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Search - ""learning curve""
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So, since I hear from a lot of people (on here and irl) that Linux has a 'very high learning curve', let me share my experiences with the first time my dad touched Linux (Elementary OS) without me interfering at all! (keep in mind that he is very a-technical)
*le me boots the system* (I already did setup a user account for him and gave him the password).
Dad: *enters password and presses enter*
Me: "Hmm that went faster than expected."
Dad: "Uhm I know how to login son, it's not that hard and pretty obvious".
Me: "Alright, why don't you try to open up the default word documents editor on here! I'll be right back!"
Me: *Goes away and returns after a minute*.
Dad: *already a few test sentences typed in LibreOffice writer* it's going pretty well :)!
Me: "Oo how did you find that?!"
Dad: "Well, there's a thingy that says 'applications' so I clicked in and found it in the "Office" section, do you think I am blind or something?!"
Me: 😐. uhm no but I just didn't think you'd find it that quickly. Now try to install Chromium browser! *thinking: he'll fail this one for sure* I'll be right back :).
Me: *returns again after a minute or so*
Dad: *already searching for stuff through Chromium*
Me: "wait, how the hell did you do that so quickly, it's not the easiest thingy for most people".
Dad: "Jesus, it's not that hard! I went to the application browsing thingy, typed 'software' and then a sorta software store icon showed up so I clicked it and it opened a windows with a search bar saying something like 'search for applications/software'. clicked in it, typed 'chromium', saw it coming up, there was a very clear 'install' button, it asked for my password, I put it in and after a little it gave a notification that it was installed. Then I went to that application browsing thingy again and typed Chromium. Then I hit enter because it selected an icon called chromium...."
Me: O.o. Okay this is going very good, now open an email client and login to your email address!
Dad: *goes to application browsing thingy, types 'email', evolution icon shows up, dad clicks it, email address setup steps show up and dad follows them quickly. After about a minute, everything is setup.
I expected this to be a hard process for someone who dealt with Windows his entire life but damn, I underestimated it.
Asked him if he found it easy/what he liked about it:
"Well, it's very clear where I can find everything, default browser/email/word document editor programs are easy to find and that's about all I need so yeah, great system!"
I am proud of you, dad!77 -
Alright people, I'm gonna be blunt here, which is something not often seen from me. Thankfully this platform is used to it.
I am absolutely sick of people hating Windows/MacOS just because of the fucking practices of the companies. Let's take a look at a pro/con list of each OS type respectively.
Windows:
Pro - Most computers built for it
Pro - Average consumer friendly
Pro - Most games made for it
------------------------------------------
Con - Proprietary
Con - Shady info collection (disableable)
Con - Can take some work to customize
~
Linux:
Pro - Open source
Pro - Hundreds of versions/distros
Pro - Incredibly customizable on all fronts
------------------------------------------
Con - Can have limited modern hardware support
Con - The good stuff has a steep learning curve
Con - Tends to have unoptimized programs or semi-failed copies of Windows programs
~
MacOS:
Pro - Actually quite secure in general
Pro - Optimized to all hell (on Apple devices)
Pro - Usually just works
------------------------------------------
Con - Only (legally) usable on Apple devices
Con - Proprietary
Con - Locked down customization
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
See? None of them are perfect. Fucking get over it already. Maybe I want to use Windows because it works for me, and it actually does what I need it to. I can disable the spying shit through a few nice programs. Just because I work in IT doesn't mean that I HAVE to hate Windows and LOVE Linux! I mean, Linux is absolutely SPECTACULAR for all of my servers, but as a Desktop OS? Not there for me yet. Check one of my other rants: https://devrant.com/rants/928935/... and you'll see a lot of my gripes with Linux that Windows actually executes well. FUCK!38 -
To people who don't know how to use Linux: Just because I use nano instead of gedit or any other GUI text editor does not mean I'm showing off. Why can't you understand that ssh-ing into a server and opening a file in the terminal itself to edit three lines of configuration is much easier than opening FileZilla, connecting, downloading the file, making the changes and uploading it again. It's fine if you want to do it that way. But please don't judge me for doing it my way.
To people who are good with Linux: Can you please stop suggesting me to use vim instead, EVERY FUCKING TIME? I know it's more powerful, but I haven't been using Linux enough to have surpassed it's learning curve. Plus I google up how to use it and do use it when I have the need. Please let me be?
To people who tell me to use Windows for everything: Go suck a fat dick, you uncultured morons.10 -
The only keyboard i will ever need...
Https://shop.keyboard.io
Con's:
* Steep learning curve
* where the fuck are my key combo's? Ah there they are!
Pro's:
* so comfy!
* much wow!
* such openness
* da blingbling
* wood finish!28 -
Work at a start-up they said. It will be fun they said.
It's awesome, the learning curve is unbelievable.
But your personal life? Destroyed.
Weekends? Sleeping more than 6-7 hours a day? Forget about it.4 -
The learning curve for programming is more like steps than a curve.
Really tall steps.
And they go on forever.
Eventually you die. Leaving your body as a landmark for those who come after you. Unless you're completely useless. Then your body just ends up at the bottom of a gully.
The point is don't give up. Don't die in a gully. Each dead end is a wall to clime. Every plateau is just the path to the next step.5 -
All right Bois, it's my first 3D model in years: a lamp post's base.
Jesus fuck this shit has a learning curve.14 -
You know what? Fuck it. Git CLI. Hot take.
Question is "least favorite". Not "worst". Not "least important".
Git is great, essential, fantastic, whatever. But I hate interacting with the CLI. I can never remember the stupid fucking commands, I always mess shit up if I need to do something outside of my normal workflow, and honestly, usually the correct way of doing shit looks fucked.
So fuck git CLI and its learning curve27 -
-- How I succeeded turning a PHP/MYSQL app into Android app within a week --
Alright. So I wanted to grab your attention to what I'm about to write. If you are here just to read about the technologies I used, jump to bottom.
This is also a kind of rant; rant against the other fellow devs who demotivated me originally when I asked a question.
I'll not go in the details of my original question. Here's the link for those who are interested:
https://www.devrant.io/rants/366496
It's been days since I achieved what I wanted to but I thought someone might learn from my experience. So here it goes.
Why FREE?
Well, it was an important client. I worked on his website and he asked for an app for the same website and told me he won't be able to pay me anything for the app. I was, somewhat, under the impression that he might be testing me. If not, then I would end up learning something new. It wasn't a bad deal for me so I didn't hesitate to took it.
Within a week, I was able to pull the job and finish it. I felt so much better (and proud of myself) when I finished the app within the week and client approved it. What did I get? I got a GOOD BANK CLIENT in my pocket now. Got a lot more worth of projects from the same client. If I were being paid for the app, I might not have pulled the job so much better.
So the moral of this story is never to give up. NOT EVERY DEVELOPER SELLS SHORT ONLY FOR "MONEY". Some enjoy learning new things. And some like me love to accept new challenges and are not afraid to try something new everyday.
In case, someone is interested in knowing the technologies I used, here they go;
PhoneGap
Framework7
Template7
Apache Cordova
I wrote an API for the interaction between the web services and the app.
Also, Ionic Framework seems promising but it had a learning curve and time was of the essence. But I'm gonna learn it anyhow.14 -
Someone saw that i didn't use mouse while typing code and asked me how do i do that and i told him that i just use vim. He didn't know what it is and i told him some things that it has a learning curve and stuff and he told me that he will definetely look into it.
Come to the dark side kid.5 -
Currently trying to convert a python application to PHP because the learning curve of python is a little too high right now for me.
It's especially a challenge to find PHP functions/libraries which can do the same as some python ones.
I've never written a single thing in python, this is a very weird experience!17 -
When you a Visual learner
Learning Beziér Curve📈📉. I like learning thing visually, it helps me figure something out easily.
Do you too?9 -
OK< been a long time user of Unity.
Tried the latest update as I and others were enthusiastic about creating a joint project of gamers and developers.
As I was building up a started website and we were getting things with Unity ready...BOOM,. They Fuck up the installs.
Not just a minor thing here or there but not finding its own Fucking file locations where it installs shit. You try and say, Hey Unity you fucking twat, install here in this folder.
Boom again, it installs part of it there, and then continues installing shit everywhere else it wants to. Then the assholes at Unity give this Bullshit claim "the bug has been fixed."
Just reinstall.
Fuck you, its never that simple, You have to delete all sorts of fucking files to make sure conflicts from a previous corruption isn't just loaded on top of so it does not fuck up later.
So we did all that from programs, program data, program(x86), AppData Local, Local Low, and Roaming.
For added measure we manually removed all the crap from the registry folders (that was a pain but necessary), and then ran a cleaner to make sure all the left over shit was gone.
Thinking, OK you shit tech MoFo's we are clean and here we go.
HOLY SHIT BALLS, Its fucking worse with the LTS version it recommends and Slow as Fuck with their most recent version which is like 2020 itself, and insane piece of fucking bloated garbage and slower than a brick hard shit without fruit.
So we were going to all go post on the forums, and complain the fix section isn't fixed for shit.
Fuck us running backwards naked through a field of razor grass. Its so overloaded with complaints that they shut down further posts.
What makes this shit worse is we cannot even get the previous fucking versions of the editor before all this to work where our only option is without using the fucking Hub demand is just install 2018.
great if we started coding and testing in that. We cannot get shit where we were at back on track because you cannot fucking backward load an exported saved asset file.
Unity's suggestion? Start over.
Our Suggestion? Stop fucking smoking or using whatever fucking drug you assholes are on, you fucking disabled the gear options so we can resolve shit ourselves, and admit you did that shit and other sneaky piece of shit back stabby, security vulnerable data leak bullshit things to your end users.
Listen to your fucking experienced and long time users and get rid of the Fucking backward stepped hub piece of shit everyone with more brains than whatever piss ant pieces of shit praised that the rest of us have hated from day fucking one!
And while fixing this shit like it should be fucking fixed if you shit head bastards want to continue to exist as a fucking company, overhaul the fucking website or get the fuck out of business with now completely worthless SHIT.
Phew:
Suffice it to say....
We are now considering dealing with the learning curve and post pone our project going with unreal just because of these all around complete fuck ups that herald back to shit games of versions 3.0 and earlier.8 -
I'm the only developer in my company. I am a "junior dev" who started working like 6 months ago. Safe to say I am not well experienced and have a lot to learn in this journey. Due to this pandemic, my bosses who have been flaunting their wealth have started making losses and now needs to find another way to get money. Mind you, the company I work with is a marketing firm.
So what the bosses thought of doing was creating a delivery service due to the current situation. It is not their field but since they still need to show people they are the rich people, they need money either way. Since I'm the only developer in the company I've to make this application. I've to make an Android and iOS app with a back-end and an admin portal all in 1 month. My pay is shit and by shit I mean less than even 700 USD. I've not done a project like this before so there would be a learning curve as well. And there is no one to guide me either.
They think just because they have hired one developer anything development related is settled and I will do everything no matter how big or complicated or how shitty my salary is.
The feature list is a whole system, like it is so complicated that someone could really make their own company just to work on that application. It's HUGE.
I'm thinking of saying no I can't do this shit. But just wanted to see what some more experienced devs say about this. I've attached the features list in the rant.39 -
I kinda hate my life right now.
I hate my job: I've been working as a flutter developer for a month and a half (even though I was hired to do backend) and I discovered I don't like frontend, it doesn't give me enough challenges. Every once in a while I have to do something complicated and have fun working, but most of the time it's just boring layout shit.
