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Search - "compiled code"
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Interview with a candidate. He calls himself "C++ expert" on his resume. I think: "oh, great, I love C++ too, we will have an interesting conversation!"
Me: let's start with an easy one, what is 'nullptr'?
Him: (...some undecipherable sequence of words that didn't make any sense...)
In my mind: mh, probably I didn't understand right. Let's try again with something simple and more generic
Me: can you tell me about memory management in C++?
Him: you create objects on the stack with the 'new' keyword and they get automatically released when no other object references them
In my mind: wtf is this guy talking about? Is he confusing C++ with Java? Does he really know C++? Let's make him write some code, just to be sure
Me: can you write a program that prints numbers from 1 to 10?
Ten minutes and twenty mistakes later...
Me: okay, so what is this <int> here in angle brackets? What is a template?
Him: no idea
Me: you wrote 'cout', why sometimes do I see 'std::cout' instead? What is 'std'?
Answer: no idea, never heard of 'std'
I think: on his resume he also said he is a Java expert. Let's see if he knows the difference between the two. He *must* have noticed that one is byte-compiled and the other one is compiled to native code! Otherwise, how does he run his code? He must answer this question correctly:
Me: what is the difference between Java and C++? One has a Virtual Machine, what about the other?
Him: Java has the Java Virtual Machine
Me: yes, and C++?
Him: I guess C++ has a virtual machine too. The C++ Virtual Machine
Me (exhausted): okay, I don't have any other questions, we will let you know
And this is the story of how I got scared of interviews29 -
In one of our first C programming classes today in college, I booted up Ubuntu on the dual boot systems to practice our first few programs which we were supposed to be doing in Turbo C on Windows.
I successfully compiled it using gcc on the first try which appeared like magic to my neighbor. Soon our teacher came to check my program and said that I made a mistake. I asked her what is the mistake? She said that I was supposed to be using conio.h!!
I argued that it is not a standard header file and using it makes the code non-portable. She tried it to edit it to include conio.h but couldn't edit it since I was using vim. I was asked to switch to Windows and use Turbo C instead and also use conio.h. I denied and she told me to follow her or leave the class.
The weather was nice.19 -
I started working in 2014. In one of my first jobs they gave me a virtual machine running Windows 2000.
I had a conversation that went more or less this way:
Me: «Why a so old OS?»
Boss: «Because we rely on an old library which has been compiled on Windows 2000»
Me: «What library is it? Who wrote it?»
Boss: «We wrote it. It belongs to our company.»
Me: «Can we try to port it on a more recent OS?»
Boss: «Oh, we've lost the source code a long time ago...»
Me: «...»8 -
IF PROGRAMMING LANGUAGES WERE DRUGS:
JavaScript = Methamphetamine:
Anyone can cook some up at home but only pros can make the good stuff without blowing everything up.
Under the influence it tries to do everything at once, in seemingly no specific order before running off and making plenty of promises - but you have no clue if it kept any until it returns.
C = Heroin:
It takes some prep before you can take a hit but when you do it's far more potent than expected. When prepped (compiled) correctly it will induce complete and utter ecstasy but any error or abuse may kill you, leave you on the floor, in a coma or wishing you were dead.
HTML = Paracetamol(Panado):
Some don't think it's a real drug and others do. Either way you should grow a pair and try something a little more hardcore.
--------------------------------------
I came up with these after I randomly explained asynchronous js to a junior as synchronous code on meth. These were just off the top of my head, please feel free to correct or expand on them :-)25 -
!rant
This was over a year ago now, but my first PR at my current job was +6,249/-1,545,334 loc. Here is how that happened... When I joined the company and saw the code I was supposed to work on I kind of freaked out. The project was set up in the most ass-backward way with some sort of bootstrap boilerplate sample app thing with its own build process inside a subfolder of the main angular project. The angular app used all the CSS, fonts, icons, etc. from the boilerplate app and referenced the assets directly. If you needed to make changes to the CSS, fonts, icons, etc you would need to cd into the boilerplate app directory, make the changes, run a Gulp build that compiled things there, then cd back to the main directory and run Grunt build (thats right, both grunt and gulp) that then built the angular app and referenced the compiled assets inside the boilerplate directory. One simple CSS change would take 2 minutes to test at minimum.
I told them I needed at least a week to overhaul the app before I felt like I could do any real work. Here were the horrors I found along the way.
- All compiled (unminified) assets (both CSS and JS) were committed to git, including vendor code such as jQuery and Bootstrap.
- All bower components were committed to git (ALL their source code, documentation, etc, not just the one dist/minified JS file we referenced).
- The Grunt build was set up by someone who had no idea what they were doing. Every SINGLE file or dependency that needed to be copied to the build folder was listed one by one in a HUGE config.json file instead of using pattern matching like `assets/images/*`.
- All the example code from the boilerplate and multiple jQuery spaghetti sample apps from the boilerplate were committed to git, as well as ALL the documentation too. There was literally a `git clone` of the boilerplate repo inside a folder in the app.
- There were two separate copies of Bootstrap 3 being compiled from source. One inside the boilerplate folder and one at the angular app level. They were both included on the page, so literally every single CSS rule was overridden by the second copy of bootstrap. Oh, and because bootstrap source was included and commited and built from source, the actual bootstrap source files had been edited by developers to change styles (instead of overriding them) so there was no replacing it with an OOTB minified version.
- It is an angular app but there were multiple jQuery libraries included and relied upon and used for actual in-app functionality behavior. And, beyond that, even though angular includes many native ways to do XHR requests (using $resource or $http), there were numerous places in the app where there were `XMLHttpRequest`s intermixed with angular code.
- There was no live reloading for local development, meaning if I wanted to make one CSS change I had to stop my server, run a build, start again (about 2 minutes total). They seemed to think this was fine.
- All this monstrosity was handled by a single massive Gruntfile that was over 2000loc. When all my hacking and slashing was done, I reduced this to ~140loc.
- There were developer's (I use that term loosely) *PERSONAL AWS ACCESS KEYS* hardcoded into the source code (remember, this is a web end app, so this was in every user's browser) in order to do file uploads. Of course when I checked in AWS, those keys had full admin access to absolutely everything in AWS.
- The entire unminified AWS Javascript SDK was included on the page and not used or referenced (~1.5mb)
- There was no error handling or reporting. An API error would just result in nothing happening on the front end, so the user would usually just click and click again, re-triggering the same error. There was also no error reporting software installed (NewRelic, Rollbar, etc) so we had no idea when our users encountered errors on the front end. The previous developers would literally guide users who were experiencing issues through opening their console in dev tools and have them screenshot the error and send it to them.
- I could go on and on...
This is why you hire a real front-end engineer to build your web app instead of the cheapest contractors you can find from Ukraine.19 -
So I'm working on a computer vision project that grabs video from my webcam and detects faces in each frame. Earlier yesterday morning I was capping out at 30 frames per second, which is what I believe to be the max for my webcam. As the day became night and I was wrapping up my work on a portion of the project, I noticed that my newly compiled version was only getting around 8 frames per second. Confused, I looked into my frame grabbing + face detection code.
"Maybe I can only detect faces in a certain region of the image, based on where the face was in the previous image?" No, still 8fps. Hmm.
"How about I lower the resolution of the image, that would definitely help!" I tried that, but no speed boost came either. What??
I start to dig deeper. Maybe I'm not linking my libraries correctly, and it's using an older library I compiled. So I recompile that. Nothing.
"Am I low on resources?" I close out of all my other apps. Nothing.
Okay, wtf. Now I just comment out the face detection code entirely, and only grab webcam frames.
8fps. ?????
Suddenly, I get an idea. I get out of my desk, walk over to the doorway of my room, and flip the light on. I sit back down, and run my code.
30fps.
The stupid webcam switches to "night mode" when it detects low light, which restricts its ability to output frames at high speed and caps at 8fps. Damn, I felt like a fool 😂5 -
"Running the sample code is easy! Just git clone, make sure python, lua, gcc, docker and cuda are installed, and run ./install.sh. Easy!"
Me: Light 6 candles, sprinkle some thyme water with unicorn tears over my keyboard, start chanting an unholy hymn... shit... some compiler error from a library I've never heard of before.
Why can't these "interesting samples" come with easy pre-compiled binaries...18 -
Junior dev: asks me an easy question cuz he's too lazy to figure it out
Me: listening, thinking he's gonna waste my time again 😓
Senior dev: eavesdrops and helps him out
Me: saved me, woohoo 😎
*Few minutes later*
Senior dev: "by the time you finished asking this question, you could have compiled the code yourself to see what happens"
Me: 😂😂😂😂😂🤣🤣😂😂😂4 -
wrote shitload of clean architecture beautiful code and compiled successfully on the first try without crashes or errors11
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Started learning C++, coming from Python.
Just spent ~25 minutes searching for a problem - My code wasn't working like I expected.
Problem: Didn't compiled the program, kept running old code, didn't noticed8 -
My first experience with Swift ended in me infecting myself with a virus (kinda). I wanted to create a macOS app that would listen for a global key event, catch it and then type a word.
During development I set it up to listen for ANY key event and to type "BALLS". So what happened? I compiled the code, everything looked good, I started the app and pressed a key which emitted a key event. The event was caught by my app and it typed "BALLS", just as expected. However, the typing of the word caused a NEW key event to be emitted, which the app also caught. The infinite loop was a fact. FUCK!
I tried closing down XCode but all I could see was "BALLS BALLS BALLS" everywhere. I tried everything I knew but it just kept typing "BALLS". I had to hold down my power button to make it stop.
I finally finished the app (which I named "The Balls App", I kept the word "BALLS"). I solved this issue by only listening for KeyUp and when emitting the "BALLS" word I just used KeyDown.7 -
Found this on discord.
Could be copypasta but I decided to share it anyway.
"I use Linux as my operating system," I state proudly to the unkempt, bearded man. He swivels around in his desk chair with a devilish gleam in his eyes, ready to mansplain with extreme precision. "Actually", he says with a grin, "Linux is just the kernel. You use GNU+Linux!' I don't miss a beat and reply with a smirk, "I use Alpine, a distro that doesn't include the GNU coreutils, or any other GNU code. It's Linux, but it's not GNU+Linux."
The smile quickly drops from the man's face. His body begins convulsing and he foams at the mouth and drops to the floor with a sickly thud. As he writhes around he screams "I-IT WAS COMPILED WITH GCC! THAT MEANS IT'S STILL GNU!" Coolly, I reply "If windows was compiled with gcc, would that make it GNU?" I interrupt his response with "-and work is being made on the kernel to make it more compiler-agnostic. Even you were correct, you wont be for long."
With a sickly wheeze, the last of the man's life is ejected from his body. He lies on the floor, cold and limp. I've womansplained him to death.14 -
(I wrote most of this as a comment in reply about Microsoft buying GitHub on another rant but decided to move it here because it is rant worthy. Also, no, I'm not a Microsoft employee nor do I have any Microsoft stock).
Microsoft buying GitHub makes sense. They contribute more to the open source community on GitHub than any other company. (Side note, they also contribute/have contributed to the Linux Kernel).
Steve Ballmer isn't running the show anymore. Because of that, we have awesome things like:
* Visual Studio Code - Completely free and powerful light weight IDE for coding in just about any script or language. This IDE is also open source, hosted on GitHub. It can be installed on Win/Mac/Linux.
* Visual Studio Community Edition: fully featured flagship IDE free for solo developers and students, can be installed on Win/Mac.
* Fully featured Sql Server running in a Docker container.
* .Net Core, which can be compiled to native binaries of Windows, MacOS AND Linux. You can't even do that with Java, you have to first have the JVM installed in order to run any kind of Java code on any of those operating systems. .Net Core is also an absolutely beautiful framework with so many features at your disposal.
...and more.
Yes, they've done bonehead things in the past but who/which company hasn't. Yes, they have Cortana. Yes, they force Bing on you when searching with Cortana (does anyone actually regularly use Cortana? Or Bing?). Yes, their operating system costs money. Yes, their malware-style Upgrade-to-Windows-10 tactics were evil and they admitted such. Yes, they brought ads and other unfortunate things to Skype. I'd be lying if I said I wasn't concerned about that Skype bit translating over into GitHub. BUT, the fact that so many of their employees use GitHub daily means they are dogfooding the platform, which is a positive thing.
Despite the flaws, from the perspective of a software engineer they really should be given a lot of credit for all these new directions they are moving in now. They directly aim to help and contribute to the developer community. Plus, Windows 10 is finally getting a dark theme! haha.
I think Microsoft buying GitHub makes a lot of sense. Of course do what you want about it, feel how you want about it, but casting the same ol' shade at them for anything they do seems a bit like automatic reflex more than anything else.
I'm bracing myself for the impending wave of angry hornets from the nest I just kicked. In all seriousness though, I welcome discussion on the topic even if you feel differently than I do. I'm not saying there's no reason to dislike them, just saying there are lots of new reasons to hate them less and/or appreciate what they are doing now.19 -
The intern has directly editted the CSS file then push to the repo.
The senior optimized the old codebase and compiled the SCSS with gulp leading to the CSS file rebuild.
The vicious cycle continued until code review which was like 2 weeks later.3 -
0. Problem
1. Thinking of an algo
2. Writing a code
3. Compile
4. Compile Error
5. Fixing bugs
...
6. Finally compiled!!
7. Running a test
8. Run time error
9. Fixing bugs
...
10. Finally I can see the result !!!!
11. Shit!
12. LOGICAL ERROR :/3 -
i have this friend who says he has already finished his python code, but it has to be compiled and he cant seem to find a compiler....6
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What an absolute fucking disaster of a day. Strap in, folks; it's time for a bumpy ride!
I got a whole hour of work done today. The first hour of my morning because I went to work a bit early. Then people started complaining about Jenkins jobs failing on that one Jenkins server our team has been wanting to decom for two years but management won't let us force people to move to new servers. It's a single server with over four thousand projects, some of which run massive data processing jobs that last DAYS. The server was originally set up by people who have since quit, of course, and left it behind for my team to adopt with zero documentation.
