any way to do any of the projects i want/need to do", they respond they've got no time for that.
when I talk about all of this, I get told to stop whining.
happy 29th birthday, me, a piece of shit who should've never survived this long, who should've never been born in the first place.
yay.
also, I know this is not the kind of crap that's supposed to be posted here, but i've got nowhere else. sorry.47 -
I'll use this topic to segue into a related (lonely) story befitting my mood these past weeks.
This is entire story going to sound egotistical, especially this next part, but it's really not. (At least I don't think so?)
As I'm almost entirely self-taught, having another dev giving me good advice would have been nice. I've only known / worked with a few people who were better devs than I, and rarely ever received good advice from them.
One of those better devs was my first computer science teacher. Looking back, he was pretty average, but he held us to high standards and gave good advice. The two that really stuck with me were: 1) "save every time you've done something you don't want to redo," and 2) "printf is your best debugging friend; add it everywhere there's something you want to watch." Probably the best and most helpful advice I've ever received 😊
I've seen other people here posting advice like "never hardcode" or "modularity keeps your code clean" -- I had to discover these pretty simple concepts entirely on my own. School (and later college) were filled with terrible teachers and worse students, and so were almost entirely useless for learning anything new.
The only decent dev I knew had brilliant ideas (genetic algorithms, sandboxing, ...) before they were widely used, but could rarely implement them well because he was generally an idiot. (Idiot sevant, I think? Definitely the idiot part.) I couldn't stand him. Completely bypassing a ridiculously long story, I helped him on a project to build his own OS from scratch; we made very impressive progress, even to this day. Custom bootloader, hardware interfacing, memory management, (semi) sandboxed processes, gui, example programs ...; we were in highschool. I'm still surprised and impressed with what we accomplished.
But besides him, almost every other dev I met was mediocre. Even outside of school, I went so many years without having another competent dev to work with. I went through various jobs helping other dev(s) on their projects (or rewriting them), learning new languages/frameworks almost every time: php, pascal, perl, zend, js, vb, rails, node, .... I learned new concepts occasionally (which was wonderful) but overall it was just tedious and never paid well because I was too young to be taken seriously (and female, further exacerbating it). On the bright side, it didn't dwindle my love for coding, and I usually spent my evenings playing with projects of my own.
The second dev (and one one of the best I've ever met) went by Novo. His approach to a game engine reminded me of General Relativity: Everything was modular, had a rich inheritance tree, and could receive user input at any point along said tree. A user could attach their view/control to any object. (Computer control methods could be attached in this way as well.) UI would obviously change depending on how the user could interact and the number of objects; admins could view/monitor any of these. Almost every object / class of object could talk to almost everything else. It was beautiful. I learned so much from his designs. (Honestly, I don't remember the code at all, and that saddens me.) There were other things, too, but that one amazed me the most.
I havent met anyone like him ever again.
Anyway, I don't know if I can really answer this week's question. I definitely received some good advice while initially learning, but past that it's all been through discovering things on my own.
It's been lonely. ☹2 -
Let me tell you how shit flies in Aerospace&Defense companies in certain place in on earth
1. Your dev. PC is isolated from the internet. You can not download any software/library etc directly. "Legal" way takes literally days and you must all effort for it to work. I will not discuss the details of legal way but it is not asking IT team to download it for you, you do it yourself.
2. You use an archaic requirement standard that is somehow used by all other similar companies too. These companies f*ck each other in the arse when they are working on projects together(hiding details from each other which is necessary most of the times etc.) but they were kind to each other when it came to share shitty req. standard.
3. When you try to switch to new requirement standard, you waste weeks only to amend the old one, because everyone is using old one for all projects, so changing it would upset old guards in the company(which are people works in same project for 10 years, no personal development)
4. You came 1 minutes late, you fill the "minutely permission" form.
5. You already work long hours per day and they remove your small breaks during day, because developers use those breaks longer than intended(I wonder what might be the reason...)
6. A technology can not be adopted into current projects even it has objective advantages proven many times in the outer world, because old guards(developers), IT team and configuration management guys(poor man's dev ops role sometimes) can not change their ways.
I hate this shit...6 -
I'm getting so fucking tired of frontend development...
I still like part of it, but I really hate CSS, browser compatibility, stupid users, dumb requests from product owners and fucking weird designs. And to top it all, it's the frontend team that handles all the pressure when the deadline comes up and the project's late, even if it was the product/design/whatever phase that took too much time.
Being a frontend developer is very stressful and has so many annoyances and I'm getting sick of it.
My company's been promising giving me some backend work because there are some backend-heavy projects coming up and they know I have the skills, but they just keep giving me frontend work. Also, one of our frontend developers is on leave, which means more work for the rest of us.
Why did I ever decided to do frontend development?6 -
Structure: decades of programming in too many languages to enumerate. I lean functional, but only when the language doesn't fight it. No matter what I'm doing, my code is immutable in practice, if not paradigm.
Syntax: No one thing in particular. I code differently depending on the language.
When I start learning a language, I'll find the standard style checker and create a project where I write an example of every single rule.
The end result is generally a quick intro to the language and a bonus understanding of the hot sports opinion in said language. I call this an ocean boiler.
I lean heavily into autoformatting because I've worked on too many projects to care, and I have a general expectation that something which is important enough to make a code standard is important enough to be enforced in tooling. I'd rather spend my time solving problems that thinking about stylistics.5 -
I've recently received another invitation to Google's Foobar challenges.
A while ago someone here on devRant (which I believe works at Google, and whose support I deeply appreciate) sent me a couple of links to it too. Unfortunately back then I didn't take the time to learn the programming languages (Python or Java) that Google requires for these challenges. This time I'm putting everything on Python, as it's the easiest language to learn when coming from Bash.
But at the end of the day.. I am a sysadmin, not a developer. I don't know a single thing about either of these languages. Yet I can't take these challenges as the sysadmin I am. Instead, I have to learn a new language which chances are I'll never need again outside of some HR dickhead's interview with lateral thinking questions and whiteboard programming, probably prohibited from using Google search like every sane programmer and/or sysadmin would for practical challenges that actually occur in real life.
I don't want to do that. Google is a once in a lifetime opportunity, I get that. Many people would probably even steal that foobar link from me if they could. But I don't think that for me it's the right thing to do. Google has made a serious difference by actually challenging developers with practical scenarios, and that's vastly superior to whatever a HR person at any other company could cobble together for an interview. But there's one thing that they don't seem to realize. A company like Google consists of more than just developers. Not only that, it probably consists - even within their developer circles - of more than just Python and Java developers. If any company would know about languages that are more optimized such as C, it would be Google that has to leverage this performance in order to be able to deliver their services.
I'll be frank here. Foobar has its own issues that I don't like. But if Google were a nice company, I'd go for it all the way nonetheless - after all, they are arguably the single biggest tech company in the world, and the tech industry itself is one of the biggest ones in the world nowadays. It's safe to say that there's likely no opportunity like working at Google. But I don't think it's the right thing. Even if I did know Python or Java... Even if I did. I don't like Google's business decisions.
I've recently flashed my OnePlus 6T with LineageOS. It's now completely Google-free, except for a stock Yalp account (that I'm too afraid to replace with my actual Google account because oh dear, third-party app stores, oh dear that could damage our business and has to be made highly illegal!1!). My contacts on that phone are are all gone. They're all stored on a Google server somewhere (except for some like @linuxxx' that I consciously stored on device storage and thus lost a while back), waiting for me to log back in and sync them back. I've never asked for this. If Google explicitly told me that they'd sync all my contacts to my Google account and offer feasible alternatives, I'd probably given more priority to building a CalDAV and CardDAV server of my own. Because I do have the skills and desire to maintain that myself. I don't want Google to do this for me.
Move fast and break things. I've even got a special Termux script on my home screen, aptly named Unfuck-Google-Play. Every other day I have to use it. Google Search. When I open it on my Nexus 6P, which was Google's foray into hardware and in which they failed quite spectacularly - I've even almost bent and killed it tonight, after cursing at that piece of shit every goddamn day - the Google app opens, I type some text into it.. and then it just jumps back to the beginning of whatever I was typing. A preloader of sorts. The app is a fucking web page parser, or heck probably even just an API parser. How does that in any way justify such shitty preloaders? How does that in any way justify such crappy performance on anything but the most recent flagships? I could go on about this all day... I used to run modern Linux on a 15 year old laptop, smoothly. So don't you Google tell me that a - probably trillion dollar - company can't do that shit right. When there's (commercialized) community projects like DuckDuckGo that do things a million times better than you do - yet they can't compete with you due to your shit being preloaded on every phone and tablet and impossible to remove without rooting - that you Google can't do that and a lot more. You've got fucking Google Assistant for fucks sake! Yet you can't make a decent search app - the goddamn thing that your company started with in the first place!?
I'm sorry. I'd love to work at Google and taste the diversity that this company has to offer. But there's *a lot* wrong with it at the business end too. That is something that - in that state - I don't think I want to contribute to, despite it being pretty much a lottery ticket that I've been fortunate enough to draw twice.
Maybe I should just start my own company.6 -
Web Devs - How many projects do you typically work on at once? I am currently developing 24 websites at once, most of them custom (homepage). I just feel like that is absurd and my company is absolutely insane. Not to mention I'm the front line for client communication as well, pretty much the project manager AND developer. We're a huge company too, not a start up. Just feel like not having project managers for web dev industry is unprecedented except for freelance. 😡👎🏼18
-
I've been using microsoft dev stack for as long as i remember. Since I picked up C#/.NET in 2002 I haven't looked back. I got spoiled by things like type safety, generics, LINQ and its functional twist on C#, await/async, and Visual Studio, the best IDE one could ask for.
Over the past few years though, I've seen the rise of many competing open source stacks that get many things right, e.g. command line tooling, package management, CI, CD, containerization, and Linux friendliness. In general many of those frameworks are more Mac friendly than Windows. Microsoft started sobering up to this fact and started open sourcing its frameworks and tools, and generally being more Mac/Linux friendly, but I think that, first, it's a bit too late, and second, it's not mature yet; not even comparable to what you get on VS + Windows.
More recently I switched jobs and I'm mainly using Mac, Python, and some Java. I've also used node in a couple of small projects. My feeling: even though I may be resisting change, I genuinely feel that C# is a better designed language than Java, and I feel that static type languages are far superior to dynamic ones, especially on large projects with large number of developers. I get that dynamic languages gives you a productivity boost, and they make you feel liberated, but most of the time I feel that this productivity is lost when you have to compensate for type safety with more unit tests that would not be necessary in a static type language, also you tend to get subtle bugs that are only manifested at runtime.
So I'm really torn: enjoy world class development platform and language, but sacrifice large ecosystem of open source tools and practices that get the devops culture; or be content with less polished frameworks/languages but much larger community that gets how apps should be built, deployed, monitored, etc.
Damn you Microsoft for coming late to the open source party.11 -
!dev (Please, don't take this very seriously, I'm kind of burnt out)
I'm not having a good time.
I can't even write a post to properly explain how I feel.
I feel disappointed by life and by myself in many levels. Life is disappointing. I am disappointing too.
I'm having issues to focus, can't even write a couple of lines of code.
Time to listen to some emo lofi and write about how much I hate myself.
I wished I didn't feel these feelings.
I wished I didn't regret so many things I did or didn't do.
I wished I could fucking understand everything I read, but I don't, everything I read is gibberish, every paragraph makes me feel like I'm drifting in a storm.
I wished I was happy with my career, with my job. I wished I had a true friend.
I wished I could finish one goddamn fucking project for once.
I wished there was something that made me unique, but I don't think there's any.
I just feel like an ant, and that I don't really matter.
I don't feel like I'm someone at all, I feel like I'm experiencing a dream, and a rather boring one.
Programming used to be challenging and fun for me, but it has become this dull and stressful ordeal.
The internet has shown me that I don't matter really. I remember being a little kid and believing that the internet would not discriminate you, that right from the comfort of your house you could connect to people and be cared for, and collaborate in something.
But every year that passes I see that I was wrong. I have tried to put in time into people, I have asked people how they're doing, I have cared for their projects. But there's no reciprocation.
The internet itself has become a thing where the big fish only matters. The top 1k users will get 99% of the attention.
Fuck nurture, rule competition.
What's the point of creating a github project that you think it's cool? No one will give two shits about it, it won't make a goddamn difference whether you push it or not.
You know what fucking matters? If you're an apple or google developer and have thousands of followers.
Bla, bla, bla, I'm depressed...9 -
doNotMessWithITTeamInAFuckingProject();
Last night me with my team have a discussion with my project team. Currently we have a project for our insurance client building a Learning Management System. The project condition already messed up since the first day i join a meeting. Because since its a consortium project with multiple company involved, one of company had a bad experience with another company. It happened few years back when both of company were somehow break up badly because miss communication (i heard this from one of my team).
Skip..skip... And then day to day like another stereotype IT projects when client and business analyst doing requirements gathering, the specs seems unclear and keep changing day by day even when I type this rant I'm sure it will change again.
Then something happened last night when my team leader force our business analyst to re index the use case number (imho) this is no need to be done, and i know the field conditions its so tough for all team members.
So many problems occured, actually this is a boring problem like lack of dev resource, lack of project management and all other stereotype IT projects had. Its sucks why this things is happening again.
Finally my fellow business analyst type a quite long message in our group and said that he maybe quit because its too tired and he felt that the leader only know about push push pushhhhhy fcking pussy, he never go to the client site and look what we've done and what we struggle so far.
I just don't know why, i know this guy earlier was an IT geek also, but when he leading a team he act like he never done IT project before, just know about pushing people without knowing what the context and sound to me like just rage push!
Damnit, i maybe quit also, you know we IT guy never affraid to quit anytime from the messed up condition like this. Even though we were at the bottom level in a project, but we hold the most main key for development.
Hope he (my leader) read this rant. And can realize what happened and fix this broken situation. I don't know what to say again, im in steady mode to quit anytime if something chaos happen nearly in the future.
doNotMessWithITTeamInAFuckingProject();1 -
i genuinely like programming. it's like solving logical puzzles for me, challenges on a smaller or bigger scale, and this is fun.
i always feel this when working on something on my own, i.e. a full stack project where i take care of everything.
but i'm so sick and tired of corporate software development.
i'm tired of scrum, all these scrum meetings, it feels like they are sucking my life energy away. if at least i had the feeling that i work in a team where everybody contributes, the team work is nice and also project management is aligned.
i'm tired of having too many different tasks in too many different areas or projects and never having the feeling to be able to really concentrate on one thing, to be able to do a job well enough so that i'm content with it.
i'm tired of this feeling that what i'm working on is not meaningful. the feeling that my team is not part of a bigger story where everyone contributes their part and where there is a sense of productive collaboration between teams. the feeling that mismanagement will result in a lot of money being burned, because of work being thrown away or becoming irrelevant, or because of miscommunication, making promises that can impossibly be delivered on.
this feeling that i cannot really improve or fix the ship we are sailing with, but rather being handed a bucket and being told to constantly remove the leaking water and put it back in the ocean, but always at multiple sites of the ship all at once.
i'm tired of being the only female dev and altogether feeling so different from the rest of the team, feeling that i do not belong there.
even though i need to make a living, i just can't imagine anymore to spend so much of my lifetime for something that makes me feel so bad...7 -
TLDR: Ever wondered what your project's intro/theme song would be?!
Here's mine..
https://youtu.be/SH8wDkqA_50
Share yours if you ever thought about it or some particular song plays in your head while reading this..
Long(er) version + story: project I am currently working on is notorios in our company.. everyone avoids it, parts of code are untouched for 10+ years.. I used to think it was a 'shitty' project, many frameworks, many parts, many coding styles, many bugs... but longer I worked on it, more I came to realisation, it's not the code, it was the coders.. sloppy coders who didn't give a flying f..
Yes, some things are outdated still, and could be rewritten better (hopefully it will start happening soon! Yay!!), some were already rewamped, new things added... but for the time it was going live, it was majestic. I love solving bugs n problems so I must admit it has grown on me.. my little baby/devil..
Anyhu, one day on skype out of the blue I got this pic from my coworker.. made my day, laughed my ass off.. later that day I was debbuging something and youtube started rolling saw theme song (https://youtu.be/9fwWS6Xo1go)...
When I realised what I was listening too, it made perfect sense.. I was relaxed, at peace.. it clicked.. the song, the project, the bug, the code.. it all made chaotic sense..
I want to play a game..
I realised, project wasn't mean, it was just misunderstood and mistreated.. it can be your best friend if you play nice.