I can't do any side-projects, everything bores me. I want to get into really low level programming so bad but the steep learning curve makes me lazy.
I don't feel like I'm doing enough. I'm learning quite a bit about flutter, but I don't want to work with that, I hate it, so I feel like I'm just wasting my time. I'd like to work on something complicated and meaningful, like developing flight systems for rockets or whatever, but there's sooo much road ahead of me I just feel like I'm never gonna make it, plus I have to be very smart to do that and I'm starting to think I'm not as smart as I thought I was. I've been programming for almost 10 years now, but I can already see my college friends getting practically on my level in 2-3 years. I can't let that happen and this thought is making me stressed and burning me out. Programming is literally the only thing I'm good at (or at least I think I am), if I don't have that I don't have anything, because I suck at everything else (I'm not exaggerating, I wish I was though).
I can't see friends because of the corona. I've met with friends about 7 times in a year and I havent been with a girl god knows since when. Meanwhile, practically everyone I know is partying, having fun, going to the beach and I'm here, at home, typing this fucking rant and feeling sorry for myself.
I also wanto to get fit but every time I try to do so something happens and I have to wait 2 months in order to start again.
There isn't anyone I can trust enough to share some feelings and thoughts I have and this is eating me up.
I am unhappy and have been like this for a while now. Every once in a while I smile, yes, but most of my day is endless boredom either because of work or the lack of it. I just want to go back to normal, I don't want to think about my future, I want someone to talk to, I want to be able to cry.
I hate this.19 -
I fucking hate chained methods. Ok, not all of them. Query things like array.where.first... that stuff is ok.
Specially if it's part of the std lib of a lang, which would be probably written by a very competent coder and under scrutiny.
But if you're not that person, chances are you'll produce VASTLY inferior code.
I'm talking about things like:
expect(n).to.be(x).and.not(y)
And the reason I don't like it is because it's all fine and dandy at first.
But once you get to the corner cases, jesus christ, prepare to read some docpages.
You end up reading their entire fucking docs (which are suboptimal sometimes) trying to figure if this fucking dsl can do what you need.
Then you give up and ask in a github issue. And the dev first condescends you and then tells you that the beautiful eden of code he created doesn't let you do what you want.
The corner cases usually involve nesting or some very specific condition, albeit reasonable.
This kind of design is usually present in testing or validation js libraries. And I hate all of those for it.
If you want a modern js testing lib that doesn't suck ass, check avajs. It's as simple as testing should be.
No magic globals, no chaining, zero config. Fuck globals forced by libs.
But my favorite thing about it that is I can put a breakpoint wherever the fuck I want and the debugger stops right fucking there.
Code is basically lines of statements, that's it, and by overusing chaining, by encouraging the grouping of dozens of statements into one, you are preventing me from controlling these statements on MY code.
As an end dev, I only expect complexity increases to come from the problems themselves rather than from needlessly "beautified" apis.
When people create their own shitty dsl, an image comes to my mind of an incoherent rambling man that likes poetry a lot and creates his own martial art, which looks pretty but will get your ass kicked against the most basic styles of fighting.
I fucking hate esoteric code.
Even if I had to execute a list of functions, I'd rather send them in an array instead of being able to chain them because:
a) tree shaking would spare from all the functions i didn't import
b) that's what fucking arrays are for, to contain several things.
This bad style of coding is a result of how low the barrier to code in higher level langs are.
As a language or library gets easier to use you might think that's a positive thing. But at the same time it breeds laziness.
Js has such a low learning curve that it attacts the wrong kind of devs, the lazy, the uninspired, the medium.com reader, the "i just care about my paycheck" ones.
Someone might think that by bashing bad js devs I'm trying to elevate myself.
That'd be extremely stupid. That's like beating a retarded blind man in a game and then saying "look, I'm way better than this retarded blind man".
I'm not on a risky point of view, just take a stroll down npmjs.com. That place is a landfill. Not really npm's fault, in fact their search algorithm is good.
It's just the community.
Every lang has a ratio of competence. Of competent to incompetent devs.
You have the lang devs and most intelligent lib devs at the top. At the bottom you have the bottom.
Well js has a horrible ratio. I wouldn't be shocked to find out that most js devs still consider using import or await the future.
You could say that js improved a lot, that it was way worse beforr. But I hate chaining now, and i hated back then!
On top of this, you have these blog web companies, sucking the "js tutorial" business tit dry, pumping out the most obscenely unprofessional and bar lowering tutorials you can imagine, further capping the average intelligence of most js devs.
And abusing SEO while they're at it, littering the entire web with copy paste content.2 -
So I've finally decided to move from Windows to Linux. However, there are so many distros of linux available now which made me confused in choosing the right one.
What would be the best linux distro for a backend web developer? I don't mind if there would be a learning curve. Thanks28 -
!rant
Trying not to suck at code.
A good coder seems to be some one who does mistakes quickly and has strategies on how to resolve them even quicker.
The speed at which you create/resolve your problem is the experience curve at which you are learning.
How do you deal with headaches and frustration when spending hours on the same issue?
What are common efficient strat for debugging?
I know this sounds very generalised but i feel like it takes me days to do small things and need to take breaks all the time to relieve the pressure.
Any advice for a rookie?11 -
I have just started learning C# having previously known only Python. It's a learning curve - why is there so much syntax!? 😬18
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Linux is hard to learn and master. That's fine with me. Windows is intuitive, but not user-friendly. Linux has a steep learning curve, but then is far more user-friendly than any other operating system. To me, that steep learning curve was far more than worth it, as I now have a desktop that does whatever I want, and behaves exactly as I want.
People come to Linux hoping that it will be easy to pick up, and then get angry when it isn't. Then they claim that the community is toxic, because Linux users are happy with something they think is broken.
Linux is hard to learn, and that's fine. That's valuable, to me. That's part of the appeal to me(and millions of others). Linux is unforgiving when you lack the knowledge gained in that steep learning curve. That's fine with me too. As its userbase grows, so too does the number of knowledgeable people who work to make it better and invent more amazing things for it.
If Linux was easy to learn, it wouldn't be as good as it is, and to me, that's reason enough to love it.41 -
I noticed my co-worker has been using Atom editor for everything (we do Java/Scala). I asked, "So are you using the new language servers? How are you doing code completion?"
"I don't use code completion. I turn it off."
O_o "Do you not use screwdrivers? Like do you tighten screws in by hand?"
I've know people who code Java/Scala in emacs and vim, but they still had completion, type-lookups, etc. They was a higher learning curve in knowing all the keyboard commands, but all the tools were still there. I don't get people who refuse to use tools. It's reflected in this guys works too when looking at the code reviews.
When all you have is a hammer, everything is going to look like a nail.4 -
How could I only name one favorite dev tool? There are a *lot* I could not live without anymore.
# httpie
I have to talk to external API a lot and curl is painful to use. HTTPie is super human friendly and helps bootstrapping or testing calls to unknown endpoints.
https://httpie.org/
# jq
grep|sed|awk for for json documents. So powerful, so handy. I have to google the specific syntax a lot, but when you have it working, it works like a charm.
https://stedolan.github.io/jq/
# ag-silversearcher
Finding strings in projects has never been easier. It's fast, it has meaningful defaults (no results from vendors and .git directories) and powerful options.
https://github.com/ggreer/...
# git
Lifesaver. Nough said.
And tweak your command line to show the current branch and git to have tab-completion.
# Jetbrains flavored IDE
No matter if the flavor is phpstorm, intellij, webstorm or pycharm, these IDE are really worth their money and have saved me so much time and keystrokes, it's totally awesome. It also has an amazing plugin ecosystem, I adore the symfony and vim-idea plugin.
# vim
Strong learning curve, it really pays off in the end and I still consider myself novice user.
# vimium
Chrome plugin to browse the web with vi keybindings.
https://github.com/philc/vimium
# bash completion
Enable it. Tab-increase your productivity.
# Docker / docker-compose
Even if you aren't pushing docker images to production, having a dockerfile re-creating the live server is such an ease to setup and bootstrapping the development process has been a joy in the process. Virtual machines are slow and take away lot of space. If you can, use alpine-based images as a starting point, reuse the offical one on dockerhub for common applications, and keep them simple.
# ...
I will post this now and then regret not naming all the tools I didn't mention. -
So I am getting back into game dev. I keep going back and forth about making a 2D or 3D rpg. Maybe I will end up making a mix.
I also want to make customizable characters in game. I found a decent solution for 2D. An artist is making 2D sprites that allow things to be overlaid. Each component has animations. I can layer sprites and animate them in sync to keep all the pieces moving together.
For 3D this journey of what is possible is a lot longer I think. It is hit or miss finding generic 3D characters with build in morphing. I want to be able to change the body for customization. I think I will have to relearn how to 3D model. As I learn what kind of model I need I am also learning what it takes to do this in Blender. And holy hell, Blender is so amazing now! The stuff I can do easily is staggering. You can sculpt a mesh using sculpting tools. Then do a remesh of that to make a more easily animateable mesh. No remeshing by hand, other than installing a plugin. There are a bunch of plugins that you can buy too. I found one for free that looks promising. But the paid ones are not that bad either. Between $25 to $100 depending upon source, license, and features.
However, being a programmer I want to figure out how to generate 3D and 2D models. There is code out there to do this, but I wonder what the learning curve is on that. The engineer side of me wants to be able to model the shape of humanoids and then auto skin that. I think I will start with modeling a few by hand to learn the way it should work. I want a simple anime look. I did find info on automating face rigs and body rigs. Oh the tools we have now!
Anyway, I am having fun.15 -
Ahh it's been a while since I've posted.. My skills with python are getting better (I'm a beginner) and I know for everyone else it's probably nothing but my first big project/idea I came up with was to program a simple rock paper scissors game that prints if you win lose or tie. I got the input and random output right without having to look anything up and that actually makes me proud of myself which is rare but for the printing out you win, lose, or tie I looked it up but I'm noticing that I'm getting better.
Then today I made a coin flip script that returns heads or tails in like 2 minutes and the only reference I used was my own code!!
Thanks if anyone actually read it I envy a lot of you for doing it for a living and I can't wait to do it too :)6 -
Hey DevRant Fam! Hope everyone is doing very well! Just would like to ask, for awhile now i have been focusing on languages such as c++, C#, Java, and little bit of python the others I mentioned before were mainly from Uni, but I’d like to step out of my comfort zone a little, I’m interested in learning things such as “NodeJS”.
I actually haven’t laid much of a finger on JS so i do not know much, and i also see things such as Nodejs, react are very popular and would like to step my foot in the door, what would you guys suggest and or recommend :-) I’m open to listen to you guys and learn more!.
Hope everyone is doing well wherever you may be!
Thank you 😊
Milo21 -
When you're a newbie at your work, fresh out of school and your company does not have a test server and the plus is your boss does all his coding via vim.
The sharpest learning curve and you quickly realize how much more learning is done after school.2 -
Damn! I never thought resigning from first company is not easy.
The team was amazing, overall culture was great. But after working for 2 years and making product stable enough, the learning curve started to flatten.
Decided to move on, last day was most painful. Sitting on the chair, wondering whether I did the right thing. All the memories flash black on that day. Nervous but little bit excited. Kinda mixed feelings
But turned out that job switch was even better. Good pay + one hell of learning to build product from scratch.7 -
*me and my manager, during my appraisal meeting
me: *talks about work done in previous project, and the current one under him
manager: but your JIRA throughput is very less.
me: the tickets which I pick are more research oriented and almost always take more time than the other config- fix type ones, and due to me being shifted from another team, there has been an increasing learning curve, I realize that, but...
manager: look at Jack, his throughput has been consistently high.