Anyway, the 500GB disk is 100% full. The memory (all 64GB of it) is fully consumed by stuck jobs. We can't track down large old files to delete because du chokes on the workspace folder with thousands of subfolders with no Ram to spare. We decide to basically take a hacksaw to it, deleting the workspace for every job not currently in progress. This of course fucked up some really poorly-designed pipelines that relied on workspaces persisting between jobs, so we had to deal with complaints about that as well.
So we get the Jenkins server up and running again just in time for AWS to have a major incident affecting EC2 instance provisioning in our primary region. People keep bugging me to fix it, I keep telling them that it's Amazon's problem to solve, they wait a few minutes and ask me to fix it again. Emails flying back and forth until that was done.
Lunch time already. But the fun isn't over yet!
I get back to my desk to find out that new hires or people who got new Mac laptops recently can't even install our toolchain, because management has started handing out M1 Macs without telling us and all our tools are compiled solely for x86_64. That took some troubleshooting to even figure out what the problem was because the only error people got from homebrew was that the formula was empty when it clearly wasn't.
After figuring out that problem (but not fully solving it yet), one team starts complaining to us about a Github problem because we manage the github org. Except it's not a github problem and I already knew this because they are a Problem Team that uses some technical authoring software with Git integration but they only have even the barest understanding of what Git actually does. Turns out it's a Git problem. An update for Git was pushed out recently that patches a big bad vulnerability and the way it was patched causes problems because they're using Git wrong (multiple users accessing the same local repo on a samba share). It's a huge vulnerability so my entire conversation with them went sort of like:
"Please don't."
"We have to."
"Fine, here's a workaround, this will allow arbitrary code execution by anyone with physical or virtual access to this computer that you have sitting in an unlocked office somewhere."
"How do I run a Git command I don't use Git."
So that dealt with, I start taking a look at our toolchain, trying to figure out if I can easily just cross-compile it to arm64 for the M1 macbooks or if it will be a more involved fix. And I find all kinds of horrendous shit left behind by the people who wrote the tools that, naturally, they left for us to adopt when they quit over a year ago. I'm talking entire functions in a tool used by hundreds of people that were put in as a joke, poorly documented functions I am still trying to puzzle out, and exactly zero comments in the code and abbreviated function names like "gars", "snh", and "jgajawwawstai".
While I'm looking into that, the person from our team who is responsible for incident communication finally gets the AWS EC2 provisioning issue reported to IT Operations, who sent out an alert to affected users that should have gone out hours earlier.
Meanwhile, according to the health dashboard in AWS, the issue had already been resolved three hours before the communication went out and the ticket remains open at this moment, as far as I know.5 -
The time when i learned to turn on the developer options ; i felt the same as a developer who has compiled his code without a single error. 😂3
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On my former job we once bought a competing company that was failing.
Not for the code but for their customers.
But to make the transition easy we needed to understand their code and database to make a migration script.
And that was a real deep dive.
Their system was built on top of a home grown platform intended to let customers design their own business flows which meant it contained solutions for forms and workflow path design. But that never hit of so instead they used their own platform to design a new system for a more specific purpose.
This required some extra functionality and had it been for their customers to use that functionality would have been added to the platform.
But since they had given up on that they took an easy route and started adding direct references between the code and the configuration.
That is, in the configuration they added explicit class names and method names to be used as data store or for actions.
This was of cause never documented in any way.
And it also was a big contributing cause to their downfall as they hit a complexity they could not handle.
Even the slightest change required synchronizing between the config in the db and the compiled code, which meant you could not see mistakes in compilation but only by trying out every form and action that touched what you changed.
And without documentation or search tools that also meant that no one new could work the code, you had to know what used what to make any changes.
Luckily for us we mostly only needed to understand the storage in the database but even that took about a month to map out WITH the help of their developer ;)
It was not only the “inner platform” it was abusing and breaking the inner platform in more was I can count.
If you are going down the inner platform, at least make sure you go all the way and build it as if it was for the customers, then you at least keep it consistent and keep a clear border between platform and how it is used.12 -
That moment when you write 200 lines of code and it compiled, runs and passes all tests.
Sweet Jesus!6 -
!rant
A rather long(it's 8 hrs long to be precise) story
So I just finished an amazing homework assignment. The goal was to open a new shell on Linux using a C program. We were asked to follow instructions from http://phrack.org/issues/49/14.html . However the instructions given were for 32 bit processors and we had to do same for 64 bit machines. In a nutshell we had to write a 64 bit shell code and use buffer-overflow technique to change the return address if the function to our shell code.
I was able to write my own shellcode within 1hr and was able to confirm that it's working by compiling with nasm and all. Also the "show-off-dev" inside me told me to execute "/bin/bash" instead of "/bin/sh"(which everyone else was going to do). After my assembly code was properly executing shellcode, I was excited to put it in my C code.
For that, I needed opcodes of assembly code in a string. Following again the "show-off-dev" inside me, I wrote a shell script which would extract the exact opcodes out of objdump output. After this I put it in my C code, call my friend and tell him that "hell yeah bro, I did it. Pretty sure sir is gonna give me full marks etc etc etc". I compiled the code and BOOM, IT SEGFAULTS RIGHT IN FRONT OF MY FRIEND. Worst, friend had copied a "/bin/sh" code from shellstorm and already had it working.
Really burned my ego, I sat continuously for 8 hrs in front of my laptop and didn't talk to anyone. I was continuously debugging the code for 8 hrs. Just a few minutes ago, I noticed that the shellcode which I'm actually putting in my C code is actually 2 bytes shorter than actual code length. WHAT THE F. I ran objdump manually and copied the opcodes one by one into the string (like a noob) and VOILA ! IT WORKED !!!
TURNS OUT I DIDN'T CUT THE LAST COLUMN OF OPCODES IN MY SHELL SCRIPT. I FIXED THAT AND IT WORKED !!
THE SINGLE SHITTY NUMBER MADE ME STRUGGLE 8 HRS OF MY LIFE !! SMH
Lessons learnt :
1)Never have such an ego that makes you think you're perfect, cuz you're retarded not perfect
2)Examine your scripts properly before using them
3)Never, I repeat NEVER!! brag about your code before compiling and testing it.
That's it!
If you've read this long story, you might as well press the "++" button.6 -
First rant: but I'm so triggered and everyone needs a break from all the EU and PC rants.
It's time to defend JavaScript. That's right, the best frikin language in the universe.
Features:
incredible async code (await/async)
universal support on almost everything connected to the internet
runs on almost all platforms including natively
dynamically interpreted but also internally compiled (like Perl)
gave birth to JSON (you're welcome ppl who remember that the X in AJAX stood for XML)
All these people ranting about JS don't understand that JS isn't frikin magic. It does what it needs to do well.
If you're using it for compute-heavy machine learning, or to maintain a 100k LOC project without Typescript, then why'd you shoot yourself in the foot?
As a proud JS developer I gotta scroll through all these posts gushing over the other languages. Why does nobody rant about using Python for bitcoin mining or Erlang to create a media player?
Cuz if you use the wrong tool for the right job, it's of course gonna blow up in your face.
For example, there was a post claiming JS developers were "scared" of multithreading and only stick in their comfort zone. Like WTF when NodeJS came out everything was multithreaded. It took some brave developers to step out of the comfort zone to embrace the event loop.
For a web app, things like PHP and Node should only be doing light transforms between the database information and HTML anyways. You get one thread to handle the server because you're keeping other threads open to interface with databases and the filesystem. The Nexus.js dev ranting on all us JS devs and doesn't realize that nobody's actual web server is CPU bound because of writing HTML bodies, thats why we only use 1 thread. We use other worker threads to do the heavy lifting (yes there is a C++ bridge look it up)
Anyways TL;DR plz respect JS developers we're people too. ES7 is magic and please don't shit on ES3 or we'll start shitting on the Python 2-3 conversion (need to maintain an outdated binary just cuz people leave out ()'s in their print statements)
Or at least agree that VB.NET is an abomination and insult to the beauty that is TI-84 BASIC13 -
Everyone that says you can't get viruses in Linux because only .exe compiled programs can contain malicious code or some bullshit like this is a fucking retarded
Sorry I had to say it10 -
Today I learned that someone wrote a Python interpreter in JavaScript called Brython. So now you can include a framework to write shitty code in a buggy framework and tell your users to throw more hardware at it.
The guy I heard this from also believed that his code would somehow be "compiled" rather than what's essentially a framework be loaded and then execute code in a language not native to the browser...
So now you can write JavaScript where it doesn't belong in Node and write Python where it doesn't belong through a framework. Frontend and backend are so passé, we might as well start calling it fluid instead.
FULLSCHTAK!!!
🙂🔫21 -
VB3.
In my last rant I mentioned I used to convert VB3 code to .Net. Before that, I used to work on the VB3 product itself. This software emulated something from the real world, and as such complied with a bunch of regulations that changed on a regular basis, and always had additions and removals that were to be done on a strict schedule (e.g. "we're adding a new product next month, so we have to be able to sell it by the first of the month"). As such, it was a huge sprawling mess.
One day, I was given a task to change some feature slightly. The task was simple enough and really only required adding one line of code. I added that line and clicked "Run".
Error: Too Much Code
What? What do you mean too much code? I asked a colleague for help. "Oh, don't worry, it happens when a function is too long. Just remove one or two of the comments and try again." The comments were, naturally, old deleted code that was quite meaningless so I had no qualms about removing some. It worked, and I went on with my life.
This started happening on a regular basis on our larger functions. But there were always comments to remove so it wasn't a big issue.
One day, though, it happened on a five-line function. This was puzzling - the error had always happened when a function was too big but this one clearly wasn't. What could the error mean? I went to the same colleague.
Apparently, there's also a limit to how big the entire code base can be. "Just find a function that isn't used any more and delete it." And so I did. There were many such functions, responsible for calculating things which no longer existed so they were never called. For months, I'd find functions and remove them. Until there weren't any more. I checked every function and subroutine in our codebase, and they were all used; I checked every possible code path and they were all needed.
What do I do now, I asked? The colleague, who was an expert on VB3 but worked on another project, came and take a look.
"Look at all these small functions you made! No wonder you're running out of space!" Apparently each function created a lot of overhead in the compiled executable. The solution was clear. Combine small functions into large monolithic ones, possibly passing flags in them to do completely unrelated things. Oh, and don't comment on the different parts because we have no room for comments in our code base.
Ah, the good old days.5 -
Step 1: Run to the store to buy a USB card reader because all of a sudden you have a need to use a 16Mb CF card that was tossed in a junk drawer for 20 years (hoping it still works, of course), but that was the easy part...
Step 2: Realize that the apps - your own - you want to run on your new (old) Casio E-125 PocketPC (to re-live "glory" days) are compiled in ARM format, not MIPS, which is the CPU this device uses, and the installer packages you have FOR YOUR OWN APPS don't include MIPS, only ARM (WHY DID I DO THAT?!), so, the saga REALLY begins...
Step 3: Get a 20-year old OS to install in a Hyper-V VM... find out that basic things like networking don't work by default because the OS is so damn old, so spend hours solving that and other issues to get it to basically run well enough to...
Step 4: Get that OS updated so that it's at least kind/sorta/maybe (but between you and me, not really!) safe online, all without a browser that will work on ANY modern site (oh, and good luck finding a version of Firefox that runs on it - that all took a few hours)...
Step 5: Okay, OS is ready to go, now get 20-year old dev tools that you haven't even seen in that many years working. Oh, do this with a missing CD key and ISO's that weren't archived in a format that's usable today, plus a bunch of missing dependencies because the OS is, again, SO old (a few MORE hours)...
Step 6: Get 20-year old code written in a language you haven't used in probably almost that long to compile, dealing with pathing issues, missing libs, and several other issues, all the while trying to dust off long-dormant knowledge somewhere in the deep, dark recesses of your brain... surprisingly, it all came back to me, more or less, in under an hour, which lead to...
Step 7: FINALLY get it all to work, FINALLY get the code to compile, FINALLY get it transferred to the device (which has no network capabilities, by the way, which is where the card reader and CF card came into play) and re-live the glory of your old, crappy PocketPC apps and games running on the real thing! WOO-HOO!
Step 8: Realize it's 3:30am by the time that's all done and be VERY thankful that you're on vacation this week or work tomorrow would SSUUCCKK!!!!
Step 9. Get called into work the next day for a production issue despite being tired from the night before and an afternoon of errands, lose basically a whole day of vacation (7 hours spent on it) and not actually resolve it by after midnight when you finally say that's enough :(
Talk about your highs and your lows.6 -
Is it just me who sees this? JS development in a somewhat more complex setting (like vue-storefront) is just a horrible mess.
I have 10+ experience in java, c# and python, and I've never needed more than a a few hours to get into a new codebase, understanding the overall system, being able to guess where to fix a given problem.
But with JS (and also TS for that matter) I'm at my limits. Most of the files look like they don't do anything. There seems to be no structure, both from a file system point of view, nor from a code point of view.
It start with little things like 300 char long lines including various lambdas, closures and ifs with useless variables names, over overly generic and minified method/function names to inconsistent naming of files, classes and basically everything else.
I used to just set a breakpoint somewhere in my code (or in a compiled dependency) wait this it is being hit and go back and forth to learn how the system state changes.
This seems to be highly limited in JS. I didn't find the one way to just being able to debug, everything that is. There are weird things like transpilers, compiler, minifiers, bablers and what not else. There is an error? Go f... yourself ...
And what do I find as the number one tipp all across the internet? Console.log?? are you kidding me, sure just tell me, your kidding me right?
If I would have to describe the JS world in one word, I would use "inconsistency". It's all just a pain in the ass.