I replied to said coworker that I rhink I just found out my project's theme song and pasted the link.. he laughed, I laughed, my project laughed then it killed my test server.. It was a great day!! 🤣🤣🤣🤣
// all true except the project killing server part, that in fact happened on a different occasion
So.. you guys had any moments like this? Any theme songs, intros for your projects?? Or am I the only weirdo who makes associations like this all the time... 🤔🤣😇 ???6 -
Haha kids, you're all dead wrong. Here's my story.
There is a thing called “emergence”. This is a fundamental property of our universe. It works 100% of the time. It can't be stopped, it can't be mitigated. Everything you see around you is an emergent phenomenon.
Emergence is triggered when a lot of similar things come together and interact. One water molecule cannot be dry or wet, but if you have many, after a certain number the new property emerges — wetness. The system becomes _wet_.
Professionalism is an emergent phenomenon too, and its water molecules are abstract knowledge. Learn tech things you're interested in, complete random tutorials, code, and after a certain amount of knowledge molecules is gained, something clicks inside your head, and you become a professional.
Unfortunately, there are no shortcuts here. Uni education can make you a professional seemingly quicker, but it's not because uni knowledge is special, it's because uni is a perfect environment to absorb a lot of knowledge in a short period of time.
It happened to me too. I started coding in Pascal in fifth grade of high school, and I did it till sixth. Then, seventh to ninth were spent on my uni's after-school program. After ninth grade, I drop out of high school to get to this uni's experimental program. First grade of uni, and we're making a CPU. Second grade, and we're doing hard math, C and assembly.
And finally, in the third grade, it happens. I was sitting there in the classroom, it was late, and I was writing a recursive sudoku solver in Python. And I _felt_ the click. You cannot mistake it for anything else. It clicks, and you're a changed person. Immediately, I realized I can write everything. Needless to say, I was passing everything related to code afterwards with flying colours.
From that point, everything I did was just gaining more and more experience. Nothing changed fundamentally.
Emergence is forever. If you learn constantly, even without a concrete defined path, I can guarantee you that you _will_ become a professional. This is backed by the universe itself. You cannot avoid becoming one if you're actively accumulating emergence points.
Here's the list of projects I made in the past 11 years: https://notion.so/uyouthe/...
I'm 24.7 -
Have you encountered projects that were beyond saving?
Been freelancing for a client via agency for the past year. In the beginning the deal was to maintain identity verification sdk for android maybe 10-15 hours a month or so. Their flow consisted of around 25-30 screens, so I took it thinking it was easy. Boy I was wrong.
Codebase was and still is a complete spaghetti, backend weird and overcomplicated and impossible to talk with someone in backend. Had to reverse engineer their complicated flows many times just to make a small change on the app. There also are lots of issues with capturing/sending camera recordings especially on older devices. The fact that Im the only dev maintaining this doesnt help either.
First few months it was just maintenance, later some small features and soon it become a 40 hour a month gig. I was able to deal with it but then management changed, they started micromanaging me heavily and now they want me to do 60-70 hours a month. Also they asked to implement some unnecessarily complicated features and to be honest without refactoring most of the codebase I cant even begin to think of how to implement them.
Also workload in my main job increased. Started sacrificing my evenings, weekends and basically my wellbeing to work on their product. Tried to relax but then I realized Im just spending my freetime thinking about their project all of the time. Best part is that last few updates fucked up the whole flow and I dont even understand where the problem is anymore: backend, 3rd party integration issues or something else that I did.
Last friday told them that my availability changed and Im quitting. Told them that Im gonna provide support till the end of the month but no big features. Just spent a full shift in my main job and another full shift working on their product, trying to untagle their spaghetti.. Im totally lost and burned out. Meanwhile stupid manager is asking why "simple" stuff according to him is taking too long.
I should receive my last payment from agency this week, also asked them to send it to me earlier but no answer so far. At this point Im so burned out that I dont care anymore about the last payment, even if client complains that everything is broken and doesnt want to pay me. Project is beyond fucked and that SDK as well as their backend is a ticking time bomb. Im done.14 -
I finally fucking made it!
Or well, I had a thorough kick in my behind and things kinda fell into place in the end :-D
I dropped out of my non-tech education way too late and almost a decade ago. While I was busy nagging myself about shit, a friend of mine got me an interview for a tech support position and I nailed it, I've been messing with computers since '95 so it comes easy.
For a while I just went with it, started feeling better about myself, moved up from part time to semi to full time, started getting responsibilities. During my time I have had responsibility for every piece of hardware or software we had to deal with. I brushed up documentation, streamlined processes, handled big projects and then passed it on to 'juniors' - people pass through support departments fast I guess.
Anyway, I picked up rexx, PowerShell and brushed up on bash and windows shell scripting so when it felt like there wasn't much left I wanted to optimize that I could easily do with scripting I asked my boss for a programming course and free hands to use it to optimize workflows.
So after talking to programmer friends, you guys and doing some research I settled on C# for it's broad application spectrum and ease of entry.
Some years have passed since. A colleague and I built an application to act as portal for optimizations and went on to automate AD management, varius ssh/ftp jobs and backend jobs with high manual failure rate, hell, towards the end I turned in a hobby project that earned myself in 10 times in saved hours across the organization. I felt pretty good about my skills and decided I'd start looking for something with some more challenge.
A year passed with not much action, in part because I got comfy and didn't send out many applications. Then budget cuts happened half a year ago and our Branch's IT got cut bad - myself included.
I got an outplacement thing with some consultant firm as part of the goodbye package and that was just hold - got control of my CV, hit LinkedIn and got absolutely swarmed by recruiters and companies looking for developers!
So here I am today, working on an AspX webapp with C# backend, living the hell of a codebase left behind by someone with no wish to document or follow any kind of coding standards and you know what? I absolutely fucking love it!
So if you're out there and in doubt, do some competence mapping, find a nice CV template, update your LinkedIn - lots of sources for that available and go search, the truth is out there! -
I propose that the study of Rust and therefore the application of said programming language and all of the technology that compromises it should be made because the language is actually really fucking good. Reading and studying how it manages to manipulate and otherwise use memory without a garbage collector is something to be admired, illuminating in its own accord.
BUT going for it because it is a "beTter C++" should not constitute a basis for it's study.
Let me expand through anecdotal evidence, which is really not to be taken seriously, but at the same time what I am using for my reasoning behind this, please feel free to correct me if I am wrong, for I am a software engineer yes, I do have academic training through a B.S in Computer Science yes, BUT my professional life has been solely dedicated to web development, which admittedly I do not go on about technical details of it with you all because: I am not allowed to(1) and (2)it is better for me to bitch and shit over other petty development related details.
Anecdotal and otherwise non statistically supported evidence: I have seen many motherfuckers doing shit in both C and C++ that ADMIT not covering their mistakes through the use of a debugger. Mostly because (A) using a debugger and proper IDE is for pendejos and debugging is for putos GDB is too hard and the VS IDE is waaaaaa "I onlLy NeeD Vim" and (B) "If an error would have registered then it would not have compiled no?", thus giving me the idea that the most common occurrences of issues through the use of the C father/son languages come from user error, non formal training in the language and a nice cusp of "fuck it it runs" while leaving all sorts of issues that come from manipulating the realm of the Gods "memory".
EVERY manual, book, coming all the way back to the K&C book talks about memory and the way in which developers of these 2 languages are able to manipulate and work on it. EVERY new standard of the ISO implementation of these languages deals, through community effort or standard documentation about the new items excised through features concerning MODERN (meaning, no, the shit you learned 20 years ago won't fucking cut it) will not cut it.
THUS if your ass is not constantly checking what the scalpel of electrical/circuitry/computational representation of algorithms CONDONES in what you are doing then YOU are the fucking problem.
Rust is thus no different from the original ideas of the developers behind Go when stating that their developers are not efficient enough to deal with X language, Rust protects you, because it knows that you are a fucking moron, so the compiler, advanced, and well made as it is, will give you warnings of your own idiotic tendencies, which would not have been required have you not been.....well....a fucking idiot.
Rust is a good language, but I feel one that came out from the necessity of people writing system level software as a bunch of fucking morons.
This speaks a lot more of our academic endeavors and current documentation than anything else. But to me DEALING with the idea of adapting Rust as a better C++ should come from a different point of view.
Do I agree with Linus's point of view of C++? fuck no, I do not, he is a kernel engineer, a damn good one at that regardless of what Dr. Tanenbaum believes(ed) but not everyone writes kernels, and sometimes that everyone requires OOP and additions to the language that they use. Else I would be a fucking moron for dabbling in the dictionary of languages that I use professionally.
BUT in terms of C++ being unsafe and unsecured and a horrible alternative to Rust I personaly do not believe so. I see it as a powerful white canvas, in which you are able to paint software to the best of your ability WHICH then requires thorough scrutiny from the entire team. NOT a quick replacement for something that protects your from your own stupidity BY impending the use of what are otherwise unknown "safe" features.
To be clear: I am not diminishing Rust as the powerhouse of a language that it is, myself I am quite invested in the language. But instead do not feel the reason/need before articles claiming it as the C++ killer.
I am currently heavily invested in C++ since I am trying a lot of different things for a lot of projects, and have been able to discern multiple pain points and unsafe features. Mainly the reason for this is documentation (your mother knows C++) and tooling, ide support, debugging operations, plethora of resources come from it and I have been able to push out to my secret project a lot of good dealings. WHICH I will eventually replicate with Rust to see the main differences.
Online articles stating that one will delimit or otherwise kill the other is well....wrong to me. And not the proper approach.
Anyways, I like big tits and small waists.14 -
@JoshBent and @nikola1402 requested a tutorial for installing i3wm in a windows subsystem for linux. Here it is. I have to say though, I'm no expert in windows nor linux, and all I'm going to put here is the result of duckduck searches, reddit and documentation. As you will see, it isn't very difficult.
First things first: Install WSL. It's easy and there's a ton of good tutorials on this. I think I used this one: https://msdn.microsoft.com/en-us/...
Once you got it installed, I guess it would be better to run "sudo apt-get update" to make sure we don't encounter many problems.
Install a windows X server: X is what handles the graphical interface in linux, and it works with the client/server paradigm. So what we'll do with this is provide the linux client we want to use (in this case i3wm) with an X server for it on windows. I guess any X server will do the work, but I highly recommend vcXsrv. You can download it here:
https://sourceforge.net/projects/...
for i3 just "sudo apt-get install i3"
Configurations to make stuff work:
open your ~/.bashrc file ("nano ~/.bashrc" vim is cool too). You'll have to add the following lines to the end of it:
"""
export DISPLAY=:0.0 #This display variable points to the windows X server for our linux clients to use it.
export XDG_RUNTIME_DIR=$HOME/xdg #This is a temporary directory X will use
export RUNLEVEL=3
sudo mkdir /var/run/dbus #part of the dbus fix
sudo dbus-daemon --config-file=/usr/share/dbus-1/system.conf #part of the dbus fix
"""
Ok so after this we'll have a functional x client/server configuration. You'll just have to install your desktop enviroment of choice. I only installed i3wm, but I've seen unity and xfce working on the WSL too. There are still some files that X will miss though.
*** Here we'll add some files X would miss and :
With "nano ~/.xinitrc" edit the xinitrc to your liking. I only added this:
"""
#!/usr/bin/env bash
exec i3
"""
Then run "sudo chmod +x ~/.xinitrc" to make it an excecutable.
Then, to make a linking file named xsession, run:
"ln -s ~/.xinitrc ~/.xsession"
Now you'll be able to run whatever you put in ~/.xinirc with:
"dbus-launch --exit-with-session ~/.xsession"
There's a ton of personalisation to be done, but that would be a whole new tutorial. I'll just share a github repo with my dotfiles so you can see them here:
https://github.com/DanielVZ96/...
SHIT I ALMOST FORGOT:
Everytime you open any graphical interface you'll need to have the x server running. With vcXsrv, you can use X launch. Choose the options with no othe programs running on the X server. I recommend using "one window without title bar".10 -
This day I have received the most glorious news in e-pistolary form. For some years, I was suffering in support of a client who was, well, insufferable. My presence there paralleled the divine comedy in both essence and fact.
I opened the missive, expecting another plea to bail them out of whatever clusterfuck they found themselves in. Instead, what I found was something truly magical.
"Hey Human,
I hope this finds you well. I'm not sure if you remember a few years back, we were trying to decide between IBM Cloud and AWS. Well, after years of battling FF*, we're finally moving ahead with AWS. He failed one too many times to deliver anything visibly. After you left, there was no one left he could use to steal credit, ideas, and work.
FF is still pushing to have them use IBM cloud as a "warm backup" in the event "AWS fails." We will see where that goes.
I figured you'd like to know; you were the void in the wilderness for a long time. I don't want to think about how much time we could have saved if we had just listened.
PeeEm**"
This event represents a personal victory, albeit belated, over a few peoples' absurd amount of privilege. Towards the end, I was vicious about my contestation to the insanity of adopting a desperate hedge attempt-as-cloud offering from a failing company. Some examples:
// cloud 'strategy meeting'
Moi: What cloud platform are we looking at using?
FF: We're looking at IBM cloud and AWS as a second.
Moi: Why is that? I understand you're obligated to rep your offering first, but that decision doesn't seem to have the customer's best interest at heart.
FF: IBM cloud is a market leader; AWS isn't as good.
Moi: I see. I mean, that's the tech equivalent of the company's fleet management considering monkeys on tricycles as a strong competitor to service trucks, but I get what you mean.
// steering meeting
Director: Who can we look to as an example? Who is currently using the IBM cloud?
Moi: No one; they account for a single-digit portion of the actual cloud market. Their long game to sell you a "Hybrid Cloud," which means put some front end payload in a CDN, and buy n-frame units of IBM z servers for the DC with IBM gateway appliances acting as connective tissue. So it's not the cloud at all, really.
Director: How does it compare in cost?
Moi: It's generally 40% more expensive than other clouds, and it only goes higher as you option their software.
Director: What about Watson? I hear Watson is good?
Moi: It's a brand name. Most of the "Watson" product is just a facade on top of FOSS products like Spark, Hadoop, Elasticsearch, etc.
Director: Those were words. They sounded good. FF say it's good tho so we'll believe him because we're from the same city.
Moi: *deletes Director from LinkedIn*
Moral of the story: Never trust a vendor that only recommends their products.
*FF = FatFuck - an embarrassingly rotund individual whose girth is roughly equivalent to his height. He shit his way into an IBM architect position in his mid-20s purely due to winning the visa lottery. He had fake hair glued to his head for his wedding to hide his male pattern baldness; his arrange-married wife undoubtedly cries herself to sleep after sex.
**PeeEm - the then project manager, now portfolio manager of some satellite projects. An overall decent human being, capable.9 -
Good question, what wasn't bad about 2020?
As far as good things go.. well, COVID-19 actually. Back in February the lockdown began in Belgium, and while many people got bored out of their minds, I actually became a lot more productive. So many projects started back then, and I got a lot better at programming because of it. Now I can confidently write most bash stuff without ever looking anything up. And the code is maintainable, on account of putting everything into functions. You can literally navigate the code just by looking at it. On older code I always had issues with that.
I'm very glad that essential travel even back then wasn't really restricted. Because my bank is retarded about online banking, I have to go to the bank every so often to check my balance. At the time I tended to do that late in the evening, when nobody else was outside and I had the entire town to myself. That was one of the travels considered essential. So I kept doing it and made that my biweekly walk. I really enjoyed that. Gets your mind off things.
Bad things would be the utter stupidity that the general public had shown me during that pandemic. Burning down 5G antennas and not even getting the right ones, toilet paper, 5G death beams in street lamps?! They even sent death threats to telco workers over sensationalist bullshit from what IIRC was just a random Twitch streamer. Those people should just fucking kill themselves, choke yourselves in that pile of toilet paper you got yourself and then called yourself financially challenged. You braindead fucking retards!
Another dev-related thing is the normalization of SJW terminology. Now even "blind playthrough" gets your ass banned on Twitch. I saw a tweet about a Twitch employee (I think) proudly saying that they implemented it. Most upvoted comment on it was from a blind person, asking why they did this and not made the Twitch app more friendly to use for blind users. They too thought this was bullshit. Yet it still got added in, and more and more people are starting to think that "this is fine". Hell even that "this is necessary".