*me, after realizing my appraisal has obviously gotten affected and this discussion will lead nowhere
me: I would like to have a chat with HR before I sign the form with the percentage increment you are offering.
*me, with hr the next day
hr: your manager tells me that your throughput has been less than satisfactory.
me: *goes on to explain about the type of tickets I have been working on, along with other enhancements done to make people's lives easier
hr: but the throughput...
me: where the f**k do I sign?2 -
!rant I need job advice. Please reason with me.
I am 26, got 2 years of experience in c# and unity3d.
I did some research and it turns out that the minimal paying average with my job/experience over the whole country is at least 300€ a month more than what i get payed currently.
I made a list of pros and cons, and am just not sure what would be smartest to do in the long run. Here is a list for both options, please chime in on me if you can!
Points for current job:
Permanent contract (hard to fire me etc.)
Get to make mostly mobile games but nothing really big
Fun small team whom i get along with (i am on the spectrum and can be hard to deal with social or costumer related things)
Rarely any overtime (i like to know my hours)
Easy but slow jobs (badly organized, drag on forever)
Rarely challenged and thus boring me
I get to shoot nerf guns at colleagues whenever
Low chance of a 300€/m pay increase (not worth it to boss, financials aren't that great but the company is promising)
Points for any other job:
Unknown working condittions
I am probably bad and uknowledgeable about any tool they give me to work with because my experience is so monotone
Start on short term contract again all over
At the least a 300€ net increase a month
Prob closer to home then 1h drive away
I get to learn new things but give up on games/apps as i know them
Probably get knowledgeable seniors
Probably end up in a bigger more serious company where i am just a number
I am bad in new social envirnoments, oh the angst is real
And a few things besides it are that i personally only have as goal to own my own house with my fiance as soon as i can. And this means i will need to take out a 200k loan or something along those lines, to be paid off over 30 years max.
This means that the permanent contract is very valuable in my eyes, but so is monthly pay increase.
I want to have fun in my job, i want to learn new things and better ways. But i also want to be able to say "enough" to something if it overwhelms me. I just know some things are not for me and i would mess up if i were made to do them. I fear that to not be an option in a big company. I would be forced out of my comfort zone without any regard for me or my learning curve.
Any advice is welcome. Please keep it general if you can so others can learn from this as well. Seniors advice will probably be helpfull to all starting programmers!10 -
Sometimes I think that git is like a drug. After getting past the initial learning curve, you use it in every single one of your projects. Sometimes I wonder how have I ever survived without git before.3
-
I wanna learn something new but everytime I take one course I stop at the first video u.u
It's like I can't keep on the learning curve of anything unless I have the real need to do it :/
In addition, everytime I want to retake the course, a new/unknown technology is in front of me and well... everything starts again2 -
I've taken a year's break from university to work on projects using various languages. For the first half, I've been trying to produce as much as possible. Now, I'm taking my time and producing less. I've gotta say, I'm enjoying it far more now. I feel like I'm learning more and producing better quality code.
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VIM! ViM! vim! Vi Improved! Emacs (Wait ignore that one). What’s this mysterious VIM? Some believe mastering this beast will provide them with untold mastery over the forces of command line editing. Others would just like to know, how you exit the bloody thing. But in essence VIM is essentially a command line text editor at heart and it’s learning curve is so high it’s a circle.
There’s a lot of posts on the inter-webs detailing how to use that cruel mistress that is VIM. But rather then focus on how to be super productive in VIM (because honestly I’ve still not got a clue). This focus on my personal journey, my numerous attempts to use VIM in my day to day work. To eventually being able to call myself a novice.
My VIM journey started in 2010 around the same time I was transiting some of my hobby projects from SVN to GIT. It was around that time, that I attempted to run “git commit” in order to commit some files into one of my repositories.
Notice I didn’t specify the “-m” flag to provide a message. So what happened next. A wild command line editor opened in order for me to specify my message, foolish me assumed this command editor was just like similar editors such as Nano. So much CTRL + C’ing CTRL + Z’ing, CTRL + X’ing and a good measure of Google, I was finally able to exit the thing. Yeah…exit it. At this moment the measure of the complexity of this thing should be kicking in already, but it’s unfair to judge it based on today’s standards of user friendly-ness. It was born in a much simpler time. Before even the mouse graced the realms of the personal computing world.
But anyhow I’ll cut to the chase, for all of you who skipped most of the post to get to this point, it’s “:q!”. That’s the keyboard command to quit…well kinda this will quit the program. But…You know what just go here: The Manual. In-fact that’s probably not going to help either, I recommend reading on :p
My curiosity was peaked. So I went off in search of a way to understand this: VIM thing. It seemed to be pretty awesome, looking at some video’s on YouTube, I could do pretty much what Sublime text could but from the terminal. Imagine ssh’ing into a server and being able to make code edits, with full autocomplete et al. That was the dream, the practice…was something different. So I decided to make the commitment and use VIM for editing one of my existing projects.
So fired the program up and watched the world burn behind me. Ahhh…why can’t I type anything, no matter what I typed nothing seemed to appear on screen. Surely I must be missing something right? Right! After firing up the old Google machine, again it would appear there is this concept known as modes. When VIm starts up it defaults to a mode called “Normal” mode, hitting keys in this mode executes commands. But “Insert” entered by hitting the “i” key allows one to insert text.
Finally I thought I think I understand how this VIM thing works, I can just use “insert” mode to insert text and the arrow keys to move around. Then when I want to execute a command, I just press “Esc” and the command such as the one for saving the file. So there I was happily editing my code using “Insert” mode and the arrow keys, but little did I know that my happiness would be short lived, the arrow keys were soon to be a thorn in my VIM journey.
Join me for part two of this rant in which we learn the untold truth about arrow keys, touch typing and vimrc created from scratch. Until next time..
:q!4 -
Trying out Exercism - The learning curve is fucking massive - and they don't warn ou about not being able to go to mentored mode from independent mode, and you can''t leave a track to counter this, and can't delete an account...3
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I love IntelliJ??? At first I got frustrated cause there was a small learning curve and I was impatient but after actually using it for the first time today It’s great5
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my company uses svn for source control. just found out the guy in charge of the repo actually uses git and just has all developers use svn because "there's less of a learning curve". WHY?!?! Git is so much better!4
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I'm getting beat up pretty bad by Rust. I like it so far but man is it hard. Imposter-syndrome is almost making me lose motivation. Almost, but I won't quit, one day I'll get there.
I think the primary reason I think I'm having such a hard time is that I'm trying to learn stuff that prevents me from making some mistakes that I have never run into. I know a bit of the theory but no hand's on experience on double-free errors, memory leaks and weird low-level stuff. I read the documentation, mostly understand what stuff is for but when I go write code I'm just like "now what?". I don't have enough experience to know when and where to use some concepts and I'm super lost. I don't know where to start and the feeling of being completely overwhelmed by all sorts of new stuff is at the same time exciting and frightening.
I have never, as a programmer, thought something was hard. All of my past knowledge required dedication, work and patience, but I wouldn't say I ever felt something was *hard*. But Rust... damn. Rust is hard.
Hopefully at the end of this super steep learning curve I'll know a lot more stuff and have stronger "dev powers" and be one step closer to being as knowledgeable as some of you guys around here to whom I look up to.2 -
My boss: now that the other project is stable, you can start working on this new one. It has to be built from scratch in Angular.
Me: is there any particular reason we have to make it in Angular? Last one in React+Redux worked very well and I am getting used to it.
My boss: Just to give it a try.
And Angular steep learning curve is not even the worst part. Lack of design and direction is.2 -
I am working with a team that's producing tons of new services..
And me being a fresher, reading new designs every other day with God knows complex implementations and business requirements and attending design review meetings(where I can barely understand anything)
having a great learning curve..
Hopefully, I survive this period and cope up with the inputs...
Note: Just don't ask what's my contribution.. I am gearing up for the D-Day to make my impact(not a negative one).. 😎 -
For context, I've been working for a couple years now with Rust, and, I have to say, the experience has been astoundingly pleasant. The language is both incredibly productive and meets each of my use cases and stipulations regarding speed, safety, and complexity. That said, I've come to beg the question, "what is the point of functional languages like Haskell?" To me, what seems attractive about Haskell is the inherent thread safety, and the added syntactic niceties of code written in the language. However, one must keep in mind, my experience with Haskell has been pretty limited, simply due to the massive learning curve that the language presents. Such a "learning curve" brings me to my central point: these days with languages like Rust which bring together the best from functional and imperative worlds, it seems like functional languages are becoming increasingly irrelevant. Let's face it: no sane person will choose to learn a functional language as their first language, outside of academia and mathematics, and OOP/OOP-like languages remain dominant in the space. So, why then, is Haskell any different? What benefit do languages like Haskell pose in the modern CS space that thread-safe, non-GC languages don't already provide?2
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I really wanna dive into low level stuff (kernel modules and shit) but I'm genuinely scared of this stuff, very very steep learning curve. I'm pretty sure I'll just spend 4 hours cluelessly trying to make something work. One day I'll find the balls to learn it tho.4
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So, my job title is sql Developer, but recently I’ve been balls deep in A .Net application, not an issue, but there is a huge learning curve.
Anyway, earlier in the year I spent about 2-3 months manually entering price list and exchange rates into our ERP system. I proposed an app to help make this process easier, boss was happy so I knocked up a 20+ page software design document, covered everything, and laid out a road map I.e v1 would just be MVP, and additional nice to have features would be added incrementally.
Boss didn’t read the document, and didn’t mention it again.
5 months later I get an invite to a meeting to discuss my progress, which is this afternoon.
It was always going to be something I worked on in my spare time, so I currently have 5 models to show her.
Why not mention something for months and then ask for a progress update out of the blue?
My boss isn’t a dev so will just bury them in technical details which she doesn’t really need to know1 -
More rants coming up.
1st
Working with a guy who I am not sure has the necessary experience to begin with.
The person who hired him told me to teach the guy for him to catch up to our project and its pace. He has some experience with Java. Which our project is being developed in java in a linux dev environment in a full stack way. So we handle front to infrastructure.
First day working with him and I saw this guy is trouble.
1st - doesn’t know effing git commands. Who doesn’t know git nowadays. Ok i can forgive him for that. But damn this guy’s learning curve is so slow. After s month of joining, he still has to look up the commands in his photo cheatsheet.
2nd - doesn’t know linux basic cli commands like cd, ls, rm. not an ounce of knowledge. He told me he is used to developing in Windows. Now this. I can’t forgive him for not knowing this shit. cd (change dir) even exists in windows command line. He even has guts to say to everyone he wants to try working in our servers. The HORROR!
3rd - not sure if knowing junit and matchers of hamcrest, if you are working with Java is a must. But this guy doesn’t understand Matchers of Junit. How the fuck did he ensure effing quality in his prev work.
All in all, seems like this guy doesn’t understand the basics of current development tools.9 -
Blender3D
Probably the most feature rich, frequently updated oss for computer graphics ever.
The project really captures the spirit of open source, most notably with it's open movie projects.
It does have a pretty steep learning curve, but taking the time to lean it is totally worth it. Not to mention comparable Autodesk software will run you thousands of $$$1 -
I'm just frustrated. I wanted a simple, statically-typed language that doesn't get in your way and offers GC. I can't find anything "just perfect".