I remember when I switcher from VisualStudio/C# to Eclipse/Java I felt like traveling back in time for about 10 years. Everyting seemd so ... old-schoolish, buggy, weird.
When I now switch from java to JS it makes me feel the same way. It's all so highly unproductive, inconsistent, undeterministic, cobbled together.
For one inconveinience the JS communinity seems to like to build huge shitloads of stuff around it, instead of fixing the obvious. And noone seems to see that.
It's like they are all blinded somehow. Currently I'm also trying to implement a small react app based on react-admin. The simplest things to develop and debug are a nightmare. There is so much boilerplate that to write that most people in the internet just keep copying stuff, without even trying to understand what it actually does.
I've always been a guy that tries to understand what the fuck this code actuall does. And for most of the parts I just thing, that the stuff there is useless or could be done in a way more readable way. But instead, all the devs out there just seem to chose the "copy and fix somehow-ish" way.
I'm all in for component-izing stuff. I like encapsulation, I'm a OOP guy by heart. But what react and similar frameworks do is just insane. It's just not right (for some part).
Especially when you have to remember so much stuff that is just mechanics/boilerplate without having any actual "business logical function".
People always say java is so verbose. I don't think it is, there is so few syntax that it almost reads like a prose story. When I look at JS and TS instead, I'm overwhelmed by all the syntax, almost wondering every second line, what the actual fuck this could mean. The boilerplate/logic ration seems way to off ..
So it really makes me wonder, if all you JS devs out there are just so used to that stuff, that you cannot imagine how it could be done better? I still remember my C# days, but I admin that I just got used to java. So I can somehow understand that all. But JS is just another few levels less deeper.
But maybe I'm just lazy and too old ...4 -
In the Ruhr area (Germany) we have some very old, very strange words with strange meanings. One of those words is ‚Prutscher‘.
A Prutscher refers to a person who does things but never gets a good result, due to lack of knowledge or simple carelessness. Most of the time, Prutschers are people who are interested in certain subjects and often work in the related jobs, but who lack the motivation to properly train themselves, learn what there is to learn and to always keep up with their technologies .
Here are a few examples I've stumbled upon so far in my career:
- Developers in their 60's who read a book about PHP 25 years ago and decided to become a software developer. Since then haven't read anything about it. Who then now build huge spaghetti monoliths for large companies, in which they prefix every function, every variable and constant with their initials and, of course, use Hungarian notation.
- People who read half a fucking tutorial about <insert any fancy js framework here> and start blogging/tweeting about it
- Senior web developers who need to be told what the fuck CORS is and who can't even recognize CORS related errors in their browser console.
- People who have done nothing else for 18 years than building websites for companies on Wordpress 1.x and writing few lines of PHP and Javascript from time to time. Those who are now applying as a frontend dev due to the difficult economic situation and are surprised that they are not accepted due to a lack of experience.
- Developers who are the only ones working on Windows in the team and ask their Linux colleagues for help when Windows starts bitchin.
- People who have been coding for 30 years, have worked with ~42 languages and don't know the difference between compiled and interpreted languages in the job interview.
- Chief developers at a large newsletter-publisher who think it's a good idea to build your own CMS (due to a lack of good existing ones, of course).
- Developers who have been writing PHP applications for multinational corporations for 25 years and cannot explain how PHP is executed. They don't even know what the fucking OPcache is, let alone fpm. FML
- People who call themselves professional developers but never ever heard of DRY, KISS, boy-scout rule, 12-Factor App, SOLID, Clean Code, Design Patterns, ...
- Senior developers wondering why the bash script won't run on their fucking Windows machine.
- Developers who consider Typescript to be a hindrance and see no value in it.
- Developers using ftp for deployments in 2022
- Senior Javascript Developer applying for a job and for whom Integer is a primitive data type in JS.
- Developers who prefer to code without frameworks and libraries because they are only an unnecessary burden/overhead and you can quickly code everything up yourself.
- Developers who think configuring their server(s) manually is a good idea.
You fucking Prutscher. What you have already cost me in terms of work and nerves. I can't even put it into words how deeply I despise you. I have more respect for the chewing gum that has been stuck in my damn trash can for the past 3 years than I do for you guys. You are the disgrace of our profession. I will haunt you in your dreams and prefix every fucking synapse of your brain with MY initials.
As a well-known german band once sang in a very fitting song: I wouldn't even piss on you if you were on fire.
If you recognized yourself in one of the examples here: FUCK YOU!29 -
I've just managed to add the ability to call functions to my compiler. Currently, the capabilities are rather limited but I am pleased with it.
It keeps the schematics of the source code well enough that it can handle
recursive calls.
:D
On the Image, you can see the program's output (left), the generated x86_64 assembly, and the source code of the compiled program (bottom).6 -
PORTFOLIO INFLATION
when every junior is writing algorithms, the next step up, the only way to keep up is writing apps. When every junior is writing apps, the next leg up is writing an entire SN.
Eventually junior full stack devs are writing microservice streaming cloud backend content delivery optimized social networks wrapped in virtualization with load balancing, proper CI, public accessible analytics apis, written in custom webaseembly compiled scripting backend utilizing both the latest graphql and every single feature of postgres, while also being a web site builder, an in browser app, mobile optimized, designed to transmogrify your asset pipelines linearflow functional-oriented modular rust cratified turbencabulator while cooking your turducken with CPU cycles, diffusing your gpt, and finetunning your llama 69 trillion parameter AI model to jerk you off all at the same time.
And then the title "wizard" becomes a reality as the void of meaning in our lives occupied by the anxiety of trying to reduce the fear of rejection in job hunting, is subsumed by the brief accidental glance into the cthulian madness-inducing yawning abyss of the future which is all the rest of our lives we have to endure existing for until at last sweet sweet death consumes us and we go to annihilation never having to configure one more framework or devops deploy of another virtual environment.
And it dawns on us that we no longer develop or write code at all. No, everything has become a "service" in this new hellscape future. We slowly come to the realization that every job is really just Costco greeter, or eventually going to be reduced to something equivalent, all human creativity, free will and emotions now taken care of by the automation while we manage the human aspects, like sardines pushing against one another not realizing their doom has been sealed along with the airless can they have been packed into, to be suffocated by circumstance and a system designed to reduce everything to a competition of metrics designed by the devil, if the metrics were misery", and "torture", while we ourselves are driven by this ratfuck wheel to turn endlessly toward social cannibalism, like rats eating their babies, but for the amusement of wallstreet corporate welfare whores who couldnt turn a dime if it wasnt already stolen.
And on our gravestones, those immortal words are carved, by the last person who gave up the ghost, the last whose soul wasnt yey shovelled onto the coal fires driving the content machine consuming the world:
Welcome to costco. I love you.12 -
Creative dev compliments? Wow, that shows what type of person I am. I only know creative dev insults. Okay let me give it a go!
Wow, I'm gonna star that on GitHub!
Good work! I'm gonna put a shortcut to that right here on my desktop (in the same tone as "I'm gonna hang that on the fridge")
You're so meticulous that the unit tests are to make sure the computer works correctly, not your code.
If you were a web server, you'd always return 200/OK.
Your parents must have compiled you with -Ofast -
How do I even start?
The guy that's supposed to be our extra resource, our go-to person, asked me why node_modules and typescript output files are not committed.
Node.friggin.modules!
And by typescript output files, I mean the compiled .js files. Shoot me now...
All he does all day is waste time! Useless calls scheduled way too early, 'cause IST & why the heck not?
And don't even get me started on his "knowledgeable" colleague who spent 2 friggin' days on figuring out how to find an element in an array.
I mean ok, I get that the language is new and the syntax is different, but boy, how I wish that was the problem! But nooo, her issue was figuring out the damn logic behind it!
Not to mention that I gotta do the code review and she keeps ignoring the changes that I ask of her unless I raise that in our daily meeting and reports stuff as done even before submitting a damn pull request. Also, I gotta shut up and take it, 'cause they are the client's internal resources, which has me ranting about it at 2 a.m. T_T
Ugh...4 -
I've been writing a complex mutation engine that dynamically modifies compiled C++ code. Now there's alot of assembly involved, but I got it to work. I finished off writing the last unit test before it was time to port it all to windows. I switched into a release build, ready to bask in the glory of it all. FUCKING GCC OPTIMIZATIONS BROKE EVERYTHING. I had been doing all my dev in debug mode and now some obscure optimization GCC does in release mode is causing a segfault...somewhere. Just when I thought I was done 😅5
-
I love static sites and fancy new frameworks. Had an interview some time ago at a medium sized company. They specifically wanted someone to build static sites and introduce the company to Vue and Gridsome.
I got really excited for my first project. It was a wordpress site and I had to build a custom WP theme for it. Not exactly what I expected. Also I had no prior PHP knowledge, nor any experience with Wordpress. So I got really upset, because it wasn’t the technologies I was used to.
The first week was hard, I wanted to quit. But once something clicked. And I realized I know this. This is not PHP, not Wordpress, not Vue, but just simply a programming language. At the core everything programming language is the same. PHP became comfortable, Wordpress conventions didn’t bother me. I realized I can use great technologies with WP too. I get to know twig, added some sass, compiled everything nicely with webpack. And after a month I have a beautiful, fast and efficent site. I love it.
I realised that I don’t love the languages and frameworks. I love coding itself. I love creating efficent and reliable, clean code. No matter the architecture.
And my advice for you is to stop hating particular languages and serious debates on what is better, and hating your job when you can’t code in your new shiny framework. Love coding itself, because it’s a wonderful activity. We are creators, we are artists. Not <insert specific programming language here> developers.16 -
Hell World
So to followup with the enterprise grade goodness, I made a little prototype~
https://github.com/EnterpriseSoftwa...
Not very enterprise like yet, but a fun first 'extension' to writing a proper hello world program.
Ideas
--------
*Things that might make it more business like*
- Lots and lots of abstraction
- Tests ( not very business like but more stuff = better )
- FFI | Shared library, because why not
- Threading / workers
Hardcore:
Design a dedicated language for writing hello world programs that is compiled / interpreted on a simulated custom hello-world-cpu and displays it's content on a simulated screen.
Note
--------
I want to keep the documentation & code normal / actually helpful as a contrast to the concept itself and of course to keep my sanity.24 -
FUUUU!!!!!! 3h of colleagues work gone in sconds.. & yes, actually it is all my fault, even though I was not aware of being a totall ass at that time..
What happened?! You know the ctrl+s shortcut?! Yes? Weeeell...doesn't go well with oracle sql developer and packages.. o.O
I was totally unavare that I was typing in ctrl+s ctrl+s all the time. I know I do that with c# code.. Anyhow, when I first moved to sql developer from other tool I noticed that compile thingy.. Oooops, ok, let's remove that shortcut to not stab yourself absentmindenly and overwrite other peoples work.. OK that's taken care of, shortcuts removed and I go back to work..
It's been almost 6 months since the move & first incident and today I guess I did the same.. ctrl+s.. But this time I wasn't so lucky.
Coworker pissed off, that is not my procedure. When did you compile?! Someone overwrote my code..
Wasn't me.. Then I started thinking about ctrl+s.. OMFG!! I check this on another package, it compiled. O.o I almost died. I check the shortcuts. They are back! And even after removing them the package still compiled.. FML!! 😭😭😭😭
I removed them again & closed the tool. Reopended.. BACK!! We're back to fuck your life up!! Fuuuuuuu!!
Now I worry wtf else I fucked up without notice.. o.O hopefully not much.. I hope.. O.O boss will kill me...
BTW anyone knows how to really get rid of this feature?! Cuz for me its a bug (since I am buggy and press ctrl+s all the time.. )6 -
I see AI autocorrecting code in ide before it gets compiled and complex ui getting exported from psd to code in few seconds4
-
From NAND to Tetris..
This book is IMO the best book for those who want to venture to the lower level programming.
This books retrains you’re thinking, teaches you from the bottom up! Not the typical top down approach.
You begin with the idea of Boolean algebra. And the move on to logic gates.. from there you build in VHDL everything you will use later.
Essentially building your own “virtual machine”.. you design the instruction set. Of which you will then write assembly using the instruction set to control the gate you built in VDHL.
THEN you will continue up the abstraction layer and will learn how a compiler works, and then begin written c code that is then compiled down to your assembly of your instructions set to be linked and ran on your virtual machine you built.
All the compiler and other tools are available on the books website. The book is not a book where you copy and paste, run and done.... you kinda have to take the concepts and apply them with this book.
Then once you master this book, take it the extra step and learn more about compilers and write your own compiler with the dragon book or something.
Fantastic book, great philosophy on teaching software.. ground up rather than top down. Love it! It’s Unique book.21 -
Making python 2x faster by replacing enums with literal values.
Pros, it's faster, cons, it's unreadable.
God I miss compiled languages. At least optimizing them requires intelligent problem solving.
It's a text parser state machine transition so it's a code hot spot, so this kind of optimization is worthwhile. But it's kinda annoying.
Next is get rid of any semblance of readability and replace the match with an array index...31 -
So someone here had the job to merge the current version of our software into another older repo.
(That older repo has some features for future versions, that should be only in there ... don´t ask ... not my decision)
Took him long enough. But he forgot to check one thing while merging: The encoding of the files.
And we´re german...
ALL umlauts, and all other special chars in the code were replaced with this: �
No global replace, because all chars were replaced with the same char.
(Why the fuck do we have special chars in the code in the first place???)
So to not need him to start all over again I compiled a list of common german words containing umlauts and did a global search and replace.
I think I got 90% of the errors like that.
Now he´s going to correct the rest of the errors.
Fuck the comments in the code though.
Just a waste of time...5 -
1 - Writing a 20 lines Python module in 15 minutes approx.
2 - Accidentally deleting this module.
3 - Taking 1 hour finding a way to generating source code from the compiled PYC Python file.1 -
School's windows installations had the UAC set to lowest.
Anyone could install malware or fiddle with important settings.