What annoys me the most is that this mostly comes from the US, where around that time they laid their knee on George Floyd, and didn't fix their legal system at all. As a European it baffles me since we have many immigrants here (the Drumpf even called Belgium a hellhole over it) and we just don't give a shit about whether or not they are "truly Belgian". We just let them live their daily lives like everyone else. Imagine just not giving a shit. Imagine not bothering them, not with racism, not with reverse racism, not with anything. Just let them do their thing and that's it. Yet despite Belgium being one of the most inclusive countries in the fucking world, I still got called a racist many times for asking.. why did you implement this? Why this, and not tackling the problem at its actual and pretty fucking obvious core?
So all in all I can only hope that 2021 will get a little bit better. But that's the same thing I said in 2019, and it didn't quite come true.11 -
I am working on a project that integrated with Microsoft Dynamics. The D365 team changes the data and API too often. I keep munging the data over and over so that it fits view models.
Yesterday I had a technical discussion with someone that the company installed to coordinate building technical solutions that get shared between projects. This is a problem across all of our Dynamics projects and is a technical one than needs coordinated approach.
The management heard that I am “doing repeated work because the data isn’t stable.” So they decided that it must be a problem with the project manager. The executive decides to use it as a reason to fire him. Which shows me that I can’t talk to even a technical person without risk of project chaos.
After the conversation but before the firing I get an offer letter from another company. I plan on taking it to get away from this crazy company. The project is going to lose their key web developer and also the project manager.
This executive seems to love firing project managers. My other project is on its third PM. My trust for the upper management is basically gone. I can’t even discuss the technical hurdles with a technical person without someone getting fired. I’m so ready to be out of this zoo.
The only downside of leaving is that I won’t have as many stories to tell on devRant.1 -
I never thought clean architecture concepts and low complicity, maintainable, readable, robust style of software was going to be such a difficult concept to get across seasoned engineers on my team... You’d think they would understand how their current style isn’t portable, nor reusable, and a pain in the ass to maintain. Compared to what I was proposing.
I even walked them thru one of projects I rewrote.. and the biggest complaint was too many files to maintain.. coming from the guy who literally puts everything in main.c and almost the entire application in the main function....
Arguing with me telling me “main is the application... it’s where all the application code goes... if you don’t put your entire application in main.. then you are doing it wrong.. wtf else would main be for then..”....
Dude ... main is just the default entry point from the linker/startup assembly file... fucken name it bananas it will still work.. it’s just a god damn entry point.
Trying to reiterate to him to stop arrow head programming / enormous nested ifs is unacceptable...
Also trying to explain to him, his code is a good “get it working” first draft system.... but for production it should be refactored for maintainability.
Uggghhhh these “veteran” engineers think because nobody has challenged their ways their style is they proper style.... and don’t understand how their code doesn’t meet certain audit-able standards .
You’d also think the resent software audit would have shed some light..... noooo to them the auditor “doesn’t know what he’s talking about” ... BULLSHIT!9 -
I like js and node in general.
But there's this thing I hate about NodeJs...
The blogs. The goddamn blogs.
Every goddamn blog post. Is code. Dozens of lines of code.
Oh, so you want X feature? Just copy paste this shit.
I swear to god, blog posts are the source versioning system to these people.
What they should instead is
a) Create a package.
b) Add tests to it.
c) Present the package to the reader with some minimal code.
But I'm a getting a huge impression that node blog writers want you to copy the code in their post, paste it in your project, and be happy with it.
Now, I'm not assuming that every person posting in medium.com is a software engineer (and by engineer I mean an engineer, not some fuckwad who begs for github stars on dev communities).
The problem to me is that they fucking SATURATE the goddamn search results.
The same goes for finding an npm package for your need, because there are so many low quality packages it's saturated too, you have too plow this stinking pile of projects that have very low quality,
and there's not a really good npm finder out there. Half of them are dead, some look and load like shit, and npm search has a low barrier for good code.
Me on rails, OTOH "ok, I need this thing", I google that and I swear to [-∞,+∞] I find GOOD packages, well designed, no cookie cutter bullshit, no obscure marketing shit on the README.md, it is very clear what this shit does, and the api is designed for HUMANS.
and it actually takes very little time to know if there's no such package.
I don't have to read dozens of fucking my-fuck-blog.io (jesus christ, the io domain has become such a fucking joke, it got fucking abused to death, there are some cool sites out there using it, but my god, James H. Marketing likes to just absorb everything he can, and the internet was not going to be a fucking exception)
does all of this make sense?3 -
I think that two criterias are important:
- don't block my productivity
- author should have his userbase in mind
1) Some simple anti examples:
- Windows popping up a big fat blue screen screaming for updates. Like... Go suck some donkey balls you stupid shit that's totally irritating you arsehole.
- Graphical tools having no UI concept. E.g. Adobes PDF reader - which was minimalized in it's UI and it became just unbearable pain. When the concept is to castrate the user in it's abilities and call the concept intuitive, it's not a concept it's shit. Other examples are e.g. GEdit - which was severely massacred in Gnome 3 if I remember correctly (never touched Gnome ever again. I was really put off because their concept just alienated me)
- Having an UI concept but no consistency. Eg. looking at a lot of large web apps, especially Atlassian software.
Too many times I had e.g. a simple HTML form. In menu 1 you could use enter. In menu 2 Enter does not work. in another menu Enter works, but it doesn't submit the form it instead submits the whole page... Which can end in clusterfuck.
Yaaayyyy.
- Keyboard usage not possible at all.
It becomes a sad majority.... Pressing tab, not switching between form fields. Looking for keyboard shortcuts, not finding any. Yes, it's a graphical interface. But the charm of 16 bit interfaces (YES. I'm praising DOS interfaces) was that once you memorized the necessary keyboard strokes... You were faster than lightning. Ever seen e.g. a good pharmacist, receptionist or warehouse clerk... most of the software is completely based on short keyboard strokes, eg. for a receptionist at a doctor for the ICD code / pharmaceutical search et cetera.
- don't poop rainbows. I mean it.
I love colors. When they make sense. but when I use some software, e.g. netdata, I think an epilepsy warning would be fair. Too. Many. Neon. Colors. -.-
2) It should be obvious... But it's become a burden.
E.g. when asked for a release as there were some fixes... Don't point to the install from master script. Maybe you like it rolling release style - but don't enforce it please. It's hard to use SHA256 hash as a version number and shortening the hash might be a bad idea.
Don't start experiments. If it works - don't throw everything over board without good reasons. E.g. my previous example of GEdit: Turning a valuable text editor into a minimalistic unusable piece of crap and calling it a genius idea for the sake of simplicity... Nope. You murdered a successful product.
Gnome 3 felt like a complete experiment and judging from the last years of changes in the news it was an rather unsuccessful one... As they gave up quite a few of their ideas.
When doing design stuff or other big changes make it a community event or at least put a poll up on the github page. Even If it's an small user base, listen to them instead of just randomly fucking them over.
--
One of my favorite projects is a texteditor called Kate from KDE.
It has a ton of features, could even be seen as a small IDE. The reason I love it because one of the original authors still cares for his creation and ... It never failed me. I use Kate since over 20 years now I think... Oo
Another example is the git cli. It's simple and yet powerful. git add -i is e.g. a thing I really really really love. (memorize the keyboard shortcuts and you'll chunk up large commits faster than flash.
Curl. Yes. The (http) download tool. It's author still cares. It's another tool I use since 20 years. And it has given me a deep insight of how HTTP worked, new protocols and again. It never failed me. It is such a fucking versatile thing. TLS debugging / performance measurements / what the frigging fuck is going on here. Take curl. Find it out.
My worst enemies....
Git based clients. I just hate them. Mostly because they fill the niche of explaining things (good) but completely nuke the learning of git (very bad). You can do any git action without understanding what you do and even worse... They encourage bad workflows.
I've seen great devs completely fucking up git and crying because they had really no fucking clue what git actually does. The UI lead them on the worst and darkest path imaginable. :(
Atlassian products. On the one hand... They're not total shit. But the mass of bugs and the complete lack of interest of Atlassian towards their customers and the cloud movement.... Ouch. Just ouch.
I had to deal with a lot of completely borked up instances and could trace it back to a bug tracking entry / atlassian, 2 - 3 years old with the comment: vote for this, we'll work on a Bugfix. Go fuck yourself you pisswads.
Microsoft Office / Windows. Oh boy.
I could fill entire days of monologues.
It's bad, hmkay?
XEN.
This is not bad.
This is more like kill it before it lays eggs.
The deeper I got into XEN, the more I wanted to lay in a bathtub full of acid to scrub of the feelings of shame... How could anyone call this good?!?????4 -
I wish, I wish, I could finish off projects that I started even if that means I cannot touch new projects.
Fucking takes me ages to get motivation to start something, but then I start too many things and end up demotivated so I scrap all of them and the cycle continues.6 -
Rant r = new Rant(Rant.TEAM_PROBLEM);
Three months ago, a senior, one year older than me, decided to join me in doing startups. He said he's good at finance stuff (his parents are fund managers), and he is interested in startups just like I am. He treated me very nicely, so I gladly accepted him.
I'm currently working on many projects, and some of them won me quite a few awards, most notably on the national competition. I also got invited into startup incubator programs, met some awesome people and offered free scholarships at universities in my country.
He frankly said he joined because he wanted to learn about startups and have those "privileges" too, and I'm cool with that.
Anyway, the problem is that I'm the one doing all the work. He's really nice, doesn't claim anything whatsoever, but the thing is he doesn't have any skills whatsoever except soft skills like communicating. So, I'm horribly tired from working alone.
My tasks mostly involves full-stack development, such as planning the specs, designing and developing frontend for mobile apps and progressive webapps, developing microservices for the backend, up to deploying and maintaining the servers. It's a lot of work for a single person to handle in such a short timeframe.
Not only that, but I'm also the one handling the business/marketing part, albeit I'm still learning. From doing paperworks, pitches, business models, up to creating advertising materials for the product.
I'm obviously not the smart ones like the people out there, but I keep focusing on improving my skills.
So, he said he could help me, and I let him try. What did you think he did?
He made pitch decks using default fucking PowerPoint themes, shooted a demo video with his phone cam in 320p potato resolution and expect me to "add some effects", gives me loads of requirements when all we needed was a simple feature, copying and pasting prior documents in my paperworks which doesn't make any fucking sense at all, and quite a lot more.
Also, he said I should stay in the developer zone only while he maintains the business, whilist he obviously can't do much in the business part either. Seriously...?
I'm okay with his lack of experience, considering he's nice and all, unlike the other business guys I've met in the previous rants. However, I keep questioning myself why he is here in the first place when I'm the one doing everything anyway.
What should I do? Maybe just keep him and recruit more experienced people to join us, as he's not that much of a burden? What do you devRanters think?
Thanks for reading, fellow devRanters! 😀8 -
ARGH the next person to tell me how X is the best toolchain is getting their fucking head cut off! Holy fucking shit, this is even more annoying than the whole IDE debate. At least with IDEs everyone has a favourite one and they hate others accordingly, with build toolchains there's always a huge group of fucktards sucking each other's dick by adding new features, and they're always too busy wanking their sparkling features for small projects to realise how fucking inefficient their polished dings and dongs are for any bigger job.
For the millionth time, no, we're not switching to this popular toolchain just because it gave you a blowjob with your pet project (although that would indeed be a tempting offer), so stop talking how fast and flexible it is. Until you can show how it compiles a 500 MB project faster than our current setup, I don't give a shit how many people jerk on that nookie.3 -
Material Design on the web was not a good experience in my personal opinion. I see these spaces around the boxes that are too huge. The faded underlined input boxes are confusing, too. I'd rather prefer seeing a border all around the input box or something of similar representation than an underline with a distracting animation. Many also fail at placing the buttons with a transparent background on the right spot. I'd still prefer Semantic UI or something clean on my upcoming projects. To me, Material Design is really good for mobile interfaces though.5
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My internship is about to end in two months. I was under the impression that I'll start looking for a job towards mid August and then decide what to do. I didn't expect my company to offer me a position so early before my internship ended.
Initially I had liked the place. The work was pretty relaxed and I had quite a bit of freedom. Soon enough, I proved my worth and my team started respecting my opinions and suggestions. They even consulted me on multiple occasions.
The first thing I noticed on the downside was the company, despite being resourceful enough and having a decent turnover and important clients, was quite stingy in terms of employee welfare. There was no coffee. There was machine but you had to buy the capsule for yourself. And that sucks. I know I don't need to say more but the other problems were there was no enterprise subscription (or any subscription) to PhpStorm even though our team handled so many PHP projects. I know IDEs are personal preferences but not having any professional IDEs is not something to let slide. The lead dev uses NetBeans (and not because he loved it or anything). Even though I worked on WebDev and front end, I had no option to ask for a second screen. I had one display apart from my laptop. Usually most companies in Paris provides food tickets for internships and this company did not even give me that. And worst of all, there wasn't really anyone I looked up to. As much as I enjoy responsibilities and all, I don't think I should be in an environment where I have nothing much to learn from my seniors. For some fucked sense of security and certainty, I was willing to overlook all this when they offered me a position. But I recently had my interview and the regional manager, a fuck face who still makes me wonder how he reached his position, made a proposal for some quite a small amount of salary. What infuriated more than his justifications was his attitude itself. There was absolutely no respect whatsoever. It was more like "We'll give you this, I think this is more than enough for you. Take it or do whatever you want". I asked for more and he didn't even bother negotiating. I declined the offer.
Now this would have solved all the issues. But my manager and my lead dev like me a lot. Both of them are pretty nice people. They both were bothered with the fact that I had turned down the offer. My manager even agreed that the offer was too low and had already given me tips to help me negotiate. But after I turned down the offer, she went and discussed the issue with the regional manager and he offered me a new proposal. This time it was decent but still under my expectations. I'm pretty sure I can do better elsewhere. I said I need time to think about it. I get multiple advises from people to take it atleast so that I get my visa converted to a work permit. For some reason, I want to take the risk and say no. And find something else. But today my lead dev called me aside and asked me if was going to say no. He really tried to influence me by telling me a lot of good things about me and telling me about the number of different projects we're going to start next month and all that. Even though I'm fully convinced that I don't want to work here, just the sheer act of saying no to these two people I respect is sooo fucking difficult for me that I can already imagine me working here for the next one year. The worst part is I can clearly classify their words and sentences into stuff they say to canvass me, stuff they're bullshitting about and flattery just to make me stay. Despite knowing I'm being taken advantage of, some fucked up module in my head wouldn't stop guilt tripping me. I don't know what to do. If I only I could find a really better job.
Pardon the grammatical errors if any. I'm just venting out and my thoughts branch in 500 different ways simultaneously.5 -
1. Plan your work
2. Plan new skills to learn every year
3. Stackoverflow is your best friend
4. Don't be afraid to ask stupid questions...
5. ... but make sure not to ask too many of them
6. Don't get burned on one single topic, find other projects to work in parallel or even better work on side projects in your spare time -
Next week I'm starting a new job and I kinda wanted to give you guys an insight into my dev career over the last four years. Hopefully it can give some people some insight into how a career can grow unexpectedly.
While I was finishing up my studies (AI) I decided to talk to one of these recruiters and see what kind of jobs I could get as soon as I would be done. The recruiter immediately found this job with a Java consultancy company that also had a training aspect on the side (four hours of training a week).
In this job I learned a lot about many things. I learned about Spring framework, clean code, cloud deployment, build pipelines, Microservices, message brokers and lots more.
As this was a consultancy company, I was placed at different companies. During my time here I worked on two different projects.
The first was a Microservices project about road traffic data. The company was a mess, and I learned a lot about company politics. I think I never saw anything I built really released in my 16 months there.
I also had to drive 200km every day for this job, which just killed me. And after far too long I was finally moved to the second company, which was much closer.
The second company was a fintech startup funded by a bank. Everything was so much better than the traffic company. There was a very structured release schedule, with a pretty okay scrum implementation. Every team had their own development environment on aws which worked amazingly. I had a lot of fun at this job, with many cool colleagues. And all the smart people around me taught me even more about everything related to working in software engineering.
I quit my job at the consultancy company, and with that at the fintech place, because I got an opportunity I couldn't refuse. My brother was working for Jordan Belfort, the Wolf of Wallstreet, and he said they needed a developer to build a learning platform. So I packed my bags and flew to LA.
The office was just a villa on the beach, next to Jordan's house. The company was quite small and there were actually no real developers. There was a guy who claimed to be the cto of the company, but he actually only knew how to do WordPress and no one had named him cto, which was very interesting.