- Go: enforces a style on you, nono.
- Rust: ownership system. I love it, but it's too low level for what I want.
- Scala: seems to have a bunch of useless and bug-prone features.
- Java: I hate how you have to declare and catch exceptions. Good practice, yes, but the code gets bloated with try-catch statements.
- C and C++: Too low level, no GC.
- C#: maybe? idk
I want to make a back-end for an app but I want it to be easy and fast. I need something with a gentle learning curve, not keep fighting the language. I'm between Java and Rust. Java's easier to use. Rust is rust <3, but it's hard, I haven't learned it properly and I just keep fighting the fucking compiler.39 -
An OSS library made me learn a new language and I am so happy it did!
I came across a well implemented System Verilog parser written in Rust. It was so good to see someone putting in the effort to write that library, I wanted to contribute to it. I had zero knowledge in Rust but I thought, what the heck, let me learn it.
And man it was a steep learning curve. After a 2 weeks or so, now I have very basic understanding of the language. What better way to learn something than just diving into an actual project?
So, today I raised an issue to the developer for a possible improvement to the library. I hope he accepts it -
My first software.. Okay. So first time I ever attempted was with my father, i was around 8 or so, i remember very little from it, but in nutshell, i somehow ended up at his job having day off school or something, no idea.
Apparently he was bored, so he decided yo show me... Basic. Yep, thats right. Frking basic. Anyway, he shown me some really basic stuff in basic, and pushed the envelope really hard, just trying to force into me more and more in these 8hrs. I started with filling screen with "o" characters. Most of times he was telling me what to write with elaborate explanation why. At the end of the day, we finished with simple maze game where player was "o" and maze walls was #. Without any goal, or anything.
Next day i was at point 0, understood nothing from it except how to handle keystrokes (and belive me, that for me was huge mindblow, and even bigger mindblow that it actually made prefect sense).
I dont remember much, but later i started with father-assisted c++ and some pascal. I immidietly loved c++ but dropped learning it for (NullPointer) reason.
Thats not really project imho, so now time for my actual first project.
It was about time when ARK survival evolved was a fresh thing, i was playing it a lot. Server admin became buddy. We all complained about max level cap, but to change it in config you needed to input whole new xp curve.
At that time i had great familiarity with google and computers, some thought i was some kind of PC god (seriously I heard someone saying so about me lol) just becouse I could ressurect most cases of broken windows. And I had next to zero programming expirience. It was about to change. I made first c++ actual program, that was making xp curve for you. It took me just bearly 2 days and was series of cin, cout, one file open, some maths in loop, and done. Maths was very bad. But i pushed it into steam forums, and one guy responded how.bad my math was, so we colabed on making 2 iteration. Took around week. Than half a year passed and we wanted go big. Go gui. I had no freaking idea how making gui looks like. Community liked my cli tool, we had quite a lot of downloads, why not go GUI. And thats when I discovered QT framework. And we had few features in mind... It took us half a year to make it. From 60 lines of code i jumped into 1k lines of code. We pushed it and immidietly started working on 4th version with much greater customizability etc.
Than i finished 18 and found a job. Job in php. I got it becouse I made this project.
Now project is abandon. This project also gave me a lesson that donations will not feed you.
Edit: and before you think about my father that he was nice person to show me code, trust me, i dont know bigger dick than him. -
I really hate PHP frameworks.
I also often write my own frameworks but propriety. I have two decades experience doing without frameworks, writing frameworks and using frameworks.
Virtually every PHP framework I've ever used has causes more headaches than if I had simply written the code.
Let me give you an example. I want a tinyint in my database.
> Unknown column type "tinyint" requested.
Oh, doctrine doesn't support it and wont fix. Doctrine is a library that takes a perfectly good feature rich powerful enough database system and nerfs it to the capabilities of mysql 1.0.0 for portability and because the devs don't actually have the time to create a full ORM library. Sadly it's also the defacto for certain filthy disgusting frameworks whose name I shan't speak.
So I add my own type class. Annoying but what can you do.
I have to try to use it and to do so I have to register it in two places like this (pseudo)...
Types::add(Tinyint::class);
Doctrine::add(Tinyint::class);
Seems simply enough so I run it and see...
> Type tinyint already exists.
So I assume it's doing some magic loading it based on the directory and commend out the Type::add line to see.
> Type to be overwritten tinyint does not exist.
Are you fucking kidding me?
At this point I figure out it must be running twice. It's booting twice. Do I get a stack trace by default from a CLI command? Of course not because who would ever need that?
I take a quick look at parent::boot(). HttpKernel is the standard for Cli Commands?
I notice it has state, uses a protected booted property but I'm curious why it tries to boot so many times. I assume it's user error.
After some fiddling around I get a stack trace but only one boot. How is it possible?
It's not user error, the program flow of the framework is just sub par and it just calls boot all over the place.
I use the state variable and I have to do it in a weird way...
> $booted = $this->booted;parent::boot();if (!$booted) {doStuffOnceThatDependsOnParentBootage();}
A bit awkward but not life and death. I could probably just return but believe or not the parent is doing some crap if already booted. A common ugly practice but one that works is to usually call doSomething and have something only work around the state.
The thing is, doctrine does use TINYINT for bool and it gets all super confused now running commands like updates. It keeps trying to push changes when nothing changed. I'm building my own schema differential system for another project and it doesn't have these problems out of the box. It's not clever enough to handle ambiguous reverse mappings when single types are defined and it should be possible to match the right one or heck both are fine in this case. I'd expect ambiguity to be a problem with reverse engineer, not compare schema to an exact schema.
This is numpty country. Changing TINYINT UNSIGNED to TINYINT UNSIGNED. IT can't even compare two before and after strings.
There's a few other boots I could use but who cares. The internet seems to want to use that boot function. There's also init stages missing. Believe it or not there's a shutdown and reboot for the kernel. It might not be obvious but the Type::add line wants to go not in the boot method but in the top level scope along with the class definition. The top level scope is run only once.
I think people using OOP frameworks forget that there's a scope outside of the object in PHP. It's not ideal but does the trick given the functionality is confined to static only. The register command appears to have it's own check and noop or simply overwrite if the command is issued twice making things more confusing as it was working with register type before to merely alias a type to an existing type so that it could detect it from SQL when reverse engineering.
I start to wonder if I should just use columnDefinition.
It's this. Constantly on a daily basis using these pretentious stuck up frameworks and libraries.
It's not just the palava which in this case is relatively mild compared to some of the headaches that arise. It's that if you use a framework you expect basic things out of the box like oh I don't know support for the byte/char/tinyint/int8 type and a differential command that's able to compare two strings to see if they're different.
Some people might say you're using it wrong. There is such a thing as a learning curve and this one goes down, learning all the things it can't do. It's cripplesauce.12 -
The first fruits of almost five years of labor:
7.8% of semiprimes give the magnitude of their lowest prime factor via the following equation:
((p/(((((p/(10**(Mag(p)-1))).sqrt())-x) + x)*w))/10)
I've also learned, given exponents of some variables, to relate other variables to them on a curve to better sense make of the larger algebraic structure. This has mostly been stumbling in the dark but after a while it has become easier to translate these into methods that allow plugging in one known variable to derive an unknown in a series of products.
For example I have a series of variables d4a, d4u, d4z, d4omega, etc, and these are translateable now, through insights that become various methods, into other types of (non-d4) series. What these variables actually represent is less relevant, only that it is possible to translate between them.
I've been doing some initial learning about neural nets (implementation, rather than theoretics as I normally read about). I'm thinking what I might do is build a GPT style sequence generator, and train it on the 'unknowns' from semiprime products with known factors.
The whole point of the project is that a bunch of internal variables can easily be derived, (d4a, c/d4, u*v) from a product, its root, and its mantissa, that relate to *unknown* variables--unknown variables such as u, v, c, and d4, that if known directly give a constant time answer to the factors of the original product.
I think theres sufficient data at this point to train such a machine, I just don't think I'm up to it yet because I'm lacking in the calculus department.
2000+ variables that are derivable from a product, without knowing its factors, which are themselves products of unknown variables derived from the internal algebraic relations of a product--this ought to be enough of an attack surface to do something with.
I'm willing to collaborate with someone familiar with recurrent neural nets and get them up to speed through telegram/element/discord if they're willing to do the setup and training for a neural net of this sort, one that can tease out hidden relationships and map known variables to the unknown set for a given product.17 -
I watch a lot of coding content these days just to get a feel for what's the message given to freshers or non tech people about the IT industry.
One of the things I immensely disagree with, is the idea that software engineers learn throughout their career. I disagree with the word 'throughout'.
They completely ignore stagnation on the job and also this fact that learning new technology at some point in ur career just wouldn't make sense, effort wise and financially.
Here's something I'll never do - Learn Ruby and then proceed to Ruby on Rails. Because the system wouldn't consider my past experience with NodeJS and Laravel, as a result I would be considered a fresher. So it wouldn't make sense for me to put this much effort and start all over again.
Also, your learning curve does plateau at some point in ur career for a certain amount of time. You may learn new things but sometimes you're only concerned with maintaining pre-built stuff so you don't learn new things.
I know some engineers are motivated enough to learn new things outside of a job. But I just wanted to say this.5 -
Them: I want to be a full stack developer!
Me: Are you sure?
Them: Yeah. absolutely I'll do whatever it takes!
Me: I'll hold you to that, I will piss you off everyday if I have to, to get you learning.
Them: OK, yeah, do it!
Some weeks later
Them: I want to be a front end developer, routing and models are confusing.
Me: I would laugh you out of an interview, keep practicing and just stick with one thing before chasing the next quick reward endeavor until the difficulty curve ramps up and you give up on that too!
Them: ... But it's hard...
Me: So practice, over and over until it sinks in, it's like playing the cello or whatever, just keep practicing!6 -
Recently I've been learning Rust & I wanted to make something useful. So, I made a Jenkins alternative. It is currently being used in our company, which feels good. So far its working great.
& I wouldn't necessaily say I'm "proud" of it, but rather I'm "thankful" that I was able to do that. Cause, Rust is pretty popular for its steep learning curve & thinking of making something like Jenkins with Rust before actually learning Rust takes a lot of courage8 -
I just played a few old maps I and a few steam friends made and it brought back the feelings. I had to open a few maps in hammer (Level editor) and see myself around.
I completely forgot the controls in hammer and had difficulties to recall how to import assets from a custom map. Everything was clunky.
It kind of makes me sad when I look back. I wish I could still map - but the school will start tomorrow and I guess I have no time for that. The same thing happened with playing the piano. Once I reached a certain skill level, I stopped although I loved it. I stopped progressing.
Unreal engine isn't fully my thing, I feel uncomfortable working in it, though I still want to make games. I found myself not opening it for a month or so.1 -
I always find reading small configuration files way more difficult than reading a big codebase.
I accept config files do really help in writing a better flexible code and separating the logic and settings but always offer a stiff learning curve.
And often, people make changes in config either unintentionally or with half knowledge which works in local but later blows up the entire system.
Wondering how config files can be presented in a way that the learning curve is minimal and the understandability of its impact is more visible.
I do really like annotations or decorators which provides a closer visibility between config and code. -
c++ has a little bit of a learning curve, I think.
Used smart pointers everywhere in my code because I heard that's what we gotta do nowadays.
When learning about shared vs unique vs weak, I disregarded weak pointers because I didn't really understand them.