Oh by the way, the same school who's gData found it funny to go through my USB drive and delete all executables and all my code because it was "possibly malicious".
Started installing random crap and messing with people in retaliation.
Was fun.
Until I got caught.
Good thing I compiled a list of security flaws earlier on.
From that day on, everytime I messed up, I sold them two security vulnerabilites to let me off the hook.
These included access to all kinds of drives in the windows network, accessing other PCs desktop, literally uninstalling random printers from the network etc..
Fun time.3 -
I started my internship at the end of the year..
Fuck my ass!!! This code I have to work with is a huge pile of shit.
The code base I need to work with is around 40k LOC. It is a mixture of C++, C, Java, Python, Bash and I think I saw some lonely js files around.
A list of awesome parts:
- Paths are hard coded.
- Redundant code everywhere
- No documentation or inline comments available
Most of the comments in the code are just old code that is not used anymore. But the cherry on the turd is the class that should provide all kind of useful functions in my daily routine. About ninety percent of the functions have the same description or nothing. Sometimes a function name says "readSomethingFromSomewhere" but instead it writes something to a file. It is really confusing and I need to check everything twice instead of rely on what the function name promises.
I have also learned why copy paste isn't that good. The brief descriptions of every method in a files are always the same.
getName() - Description: Fork child process
getIp() - Description: Fork child process
getIpv6() - Description: Fork child process.
Surprise: None of these functions forks a child process. :D
Another awesome feature is the thing that they store up to five different versions of libraries. Everyone with slight modifications but no hint which one you need to use. Sometimes it is the newest, sometimes the oldest which is running in production. Another case of try and error.
Oh and my dev machine is a potato with a power supply and a fan. I started with NetBeans and every time I compiled the code it sounds like the machine wants to lift off and leave for a better place. (At this point I switched to Emacs and everything runs smoothly now)
At first I thought that I'm just not that good at coding and understanding a big project from scratch but some colleagues have the same problem. The whole system is very inflexible and it is all about "std::cout"-debugging to check if your changes do what you want them to do.
Currently I'm just trying to fix this mess to make the life for the next student or employee easier. The first month was just frustrating as hell. I need to ask so many questions and most of the time the answer was "I don't know, haven't touched this code in years". Needless to say that my progress isn't that awesome but at least I get a nice payment for 20 hours of work a week.2 -
I'm going on vacation next week, and all I need to do before then is finish up my three tickets. Two of them are done save a code review comment that amounts to combining two migrations -- 30 seconds of work. The other amounts to some research, then including some new images and passing it off to QA.
I finish the migrations, and run the fast migration script -- should take 10 minutes. I come back half an hour later, and it's sitting there, frozen. Whatever; I'll kill it and start it again. Failure: database doesn't exist. whatever, `mysql` `create database misery;` rerun. Frozen. FINE. I'll do the proper, longer script. Recreate the db, run the script.... STILL GODDAMN FREEZING.
WHATEVER.
Research time.
I switch branches, follow the code, and look for any reference to the images, asset directory, anything. There are none. I analyze the data we're sending to the third party (Apple); no references there either, yet they appear on-device. I scour the code for references for hours; none except for one ref in google-specific code. I grep every file in the entire codebase for any reference (another half hour) and find only that one ref. I give up. It works, somehow, and the how doesn't matter. I can just replace the images and all should be well. If it isn't, it will be super obvious during QA.
So... I'll just bug product for the new images, add them, and push. No need to run specs if all that's changed is some assets. I ask the lead product goon, and .... Slack shits the bed. The outage lasts for two hours and change.
Meanwhile, I'm still trying to run db migrations. shit keeps hanging.
Slack eventually comes back, and ... Mr. Product is long gone. fine, it's late, and I can't blame him for leaving for the night. I'll just do it tomorrow.
I make a drink. and another.
hard horchata is amazing. Sheelin white chocolate is amazing. Rum and Kahlua and milk is kind of amazing too. I'm on an alcoholic milk kick; sue me.
I randomly decide to switch branches and start the migration script again, because why not? I'm not doing anything else anyway. and while I'm at it, I randomly Slack again.
Hey, Product dude messaged me. He's totally confused as to what i want, and says "All I created was {exact thing i fucking asked for}". sfjaskfj. He asks for the current images so he can "noodle" on it and ofc realize that they're the same fucking things, and that all he needs to provide is the new "hero" banner. Just like I asked him for. whatever. I comply and send him the archive. he's offline for the night, and won't have the images "compiled" until tomorrow anyway. Back to drinking.
But before then, what about that migration I started? I check on it. it's fucking frozen. Because of course it fucking is.
I HAD FIFTEEN MINUTES OF FUCKING WORK TODAY, AND I WOULD BE DONE FOR NEARLY THREE FUCKING WEEKS.
UGH!6 -
I loved what Flash used to be. Most people thought it was proprietary stuff. The program was. It's language was not. And damn, did we have fun together! We rendered vector graphics from code and pushed perlin noise into bitmaps while the HTML guys were still struggling with rounded corners. Oh, those bezier curves we dreamed up out of thin lines of code!
Other people just couldn't see how beautiful you were. They hated you because you were popular, and ads were beginning to dominate the landscape. And lots of dildo's made ads by abusing your capabilities, straining you with their ugly code that didn't remove event listeners properly. I always did, because I loved you.
They made fun of you because you had to be compiled. Look what those cavemen are doing now, dear ActionScript 3.0. They are compiling Javascript and pushing it to production. They are all fools my dear, unworthy to read even a single line of your gracious typed syntax. We were faster then Java. More animated and fluid then CSS. We were even responsive if we needed to.
But... I have to move on. I don't know if you're still watching over me but I can't deny I've been trying to find some happiness. I think you would have wanted me to. C# is a sweet girl and I'm thankful for her, but I won't ever forget those short few years we had together. They were the absolute best.
Rest well my dear princess.8 -
So I found this consulting job a while ago thinking that some extra cash while studying would be nice to have.
I meet with the guy, a researcher trying to start a business up, good for him I think, maybe we'll hit it off, continue working, why not? Except he has no clue how to write working code, all he ever did was writing matlab scripts he says, thats why he hired me he says.
Okay, fine, you do your job I do mine.
He hands me the contract, its about comparing two libraries, finding out which one is better suited for his job, cool, plots and graphs everywhere.
Except this is an unpaid job. YOU WHAT?! It's a test job. FINE. At least it'll look good on my resume.
We talk about the paid part where I'm supposed to scale the two libraries, looks good, as expected from an ML engineering perspective. It comes to payment. The dude has no idea how taxes work, says he has a set amount to pay and not a penny more. I explain with examples how taxes are paid, how you get reimbursed for them and so on. Won't budge. Screws me over.
Opens the door for other jobs I think, he'll learn next time I think and take the job.
Fast forward a month, 90% of the job done, he adds a third thing to compare. Gives a github link to a repo with 2 authors, last commit a year ago. There are links to a 404, claiming compiled jars. Fuck.
Not my first rodeo, git clone that shit, make compile, the works. The thing uses libs that ain't in no repo, that would be too easy. Run, error, find lib, remake all the things, rinse repeat.
The scripts they got have hardcoded paths and filenames for 2 year old binaries, remake that shit.
It works, at least I get a prompt now. Try the example files they got, no luck, some missing unlinked binary somewhere, but not a name mentioned. Cross reference the shit outta the libs mentioned on readme, find the missing shit, down it.
Available versions are too new, THE MOLDING NUTCRACKER uses some bug in an old version of the lib.
I give up. Fuck this. This ain't worth the money OR time. Wanker... -
Messed Up my first Coding Interview and that too of Google!
My first rant.
The first question was not an easy one. I cracked it though. Happy. Very Happy! I had 40 minutes left for the second question. And then came the nightmare. Okay, my foolishness.
I compiled my code. Compilation error.
Declared variables. Compilation Error!
Imported Libraries. Compilation Error!
Changed vector to an array. compilation Error!
Checked the loop for edge cases. Compilation Error!
Cannot use an IDE too. Tab's change is not allowed.
My score was still ZERO and I had only 15 minutes left.
Then lazily my eyes went to the language selected. It was C. I wrote the code in C++.
I mean HOW CAN I BE SOOOO STUPID??
I was coding in an entirely different language!
But..But, the story doesn't end here.
Next, I copied the code and switched languages. NOOO, my code was lost. I couldn't paste my code!!
I checked the timer- 5 minutes left.
Somehow, I managed to rewrite the code. And submitted it at the last minute.
I have no idea what will be the results. I just solved 1/2 questions.
SAD but FRUSTRATED at my stupidity :(5 -
People caught using emojis in code should be driven into the sea.
Otherwise one day its gonna just be straight magic, without reason or understanding.
You're gonna type a bunch of moon runes into a glowing floaty interface, pour the blood of a chicken into a collector tray (totally not a pentagram) and "shit just happens" (tm).
And "scholars" (neckbeards) will spend all their time shape-in-wrong-hole idiocracy-style button mashing their mystical ouija board IDEs in the grim dark future, looking for combinations that do something useful.
Every time it glows red? Compile error.
Every time it glows green? Christmas is near, congrats it compiled.
Every time it sets off a mystical air siren (henceforth known as "fusrohdah"), runtime error. And probably explosions.
In the grim dark future of Apple 40k. A.D, there is only war, warp demons, and pending VSCode updates.11 -
I'm feeling like writing this down...
So today I got told off by my boss. Why? Because my job bores me.
My current title, "webmaster", is quite similar to "plumber" where I work. I fix holes on our websites, and I tell "qualified" people (external providers) how a project should be made. Nothing exciting, nothing creative, boring.
So I got told off today for being "laid-back" in a newsletter project (GDPR, looking at you) and not being thorough in my procedures of testing and configuration. Fair enough, I didn't care and I admitted it. It's a boring drag-and-drop done in literally 5 minutes, there's no added brain-value here. Plus I got told off by my IT Manager because our Exchange server would not let me receive test emails. Still doesn't work after a day. Yay.
Then she said "we're doing exciting things here, it's not always the case anywhere else you'd work". And I'm like: "really? I love writing code, seeing things coming alive, investigating why things don't run smoothly, writing efficient code (both in performance and in readability)". I hear many friend devs telling me they're doing that and what they do during their "dev-day"... All I'm doing here is "maintenance" (a.k.a boring) stuff that apparently is "exciting". Adding a <script> to handle google tag manager is hell fun, going through compiled CSS and change color values is also thrilling, finding out if a PDF handler application can handle PDF files, re-plugging a computer monitor to make it work...
I think she meant that I'm not at my place here.
Didn't want to tell her that I have no motivation in doing things I don't enjoy making, i.e, my job.
Good thing I have an interview in two weeks2 -
So recently I needed to make a little Tic-tac-toe game with Node.JS for an university project. I previously learned Java and C# so Javascript as a non-compiled, script based language was something new for me.
Now during the programming process I reached the point where I needed to implement a function to change the player who's playing.
I was testing the game and... It seemed like the player was changed twice so it immediately switched back to the previous player.
Using a lot of console.log's I finally stumbled upon the error... (since Javascript or at least Visual Studio Code, I honestly don't know, doesn't have any kind of debugger or something).
Why the fuck does js allow to make allocations in if conditions?
I accidentally wrote one '=' instead of three '==='.
No error, no warning... Nothing.
Since then js and me are not friends anymore.8 -
Not really a rant, but:
Me, programming in unity using C#: well if I add that library, My life will get a little bit easier, but the final APK will be 2MB heavier because of it.
WebDev who never used compiled programming languages: can't you just minify it?
Me:7 -
I am currently a high school student. I am currently working in an internship for a local company. Super nice mentors and owner.
Anyhow, I was working on turning sensors data into JSON files which would be later sent to a server through HTML GET requests. I struggled with this for several days. The server received the data but displayed them as 'null'. Mentor came in to help. He changed 'println' to 'print' in the code where the JSON data are compiled. Then the thing works.
Witchcraft, I tell thee.
PS. First post2 -
Today I was debugging some shitty code left by unknown developer whos linkedin account is dead and phone number left in contact card calls local pizza house.
I knew it qould be hard so i've made myself comfortable, gathered 5 redbulls and other items that diabetes people would kill for eating again.
After around 10 minutes i was already frustrated but i kept the pace. "Who is the best, little devie, you!" - I fooled my ego to keep up and shut up.
After around 10 next minutes my attention span has ended. Limbic system started injecting some hormones into my brain, but I remained silent.
First two energy shots were applied. I felt like hero again. Two minutes after I was debugging through some library that was written fo java and found out that it ahots some natives to a c lang lib called "mypreciouslib".
Oh flock, how can i debug it if ita compiled , I cannot do such things, Me be only junior dev. I started swearing, but silently.
Started ollydbg to see what is inside livrary, i searched through but i couldnt match anything it was like mess stirred with fecals of an elephant.
So I opened aida pro " with vitamins" cause obviously, our pm says "but you write in java right " so we dont need those tools right ? Fuck no.
Aida was better at least i could find some funcions calls, but hey, the progress. I was swearing out loud, with earplugs in. And by the time I've sweared all the things in company i got a reminder.
"Hey -insane- stop swearing, the children are here."-sayys pm, it is some kind of " family and work " shitfuck day.
So i asked them: " why wouldnt you buy this fucking tools for programmming for us , you wouldnt have to hear me fucking swearing" . then i realized that , colleagues in room heard all of it, and one of them, total fuckface buttlicker(dev without bit of knowledge) started something like "you are wrong, see how good our software is sellling". Pm was like smiling like he thanked him for buttlicking again. Not to mention he is officially retarded and i know his password to all our services cause he is so smart to put it into text file and then have sharing files in windows turned on.
The other one told aloud, that we would be much better with some debugging tools that are better than fucking eclipse if we have to work without code.
PM told us that he will arrange a meeting. At that point I didnt care any longer. I just fired myself, fuck them.