So I sat down with Jordan and we talked about the platform he wanted to build. I explained how the things he wanted would eventually not be able with WordPress and we needed to really start building software and become a software development company. He agreed and I was set to designing a first iteration of the platform.
Before I knew it I was building the platform part by part, adding features everywhere, setting up analytics, setting up payment flows, monitoring, connecting to Salesforce, setting up build pipelines and setting up the whole aws environment. I had to do everything from frontend to the backest of backends. Luckily I could grow my team a tiny bit after a while, until we were with four. But the other three were still very junior, so I also got the task of training them next to developing.
Still I learned a lot and there's so much more to tell about my time at this company, but let's move forward a bit.
Eventually I had to go back to the Netherlands because of reasons. I still worked a bit for them from over here, but the fun of it was gone without my colleagues around me, so I quit last September.
I noticed I was all burned out, had worked far too much, so I decided to take a few months off and figure out what I wanted to do with my life. I even wondered whether I wanted to stay in programming.
Fast forward to last few weeks. I figured out I actually did want to work in software still, but now I would focus on getting the right working circumstances. No more driving 3 hours every day, no more working 12 hours every day. Just work close to home and find a company with the right values.
So I started sending out resumes and I gave one recruiter the chance to arrange some interviews too. I spoke to 7 companies in the span of one week. And they were all very interested. Eventually I narrowed it down to 2 companies and asked them for offers. And the company that actually had my preference offered me significantly more than I asked for, which settled the deal.
So tomorrow I'm officially signing with them, and starting next week I'll be developing in Kotlin, diving into functional programming and running our code in serverless environments. I'm very excited! -
Last year I had to program most of my projects in Python. I like the language, don't get me wrong. But man oh man if you indent your line of code one too many fucking times, it can be such a pain in the ass to find your error...
Even if it may clutter your code (not in my opinion), that's why I love them curly brackets and languages which use them <39 -
*cracks knuckles*
Boy was I happy to see this when I opened devRant up.
So for starters, more group projects are necessary. Many reasons why. To begin with, it allows for more complex programs than getting some input and printing some shit out. It also develops interpersonal skills (I hate people too, but when you go out to look for work you'll be with them, so better get used to it soon). If a platform like GitHub is used, it's easy to track who did what, and see what each person in the group did, so it should be fairly easy to discourage lazy asses.
Beyond that, stop giving us half completed assignments and asking us to fill in a function/method. Yes, it will take longer. But one doesn't learn to program by doing the minimum required work, you've got to crash and burn a lot in order to git gud. So ffs, let us do all the work. We're like AI, we learn through reinforcement learning.
Stop giving us a spec to follow. We'll do plenty of that in the future, right now we need to make mistakes, not be held by the hand all the way. Let us do dumb shit so you can fail us and tell us our code is repulsive, and this other way was better. Explain why. That's how people learn, not by telling us what each function should return, what can and can't be used, etc. And if you can't come up with a scenario in which what you're teaching is useful, then maybe you're not teaching us the right material.
I'll leave it at that for today... But I'll be back 😈 -
How can I make my manager understand that performance should not be measured by how many tickets we have resolved?
If the ticket is an easy one then sure 1-2 days is enough, but for some complicated shit or dealing with models that I have never touched before, I am gonna need several days just to understand the requirement.
For some fucked up reason, our story point is in hours, instead of days. So when we say 24 hours, then it's only 3 days.
Another fucked up reason is that my colleagues doesn't seem to mind. I am the most vocal one objecting when got assigned too many tickets. They just joke around and seem to accept it.
FYI, I am just 6 months in and bouncing between 3 projects.
Am I just too lazy or slow?
In my previous company, the devs seemed to be pretty chill, and the project manager only complained when an issue has been dragging on for weeks.5 -
I keep spreading myself too thin. I pick up too many projects and find myself not working as much as I want on my main projects. I've been getting better about realizing this, and I caught myself after less than a month. But shit. I need to stop it.
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I need to rant about life decisions, and choosing a dev career probably too early. Not extremely development related, but it's the life of a developer.
TL;DR: I tried a new thing and that thing is now my thing. The new thing is way more work than my old thing but way more rewarding & exciting. Try new things.
I taught myself to program when I was a kid (11 or 12 years old), and since then I have always been absolutely sure that I wanted to be a games programmer. I took classes in high school and college with that aim, and chose a games programming degree. Everything was so simple, nail the degree, get a job programming something, and take the first games job that I could and go from there.
I have always had random side hobbies that I liked to teach myself, just like programming. And in uni I decided that I wanted to learn another language (natural, not programming) because growing up in England meant that I only learned English and was rarely exposed to anything else. The idea of knowing another fascinated me.
So I dabbled in a few different languages, tried to find a culture that seemed to fit my style and attitude to life and others, and eventually found myself learning Korean. That quickly became something I was doing every single day, and I decided I needed to go to Korea and see what life there could be like.
I found out that my university offered a free summer school program for a couple of weeks, all I had to pay for was the flights. So a few months later I was there and it was literally the best thing I'd done in my life to that point. I'd found two things that made me feel even better than the idea of becoming the games programmer I'd always wanted to be. Travelling and using my other language to communicate with people that I couldn't in English. At that point I was still just a beginner, but even the simple conversations with people who couldn't speak English felt awesome.
So when I returned home, I found that that trip had completely thrown a spanner into my life plan. All I could think about after that was improving my language skills and going back there for as long as possible. Who knows what to do.
I did exactly that. I studied harder than I'd ever studied for anything and left the next year to go and study in Korea, now with intermediate language skills, everyday conversations no longer being a problem at all.
Now I live here, I will be here for the next year and I have to return to England for one year to finish my degree. Then instead of having my simple plan of becoming a developer, I can think of nothing I want to do less than just stay in England doing the same job every day, nothing to do with language. I need to be at least travelling to Korea, and using my language skills in at least some way.
The current WIP plan is to take intensive language classes here (from next week, every single weekday), build awesome dev side projects and contribute to open source stuff. Then try to build a life of freelance translation/interpreting/language teaching and software development (maybe here, maybe Korea).
So the point of this rant is that before, I had a solid plan. Now I am sat in my bed in Korea writing this, thinking about how I have almost no idea how I'm going to build the life that I want. And yet somehow, the uncertainty makes this so much more exciting and fulfilling. There's a lot more worrying, planning and deciding to do. But I think the fact that I completely changed my life goals just through a small decision one day to satisfy a curiosity is a huge life lesson for me. And maybe reading this will help other people decide to just try doing something different for once, and see if your life plan holds up.
If it does, never stop trying new things. If it doesn't (like mine), then you now know that you've found something that you love as much as or even more that your plan before. Something that you might have lived your whole life never finding.
I don't expect many people to read this all, but writing it here has been very cathartic for me, and it's still a rant because now I have so much more work and planning to do. But it's the good kind of work.
Things aren't so simple now, but they're way more worth it.3 -
What do you tell interviewers as a "Senior developer" when they ask you what you do at your current job.
I've been with my current for almost 8 years, since graduating... Few different time but not very well managed (semi/barely agile). Hasn't really provided any skill growth opportunities. Mostly fixing production issues, chasing other teams.
The projects I've worked on are in many different languages either enhancements or some standalone stuff. But nothing that's huge and I don't think I've learned anything from them. I usually apply what I learn and practice outside of work to work.
So to me I can probably list a whole lot of projects but to me their not that amazing, I didn't learn anything from them.
Also about those algorithm questions. I've never used any of this stuff actually at work. Concepts yes but not how do you implement ... And honestly I've never once had a situation that required algorithmic thinking other than maybe writing recursive functions in rare occasions...
But to me I've never once done anything harder or new which I haven't already done on my own....
Sorry for the disorderly rambling this turned into... which is sorta a problem too.
Everytime I think about interviews, I want to give rants about we technical questions are BS, how I probably have enough real experience to tackle any problem and come up with a good plan/solution (in a realistic timeframe, not 20 minutes from design to implementation)2 -
Ok apparently I forgot rants can only be edited within the first 5 minutes, I thought it was 30, and you can't rant 2 times in 2 hours so I'll have to wait before posting this.
So, I'm doing a Genetic Algorithms class, something I liked since I was 15 yo and didn't know shit about coding, but I loved the carykh videos about it. (here is part 1: https://youtu.be/GOFws_hhZs8 )
The yearly class consisted of 3 little projects to be able to do the final exam and an investigation project to pass the subject without a final exam.
We had to make teams, and I got together with 5 more people.
I have a lot to say about these 5 people, but the only thing I'll say is that I was the most experienced programmer among the 6 of us, if they had any experience at all. Mind this is a third cycle class.
We were allowed to use any technology, as long as we wrote the important algorithms by hand, of course.
The development of the first project was such a mess, that one of the members left the subject.
While developing the second one, we were given the topic for the investigation project; fractals.
It took a lot for us to find an application of fractals where we could use genetic algorithms. Once we found it, fractal antennas, we had to learn about antennas, so we interviewed professionals, and such. We ended up learning to evaluate antennas.
We also found a site that used some parameters to generate fractals, we had the parameterization.
We just had to code it. It was July and we just had to code it by October.
We were 5 people, and "we" were so busy writing the little projects, we fucking couldn't finish the investigation project.
We just had to write the proper algorithms and GUI specifics, without even having to write boilerplate (we used the first project as a template), and they still took so much that we didn't have time for the important project.
That sucked, because I had been coding and investigating in many weekends, I spent countless hours on them, I had to pause development on other projects for these ones; and after all that we have to do the (very shitty) final exam.
Since May, the average people together "working" on the different projects was 2.6. And 100% of the time, I was one of them.
We tried to speed up things in the last months but even with the deadline on us and the project not even started, there was no time we all got to work together.
Dude projects don't just get made, someone has to develop them.
It's so sad we had the project ready to be made and 5 people couldn't finish it. There was so little to do to pass and yet these people couldn't.
I guess it's my bad too. I wish I could rush the project in a couple of weeks, but unfortunately the guy with a job and 8 other subjects can't.
You can find the project in my GitHub. I'll do a requiem of what it was to be one of these days, after I catch up with all I left aside for this subject...rant genetic algorithms project systems engineering failure subject college investigation fractals wk2833 -
Small company, sole engineer. Non-tech management. Increasingly fancy job titles despite working alone most of the time, with the promise of hiring someone (again) I can actually manage soon.
Backlog of projects/tasks is truly a mindfuck, with new things being added each week. This backlog will never ever get done, and nothing matters anyway because the next idea is "the future", all the time.
While I have influence on some aspects of decision making, it usually ends up being what the boss wants. Actively opposed a project because it's just too big of an undertaking, it was forced through anyway. I'm trying to keep the scope manageable as I'm building it now, and it's hard.
"It's the future, we absolutely have to do this. It will be the biggest thing we've ever done."
Boss's excitement then quickly faded since it's actually in development, now nobody really seems to want to know where it's at, or how it will all work. I need to scope it out, with the knowledge that many decisions boss signed off will be questioned when he actually looks at it. We now have even more "exciting" ideas of utter grandeur. Stuff that I can't even begin to comprehend the complexity of, while struggling to keep a self imposed deadline on the current one.
Every single morning we sit on Zoom for a "valuable" "catch-up". This is absolutely perfect for one thing: Completely destroying whatever drive and focus I have going into the day. Unrelated topics, marketing conversations, even more ideas, ideas for ideas sake, small problems blown out of proportion, the list goes on. I recently argued in detail why it should be scrapped or at least be optional to attend. No luck, it's "valuable".
Today a new idea was announced, and we absolutely have to do it ASAP because it can only be better than the current solution. I raise my concerns, saying it's not as easy as you make it out to be, we should properly think about it. Nope! We'll botch something to prove that it works... So you'll base your decision whether it's good on some half ass botch job that nobody really has the mental capacity to actually pay attention to. What a reliable way to measure!
"Our analytics data isn't useful enough to tell us the impact of things we do. We (you) have to fix this." Over the last 2 or so years, I've been pushing for an overhaul and expansion of our data analysis capabilities for exactly this reason. Integrating different data sources into a unified solution so we can easily see what we're doing, etc. Nope, never happened.
The new project idea which is based on wild assumptions is ALWAYS more important than the groundwork.
Now when I mentioned that this is what I wanted to do all along, it got brushed aside. "We don't need to do anything complicated, just fix this, add that, and it's done. It should be an easy thing to do. This is very important for our decision making." Fine, have it your way.
I'm officially burned out. It's so fucking hard to get myself to focus on my work for more than an hour or two. I started a side project, and even that effort is falling victim to my day-job-induced apathy.
I'm tempted to hand in my resignation without another offer on the table. I just need time to rediscover my passion, and go job hunting from that position, instead of the utter desperation of right now.
If you've read through all this rambling, kudos to you!8 -
At the age of 10 I got interest in ''changing computer'' things. I started to watch over the shoulder (I don't know if you can say that in English ¯\_(ツ)_/¯ ) of my dad. He programmed I2C and other microcontroller.
I started with little batch files and Visual Basic. I think we all know the ''Virus'' with shutdown 😂
At school in the computer lesson we learned a few other languages. I was the only one who learned these languages at home too. The biggest problem is that you think ''I learn at school and at home I can play games''.
Some day I started to learn PHP and Java at home. I came to Java with Minecraft. Yes, Minecraft. You can learn so many things (like the structure of a network packages from the server) and you can visualize everything with blocks.
Since the professional colleague we learn C# and Python which I use in some projects at home too, for example for the rasperrypi.
Now I'm 17 and I can C#, Visual Basic, PHP, JS, Python, JS and HTML1 -
Me(handling 3 simultaneous apps): we have too many projects need another dev to share the load
Boss: don't worry...
Proceeds to hire one more Dev and take 3 more projects on :/
Logic!=present.1 -
When youre hired as a programmer and you miss programming. you code at home Because your work wont let you. Too many documents to create, too many tickets(IT operations) to create and too many phone calls(follow up on IT operations).
It feels like im wasting my days on a job that i dont care. Thank God for self projects.2 -
Fuck I wish I knew what to do about low motivation!!! I have some ideas I think are really great, some that might be profitable, and fuck I just don’t do any of them. I spend more time panicking about what to do than anything else. But damn so much time wasted when I just needed a little guidance or a little planning or a little like less than $100 more money. That frustrates me to no end.
There’s so much bullshit to everything. This does follow up to my wk106 rant, where I’m trying to rationalize the tons of code that are behind the smallest features. How many thousands of builds go into a deploy. Just swallowing how much rite in software.
I feel like a failure at my job at times but what sucks is I’m just in the middle. Not the most experienced dev, not the least. I’ve got my feet wet in a number of things, but not a solid enough stack for a lot.
BUT SOMEHOW I GOTTA BE MOTIVATED TO LEARN. FFS I CAN DO BETTER BUT MY INSIDE IS BROKEN SOMETIMES AND I JUST WANK OFF FUCK GET IT TOGETHER.
Yea, I fight with myself a lot. I have a big ego and I’m a piece of shit at the same time. Idk. That is annoying too. If only I could get really motivated and focused on some of these projects I could do amazing things. I’ve never struggled with a subject I applied myself to. I just wasn’t motivated. I don’t know how to fix it and I wish I did. I also don’t know what the end game for me holds.
This whole complex really scares me for later life. I will have regrets because my mind builds impossible plans for good, but if I achieve any of it I WILL THINK damn I should have not dealt with this and done x. Like I could make world peace but be like damn coulda rebuilt cars or some stupid shit.
So I’ll conclude with that I’ve done a lot of jobs around the house, and yes working with drywall sucks. So sometimes I’ll think about that. But damn. That doesn’t last because I know I can do it well if I apply myself.
All this leads to getting overextended which is another huge motivation killer. I’m trying to learn self control and focus. But also I need small victories along the way. Very annoying.
Well at least I was motivated to finish this rant. I have a few weekly rants I wanted to participate in but couldn’t even find the motivation for that. There was a toxic person in my life then and I’m slowly getting back to normal but I know that even normal me struggles with motivation. Plus that toxic person was my friend and I’ve lost a lot of (long term) friends recently and that is a real drag. But they needed to go. But I wish they had just shut up sometimes then they wouldn’t have been so toxic. But I digress.
I know I have so many ideas I can’t do them all even if I am motivated and for some time is of the essence.
So look out for some collabs. And grab that motivation wherever you can find it.1 -
My GOTOs are:
- Check if focus on teamwork is emphasized. Does the company state themselves? Spend a day with the team if possible, see how they work together.
- What tools do they use? Sometimes this will hint you towards whether or not you will encounter a good environment or a jumbled mess.