"That sounds like something for liberal pansies", I said to myself, then continued on with my STRONG shared and unique pointers.
Now my app leaks memory like a MOTHERFUCKER, if you can believe that.
So now I need to go back and manage my object lifetime with more intent instead of just making everything a shared pointer. Fuckin circular references. Fuckin reaping what I fuckin sow. God damn.9 -
How do you deal with the learning curve frustration?
So, as a software developers we need to learn things frequently. But when we start, we have a lot of things to cover before we call ourselves average on that subject. Before this stage, there is a lot of frustration, stress, anxiety etc. How do you people handle it?6 -
Got an offer from another company for a 45% increase after tax, talked with my company and they matched the offer. I shook hands and thought thats that. Talked with the original company and they came back with a 65% increase after tax.. not sure on what to do. Don’t want to seem like an asshole and burn bridges with my current company by leaving, and I’m afraid of the new company and the possible learning curve and inadequacy. Help :(13
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What is the scope of Meteor? Does it have a steep learning curve? I'm planning to build a cross platform app (web + mobile).2
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Should I join a start up where job security and pay is less or a well established company where there's more pay with less learning curve ?
Please help me decide.7 -
K guys... Don't expect to hear much from me for a few days...
Not like jase. It's just....
I upgraded my CNC last night with "real" steppers (only need one more for Z)
I just got my 3D printer and have a puzzle to mount...
First pieces I'll do (after tests and learning curve) are pieces for my third CNC lol2 -
I have been working on IoT projects for last five years. After using MQTT in many of my projects I have realized that there is a huge learning curve for the beginners to understand and implement MQTT in their projects. The packet structure of MQTT is complex and MQTT packets are difficult to debug. Also customizing the open source MQTT brokers are also difficult for the beginners, and sometimes even for the experts.
To make IoT and Messaging simple, I am designing a new protocol which uses JSON packets for data exchange and is far less complex than MQTT. I am also developing an open source project which will contain a server (with load balancer support), a python client, a Javascript client and a python based load balancer. I hope this project will reduce the development time as the protocol is easy to understand and the open source code is fully modular & easy to customize.
This will be my very first contribution to the open source community. Wish me luck! -
One week in as an intern and all I've been doing is installing shit and acquiring permissions... The learning curve is fucking high, I don't know how I will manage to just start working with 20 products I've never seen before :/6
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After years of working at a place where you are as good it gets in terms of domain knowledge, it can be refreshing to work with someone who has way more experience than you.
The previous company I was with wanted to have me as one of their primary engineers, and everyone else who came in would have to learn from me (most of them were low-skilled contractors). This should have been great in theory, but it was actually quite frustrating since I did not relish being the mentor figure while just being two years into my career. Despite it getting to my head at times, I was aware that I still lack a lot of skills, but with no one to teach me, I hardly progressed in terms of growth, even though the leadership treated me well and listened to me.
Took a leap of faith and quit, to join a start-up where I would be the most inexperienced (and the youngest) person. Has been a few months, and I have stumbled and goofed up more times than I like to admit, but taken with the right mindset, it is nice to see how a team of professionals goes about it. It is a learning curve to get back into the mindset of the novice (after more than a year of being the undisputed "go-to" person), and to make effort knowing that you'll fall short in multiple places by the standards here, but at the same time, it's nowhere like the frustration I felt previously when my head was pushing against the shallow ceiling.
Fun part is, the learning is almost not at all about the code, but about how to be a proactive team member and all the things to think through and finalize BEFORE getting down to code. Some of it is bureaucracy, yes, but given the chaotic place I come from, I don't really mind it as long as it only goes as far as what is required.
The most amusing part of it all to me is how I try to be humble and listen to people (everyone's got a lot more experience than me), but I'm often asked to be critical of what others say and poke holes instead of just taking what they say at face value, which has been one of the most challenging things to adapt to for me (for similar organisation cultural reasons mentioned previously)/1 -
So JavaScript/ES6 is kicking my ass. I'm not used to front end development as much. Idk when to use javascript and how. I dont know when I need to manipulate the DOM and how I do it. It's a new concept and I'm hoping PHP isnt gonna have as big of a learning curve..7
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Felt like helping out a local brewery with a website due to the pandemic for free beer.
OMG feel like an idiot on how long it takes to set up static site from scratch.
Using the static site generator Hugo is easy but customizing the templates, content writing and the graphics are becoming such a fucking bitch! Especially the fucking graphics and not using photoshop but gimp. Is there something else do not want to learn anything else.
Not even to the hosting yet, I hope AWS for hosting static sites is as cheap as eveyone says. I know there is a learning curve but that is why I took this on so I would have experience with it and can out it on my resume.
New respect for free-lancers that do it all.9 -
I have been working on IoT projects for last five years. After using MQTT in many of my projects I have realized that there is a huge learning curve for the beginners to understand and implement MQTT in their projects. The packet structure of MQTT is complex and MQTT packets are difficult to debug. Also customizing the open source MQTT brokers are also difficult for the beginners, and sometimes even for the experts.
To make IoT and Messaging simple, I am designing a new protocol which uses JSON packets for data exchange and is far less complex than MQTT. I am also developing an open source project which will contain a server (with load balancer support), a python client, a Javascript client and a python based load balancer. I hope this project will reduce the development time as the protocol is easy to understand and the open source code is fully modular & easy to customize.
This will be my very first contribution to the open source community. Wish me luck!3 -
Any good recommendations for creating PDFs with Python? ReportLab seems powerful, but a steep learning curve. Looked at a couple other options quickly.
Side note...for as popular as PDFs are...it is surprisingly difficult to create them.3 -
Just realized that I didn't used stackoverflow.com for a month (+- a week or so). Mhhh I should start learning something new I miss it!1
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migrated everything to elastic search, shitty learning curve and apparently shittier performance. now i dream of going back18
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Exploit development is a really great topic.
The best decision I have made so far.
I tried to do that sort of thing 8-10 years ago, but that was the script kiddie me... To that comes that that my attention span was very low. That is showing the state of my low will power.
You really got to hang in there to go further.
Without extreme will power, you simply won't make it. You will become very frustrated. That's normal. Just never give up on it. Keep retrying. In the end it pays out.
It has a steep learning curve, but in the end you learn so many fricking things.1 -
My MEAN stack study is about 75% now but then I keep on getting some new cool things like integration of NestJS and Redux in the MEAN stack.
MEAN Stack - a very big steep learning curve but I like it.1 -
Being victim of an arbitrary worplace's culture on dev experience and documentation makes me a very frustrated dev.
Often I do want to document, and by that, I don't mean laying an inline comment that is exactly the function's name, I mean going full technical writer on steroids. I can and WILL get very verbose, yes, explaining every single way you can use a service - no matter how self explanatory the code might look.
I know developers (and me included) can, and sometimes will, write the best variable and function names at the time, wondering if they reached the peak of clean, DRY code that would make Robert Martin have a seizure and piss himself, only to find weeks later after working on something else that their work is unreadable. Of course.
I know the doc's public, it's me, and I've done this.
But then again explain for the people in the back how the FUUUUCK are we meant to suggest improvements, when we are not the ones who are prioritising features and shit WITH the business?
Just email me when the fucking team recycles, and no new team member knows how to even setup the IDEs because this huge piece of monumental shit called CompanyTM is also run by VPN. Fuck, no one wants to access that garbage, you have no docs.
I once tried setting up a culture for documentation. I did an herculean amount of work studying what solutions were internally homologated, how steep the learning curve would be from what we had at the moment (NOTHING, WE HAD FUCKING NOTHING, jesus christ, I even interviewed SEVENTEEN other squads to PROVE they FUCKING NEED
DOCS
TO WORK
You know what happened to that effort?
It had a few "clap" reactions on a Teams meeting and it never reached the kanban.
It didn't even made it to backlog.
I honestly hope that, someday, an alien fenomenon affects the whole company, making their memories completely reset, only to have the first one - after the whole public ordeal on why our brains became milkshake -, to say: "oh, boy, I wish we had documented this".
Then I will bring them to the back and shoot them. -
Frontend JS devs - did you take the plunge into Typescript?
I've done some reading and a simple intro course but I'm still on the fence, what pushed you over the edge to adopt it?4 -
It's impossibru: I'm doing RxJava + RxKotlin + RxAndroid and I'm understanding it.
Somewhat.
My tests pass, at least that's something. It's not yet doing completely what I want, but the hardest part is behind me. 🤩rant rxjava rxandroid reactive programming rxkotlin functional programming learning curve level 9000 rx1 -
So, I decided over the weekend that I would move my entire dev environment to Linux. No Windows on the laptop and only as a backup boot system for my home PC. I wanted to wean myself off of Linux as only being a VM and move to the full blown desktop.
I can only describe my experience to that of having your first kid: lot's of crying and joy at the same time.
Things I've learned:
1. The install is amazingly painless. Wi-Fi and Bluetooth work straight out of the box no configuring needed.
2. OH MY GOD THE CUSTOMIZATION. Rocking Arc Dark theme on Gnome3 = EVERYTHING IS
ALWAYS DARK MICROSOFT WHY IS THIS NOT A THING.
3. Getting Java servlets to work has been hell. I gave up trying to get them to work in eclipse and moved over to IntelliJ. More trial and error before I can figure out why tomcat won't fucking work in eclipse but it's fine in IntelliJ.
4. The UI and overall work flow has been improved after getting past the learning curve. Gnome3 is way better from when I tried it out 4 years ago.
5. Vim has a steep learning curve but I am starting to understand the net benefits of it. It'll probably be a solid month before I get good with it.
6. Loosing Microsoft Office has been a little bit of a challenge but their suite is online so....meh. I do miss Visual Studio though, and am still looking for an adequate replacement for C++ and C# development.
Overall it's been a challenge but I think it's been a net gain. Now if only I could get the whole sys-admin team to use it. ;)12 -
I work at company that uses Drupal for everything. And i mean EVERYTHING. Our dumb CTO once even wanted us to join tender for flight data collection system... of course it would run on fucking drupal...
Yeah i can see its advantages but it has learning curve the shape of the snail shell and if you want it to do something new you either find module for it or drupal will start crying, shits itself and tell you to go fuck yourself.. also it is full of surprises to make your day as miserable as possible, like you send variable as $content['varname'] to user template and it returns as $user_profile['varname']['value']... and yes user template has $content array for content but why use it for storing content that i want to render.. it is used for other content to render... because in drupal content != content...
I started using laravel for my freelance projects and it took my less than 2 week to get up to speed and start working and is incredible fast to work in... You know.. its fun when you want to just add feature you just code that feature into your app.. and not spend 2 fucking years crawling through retarded preprocess functions...
Whenever i try to suggest we use other frameworks.. "Muh drupal has MODULES".. yeah because drupal is the only thing in universe that has modules.. When client has only need for simple site with simple template why use wordpress and have it done in 2 days when you can use drupal have 10 000 unnecessary DB queries that drupal does on every page load to load page title and make that site in a week.. or why use laravel for e-shop with specific functionality requested by client that would take 2 weeks to add in laravel when you can spend 2 months modifing uber-cart or drupal commerce modules only to hit some Drupal core surprise that wont allow for that feature to be implemented...3 -
When I started using Ubuntu for the first time it took like 3 tries to install the OS. After successful installation, all it took was two days and I had somehow corrupted everything. Next time I managed to keep everything together a bit longer, maybe a few weeks. Now, multiple fresh OS installations later, I am happy to say that I have not conducted any major fuck-ups in years. It's the learning curve, yo.4
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Hello everbody!