Please saint Stallman give me hope and joy of programming from my teenage years. Uhhh..2 -
It's 00:54. I'm supposed to wake up at 8.30AM. Not even tired. In front of my computer, with a frozen Visual Studio Code on the left screen and a frozen Madeon music on the right screen.
My CMS won't get compiled anymore, due to lack of memory. I have 16gb of RAM, gave it 4 of them, and it froze. If I give it less, it just won't compile. Why. I can't figure out wether if it's my code which has some memory leaks or if there's just too much JavaScript in it. What did fuck up? My code? React? Material-UI? The way I want to mix them all together? Maybe I just shouldn't have used React to cover up everything, and maybe I shouldn't have used Ruby on Rails the way I did.
Fuck.
What do I do now.10 -
Our Code everlasting
The all creating One
Coders Almighty
Through Our Holy Lines
Conceiving Algorithms
Konrad Zuse our Savior
I believe in Clean Code
I believe in Free Software
I believe in Open Source
Our Code is three in one
I believe in the bug-free project
That'll be compiled again
For I believe in the name of Alan Turing -
can we all take a moment to appreciate the developers of flutter. they're smart, and they took the time to make flutter the *right* way.
they used an easy to learn language that's ideal for mobile development, which means hot reload/restart is possible (because dart supports aot and jit compilation)
the way it's designed is beautiful. everything is a widget, and it's easy to customize them via named parameters.
the community is great. it's not large, but it's supportive, with two active subreddits. yesterday i asked a question on r/flutterdev, and a member of the flutter team at google answered the question with a comprehensive answer.
flutter is very consistent across platforms. if it works on android or ios, you can bet it'll work on the other just as well, with the exception of platform-specific code.
it is VERY performant. unless you write a major bottleneck, 60fps is easy to achieve.
animations are EASY. define a tween and animation controller and then write a callback function. not to mention it's straightforward, and complex/combined animations are easy, too.
you can get almost direct access to the canvas, should you need it, with custompainter.
oh my god, this is revolutionary in the programming world. development is quicker than it is with native android alone, and for people who have no access to a mac, like me, i can develop for ios and compile via code magic. if you haven't checked it out and you develop for mobile, check it out.
oh yeah, did i mention it's not just mobile. hummingbird - flutter compiled to web - is already in experimental public betas, and will likely be released by the end of the year. there's also experimental desktop support, which is amazing, and much better than electron. not to mention flutter is the future, as it will be the primary way to make apps on fuchsia os.13 -
A bug is born
... and it's sneaky and slimy. Mr. Senior-been-doing-it-for-ears commits some half-assed shitty code, blames failed tests on availability of CI licenses. I decided to check what's causing this shit nevertheless, turns out he forgot to flag parts of the code consistently using his new compiler defines, and some parts would get compiled while others needed wouldn't .. Not a big deal, we all make mistakes, but he rushes to Teams chat directing a message to me (after some earlier non-sensible argument about merits of cherry picking vs re-base):
Now all tests pass, except ones that need CI license. The PR is done, you can use your preferred way to take my changes.
So after I spot those missing checks causing the tests to fail, as well as another bug in yet another test case, and yet another disastrous memory related bug, which weren't detected by the tests of course .. I ponder my options .. especially based on our history .. if I say anything he will get offended, or at best the PR will get delayed while he is in denial arguing back even longer and dependent tasks will get delayed and the rest of the team will be forced to watch this show in agony, he also just created a bottleneck putting so many things at stake in one PR ..
I am in a pickle here .. should I just put review comments and risk opening a can of worms, or should I just mention the very obvious bugs, or even should I do nothing .. I end up reaching for the PM and explained the situation. In complete denial, he still believes it's a license problem and goes on ranting about how another project suffering the same fate .. bla bla bla chipset ... bla bla bla project .. bla bla bla back in whatever team .. then only when I started telling him:
These issues are even spotted by "Bob" earlier, since for some reason you just dismissed whatever I just said ..
("Bob" is another more sane senior developer in the team, and speaks the same language as the PM)
Only now I get his attention! He then starts going through the issues with me (for some reason he thinks he is technical enough to get them) .. He now to some extent believes the first few obvious bugs .. now the more disastrous bug he is having really hard time wrapping his head around it .. Then the desperate I became, I suggest let's just get this PR merged for the sake of the other tasks after may be fixing the obvious issues and meanwhile we create another task to fix the bug later .. here he chips in:
You know what, that memory bug seems like a corner case, if it won't cause issues down the road after merging let's see if we need even to open an internal fix or defect for it later. Only customers can report bugs.
I am in awe how low the bar can get, I try again and suggest let's at least leave a comment for the next poor soul running into that bug so they won't be banging their heads in the wall 2hrs straight trying to figure out why store X isn't there unless you call something last or never call it or shit like that (the sneaky slimy nature of that memory bug) .. He even dismissed that and rather went on saying (almost literally again): It is just that Mr. Senior had to rush things and communication can be problematic sometimes .. (bla bla bla) back in "Sunken Ship Co." days, we had a team from open source community .. then he makes a very weird statement:
Stuff like what Richard Stallman writes in Linux kernel code reviews can offend people ..
Feeling too grossed and having weird taste in my mouth I only get in a bad hangover day, all sorts of swear words and profanity running in my head like a wild hungry squirrel on hot asphalt chasing a leaky chestnut transport ... I tell him whatever floats your boat but I just feel really sorry for whoever might have to deal with this bug in the future ..
I just witnessed the team giving birth to a sneaky slimy bug .. heard it screaming and saw it kicking .. and I might live enough to see it a grown up having a feast with other bug buddies in this stinky swamp of Uruk-hai piss and Orcs feces.1 -
So I am interning at this company, and I am Coding in Go.
Now I don't have much exp with go so I'm learning it, and all of my team is cool cause they also had to learn Go. Anyways I am just petty intern-dev so everyone and everything is cool.
Migrating from python to go is quite hard.
Unlearn, You must.
What I have imagined Go, to be is:
While python has this top down approach to inheritance and polymorphism, Go has bottom up approach.
In Python child classes are derived from parent class but In Go child classes create a parent class. (this might be totally wrong, but that's how I've imagined golang)
Go is static wrt dynamic python.
I have coded in C for 1.5 years then I switched to python, so I feel that am familiar with static typing. The path that lies ahead of me shouldn't be too hard.
I would like to take a step further and say that Golang is C, but with modern syntax/semantics. It derives many of its features from newer langs like js, Python, etc while being a compiled language which translated directly to machine code.
That's all 😊
My team members are really great and supportive, I am about 10 years younger than them but we still connect and sync.
Everything is Great, Life is Good ❤️2 -
Why is it that virtually all new languages in the last 25 years or so have a C-like syntax?
- Java wanted to sort-of knock off C++.
- C# wanted to be Java but on Microsoft's proprietary stack instead of SUN's (now Oracle's).
- Several other languages such as Vala, Scala, Swift, etc. do only careful evolution, seemingly so as to not alienate the devs used to previous C-like languages.
- Not to speak of everyone's favourite enemy, JavaScript…
- Then there is ReasonML which is basically an alternate, more C-like, syntax for OCaml, and is then compiled to JavaScript.
Now we're slowly arriving at the meat of this rant: back when I started university, the first semester programming lecture used Scheme, and provided a fine introduction to (functional) programming. Scheme, like other variants of Lisp, is a fine language, very flexible, code is data, data is code, but you get somewhat lost in a sea of parentheses, probably worse than the C-like languages' salad of curly braces. But it was a refreshing change from the likes of C, C++, and Java in terms of approach.
But the real enlightenment came when I read through Okasaki's paper on purely functional data structures. The author uses Standard ML in the paper, and after the initial shock (because it's different than most everything else I had seen), and getting used to the notation, I loved the crisp clarity it brings with almost no ceremony at all!
After looking around a bit, I found that nobody seems to use SML anymore, but there are viable alternatives, depending on your taste:
- Pragmatic programmers can use OCaml, which has immutability by default, and tries to guide the programmer to a functional programming mindset, but can accommodate imperative constructs easily when necessary.
- F# was born as OCaml on .NET but has now evolved into its own great thing with many upsides and very few downsides; I recommend every C# developer should give it a try.
- Somewhat more extreme is Haskell, with its ideology of pure functions and lazy evaluation that makes introducing side effects, I/O, and other imperative constructs rather a pain in the arse, and not quite my piece of cake, but learning it can still help you be a better programmer in whatever language you use on a day-to-day basis.
Anyway, the point is that after working with several of these languages developed out of the original Meta Language, it baffles me how anyone can be happy being a curly-braces-language developer without craving something more succinct and to-the-point. Especially when it comes to JavaScript: all the above mentioned ML-like languages can be compiled to JavaScript, so developing directly in JavaScript should hardly be a necessity.
Obviously these curly-braces languages will still be needed for a long time coming, legacy systems and all—just look at COBOL—, but my point stands.7 -
!rant
Will this code be compiled ?
#include<iostream>
using namespace std;
int main(){
int 🥩=1;
int 🧀=1;
int 🥬=1;
int 🍞=1;
int 🍅=1;
int 🥪=🍞+🥬+🍅+🧀+🥩;
cout<<🥪;
return 0;
}12 -
I seriously don't fucking understand those people who like programming iDevices.
I mean, in my personal experience you have:
- iPhone not connecting to a WiFi (while working on a network project)
- Mac, while using multiple desktops on 2 monitors: I have the 3rd desktop active on the 2nd monitor, search for terminal to open it and it opens in the 1st desktop of the first monitor
- while making an app (ionic or unity), is about 5 to 15 times slower compared to the same android apps (same exact code, but gotta go throught XCode, y'know?)
- takes YEARS to download XCode, but is necessary to even just build for lastest iPhones updated
- takes years to upload to AppStore and when it's done it just tells you "oh bitch, you know what? you forgot that fucking icon for tablets, how about you rebuild it all? and NO, you have to change the build number or I won't accept it"
- App quality was so pedantic on the first publish but then always fucks it up at the second upload, like "hey we checked it the first time, now we can just 100% trust it works and doesn't use anything scammy"
- code+compiled app for iOS is like 1GB while android vode+build is like 100MB WTF do you even put in those 900MB? random trash? WHY?
- I'm not even gonna get into the forums or the amount of money you have to pay for both product and services
- MacOS works ALMOST like Linux, but takes all the worst from both windows and linux to give you the worst performance with the best graphics, but it looks cool, so doesn't matter
A good world would be a world where Apple goes bankrupt after Steve Jobs died1 -
The most excited I've been about a piece of code would probably be the time when I made a resource hogging thing in C. The reason I was really excited was because I haven't really written C/C++ that much, at that time I wrote Java mainly. Anyway, I was able to use up nearly 90% of the CPU (i7 something), as well as 14-15/16gb of ram the school computers had. A professor there saw it and was proud of me, which really motivated me. So I compiled it and copied it to almost all the library computers (with less resources), hid it, and made a shortcut to it on the desktop disguised as Chrome.
-
FUCK YEAH! FUCKING HELL FUCK YEAH! IT FUCKING WORKED! THE FUCKING CODE FINALLY COMPILED PROPERLY!
What happened:
I was trying to use the Adafruit Feather HUZZA esp8266 with the AdafruitHTTPClient Library... and it didnt work... then I downgraded THE FUCKING FIRMWARE FROM 2.5.0 TO 2.4.2 AND THE BLOODY THING COMPILED!3 -
So today I published my very first VS Code extension! 😁 I don't think anyone but me will think it's useful but it saves me a few seconds every time I change something in my code and I want to test it. Just hit a button in VS Code an and ta da! The project is compiled and running!
VS Code Marketplace: https://marketplace.visualstudio.com/...
GitHub: https://github.com/olback/...3 -
If you've ever tried using Go plugins raise your hand.
If you've ever tried doing plugins in Go, raise your hand.
If you think that the following rant will be interesting, raise your hand.
If you raised your hand, press [Read More]:
This is a tale of pain and sorrow, the sorrow of discovering that what could be a wonderful feature is woefully incomplete, and won't be for a very long time...
Go plugins are a cool feature: dynamically load pre-compiled code, and interact with it in a useful and relatively performant way (e.g. for dynamically extending the capabilities of your program). So far it sounds great, I know right?
Now let me list off some issues (in order of me remembering them):
1. You can't unload them (due to some bs about dlopen), so you need to restart the application...
2. They bundle the stdlib like a regular Go binary, despite the fact that they're meant to be dynamic!
3. #2 wouldn't be so bad if they didn't also require identical versions of all dependencies in both binaries (meaning you'd need to vendor the dependencies, and also hope you are using the right Go version).
4. You need to use -trimpath or everything dies...
All in all, they are broken and no one is rushing to fix it (literally, the Go team said they aren't really supporting it currently...).
So what other options are there for making plugins in Go?
There's the Hashicorp method of using RPC, where you have two separate applications one the plugin, one the plugin server, and they communicate over RPC. I don't like it. Why? Because it feels like a hack, it's not really efficient and it carries a fear of a limitation that I don't like...
Then we come to a somewhat more clever approach: using Lua (or any other scripting language), it's well known, it's what everyone uses (at least in games...). But, it simply is too hard to use, all the Go Lua VMs I could find were simply too hard to set up...
Now we come to the most creative option I've seen yet: WASM. Now you ask "WASM!? But that's a web thing, how are you gonna make that work?" Indeed, my son, it is a web thing, but that doesn't mean I can't use it! Someone made a WASM VM for Go, and the pros are that you can use any WASM supporting language (i.e. any/all of them). Problem inefficient, PITA to use, and also suffers from the same issues that were preventing me from using Lua.
Enter Yaegi, a Go interpreter created by the same guys who made (and named) Traefik. Yes, you heard me right, an INTERPRETER (i.e. like python) so while it's not super performant (and possibly suffering from large inefficiency issues), it's very easy to set up, and it means that my plugins can still be written in Go (yay)! However, don't think this method doesn't have its own issues, there's still the problem of effectively abstracting different types of plugins without requiring too much boilerplate (a hard problem that I'm actively working on, commits coming soon). However, this still feels to be the best option.