- Is there organized communication? I know, sometimes there are too many meetings, but that is better than too vew. How often does the team meet, even if just for 10mins? How does management communicate with the team? What ways are provided to give feedback? Are suggestions to improve practices welcome?
I left my last company and joined my current one, where these things work out the way they should. While I liked both projects with respect to development, my mental state has improved dramatically in the new environment. Stress is down, productivity is up. I love my job. -
I think, right now, it's bitting more than I can chew.
I get my hands on way too many projects because they're easy and then problems pile and I end up being behind schedule on everything.
That, and maybe sometimes subconsciously thinking I'm invincible. It's a direct psych response to those telling me I can't do shit, and then I do shit out of pure stubbornness, and then I have super-confidence for a short while. (Even if I don't show it)
I just don't think it's healthy. -
First Happy new year, now lets get put on the dancing shoes... (I have another one coming, but this one is fresh)
As a PHP developer (yeah I am and I like it, if you gonna hate on me... go fuck yourself) I expect to not be required to reinvent the wheel when I have to use something that is not too mainstream (in my case was producing JSON and XML HAL responses). Now there are 2 (fairly active and somewhat mature), one of which does not produce XML responses, so off I went with the other one, but for fucks sake it does not produce XML that is compliant with the (draft)RFC (https://tools.ietf.org/html/...)
So as I need that, I decided to write one myself, since extending the one that provided XML would've been a waste of time, since it is NOT documented and for some reason depends on about 4 packages (also developed by the same maintainer), why the whining you ask, eh? Well fuck this shit. It took me 2(+2 classes) to achieve everything (according to standard as far as I can tell) + went with using a "hydrator" as opposed to reflection (the lib used reflection and didn't care too much for the access modified on the property of the object being serialized) so got a pretty solid performance boost, cleaner and simple code (I wrote it for a few hours and it is ugly, but hey KISS and it works perfectly)...
So with the more ranty part of this rant... Why the fuck so many people don't write independant packages for the simple parts... I don't hate it when I need a package and end up downloading half of the codebase of symfony or whatever fancy framework the dev decided to use, wasn't it the point of having 'package managers' (composer, npm, etc.. you get the deal..) instead of promote our projects and not force others to use our favorite framework that is absolutely out of scope for their projects...
Fuck you, fuck me and fuck everybody... If this continues I will continue writing my own packages from scratch, because "you" asshole are too lazy to learn and apply SOLID and common sense; even if your life depends on it you cannot write a meaningful piece of code without "the fancy framework of the month" holding your hand and allowing you to continue being a dumbass that has enough brain cells to walk straight and remember that you have to go to the toilet and not shit all over the place....
FML.... Fuck this shit and that is the main reason my gears grind the most when I head "you should use *framework name* instead" or "don't reinvent the wheel", fuck that guy I refuse to work my ways around a framework in order to get things done, my boss aint happy for that shit you know, I don't get paid to deal with your crappy code or uninformed opinion..3 -
I work on many projects at work. There's divisions of teams and each team typically has one project. Each one of those projects have weekly Sprint meetings.
That's great! For the team. That means each team has one meeting a week so it's not too disruptive for those individuals.
Me on the other hand? I've got my hand in all the buckets. I'm on every team. I'm the only person on every team. This means I get to go to every meeting.
Let me rephrase that:
This means I -have- to go to every. Single. Meeting.
Which means I have a meeting every. Single. Day. Even if I didn't touch that project that week.
It is literally THE biggest waste of time. I sit there in a 1-2 hour long meeting saying absolutely nothing, not even being spoken to. I could be working on other projects.
And these meetings normally interrupt something I'm working on. Conveniently in the middle of me being in my zone. It makes me completely un-motivated to work for the hour before the meeting because why bother if I'm just going to get interrupted? And then it takes an hour to get back into everything after the meeting because everyone is fooling around or complaining about the meeting.
So that's three hours of my 8 hour work day completely wasted.3 -
I never seen my high school friends about a year because of my project and community (with same topic). Then when I met them, I just realized that I never have social life. Still, I'm just a listener. I don't know how I tell about what I did last year, because I'm too afraid they don't understand.
Then I keep my mouth, just smiling, listen their awesome story about their jobs, family or their friends in college ....
I'm come back home, so lonely in here. I opened my laptop, then realised another things. I'm just communicated with scripts, with millions line of codes, with many library, with many issues about my projects, with those compiler ...
How you guys talk with non-IT friends? I don't even remember how I used to be their friends and laugh together
What a saddest night in my life ...4 -
They think I play too many games as a dev, in reality I play games when I don’t dev and am bored. However, even programming is a game somehow. Oh well, I still love every one of my projects.3
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Oh no it's happening to me too... Gave up so many hobbies/interests to focus on my career. Now I have almost no interest in side projects because I don't know what to build. (I mean something actually useful not a to-do list.) I love my job, but is this the path to burnout?5
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No no no. That's it. Less than 2 years experience supposed to be leading a team of 12 soon to be 17 most of which have more experience than me! Been given sever admin responsibilities, training and managing 2 large frame works in addition to everything else I was doing before.
With the current set of projects we were given half the amount of time to do over twice the amount of work. Management seems to expect constant over time. And I keep being nagged by management to finish x,y,z. Every thing is high piority and I keep being asked to switch between tasks every hour or so nothing gets completed when this happens every time I make them aware this happens. The worse thing is that the CEO has a way of naming and shaming people who fall behind work infront of the entire company.
I have only been surviving thanks to a few saints in the team who just get on with the work without argument but now found out a bunch of these are moving to better companies!!!
I like helping people but with everything that is going on I can't find time to and I know at times I end up coming across inpatient with them that they don't deserve. But if you are part of a team please try and solve your issue yourself before asking others every half an hour there are too many of you and I need to get things done too.
And why is it so damn hot sitting at the desk sweating.
Ok I am prob on my meriod and being over the top grumpy. I want to find a new job but so tired in the evenings that I just want to collapse on my bed and do nothing. At end of writing this and feel a little better.2 -
So after 7 months of soul crushing searching I was able to land an awesome job I never thought I'd get! I didn't really get hired for my projects, I think I was more of a culture fit that knew enough of what they were talking about. My colleagues are awesome, helpful people but they are also clearly way ahead of me as devs. I know that many new hires have similar feelings and it's more a matter of drive + time. I understand that and I'm ready for the marathon ahead of me but I have one HUGE concern... I don't understand unit testing. I've never written unit tests in JavaScript or Java (just on paper I wrote random assert statements for a college exam question that somehow turned out correct). More importantly, I don't understand when to write unit tests and what my main objectives should be when writing them. At work they talk about unit testing like it's just as basic as understanding version control or design patterns, both of which I have had no problems asking questions about because I at least understood them generally. I come here looking for resources, mainly things I can go through over the weekend. I understand that I'm going to have to ask my colleagues for help at some point but I DON'T want to ask for help without any solid base knowledge on unit testing. I would feel much more comfortable if I could understand the concepts of unit testing generally, and then ask my team members for help on how to best apply that knowledge. I'm sorry for begging, I'll definitely be looking for resources on my own too. But if anyone could point me to resources they found to be helpful & comprehensive, or resources that they'd want their co-workers to use if they were in my position I would be very grateful!!!!4
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Why is sleep not a choice. I have code to write but my body and mind wont let me stay up.
Too many projects so little time
No one to help 🙃
Sleep is really a devs enemy 🙆🏾♂️12 -
!rant
For all of youse that ever wanted to try out Common Lisp and do not know where to start (but are interested in getting some knowledge of Common Lisp) I recommend two things:
As an introductory tutorial:
https://lisperati.com/casting.html/
And as your dev environment:
https://portacle.github.io/
Notice that the dev environment in question is Emacs, regardless of how you might feel about it as a text editor, i can recommend just going through the portacle help that gives you some basic starting points regarding editing. Learn about splitting buffers, evaluating the code you are typing in order for it to appear in the Common Lisp REPL (this one comes with an environment known as SLIME which is very popular in the Lisp world) as well as saving and editing your files.
Portacle is self contained inside of one single directory, so if you by any chance already have an Emacs environment then do not worry, Portacle will not touch any of that. I will admit that as far as I am concerned, Emacs will probably be the biggest hurdle for most people not used to it.
Can I use VS Code? Yes, yes you can, but I am not familiar with setting up a VSCode dev environment for Emacs, or any other environment hat comes close to the live environment that emacs provides for this?
Why the fuck should I try Common Lisp or any Lisp for that matter? You do not have to, I happen to like it a lot and have built applications at work with a different dialect of Lisp known as Clojure which runs in the JVM, do I recommend it? Yeah I do, I love functional programming, Clojure is pretty pure on that (not haskell level imo though, but I am not using Haskell for anything other than academic purposes) and with clojure you get the entire repertoire of Java libraries at your disposal. Moving to Clojure was cake coming from Common Lisp.
Why Common Lisp then if you used Clojure in prod? Mostly historical reasons, I want to just let people know that ANSI Common Lisp has a lot of good things going for it, I selected Clojure since I already knew what I needed from the JVM, and parallelism and concurrency are baked into Clojure, which was a priority. While I could have done the same thing in Common Lisp, I wanted to turn in a deliverable as quickly as possible rather than building the entire thing by myself which would have taken longer (had one week)
Am I getting something out of learning Common Lisp? Depends on you, I am not bringing about the whole "it opens your mind" deal with Lisp dialects as most other people do inside of the community, although I did experience new perspectives as to what programming and a programming language could do, and had fun doing it, maybe you will as well.
Does Lisp stands for Lots of Irritating Superfluous Parentheses or Los in stupid parentheses? Yes, also for Lost of Insidious Silly Parentheses and Lisp is Perfect, use paredit (comes with Portacle) also, Lisp stands for Lisp Is Perfect. None of that List Processing bs, any other definition will do.
Are there any other books? Yes, the famous online text Practical Common Lisp can be easily read online for free, I would recommend the Lisperati tutorial first to get a feel for it since PCL demands more tedious study. There is also Common Lisp a gentle introduction. If you want to go the Clojure route try Clojure for the brave and true.
What about Scheme and the Structure and Interpretation of Computer Programs? Too academic for my taste, and if in Common Lisp you have to do a lot of things on your own, Scheme is a whole other beast. Simple and beautiful really, but I go for practical in terms of Lisp, thus I prefer Common Lisp.
how did you start with Lisp?
I was stupid and thought I should start with it after a failed attempt at learning C++, then Java, and then Javascript when I started programming years ago. I was overwhelmed, but I continued. Then I moved to other things. But always kept Common Lisp close to heart. I am also heavy into A.I, Lisp has a history there and it is used in a lot of new and sort of unknown projects dealing with Knowledge Reasoning and representation. It is also Alien tech that contains many things that just seem super interesting to me such as treating code as data and data as code (back-quoting, macros etc)
I need some inspiration man......show me something? Sure, look for a game called Kandria in youtube, the creator, Shimera (Nicolas Hafner) is an absolute genius in the world of Lisp and a true inspiration. He coded the game in Common Lisp, he is also the person behind portacle. If that were not enough, he might very well also be Shirakumo, another prominent member of the Common Lisp Community.
Ok, you got me, what is the first thing in common lisp that I should try after I install the portacle environment? go to the repl and evaluate this:
(+ 0.1 0.2)
Watch in awe at what you get.
In the truest and original sense of the phrase (MIT based) "happy hacking!"9 -
This started as an update to my cover story for my Linked In profile, but as I got into a groove writing it, it turned into something more, but I’m not really sure what exactly. It maybe gets a little preachy towards the end so I’m not sure if I want to use it on LI but I figure it might be appreciated here:
In my IT career of nearly 20 years, I have worked on a very wide range of projects. I have worked on everything from mobile apps (both Adroid and iOS) to eCommerce to document management to CMS. I have such a broad technical background that if I am unfamiliar with any technology, there is a very good chance I can pick it up and run with it in a very short timespan.
If you think of the value that team members add to the team as a whole in mathematical terms, you have adders and you have subtractors. I am neither. I am a multiplier. I enjoy coaching, leading and architecture, but I don’t ever want to get out of the code entirely.
For the last 9 years, I have functioned as a technical team lead on a variety of highly successful and highly productive teams. As far as team leads go, I tend to be a bit more hands on. Generally, I manage to actively develop code about 25% of the time to keep my skills sharp and have a clear understanding of my team’s codebase.
Beyond that I also like to review as much of the code coming into the codebase as practical. I do this for 3 reasons. I do this because as a team lead, I am ultimately the one responsible for the quality and stability of the codebase. This also allows me to keep a finger on the pulse of the team, so that I have a better idea of who is struggling and who is outperforming. Finally, I recognize that my way may not necessarily be the best way to do something and I am perfectly willing to admit the same. I have learned just as much if not more by reviewing the work of others than having someone else review my own.
It has been said that if you find a job you love, you’ll never work a day in your life. This describes my relationship with software development perfectly. I have known that I would be writing software in some capacity for a living since I wrote my first “hello world” program in BASIC in the third grade.
I don’t like the term programmer because it has a sense of impersonality to it. I tolerate the title Software Developer, because it’s the industry standard. Personally, I prefer Software Craftsman to any other current vernacular for those that sling code for a living.
All too often is our work compiled into binary form, both literally and figuratively. Our users take for granted the fact that an app “just works”, without thinking about the proper use of layers of abstraction and separation of concerns, Gang of Four design patterns or why an abstract class was used instead of an interface. Take a look at any mediocre app’s review distribution in the App Store. You will inevitably see an inverse bell curve. Lot’s of 4’s and 5’s and lots of (but hopefully not as many) 1’s and not much in the middle. This leads one to believe that even given the subjective nature of a 5 star scale, users still look at things in terms of either “this app works for me” or “this one doesn’t”. It’s all still 1’s and 0’s.
Even as a contributor to many open source projects myself, I’ll be the first to admit that have never sat down and cracked open the Spring Framework to truly appreciate the work that has been poured into it. Yet, when I’m in backend mode, I’m working with Spring nearly every single day.
The moniker Software Craftsman helps to convey the fact that I put my heart and soul into every line of code that I or a member of my team write. An API contract isn’t just well designed or not. Some are better designed than others. Some are better documented than others. Despite the fact that the end result of our work is literally just a bunch of 1’s and 0’s, computer science is not an exact science at all. Anyone who has ever taken 200 lines of Java code and reduced it to less than 50 lines of reactive Kotlin, anyone who has ever hit that Utopia of 100% unit test coverage in a class, or anyone who can actually read that 2-line Perl implementation of the RSA algorithm understands this simple truth. Software development is an art form. I am a Software Craftsman.
#wk171 -
my boss some months ago: so there is this new project, and we're planning to slowly fade in and gradually increase the time you guys work on this project
new pm last week: welcome to the project, you're now 100% allocated to the new project, that's your highest prio now
me: ...what about the other projects? they might have questions xD
pm: don't worry about that, dealing with that is not your job
my boss this week: yeah no, the other releases are most important for our company. the new project needs to be subordinated and has lower prio, at least lower prio than critical and highly prioritized bugs.
me: so.... who decides which items from which projects i shall prioritize higher than the new project and how much time i shall spend on them?
my boss: it is your job to talk to people, give them estimates and tell them how many items you can work on, so they can decide which items they pick
so basically i'm having the feeling that i need to manage myself here. it will be fun to attend the new project daily standups and tell the new pm all the time that i couldn't do anything because i had no time. anyone else with this experience? is this normal? actually i liked our new pm's attitude "dealing with that is not your job". i should have known it was too good to be true ^^'5 -
A quick rant about dependency injection.
I see far too often in projects, a huge over-reliance on dependency injection / IOC frameworks which permeate throughout the entire codebase.
I cringe every time I see a constructor annotated with @Inject and 10 params.
The benefit of these frameworks is how easy they make it to manage many dependencies. What I dislike about them, is exactly that. I feel that they make it TOO easy to manage many dependencies.
How trivial is it to simply add another constructor param? exactly. And people then wonder why their dependency tree looks insane.
I am a strong believer in injecting dependencies the traditional way, via the constructor with no fancy framework. The reason being that it forces you to think more about the dependencies you are adding to your classes, and consider if they are really all needed.
The other problem I have with it, is it basically encourages you to inject everything because its so easy. The purpose of dependency injection is inversion of control and allowing classes to depend on abstraction rather than concrete implementation. All that goes out the window when you @Inject 6 different concrete classes.