For college I'm doing a small research project. The goal of my research is give advice to web developers on using JavaScript frameworks to create mobile applications and help them decide which framework to use by comparing 3 popular frameworks. I decided to compare React Native, Ionic and NativeScript. I myself have only used React Native to build a mobile application. I would like to get some opinions from other developers on this matter. I want to compare the frameworks based on the following categories: developing time, performance, debugging an learning curve. Are there developers here who would be willing to write their experience with these frameworks? Or maybe some of you know a forum or other place where I can ask for some help:)3 -
Am I the only one that is very neutral while learning a new language or framework or whatever it may be? Like cause you have to go through the basics and you’re basically stuck copying what the tutorial, book, video, whatever source tells you to do and the best you can FUCKING do is change a few things. I love learning new stuff don’t get me wrong I love adding tools to my arsenal.
I just don’t know what else I could try to do because it’s new ground but I want to acknowledge I’m learning it by making my own small basic program with what I’ve been showed but there’s not enough to do different stuff and I have to go back to the tutorials and copying and I feel like I’m learning NOTHING it’s just a annoying feeling for me personally idk if anyone feels the same. Am I crazy? Or am I just doing something wrong?
Also to clarify the all caps “FUCKING” was because my phone changed it to ducking and I wanted to make sure autocorrect knew I meant what I meant.5 -
Most actual GraphQL explanation:
1. Still uses your xhr/fetch/axios on FE
2. Just sends all the requests to single endpoint
3. On BE uses its own resolution schema to call proper controller to handle the request, rather than relying on router for that
That's all!
Just another useless layer of abstraction with its learning curve, tricks and bugs as ORMs are9 -
Look, extra remote team member. If I hired you with the express requirement that you work and/or live in sync with my time zone, and you claim to live and work in my time zone for a few weeks but you're lying to me and you were actually just on vacation here and have moved back overseas, you SUCK. And now we're firmly entrenched with the project and it's near impossible to fire you at this point if I don't want to deal with a whole new developer and learning curve!!!
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I just started a new job last week. Old-school sysadmin role for a pretty old-school company, but the pay is nice and the kids've gotta eat.
They gave me a windows laptop. I haven't used windows for work or as a daily driver since 2016, and now, a week into trying to make this machine work for me, I have the following observations to report.
WSL is nice. It's nice to have it installed(though actually installing it was an adventure unto itself), and to set alacritty to open my default user prompt straight into that is very nice. As terminal emulators are by far my most used piece of software, that's nice to have.
Command-line software management through powershell, winget, and chocolatey are also very nice.
I like the accessibility offered by autohotkey, though there is something of a learning curve on it. Once I get better with it, I suspect that what follows will be largely mitigated.
The Bad:
In general, Windows is janky. It feels like it's all kinda taped together without any particular cohesion in mind. As a desktop, it feels decidedly amateur, compared to the feature-mountain polish of MacOS, and especially compared to the flexibility and infinite possibilities of Linux.
Lots of screen real estate is wasted, with window decorations, and fonts that look terrible at smaller sizes, because the antialiasing of fonts is just terrible. Almost all the features I depend on in other desktops: ad-hoc searches and launches(alfred, rofi) are-- again --janky. They work, but they typically require more typing than alfred or rofi. I admit I haven't spent weeks on this problem yet, but I haven't found a workable solution yet with wox, hain, and keypirinha. Quick searches like what you get with alfred, alfred workflows, and the swiss army knife that is rofi, just aren't possible or reliable with the tools I've used so far, and most require some kind of indexing agent to fully function.
It beggars imagination that a desktop in which users are subjected to "default apps" that is purported to be acceptable for enterprise, professional use, does not have a default entry for text editor. I installed nvim-qt, and I want to use it to edit anything and everything I ever edit with text, but all too often, apps have hard-coded instructions to open text files with notepad.
I want to open certain URLs with firefox, certain ones with firefox developer edition, and others with vivaldi, and yet there is not an app available that I have seen yet in my searches that allows me to set this kind of configuration. I found one that's supposed to, but it just ignores everything I put into its config, and just opens MS Edge for everything. Jank.
Simple things take too long. Like the delay between when I laboriously hit ctrl-alt-del to bring up the login and when the actual text field appears, and the delay between that and when I want to start using the computer.
Changing some settings requires a reboot. Updating some software requires a reboot. Updating permissions on something sometimes requires a reboot. And those are all on top of the frequent requests to reboot for updates.
I would have thought Windows would have overcome most of the issues that create these problems, but it's just, as I said, amateur.1 -
im just gonna say it now and I may be mistaken but: I think airtable might one day supplant atlassians offerings.
1. simpler
2. sufficiently flexible, balabcing power and complexitly
3. low learning curve for the pay off.3 -
My job involves writing a trading bot. Initially I thought it was gonna be cool but God I was wrong. Learning how to write in python (python's oop and indentation is a nightmare), backtesting a strategy, learning how to use libraries like backtester, TaLib , Pandas. All seems to have really steep learning curve and at the same time it is bloody boring.8
-
Rust is a nice language but the learning curve is quit steep so if you don't have time to pick it up I'd suggest using another language especially for assignments if they give you the choice. Otherwise you might like me and my classmates spend more time fighting the rust compiler than doing the assignment7
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I got a job opportunity in another country and went there for a 3 weeks trail working, I've worked on two different projects, one was with a CMS called Contao and the other one on WordPress, I'm fluent on WordPress, I've been developing themes for more than three years now.
With Contao I started the learning curve and for 2 weeks I learned a lot of stuff.
Before coming back for Visa stuff and taking care for few documentes needed they asked me if I could still do some freelance stuff from my home country. I said yes and got invited to the GIT repo.
It's been a week now that I'm trying to understand how stuff work and everything that the senior dev wrote is way advanced from everything that I've ever worked.
I couldn't finish more then 5 minor tasks simple CSS and PHP logic and I'm feeling very embarrassed.
I just wrote to the senior dev and told him that I'm way behind with my coding skills and I'm seeing dreams with code that don't work.3 -
Oxygen Not Included
Another game worth mentioning.
Already spent half the week on it, the learning curve is interesting, you will eventually fail many times but with every fail the next colony is going to achieve more and more.
It's kind of missing some nuclear reactor. (Hello Factorio :)3 -
when you start using vim more and more and learn about, sure it will take to start enjoying it because there is a learning curve that we can't ignore, than you will be upset that you didn't learn it before, and use it for daily use, the same can be said about linux4
-
Quick Question
Suppose I wanted to apply A.I. or deeplearning to a very simple marketing activity I have in mind...
What's my learning curve looking like? I'm a backend programmer with roughly 3-4 years
experience in laravel/php right now. I've used
almost every inch of that framework.
Just curious. And any path anyone would suggest? thanks3 -
anyone care to share their opinion on using angular over vue?
I'm going to have a project come up soon that's driven heavily by multiple api backend services and I'm leaning heavily towards vue due to the extensibility and the small learning curve.9 -
Hey DevRant Fam ❤️ hope you are all doing very well!, for awhile now i have been focusing on c# and I certainly do enjoy it! Though since I’m still in uni.. we have only been building forms which as far as i am aware is not used anymore..
So my devRant fam, I’d love to be learning more of the modern things and also building more modern forms using c#, I’m very curious to hear what advice you have for me, I’m very much happy to learn anything & I’m open to all of your opinions!.
Again thank you for reading my lengthy rant, I appreciate it highly!
Hope you have an amazing day/night wherever you are!
Best
Milo ☺️❤️9 -
Started to use Spacemacs because using the mouse is more and more painful. Such a joy and such a relief. And the learning curve was easier than I thought, maybe because I knew some vim before and Spacemacs is very friendly to vim users.1
-
I figured I would share my Capstone from this semester with a community that might be interested. An eclipse plugin that was developed in our lab is able to implicitly track developer eye gazes as they work in an IDE (eclipse in this case). Before I began work on it, source code, bug reports, and stack overflow documents could be tracked with all of the data on said documents being extracted. For example, if source code is being tracked, everything from the file name and class/method name down to statement types are collected. The tracking isn't on still images. Since it's within an IDE, you can open multiple files, scroll, and modify -- all while tracking is collecting accurate data based on the (x, y) gaze coordinate and the handler assigned to the type of document/file being viewed.
My job was to extend this functionality to track gazes on UML class diagram documents. This means I had to gather data at the highest level: the class/connection being looked at, down to the lowest level: members/methods, their types and containing classes.
Being new to Java's EMF, GEF, and eclipse plugin development, I had a bit of a learning curve. Anyways here is the poster of the functionality I added. 🙃
Not much of a rant haha. -
>= rant
While its really hard to get code wrong in Rust, it is also really hard to get code right in Rust. It took me a considerably long time to write a code which returns the first word in the sentence
I felt the borrow checker introduces a steep learning curve into Rust which is otherwise a beautiful language according to me. C++, my current favorite language, also suffers the same problem with respect to certain language features.3 -
Following from https://devrant.com/rants/1516205/...
My emacs journey day 0-1
0: quickly realised what I was getting myself into, wow that is a learning curve. Head is buzzing with different key commands (and thank you to everyone who's helped out in my original post). I've been here before with Vim, but it's so hard when I am proficient with another editor, one of the most difficult aspects is getting it set up to even format my code appropriately (the right tab width etc), but I press on, something tells me it will be worth it in the end.
1: I come across a tutorial for clojure and emacs (https://braveclojure.com/basic-emac...), this looks good, oh sweet it shows how to load a good configuration, some more useful commands, feels like I'm getting there. Then it hits me, I manage to put my finger on why I decided to take the plunge: emacs isn't an editor at heart, at its heart is lisp. From its core it is scripted using one of the most powerful types of languages. Rather than some bolted on domain specific scripting language.
Now the real learning begins.2 -
Alright so I'm in need of a little advice.
So I recently decided to go back and practice basic problem solving and from what I can tell now it's just me not used to JS like I am with python but I want to move on to bigger projects and other basic concepts (like manipulation of the DOM) and move away from basic problems.
But my concern is that I'll look at that list and only pick the ones that I feel I understand I can solve instead of the ones I cant. And theres a large list of them and I see that people are doing a lot of them while I'm just doing a few per page. And I'm afraid I'm just not good enough or stupid if I just ignore the basics and move on because the basics are there for you to figure out the easy stuff.
But I really just want to move on and I dont know when I need to. And last time I asked for advice I mentioned I have been programming for a few years, left out the normal accomplishments I've posted on here but I was just told since it's taking me this long I should just quit I tried to rebuttle but they kept telling me no that literally broke me and my confidence so now I'm sensitive to asking questions also fuck whoever that was.4 -
Hey Everyone! Just a question about C#
Does anyone know of a good learning resource for the absolute beginner of C#? It seems like the initial learning curve is absurdly steep, at least from the online training videos I've come across so far.
I'm asking about C# mostly because I have some pretty okay powershell experience and thought it would be cool to learn how to speed up my scripts dropping down to C# or .NET for performance.
Additionally, I wanted to learn a language I could use for actual app development, even though I'm a total noobstick. 😅10 -
Worked all my life in C++/Java and for the first time in Android, finished the android app (ffs that's one messy framework)... now they give me an old macbook and send me into swift/xcode, I have been trying to connect two text fields and a button for 90 minutes, getting furious knowing I have to finish this app all over again for ios, please tell me how fucked am I? Is it better or worse than Android when it comes to a learning curve? I've googled this and usually it's fanboys fanboying, has anyone done both and has any advice?