As you can see, doing plugins in Go is a very hard problem. In the coming weeks (hopefully), I'm going to (attempt to at least) benchmark all the different options, as well as publish a library that should help make using Yaegi based plugins easier. All of this stuff will go (see what I did there 😉) in a nice blog post that better explains the issues and solutions. But until then I have some coding to do...
Have a good night(/day)!13 -
Just a quick rant on JavaScript,
So there’s a lot of people hating javascript, and while not a long time ago i was part of them, but I changed my opinion a little.
I think JavaScript is a great way to deal with website programming as it is quick and efficient, but I would not say to program directly on it, use a js-compilable language (CoffeScript, TypeScript, Kotlin(I think), etc.), but then you might say: “Well, no need for js then, compile it in byte code”. That would break the point of how I see web design/dev. The main intent behind webpages is to have an easy and fast way to send code to other computers to render them, that’s why it is interpreted: “Easy to send” and “*All* computers can handle it” with the proper browser. You need to be able to change the way the website is rendered and/or works sometimes, for diverse reasons like copy/pasting data, make it render properly or use plugins/add-ons to change that code to suit your needs.
I think js should be kept as a “readable byte-code”, so that means: {
Keep comments when compiling the js-compilable code,
Add standardized machine-readable comments that will indicate to smart code viewers how to show a particular thing (Like have a higher-end function compiled in js shown as a minimized code with explanations of the function)
Keep it nicely formated and don’t obfuscate (coz that’s annoying)
Etc.
}
So you bypass the quirks and all that pesky js stuff, while keeping it’s good sides.
-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-
Part 2:
Web design for non-web:
Ok so things like node.js, electron, react-native and all that stuff; I won’t say they’re bad but...
Why we have this is because web designers wanted to make desktop apps and were like “Hey! Making web pages is easy! Let’s port it to desktop”, the problem is: Web technologies were made to work on a restricted canvas, aka a browser. It’s good on web for reasons mention earlier and more. But it’s not on desktop! You’re trying to push it outside of those boundaries. It’s difficult to make it break that canvas and go outside, make something that really works! For social media clients and that kind of stuff that you want to make a little more inclusive, yes! it’s a great idea (hello devrantron ;), but not if it’s an exact same copy of the website, just use the website. But for things that are supposed to really make use of YOUR computer; no!
I see those PWA (progressive webapps aka mobile app, but it’s an offline website”), I stand for the same positions, social media and those sort of things: yes, great idea! Games? 🤢.
I have way more to say but I have difficulties to remember them while reading, so feel free to comment your thoughts
Lol, “just a quick rant”1 -
I ranted about it already.
```c++
if (vec.size() > 0) { // or whatever
cout << vec.size();
// ....
}
```
Its output was zero. And before you ask, it was a single thread program.
Aince it was for my thesis and I was in a hurry I didn't care too much for it.
Yet I think that it was a bug in clang. I removed that piece of code, compiled, rewritten it a bit differently and worked as expected. Never looked back.9 -
This is embarrassing, but the first days of learning about AngularJS I had to implement functionality about a new component of the WebApp I was building.
I did a good templating, I build the component along with its controller and services, I verified there wasn’t any memory leak and that everything was in an isolated scope. Yet nothing at all appeared on the app. It took me more than 30 minutes until I realized...
I didn’t put the source code on the index.html file 😅
For people who know more about compiled languages such as C or Java... that’s like not putting your source code file in the makefile. 😅
I felt literally like the dumbest person in the planet at that moment. 😀🔫1 -
This started as an update to my cover story for my Linked In profile, but as I got into a groove writing it, it turned into something more, but I’m not really sure what exactly. It maybe gets a little preachy towards the end so I’m not sure if I want to use it on LI but I figure it might be appreciated here:
In my IT career of nearly 20 years, I have worked on a very wide range of projects. I have worked on everything from mobile apps (both Adroid and iOS) to eCommerce to document management to CMS. I have such a broad technical background that if I am unfamiliar with any technology, there is a very good chance I can pick it up and run with it in a very short timespan.
If you think of the value that team members add to the team as a whole in mathematical terms, you have adders and you have subtractors. I am neither. I am a multiplier. I enjoy coaching, leading and architecture, but I don’t ever want to get out of the code entirely.
For the last 9 years, I have functioned as a technical team lead on a variety of highly successful and highly productive teams. As far as team leads go, I tend to be a bit more hands on. Generally, I manage to actively develop code about 25% of the time to keep my skills sharp and have a clear understanding of my team’s codebase.
Beyond that I also like to review as much of the code coming into the codebase as practical. I do this for 3 reasons. I do this because as a team lead, I am ultimately the one responsible for the quality and stability of the codebase. This also allows me to keep a finger on the pulse of the team, so that I have a better idea of who is struggling and who is outperforming. Finally, I recognize that my way may not necessarily be the best way to do something and I am perfectly willing to admit the same. I have learned just as much if not more by reviewing the work of others than having someone else review my own.
It has been said that if you find a job you love, you’ll never work a day in your life. This describes my relationship with software development perfectly. I have known that I would be writing software in some capacity for a living since I wrote my first “hello world” program in BASIC in the third grade.
I don’t like the term programmer because it has a sense of impersonality to it. I tolerate the title Software Developer, because it’s the industry standard. Personally, I prefer Software Craftsman to any other current vernacular for those that sling code for a living.
All too often is our work compiled into binary form, both literally and figuratively. Our users take for granted the fact that an app “just works”, without thinking about the proper use of layers of abstraction and separation of concerns, Gang of Four design patterns or why an abstract class was used instead of an interface. Take a look at any mediocre app’s review distribution in the App Store. You will inevitably see an inverse bell curve. Lot’s of 4’s and 5’s and lots of (but hopefully not as many) 1’s and not much in the middle. This leads one to believe that even given the subjective nature of a 5 star scale, users still look at things in terms of either “this app works for me” or “this one doesn’t”. It’s all still 1’s and 0’s.
Even as a contributor to many open source projects myself, I’ll be the first to admit that have never sat down and cracked open the Spring Framework to truly appreciate the work that has been poured into it. Yet, when I’m in backend mode, I’m working with Spring nearly every single day.
The moniker Software Craftsman helps to convey the fact that I put my heart and soul into every line of code that I or a member of my team write. An API contract isn’t just well designed or not. Some are better designed than others. Some are better documented than others. Despite the fact that the end result of our work is literally just a bunch of 1’s and 0’s, computer science is not an exact science at all. Anyone who has ever taken 200 lines of Java code and reduced it to less than 50 lines of reactive Kotlin, anyone who has ever hit that Utopia of 100% unit test coverage in a class, or anyone who can actually read that 2-line Perl implementation of the RSA algorithm understands this simple truth. Software development is an art form. I am a Software Craftsman.
#wk171 -
Looked up at the clock... 2 AM... Thought about giving up and going to sleep, but something kept me there...
Rewrote my encoder and decoder for my steganography program, which are used to insert and retrieve data respectively from images. Compiled, ran, and output was as expected!
Tried to write actual data, instead of just headers, to the image, and it broke... Of course it wouldn't work first try, it's me writing the code after all.
But then, after debugging for a while and changing a couple lines, the encoder looked like it had done its work properly. Then I decoded it, and voila, data completely recovered! It almost felt too magical to be true, usually I have to modify a lot more to get it working.
So now I'm in bed, after literally decimating the memory usage of the program, amongst other optimizations, and I know that the code works perfectly 😎 best part is I refactored each class down to 100 lines each, so now it's clean and dense 😇
Just had to share, feeling so good right now 😄2 -
So I do not get why people use ReactJS. I hate it. for 3 years passionately. And I have to work with it every day.
- one-way data binding
this makes you write twice as much code, which will have twice as much bugs, you need to read through twice as much code from other devs.
- mixing html and JS
after all I like to pour my coffee on my omlette so I can eat and drink at the same time in the morning. This kills productivity and ugly AF
- not unified
Every dev uses their own special snowflake framework with React there is no unified way of doing things and you cannot use your familiar tools. Every project you need to start over from zero.
- Bugs bugs bugs
infinite loops, max update depth reached, key not present on list element. Let me ask you something dear ReactJS. If you know that there should be a unique key on that element. Why cannot you just put it there and shut the f up?
- works reeaally slow when compiled with TS
ReactJS was never designed to work with TS and now the tools for it are really slow. And why TS? Explicit contract is always better than an implicit contract. TS helps you in coding time, but for some reason React devs decided to worth 3 seconds to wait for compile and then realize you mad an error. ReactJS is bad and inefficient so stop making projects with it please.9 -
My weirdest dream about programming?
I was sitting with my buddy and we were programming, and literally, verbally arguing with compiler that he should compile, and he was spewing out different errors each time we compiled, and it somehow matched our arguments, so it literally was "replying" with different kind of errors ;-;
I mean, we didnt change code, but tell to compiler "no, no, no, you dont understand. This error is wrong, becouse here and there is this and that and it just should work" **pressed compile again and gets different errror**
Yes, that was after few nights of c++.
Edit:
yes, in that dream compiler was spewing out bullshit errors that didnt made sense.2 -
I feel fucking proud of myself.
I spent the better part of three days trying to figure out how to compile source code on Linux using ./configure and stuff and best place to put the compiled source after running make and it all works. It's such a small thing but seeing as I've been tarnished with Windows this is a great accomplishment to me.
Also because I wasted days figuring this out, jumping to multiple topics, progressing deeper and deeper into different topics to figure it out... abstraction would've been nice... -
I have a nightmare project that I will probably be ranting about quite a lot in the coming weeks, but I don't want SEO to pick up the specifics on the off chance my peers Google the issues we're facing and my profile comes up.
Let me set up the scene by describing the predicament, and then I'll get to the most outrageous thing I've heard while working at this job. It gives you a CLEAR idea of why we're in this situation in the first place.
Anyways, the nightmare project only runs in IE with compatibility mode set to version 6. So it only runs in IE 6 at the latest.
And it is massive. I'm talking real, real enormous.
The most recent roadblock I ran into while Chrome-ifying it is the extensive use of a browser API that was removed 8 years ago.
It involves synchronous data input and I know for a relatively certain fact there's no way to fix it without combing through every single reference to this API and converting the ones that need sync data (not all of them do) to callbacks. How big of an issue is that?
Well, just one of that 15-ish modules has over 900 references to it. Even just creating a spreadsheet of "commented out / doesn't need a fix / needs fix" for each reference in 1/15th of this project would take days of manual labor.
Here's the rant.
So after discussing this issue in the meeting (we ended on "they don't believe me that we can't just replace it with jQuery") I brought up the next issue. One of our 3rd party libraries is so old it doesn't work anymore and we can't modify that code (it's compiled).
They said that even if it was backwards compatible (no fucking way. This version is like, at least 10 years old, I guarantee it) they can't simply replace it because we don't have a subscription to this product anymore (suggesting we find an alternative).
And I fucking kid you not, this is what happened next.
They then began discussing how this is why you shouldn't use 3rd party code. Because it becomes obsolete and you can't even fix it yourself because it's not yours to edit.
Yes. They said this DIRECTLY after we discussed our 900+ references to a browser API >>REMOVED<< 8 years ago. Yes, they said this about a 3rd party library that receives regular support but is totally FUCKED because we NEVER updated it after adding it and we never even renewed the LICENSE.
What the FUCK2 -
Sharing a first look at a prototype Web Components library I am working on for "fun"
TL;DR left side is pivot (grouped) table, right side is declarative code for it (Everything except the custom formatting is done declaratively, but has the option to be imperative as well).
====
TL;DR (Too long, did read):
I'm challenging myself to be creative with the cool new things that browsers offer us. Lani so far has a focus on extreme extensibility, abstraction from dependencies, and optional declarative style.
It's also going to be a micro CSS framework, but that's taking the back-seat.
I wanted to highlight my design here with this table, and the code that is written to produce this result.
First, you can see that the <lani-table> element is reading template, data, and layout information from its child elements. Besides the custom highlighting code (Yellow background in the "Tags" column, and green gradient in the "Score" column), everything can be done without opening even a single script tag.
The <lani-data-source> element is rather special. It's an abstraction of any data source, and you, as a developer can add custom data sources and hook up the handlers to your whim (the element itself uses the "type" attribute to choose a handler. In this case, the handler is "download" which simply sends a fetch request to the server once and downloads the result to memory).
Templates are stored in an html file, not string literals (Which I think really fucks the code) and loaded async, then cached into an object (so that the network tab doesn't get crowded, even if we can count on the HTTP cache). This also has the benefit of allowing me to parse the HTML templates once and then caching the parsed result in memory, so templates are never re-parsed from string no matter how many custom elements are created.
Everything is "compiled" into a single, minified .js file that you include on your page.
I know it's nothing extraordinary, but for something that doesn't need to be compiled, transpiled, packaged, shipped, and kissed goodnight, I think it's a really nice design and I hope to continue work on it and improve it over time1 -
I gave backend dev my frontend code and he had no idea about SCSS.
So he copied the compiled AND minified CSS, prettified/formatted it and put his own changes by searching the class names.
And he had made lots of design changes arbitrarily so when new changes were to be made I had to cope with it.
As a hack I kept his css as it is and compiled another file with new changes. And now there's two css files all huge, like 800kb multiply by two huge.
It covers about 33+ custom pages with all the bells and whistles.
#let me do the frontend
#I wont bother you either4 -
What the fuck is this piece of shit called Ubuntu? I was writing an automation tool on my local PC (ArchLinux) in c++ 17 (c++1z or whatever). Finished it today. Working and compiling so everything is fine. Went to my server, git clone, make.
Okay some errors because I havent installed my networking libs yet. So I installed them.
Make.