Use dependency injection for its intended purpose, not as an excuse to be lazy and avoid thinking about dependencies.3 -
For some reason I keep over engineering stuff to the point I spend 2 hours thinking the best way to do something. I'm making the backend for a project of mine and I wanted somewhat decent error handling and useful error responses. I won't go into detail here but let's say that in any other (oo) language it would be a no-brainer to do this with OOP inheritance, but Rust does OOP by composition (and there's no way to upcast traits and downcasting is hard). I ended up wasting so much time thinking of how to do something generic enough, easily extendable and that doesn't involve any boilerplate or repeated code with no success. What I didn't realize is that my API will not be public (in the sense that the API is not the service I offer), I'm the only one who needs to figure out why I got a 400 or a 403. There's no need to return a response stating exactly which field had a wrong value or exactly what resource had it's access denied to the user. I can just look at the error code, my documentation and the request I made to infer what caused the error. If that does not work I can always take a quick look at the source code of the server to see what went wrong. So In short I ended up thrashing all the refactoring I had done and stayed with my current solution for error-handling. I have found a few places that could use some improvement, but it's nothing compared to the whole revamp I was doing of the whole thing.
This is not the first time I over engineer stuff (and probably won't be the last). I think I do it in order to be future-proof. I make my code generic enough so in case any requirements change in the future I don't have to rewrite everything, but that adds no real value to my stuff since I'm always working solo, the projects aren't super big and a rewrite wouldn't take too long. In the end I just end up wasting time, sanity and keystrokes on stuff that will just slow down my development speed further down the road without generating any benefits.
Why am I like this? Oh well, I'm just glad I figured out this wasn't necessary before putting many hours of work into it. -
I don't know if it's age, having too many other things I can/need do, not having any more major personal tech itches to scratch, or just seeing no point in learning any new tech unless I need it for work... But I've just been coding less personally... And maybe even at work...
I feel like in terms of being a dev, there's nothing else I want anymore, nothing I want to learn unless I actually need it...
I haven't done any major personal projects in maybe the last year or more (although I have made small tweaks to a few of my existing ones).
And well I don't care anymore about React, Angular, or the latest JS frameworks or have any interested with Cloud or Docker....
And as long as I have a decent job, even though it's pretty boring and not much growth.... I don't care and no longer bother trying to get a better one...
Wondering if anyone else feels like they have peaked or just lost the drive and motivation to get better?
I don't know maybe it's just work... Ok my team I think I'm probably the best and will I'm tired of telling other people what they should do.... And maybe also tired of looking for or chasing "opportunities" that don't seem to lead to anything.... Except wasted time and effort?7 -
Too many projects, too little time and didn't get a raise. So I now work on projects that people I like ask me to. Ignoring the other pm's while looking for a better job.1
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How do ya deal with pressure?
I recently engaged in way too many.. let's call them projects, one has it's deadline this monday
As a beginner i take every opportunity that occurs .
I engaged to help a friend who needs help with an website wich idk why must be write with Dreamweaver, that's what his boss told him
Anyway , i got the worst headache, also i don't have electricty home :/
How would u face a bunch of projects5 -
Story of my first successful project
Being part of a great team, I've shared in a lot of successes, one I am particularly proud of is my first attempt to use agile methodologies in a deeply waterfall-managment culture.
Time was June/July-ish and we applied for a national quality award where one key element in the application stated how well we handled customer complaint resolution.
While somewhat true (our customer service is the top-shelf good stuff), we did not have a systematic process in resolving customer complaints. Long story short,
the VP lied on her section of the application. Then came the 'emergency', borderline panic meeting (several VPs, managers, etc) to develop a process to better manage
complaints before the in-house inspection in December.
As most top priority projects go, the dev manager allocated 3 developers, 2 DBAs, and any/all network admins we would need (plus all the bureaucratic management that wanted their thumb in the pie).
Fast forward to August, after many, many planning meetings, lost interest, new shiny bouncing balls, I was the only one left on the project. The VP runs into the dev manager in the hallway and asks "Is my program done yet? If its not ready before December with report-able data, we will not win the award."
The <bleep> hit the fan...dev manager comes by...
Frank: "How the application coming along? Almost done?"
Me:"No, haven't really started coding. You moved Jake and Tom over to James's team, Tina quit, and you've had me sidetracked helping other teams because the DBAs are too busy."
Frank: "So, it's excuses. You really think the national quality award auditors care about your excuses? The specification design document has been done for months. This is unacceptable."
Me: "The VP finished up her section yesterday and according to the process, we can't start coding until the document is signed off."
Frank: "Holy f<bleep>ing sh<bleep>t! No one told you *you* couldn't start. You know how to create tables and write code."
Me: "There is no specification to write to. The design document is all about how they plan on reporting the data, not how call agents will be using the application to serve customers."
Frank: "The f<bleep> it isn't. F<bleep>ing monkeys could code against that specification, I helped write it! NO MORE F<bleep>ING EXCUSES! This is your top priority from now on!"
I was 'cleared' to work directly with the call center manager and the VP to develop a fully integrated customer complaint management system before December (by-passing any of the waterfall processes that would get in the way).
I had heard about this 'agile' stuff, attended a few conference tracks on the subject, read the manifesto, and thought "I could do this.".
Over the next month, I had my own 'sprints' and 'scrums' with the manager (at the time, 'agile' was a dirty word so I had to be careful of my words and what info I shared) and by the 2nd iteration had a working prototype.
Feature here, feature there (documenting the 'whys' and 'whats' along the way), and by October, had a full deployed application.
Not thinking I would get a parade or anything, the dev manager came back from a meeting where the VP was showing off the new app to the other VPs (and how she didn't really 'lie' on the application)
Frank: "Everyone is pleased how well the project turned out, except one thing. Erin said you bothered him too much with too many questions."
Me: "Bothered? Did he really say that?"
Frank: "No, not directly, but he said you would stop by his office every day to show him your progress and if he needed you to change anything. You shouldn't have done that."
Me: "Erin really seemed to like the continuous feedback. What we have now is very different than what we started with."
Frank: "Yes, probably because you kept bothering him and not following the specification document. That is why we spend so much time up front in design is so we don't waste management's time, which is exactly what you did."
Me: "We beat the deadline by two months, so I don't think I wasted anyone's time. In fact, this is kind of a big win for us, right?"
Frank: "Not really. There was breakdown in the process. We need better focus on the process, not in these one-hit-wonders."
End the end, the company won the award (mgmt team got to meet the vice president, yes the #2 guy). I know I played a very small, somewhat insignificant role in that victory, I was extremely proud to be part of the team. -
I failed at university, spent too long there without ever graduating. I learned a lot through self-study, though. The only company I worked at was an arrangement with a friend whose company needed people, so I stepped in, but eventually I deserted the job after the company went out of money and I went two months straight working without getting paid. Now I feel apprehensive of putting that job experience in my resume because I didn't come out of it in good terms with the company. I have many unfinished projects but keep them private on GitHub because I feel like the code is too bad to show off. How do I even get a job, now? Should I just quit the industry altogether? Aaaaaaaaaaaaa
Right now I'm just self-studying some things I had wanted to do since college (namely computer graphics and trying to build a game engine) but never actually got to study formally because I kept failing at the prerequisite courses because I always kept distracting myself from my studies and just not putting enough effort. Anyway, I'm willing to listen to your advice and your judgment alike. I feel somewhat confident that I can actually do a good job, but I also don't feel confident enough to apply for jobs since I always feel like my skills are lacking. I know about impostor syndrome, but at the core of it is the matter: is this impostor's syndrome, or am I in fact *actually* consistently bad and incompetent? Rationally speaking I tend to feel like the latter, yet I know the only thing I can do is to try and be better. I guess.
Anyway, completely unstructured thing, just me venting off my frustration and desperation in a place where at least people will read it and possibly offer some advice. Thank you for reading this far.4 -
Update to previous rant: My e-banking account is blocked, because apparently I already set a password on a website I never seen before.
- Tried the declined one
- Tried the unsecure one I chossed after the declined one
- Tried the pin number from mobile app.
BAM@#%$#%!!1!one1! YOU ARE BLOCKED FOR ENTERING WRONG PASSWORD TOO MANY TIMES. PLEASE CALL THE FUCKING BANK ON MONDAY.
I seriously hate this stupid country, and companies that don't know a first thing about web getting picked on government and public sector projects, sucking 100s of thousands of euros and providing the user experience that gives you a fucking diarrhea, at every SINGLE ONE OUF THEM!1 -
Just a short story of me and how things can go right after so many years.
This was my first job. Only two other programmers in the company of like 10 employers.
First one is some one who stopped learning like 10 years ago. Winforms Ftw huh..
The other one was my boss who was really a pro but died not too long ago.
Because of this I got the responsibility for all his projects and the future ones. Beside that I'm also employed for our customer support. So pretty much to do here. Even new stuff I never heard of I have to learn asap now. Of course I have learned pretty much here. But I have reached the point where I have reached the maximum. I can't really learn much more. The salary is a joke.
But my other boss does not really care. Emotionally he has the feelings of a stick. No joke. This is going on even before the dead.
Many coworkers just gave up or got even sick of here.
But now I'm taking my consequences. I was looking for a new job now.
I was really lucky there.
Wrote 3 job application and even got invited 3 times. 2 were declined (luckily). The third one was a dream. For the people, the bonuses etc.
Now I'm waiting to sign the contract and the cancelation of my current one. The salary is a joke. Not chance of increasing. -
Suffering from our first service outage since I've been at my new job.
Guess when it happened? While we have TOO MANY projects going on.
When you have too many pots on the stove, you're bound to forget the smallest, most crucial detail. -
I subscribe to many copywriting newsletters. Here's an article that shows how it's like on "the other side", marketers struggle, too.
How Kevin's Massive Mistake
Completely Changed His Life
Kevin H. made a huge mistake.
The biggest, he would say, if he could tell you himself.
And he knew it immediately.
It was, he said, "instant regret."
Within milliseconds, he was asking himself "What have I done..."
Kevin, see, had just jumped the rail of the single most popular suicide spot in the world, the Golden Gate Bridge.
On average, the site gets another distraught jumper every two weeks. Kevin was one of them.
It wasn't like he hadn't tried to quiet the voices in his head. Therapy, drugs, hospitalization.
Time to die, those voices still said.
And yet, in the minutes his bus dropped him off at the bridge, he hesitated and paced with tears in his eyes.
"I told myself if just one person comes up to me and asks if I'm okay... if one person asks if they can help... I won't do it. I'll stop and tell them my whole story..."
But nobody did, so he jumped.
It was in those next milliseconds, he would later say, he knew it was the biggest mistake of his life.
He didn't want to die.
But now, he was sure, it was too late.
From its highest point, it's a 245-foot plummet into the icy bay waters below.
Out of the 1,700 people that have jumped from the bridge since it first opened in 1937, only 25 have survived.
Kevin, against all odds, would be one of them.
He slammed into the water like hitting concrete. Three of his vertebrae instantly shattered.
When he surfaced, he couldn't hold his own head above water. But, incredibly, a sea lion kept pushing him up.
The Coast Guard soon arrived and pulled him out.
From there, he began a long recovery that required intense surgery, physical therapy, and psychiatric care.
While still under treatment, a priest urged him to give a talk to a bunch of seventh and eighth graders.
Afterward, they sent him a pile of letters, both encouraging and full of their own pained thoughts.
He also met a woman.
Today, Kevin lives in Atlanta and he's been happily married for the last 12 years.
And he tours the country, sharing his story.
So why re-tell it here?
Obviously -- I hope -- you don't get lots of copywriters looking to snuff it after a flopped headline test.
Just the same...
We've talked a lot in this space about the things one needs to get by in this biz.
My friend and colleague Joe, over at the publishing powerhouse Agora Financial, likes to list requirements.
You need intense curiosity...
You need a killer work ethic...
And you must, MUST have... resilience.
Meaning, you must have or find the capacity to bounce back from failure and flops, even huge ones.
Now, again, Kevin's story is an extreme and in this context -- I hope -- a hyperbolic example of somebody giving up. In the worst way possible.
It is also, though, a metaphor.
See, I get a lot of notes from some of you guys... and at conferences, I get to talk to a lot of people...
And I often get the sense, from some folks, that they're feeling a little more overwhelmed than they let on.
Some are just starting out, and they've got a lot on the line. For some, it's everything. And some are desperate to make it work.
Because they have to, because their pride or livelihoods or a family business is at stake, because it's a dream.
And yet, they're overwhelmed by all the tips and secrets... or by piles of confusing research or ideas...
For others, even had some success, but they're burned out, feel antiquated, or feel like "imposters" that know less than they let on, in an industry that's evolving.
To all those folks... and to you... I can only say, I've been there. And frankly, go back there now and again.
Flops happen, failures happen. And you can and will -- even years and decades into doing this -- make the wrong choices, pick the wrong projects, or botch the right ones.
The legendary Gene Schwartz put it this way, according to a quote spotted recently in fellow writer Ben Settle's e-letter...
" A very good copywriter is going to fail. If the guy doesn't fail, he's no good. He's got to fail. It hurts. But it's the only way to get the home runs the next time."
Once more, nobody -- I hope -- is taking the trials of this profession hard enough to make Kevin's choice.
And believe me, I don't mean to make light of the latter. I just want to make sure we hit this anvil with a big hammer. To drive home the point that, whatever your struggle, be it with this biz or something bigger, that you don't want to give up. Press on.
As Churchill put it, "Success, is the ability to go from failure to failure without losing your enthusiasm."
Or even more succinctly when he said, "If you're going through hell, keep going."
Because it's worth it.
.
John Forde -
Note: I have deleted my previous version of this question as I found it lacking crucial information and therefore being prone to misunderstandings.
Question : In C/C++ you can position the keyword 'const' either left or right of the left-most type specifier. Which variant do you prefer?
I ask that because I'd like to hear your opinion. Although I have been working with C over three decades now, I only learned this a couple of years ago. After some experimentation I decided for myself, that I like the placement to the right more. Although the positioning to the left is taught in literally every book and course, the original placement suits me better.
One reason, of many, is the listing of many member variables in structs or classes. To have them nicely aligned, I always had to put 'const' either on the previous line or put in extra indention to everything non-const. That was quite irritating sometimes.
Another, and my main reason is, that when reading from right to left, the rhs variant just makes more sense than the lhs variant. Reading from left to right almost never makes much sense without straining your eyes. But that is, of course, highly subjective.
This is even more so if you have pointers. The 'const' keyword modifies the type identifier(s) to the left. So if the 'const' is (anywhere) left of the '*', the data is const. If the 'const' is right of the '*', the pointer address itself is const. The same applies to references.
Examples, read right-to-left:
int* const i; // i is a const pointer to int data
int const* i; // i is a pointer to const int data
int const* const obj; // i is a const pointer to const int data
The "classical" or "taught" way, that is found almost everywhere would read, still right-to-left:
int* const i; // i is a const pointer to int data
const int* i; // i is a pointer to int data const
const int* const obj; // i is a const pointer to int data const
Not only that the second "lhs" form reads worse, it also looks worse. In my opinion, the first "rhs" variant makes it simpler to quickly determine that we are dealing with three ints, while on the second "lhs" variant, one has to first get past the 'const' keywords.
I know that this is not only a matter of taste, but of course of agreement, too. You can not just go and switch the 'const' placement in long standing projects. That would surely piss of a lot of people. Or even cost you your job.
But I like to know what you people think and why.
Thanks a lot in advance!5 -
I'm just fed up with the industry. There are so much stupidity and so much arrogance.
My professional experience comes mainly from the frontend and I feel like it's not as bad on the backend but I'm still convinced it's not really different:
I'm now about to start my 3rd job. It's always the same. The frontend codebase is complete shit. It's not because some juniors messed up not at all. It's always some highly paid self-proclaimed full-stack developer that didn't really care somehow hacked together most of the codebase.
That person got a rediculous salary considering the actual skill and effort that went into the code, at some point things became difficult, issues started to occur and that person left. If I search for that person I find next to the worst code via gitlens on Linkedin it's somebody that has changed companies at least two times after leaving and works now for a lot of money as tech-lead at some company.
There's never any tests. At the same time the company takes pride in having decent test coverage on the backend. In the end this only results in pushing a lot of business logic to the frontend because it would just take way to long to implement it on the backend.
Most of the time I'm getting told on my first day that the code quality is really high or some bullshit.
It's always a redux app written by people, that just connect everything to the store and never tried to reflect about their use of redux.
Usually it's people, that never even considered or tried not using redux, even if it's just to learn and experiment.