P.S. I'm young and still tend to learn fast, but man this is really giving me shit, especially the IDE and interface builder which I despise as a concept, rather just write code instead of dragging and dropping...3 -
Quite confused between choosing one out of two job opportunities
Little background - I am currently working on my own startup/project. I have been thinking of taking a break from it, for now, for various reasons, pick a job, earn some more experience and money, and get back to my gig after couple of months.
18 months ago, I had to choose a framework. I decided to go with Vuejs, and I feel, I made the correct choice. My motive was not to select a framework for job market or prepare for job, but to learn the best framework for project ( Good learning curve, easy, and fast )
Just recently, I got internship opportunity at two good startups (one YC selected and one funded), one using Vuejs and other Reactjs, which will be converted into full-time job.
The advantage with vuejs startup is, I am good with vuejs and looking to use it in future also. But with reactjs startup, I will have to dive deeper in reactJs in coming 2-3 weeks, which I don't think I am going to use in future for personal projects.
Compensation of reactjs startups looks more than vuejs company. Around 20-30% more. Vuejs company had asked for 3 month internship, while reactjs company will decide to convert it to full-time in a month.
Have anything to say ??
*Vuejs is adapted from and bit similar to angular and reactjs*1 -
In 2014, Year i started coding/developing for web. Back then people around me used core PHP, Wordpress and some even used code ignitor.
I learnt about Laravel and started working with it and got more and more involved in it.
Till then i am working with Laravel and mastered it but as learning curve decreased now everyone around me uses Laravel and also have adapted themselves to use multiple languages along with such as nodejs.
Now i feel outdated (Though i have better knowledge) i feel leaving Laravel or even web development and go somewhere else.1 -
Linux, you never fail to amaze me!
Started using Arch based Manjaro with xfce de couple of months ago. Everything was mostly fine even though I've never used anything that was based on Arch but it had a learning curve.
Couple of weeks ago I couldn't update my packages, I thought it would fix it by itself but I was wrong as you already probably know.
So yesterday I tried to manually fix it. Famous last words. After a lot of googling, trying some terminal commands - and failing, I see a warning labek on some text on the arch wiki - sudo pacman -Syi --force. I said fuck it and did it. Let's see if it works, I try to install a package, I mistype the name, press backspace - it puts a space instead of deleting?!?!?
I tried restarting, googling - nothing...
Guess I'll switch back to Debian based OSes.5 -
Rant:
My jupyter notebook has outgrown itself on some real world trading data analysis and its becoming a pain to add to (further) and share.
Need to find better alternatives, web apps where are you?
But i know nothing about it. Learning curve ahead!
Requirements:
I've 7 interactive dashboard plots (from some data) in jupyter-notebook.
- It'd be nicer to have a web app to use them without running notebook from a different location.
- Or running notebooks remotely (running as daemons on host machine).
Any suggestions for a starter ?
rant before requirements, coz rants lead to better requirements.
if rant++:
make_requirements(what_something)
do_work(that_something)8 -
I need advice!
I have a project idea that involves creating a cross platform gui but I cannot decide on a framework.
I have been toying with the idea of electron(ugh please no), c++ with either gtk+ or qt, Java with JavaFx.
I really want to be be able to create binaries for Mac windows and Linux while keeping bundlesize low and efficiency high. With this in mind I am leaning towards a c++ implementation but qt (which seems to be the best option for this route) has an insane learning curve. Is there something I am not thinking of that would satisfy these requirements?10 -
I know a lot of people aren't fans of Microsoft here, but does anyone have some extended experience with using powershell?
I've been using it for creating a script that handles quite a large set of tasks for setting up and configuring some application servers and so far I have been really digging the language. Being able to invoke the script against remote hosts in parallel like ansible has been a really cool learning experience.
Admittedly it's verbose as fuck, so getting the same thing done in something like python/perl might be like half the lines of code. And I know that some of the commands illicit a "WTF?" every now and again. But I think one of the powershell tutorials I watched early on in attempting this helped make using powershell not suck ass.
Every command is basically 'verb-noun'. You don't know what the command or switches are:
> get-help "command" -showwindow
It will give you a list of options if you didn't select the exact command with get-help.
It feels* amazingly buttoned up as a scripting language and it's really cool to be able to take advantage of lower level stuff, like you can run alternative shells (we have cygwin installed on some of our servers), you can run C# code, you have access to interfacing with .NET api's. I haven't messed with anything azure yet, but being able to interface with products and services like SQL/Exchange/O365/azure/servers/desktops from the same language seems pretty cool.
Admittedly, the learning curve feels terrible though. I felt like a dunce for the first couple weeks, couldn't navigate the language at all, and was always in the docs trying to figure stuff out. I think I just needed to understand how the people developing powershell intended for it to be used. Once I was able to put two-and-two together about the verb-noun structure and how to find information/examples about the cmdlets it's been quite easy to work with it.
If anyone else has any extended experience with it, please share your thoughts/opinions. Curious to see if your experiences are/were similar to mine.
If you don't have Powershell experience, please feel free to share your opinions of Micro$haft and me for using Micro$haft products too! It's all good 😎9 -
I wrote my first proper promise today
I'm building a State-driven, ajax fed Order/Invoice creation UI which Sales Reps use to place purchases for customers over the phone. The backend is a mutated PHP OSCommerce catalog which I've been making strides in refactoring towards OOP/eliminating spahgetti code and the need for a massive bootstrapper file which includes a ton of nonsense (I started by isolating the session and several crucial classes dealing with currency, language and the cart)
I'm using raw JS and jquery with copious reorganization.
I like state driven design, so I write all my data objects as classes using a base class with a simple attribute setter, and then extend the class and define it's attributes as an array which is passed to the parent setter in the construct.
I have also populateFromJson method in the parent class which allows me to match the attribute names to database fields in the backend which returns via ajax.
I achieve the state tracking by placing these objects into an array which underscore.js Observe watches, and that triggers methods to update the DOM or other objects.
Sure, I could do this in react but
1) It's in an admin area where the sales reps using it have to use edge/chrome/Firefox
2) I'm still climbing the react learning curve, so I can rapid prototype in jquery faster instead of getting hung up on something I don't understand
3) said admin area already uses jquery anyway
4) I like a challenge
Implementing promises is quickly turning messy jquery ajax calls into neat organized promise based operations that fit into my state tracking paradigm, so all jquery is responsible for is user interaction events.
The big flaw I want to address is that I'm still making html elements as JS strings to generate inputs/fields into the pseudo-forms.
Can anyone point me in the direction of a library or practice that allows me to generate Dom elements in a template-style manner.4 -
A year ago I built my first todo, not from a tutorial, but using basic libraries and nw.js, and doing basic dom manipulations.
It had drag n drop, icons, and basic saving and loading. And I was satisfied.
Since then I've been working odd jobs.
And today I've decided to stretch out a bit, and build a basic airtable clone, because I think I can.
And also because I hate anything without an offline option.
First thing I realized was I wasn't about to duplicate all the features of a spreadsheet from scratch. I'd need a base to work from.
I spent about an hour looking.
Core features needed would be trivial serialization or saving/loading.
Proper event support for when a cell, row, or column changed, or was selected. Necessary for triggering validation and serialization/saving.
Custom column types.
Embedding html in cells.
Reorderable columns
Optional but nice to have:
Changeable column width and row height.
Drag and drop on rows and columns.
Right click menu support out of the box.
After that hour I had a few I wanted to test.
And started looking at frameworks to support the SPA aspects.
Both mithril and riot have minimal router support. But theres also a ton of other leightweight frameworks and libraries worthy of prototyping in, solid, marko, svelte, etc.
I didn't want to futz with lots of overhead, babeling/gulping/grunting/webpacking or any complex configuration-over-convention.
Didn't care for dom vs shadow dom. Its a prototype not a startup.
And I didn't care to do it the "right way". Learning curve here was antithesis to experimenting. I was trying to get away from plugin, configuration-over-convention, astronaut architecture, monolithic frameworks, the works.
Could I import the library without five dozen dependancies and learning four different tools before getting to hello world?
"But if you know IJK then its quick to get started!", except I don't, so it won't. I didn't want that.
Could I get cheap component-oriented designs?
Was I managing complex state embedded in a monolith that took over the entire layout and conventions of my code, like the world balanced on the back of a turtle?
Did it obscure the dom and state, and the standard way of doing things or *compliment* those?
As for validation, theres a number of vanilla libraries, one of which treats validation similar to unit testing, which seems kinda novel.
For presentation and backend I could do NW.JS, which would remove some of the complications, by putting everything in one script. Or if I wanted to make it a web backend, and avoid writing it in something that ran like a potato strapped to a nuclear rocket (visual studio), I could skip TS and go with python and quart, an async variation of flask.
This has the advantage that using something thats *not* JS, namely python, for interacting with a proper database, and would allow self-hosting or putting it online so people can share data and access in real time with others.
And because I'm horrible, and do things the wrong way for convenience, I could use tailwind.
Because it pisses people off.
How easy (or hard) would it be to recreate a basic functional clone of the core of airtable?
I don't know, but I have feeling I'm going to find out!1 -
My week is up with Linux , im back on windows I tried about 10 variations 🙄
Best I could get was manjaro with KDE
It was pretty close to what I was looking for but I still have to install some of the programs I need using command line 🙄 how do they not have installers for them yet ... Crazy maybe they do.
I need a virtual machine which is fine I can still use my graphics so it's fast! Play games etc
But it crashed and died.
Not only that but every version of Linux.. it felt 🤔 shitty like the mouse was bolted tight to the screen and only heavy movement would do anything . Yes I have high mouse sensitivity (very high) but it feels sooooo rigid
Here's the thing I like what Linux is trying to do... It's just horrifically executed the learning curve to extreme and there is no central this is how you do it. With good reason yes but if you give someone to many choices they can't decide and give up and I think that's the only reason Linux isn't winning . It's to complicated.
Android is the only Linux OS I love manjaro did well .
But android is simple effective and does what it's meant to without any help
All other Linux os' are .. developerised as in only a developer really truly stand a chance to grasp it no normal folk out in the world.
People say Linux doesn't have long left to go... To me it seems like they are still miles off no closer then 5 years ago.
That was my experience at least ...7 -
Is there any stable Node.js framework that is convention based? My problem is everytime I begin a new project I have to think of the folder structure, packages to use etc. I looked into AdonisJS which seems to be what I need but then there are so many opinions on the internet regarding how it uses custom require mechanism instead of going ES6 style modules and how it is small and this will be no future proof . Tried Next.js and there seems to be steep learning curve. Any advices?2
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I am a mobile dev. Wants to step into backend world by learning python.. django perhaps. I am not sure myself. If someone can point towards good tutorials or links, which takes low learning curve in picking up things.. Thanks.
P.s. I found django rest framework official tut site. Also agiliq.com3 -
Any backend devs here working with TypeScript? What are the best framework choices right now? I've been looking at Nest.js, but there seems to be a steep learning curve that might hamper onboarding of my (literally fresh graduate) new hires. There's also Ts.ED, which seems like the fat has been trimmed from it.