Error because I was using a c++ feature only available in c++ 17. But wtf. I told g++ I wanted to compile with c++ 17 support. I mean... On arch it compiled fine. On centOS it at least told me that it doesn't know c++1z (it was some really old centOS). BUT JUST TELLING ME ITS BECAUSE I SUCK AT PROGRAMMING?? THAT IS SO NOT OKAY. MY CODE IS LEGIT ISO C++ 17. FUCK UBUNTU. Installing Arch on my server now because I can't handle this shit anymore...16 -
Got VS running, SDL up and running and outputting, and angelscript included. Only getting linker errors on angel at the moment, not on inclusion, but on calling engine initialization.
Who knows what it is. Devs recommended precompiling but I wanted to compile with the project rather than as a dll (maybe I'm doing something stupid though, too new to know).
Goal is to do for sdl, cpp, and angelscript, what LOVE2d did for lua. Maybe half baked, and more just an experiment to learn and see if I can.
Would be cool to script in cpp without having to fuck with compilers and IDEs.
As simple as 1. write c++, 2. script is compiled on load, 3. have immediate access to sdl in the same language that the documentation and core bindings are written for.
Maybe make something a little more batteries-included than what lua and love offer out of the box, barebones editors and tooling and the like, but thats off in the near future and just a notion rather than a solid plan.
Needed to take a break from coding my game and here I am..experimenting with more code.
Something is wrong with me.8 -
Well, that's it, folks. Got a job offer, one I might accept, after some tweaks.
I've been a bit more than sixty days unemployed. And in no hurry.
But there is one thing that uneases my mind, though.
I've been a dev, I've been a graduate researcher, I've been a TA and I've been a tech lead, but now the industry wants me in a primarily management position.
I like to code, even if that makes me miserable sometimes. I like to solve problems. Math problems, engineering problems.
But I OOH SOOOO MUCH HATE when I have to deal with leadership who can't tell heads or tails on a coin toss. Who can't make a decision and deal with the consequences. Who can't handle bad times, searching for someone to blame more than searching for a solution. Who can't listen to advice, who thinks a commanding viewpoint is always better than many compiled intelligence reports.
Who don't wanna even think about the possibility that they might not know something, much less that someone on their team might know some subject better than they do.
Frankly, I think might I hate bad leadership more than I like coding.
So if the offer is to have the patent to tell productivity thespians where to shove their stupid spreadsheets, even at the cost of hardly ever issuing a git command, then I think it might be the time.
I hope it is not a mistake, but I can always course-correct my career later. I'm in my late 30s, I still have, like, 40 years of labour ahead of me (assuming medical advancements in the meantime).
So, yeah, I'm joining the other side. But trying not to become them.
May sudo have mercy upon my uid.4 -
the one that exists (c#) seems underused compared to where it could (or even should) be used. and the place that uses it the most (enterprise) butchers and mangles its use, just as enterprise tends to do with everything.
the one that i'm designing... the fact that it doesn't exist yet, and that even as i'm zeroing in on syntax and philosophy that i'm very much starting to be proud of, i still don't have a proper idea of how to implement even the most basic parser/interpreter for it, not because it's in any way difficult or unusual, but just because... i've never done that before, so i get into weird circular thought paths that produce weird nonsensical code...
... on top of that, i still only have a very, very fuzzy idea of how will it (sometime in extremely distant future) actually implement the most interesting and core feature - event-based continuous (partial) re-parsing of the source code and the fact that traversing the tokens at the leaf level of the syntax tree should result in valid machine code (or at least assembly) that is the "compiled" program.
i *know* it's possible, i just don't yet know enough to have a contrete idea how exactly to achieve it.
but imagine - a programming language where interactive programming is basically the default way of working, and basically the same as normal programming in it, except the act of parsing is also the (in-memory) compilation at the same time, so it's running directly on the hardware instead of via interpretrer/vm/any of that overhead crap.
also then kinda open-source by definition.
and then to "only" write an OS in that, and voilá! a smalltalk-like environment with non-exotic, c-family syntax and actual native performance!
ahhh... <3
* a man can dream *2 -
So we develop several apps for Android.
And since the whole company is full of .Net developers we´re using Xamarin.
That piece of software alone is worth more than one rant.
But today someone called and said he updated to the latest version he got from our server.
But now one of the menu points in the settings menu is opening the wrong mask.
I´m like ... what? Who fucked that one up now. Ok...
I look at the code and, I didn´t expect it to be honest, but it looks alright.
The menu point has the correct id. The function "OnOptionsItemSelected" looks for the correct id and opens the correct activity.
Just to be sure I also check the activity.
Everything good.
So I start up an emulator. Deploy the app in debug. Works correctly.
Create a self signed apk and install it on the emulator. Works.
Repeat the same with a tablet and my personal phone. It works.
Then I install the apk from the server and would you look at that.
It opens the wrong mask.
So it seems only if the app is compiled on the release server it shows that strange behaviour.
And for the love of my 1080ti I can´t figure out what causes it...
Thank you Xamarin! -
I currently use Github as my git server and have worked a little bit with Travis. Sadly Travis can't deploy to local network targets and that's why I had the idea to create my own basic CI for the local network: It will be a simple nodejs-app and listens to pushes via Github Webhooks. Then it fetches the code from Github and runs a task runner like Gulp over it and tests it with any nodejs testing framework. Then it deploys the compiled, tested and linted app to the local network. What do you think of this idea?8
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"In Python 3, exec is a function; its use has no effect on the compiled bytecode of the function where it is used."
Found in a stackoverflow post.
So wait, you mean to say, you could hide code in a pyc file or am I mistaken?
How is this not a security concern?12 -
When I wrote a code snippet on an exam paper📄 during college🎓 days and the lecturer compiled ✔️ it without an error.2
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the worst project without without documentation I had to work with was a huge web 1.0 webapp that had been compiled / uglified into a huge blob of javascript with meaningless variable- and function names that were no longer than 3 characters. needless to say, the original source code was gone and the original author as well. Spent weeks figuring out where to implement the new feature, while it could have been a few hours of work.1
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Development: we need Nginx installed on *insert server list*
Me: ok, let me get in tough with the platform team.
Platform team: This should be installed in the userspace, Unix teams don't support this.
And here I am, trying to get a reverse proxy running on servers on which I do not have sudo rights.
Since it doesn't work, it's my fault, both sides block the door.
I installed it locally on a virtual machine, but the compiled or installed code doesn't work once copied.
The joy of being an "application engineer". This job title means nothing!9 -
I'm thinking of designing a programming language.
I want it to have easy to read syntax like python. Inheritance and interfaces like java. More advanced concepts like pointers and memory management like c++.
I was originally going to write my own compiler but I figured it's not worth reinventing the wheel. So the current plan is to basically just create a parser that turns a source file into c++ code and then that is compiled with g++. The only problem I can think of with that is catching runtime errors.
How does this language sound?
My purpose is to have a language that is as easy to read as python but with the speed of a compiled program and the ability to use it for embedded projects. I feel like reading larger C++ projects can be quite time consuming. So I figure the trade off of taking a little longer to write the code to make it more obvious what is going on is better than having a lot of syntax that can be tough to walk though the logic of (I find this often with c and c++, not like I don't figure it out but It definitely takes longer than it does to read and understand python)4 -
Had our 3rd party vendor finally check their code into our github. Great.
Checking the recent commits, they only add changed .CSS files. Hmm..odd.
We use less so why did they update the compiled CSS file...? Did they forget to checkin the Less changes...?
Nope. Backend sitecore developer updated the bundled, minified CSS files and checked those in along with the fucking node_modules folder.
Didn't even know what LESS is.
The vendors PM swears the frontend developer did the changes. I don't know what's worse. -
A long time ago, I used AIDE (Android IDE) to write a simple application to output random numbers for the lottery. I test it out and head to the gas station. I pulled out my phone to generate numbers, and received something like 36892789, 3, 78921593, 5.
After hours of staring at my code, I transferred and compiled with Eclipse and the problem disappeared.4 -
That feeling when you compiled a large piece of code and it works, but then you make a tiny tiny change in the execution progress and you uncover that it is broken in a dark and twisted way.... Uhh its perfect..
Its so good... IT MAKES ME WANNA *#%#@£... -
Fuck Drupal. Fuck the work environment I have, and fuck CMS in general.
I have a task that consists into removing any @extend from the different SCSS files so the compiled file is lighter than before (so far it went from 10mb to 750kb). Everything went okay but suddenly PHP decides that the fuckton memory it has isn't enough anymore and wants more. And makes VirtualBox freeze. Which makes Windows 8.1 freeze. It's 11:10 AM when I write these lines and I haven't been able to do SHIT since 9 AM.
The lead developer just told me "you touched some PHP code you shouldn't have approached in the first place". DUDE I haven't written anything in PHP IN TWO WEEKS !
Also, why does fucking Kint exists, when Laravel has dd() and Symfony has var_dump, and they work as fine as Kint, but they don't need 580 Tb of RAM to run and load a fucking page?
Having to work with this fuckery of a CMS is something, but having to work with Windows 8.1 makes me feel like working on some cancer with a computer built before the first World War
Now I finally go back to work, that's cool, I only lost 2h30 of my fucking day doing nothing but restarting VirtualBox and my fucking computer. FUCKING YAY.1 -
I was pissed off beyond all reason yesterday when I realised that the reason my code didnt work for 2 days was because i spelled eForm with an uppercase F in my data model, and a lowercase f in my object classes. There was no way for the compiler to warn me so everything compiled fine but crashed at runtime when I tried to access that property. When I saw it, my head hit the desk....
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For some weeks now I've been having strange compilation issues with Android Studio on Windows 10. Some of my builds fail with funny errors that have only 1-3 StackOverflow entries. When I switch to Linux (Pop!OS) it complies without errors apk gets installed on device. At some point I was frustrated where I spent a whole day trying to figure what's wrong only at night to code using Linux and it compiled. What's up with Android Dev on Windows?3
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What might be a legit reason to commit a target directory with thousands of compiled crap the code in the very same repository generates? Why the hell would anyone want to do this?4
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As a POC I removed all client specifics from a project and made it reusable. Thousands of lines of code. In a day. From a project I knew nothing about in a language I previously used only in school. And it compiled and ran in the end.
Ripping out so much useless code felt great, possibly as good as creating something new, fresh, innocent. I improved on performance and maintenability and found some errors in the process.
After a successfull POC it was time to do it properly. That was a nightmare. A horror movie you want to see through. In the end I felt even better.5 -
Just when you are happy that your app code compiled without any bugs in the first run and then you see elon musk's projects and ideas. Everything seems so worthless.1
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So I did some testing with WebAssembly to see how it works in the most recent version and without Emscripten. I installed CMake and Visual Studio Community 2015 and compiled Binaryen, LLVM and Clang for a few hours (had to do it multiple times because I used the wrong version and forgot a compile flag), ended up with over 10 GB less free space on my laptop.
All that to compile a < 1kb C file to < 1kb WASM code.
At least it works for now and can natively run in (some) browsers.2 -
The rear ducking continues. We've built a reliable translator in the dumbest fucking way possible, it's just lovely. I simply reused the structure for feeding data to the VM assembler, an array of arrays, where there's one array of (ins [args]) per node in the parse tree.
It's nice because nodes can be solved out of order without affecting the actual sequence in which the instructions are output. And if one statement (node) equals multiple instructions, you just push multiple entries to the corresponding array, or push nothing if you need to output nothing. Easy as goblin pie.
This is enough to convert an input language to the assembly-like intermediate representation we use for the virtual machine. So then there's doing it backwards: walk the same array of arrays, and map those virtual instructions to a physical architechture. I guess I could do the encoding to native binary myself, it'd certainly be interesting to try, but I'm burnt-out already so I'll just use fasm for now.
Initial test: wrote a test program in my own stupid language, ran the translator, dump output to file, assemble that with fasm, run with r2 -d.
Crashes? No.
Runs fine? Yes and no.
For fuck's sake, I don't have syscalls. Mainly because the VM doesn't have an operating system, lmao. I was testing virtual programs by just freezing state, terminating, then dumping the fucking registers and stack to the console, we have no I/O to speak of. Not even a real 'exit', VM handles that by reading a return value every step like a mentally damaged son of a bitch.
So anyway, I manually paste the linux mambo, you know:
mov rax,60
mov rdi,0
syscall
And NOW our program can end execution without crashing.
Okay then, so does the test code work correctly?
** DRUM ROLL **
Yes.
Ladies and gentlemen, mother fucking PESO is now a compiled language, and going forward I will be expectantly receiving your marriage proposals for reviewing. Oh, but not so fast, we still need a frontend...
Well, we'll handle that in the next few days. I'm just glad to be *nearly* finished with this fucking compiler, I want nothing to do with anything else ever, but we know that's not going to happen, so Lord please end my pain.
No sponsor as this rant has been paid for by tax evasion. -
Have to use this custom script language from ABB. I have hever felt this amount of pain in life. Virtually impossible to predict the result, and two compiled versions of the same code might behave different from the other. Please shoot me😖 Sorry, felt I needed to went my frustration. ☺️4
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When you're using openapi generators and stuff for generating SDK code and let "the architect" handle the data structure and nomenclature, don't you hate having to add 33 (I counted) models, most of which are just the same class with different name or one property apart from each other, serialization of which gives request body overhead 56-132x (actual calculated results depending on the model complexity) the size of actual data you want to send, just to add support for one endpoint that needs just one model that started this whole madness?
I just had to add this one top level model reference and this happened to me. Those 33 models are not including the ones I already had included in my project so they didn't have to import them again.
For the love of <your_belief_here /> and all that's holy, never ever agree on generating code based on openapi if the person responsible for that is unexperienced. It will do more harm than good, trust me.
Before we decided to go with generated SDK my compiled product was a bit over 30KB, and worked just fine, but required a bit of work on each breaking API change. Every change in the API requires now 75% of that work and the compiled package is now over 8MB (750KB of which is probably my code and actually needed dependencies).