At the same time you could have the most awesome projects on github but people look at your CV, sum up the years and if you invested a lot of time, worked way harder to be better than other developers with the same amount of experience, it's totally irrelevant.
At the same time all companies are just the worst crybabies about not being able to find enough developers.
HR and recruiters are generally happy to invite somebody for an interview, even if that person does not have any code available to the public, as long as that person somehow was in some way employed in the industry for a couple of years. At the same time they wouldn't even notice if you're core contributor for some major open-source product if you do not have the necessary number of years in the industry.
I'm just fed up.
By the way, I got my first real job about two years ago. Now I'm about to start my third position because my last job died because of the corona crisis. I didn't complain for some time because I didn't want to look like I'm just complaining about my own situation. With every new job I made more money, now I'm starting for the first time at a position that is labeled "lead" in the contract.
So I did okay. But I know that lots of talented people that worked hard gave up at some point and even those that made it had to deal with way too much rejection.
At the same time there are so many "senior" people in the industry, that don't care, don't even try to get better, that get a lot of money for nothing.
It's ridiculously hard to get a food in the door if you don't have any experience.
But that's not because juniors are actually useless. It's because the code written by many seniors is so low quality, that you need multiple years of experience just to deal with all the traps.
Furthermore those seniors are so busy trying to put out the fires they are responsible for to actually put time into mentoring juniors.
It's just so fucked up.3 -
I joined engineering to learn a lot of things and build cool stuff with other classmates and lecturers. But the college,universty and all students were only focused on grades, literally no one wants to learn anything , they just memorize the information , write it in exam and forget by next semester. Lot of students werent even able to build a demo web application projects , they just borrow it from their seniors,buy it or anyway except building by themselves.
I somehow didnt like this process and was always opposed to the process, i didnt study last night for many exams , just wrote what i knew , i was able to pass most of the exams , but some failed too may be because i wasnt that good at that subject or the valuator needs answer as exactly as in his book. I went on to learn it all by myself , ignoring my grades , as it takes lot of time to maintain grades, and is way too less exciting than programming.
I m building an interesting project for my final year and have worked as freelancer to develop and implement few web and mobile applications.
Now, at the end of the college, they have the job , i have only have skills.
I even feel that if that kind of guys can get selected there, then i should not be there.2 -
Having too many projects in my team and managed to convince my boss that we need more people and even other teams to help on some really critical tasks. It was fine until today the technical project planner decided to scold me for not assigning tasks to developers in other teams for one specific of project of ours.
I tried to explain that its not the best idea external people working on a really spaghetti code project that we will be left to maintain. Its the same problem that led to the current problem.
And the PP response was "they are machines and have worked on many othe team projects".
So the help was delivered as a scolding and my team sucks in their eyes. Without any word from my boss that i havent talked for 6 months except on 2 accessions where someone else demanded of us to focus only on their project. Beautiful ❤️6 -
Goals for 2018
- Add E2E test or unit tests to my projects
- learn a new (programming language) perhaps Go, or Rust
Better have a few than too many2 -
I am overwhelmed in my mind right now and I kinda just need it out.
I'm incredibly divided. There's so much I want to do which is fine I can balance some of it kinda well but when it comes to the programming aspects of what I want to do is where my head gets tugged in multiple directions.
Parts of me really want to continue to dive into C# and learn it a lot more than I currently do so I can continue to write the tools I use for problems I come across.
And the other part of me just wants to go do lower level development with C because that's where most of my goals are being mostly embedded and OS development.
But so many people I know that are incredibly smart devs use C# and I see why it's an incredible language and I'm glad it's one of the languages I know but I feel like there's so much to learn about it and I there's so much shit I see that I'm just like I don't know when I would want to use this, or I can see X feature being very useful but I don't know where I'd use it in my projects. Hell even C#s version of structs I know are very useful but I'm not able to make good use of them
I'm just in that headspace where I'm not learning enough and I feel dumb when I look at someone else's project because there's a lot more complexity In their project that none of my projects have ever had and so many people make use of language features I've never used or thought about using (generics being a good example) and I'm constantly asking questions which I know is okay but too much is happening in life lately and it's just making it harder to handle.
Thanks to anyone that got through it hopefully I'm not alone in these feelings2 -
The taboo of not finishing.
(As I prefaced to many posts I made, don't take this too seriously)
It is very normal in the programming world to get recommended to finish projects.
But I was wondering "what if you don't?".
Of course, we can agree that having little patience or persistence is not good for any endeavor.
But what if this recurrent focus on finishing is also bad?
Granted, I have started dozens of things and only finished one or two of them and none have become popular.
So there's not a lot of support to back my take.
But I definitely learned a lot from these projects. And I definitely had a lot of fun at some points.
In fact, I think if I had switched more often early on I would have been less miserable, and maybe I would have learned more by the virtue of not getting stuck with some project.
Of course this applies as long as you stay within the same field; it doesn't help learning gardening one day but karate the following.
But even then, there are so many hobbies in life that the chance of finding the one that you love and are the best at are very slim. So switching out of the least pleasant ones might bring you to a favorite one.
But, let's go back to programming.
Here, people recommend finishing things as means to become profitable. If you want to live as a gamedev, then you need to sell games, and to do that, you need to finish games.
That is understandable.
But if gamedev isn't your main profit, why is finishing games a requirement?
What's the point of publishing a game that you know looks like shit?
Why? Why should you put time and energy, pain and stress, all the way through the end only to finish or even publish a game that you can feel ashamed of how awful it looks? (because most 1st games look awful).
Why would you ever want to finish something that looks horrible?
First tries are always terrible, and that's fine, nothing wrong with that.
What's wrong is this sheepthought that you should publish to the public every turd that you can produce in your early learning stages.
I've been a programmer for almost 8 years now. I'm not the best out there, but I consider myself ok.
And considering I had some pretty deep depression pits thanks to this mentality, here's my advice to folk having stress with unfinished projects: don't give a single fuck.
If a side project has become stressful, shelf that shit, maybe tell someone about your issues with it. But don't care much about it.
In fact, if you manage to finish a project but it has costed you a great deal of stress, maybe that should be the shameful thing.
Life is too short to waste it considering suicide because you're not a prolific programmer.
And i would argue that iterating 100 times on different things is far more productive (and fun) than fetting stuck or spending shitloads of time on the first one, even if you don't finish any of them.2 -
I've been working at a consulting company (lone programmer) as a Web Dev for about 2 or 3 months and I'm now skeptical about quitting.
I have the liberty to use any technologies I want, unless we get something already using a certain stack. The atmosphere is great and I only work part-time. The problem is that they have me working like a hog on many different projects simotaneously and expect me to meet deadlines despite new projects coming in weekly. Again, I'm the only programmer here, nobody to help me out. I don't make a killing but the pay isn't too bad considering it's part-time.
I've also noticed that my programming activity has degraded since I started working. I feel like I'm slowly losing the motivation I once had to keep working on my personal side projects.
Any tips on what to do?1 -
All that I have been ranting about this year are first world problems. Not only because politics is the only taboo on devrant, but also because I have been making too much compromise again.
It seems that most of the money is paid in projects for industrial companies, marketing, and useless products. So I ended up doing only some work for impact projects and ecological startups, taking time to learn new technology, and otherwise waste my potential to make a change by doing web development for well paying companies.
Still better than the years before, when I was an employee. Corporate culture sucks, at least it seems so at most companies in Germany and probably also America and even more so in other countries?! As a freelancer, at least I have the choice not to agree to any offer. And I did say no to many offers this year.
But still ...
New year resolution: prioritize customers with a purpose to make the world a better place. Make less compromise. Stop complaining about bullshit tech and just get things done instead.4 -
Hey guys,
I need your advice about deciding wether to work as a freelancer for a startup or no.
So this French startup is couple years old and they decided to build a team in my country. I went to the interview few weeks ago and we discussed the projects, details, potential salary and everything seemed great.
Couple days ago I received a service contract from them and now I need to decide to work for them or no.
Plan is for them to come to my country, rent an office and I should go there and work for them.
The salary that they offered is medium level and they will not have any legal entity in my country. However it’s not a problem for me since I have my own LTD company so I would pay salary on my own.
However there are some cons:
My team members are being hired as freelancers, however salary is defined with a daily rate instead of hourly and we are allowed to work maximum 20 days a month. It is not clear how many hours a week/month they will expect us to work and at this point I’m afraid to rock the boat with my questions. I understand that I shouldn’t receive any health insurance, sick leave pays, vacation days, home office, pension contributions and so on. But it’s so weird that they pay per day instead of per hour. It screams with unpaid overtime.
Payment time is 30 days after invoice has been sent. So If I started working from September 01, I will send them invoice at September 30, then I will work all October and will receive my money only around end of October. Working 60 days to receive my first salary doesn’t seem nice.
Notice period is 30 days. Which is fine on my end since I can be completely free after initial notice. But in their case if they want to fire me I guess they will simply not give me any work to do and since I’m charged per day I won’t be able to send them any invoice. No employment safety, which means if after 2-3 months they don’t have anything to do I can get royally screwed. But it’s startup nature I guess?
They don’t provide a laptop to work with. I’m lucky since I have a laptop for developing mobile apps, and they said they will at least provide office to work in and a monitor.
All this situation is sending vibes of "we want to save money so we came to your country for cheap labour and now we gonna exploit you"
What complicates matters is that my sister will be working with me and It’s her first job. They agreed to pay her a decent salary and even be flexible with her studies. However this deal for me does not seem too great as I will be receiving mid level salary with no benefits that I would otherwise get.
On the other hand maybe I'm just overthinking this I can just try it out for few months and see where it goes.
Any thoughts?6 -
Making a hard switch to ubuntu on my desktop at home. Getting just a teeny tiny, tad, bit: absolutely fucking livid....
Trying to learn ansible, vagrant, and docker more in depth for both work and my personal projects. All that I’ve been doing is just spinning my wheels trying to figure out the stupid fuck-mothering quirks with running this shit on Windows. Yes you absolutely can use all of these tools on a Windows box. There’s plenty of ports, patches, and workarounds. But I have spent all day trying to build a few vagrant boxes and use ansible to set them up. Simple LAMP stack boxes on CentOS7. Nothing major... unfortunately I spent like 90-110 minutes trying to figure out why virtualbox wouldn’t run properly. Dumbass me forgot that I installed Hyper-V ages ago.
O...K.... whelp... hyperv provider it is...
Luckily it only took about 15 minutes to determine that Hyperv’s networking can’t be setup from vagrant because vagrant doesn’t know how to interact with the hyperv - vswitch. So networking config is ignored and all VMs run on default switch (NAT) which is annoying but workable.
Ran into other issues trying to stay SSH’ed into the VM. PowerShell core (6) ssh’es into the box perfectly fine, but every time I opened vi to edit configs my terminal color scheme and fonts got fucked harder than a 2 dollar hooker on nickel night.
I’m a bright-green text on black background kinda guy. However the terminal kept changing to bright-red text on white background! It was like getting skull-fucked by a minotaur.
After a while I said fuck it, let’s try putty. Vagrant was using it’s own ssh keypair for the boxes, at work on my mac. Works like a dream. Putty failed me hard and shit the bed, kept getting all kinds of keypair errors. At this point I was finished spent too long trying to make shit work correctly on this jankbox. With enough time and patience I probably could’ve figured all of these problems out. I’m certain that at least 70% of them were caused by user error. I’m known by many as the walking ID-10t.
But alas, I have no time left in the day to fuck around with shit that doesn’t work immediately for morons like myself. My only hang up for the longest time with a complete switch to Linux was gaming. But with Proton and WINE I’m comfortable with giving it the ol’ college try. (Shhhh, don’t remind me I dropped out of college...
...Thrice.)
The gamble here is that I’ll give more than 2 halves of a fuck about trying to get my games working. A Study environment and materials for certs and general training won’t be getting anywhere near my full attention.
So, at long last, I hope this attempt at a full *nix switch finally sticks!!!
👾2 -
TIL "monorepos" are a thing, where you just whack all your projects into one insanely large repo. And not just a niche thing either - used by some of the biggest tech companies.
I thought this was a code smell that everyone moved past when we abandoned subversion.
I understand the theoretical arguments around ensuring that everything can be compatible, can make large scale changes at once, etc. - but I don't really buy that in practice. Surely if you've got that many inter-dependencies going on that just points to the fact you've got crappy code with way too much internal coupling?!
Does anyone use this paradigm? To me it just sounds like, for the big companies, moving away from one huge repo was too much hassle. So they gave it a fancy new name and pretended it's the new "cool way to work" instead.4 -
I think alot of things supposedly already being done and the profit based bent of the world discourages young developers who don't know that half of the touted projects are crap in many cases and there is still large amounts of room for development.
Not to mention the glaringly obvious security hole and the need to build teams that understand the comp from top to bottom so certain scheisters can't push bullshit on us that would take a single person too long to understand every aspect of. -
How often do you come across "similar problems" that you recall solving before so you then remember or search the most likely projects and copy the code?2
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Adding more random half-started projects to my hard drive.
I would put them on github but then I'd have WAY too many reps that don't function and I'd feel like I'm wasting storage on github.
At some point I need to get motivation to work on some of these6 -
I have no specific story to tell (for now. Will post ke if i remember one) but i have had tons of CS teachers that are shit. From ones who don't know shit to ones who are so bad as a human being i am sure thrte are hundreds of people out there to kill them. I have had multiple teachers where all they did was read out a book and we'd have o site everything they read. Whole fucking semester. And not just one person or once. M-U-L-T-I-P-L-E TIMES AND TEACHERS. then I ve had ones who would rejection my code even if it's better, is right, can andle more edge cases, most likely magnitfrs of times faster and isn an eye sore with just effig if-else on op of if-else nested within if-else with many for loops. Then there are those who want you to do just what they want and expect you to not have a life of your own. Those who blatantly abuse their powers. Those who couldn't care less. Those who are not that bad a teacher but their attitude and style just makes you want to leave. There's one currently who wants a group of 4 people in second year to develop a full blown industry level application in mere 3 weeks. AND WE ARE HAVING OUR THEORY PAPRRS INBETWEEN FOR 2 EFFING WEEKS. So that's just like a month. Fortunately I have a group that's good enough that I can have them do the testing and filling up the documentation (did I mention that he needs full documentatiin for software plus a report on how our development process) and have them work on presentation (yup. We need to present this thing) all for just 50 marks. 1 uni credit. Our system still gives 80% weightage to pure theory. Plus the practical part is somewhat theory too.
Our HOD wants us *insists*forces** to stay back at college and work on projects (which is nice but what he ments is use the shitty outdated books from early 2000s to study something). Now I'd be happy to stay back if college provided decent internet (I am not asking for gigabit speeds. Even 1-2Mbps would work) and place to sit. But nope, our college non-teaching staff is eager to send us out of their department and by extention college building. There is literally nowhere you can sit. Plus yup, there is no internet and nowhere for you to plug your laptop in. That's a moot point anyway because they don't want you to use your laptop in college library or anywhere anyways. Plus you don't get much of mobile data too because of the building design. Those work only near windows. Why would I be at college if I can get a 50+Mbps down, area to sit, snacks, port to charge all at home. And you'd say we should talk with him about this – well it's not his issue is all he has to say.
Well, such is life in Indian colleges. And my college/uni is one of the better ones.1 -
confessions[1]
I've started way too many projects. Even more than the number of times I've shopped clothes for myself. But I rarely complete anything ever. Once the learning phase is over and I've to actually do the typing out the code part, I lose interest and leave the project and start new ones. -
I can't deal with this stress anymore
I really like working at this company but the stress is getting worse and worse, too many projects going on, deadlines creeping up, micro management through "agile" and many others.
Not sure what to do, I like the people, the projects themselves but I fucking hate the management!
I think I'm gonna have to leave, I might even need a couple months break just to regain my mental power before I get back to work.2 -
Dude in my Calc 2 class just bitched about iPhones having "shitty software" referencing that bug from around ~6 years ago, when a specific iMessage text would reboot your phone. IMO, 99% of what Apple does well is software. UI is subjective, but final cut pro is unbelievable in terms of functionality for its price, their software is so well optimized that iPhones have been able to use comparably tiny batteries and still compete. They are consistent throughout their company with software design, while companies like Google are so stratified it took years before their material design had been implemented in all their services, there are still a few that aren't (not to mention the meme of Google killing off all their projects). I hate tablets, but the iPad pro has the best software/hardware implementation of any I've ever seen. Apple's interconnectivity between devices is unbelievable, whether it's Continuity features or the setup process just recognizing group devices around and pulling data to create consistent account info and saving you taps. Siri is shit, but apart from that their software isn't bad enough that you should complain about that instead of...