I know people will recommend something like, just using express / koa / hapi but I don't think we have the time to work with something super lightweight 😬😬😬. And besides, opinionated frameworks will speed things up for now (we have a lot of crap we want to do this incoming 2022)12 -
I'll have you know it only took me 3 months to learn the basics of lambda/aws, get server side authentication working, and get a basic login/logout page on an app
Never expected such a learning curve!1 -
I really hate how steep the learning curve is for testing. I've been writing the same test for a week for a 150 line directive, and it's driving me fucking nuts. Nothing makes sense. No one in the office to help me. Only 10% of engineers here write any tests. I don't know what to do. Overnight they made it a rule that if you want to move up to the next level for software engineers, 80% of your code needs to have unit test coverage. It's just bullshit.3
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What have you suggested at work which sounded like a good idea at the time, but now sounds like a nightmare?
I inherited a nasty old legacy c# desktop app a few years ago, I was a sql developer so it was a steep learning curve, but I’ve tried to make it better, fixing things as I go.
I had the bright idea of mentioning that I would look at starting to add unit tests etc.
It seemed like a good idea at the time, but now I’m not so sure.3 -
started out with react.....its been a fucking week hopping from documentation to youtube to udemy, edx, pluralsight, blogs and what not..... All hit me at once: babel, webpack, ecmascript, fuckin hell.... Cant even set up my machine on my own without any boilerplate to just start working with a fucking framework ..... Uughhh!! Finally found a setup guide on scotch.io.... Followed the steps using yarn(as thats what the tutorial creater used). Worked flawlessly. Tried to imitate using npm, doesn't work.... Why? Fucking piece of crap framework... Steep learning curve..... Cool logo tho.undefined webpack-server react-dom babel-core 😒🔫 babel-preset-es2015 webpack babel-preset-react react2
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Hmm most incompetent co-worker? That would be the guy with a degree in IT who couldn't create a stored procedure without needing a team leader to tell him which keys to press. We were not his first employer and allegedly he had experience...
Perhaps this would be fine, learning curve and all that, for the first few weeks but when a simple select statement was still causing problems alarm bells rang loud. He got attached to the test team for a week before being sat down with the boss.... -
My partner is so fucking output oriented, that according to him the worth of the things we learn in the process is lost on him.2
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Just learnt React and now learning to use Redux with it. When I start any YouTube Series for Redux, they question the viewer weather they have followed the React videos before starting. It gives me doubts weather have I really competed the React concepts 😑2
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Most of the web stuff I have done in the past have been PHP, Wordpress, cgi, etc. I read about nginx and was very impressed by what it accomplished in the last 20 years. Now I have a desire to play with this tech for fun.
What I want to do:
- create, manage, and launch minecraft servers
- provide a web interface for managing servers (I would like to learn how to make the server use the infrastructure of nginx to be managed like its other services)
- make this packaged so others can use this (probably on github)
I don't know anything about nginx other than it is really really cool, can serve massive amounts of web pages, and can do a whole lot more than that.
Question:
Is nginx suitable for this? Is this a big learning curve? Will I have fun doing this?
I am currently running a multi-instance minecraft server being managed by a piece of software called Crafty Controller. It is really neat. However, I am finding it buggy. I also see that the next version of this software will be behind a patreon. This is really disappointing. So this is spurring me to consider building something fun for myself, and if useful, for others.
I will most likely do very barebones and inflexible web interface that just gets the job done. I know enough to get by. So I assume I have a large learning curve ahead to do this.
Any advice? Is this going to turn into a large time sink?2 -
!rant
Yeah, buying Screeps yesterday was definitely my most sober Steam purchase ever. I thought HackNet had a steep learning curve lol. -
Boss mentioned yesterday about me working with meteor angular, only have experience with meteor react, what sort of learning curve am I looking at?
I figure best to go with it for diversification -
So is it just me, or does nodes have a huge learning curve. (The lack of online tutorials is not helpful either).
Any suggestions to help an imbecile like me to learn it better (especially connecting nodejs to client side apps)9 -
I'm moving my React development to Linux VM as something is messed up in Windows npm...
I would like an IDE somewhat similar in features to Webstorm.
What's a good one? Needs to be GUI, not vim, don't feel like going thru the learning curve.20 -
Is it a good idea to learn two programming languages at the same time? I have a learning schedule created like I learn 2 languages alternatively in a week. For example, Python on Monday, Wednesday, Friday and Java on Tuesday, Thursday and Saturday. Is this a right approach to learn a new programming language or practice already learnt programming language? Any suggestions or developers following similar pattern of learning, please share your sample schedule.14
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I just bought an arduino out of curiosity to actually learn IOT.
I am a business student with 0 knowledge on electronics. What am I suppose to learn first before playing with this device, i don't care about learning curve (i have the time and resources assuming i don't get fired from my current job)3 -
Okay so I've been programming for around a few months learning python. I'm a slow learner so I try to stick with a learning schedule that suits me and i do got it, but I've come across a problem that keeps happening.
When will I know when to use certain functions like len(), range(), Or even modulas %. Because I forget they're there and im worried its going to effect me from being better.
Another problem while I have some of your attention is i dont know when to use math in my code really well but I've been getting better at that so I'm gonna practice a little bit for that.3 -
hi guys so i'll be having a tutorial session tomorrow about java programming(not my choice) and im looking for scratch(like) game or any block programming games that can have classes with methods and properties. btw i want to use block type programming first before getting into hard coding because (at least i think) it can help ease the learning curve, it will help understanding about the concepts first without the pressure of remembering syntax. any recommendations?1
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I was never really into programming which led to bad grades in programming courses I had to take in my college which are mostly based on C. Later, I've realized that it's an easy way to make pocket money ;) as I was a bit good at it and my learning curve is a bit fast, which made everything happen real fast. This is when I started of with Java which was crucial in building an enterprise application. This was the time I made some real progress in programming.
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I started coding after getting into college and was overwhelmed with so many people around me who were already pretty good at it. Slowly I started learning things on my own, getting few internships to apply those skills and built few small projects. Managed to get a dev full time job, spent the last few months learning Spring MVC and Spring Boot. When I now look back, I definitely feel I've walked few miles, although there's still a lot to learn. I once doubted whether I can be any good in the dev world as my peers were bagging good jobs/internships but now it certainly feels that I can move ahead in this path which I liked so much. Yes, programming is stressful and painful sometimes. The learning curve is steep but if this is what excites you, go for it! Spend few months training yourself and then applying what you have learnt. Just, never give up! You can do wonders!
Oops, was I supposed to rant here? That is of course necessary. You can't imagine a dev life without rants but let that be for another post. -
Going to begin an intranet web application. Confused between choosing Angular, Vue or React.
I have worked with Angular but this application will be managed by some junior developers with me overlooking it. And Angular seems overkill regarding this, it is too over engineered and then there is TypeScript. So I am thinking from the perspective of those junior developers so that they don't face a huge learning curve and become productive very fast.
Then there is the bullshit that usually goes around in every corporate intranet application where management becomes too nosy. That's why I decided that back end API should be done with Laravel which is stable not some kiddie framework of Node.js13 -
Once a React aficionado, twice the frustration we endure,
In the realm of libraries, React's problems seem impure.
With Svelte's elegance and grace in our sight,
Let's vent about React, as day turns into night.
Boilerplate Overload, a monotonous affair,
Classes, constructors, lifecycle steps we declare.
In Svelte's simplicity, we find a breath of fresh air,
Just markup and magic – a coder's love affair.
Complex State Management, React's Achilles' heel,
Redux, Mobx, and their massive code appeal.
Svelte's state handling is a cinch, for real,
No more tangled webs of logic to conceal.
Unnecessary Re-Renders, React's performance woe,
Countless updates, like a never-ending show.
Svelte updates what's needed, like a pro,
Efficiency and speed, in its radiant glow.
Verbose Syntax, JSX's verbosity on display,
HTML in JavaScript, causing dismay.
Svelte's concise template syntax lights our way,
No more endless tags, just code that's here to stay.
Lack of Truly Reactive Behavior, React's hurdle high,
Hooks to wrangle, state to satisfy.
Svelte's reactivity, no need to question why,
It just works, oh my, oh my.
Ecosystem Complexity, React's sprawling sprawl,
Choices galore, making us bawl.
In Svelte's world, simplicity is the call,
A coherent ecosystem, it has it all.
Learning Curve, React's mountain to climb,
Classes, hooks, context, a hill of time.
Svelte's gentle curve feels sublime,
A smoother path to code, so fine.
Tooling Overkill, React's complex array,
Build tools, linters, configs in disarray.
Svelte's streamlined setup leads the way,
No more intergalactic code buffet.
Debugging Headaches, React's mysterious realm,
Complex state, intricate components overwhelm.
Svelte's predictable model, a soothing helm,
Debugging becomes a peaceful realm.
In the end, React, a complex labyrinth we explore,
Svelte's elegance and simplicity we adore.
If only React could learn, its problems to deplore,
A brighter future, for React we'd implore.3 -
I know android java, kotlin.. So for iOs development what should I learn?
1.Flutter
2.React native
3.Swift
4.Objective C
Which and why?
I would prefer the one with lowest learning curve.10 -
What should i use for making a app which needs to learn on both android and windows and maybe ios. It is pretty simple. Mainly needs notification, network and file acccess, does not cost an arm and a leg, uses less than 1 gb of memory at a time and being able to be used as to make a backend is a plus. Being able to be used commercially is a plus too. Also please suggest somehing that does not have a steep learning curve3
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Having to implement my own component from scratch because none of the existing solutions fit my requirements and taste. Oh, and also being stuck with developing the "traditional way" because it seems to me that the learning curve of frontend technologies is quite steep, and I have other things to do!
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Best tool: something similar to what I am already comfortable with and have low learning curve and gets the work done. Jet Brains IDE, Sublime text, Google sheets, zsh.
Worst tool: Something which will take me long time to learn and get used to. Vscode, powershell, chrome, vim.1 -
anybody likes/loves nestjs? I don't know why but every time I look at the folder structures, it creeps the hell out of me. And the learning curve, Ughh! I don't even know how people are this patient while learning new things.
btw, any advise for me regarding nestjs?5 -
!rant
Just switched to a Mac, so far everything is going fine. (From Windows)
Any Windows-to-Mac switchers out there ?
How was the switch and the learning curve ?5 -
Trying to start working in Webstorm... And you have the audacity to whine that "vim has a steep learning curve" bitch please....1
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I got deployed to a client who uses Java. I have no knowledge in Java. Can I learn it in only half a month? Also including spring boot to create web services. The project will start soon.
They say the number 1 skill of a developer is the ability to learn fast. I'm a PHP JS guy by the way.8 -
No judgment regardling the "H" word here. But right now, which would you rate the best Hybrid app SDK?
Flutter, React Native, Xamarin? Other? and why?
I started using Flutter in 2020 and I'm loving the results. The learning curve is really high but the performance is nice. But coding via widgets...just feels a bit messy.8 -
So I have negligible experience doing mobile app development (simplish hello world Java app few years ago).
What's your advice to start getting into it? Flutter? Kotlin? I honestly dont have a clue. I want to target Android at first but very like this needs to support iOS as well.
I'm quite the experienced dev so I dont need some something to hold my hand, yet I dont have the time currently to fight a steep learning curve.3 -
Learning Spring is like learning Tekkit for Minecraft; it's just a whole other new confusing terminology with alien concepts. You have to get into it once to understand it.
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Share your thoughts on the RxJS learning curve.
I'm learning RxJS and I'm overwhelmed by the number of operators.1 -
Which backend language has the least learning curve and you can scale your knowledge and learn cool things further down the lane ?
For me it's Python.