Adding an endpoint handler before? Add url, set method and construct the body with the bare minimum accepted by the server
Now? Add 33 models (or more), run full-project find&replace and hope it will work with the method supplied by the generated code, because it's not a mature tech and it's not always guaranteed it will work. -
1) receive functional requirements
2) create functional specification, post it on forum (no jira)
3) create memo document, post it on forum (no jira)
4) create analysis document with actual code changes without seeing the code (wait for step 8), post it on forum (no jira)
5) receive review on analysis document, fix it and post (no jira, redmine etc from now till the end of rant)
6) after analysis is approved make a checkout request
7) source code manager checkouts files from svn and posts them on forum along with the files list
8) you make actual changes to the code, post changed sources on forum
9) source code manager makes a review to check that amendment commet is present in source code and is properly tagged, and every line of code chnged is properly tagged (you are not allowed to delete anything, not even one space, you need to comment it (and put an appropriate tag))
10) after you passed review you fill in standard compilation request form
11) you code is compiled and elf is put on testing stand
12) you fill in "actual behaviour" and "expected behaviour" columns near description of changed function in template of unit test plan document (yeah we have unit testing) and post it on forum
13) if testing ok changed sources and compiled elfs along with its versions (cksum) commited to svn (not by you, there is a source code manager for that)
14) if someone developed function in same source file as you "commited" he is warned by source code manager and fills checkout request form again
15) ...2 -
I’m one month into my first job as a C++ dev for a company with a MASSIVE code base and I still am struggling with having a consistent build environment, sometimes spending almost 3 hours a day troubleshooting because my environment is always inconsistent. I’ve barely gotten my hands into the code nor pushed anything because I’m stack tracing through thousands of compiled dlls through process of elimination to identify a bug in the software.
Is this normal? What am I doing wrong? I’m freaking out that I haven’t shown any productivity to this company.1 -
I am looking for some advice on common practices when doing a programming job for someone else.
So i took a pay-per-hour job from an acquaintance who wanted me to develop a little tool in a web environment. I finished the tool in 16 hours and now its time for me to hand it over. I will probably do more jobs like this for him in the future.
Is it common to add the guy as a collaborator on my git repo, even when there will be code from future projects on there, that will be in-progress and not yet paid for?
Should i develop on another repo/fork and only push 'public' code to a shared repo once my work is finished?
Should i share source code at all, or only share compiled/deployable project folders?
I am not familiar with the common practices in this aspect of the programming business; this was the first programming job i got.
Thank you for all your (future) replies!2 -
C++ is the building blocks for many high-level programming languages, and since 1984 its first appearance in the markets the C++ core committee developers have introduced its 4 new versions which are C++03 (ISO/IEC 14882:2003 second edition), C++11 (third edition), C++14 (fourth edition) and C++17 is the fifth edition. With each new version, developers introduced new features, libraries and APIs in it.
C++ introduced as the extension of C programming language which made C++ as a compiled programming language, which means the developer required a C++ compiler to translate the C++ code to its equivalent machine or byte language, so the Operating system of the computer can execute the program.
There are various C++ compilers in the market and most of them are open source and free to use, however conventionally when we say C++ compiler, we basically talk about GCC which stands for GNU Compiler Collection.
What is GCC?
GCC stands for GNU Compiler Collection, and it is a collection of programming compilers which induce C, C++, Objective-C, Fortran, and some versions of Java. The first version of GCC introduced in 1987 and it was also known as GNU C compiler which became the standard compiler for C programming language, in that same year GCC also provided Compiler support for the C++ programming language.
Now GCC has various versions and each version give specific support for C++ versions, by now if we look at all the versions of GCC, we have a stable GCC for every version of C++, but there are some exceptions with C++11.
C++11:
C++11 introduced as the 2nd update version of C++, it suffixes 11 because it released in 2011 or because on August 12, 2011, ISO gives official approval to it. Formally C++11 known as C++0X because developers were expecting the new update released in 2010, but with its release in 2011, the core committee developer of C++ changed its name by C++0X to C++11.
C++ 11 replaced the old version of C++03, and it also brings many new features for the C++ developers. The main aim of designing C++11 to stabilize and maintain the backward compatibility of new C++ version with the C+98 and C programming language and that’s become the main reason why core committee developers only introduced new features in the old standard library rather than extending the core language.
GCC does not give Full Support to C++11:
GCC version GCC 4.8.1 purpose the first feature-complete implementation of the C++11 standard, however, the 4.8 and 4.7 does not give the full support for the C++11. The current version of GCC provides the major support for all the standard features of C++11 but if you are using the GCC 4.8 or 4.7 versions then your GCC only provide you with the experimental support for the C++11.
To use the Experimental support of GCC you need to enable it first before you compile or run you C++ 11 version code.
use code std=c++11 or -std=gnu++11 to enable the experimental support for C++11.17 -
3 magical words that every programmer wants to listen .
.
.
.
.
Are.
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.
.
.
Code Compiled Successfully3 -
Let's say the app you built costs X.
How much would you make the customer pay for the non-mantained source code as it is at that specific point?
I'm asking because I just found a library which costs 50$ for compiled version and 2000$ for source code5 -
Dug up decrepit FSF code from 2001 from a random Apple FTP that was indexed online, throw into toolchain from 2004 that doesn't provide extensions, and it fucking worked.
This was last week.
I don't know how the fuck DOS programs are still made for the original machines, the only decent toolchain is DJGPP but it needs 32-bit DOS extenders and a Pentium 3 with 128MB RAM minimum to run anything compiled with it, which sure as shit doesn't target appropriate DOS hardware (which is, on average, prolly a 386 with 4MB of RAM or so, considering most hardware still running meets DOOM minimum spec?)2 -
First week of work as a fresher, had to run my code on the server, compiled them on my system and moved them to the server, they weren't running, tried a lot to find the problem, then in frustration and haste deleted a few other important files on the server. Then realised the architectures of my system and the server were different. FML
PS: restored the deleted files from backup, so it's cool now -
1000 lines of css is still smaller then most images optimized for modern displays (aka everything that isn't a thumbnail). Either our designers don't come up with stuff complex enough to validate adding a compilation step to interpreted code or I'm missing something,
I've been looking into CSS preprocessors. Can anyone give me an example of why you'd use one that isn't some lame programming platitude like "pushing technology forward"? Like an actual design element that can't be done in straight up CSS?
As someone who compiled AS3 for the web back in the day the "new wave" of internet technology (with all it's compilation steps) seems super dodgy.4 -
Ohh... really....
So I bricked my phone last week and had to factory restore to get it working so lost all my apps and data...
There were a few I created for myself and use but I don't do Android dev anymore (and Google decided to remove all my apps from the appstore but then again I don't care, no one uses them)
Anyway I couldn't find a good replacement on the app store.... so i pulled up the source code from my back up drive... and luckily found the compiled APKs too :)
But thought well heck might as well just publish the code but apparently... it was already published...2 -
Did someone already thought about how color highlight can be better? It's been 4-5 years now that I'm coding on a virtual console that run on iPad with a monochrome code editor. Despite the fact that's remind me the old days when I was 8 years old, that doesn't stop me for coding with it.
I mean, is it really important to know that strings are red and numbers are yellow? How does that help me? They are both literal and behave to the user-content categories.
I was talking with my friend, and he says he likes to know if something is a keyword or an identifier. In C++, a lot of common keywords to define stuff and control the flow are often the first word and easy to spot.
A couple of months ago, I tried Flutter, and the editor can highlight ident blocks and give them different colors, but with Flutter, it's easy to get 10 or more ident levels, Does the color help? Splitting the code does.
I think, there is so much stuff that is more important than coloring the grammar of a language. For instance: knowing if an identifier belongs to which Rust Crate because, It's easy to stack 10 or more dependencies in one file that as better chances of names collisions.
Knowing if an identifier was recognized, if it used, if it's a local, a member, a global, a compiled value or a macro seems more important.
I would like to color block of code that is important or sensible. That will help my coworker about the severity of a particular place in the code.
What do you think?1 -
!rant
There is an applicant for a dev position coming in today for an interview and a short coding exam. I'm looking forward to walking by the meeting room while they are doing the exam and seeing the anxiety on their face while I give a completely useless thumbs up.
Hmm...code compiled. I've earned a coffee break. -
I spent whole day for one client in order to implement ddos protected tunnel into his java based project. In exchange he was supposed to send me his source code of one of his projects. Fucker didnt send me anything. Good that while doing migrations for him I downloaded his compiled project backup, so all I had to do was decompile his jars which had no obfuscafion whatsoever, so I managed to salvage around 95 percent of his source code. Checkmate boi.
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My programming class kinda sucked. Here's why.
1. They taught C++. To students who had never seen a line of code in their lives. The language with 90+ keywords.
2. The teacher. We had to use switch statements to do something. It took around 300 loc. I used an array and shortened it to 5. He took some points away for not doing it correct. IT LITERALLY WORKS THE SAME AND IS SHORTER. This was not the first time I had shortened something/made it more readable and been docked points on the assignment.
3. Commenting. He told us to comment as much as possible, which is not correct. Comment what needs commenting. Not everything.
4. The compiler. We worked on windows with an online compiler. He decided teaching us to set up a compiler was too hard. We used onlinegdb, which isn't inherently bad. However, onlinegdb is based on Linux. He compiled our programs with a windows compiler.
Maybe these are just problems because I've programmed before that, but I still think they are red flags. What do you think?3 -
Since we are sharing some of our more interesting commits, what do people think of these commits?
General: pro.user update
297af8f
Refactor: Hide and show Spin Boxes on Normalization
6a4e1f3
Refactor: Dynamic resizing refactoring
964f0ae
Refactor: Dynamic resizing across any screen
5890a35
GUI: Measure screen size and assume the proper size.
13f2cb4
Fix: guitest.cpp has been reafactored
5cbc1b4
Dir: Clean unused directory
32c8384
GUI: Hide and show Spin Boxes on Normalization
84db444
Commits on Jun 28, 2016
GUI: Make boxes more bolded
3d23952
General Commit: 11:03 PM 6/28/2016
678c249
Del: build from previous commit
e428041
Fix: Guitest's compiled code was broken
25f546f
GUI: Make window scrollable.
07091fd
Adjust; Changing directory tree -
Scripted guy with good JavaScript, Ruby experience, dwelving back to the good ol' c# world. It's been years since I've written and compiled a c# project. And damn, immediately I'm searching for ways to speed up development. For every code change I have to wait for 5-20s to build and get some form of feedback. #geez7
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If anyone has like an hour or so free at some point, I would appreciate help with optimizing some code. https://github.com/ParzivalWolfram/...
(also i have to write docs on this conceptual CPU because the actual docs are a massive shitshow and this was compiled over like weeks of asking the dude who made it questions)21 -
Guys, I'm refactoring a server code from es5 to es6 and I would like to know how to get es6 errors like when I'm working with React. I have installed babel, and I can compile es6 code but I get errors that target the es5 (compiled) code so it's not easy to find the bug sources5
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I improved a lot as a dev when I looked at code I'd written and compiled. You can learn a lot from looking hiw your habits and style affect the overall program.
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So I was building opencv some time back.
Nice enough package, like most python linked packages I'm finding though I know you can use it via c and its meant to be but why would you want to ? .. it contains a whole bunch of half finished crap that is actually useful in part including the capacity to tear apart video files and manipulate frames one at a time and then rewrite them back to a file. about the only lib that's easy to use that I saw that does that. hell I can even compose my own video frames. also the only other lib I saw that does that thus far.
so...
I post a bug, because of FUCKING CMAKE NOT WORKING. not conforming with the well thought out build environment that most GNU style c packages use.
you know like when you need an upstream source package to build the code, or a downgraded package to build the code and don't want to fuck up your host environment so you have to specify a bunch of lib paths and the like so that ld and gcc work correctly etc etc etc from your custom build location and so you can later use these same values to find the compiled lib and build software against it.
fucker closes my ticket saying i hijacked the c environment................
no.
its because cmake sucks.
they're using and i don't know why a module specifically written to find libtiff.
specifically written but doesn't find the only source on my system that provides tiff which my env variables point directly to !!!!
lazy fucking cocksuckers !
I want to code a solution this issue.
something that translates ac files and am files and cmakelists into something intelligent and easy to follow that doesn't sacrifice the flexibility of make and gnu shit and unfucks cmake based projects !7 -
What a day. I was cleaning up some of my styling tweaks for this react app; removing superfluous rules, nailing some hard to pin alignments that have been off up until now, and removing unused files and code in general.
I managed to delete an entire folder. I'm not sure how I did it, but apparently I had highlighted the folder when wanting to just delete one file via vs code. This was hours of uncommitted (yeah, my bad) tweaks and cleanup.
But - I still have the app loaded in my browser. I can't see the prebuilt source code, but I can see the compiled, raw main.chunk.js which gives me the exact code albeit not in the format I need.
So that's my day. Re-tweaking, re-adjusting everything while working my way down a compiled javascript file from top to bottom while explaining to my team why I haven't pushed my changes that I was just going to clean up.
Now I'm having a beer.3 -
Hey, just need a little advice regarding android kernels.
Does anyone know a simple way to download either pre-compiled or source code of stock kernels delivered with phones?
I flashed one, but have some System UI problems, so I want to go back to stock, but I can't find any download.
I'm running a Samsung Galaxy S6 (zerofltexx).4 -
Gotta love it when your untouched code worked just hours ago locally and now you have no idea why everything breaks, what has gone wrong and how to fix it ... but it's stable remotely on dev/test/live. Project runs on localhost + vpn on company servers. I can dynamically change the parts that shall be compiled locally and the rest will be loaded from the company servers.
Fucking great.6 -
I just compiled a code.
no any compile error at first compile !
I tested all inputs and outputs, everything is correct !
Am I sleeping ?