Their Macs are fucking pressure-cookers, and their fuckin marketing department is like a different company all-together, and their anti-fix-it-yourself policies are so user hostile that they're toe-to-toe with being as abusive to customers as Oracle.
TL;DR the biggest scam Apple has pulled off is not that the sheep still think Android and PC users are living in 2010, but they've convinced the sheep that they know what shitty software is. At that point they're too many levels deep and there is no red-pill strong enough for them.2 -
Although I don't like facebook from various points of views (policies, etc) (still I use it with disabled platform and many other settings) I like most of their developer oriented projects. Graphql being one of them.
Likewise talking about microsoft I have grown to love vscode and language server protocol (which I find too awesome!!)
What's your rant about similar companies? -
A question to game devs : which design/architecture patterns do you use ?
Everytime I try to take a look at game development, I feel like there is a lack of guidelines, mostly about architecture.
It's something strange to me as a web dev, as we use much of these patterns on a daily basis. Of course I think about the near omnipresence of MVC and its variants, but not just that. Most of frameworks we do use are essentially focused on architecture, and we litterally have access to unlimited tutorials and resources about how to structure code depending on projects types ans needs.
Let's say I want to code a 2D RPG. This has been done millions of time across the world now. So I assume there should be guidelines and patterns about how to structure your code basis and how to achieve practical use-cases (like the best way to manage hero experience for example, or how to code a turn-based battle system). However I feel these are much harder to find and identify than the equivalent guidelines in the web dev world.
And the old-school RPG case is just an example. I feel the same about puzzle games or 3D games... Sure there are some frameworks and tools but they seems to focus more on physics engine and graphic features than code architecture. There are many tutorials too, but they are actually reinforcing my feeling : like if every game developer (at least every game company) has his on guidelines and methods and doesn't share much.
So... Am I wrong ? Hope to.
What are the tools and patterns you can reuse on many projects ? Where can I find proper game architectures guidelines that reached consensus ?6 -
Just wanted to free up some space and separate all of my projects.
First idea ... failed!
mksquashfs /home/tracktraps/Development/myproject1 ~/Squash/myproject1.sfs -info -progress -b 1048576 -comp xz -Xdict-size 100%
mkdir /mnt/myproject1
mount ~/Squash/myproject1.sfs /mnt/myproject1
unionfs -o allow_other,nonempty ~/.unionfs/changes/myproject1=rw:/mnt/myproject1/=ro ~/Development/Project1
Too much cpu overhead, too many folders, can't delete files, all get mixed up ...
Second idea ... failed!
dd if=/dev/zero of=~/Imgs/myproject1.btfs bs=1M count=10240
mkfs.btrfs ~/Imgs/myproject1.btfs
mount -o defaults,noatime,autodefrag,compress,compress-force,inode_cache ~/Imgs/myproject1.btfs ~/Development/Project1
Well ... little overhead, gzip compression, saved a lot of space, but fixed img size.
Third idea ... yay!
truncate -s 200G ~/Imgs/myproject1.btfs
mkfs.btrfs ~/Imgs/myproject1.btfs
mount -o defaults,noatime,autodefrag,compress,compress-force,inode_cache ~/Imgs/myproject1.btfs ~/Development/Project1
Well ... little overhead, gzip compression, saved a lot of space ... but wait ... why do my btfs files consume more and more space?
Hmm ... time for a little bash and my beloved systemd timers.
for f in `find . -type f -name "*.btfs"`
do
project=${$f%.*}
btrfs balance start -v -dusage=100 ~/Development/$project
btrfs balance start -v -musage=100 ~/Development/$project
fstrim ~/Development/$project
fallocate -d -v $f
done1 -
TLDR, need suggestions for a small team, ALM, or at least Requirements, Issue and test case tracking.
Okay my team needs some advice.
Soo the powers at be a year ago or so decided to move our requirement tracking process, test case and issue tracking from word, excel and Visio. To an ALM.. they choice Siemens Polarion for whatever reason assuming because of team center some divisions use it..
Ohhh and by the way we’ve been all engineering shit perfectly fine with the process we had with word, excel and Visio.. it wasn’t any extra work, because we needed to make those documents regardless, and it’s far easier to write the shit in the raw format than fuck around with the Mouse and all the config fields on some web app.
ANYWAY before anyone asks or suggests a process to match the tool, here’s some back ground info. We are a team of about 10-15. Split between mech, elec, and software with more on mech or elec side.
But regardless, for each project there is only 1 engineer of each concentration working on the project. So one mech, one elec and one software per project/product. Which doesn’t seem like a lot but it works out perfectly actually. (Although that might be a surprise for the most of you)..
ANYWAY... it’s kinda self managed, we have a manger that that directs the project and what features when, during development and pre release.
The issue is we hired a guy for requirements/ Polarion secretary (DevOps) claims to be the expert.. Polarion is taking too long too slow and too much config....
We want to switch, but don’t know what to. We don’t wanna create more work for us. We do peer reviews across the entire team. I think we are Sudo agile /scrum but not structured.
I like jira but it’s not great for true requirements... we get PDFs from oems and converting to word for any ALM sucks.. we use helix QAC for Misra compliance so part of me wants to use helix ALM... Polarion does not support us unless we pay thousands for “support package” I just don’t see the value added. Especially when our “DevOps” secretary is sub par.. plus I don’t believe in DevOps.. no value added for someone who can’t engineer only sudo direct. Hell we almost wanna use our interns for requirements tracking/ record keeping. We as the engineers know what todo and have been doing shit the old way for decades without issues...
Need suggestions for small team per project.. 1softwar 1elec 1mech... but large team over all across many projects.
Sorry for the long rant.. at the bar .. kinda drunk ranting tbh but do need opinions... -
How many projects is too many projects to single-handedly develop for a company as an intern?
This place I'm at fam! The fucktards won't even offer me a job, yet they're trying to put me on a 3rd & 4th system, after single-handedly delivering 2 projects already that met their expectations. A recommendation letter is great, but what I want/need is a fucking job!2 -
Covid gave me the ability to be really productive from home - work on personal projects and collab on projects - from all the ideas I had for lock down fitness was the one that was let slip due to too many projects I wanna build.1
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I created two projects and they are now under testing. Now i am working on two other projects (& more to come). I'd be working on something but i get a lot of emails to do some changes or fix some bugs.
I feel i'm slow but it's only me working on those 4 projects, i can't stop something and work on something else!!
Should i work more at home? Or is it not my fault?
Nobody complained on my work, i'm giving good results although i feel i am losing control, but what if they think i'm a person who can't manage well? any advice???5 -
Critical Tips to Learn Programming Faster Sample:
Be comfortable with basics
The mistake which many aspiring students make is to start in a rush and skip the basics of programming and its fundamentals. They tend to start from the comparatively advanced topics.
This tends to work in many sectors and fields of Technology, but in the world of programming, having a deep knowledge of the basic principles of coding and programming is a must. If you are taking a class through a tutor and you feel that they are going too fast for your understanding, you need to be firm and clear and tell them to go slowly, so that you can also be on the same page like everyone else
Most often than not, many people tend to struggle when they reach a higher level with a feeling of getting lost, then they feel the need to fall back and go through basics, which is time-consuming. Learning basics well is the key to be fast and accurate in programming.
Practice to code by hand.
This may sound strange to some of you. Why write a code by hand when the actual work is supposed to be done on a computer? There are some reasons for this.
One reason being, when you were to be called for an interview for a programming job, the technical evaluation will include a hand-coding round to assess your programming skills. It makes sense as experts have researched and found that coding by hand is the best way to learn how to program.
Be brave and fiddle with codes
Most of us try to stick to the line of instructions given to us by our seniors, but it is extremely important to think out of the box and fiddle around with codes. That way, you will learn how the results get altered with the changes in the code.
Don't be over-ambitious and change the whole code. It takes experience to reach that level. This will give you enormous confidence in your skillset
Reach out for guidance
Seeking help from professionals is never looked down upon. Your fellow mates will likely not feel a hitch while sharing their knowledge with you. They also have been in your position at some point in their career and help will be forthcoming.
You may need professional help in understanding the program, bugs in the program and how to debug it. Sometimes other people can identify the bug instantly, which may have escaped your attention. Don't be shy and think that they'll make of you. It's always a team effort. Be comfortable around your colleagues.
Don’t Burn-out
You must have seen people burning the midnight oil and not coming to a conclusion, hence being reported by the testing team or the client.
These are common occurrences in the IT Industry. It is really important to conserve energy and take regular breaks while learning or working. It improves concentration and may help you see solutions faster. It's a proven fact that taking a break while working helps with better results and productivity. To be a better programmer, you need to be well rested and have an active mind.
Go Online
It's a common misconception that learning how to program will take a lot of money, which is not true. There are plenty of online college courses designed for beginner students and programmers. Many free courses are also available online to help you become a better programmer. Websites like Udemy and programming hub is beneficial if you want to improve your skills.
There are free courses available for everything from [HTML](https://bitdegree.org/learn/...) to CSS. You can use these free courses to get a piece of good basic knowledge. After cementing your skills, you can go for complex paid courses.
Read Relevant Material
One should never stop acquiring knowledge. This could be an extension of the last point, but it is in a different context. The idea is to boost your knowledge about the domain you're working on.
In real-life situations, the client for which you're writing a program for possesses complete knowledge of their business, how it works, but they don't know how to write a code for some specific program and vice versa.
So, it is crucial to keep yourself updated about the recent trends and advancements. It is beneficial to know about the business for which you're working. Read relevant material online, read books and articles to keep yourself up-to-date.
Never stop practicing
The saying “practice makes perfect” holds no matter what profession you are in. One should never stop practicing, it's a path to success. In programming, it gets even more critical to practice, since your exposure to programming starts with books and courses you take. Real work is done hands-on, you must spend time writing codes by hand and practicing them on your system to get familiar with the interface and workflow.
Search for mock projects online or make your model projects to practice coding and attentively commit to it. Things will start to come in the structure after some time.4 -
Hello everybody! =)
I'm currently looking for a Trello / planning program for Linux that doesn't require an email signup nor requires a monthly payment (I know I R super cheap), since I have way too many tabs open as is and I just need something to help me keep on track with my projects easily and preferably in a visual manner. I would really appreciate any help and/or tips you wonderful guys and gals might have.
(>^-^)> Here's a cookie and some coffee in advance. <(^-^<)21 -
Side project <3 well let's dream a little with this one.
I want to 'finish' my ECS library https://devrant.io/collabs/826092/...
And after that I want to make a cross platform window manager, and after that again a cross platform package manager, and with that a little gui library using blend2D which take full control of my window manager.
And well I'd like to make a server and a client for matrix too :D
OH, I need to find a job... Fuck -
I am an intern and was put into a fresh project to do node back end. They didn't really give me any supervisor because the company lacks employees and has too many projects, and they were afraid I won't do myself. I was assigned to a front end oriented colleague to make a team, and cooperation with him is really demanding. After a month, a company that outsourced for us did a complex code review and said we wrote some darn good code, and they were said we are both mids (while colleague is a fresh Junior with an intern by his side). Damn it felt good :)
And also our pair is said to be the only Dev team in the whole company that can call client for itself, without PM or any host of the call, as others, with a lot of experience, need to be guided through each call :D -
!rant !dev
So, following up my last rant.
https://devrant.com/rants/2433162
I quit on Friday, this is what I said to my bosses.
"In the last week I had, 2 panic attacks, and I have 2 theories for this, one is that I have underlying psychological problems, the other theory is that we are under an impossible task, I choose to say now that I have to quit because I have psychological issues, but if you are willing to hear my other theory, that involves saying that meeting the deadline is not viable, then I can tell you that, so do want to listen that part?.
Bosses: No, we heard enough, we are going to have your contract terminated in order, and we will let you know when you can come and pick your paycheck."
So, that's them. Now about me and how I re-discovered GTD, or more precisely how I organized my whole weekend using taskwarrior with GTD, and why I think is going to be useful as a freelancer.
Before I feel good about telling you about my weekend I have to tell you a few things about myself.
I am a very impulsive person, I have a lot of energy in short surges, so I have to be able to maximize my activity when I'm in a surge, and I have to maximize my rest when I am not.
That's hard to do, it requires a balanced lifestyle, I am also very prone to being neurotic, and overwhelmed by the amount of stuff that I want to do.
And on top of that, when I am resting, I have surges of things that I want to have, do, or implement, it could be software related, as "Doing an app that will be the Uber of home services", to house improvements like, "I have to fix that leaking roof", and all the sort of stuff that happens in between hardware and software. That surge of consciousness doesn't allow me to have the proper rest that I need before I engage with activities again.
Because of this I have a very cyclic rhythm, with whole weeks burning my energy into doing stuff, and weeks resting doing very little and thinking too much.
Now about my weekend. Friday night I was browsing the web, and a thought came to my head. "The way you use your terminal, says a lot about your personality", and I got curious, so I searched for, "Show me your terminal", and found a post in dev.to to see all kind of nice terminal setups, from the very minimalist to very feature rich oh-my-zsh themes with plugins for git, aws and what not. One of these pictures really got my attention, a guy had set up his terminal to show him, how many task has he done in the day, and how many cups of coffee has he had.
So by investigating how he set up his terminal to show in the prompt the number of successfully completed tasks in the day, I found out that he was using taskwarrior, he was also kind enough to share the source code of his prompt setup, which I bookmarked to later incorporate that into my oh-my-zsh config.
After reading about taskwarrior, I also got a reference to GTD, I don't remember if this was one of those thoughts that I have and follow immediately, or if I read something that led me to a YouTube video summarizing GTD.
In the end, after watching that GTD video, I decided to give it a try to organize my life, and help me find a remote job, keep my house in order, plan my social activities as "hang out with friends", "visit mom and dad", and give the proper amount of attention to my GF, with whom I am deeply in love, and willing to spend the remaining of my years with her.
So my fist task was.
task add Ask for GF's parents blessing.
Which of course I have no intention of doing right now, but is one of the things that I will eventually have to do.
Then it started, I started adding tasks, and things to do, and go through the whole Capture phase of GTD.
Now it is a good time to write a small summary of what I think GTD is.
GTD is a life habit of organizing your life in todo-lists. And it was a very specific core method, that in the video summary that I watched was called CPR.
Capture, Process and Review.
Capture:
When you capture you just add your tasks to a bucket list.
So I took a notebook and started writing down everything that I wanted to have done. I also started to capture ideas as they came up to me, I did this by writing a telegram saved message in my phone, or directly adding it as a task in TW.
Process:
I read my telegram messages and put them into my task warrior list, then I started to organize my tasks into projects, breaking down every task that was not an atomic unit.
* And different projects started to emerge from this. One of them was project:Housekeeping.
And here's my screenshot of what I did this weekend, also the number of projects that I have, and all the things that I have to do in order to have what I think would be a very balanced, fun, and productive life.
You'll be able to see in the screenshot, that there's a blocked task, yes, tw allows you to organize dependencies too, so one task is delegated, and blocked by the delegation task.1 -
What would be the best way to basically make a "visual poll" that takes clicks from users and calculates a "final score" for a website.
I've never really done something like this before...4 -
Good company refuced my contracting service. Fuck that. And reasons do not sound good to tell - like team did not want me anymore, maybe too dificult project, I am not independent enough, too many fixes after code reviews. This sucks that I do not know how to fix those parts, I have tried. And about too dificult project - how can I do better on dificult projects, I am not sure. There are projects of similar dificulty in most companies. And if projects would be easy, then everyone does that and reward would be small.18
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last month i got a project signed to build an app to do few idiotic things, the whole point of it was for my client to earn money using google reward video (imagine). well i've worked on a lot of projects and this one seemed to be too simple. after checking Ionic website i saw lots of plugins among them where admobs-free and admobs-plus and even a paid version so i checked them out and it seemed to be pretty awesome, well. after a month i can only tell you this: DO NOT EVER USE IONIC. NEVER. you should constantly remove platforms and add it again and even so it gets messed up quickly. right now i just regret that i started this project with ionic and i cannot tell you how many bugs i ran into. JUST DON'T USE IT!
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At work I have to multitask on way too many projects and to make it worse there is a lot of red tape and I have to waste a lot of time surfing buggy documentation websites, switching VPNs and praying for CI/CD to work rather than writing code in the fucking editor and for me repetitive tasks and context switching are productivity killers since they prevent me to enter in a state of flow and I keep daydreaming or distracting myself.